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...

88 Commits

Author SHA1 Message Date
LambdAurora
bb19ea4da5 Fix buildscript for Modrinth publishing. 2021-06-23 14:32:20 +02:00
LambdAurora
a1773cc0d9 Quick fix. 2021-06-23 14:24:49 +02:00
LambdAurora
e652390583 LambdaControls 1.7.0: update to 1.17. 2021-06-23 14:18:20 +02:00
LambdAurora
f62819d9a4 LambdaControls v1.6.0: Fix several bugs and upgrade settings screen. 2021-03-18 13:28:38 +01:00
Yao Chung Hu
978b94176c Update Mexican Spanish Translation (#49)
* Update Mexican Spanish Translation

* Remove old translation key, add missing translation key

I swear I'm not blind
2021-03-18 13:12:03 +01:00
LambdAurora
c8989cb9ee Add max values to axes, fixes #41. 2021-03-17 23:50:16 +01:00
LambdAurora
97521e832d Add stick-independent dead zones (#32) and update license headers. 2021-03-17 18:49:10 +01:00
LambdAurora
400b625716 Reformat code and update networking. 2021-03-17 00:51:34 +01:00
LambdAurora
f89eebf0e7 More WIP GUI rework! 2021-03-16 22:37:50 +01:00
LambdAurora
cc0a9aebe2 Fix #37, fix some movement bugs, more WIP GUI rework. 2021-03-16 14:51:50 +01:00
LambdAurora
b8ec934c10 Change package. 2021-03-16 00:40:56 +01:00
LambdAurora
ac8fab83a2 More GUI rework! Controller controls tab works now. 2021-03-16 00:31:24 +01:00
LambdAurora
1489b796a8 Fix gradle stupidity. 2021-03-15 21:24:16 +01:00
LambdAurora
ab8b78f75a Modules be gone! 2021-03-15 20:39:40 +01:00
LambdAurora
c7026ba1fd Old stuff be gone. 2021-03-15 17:21:43 +01:00
LambdAurora
0532913d69 WIP broken stuff. 2021-03-15 17:20:16 +01:00
LambdAurora
597700b2bc Merge pull request #34 from egeesin/1.16
Add Turkish localization
2020-11-07 20:08:38 +01:00
Ege
4edb0952d8 Add Turkish translation strings 2020-10-20 03:17:37 +03:00
LambdAurora
178f19dc2c Merge pull request #29 from Hambaka/1.16
Update Simplified Chinese localization.
2020-09-01 19:43:39 +02:00
Hambaka
129c3d0f3b Update Simplified Chinese localization.
Update zh_cn.json

Translate new 5 lines strings.
Adjust some translations. ( followed suggestions in a Chinese Minecraft community project's translation style guide, although most changes in this commit are "add space" )

Note: The translation of "Show controls ring" is not final, since ring menu feature is not completed, I am not sure its feature, so current translation is "Show extra keys (select) menu".
2020-09-02 00:00:27 +08:00
LambdAurora
deccb758ea Fix compilation crash. 2020-09-01 14:30:40 +02:00
LambdAurora
b7c60f8651 🔖 LambdaControls v1.5.0: Update to Minecraft 1.16.2. 2020-09-01 14:29:06 +02:00
LambdAurora
1ee75bc4e5 Fix issues, improve REI compat and horizontal reach-around, WIP on ring. 2020-08-25 16:06:38 +02:00
LambdAurora
1f0ddab36b Fix lot of bugs and update to 1.16.2. 2020-08-19 17:58:50 +02:00
LambdAurora
8a919934e2 Merge pull request #24 from joaoh1/1.16
👽 Fix compatibility with Ok Zoomer 4.0.0 betas
2020-08-14 17:47:08 +02:00
joaoh1
0178f5e684 👽 Fix compatibility with Ok Zoomer 4.0.0 betas 2020-08-14 12:40:45 -03:00
LambdAurora
c495e2ae0c Merge pull request #22 from FlashyReese/1.16
Add es_mx localization
2020-08-03 11:23:02 +02:00
Yao Chung Hu
3ecce09775 fix: use of words 2020-08-02 18:59:59 -05:00
Yao Chung Hu
e94d2eb240 new: added es_mx localization 2020-08-02 18:54:35 -05:00
LambdAurora
7571a2aa1b Merge pull request #21 from joaoh1/1.16
🚸 Hide Ok Zoomer's extra keybinds when disabled
2020-07-31 21:40:44 +02:00
joaoh1
d09a225518 🚸 Hide Ok Zoomer's extra keybinds when disabled 2020-07-31 15:55:43 -03:00
LambdAurora
4290d79bd0 Merge pull request #18 from Hambaka/1.16
🌐 Add Simplified Chinese localization.
2020-07-20 21:09:30 +02:00
Hambaka
f9f0a7a18d 🌐 Add Simplified Chinese localization. 2020-07-21 02:49:01 +08:00
LambdAurora
f889fc6367 Fix chording problem. 2020-07-20 19:22:18 +02:00
LambdAurora
7dcbda7e57 Update CHANGELOG. 2020-07-19 00:11:43 +02:00
LambdAurora
bd065f7b5b 🔖 LambdaControls v1.4.1: Fix crash with REI. 2020-07-19 00:10:22 +02:00
LambdAurora
2785d634dc Fix jar builds. 2020-07-18 18:55:44 +02:00
LambdAurora
257f01ec19 🔖 LambdaControls v1.4.0: Analog movements, 1.16.2 compat, better API, etc. 2020-07-18 18:41:46 +02:00
LambdAurora
127c44a046 Update CHANGELOG. 2020-07-01 01:06:48 +02:00
LambdAurora
272ef6b1dd Fix bad mixin. 2020-07-01 00:59:26 +02:00
LambdAurora
155278130f Add analog movements and WIP action ring. 2020-06-30 19:19:29 +02:00
LambdAurora
3f221feb26 Add mouse4 as back in GUIs. 2020-06-30 00:28:27 +02:00
LambdAurora
7cfd8c9b77 Update mappings. 2020-06-29 17:03:04 +02:00
LambdAurora
2c53575d17 🔖 LambdaControls v1.3.2: Fix things, add vertical reacharound and internal API. 2020-06-29 16:06:15 +02:00
LambdAurora
24f7054eff 🔖 LambdaControls v1.3.1: Fix broken inventory interactions and virtual mouse bug. 2020-06-28 22:22:19 +02:00
LambdAurora
4669e446dc 🔖 LambdaControls v1.3.0: Update to Minecraft 1.16.1. 2020-06-27 19:05:20 +02:00
LambdAurora
ff672f05a1 🔖 LambdaControls v1.2.0: Fast block placement, virtual mouse, etc. 2020-06-27 18:40:35 +02:00
LambdAurora
756e7d102d Improve rotation algorithm. 2020-06-27 18:21:46 +02:00
LambdAurora
e676a37c7f Update to 1.16. 2020-06-27 16:08:10 +02:00
LambdAurora
45dd94fd34 🐛 Fix some little bugs. 2020-02-18 19:20:32 +01:00
LambdAurora
f8cc1fcc20 🚧 More WIP on REI as hooking into it is quite difficult. 2020-02-18 18:09:50 +01:00
LambdAurora
d56126c680 🚧 WIP on REI compatiblity. 2020-02-18 10:43:27 +01:00
LambdAurora
5a2fad4445 🚧 WIP on REI compatiblity. 2020-02-18 10:01:39 +01:00
LambdAurora
0eadc054b6 Add proper fast block placing. 2020-02-17 22:52:59 +01:00
LambdAurora
07a296603a 🚧 WIP on fast block placing. 2020-02-17 12:05:06 +01:00
LambdAurora
8e082404f9 Add always more features. 2020-02-16 23:20:21 +01:00
LambdAurora
8efddb24b0 🎨 White outline for front block placing. 2020-02-16 10:55:21 +01:00
LambdAurora
581757aaee Add new recipe book controls and front block outline. 2020-02-16 00:46:03 +01:00
LambdAurora
40dc8d424c 🎨 Update README. 2020-02-15 00:20:18 +01:00
LambdAurora
230a9f6424 🎨 Update README. 2020-02-15 00:19:11 +01:00
LambdAurora
ba01df036b 🎨 Update README. 2020-02-15 00:02:02 +01:00
LambdAurora
ff90d55351 Improve HUD, add autojump option. 2020-02-14 19:30:54 +01:00
LambdAurora
efc2d6284d 🎨 Quick code cleaning. 2020-02-13 11:54:17 +01:00
LambdAurora
9e2c4720e9 🚧 WIP on better button tip rendering. 2020-02-13 11:51:29 +01:00
LambdAurora
8063116820 Some refactor and add missing behaviors in some GUIs. 2020-02-13 00:28:58 +01:00
LambdAurora
0050b0216c 🔖 LambdaControls v1.1.1: Add more precision in the fly drifting tooltips. 2020-02-05 15:39:19 +01:00
LambdAurora
e13569b71d Add precision to some tooltips and prepare for the fast/accurate block placement feature. 2020-02-05 13:28:23 +01:00
LambdAurora
47b0cfdad4 🔖 LambdaControls v1.1.0: Chording update. 2020-02-01 00:44:13 +01:00
LambdAurora
f56eb9e0ad 🔧 Fix build task dependency. 2020-01-16 11:58:38 +01:00
LambdAurora
bc712f138b Add new unfocused input option, improve front block placing. 2020-01-15 23:57:02 +01:00
LambdAurora
66721b00b9 💬 Increase max speed ranges. 2020-01-15 18:20:10 +01:00
LambdAurora
e0762b16ee ⬆️ Update SpruceUI to fix a crash with Not Enough Crashes. 2020-01-15 17:28:05 +01:00
LambdAurora
7bfff00841 🔧 Fix some dependency management. 2020-01-14 11:33:19 +01:00
LambdAurora
a8c969b176 🔧 Fix SpruceUI dependency for quick builds. 2020-01-13 00:52:47 +01:00
LambdAurora
f1607fe1bf 🔧 Fix ivy pattern layouts for SpruceUI. 2020-01-13 00:32:48 +01:00
LambdAurora
d52a630cb4 🔧 Fix ivy pattern layouts for SpruceUI and OkZoomer. 2020-01-13 00:28:05 +01:00
LambdAurora
502e9ff15e 🎨 Improve fly drifting injection. 2020-01-12 21:45:12 +01:00
LambdAurora
32e4ad1b7c Add fly drifting option. 2020-01-12 21:33:28 +01:00
LambdAurora
4ae6404ad2 🔧 Fix gradle project and update README. 2020-01-12 10:44:18 +01:00
LambdAurora
185d5e4303 🌐 Update localizations. 2020-01-11 21:04:16 +01:00
LambdAurora
0d02e56134 Add front block placing and clean up the code. 2020-01-11 20:02:24 +01:00
LambdAurora
738d094fb1 💥 Lot of breaking changes. 2020-01-04 15:19:02 +01:00
LambdAurora
7c06afb4a4 🐛 Fix config fixer. 2020-01-02 00:43:10 +01:00
LambdAurora
647e03134f Add chording and new button assignment system. 2020-01-02 00:31:00 +01:00
LambdAurora
1b5a0e470e Add working in-game chording, WIP controls screen. 2020-01-01 14:54:51 +01:00
LambdAurora
e6da7adf89 🔥 Remove now unused mixin. 2020-01-01 02:02:48 +01:00
LambdAurora
46d43c6f46 🚧 WIP of chording and next release. 2020-01-01 01:54:14 +01:00
LambdAurora
9ae1bc2a3b 🐛 Fix sneak toggle, arrow keys in chat not working, etc... 2019-12-23 00:01:57 +01:00
129 changed files with 9984 additions and 4323 deletions

26
.github/workflows/gradlebuild.yml vendored Executable file
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@@ -0,0 +1,26 @@
name: Gradle Build
on:
push:
branches:
- '*'
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Set up JDK 16
uses: actions/setup-java@v1
with:
java-version: 16
server-id: github # Value of the distributionManagement/repository/id field of the pom.xml
settings-path: ${{ github.workspace }} # location for the settings.xml file
- name: Build with Gradle
run: ./gradlew build
- uses: actions/upload-artifact@v2
with:
name: Artifacts
path: ./build/libs/

40
.github/workflows/gradlepublish.yml vendored Executable file
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@@ -0,0 +1,40 @@
name: Gradle Package
on:
push:
tags:
- '*'
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Set up JDK 16
uses: actions/setup-java@v1
with:
java-version: 16
server-id: github # Value of the distributionManagement/repository/id field of the pom.xml
settings-path: ${{ github.workspace }} # location for the settings.xml file
- name: Build with Gradle
run: ./gradlew build
- uses: actions/upload-artifact@v2
with:
name: Artifacts
path: ./build/libs/
# The USERNAME and PASSWORD need to correspond to the credentials environment variables used in
# the publishing section of your build.gradle
- name: Publish to GitHub Packages and other Mavens
run: ./gradlew publish
env:
BRANCH_NAME: ${{ github.ref }}
RUN_COUNT: ${{ github.run_number }}
REPO_NAME: ${{ github.repository }}
USERNAME: ${{ github.actor }}
TOKEN: ${{ secrets.GITHUB_TOKEN }}
LAMBDACONTROLS_MAVEN: ${{ secrets.MAVEN_URL }}
MAVEN_USERNAME: ${{ secrets.MAVEN_USERNAME }}
MAVEN_PASSWORD: ${{ secrets.MAVEN_PASSWORD }}

23
.github/workflows/modrinth_update.yml vendored Executable file
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@@ -0,0 +1,23 @@
name: Gradle Build
on:
release:
types:
- published
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Set up JDK 16
uses: actions/setup-java@v1
with:
java-version: 16
server-id: github # Value of the distributionManagement/repository/id field of the pom.xml
settings-path: ${{ github.workspace }} # location for the settings.xml file
- name: Build with Gradle
env:
MODRINTH_TOKEN: ${{ secrets.MODRINTH_TOKEN }}
run: ./gradlew publishModrinth

9
.gitignore vendored
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@@ -1,11 +1,13 @@
#
# LambdAurora's ignore file
#
# v0.12
# v0.15
# JetBrains
.idea/
*.iml
*.ipr
*.iws
## Intellij IDEA
out/
## CLion
@@ -51,6 +53,8 @@ __pycache__/
# OS
## Windows
desktop.ini
# MacOS
.DS_Store
# File types
*.dll
@@ -59,10 +63,13 @@ desktop.ini
*.lib
lib*.a
*.png~
*.tar.?z
# Common
bin/
build/
dist/
lib/
obj/
run/
target/

131
CHANGELOG.md Normal file
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@@ -0,0 +1,131 @@
# Changelog
## 1.0.0
:tada: First release! :tada:
- Added controller support.
- Added new controls settings GUI.
- Added experimental touchscreen support.
- Added controller controls GUI.
- Added a lot of options.
- Added key bindings for look around.
- And more!
### 1.0.1
- Fixed tutorial toast to look around not affected by camera movement done with a controller. ([#2](https://github.com/LambdAurora/LambdaControls/issues/2))
### 1.0.2 (Unofficial)
This update was never pushed but was aiming to fix [#4](https://github.com/LambdAurora/LambdaControls/issues/4).
- Fixed the toggle sneak button binding.
- Fixed broken chat arrow keys.
- Optimized a little bit the button indicator. (need more work)
## 1.1.0 - Chording update
This update also has a backport 1.14.4 version ([#9](https://github.com/LambdAurora/LambdaControls/issues/9)).
- Rewrote everything (almost).
- Added [networking](https://github.com/LambdAurora/LambdaControls/wiki/LambdaControls-Networking) for some features.
- Added second controller support (Joycons supported now hopefully).
- Added chording.
- Added better developer API
- Added hover messages ([#5](https://github.com/LambdAurora/LambdaControls/issues/5)).
- Added hotbar button bindings ([#7](https://github.com/LambdAurora/LambdaControls/issues/7)).
- Added front block placing feature ([#8](https://github.com/LambdAurora/LambdaControls/issues/8)).
- Added no creative fly drifting ([#8](https://github.com/LambdAurora/LambdaControls/issues/8)).
- Added option to enable controller focus.
- Added [OkZoomer](https://github.com/joaoh1/OkZoomer) compatibility.
- Added D-pad movements in inventories.
- Increased max speed ranges.
- Added [SpruceUI](https://github.com/LambdAurora/SpruceUI) for cleaner custom UI widgets.
- Added reset settings button.
- HUD side affects button indicators now.
- Added support for Advancements tabs.
### 1.1.1
## 1.2.0-1.3.0
- Improved rotation algorithm ([#11](https://github.com/LambdAurora/LambdaControls/issues/11)).
- Added virtual mouse.
- Added outline on front block placing.
- Added fast block placement ([#8](https://github.com/LambdAurora/LambdaControls/issues/8)).
- Added [REI](https://www.curseforge.com/minecraft/mc-mods/roughly-enough-items) compatibility.
- Improved HUD.
- Added recipe book control.
- And more!
- v1.3.0 specific: Updated to Minecraft 1.16.1
### 1.3.1
- Fixed broken inventory interactions ([#13](https://github.com/LambdAurora/LambdaControls/issues/13))
- Fixed virtual mouse preventing continuous attack (thus making breaking blocks impossible).
- Added support for [ModUpdater](https://gitea.thebrokenrail.com/TheBrokenRail/ModUpdater) hopefully.
- Updated [SpruceUI](https://github.com/LambdAurora/SpruceUI) to 1.5.2.
### 1.3.2
- Added vertical reacharound.
- Added more API for compatibility handlers.
- Improved reacharound API.
- Improved [REI](https://www.curseforge.com/minecraft/mc-mods/roughly-enough-items) compatibility.
## 1.4.0
- Added analog movements ([#10](https://github.com/LambdAurora/LambdaControls/issues/10)).
- Improved Ok Zoomer compability.
- Updated [SpruceUI](https://github.com/LambdAurora/SpruceUI) to 1.5.8 to ensure 1.16.2 compability.
- Internal changes:
- Added analog input value to button bindings.
- Replace lot of strings with Texts.
- Improved block outline rendering injection.
- Shadow library jars instead of Jar-in-Jar.
- Fixed crash in inventory ([#16](https://github.com/LambdAurora/LambdaControls/issues/16))
- WIP:
- Started to work on action ring.
- Will allow for better compability with other mods.
- Might be interesting for keyboard users too.
### 1.4.1
- Fixed crash with [REI](https://www.curseforge.com/minecraft/mc-mods/roughly-enough-items).
## 1.5.0
- Added mappings string editor screen.
- Added Simplified Chinese translations ([#18](https://github.com/LambdAurora/LambdaControls/pull/18)).
- Added Mexican Spanish translations ([#22](https://github.com/LambdAurora/LambdaControls/pull/22)).
- Added Xbox 360 button skin and overhauled Xbox button skin.
- Added debug option.
- Respect toggle setting in Accessibility screen.
- Tweaked rotation speeds.
- Updated to Minecraft 1.16.2.
- Updated [SpruceUI] to 1.6.4.
- Overhauled REI compatibility.
- Improved horizontal reach-around.
- Fixed crashes with Ok Zoomer.
- Fixed crashes with key unbinding.
- More WIP on keybind ring.
## 1.6.0
- Reworked entirely the settings screen.
- Added independent stick dead zones. ([#32](https://github.com/LambdAurora/LambdaControls/issues/32))
- Added max values range. ([#41](https://github.com/LambdAurora/LambdaControls/issues/41))
- Updated [SpruceUI] and fix related crashes due to incompatible versions ([#40](https://github.com/LambdAurora/LambdaControls/issues/40), [#48](https://github.com/LambdAurora/LambdaControls/issues/48)).
- Fix boat control issues ([#37](https://github.com/LambdAurora/LambdaControls/issues/37)).
- Fix incompatibilities with mods using night-config. Now shadowing properly night-config. ([#33](https://github.com/LambdAurora/LambdaControls/issues/33), [#39](https://github.com/LambdAurora/LambdaControls/issues/39))
## 1.7.0
- Updated to 1.17.
- Small improvements to the codebase thanks to Java 16.
- Fix controller bindings not being saved ([#31](https://github.com/LambdAurora/LambdaControls/issues/31), [#55](https://github.com/LambdAurora/LambdaControls/issues/55)).
- Dropped entirely Touchscreen Input Mode.
- Dropped Roughly Enough Items compatibility.
[SpruceUI]: https://github.com/LambdAurora/SpruceUI

View File

@@ -26,7 +26,7 @@ By participating, you are expected to uphold this code. Please report unacceptab
[Fabric](https://fabricmc.net/) is the mod loader and the software which allows Gradle to setup the workspace.
### Java 8
### Java 16
Java is the main language used to make LambdaControls alive.
Knowing how to code in Java is necessary if you contribute to the code.
@@ -47,7 +47,7 @@ As it is a Minecraft mod you should know a bit how Minecraft works and how moddi
Git is the control version software we use for LambdaControls, please know how to use it if you consider contributing to the code.
Git commits should be and must be signed.
Git commits should be signed.
## How can I contribute?
@@ -55,17 +55,17 @@ Git commits should be and must be signed.
#### Before submitting a bug report
- Check if you can reproduce it on other platforms, on multiple web browsers.
- Check if you can reproduce it on other platforms.
- Perform a search to see if the problem has already been reported. If it has **and the issue is still open**, add a comment to the existing issue instead of opening a new one.
#### How do I submit a bug report?
Go in the issues tab in GitHub and read the [bug report guide](https://github.com/LambdAurora/LambdaControls/blob/master/.github/ISSUE_TEMPLATE/bug_report.md)
Go in the issues tab in GitHub and read the [bug report guide](https://github.com/LambdAurora/LambdaControls/blob/1.17/.github/ISSUE_TEMPLATE/bug_report.md)
### Suggesting enhancements
Enhancement suggestions are tracked as [GitHub issues](https://github.com/LambdAurora/LambdaControls/issues).
Check out the [feature request](https://github.com/LambdAurora/LambdaControls/blob/master/.github/ISSUE_TEMPLATE/feature_request.md) guide.
Check out the [feature request](https://github.com/LambdAurora/LambdaControls/blob/1.17/.github/ISSUE_TEMPLATE/feature_request.md) guide.
### Do pull requests
@@ -81,21 +81,16 @@ Feel free to pull request!
### Git commit messages
* Use the imperative mood ("Move cursor to..." not "Moves cursor to...")
* Consider starting the commit message with an emote, emotes for your commit can be found at the [gitmoji guide](https://gitmoji.carloscuesta.me/).
* (Not for the message) Don't forget to sign the commit.
### Naming convention
Names in the code should be explicit and always in `snake_case`, `camelCase` will not be allowed.
Names in the code should be explicit and always in `camelCase`, `snake_case` will not be allowed.
`PascalCase` can be used for class name.
We chose `snake_case` because it is more accessible for everyone: for people who don't speak English as their native language it is more easy to see the words when they are separated,
it also allows the correct use of screen reader on the code with `snake_case` due to the absence of upper case characters.
### Brace placement
Every braces should be at the end of the line of function declaration, etc...
The only exception is class declarations: braces must be on the next line.
Every braces should be at the end of the line of function declaration, etc.
### Quick note for users of the Intellij IDEA IDE

6
HEADER Normal file
View File

@@ -0,0 +1,6 @@
Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
This file is part of LambdaControls.
Licensed under the MIT license. For more information,
see the LICENSE file.

View File

@@ -1,6 +1,6 @@
MIT License
Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

View File

@@ -1,8 +1,59 @@
# LambdaControls
![Java 8](https://img.shields.io/badge/language-Java%208-9B599A.svg?style=flat-square)
<!-- modrinth_exclude.start -->
![Java 16](https://img.shields.io/badge/language-Java%2016-9B599A.svg?style=flat-square) <!-- modrinth_exclude.end -->
[![GitHub license](https://img.shields.io/github/license/LambdAurora/LambdaControls?style=flat-square)](https://raw.githubusercontent.com/LambdAurora/LambdaControls/master/LICENSE)
![Environment: Client](https://img.shields.io/badge/environment-client-1976d2?style=flat-square)
[![Mod loader: Fabric]][fabric] <!-- modrinth_exclude.start -->
![Version](https://img.shields.io/github/v/tag/LambdAurora/LambdaControls?label=version&style=flat-square)
[![CurseForge](http://cf.way2muchnoise.eu/title/354231.svg)](https://www.curseforge.com/minecraft/mc-mods/lambdacontrols)
<!-- modrinth_exclude.end -->
A Fabric Minecraft mod which add better controls.
It allows the use of a controller or the touchscreen.
A Fabric Minecraft mod which adds better controls, reach-around and controller support.
## What's this mod?
This mod adds better controls, reach-around features, etc.
Haven't you dreamed to travel in your modded Minecraft world with your controller? Yes? Then this mod is made for you!
This mod also adds controller support.
## ✅ Features:
- Controller support
- Touchscreen support (very experimental and buggy).
- Keyboard controls to look around.
- Toggleable on screen button indicator (like in Bedrock Edition).
- Vertical reach-around.
- Many Bedrock Edition features:
- Toggleable fly drifting
- Front block placing (be careful with this one)
- New controls settings!
- Many options in config to change to your liking.
- Many controllers supported and in a simply way your own controller mappings.
- An easy API for developers to add their own button bindings.
## 🎮 Supported Controllers:
- Dualshock controllers
- Xbox controllers
- Switch Pro controllers
- Joycons
- And many more!
## Screenshots
![controller_controls]
![controller_options]
<!-- modrinth_exclude.start -->
## Build
Just do `./gradlew build` and everything should build just fine!
<!-- modrinth_exclude.end -->
[controller_controls]: images/controller_controls.png
[controller_options]: images/controller_options.png
[fabric]: https://fabricmc.net
[Mod loader: Fabric]: https://img.shields.io/badge/modloader-Fabric-1976d2?style=flat-square&logo=data:image/png;base64,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

View File

@@ -1,104 +1,264 @@
plugins {
id 'fabric-loom' version '0.2.6-SNAPSHOT'
id 'maven-publish'
id 'fabric-loom' version '0.9.+'
id 'java-library'
id 'maven-publish'
id 'com.github.johnrengelman.shadow' version '7.0.0'
id 'org.cadixdev.licenser' version '0.6.1'
id 'com.modrinth.minotaur' version '1.2.+'
}
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
import net.fabricmc.loom.task.RemapJarTask
import com.google.gson.GsonBuilder
import com.google.gson.JsonObject
import com.modrinth.minotaur.TaskModrinthUpload
import com.modrinth.minotaur.request.VersionType
import com.modrinth.minotaur.responses.ResponseError
import org.apache.http.client.config.CookieSpecs
import org.apache.http.client.config.RequestConfig
import org.apache.http.client.entity.EntityBuilder
import org.apache.http.client.methods.HttpPatch
import org.apache.http.entity.ContentType
import org.apache.http.impl.client.HttpClientBuilder
import org.apache.http.util.EntityUtils
archivesBaseName = project.archives_base_name
version = project.mod_version
group = project.maven_group
version = "${project.mod_version}+${getMCVersionString()}"
archivesBaseName = project.archives_base_name
// This field defines the Java version your mod target.
def targetJavaVersion = 16
boolean isMCVersionNonRelease() {
return project.minecraft_version.matches('^\\d\\dw\\d\\d[a-z]$')
|| project.minecraft_version.matches('\\d+\\.\\d+-(pre|rc)(\\d+)')
}
String getMCVersionString() {
if (isMCVersionNonRelease()) {
return project.minecraft_version
}
def version = project.minecraft_version.split('\\.')
return version[0] + '.' + version[1]
}
String parseReadme() {
def excludeRegex = /(?m)<!-- modrinth_exclude\.start -->(.|\n)*?<!-- modrinth_exclude\.end -->/
def linkRegex = /!\[([A-z_ ]+)]\((images\/[A-z.\/_]+)\)/
def readme = (String) file('README.md').text
readme = readme.replaceAll(excludeRegex, '')
readme = readme.replaceAll(linkRegex, '![$1](https://raw.githubusercontent.com/LambdAurora/LambdaControls/1.17/$2)')
return readme
}
minecraft {
accessWidener file('src/main/resources/lambdacontrols.accesswidener')
}
repositories {
mavenLocal()
mavenLocal()
mavenCentral()
maven { url = 'https://aperlambda.github.io/maven' }
maven {
name = 'CottonMC'
url = 'http://server.bbkr.space:8081/artifactory/libs-snapshot'
}
repositories {
maven { url = "https://jitpack.io" }
}
maven { url 'https://aperlambda.github.io/maven' }
maven {
name 'Gegy'
url 'https://maven.gegy.dev'
}
maven {
name 'CottonMC'
url 'https://server.bbkr.space:8081/artifactory/libs-snapshot'
}
maven {
name 'Terraformers'
url 'https://maven.terraformersmc.com/releases'
}
maven { url 'https://maven.shedaniel.me/' }
}
configurations {
shadow
api.extendsFrom shadow
}
dependencies {
//to change the versions see the gradle.properties file
minecraft "com.mojang:minecraft:${project.minecraft_version}"
mappings "net.fabricmc:yarn:${project.yarn_mappings}"
modCompile "net.fabricmc:fabric-loader:${project.loader_version}"
//to change the versions see the gradle.properties file
minecraft "com.mojang:minecraft:${project.minecraft_version}"
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
// Fabric API. This is technically optional, but you probably want it anyway.
modApi "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
// Fabric API. This is technically optional, but you probably want it anyway.
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
modCompile "io.github.prospector:modmenu:1.8.0+build.16"
//modCompile "io.github.cottonmc:cotton-client-commands:0.4.2+1.14.3-SNAPSHOT"
modImplementation "dev.lambdaurora:spruceui:${project.spruceui_version}"
include "dev.lambdaurora:spruceui:${project.spruceui_version}"
implementation "org.jetbrains:annotations:17.0.0"
implementation "org.aperlambda:lambdajcommon:1.7.2"
implementation "com.electronwill.night-config:core:3.5.3"
implementation "com.electronwill.night-config:toml:3.5.3"
include "org.jetbrains:annotations:17.0.0"
include "org.aperlambda:lambdajcommon:1.7.2"
include "com.electronwill.night-config:core:3.5.3"
include "com.electronwill.night-config:toml:3.5.3"
modImplementation "com.terraformersmc:modmenu:${project.modmenu_version}"
// PSA: Some older mods, compiled on Loom 0.2.1, might have outdated Maven POMs.
// You may need to force-disable transitiveness on them.
// Compatibility mods
/*modImplementation("com.github.joaoh1:okzoomer:e13183c59b") {
exclude group: 'me.shedaniel.cloth'
exclude group: 'io.github.prospector'
}*/
shadow 'com.electronwill.night-config:core:3.6.3'
shadow 'com.electronwill.night-config:toml:3.6.3'
}
java {
sourceCompatibility = JavaVersion.toVersion(targetJavaVersion)
targetCompatibility = JavaVersion.toVersion(targetJavaVersion)
withSourcesJar()
}
tasks.withType(JavaCompile).configureEach {
it.options.encoding = 'UTF-8'
it.options.release.set(targetJavaVersion)
}
processResources {
inputs.property "version", project.version
inputs.property 'version', project.version
from(sourceSets.main.resources.srcDirs) {
include "fabric.mod.json"
expand "version": project.version
}
from(sourceSets.main.resources.srcDirs) {
exclude "fabric.mod.json"
}
}
// ensure that the encoding is set to UTF-8, no matter what the system default is
// this fixes some edge cases with special characters not displaying correctly
// see http://yodaconditions.net/blog/fix-for-java-file-encoding-problems-with-gradle.html
tasks.withType(JavaCompile) {
options.encoding = "UTF-8"
}
// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
// if it is present.
// If you remove this task, sources will not be generated.
task sourcesJar(type: Jar, dependsOn: classes) {
classifier = "sources"
from sourceSets.main.allSource
filesMatching('fabric.mod.json') {
expand 'version': project.version
}
}
jar {
from "LICENSE"
from('LICENSE') {
rename { "${it}_${project.archivesBaseName}" }
}
}
license {
header file('HEADER')
include '**/*.java'
}
shadowJar {
dependsOn jar
configurations = [project.configurations.shadow]
archiveClassifier.set('dev')
exclude 'META-INF/maven/**'
exclude 'com/google/**'
exclude 'javax/**'
exclude 'org/**'
relocate 'com.electronwill.nightconfig', 'dev.lambdaurora.lambdacontrols.shadow.nightconfig'
}
remapJar.dependsOn(shadowJar)
task shadowRemapJar(type: RemapJarTask) {
dependsOn shadowJar
input.set(file("${project.buildDir}/libs/$archivesBaseName-$version-dev.jar"))
archiveFileName = "${archivesBaseName}-${version}.jar"
addNestedDependencies.set(true)
}
build.dependsOn(shadowRemapJar)
task publishModrinth(type: TaskModrinthUpload) {
dependsOn(build)
onlyIf {
System.getenv('MODRINTH_TOKEN')
}
token = System.getenv('MODRINTH_TOKEN')
projectId = project.modrinth_id
versionNumber = version
versionName = "LambdaControls ${project.mod_version} (${getMCVersionString()})"
uploadFile = shadowRemapJar
addGameVersion((String) project.minecraft_version)
addLoader('fabric')
versionType = isMCVersionNonRelease() ? VersionType.BETA : VersionType.RELEASE
// Changelog fetching
def changelogText = file('CHANGELOG.md').text
def regexVersion = ((String) project.mod_version).replaceAll('\\.', /\\./).replaceAll('\\+', '\\+')
def changelogRegex = ~"###? ${regexVersion}\\n\\n(( *- .+\\n)+)"
def matcher = changelogText =~ changelogRegex
matcher.find()
changelog = matcher.group(1)
// Readme
doFirst {
final def client = HttpClientBuilder.create().setDefaultRequestConfig(RequestConfig.custom().setCookieSpec(CookieSpecs.IGNORE_COOKIES).build()).build()
final def patch = new HttpPatch((String) (apiURL + '/v1/mod/' + projectId))
patch.addHeader("Authorization", token)
var json = new JsonObject()
json.addProperty("body", parseReadme())
patch.setEntity(EntityBuilder.create()
.setText(json.toString())
.setContentType(ContentType.APPLICATION_JSON)
.build())
final def response = client.execute(patch)
final int status = response.getStatusLine().getStatusCode()
final def gson = new GsonBuilder().create()
if (status == 200) {
project.getLogger().lifecycle("Successfully updated readme to ${projectId}.")
} else {
errorInfo = gson.fromJson(EntityUtils.toString(response.getEntity()), ResponseError.class)
project.getLogger().error("Upload failed! Status: ${status} Error: ${errorInfo.getError()} Reason: ${errorInfo.getDescription()}")
throw new GradleException("Upload failed! Status: ${status} Reason: ${errorInfo.getDescription()}")
}
}
}
// configure the maven publication
publishing {
publications {
mavenJava(MavenPublication) {
// add all the jars that should be included when publishing to maven
artifact(remapJar) {
builtBy remapJar
}
artifact(sourcesJar) {
builtBy remapSourcesJar
}
}
}
publications {
mavenJava(MavenPublication) {
artifact(shadowRemapJar) {
builtBy shadowRemapJar
}
artifact(sourcesJar) {
builtBy remapSourcesJar
}
// select the repositories you want to publish to
repositories {
mavenLocal()
}
pom {
name = 'LambdaControls'
description = 'Adds better controls, and controller support.'
}
pom.withXml {
def dependenciesNode = asNode().appendNode('dependencies')
configurations.shadow.allDependencies.each {
def dependencyNode = dependenciesNode.appendNode('dependency')
dependencyNode.appendNode('groupId', it.group)
dependencyNode.appendNode('artifactId', it.name)
dependencyNode.appendNode('version', it.version)
dependencyNode.appendNode('scope', 'compile')
}
}
}
}
repositories {
mavenLocal()
maven {
name "GithubPackages"
url uri("https://maven.pkg.github.com/LambdAurora/LambdaControls")
credentials {
username = project.findProperty("gpr.user") ?: System.getenv("USERNAME")
password = project.findProperty("gpr.key") ?: System.getenv("TOKEN")
}
}
def lambdacontrolsMaven = System.getenv('LAMBDACONTROLS_MAVEN')
if (lambdacontrolsMaven) {
maven {
name 'LambdaControlsMaven'
url uri(lambdacontrolsMaven)
credentials {
username = project.findProperty('gpr.user') ?: System.getenv('MAVEN_USERNAME')
password = project.findProperty('gpr.key') ?: System.getenv('MAVEN_PASSWORD')
}
}
}
}
}

View File

@@ -2,17 +2,19 @@
org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://fabricmc.net/use
minecraft_version=1.15.1
yarn_mappings=1.15.1+build.3:v2
loader_version=0.7.2+build.174
# check these on https://fabricmc.net/use
minecraft_version=1.17
yarn_mappings=1.17+build.13
loader_version=0.11.6
# Mod Properties
mod_version = 1.0.1
maven_group = me.lambdaurora
archives_base_name = lambdacontrols
mod_version = 1.7.0
maven_group = dev.lambdaurora
archives_base_name = lambdacontrols
modrinth_id=W1D3UXEc
# Dependencies
# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
fabric_version=0.4.25+build.282-1.15
# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
fabric_version=0.36.0+1.17
spruceui_version=3.1.0+1.17
modmenu_version=2.0.2

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@@ -1,6 +1,5 @@
#Mon Oct 28 18:23:18 CET 2019
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.1-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.5.1-all.zip

35
gradlew vendored Normal file → Executable file
View File

@@ -82,6 +82,7 @@ esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
@@ -125,10 +126,11 @@ if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
@@ -154,19 +156,19 @@ if $cygwin ; then
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
i=`expr $i + 1`
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
@@ -175,14 +177,9 @@ save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

189
gradlew.bat vendored
View File

@@ -1,100 +1,89 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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@@ -1,10 +1,11 @@
pluginManagement {
repositories {
jcenter()
maven {
name = 'Fabric'
url = 'https://maven.fabricmc.net/'
name 'Fabric'
url 'https://maven.fabricmc.net/'
}
gradlePluginPortal()
}
}
rootProject.name = 'lambdacontrols'

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@@ -0,0 +1,65 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
import java.util.Arrays;
import java.util.Optional;
/**
* Represents the controls mode.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.0.0
*/
public enum ControlsMode implements Nameable {
DEFAULT,
CONTROLLER;
/**
* Returns the next controls mode available.
*
* @return the next available controls mode
*/
public ControlsMode next() {
var v = values();
if (v.length == this.ordinal() + 1)
return v[0];
return v[this.ordinal() + 1];
}
/**
* Gets the translation key of this controls mode.
*
* @return the translated key of this controls mode
* @since 1.1.0
*/
public String getTranslationKey() {
return "lambdacontrols.controls_mode." + this.getName();
}
@Override
public @NotNull String getName() {
return this.name().toLowerCase();
}
/**
* Gets the controls mode from its identifier.
*
* @param id the identifier of the controls mode
* @return the controls mode if found, else empty
*/
public static Optional<ControlsMode> byId(@NotNull String id) {
return Arrays.stream(values()).filter(mode -> mode.getName().equalsIgnoreCase(id)).findFirst();
}
}

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@@ -0,0 +1,129 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols;
import dev.lambdaurora.lambdacontrols.event.PlayerChangeControlsModeCallback;
import io.netty.buffer.Unpooled;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking;
import net.fabricmc.loader.api.FabricLoader;
import net.fabricmc.loader.api.ModContainer;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.Identifier;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.NotNull;
import java.util.Objects;
import java.util.Optional;
/**
* Represents the LambdaControls mod.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.0.0
*/
public class LambdaControls implements ModInitializer {
private static LambdaControls INSTANCE;
public static final Identifier CONTROLS_MODE_CHANNEL = new Identifier(LambdaControlsConstants.CONTROLS_MODE_CHANNEL.toString());
public static final Identifier FEATURE_CHANNEL = new Identifier(LambdaControlsConstants.FEATURE_CHANNEL.toString());
public static final Identifier HELLO_CHANNEL = new Identifier(LambdaControlsConstants.HELLO_CHANNEL.toString());
public static final TranslatableText NOT_BOUND_TEXT = new TranslatableText("lambdacontrols.not_bound");
public final Logger logger = LogManager.getLogger("LambdaControls");
@Override
public void onInitialize() {
INSTANCE = this;
this.log("Initializing LambdaControls...");
ServerPlayNetworking.registerGlobalReceiver(HELLO_CHANNEL, (server, player, handler, buf, responseSender) -> {
String version = buf.readString(32);
ControlsMode.byId(buf.readString(32))
.ifPresent(controlsMode -> server
.execute(() -> PlayerChangeControlsModeCallback.EVENT.invoker().apply(player, controlsMode)));
server.execute(() -> {
ServerPlayNetworking.send(player, FEATURE_CHANNEL, this.makeFeatureBuffer(LambdaControlsFeature.HORIZONTAL_REACHAROUND));
});
});
ServerPlayNetworking.registerGlobalReceiver(CONTROLS_MODE_CHANNEL,
(server, player, handler, buf, responseSender) -> ControlsMode.byId(buf.readString(32))
.ifPresent(controlsMode -> server
.execute(() -> PlayerChangeControlsModeCallback.EVENT.invoker().apply(player, controlsMode))));
}
/**
* Prints a message to the terminal.
*
* @param info the message to print
*/
public void log(String info) {
this.logger.info("[LambdaControls] " + info);
}
/**
* Prints a warning to the terminal.
*
* @param warning the warning to print
*/
public void warn(String warning) {
this.logger.info("[LambdaControls] " + warning);
}
/**
* Returns a packet byte buffer made for the lambdacontrols:controls_mode plugin message.
*
* @param controlsMode the controls mode to send
* @return the packet byte buffer
*/
public PacketByteBuf makeControlsModeBuffer(@NotNull ControlsMode controlsMode) {
Objects.requireNonNull(controlsMode, "Controls mode cannot be null.");
return new PacketByteBuf(Unpooled.buffer()).writeString(controlsMode.getName(), 32);
}
/**
* Returns a packet byte buffer made for the lambdacontrols:feature plugin message.
*
* @param features the features data to send
* @return the packet byte buffer
*/
public PacketByteBuf makeFeatureBuffer(LambdaControlsFeature... features) {
if (features.length == 0)
throw new IllegalArgumentException("At least one feature must be provided.");
var buffer = new PacketByteBuf(Unpooled.buffer());
buffer.writeVarInt(features.length);
for (var feature : features) {
buffer.writeString(feature.getName(), 64);
buffer.writeBoolean(feature.isAllowed());
}
return buffer;
}
public PacketByteBuf makeHello(@NotNull ControlsMode controlsMode) {
var version = "";
Optional<ModContainer> container;
if ((container = FabricLoader.getInstance().getModContainer(LambdaControlsConstants.NAMESPACE)).isPresent()) {
version = container.get().getMetadata().getVersion().getFriendlyString();
}
return new PacketByteBuf(Unpooled.buffer()).writeString(version, 32).writeString(controlsMode.getName(), 32);
}
/**
* Gets the LambdaControls instance.
*
* @return the LambdaControls instance
*/
public static LambdaControls get() {
return INSTANCE;
}
}

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@@ -0,0 +1,26 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols;
import org.aperlambda.lambdacommon.Identifier;
/**
* Represents the constants used by LambdaControls.
*
* @author LambdAurora
* @version 1.1.0
* @since 1.1.0
*/
public class LambdaControlsConstants {
public static final String NAMESPACE = "lambdacontrols";
public static final Identifier CONTROLS_MODE_CHANNEL = new Identifier(NAMESPACE, "controls_mode");
public static final Identifier FEATURE_CHANNEL = new Identifier(NAMESPACE, "feature");
public static final Identifier HELLO_CHANNEL = new Identifier(NAMESPACE, "hello");
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.List;
import java.util.Objects;
import java.util.Optional;
/**
* Represents a feature.
*
* @author LambdAurora
* @version 1.5.0
* @since 1.1.0
*/
public class LambdaControlsFeature implements Nameable {
private static final List<LambdaControlsFeature> FEATURES = new ArrayList<>();
public static final LambdaControlsFeature FAST_BLOCK_PLACING = new LambdaControlsFeature("fast_block_placing", true, true);
public static final LambdaControlsFeature HORIZONTAL_REACHAROUND = new LambdaControlsFeature("horizontal_reacharound", true, false);
public static final LambdaControlsFeature VERTICAL_REACHAROUND = new LambdaControlsFeature("vertical_reacharound", true, false);
private final String key;
private final boolean defaultAllowed;
private boolean allowed;
private final boolean defaultEnabled;
private boolean enabled;
public LambdaControlsFeature(@NotNull String key, boolean allowed, boolean enabled) {
Objects.requireNonNull(key, "Feature key cannot be null.");
this.key = key;
this.setAllowed(this.defaultAllowed = allowed);
this.setEnabled(this.defaultEnabled = enabled);
}
public LambdaControlsFeature(@NotNull String key) {
this(key, false, false);
}
/**
* Allows the feature.
*/
public void allow() {
this.setAllowed(true);
}
/**
* Returns whether this feature is allowed.
*
* @return {@code true} if this feature is allowed, else {@code false}
*/
public boolean isAllowed() {
return this.allowed;
}
/**
* Sets whether this feature is allowed.
*
* @param allowed {@code true} if this feature is allowed, else {@code false}
*/
public void setAllowed(boolean allowed) {
this.allowed = allowed;
}
/**
* Resets allowed state to default.
*/
public void resetAllowed() {
this.setAllowed(this.defaultAllowed);
}
/**
* Returns whether this feature is enabled.
*
* @return {@code true} if this feature is enabled, else {@code false}
*/
public boolean isEnabled() {
return this.enabled;
}
/**
* Returns whether this feature is enabled.
*
* @param enabled {@code true} if this feature is enabled, else {@code false}
*/
public void setEnabled(boolean enabled) {
this.enabled = enabled;
}
/**
* Returns whether this feature is available or not.
*
* @return {@code true} if this feature is available, else {@code false}
* @see #isAllowed()
* @see #isEnabled()
*/
public boolean isAvailable() {
return this.isAllowed() && this.isEnabled();
}
/**
* Resets the feature to its default values.
*/
public void reset() {
this.resetAllowed();
this.setEnabled(this.defaultEnabled);
}
@Override
public @NotNull String getName() {
return this.key;
}
public static @NotNull Optional<LambdaControlsFeature> fromName(@NotNull String key) {
Objects.requireNonNull(key, "Cannot find features with a null name.");
return FEATURES.parallelStream().filter(feature -> feature.getName().equals(key)).findFirst();
}
/**
* Resets all features to their default values.
*/
public static void resetAll() {
FEATURES.parallelStream().forEach(LambdaControlsFeature::reset);
}
/**
* Resets all features to allow state.
*/
public static void resetAllAllowed() {
FEATURES.parallelStream().forEach(LambdaControlsFeature::resetAllowed);
}
static {
FEATURES.add(FAST_BLOCK_PLACING);
FEATURES.add(HORIZONTAL_REACHAROUND);
FEATURES.add(VERTICAL_REACHAROUND);
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client;
/**
* Represents a button state.
*
* @author LambdAurora
* @version 1.1.0
* @since 1.1.0
*/
public enum ButtonState {
NONE(0),
PRESS(1),
RELEASE(2),
REPEAT(3);
public final int id;
ButtonState(int id) {
this.id = id;
}
/**
* Returns whether this state is a pressed state.
*
* @return true if this state is a pressed state, else false
*/
public boolean isPressed() {
return this == PRESS || this == REPEAT;
}
/**
* Returns whether this state is an unpressed state.
*
* @return true if this state is an unpressed state, else false
*/
public boolean isUnpressed() {
return this == RELEASE || this == NONE;
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client;
import net.minecraft.text.LiteralText;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
import java.util.Arrays;
import java.util.Optional;
/**
* Represents a controller type.
*
* @author LambdAurora
* @version 1.4.3
* @since 1.0.0
*/
public enum ControllerType implements Nameable {
DEFAULT(0),
DUALSHOCK(1),
SWITCH(2),
XBOX_360(3, new LiteralText("Xbox 360")),
XBOX(4),
STEAM(5),
OUYA(6);
private final int id;
private final Text text;
ControllerType(int id) {
this.id = id;
this.text = new TranslatableText("lambdacontrols.controller_type." + this.getName());
}
ControllerType(int id, @NotNull Text text) {
this.id = id;
this.text = text;
}
/**
* Returns the controller type's identifier.
*
* @return the controller type's identifier
*/
public int getId() {
return this.id;
}
/**
* Returns the next controller type available.
*
* @return the next available controller type
*/
public @NotNull ControllerType next() {
var v = values();
if (v.length == this.ordinal() + 1)
return v[0];
return v[this.ordinal() + 1];
}
/**
* Gets the translated text of this controller type.
*
* @return the translated text of this controller type
*/
public @NotNull Text getTranslatedText() {
return this.text;
}
@Override
public @NotNull String getName() {
return this.name().toLowerCase();
}
/**
* Gets the controller type from its identifier.
*
* @param id the identifier of the controller type
* @return the controller type if found, else empty
*/
public static @NotNull Optional<ControllerType> byId(@NotNull String id) {
return Arrays.stream(values()).filter(mode -> mode.getName().equalsIgnoreCase(id)).findFirst();
}
}

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@@ -0,0 +1,81 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
import java.util.Arrays;
import java.util.Optional;
/**
* Represents the hud side which is the side where the movements buttons are.
*
* @author LambdAurora
* @version 1.4.0
* @since 1.0.0
*/
public enum HudSide implements Nameable {
LEFT,
RIGHT;
private final Text text;
HudSide() {
this.text = new TranslatableText(this.getTranslationKey());
}
/**
* Returns the next side available.
*
* @return the next available side
*/
public @NotNull HudSide next() {
var v = values();
if (v.length == this.ordinal() + 1)
return v[0];
return v[this.ordinal() + 1];
}
/**
* Returns the translation key of this hud side.
*
* @return the translation key of this hude side
*/
public @NotNull String getTranslationKey() {
return "lambdacontrols.hud_side." + this.getName();
}
/**
* Gets the translated text of this hud side.
*
* @return the translated text of this hud side
*/
public @NotNull Text getTranslatedText() {
return this.text;
}
@Override
public @NotNull String getName() {
return this.name().toLowerCase();
}
/**
* Gets the hud side from its identifier.
*
* @param id the identifier of the hud side
* @return the hud side if found, else empty
*/
public static @NotNull Optional<HudSide> byId(@NotNull String id) {
return Arrays.stream(values()).filter(mode -> mode.getName().equalsIgnoreCase(id)).findFirst();
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client;
import dev.lambdaurora.lambdacontrols.ControlsMode;
import dev.lambdaurora.lambdacontrols.LambdaControls;
import dev.lambdaurora.lambdacontrols.LambdaControlsConstants;
import dev.lambdaurora.lambdacontrols.LambdaControlsFeature;
import dev.lambdaurora.lambdacontrols.client.compat.LambdaControlsCompat;
import dev.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import dev.lambdaurora.lambdacontrols.client.controller.Controller;
import dev.lambdaurora.lambdacontrols.client.controller.InputManager;
import dev.lambdaurora.lambdacontrols.client.gui.LambdaControlsHud;
import dev.lambdaurora.lambdacontrols.client.ring.KeyBindingRingAction;
import dev.lambdaurora.lambdacontrols.client.ring.LambdaRing;
import dev.lambdaurora.spruceui.hud.HudManager;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
import net.fabricmc.fabric.api.client.networking.v1.ClientPlayConnectionEvents;
import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayNetworkHandler;
import net.minecraft.client.option.KeyBinding;
import net.minecraft.client.toast.SystemToast;
import net.minecraft.client.util.InputUtil;
import net.minecraft.text.LiteralText;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import java.io.File;
/**
* Represents the LambdaControls client mod.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.1.0
*/
public class LambdaControlsClient extends LambdaControls implements ClientModInitializer {
private static LambdaControlsClient INSTANCE;
public static final KeyBinding BINDING_LOOK_UP = InputManager.makeKeyBinding(new Identifier(LambdaControlsConstants.NAMESPACE, "look_up"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_8, "key.categories.movement");
public static final KeyBinding BINDING_LOOK_RIGHT = InputManager.makeKeyBinding(new Identifier(LambdaControlsConstants.NAMESPACE, "look_right"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_6, "key.categories.movement");
public static final KeyBinding BINDING_LOOK_DOWN = InputManager.makeKeyBinding(new Identifier(LambdaControlsConstants.NAMESPACE, "look_down"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_2, "key.categories.movement");
public static final KeyBinding BINDING_LOOK_LEFT = InputManager.makeKeyBinding(new Identifier(LambdaControlsConstants.NAMESPACE, "look_left"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_4, "key.categories.movement");
/*public static final KeyBinding BINDING_RING = InputManager.makeKeyBinding(new Identifier(LambdaControlsConstants.NAMESPACE, "ring"),
InputUtil.Type.MOUSE, GLFW.GLFW_MOUSE_BUTTON_5, "key.categories.misc");*/
public static final Identifier CONTROLLER_BUTTONS = new Identifier(LambdaControlsConstants.NAMESPACE, "textures/gui/controller_buttons.png");
public static final Identifier CONTROLLER_AXIS = new Identifier(LambdaControlsConstants.NAMESPACE, "textures/gui/controller_axis.png");
public static final Identifier CURSOR_TEXTURE = new Identifier(LambdaControlsConstants.NAMESPACE, "textures/gui/cursor.png");
public final static File MAPPINGS_FILE = new File("config/gamecontrollerdb.txt");
public final LambdaControlsConfig config = new LambdaControlsConfig(this);
public final LambdaInput input = new LambdaInput(this);
public final LambdaRing ring = new LambdaRing(this);
public final LambdaReacharound reacharound = new LambdaReacharound();
private LambdaControlsHud hud;
private ControlsMode previousControlsMode;
@Override
public void onInitializeClient() {
INSTANCE = this;
KeyBindingHelper.registerKeyBinding(BINDING_LOOK_UP);
KeyBindingHelper.registerKeyBinding(BINDING_LOOK_RIGHT);
KeyBindingHelper.registerKeyBinding(BINDING_LOOK_DOWN);
KeyBindingHelper.registerKeyBinding(BINDING_LOOK_LEFT);
//KeyBindingHelper.registerKeyBinding(BINDING_RING);
this.ring.registerAction("keybinding", KeyBindingRingAction.FACTORY);
ClientPlayNetworking.registerGlobalReceiver(CONTROLS_MODE_CHANNEL, (client, handler, buf, responseSender) -> {
responseSender.sendPacket(CONTROLS_MODE_CHANNEL, this.makeControlsModeBuffer(this.config.getControlsMode()));
});
ClientPlayNetworking.registerGlobalReceiver(FEATURE_CHANNEL, (client, handler, buf, responseSender) -> {
int features = buf.readVarInt();
for (int i = 0; i < features; i++) {
var name = buf.readString(64);
boolean allowed = buf.readBoolean();
LambdaControlsFeature.fromName(name).ifPresent(feature -> client.execute(() -> feature.setAllowed(allowed)));
}
});
ClientPlayConnectionEvents.JOIN.register((handler, sender, client) -> {
sender.sendPacket(HELLO_CHANNEL, this.makeHello(this.config.getControlsMode()));
sender.sendPacket(CONTROLS_MODE_CHANNEL, this.makeControlsModeBuffer(this.config.getControlsMode()));
});
ClientPlayConnectionEvents.DISCONNECT.register(this::onLeave);
ClientTickEvents.START_CLIENT_TICK.register(this.reacharound::tick);
ClientTickEvents.END_CLIENT_TICK.register(this::onTick);
/*OpenScreenCallback.EVENT.register((client, screen) -> {
if (screen == null && this.config.getControlsMode() == ControlsMode.TOUCHSCREEN) {
screen = new TouchscreenOverlay(this);
screen.init(client, client.getWindow().getScaledWidth(), client.getWindow().getScaledHeight());
client.skipGameRender = false;
client.currentScreen = screen;
} else if (screen != null) {
this.input.onScreenOpen(client, client.getWindow().getWidth(), client.getWindow().getHeight());
}
});*/
HudManager.register(this.hud = new LambdaControlsHud(this));
}
/**
* This method is called when Minecraft is initializing.
*/
public void onMcInit(@NotNull MinecraftClient client) {
ButtonBinding.init(client.options);
this.config.load();
this.hud.setVisible(this.config.isHudEnabled());
Controller.updateMappings();
GLFW.glfwSetJoystickCallback((jid, event) -> {
if (event == GLFW.GLFW_CONNECTED) {
var controller = Controller.byId(jid);
client.getToastManager().add(new SystemToast(SystemToast.Type.TUTORIAL_HINT, new TranslatableText("lambdacontrols.controller.connected", jid),
new LiteralText(controller.getName())));
} else if (event == GLFW.GLFW_DISCONNECTED) {
client.getToastManager().add(new SystemToast(SystemToast.Type.TUTORIAL_HINT, new TranslatableText("lambdacontrols.controller.disconnected", jid),
null));
}
this.switchControlsMode();
});
LambdaControlsCompat.init(this);
}
/**
* This method is called every Minecraft tick.
*
* @param client the client instance
*/
public void onTick(@NotNull MinecraftClient client) {
this.input.tick(client);
if (this.config.getControlsMode() == ControlsMode.CONTROLLER && (client.isWindowFocused() || this.config.hasUnfocusedInput()))
this.input.tickController(client);
/*if (BINDING_RING.wasPressed()) {
client.openScreen(new RingScreen());
}*/
}
public void onRender(MinecraftClient client) {
this.input.onRender(client.getTickDelta(), client);
}
/**
* Called when leaving a server.
*/
public void onLeave(ClientPlayNetworkHandler handler, MinecraftClient client) {
LambdaControlsFeature.resetAllAllowed();
}
/**
* Switches the controls mode if the auto switch is enabled.
*/
public void switchControlsMode() {
if (this.config.hasAutoSwitchMode()) {
if (this.config.getController().isGamepad()) {
this.previousControlsMode = this.config.getControlsMode();
this.config.setControlsMode(ControlsMode.CONTROLLER);
} else {
if (this.previousControlsMode == null) {
this.previousControlsMode = ControlsMode.DEFAULT;
}
this.config.setControlsMode(this.previousControlsMode);
}
}
}
/**
* Sets whether the HUD is enabled or not.
*
* @param enabled true if the HUD is enabled, else false
*/
public void setHudEnabled(boolean enabled) {
this.config.setHudEnabled(enabled);
this.hud.setVisible(enabled);
}
/**
* Gets the LambdaControls client instance.
*
* @return the LambdaControls client instance
*/
public static LambdaControlsClient get() {
return INSTANCE;
}
}

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@@ -0,0 +1,836 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client;
import com.electronwill.nightconfig.core.file.FileConfig;
import dev.lambdaurora.lambdacontrols.ControlsMode;
import dev.lambdaurora.lambdacontrols.LambdaControlsFeature;
import dev.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import dev.lambdaurora.lambdacontrols.client.controller.Controller;
import dev.lambdaurora.lambdacontrols.client.controller.InputManager;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.lwjgl.glfw.GLFW;
import java.util.Arrays;
import java.util.Optional;
import java.util.regex.Pattern;
import java.util.stream.Collectors;
import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_LEFT_X;
import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y;
/**
* Represents LambdaControls configuration.
*/
public class LambdaControlsConfig {
// General
private static final ControlsMode DEFAULT_CONTROLS_MODE = ControlsMode.DEFAULT;
private static final boolean DEFAULT_AUTO_SWITCH_MODE = false;
private static final boolean DEFAULT_DEBUG = false;
// HUD
private static final boolean DEFAULT_HUD_ENABLE = true;
private static final HudSide DEFAULT_HUD_SIDE = HudSide.LEFT;
// Gameplay
private static final boolean DEFAULT_ANALOG_MOVEMENT = true;
private static final boolean DEFAULT_FAST_BLOCK_INTERACTION = true;
private static final boolean DEFAULT_FLY_DRIFTING = false;
private static final boolean DEFAULT_FLY_VERTICAL_DRIFTING = true;
private static final boolean DEFAULT_HORIZONTAL_REACHAROUND = false;
private static final boolean DEFAULT_VERTICAL_REACHAROUND = false;
private static final boolean DEFAULT_REACHAROUND_OUTLINE = true;
private static final int[] DEFAULT_REACHAROUND_OUTLINE_COLOR = new int[]{255, 255, 255, 102};
// Controller
private static final ControllerType DEFAULT_CONTROLLER_TYPE = ControllerType.DEFAULT;
private static final double DEFAULT_DEAD_ZONE = 0.25;
private static final double DEFAULT_MAX_VALUE = 1;
private static final double DEFAULT_ROTATION_SPEED = 40.0;
private static final double DEFAULT_MOUSE_SPEED = 25.0;
private static final boolean DEFAULT_UNFOCUSED_INPUT = false;
private static final boolean DEFAULT_VIRTUAL_MOUSE = false;
private static final VirtualMouseSkin DEFAULT_VIRTUAL_MOUSE_SKIN = VirtualMouseSkin.DEFAULT_LIGHT;
private static final Pattern BUTTON_BINDING_PATTERN = Pattern.compile("(-?\\d+)\\+?");
protected final FileConfig config = FileConfig.builder("config/lambdacontrols.toml").concurrent().defaultResource("/config.toml").build();
private final LambdaControlsClient mod;
private ControlsMode controlsMode;
private ControllerType controllerType;
// Gameplay.
private boolean analogMovement;
private boolean shouldRenderReacharoundOutline;
private int[] reacharoundOutlineColor;
// Controller settings
private double rightDeadZone;
private double leftDeadZone;
private double[] maxAnalogValues = new double[]{DEFAULT_MAX_VALUE, DEFAULT_MAX_VALUE, DEFAULT_MAX_VALUE, DEFAULT_MAX_VALUE};
private double rotationSpeed;
private double mouseSpeed;
private boolean unfocusedInput;
private boolean virtualMouse;
private VirtualMouseSkin virtualMouseSkin;
// HUD settings.
private boolean hudEnable;
private HudSide hudSide;
public LambdaControlsConfig(@NotNull LambdaControlsClient mod) {
this.mod = mod;
}
/**
* Loads the configuration
*/
public void load() {
this.config.load();
this.checkAndFix();
this.mod.log("Configuration loaded.");
this.controlsMode = ControlsMode.byId(this.config.getOrElse("controls", DEFAULT_CONTROLS_MODE.getName())).orElse(DEFAULT_CONTROLS_MODE);
// HUD settings.
this.hudEnable = this.config.getOrElse("hud.enable", DEFAULT_HUD_ENABLE);
this.hudSide = HudSide.byId(this.config.getOrElse("hud.side", DEFAULT_HUD_SIDE.getName())).orElse(DEFAULT_HUD_SIDE);
// Gameplay
this.analogMovement = this.config.getOrElse("gameplay.analog_movement", DEFAULT_ANALOG_MOVEMENT);
LambdaControlsFeature.FAST_BLOCK_PLACING.setEnabled(this.config.getOrElse("gameplay.fast_block_placing", DEFAULT_FAST_BLOCK_INTERACTION));
LambdaControlsFeature.HORIZONTAL_REACHAROUND.setEnabled(this.config.getOrElse("gameplay.reacharound.horizontal", DEFAULT_HORIZONTAL_REACHAROUND));
LambdaControlsFeature.VERTICAL_REACHAROUND.setEnabled(this.config.getOrElse("gameplay.reacharound.vertical", DEFAULT_VERTICAL_REACHAROUND));
this.shouldRenderReacharoundOutline = this.config.getOrElse("gameplay.reacharound.outline", DEFAULT_REACHAROUND_OUTLINE);
this.reacharoundOutlineColor = this.config.getOptional("gameplay.reacharound.outline_color")
.map(hex -> parseColor((String) hex))
.orElse(DEFAULT_REACHAROUND_OUTLINE_COLOR);
// Controller settings.
this.controllerType = ControllerType.byId(this.config.getOrElse("controller.type", DEFAULT_CONTROLLER_TYPE.getName())).orElse(DEFAULT_CONTROLLER_TYPE);
this.rightDeadZone = this.config.getOrElse("controller.right_dead_zone", DEFAULT_DEAD_ZONE);
this.leftDeadZone = this.config.getOrElse("controller.left_dead_zone", DEFAULT_DEAD_ZONE);
this.rotationSpeed = this.config.getOrElse("controller.rotation_speed", DEFAULT_ROTATION_SPEED);
this.mouseSpeed = this.config.getOrElse("controller.mouse_speed", DEFAULT_MOUSE_SPEED);
this.unfocusedInput = this.config.getOrElse("controller.unfocused_input", DEFAULT_UNFOCUSED_INPUT);
this.virtualMouse = this.config.getOrElse("controller.virtual_mouse", DEFAULT_VIRTUAL_MOUSE);
this.virtualMouseSkin = VirtualMouseSkin.byId(this.config.getOrElse("controller.virtual_mouse_skin", DEFAULT_VIRTUAL_MOUSE_SKIN.getName())).orElse(DEFAULT_VIRTUAL_MOUSE_SKIN);
for (int i = 0; i < this.maxAnalogValues.length; i++) {
this.maxAnalogValues[i] = this.config.getOrElse("controller.max_value_" + i, DEFAULT_MAX_VALUE);
}
// Controller controls.
InputManager.loadButtonBindings(this);
this.mod.ring.load(this.config);
}
/**
* Saves the configuration.
*/
public void save() {
this.config.set("controller.right_dead_zone", this.rightDeadZone);
this.config.set("controller.left_dead_zone", this.leftDeadZone);
this.config.set("controller.rotation_speed", this.rotationSpeed);
this.config.set("controller.mouse_speed", this.mouseSpeed);
this.config.set("controller.unfocused_input", this.unfocusedInput);
this.config.set("controller.virtual_mouse", this.virtualMouse);
for (int i = 0; i < this.maxAnalogValues.length; i++) {
this.config.set("controller.max_value_" + i, this.maxAnalogValues[i]);
}
this.config.save();
this.mod.log("Configuration saved.");
}
public void checkAndFix() {
InputManager.streamBindings().forEach(binding -> {
var path = "controller.controls." + binding.getName();
var raw = this.config.getRaw(path);
if (raw instanceof Number) {
this.mod.warn("Invalid data at \"" + path + "\", fixing...");
this.config.set(path, String.valueOf(raw));
}
});
if (this.config.contains("gameplay.front_block_placing.enabled")) {
this.setFrontBlockPlacing(this.config.getOrElse("gameplay.front_block_placing.enabled", DEFAULT_HORIZONTAL_REACHAROUND));
this.config.remove("gameplay.front_block_placing.enabled");
}
if (this.config.contains("gameplay.front_block_placing.outline")) {
this.setRenderReacharoundOutline(this.config.getOrElse("gameplay.front_block_placing.outline", DEFAULT_REACHAROUND_OUTLINE));
this.config.remove("gameplay.front_block_placing.outline");
}
if (this.config.contains("gameplay.front_block_placing.outline_color")) {
this.config.getOptional("gameplay.front_block_placing.outline_color").ifPresent(color -> this.config.set("gameplay.reacharound.outline_color", color));
this.config.remove("gameplay.front_block_placing.outline_color");
}
this.renamed("controller.dead_zone", "controller.right_dead_zone");
this.renamed("controller.controls.tab_left", "controller.controls.tab_back");
this.renamed("controller.controls.tab_right", "controller.controls.tab_next");
}
private void renamed(String oldPath, String newPath) {
if (!this.config.contains(oldPath))
return;
var raw = this.config.getRaw(oldPath);
this.config.remove(oldPath);
this.config.set(newPath, raw);
}
/**
* Resets the configuration to default values.
*/
public void reset() {
// General
this.setControlsMode(DEFAULT_CONTROLS_MODE);
this.setAutoSwitchMode(DEFAULT_AUTO_SWITCH_MODE);
this.setDebug(DEFAULT_DEBUG);
// Gameplay
this.setAnalogMovement(DEFAULT_ANALOG_MOVEMENT);
this.setFastBlockPlacing(DEFAULT_FAST_BLOCK_INTERACTION);
this.setFlyDrifting(DEFAULT_FLY_DRIFTING);
this.setFlyVerticalDrifting(DEFAULT_FLY_VERTICAL_DRIFTING);
this.setFrontBlockPlacing(DEFAULT_HORIZONTAL_REACHAROUND);
this.setVerticalReacharound(DEFAULT_VERTICAL_REACHAROUND);
this.setRenderReacharoundOutline(DEFAULT_REACHAROUND_OUTLINE);
// Controller
this.setControllerType(DEFAULT_CONTROLLER_TYPE);
this.setRightDeadZone(DEFAULT_DEAD_ZONE);
this.setLeftDeadZone(DEFAULT_DEAD_ZONE);
this.setRotationSpeed(DEFAULT_ROTATION_SPEED);
this.setMouseSpeed(DEFAULT_MOUSE_SPEED);
this.setUnfocusedInput(DEFAULT_UNFOCUSED_INPUT);
this.setVirtualMouse(DEFAULT_VIRTUAL_MOUSE);
this.setVirtualMouseSkin(DEFAULT_VIRTUAL_MOUSE_SKIN);
Arrays.fill(this.maxAnalogValues, DEFAULT_MAX_VALUE);
// HUD
this.setHudEnabled(DEFAULT_HUD_ENABLE);
this.setHudSide(DEFAULT_HUD_SIDE);
// Collect prevents concurrent modification.
InputManager.streamBindings().collect(Collectors.toList()).forEach(binding -> this.setButtonBinding(binding, binding.getDefaultButton()));
}
/**
* Gets the controls mode from the configuration.
*
* @return the controls mode
*/
public @NotNull ControlsMode getControlsMode() {
return this.controlsMode;
}
/**
* Sets the controls mode in the configuration.
*
* @param controlsMode the controls mode
*/
public void setControlsMode(@NotNull ControlsMode controlsMode) {
this.controlsMode = controlsMode;
this.config.set("controls", controlsMode.getName());
}
/**
* Returns whether the auto switch mode is enabled or not.
*
* @return true if the auto switch mode is enabled, else false
*/
public boolean hasAutoSwitchMode() {
return this.config.getOrElse("auto_switch_mode", DEFAULT_AUTO_SWITCH_MODE);
}
/**
* Sets whether the auto switch mode is enabled or not.
*
* @param autoSwitchMode true if the auto switch mode is enabled, else false
*/
public void setAutoSwitchMode(boolean autoSwitchMode) {
this.config.set("auto_switch_mode", autoSwitchMode);
}
/**
* Returns whether the mod has debug enabled or not.
*
* @return true if debug is enabled, else false
*/
public boolean hasDebug() {
return this.config.getOrElse("debug", DEFAULT_DEBUG);
}
/**
* Sets whether the mod has debug enabled or not.
*
* @param debug true if debug is enabled, else false
*/
protected void setDebug(boolean debug) {
this.config.set("debug", debug);
}
/*
HUD settings
*/
/**
* Returns whether the HUD is enabled.
*
* @return true if the HUD is enabled, else false
*/
public boolean isHudEnabled() {
return this.hudEnable;
}
/**
* Sets whether the HUD is enabled.
*
* @param enable true if the HUD is enabled, else false
*/
public void setHudEnabled(boolean enable) {
this.hudEnable = enable;
this.config.set("hud.enable", this.hudEnable);
}
/**
* Gets the HUD side from the configuration.
*
* @return the HUD side
*/
public @NotNull HudSide getHudSide() {
return this.hudSide;
}
/**
* Sets the HUD side in the configuration.
*
* @param hudSide the HUD side
*/
public void setHudSide(@NotNull HudSide hudSide) {
this.hudSide = hudSide;
this.config.set("hud.side", hudSide.getName());
}
/*
Gameplay settings
*/
/**
* Gets whether analog movement is enabled.
*
* @return {@code true} if analog movement is enabled, else {@code false}
*/
public boolean hasAnalogMovement() {
return this.analogMovement;
}
/**
* Sets whether analog movement is enabled.
*
* @param analogMovement {@code true} if analog movement is enabled, else {@code false}
*/
public void setAnalogMovement(boolean analogMovement) {
this.config.set("gameplay.analog_movement", this.analogMovement = analogMovement);
}
/**
* Gets whether fast block placing is enabled or not.
*
* @return true if fast block placing is enabled, else false
*/
public boolean hasFastBlockPlacing() {
return LambdaControlsFeature.FAST_BLOCK_PLACING.isEnabled();
}
/**
* Sets whether fast block placing is enabled or not.
*
* @param enable true if fast block placing is enabled, else false
*/
public void setFastBlockPlacing(boolean enable) {
LambdaControlsFeature.FAST_BLOCK_PLACING.setEnabled(enable);
this.config.set("gameplay.fast_block_placing", enable);
}
/**
* Returns whether fly drifting is enabled or not.
*
* @return true if fly drifting is enabled, else false
*/
public boolean hasFlyDrifting() {
return this.config.getOrElse("gameplay.fly.drifting", DEFAULT_FLY_DRIFTING);
}
/**
* Sets whether fly drifting is enabled or not.
*
* @param flyDrifting true if fly drifting is enabled, else false
*/
public void setFlyDrifting(boolean flyDrifting) {
this.config.set("gameplay.fly.drifting", flyDrifting);
}
/**
* Returns whether vertical fly drifting is enabled or not.
*
* @return true if vertical fly drifting is enabled, else false
*/
public boolean hasFlyVerticalDrifting() {
return this.config.getOrElse("gameplay.fly.vertical_drifting", DEFAULT_FLY_VERTICAL_DRIFTING);
}
/**
* Sets whether vertical fly drifting is enabled or not.
*
* @param flyDrifting true if vertical fly drifting is enabled, else false
*/
public void setFlyVerticalDrifting(boolean flyDrifting) {
this.config.set("gameplay.fly.vertical_drifting", flyDrifting);
}
/**
* Returns whether front block placing is enabled or not.
*
* @return true if front block placing is enabled, else false
*/
public boolean hasFrontBlockPlacing() {
return LambdaControlsFeature.HORIZONTAL_REACHAROUND.isEnabled();
}
/**
* Sets whether front block placing is enabled or not.
*
* @param enable true if front block placing is enabled, else false
*/
public void setFrontBlockPlacing(boolean enable) {
LambdaControlsFeature.HORIZONTAL_REACHAROUND.setEnabled(enable);
this.config.set("gameplay.reacharound.horizontal", enable);
}
/**
* Returns whether vertical reacharound is enabled or not.
*
* @return true if vertical reacharound is enabled, else false
*/
public boolean hasVerticalReacharound() {
return LambdaControlsFeature.VERTICAL_REACHAROUND.isEnabled();
}
/**
* Sets whether vertical reacharound is enabled or not.
*
* @param enable true if vertical reacharound is enabled, else false
*/
public void setVerticalReacharound(boolean enable) {
LambdaControlsFeature.VERTICAL_REACHAROUND.setEnabled(enable);
this.config.set("gameplay.reacharound.vertical", enable);
}
/**
* Returns whether front block placing outline is enabled or not.
*
* @return true if front block placing outline is enabled, else false
*/
public boolean shouldRenderReacharoundOutline() {
return this.shouldRenderReacharoundOutline;
}
/**
* Sets whether front block placing outline is enabled or not.
*
* @param render true if front block placing outline is enabled, else false
*/
public void setRenderReacharoundOutline(boolean render) {
this.config.set("gameplay.reacharound.outline", this.shouldRenderReacharoundOutline = render);
}
/**
* Returns the front block placing outline color as an integer array.
* <p>
* The integer array has 4 elements: red, green, blue and alpha.
*
* @return the color as a RGBA integer array
*/
public int[] getReacharoundOutlineColor() {
return this.reacharoundOutlineColor;
}
/*
Controller settings
*/
/**
* Gets the used controller.
*
* @return the controller
*/
public Controller getController() {
var raw = this.config.getRaw("controller.id");
if (raw instanceof Number) {
return Controller.byId((Integer) raw);
} else if (raw instanceof String) {
return Controller.byGuid((String) raw).orElse(Controller.byId(GLFW.GLFW_JOYSTICK_1));
}
return Controller.byId(GLFW.GLFW_JOYSTICK_1);
}
/**
* Sets the used controller.
*
* @param controller the controller
*/
public void setController(Controller controller) {
this.config.set("controller.id", controller.id());
}
/**
* Gets the second controller (for Joy-Con supports).
*
* @return the second controller
*/
public Optional<Controller> getSecondController() {
var raw = this.config.getRaw("controller.id2");
if (raw instanceof Number) {
if ((int) raw == -1)
return Optional.empty();
return Optional.of(Controller.byId((Integer) raw));
} else if (raw instanceof String) {
return Optional.of(Controller.byGuid((String) raw).orElse(Controller.byId(GLFW.GLFW_JOYSTICK_1)));
}
return Optional.empty();
}
/**
* Sets the second controller.
*
* @param controller the second controller
*/
public void setSecondController(@Nullable Controller controller) {
this.config.set("controller.id2", controller == null ? -1 : controller.id());
}
/**
* Gets the controller's type.
*
* @return the controller's type
*/
public @NotNull ControllerType getControllerType() {
return this.controllerType;
}
/**
* Sets the controller's type.
*
* @param controllerType the controller's type
*/
public void setControllerType(@NotNull ControllerType controllerType) {
this.controllerType = controllerType;
this.config.set("controller.type", controllerType.getName());
}
/**
* Gets the controller's right dead zone from the configuration.
*
* @return the controller's right dead zone value
*/
public double getRightDeadZone() {
return this.rightDeadZone;
}
/**
* Sets the controller's right dead zone in the configuration.
*
* @param deadZone the controller's right dead zone value
*/
public void setRightDeadZone(double deadZone) {
this.rightDeadZone = deadZone;
}
/**
* Gets the controller's left dead zone from the configuration.
*
* @return the controller's left dead zone value
*/
public double getLeftDeadZone() {
return this.leftDeadZone;
}
/**
* Sets the controller's left dead zone in the configuration.
*
* @param deadZone the controller's left dead zone value
*/
public void setLeftDeadZone(double deadZone) {
this.leftDeadZone = deadZone;
}
/**
* Gets the controller's rotation speed.
*
* @return the rotation speed
*/
public double getRotationSpeed() {
return this.rotationSpeed;
}
/**
* Sets the controller's rotation speed.
*
* @param rotationSpeed the rotation speed
*/
public void setRotationSpeed(double rotationSpeed) {
this.rotationSpeed = rotationSpeed;
}
/**
* Gets the controller's mouse speed.
*
* @return the mouse speed
*/
public double getMouseSpeed() {
return this.mouseSpeed;
}
/**
* Sets the controller's mouse speed.
*
* @param mouseSpeed the mouse speed
*/
public void setMouseSpeed(double mouseSpeed) {
this.mouseSpeed = mouseSpeed;
}
/**
* Returns whether the right X axis is inverted or not.
*
* @return true if the right X axis is inverted, else false
*/
public boolean doesInvertRightXAxis() {
return this.config.getOrElse("controller.invert_right_x_axis", false);
}
/**
* Sets whether the right X axis is inverted or not.
*
* @param invert true if the right X axis is inverted, else false
*/
public void setInvertRightXAxis(boolean invert) {
this.config.set("controller.invert_right_x_axis", invert);
}
/**
* Returns whether the right Y axis is inverted or not.
*
* @return true if the right Y axis is inverted, else false
*/
public boolean doesInvertRightYAxis() {
return this.config.getOrElse("controller.invert_right_y_axis", false);
}
/**
* Sets whether the right Y axis is inverted or not.
*
* @param invert true if the right Y axis is inverted, else false
*/
public void setInvertRightYAxis(boolean invert) {
this.config.set("controller.invert_right_y_axis", invert);
}
/**
* Returns whether unfocused controller input is allowed or not.
*
* @return true if unfocused controller input is allowed, else false
*/
public boolean hasUnfocusedInput() {
return this.unfocusedInput;
}
/**
* Sets whether unfocused controller input is allowed or not.
*
* @param unfocusedInput true if unfocused controller input is allowed, else false
*/
public void setUnfocusedInput(boolean unfocusedInput) {
this.unfocusedInput = unfocusedInput;
}
/**
* Returns whether the mouse is virtual or not.
*
* @return true if the mouse is virtual, else false
*/
public boolean hasVirtualMouse() {
return this.virtualMouse;
}
/**
* Sets whether the mouse is virtual or not.
*
* @param virtualMouse true if the mouse is virtual, else false
*/
public void setVirtualMouse(boolean virtualMouse) {
this.virtualMouse = virtualMouse;
}
/**
* Gets the virtual mouse skin.
*
* @return the virtual mouse skin
*/
public VirtualMouseSkin getVirtualMouseSkin() {
return this.virtualMouseSkin;
}
/**
* Sets the virtual mouse skin.
*
* @param skin the virtual mouse skin
*/
public void setVirtualMouseSkin(VirtualMouseSkin skin) {
this.virtualMouseSkin = skin;
this.config.set("controller.virtual_mouse_skin", skin.getName());
}
/**
* Gets the right X axis sign.
*
* @return the right X axis sign
*/
public double getRightXAxisSign() {
return this.doesInvertRightXAxis() ? -1.0 : 1.0;
}
/**
* Gets the right Y axis sign.
*
* @return the right Y axis sign
*/
public double getRightYAxisSign() {
return this.doesInvertRightYAxis() ? -1.0 : 1.0;
}
public double getAxisMaxValue(int axis) {
if (axis >= this.maxAnalogValues.length)
return DEFAULT_MAX_VALUE;
return this.maxAnalogValues[axis];
}
public void setAxisMaxValue(int axis, double value) {
if (axis < this.maxAnalogValues.length)
this.maxAnalogValues[axis] = value;
}
/**
* Loads the button binding from configuration.
*
* @param button the button binding
*/
public void loadButtonBinding(@NotNull ButtonBinding button) {
button.setButton(button.getDefaultButton());
var code = this.config.getOrElse("controller.controls." + button.getName(), button.getButtonCode());
var matcher = BUTTON_BINDING_PATTERN.matcher(code);
try {
var buttons = new int[1];
int count = 0;
while (matcher.find()) {
count++;
if (count > buttons.length)
buttons = Arrays.copyOf(buttons, count);
String current;
if (!this.checkValidity(button, code, current = matcher.group(1)))
return;
buttons[count - 1] = Integer.parseInt(current);
}
if (count == 0) {
this.mod.warn("Malformed config value \"" + code + "\" for binding \"" + button.getName() + "\".");
this.setButtonBinding(button, new int[]{-1});
}
button.setButton(buttons);
} catch (Exception e) {
this.mod.warn("Malformed config value \"" + code + "\" for binding \"" + button.getName() + "\".");
this.config.set("controller.controls." + button.getName(), button.getButtonCode());
}
}
private boolean checkValidity(@NotNull ButtonBinding binding, @NotNull String input, String group) {
if (group == null) {
this.mod.warn("Malformed config value \"" + input + "\" for binding \"" + binding.getName() + "\".");
this.config.set("controller.controls." + binding.getName(), binding.getButtonCode());
return false;
}
return true;
}
/**
* Sets the button binding in configuration.
*
* @param binding the button binding
* @param button the button
*/
public void setButtonBinding(@NotNull ButtonBinding binding, int[] button) {
binding.setButton(button);
this.config.set("controller.controls." + binding.getName(), binding.getButtonCode());
}
public boolean isBackButton(int btn, boolean isBtn, int state) {
if (!isBtn && state == 0)
return false;
return ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_Y, false) == ButtonBinding.axisAsButton(btn, state == 1);
}
public boolean isForwardButton(int btn, boolean isBtn, int state) {
if (!isBtn && state == 0)
return false;
return ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_Y, true) == ButtonBinding.axisAsButton(btn, state == 1);
}
public boolean isLeftButton(int btn, boolean isBtn, int state) {
if (!isBtn && state == 0)
return false;
return ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_X, false) == ButtonBinding.axisAsButton(btn, state == 1);
}
public boolean isRightButton(int btn, boolean isBtn, int state) {
if (!isBtn && state == 0)
return false;
return ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_X, true) == ButtonBinding.axisAsButton(btn, state == 1);
}
/**
* Returns whether the specified axis is an axis used for movements.
*
* @param axis the axis index
* @return true if the axis is used for movements, else false
*/
public boolean isMovementAxis(int axis) {
return axis == GLFW_GAMEPAD_AXIS_LEFT_Y || axis == GLFW_GAMEPAD_AXIS_LEFT_X;
}
/**
* Parses a color from a hexadecimal color string.
*
* @param hex the hexadecimal color
* @return the color instance, null if invalid
*/
private static int[] parseColor(String hex) {
hex = hex.replace("#", "");
return switch (hex.length()) {
case 6 -> new int[]{
Integer.valueOf(hex.substring(0, 2), 16),
Integer.valueOf(hex.substring(2, 4), 16),
Integer.valueOf(hex.substring(4, 6), 16),
255
};
case 8 -> new int[]{
Integer.valueOf(hex.substring(0, 2), 16),
Integer.valueOf(hex.substring(2, 4), 16),
Integer.valueOf(hex.substring(4, 6), 16),
Integer.valueOf(hex.substring(6, 8), 16)
};
default -> null;
};
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client;
import com.terraformersmc.modmenu.api.ConfigScreenFactory;
import com.terraformersmc.modmenu.api.ModMenuApi;
import dev.lambdaurora.lambdacontrols.client.gui.LambdaControlsSettingsScreen;
/**
* Represents the API implementation of ModMenu for LambdaControls.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.1.0
*/
public class LambdaControlsModMenu implements ModMenuApi {
@Override
public ConfigScreenFactory<?> getModConfigScreenFactory() {
return parent -> new LambdaControlsSettingsScreen(parent, false);
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client;
import com.google.common.collect.ImmutableSet;
import dev.lambdaurora.lambdacontrols.client.compat.LambdaControlsCompat;
import dev.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import dev.lambdaurora.lambdacontrols.client.controller.Controller;
import dev.lambdaurora.lambdacontrols.client.controller.InputManager;
import dev.lambdaurora.lambdacontrols.client.gui.TouchscreenOverlay;
import dev.lambdaurora.lambdacontrols.client.gui.widget.ControllerControlsWidget;
import dev.lambdaurora.lambdacontrols.client.mixin.AdvancementsScreenAccessor;
import dev.lambdaurora.lambdacontrols.client.mixin.CreativeInventoryScreenAccessor;
import dev.lambdaurora.lambdacontrols.client.mixin.EntryListWidgetAccessor;
import dev.lambdaurora.lambdacontrols.client.util.HandledScreenAccessor;
import dev.lambdaurora.lambdacontrols.client.util.MouseAccessor;
import dev.lambdaurora.spruceui.navigation.NavigationDirection;
import dev.lambdaurora.spruceui.screen.SpruceScreen;
import dev.lambdaurora.spruceui.widget.AbstractSprucePressableButtonWidget;
import dev.lambdaurora.spruceui.widget.SpruceElement;
import dev.lambdaurora.spruceui.widget.SpruceLabelWidget;
import dev.lambdaurora.spruceui.widget.container.SpruceParentWidget;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.ParentElement;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.advancement.AdvancementTab;
import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.gui.screen.multiplayer.MultiplayerScreen;
import net.minecraft.client.gui.screen.multiplayer.MultiplayerServerListWidget;
import net.minecraft.client.gui.screen.pack.PackScreen;
import net.minecraft.client.gui.screen.world.WorldListWidget;
import net.minecraft.client.gui.widget.AlwaysSelectedEntryListWidget;
import net.minecraft.client.gui.widget.EntryListWidget;
import net.minecraft.client.gui.widget.PressableWidget;
import net.minecraft.client.gui.widget.SliderWidget;
import net.minecraft.screen.slot.Slot;
import net.minecraft.screen.slot.SlotActionType;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.math.MathHelper;
import org.aperlambda.lambdacommon.utils.Pair;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.glfw.GLFWGamepadState;
import java.util.Comparator;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import static dev.lambdaurora.lambdacontrols.client.controller.ButtonBinding.axisAsButton;
import static dev.lambdaurora.lambdacontrols.client.controller.InputManager.INPUT_MANAGER;
import static org.lwjgl.glfw.GLFW.*;
/**
* Represents the LambdaControls' input handler.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.0.0
*/
public class LambdaInput {
private static final Map<Integer, Integer> BUTTON_COOLDOWNS = new HashMap<>();
private final LambdaControlsConfig config;
// Cooldowns
private int actionGuiCooldown = 0;
private boolean ignoreNextARelease = false;
private double targetYaw = 0.0;
private double targetPitch = 0.0;
private float prevXAxis = 0.f;
private float prevYAxis = 0.f;
private int targetMouseX = 0;
private int targetMouseY = 0;
private float mouseSpeedX = 0.f;
private float mouseSpeedY = 0.f;
private int inventoryInteractionCooldown = 0;
private ControllerControlsWidget controlsInput = null;
public LambdaInput(@NotNull LambdaControlsClient mod) {
this.config = mod.config;
}
/**
* This method is called every Minecraft tick.
*
* @param client the client instance
*/
public void tick(@NotNull MinecraftClient client) {
this.targetYaw = 0.F;
this.targetPitch = 0.F;
// Handles the key bindings.
if (LambdaControlsClient.BINDING_LOOK_UP.isPressed()) {
this.handleLook(client, GLFW_GAMEPAD_AXIS_RIGHT_Y, 0.8F, 2);
} else if (LambdaControlsClient.BINDING_LOOK_DOWN.isPressed()) {
this.handleLook(client, GLFW_GAMEPAD_AXIS_RIGHT_Y, 0.8F, 1);
}
if (LambdaControlsClient.BINDING_LOOK_LEFT.isPressed()) {
this.handleLook(client, GLFW_GAMEPAD_AXIS_RIGHT_X, 0.8F, 2);
} else if (LambdaControlsClient.BINDING_LOOK_RIGHT.isPressed()) {
this.handleLook(client, GLFW_GAMEPAD_AXIS_RIGHT_X, 0.8F, 1);
}
INPUT_MANAGER.tick(client);
}
/**
* This method is called every Minecraft tick for controller input update.
*
* @param client the client instance
*/
public void tickController(@NotNull MinecraftClient client) {
BUTTON_COOLDOWNS.entrySet().stream().filter(entry -> entry.getValue() > 0)
.forEach(entry -> BUTTON_COOLDOWNS.put(entry.getKey(), entry.getValue() - 1));
// Decreases the cooldown for GUI actions.
if (this.actionGuiCooldown > 0)
--this.actionGuiCooldown;
InputManager.updateStates();
var controller = this.config.getController();
if (controller.isConnected()) {
var state = controller.getState();
this.fetchButtonInput(client, state, false);
this.fetchAxeInput(client, state, false);
}
this.config.getSecondController().filter(Controller::isConnected)
.ifPresent(joycon -> {
GLFWGamepadState state = joycon.getState();
this.fetchButtonInput(client, state, true);
this.fetchAxeInput(client, state, true);
});
boolean allowInput = true;
if (this.controlsInput != null && this.controlsInput.focusedBinding != null)
allowInput = false;
if (allowInput)
InputManager.updateBindings(client);
if (this.controlsInput != null
&& InputManager.STATES.int2ObjectEntrySet().parallelStream().map(Map.Entry::getValue).allMatch(ButtonState::isUnpressed)) {
if (this.controlsInput.focusedBinding != null && !this.controlsInput.waiting) {
int[] buttons = new int[this.controlsInput.currentButtons.size()];
for (int i = 0; i < this.controlsInput.currentButtons.size(); i++)
buttons[i] = this.controlsInput.currentButtons.get(i);
this.controlsInput.finishBindingEdit(buttons);
this.controlsInput = null;
}
}
if (this.inventoryInteractionCooldown > 0)
this.inventoryInteractionCooldown--;
}
/**
* This method is called before the screen is rendered.
*
* @param client the client instance
* @param screen the screen to render
*/
public void onPreRenderScreen(@NotNull MinecraftClient client, @NotNull Screen screen) {
if (!isScreenInteractive(screen)) {
INPUT_MANAGER.updateMousePosition(client);
}
}
/**
* This method is called when Minecraft renders.
*
* @param client the client instance
*/
public void onRender(float tickDelta, @NotNull MinecraftClient client) {
if (!(client.currentScreen == null || client.currentScreen instanceof TouchscreenOverlay))
return;
var player = client.player;
if (player == null)
return;
if (this.targetYaw != 0.f || this.targetPitch != 0.f) {
float rotationYaw = (float) (player.prevYaw + (this.targetYaw / 0.10) * tickDelta);
float rotationPitch = (float) (player.prevPitch + (this.targetPitch / 0.10) * tickDelta);
client.player.setYaw(rotationYaw);
client.player.setPitch(MathHelper.clamp(rotationPitch, -90.f, 90.f));
if (client.player.isRiding()) {
client.player.getVehicle().onPassengerLookAround(client.player);
}
client.getTutorialManager().onUpdateMouse(this.targetPitch, this.targetYaw);
}
}
/**
* This method is called when a Screen is opened.
*
* @param client the client instance
* @param windowWidth the window width
* @param windowHeight the window height
*/
public void onScreenOpen(@NotNull MinecraftClient client, int windowWidth, int windowHeight) {
if (client.currentScreen == null) {
this.mouseSpeedX = this.mouseSpeedY = 0.0F;
INPUT_MANAGER.resetMousePosition(windowWidth, windowHeight);
} else if (isScreenInteractive(client.currentScreen) && this.config.hasVirtualMouse()) {
((MouseAccessor) client.mouse).lambdacontrols$onCursorPos(client.getWindow().getHandle(), 0, 0);
INPUT_MANAGER.resetMouseTarget(client);
}
this.inventoryInteractionCooldown = 5;
}
public void beginControlsInput(ControllerControlsWidget widget) {
this.controlsInput = widget;
if (widget != null) {
this.controlsInput.currentButtons.clear();
this.controlsInput.waiting = true;
}
}
private void fetchButtonInput(@NotNull MinecraftClient client, @NotNull GLFWGamepadState gamepadState, boolean leftJoycon) {
var buffer = gamepadState.buttons();
for (int i = 0; i < buffer.limit(); i++) {
int btn = leftJoycon ? ButtonBinding.controller2Button(i) : i;
boolean btnState = buffer.get() == (byte) 1;
var state = ButtonState.NONE;
var previousState = InputManager.STATES.getOrDefault(btn, ButtonState.NONE);
if (btnState != previousState.isPressed()) {
state = btnState ? ButtonState.PRESS : ButtonState.RELEASE;
this.handleButton(client, btn, btnState ? 0 : 1, btnState);
if (btnState)
BUTTON_COOLDOWNS.put(btn, 5);
} else if (btnState) {
state = ButtonState.REPEAT;
if (BUTTON_COOLDOWNS.getOrDefault(btn, 0) == 0) {
BUTTON_COOLDOWNS.put(btn, 5);
this.handleButton(client, btn, 2, true);
}
}
InputManager.STATES.put(btn, state);
}
}
private void fetchAxeInput(@NotNull MinecraftClient client, @NotNull GLFWGamepadState gamepadState, boolean leftJoycon) {
var buffer = gamepadState.axes();
for (int i = 0; i < buffer.limit(); i++) {
int axis = leftJoycon ? ButtonBinding.controller2Button(i) : i;
float value = buffer.get();
float absValue = Math.abs(value);
if (i == GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y)
value *= -1.0F;
int state = value > this.config.getRightDeadZone() ? 1 : (value < -this.config.getRightDeadZone() ? 2 : 0);
this.handleAxe(client, axis, value, absValue, state);
}
}
private void handleButton(@NotNull MinecraftClient client, int button, int action, boolean state) {
if (this.controlsInput != null && this.controlsInput.focusedBinding != null) {
if (action == 0 && !this.controlsInput.currentButtons.contains(button)) {
this.controlsInput.currentButtons.add(button);
var buttons = new int[this.controlsInput.currentButtons.size()];
for (int i = 0; i < this.controlsInput.currentButtons.size(); i++)
buttons[i] = this.controlsInput.currentButtons.get(i);
this.controlsInput.focusedBinding.setButton(buttons);
this.controlsInput.waiting = false;
}
return;
}
if (action == 0 || action == 2) {
if (client.currentScreen != null && isScreenInteractive(client.currentScreen)
&& (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP || button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN
|| button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_LEFT || button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_RIGHT)) {
if (this.actionGuiCooldown == 0) {
if (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP) {
this.changeFocus(client.currentScreen, NavigationDirection.UP);
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN) {
this.changeFocus(client.currentScreen, NavigationDirection.DOWN);
} else this.handleLeftRight(client.currentScreen, button != GLFW.GLFW_GAMEPAD_BUTTON_DPAD_LEFT);
}
return;
}
}
if (action == 1) {
if (button == GLFW.GLFW_GAMEPAD_BUTTON_A && client.currentScreen != null) {
if (this.actionGuiCooldown == 0) {
var focused = client.currentScreen.getFocused();
if (focused != null && isScreenInteractive(client.currentScreen)) {
if (this.handleAButton(client.currentScreen, focused)) {
this.actionGuiCooldown = 5; // Prevent to press too quickly the focused element, so we have to skip 5 ticks.
return;
}
}
}
}
if (this.handleInventory(client, button)) {
this.ignoreNextARelease = true;
return;
}
if (button == GLFW.GLFW_GAMEPAD_BUTTON_B) {
if (client.currentScreen != null) {
if (!LambdaControlsCompat.handleMenuBack(client, client.currentScreen))
if (!this.tryGoBack(client.currentScreen))
client.currentScreen.onClose();
return;
}
}
}
if (button == GLFW.GLFW_GAMEPAD_BUTTON_A && client.currentScreen != null && !isScreenInteractive(client.currentScreen)
&& this.actionGuiCooldown == 0) {
if (!this.ignoreNextARelease) {
double mouseX = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
double mouseY = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
if (action == 0) {
Screen.wrapScreenError(() -> client.currentScreen.mouseClicked(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1),
"mouseClicked event handler", client.currentScreen.getClass().getCanonicalName());
} else if (action == 1) {
Screen.wrapScreenError(() -> client.currentScreen.mouseReleased(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1),
"mouseReleased event handler", client.currentScreen.getClass().getCanonicalName());
}
this.actionGuiCooldown = 5;
} else {
this.ignoreNextARelease = false;
}
}
}
/**
* Handles inventory interaction.
*
* @param client the client instance
* @param button the button pressed
* @return {@code true} if an inventory interaction was done
*/
private boolean handleInventory(@NotNull MinecraftClient client, int button) {
if (!(client.currentScreen instanceof HandledScreen))
return false;
if (client.interactionManager == null || client.player == null)
return false;
if (this.inventoryInteractionCooldown > 0)
return true;
if (button == GLFW.GLFW_GAMEPAD_BUTTON_B) {
client.player.closeHandledScreen();
return true;
}
double x = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
double y = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
var screen = (HandledScreen) client.currentScreen;
var accessor = (HandledScreenAccessor) screen;
Slot slot = ((HandledScreenAccessor) client.currentScreen).lambdacontrols$getSlotAt(x, y);
int slotId;
if (slot == null) {
if (client.player.currentScreenHandler.getCursorStack().isEmpty())
return false;
slotId = accessor.lambdacontrols$isClickOutsideBounds(x, y, accessor.getX(), accessor.getY(), GLFW_MOUSE_BUTTON_1) ? -999 : -1;
} else {
slotId = slot.id;
}
var actionType = SlotActionType.PICKUP;
int clickData = GLFW.GLFW_MOUSE_BUTTON_1;
switch (button) {
case GLFW_GAMEPAD_BUTTON_A:
if (screen instanceof CreativeInventoryScreen)
if (((CreativeInventoryScreenAccessor) screen).lambdacontrols$isCreativeInventorySlot(slot))
actionType = SlotActionType.CLONE;
if (slot != null && LambdaControlsCompat.streamCompatHandlers().anyMatch(handler -> handler.isCreativeSlot(screen, slot)))
actionType = SlotActionType.CLONE;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_X:
clickData = GLFW_MOUSE_BUTTON_2;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_Y:
actionType = SlotActionType.QUICK_MOVE;
break;
default:
return false;
}
accessor.lambdacontrols$onMouseClick(slot, slotId, clickData, actionType);
return true;
}
/**
* Tries to go back.
*
* @param screen the current screen
* @return true if successful, else false
*/
public boolean tryGoBack(@NotNull Screen screen) {
var set = ImmutableSet.of("gui.back", "gui.done", "gui.cancel", "gui.toTitle", "gui.toMenu");
return screen.children().stream().filter(element -> element instanceof PressableWidget)
.map(element -> (PressableWidget) element)
.filter(element -> element.getMessage() instanceof TranslatableText)
.anyMatch(element -> {
if (set.stream().anyMatch(key -> key.equals(((TranslatableText) element.getMessage()).getKey()))) {
element.onPress();
return true;
}
return false;
});
}
private double getDeadZoneValue(int axis) {
return (axis == GLFW_GAMEPAD_AXIS_LEFT_X || axis == GLFW_GAMEPAD_AXIS_LEFT_Y) ? this.config.getLeftDeadZone()
: this.config.getRightDeadZone();
}
private void handleAxe(@NotNull MinecraftClient client, int axis, float value, float absValue, int state) {
int asButtonState = value > .5f ? 1 : (value < -.5f ? 2 : 0);
if (axis == GLFW_GAMEPAD_AXIS_LEFT_TRIGGER || axis == GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
|| axis == ButtonBinding.controller2Button(GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER)
|| axis == ButtonBinding.controller2Button(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER))
if (asButtonState == 2)
asButtonState = 0;
{
boolean currentPlusState = asButtonState == 1;
boolean currentMinusState = asButtonState == 2;
var previousPlusState = InputManager.STATES.getOrDefault(axisAsButton(axis, true), ButtonState.NONE);
var previousMinusState = InputManager.STATES.getOrDefault(axisAsButton(axis, false), ButtonState.NONE);
if (currentPlusState != previousPlusState.isPressed()) {
InputManager.STATES.put(axisAsButton(axis, true), currentPlusState ? ButtonState.PRESS : ButtonState.RELEASE);
if (currentPlusState)
BUTTON_COOLDOWNS.put(axisAsButton(axis, true), 5);
} else if (currentPlusState) {
InputManager.STATES.put(axisAsButton(axis, true), ButtonState.REPEAT);
if (BUTTON_COOLDOWNS.getOrDefault(axisAsButton(axis, true), 0) == 0) {
BUTTON_COOLDOWNS.put(axisAsButton(axis, true), 5);
}
}
if (currentMinusState != previousMinusState.isPressed()) {
InputManager.STATES.put(axisAsButton(axis, false), currentMinusState ? ButtonState.PRESS : ButtonState.RELEASE);
if (currentMinusState)
BUTTON_COOLDOWNS.put(axisAsButton(axis, false), 5);
} else if (currentMinusState) {
InputManager.STATES.put(axisAsButton(axis, false), ButtonState.REPEAT);
if (BUTTON_COOLDOWNS.getOrDefault(axisAsButton(axis, false), 0) == 0) {
BUTTON_COOLDOWNS.put(axisAsButton(axis, false), 5);
}
}
double deadZone = this.getDeadZoneValue(axis);
float axisValue = absValue < deadZone ? 0.f : (float) (absValue - deadZone);
axisValue /= (1.0 - deadZone);
axisValue = (float) Math.min(axisValue / this.config.getAxisMaxValue(axis), 1);
if (currentPlusState)
InputManager.BUTTON_VALUES.put(axisAsButton(axis, true), axisValue);
else
InputManager.BUTTON_VALUES.put(axisAsButton(axis, true), 0.f);
if (currentMinusState)
InputManager.BUTTON_VALUES.put(axisAsButton(axis, false), axisValue);
else
InputManager.BUTTON_VALUES.put(axisAsButton(axis, false), 0.f);
}
double deadZone = this.getDeadZoneValue(axis);
if (this.controlsInput != null && this.controlsInput.focusedBinding != null) {
if (asButtonState != 0 && !this.controlsInput.currentButtons.contains(axisAsButton(axis, asButtonState == 1))) {
this.controlsInput.currentButtons.add(axisAsButton(axis, asButtonState == 1));
int[] buttons = new int[this.controlsInput.currentButtons.size()];
for (int i = 0; i < this.controlsInput.currentButtons.size(); i++)
buttons[i] = this.controlsInput.currentButtons.get(i);
this.controlsInput.focusedBinding.setButton(buttons);
this.controlsInput.waiting = false;
}
return;
} else if (client.currentScreen instanceof CreativeInventoryScreen creativeInventoryScreen) {
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
var accessor = (CreativeInventoryScreenAccessor) creativeInventoryScreen;
// @TODO allow rebinding to left stick
if (accessor.lambdacontrols$hasScrollbar() && absValue >= deadZone) {
creativeInventoryScreen.mouseScrolled(0.0, 0.0, -value);
}
return;
}
} else if (client.currentScreen instanceof AdvancementsScreen advancementsScreen) {
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_X || axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
var accessor = (AdvancementsScreenAccessor) advancementsScreen;
if (absValue >= deadZone) {
AdvancementTab tab = accessor.getSelectedTab();
tab.move(axis == GLFW_GAMEPAD_AXIS_RIGHT_X ? -value * 5.0 : 0.0, axis == GLFW_GAMEPAD_AXIS_RIGHT_Y ? -value * 5.0 : 0.0);
}
return;
}
}
absValue -= deadZone;
absValue /= (1.0 - deadZone);
absValue = (float) MathHelper.clamp(absValue / this.config.getAxisMaxValue(axis), 0.f, 1.f);
if (client.currentScreen == null) {
// Handles the look direction.
this.handleLook(client, axis, absValue, state);
} else {
boolean allowMouseControl = true;
if (this.actionGuiCooldown == 0 && this.config.isMovementAxis(axis) && isScreenInteractive(client.currentScreen)) {
if (this.config.isForwardButton(axis, false, asButtonState)) {
allowMouseControl = this.changeFocus(client.currentScreen, NavigationDirection.UP);
} else if (this.config.isBackButton(axis, false, asButtonState)) {
allowMouseControl = this.changeFocus(client.currentScreen, NavigationDirection.DOWN);
} else if (this.config.isLeftButton(axis, false, asButtonState)) {
allowMouseControl = this.handleLeftRight(client.currentScreen, false);
} else if (this.config.isRightButton(axis, false, asButtonState)) {
allowMouseControl = this.handleLeftRight(client.currentScreen, true);
}
}
float movementX = 0.f;
float movementY = 0.f;
if (this.config.isBackButton(axis, false, (value > 0 ? 1 : 2))) {
movementY = absValue;
} else if (this.config.isForwardButton(axis, false, (value > 0 ? 1 : 2))) {
movementY = -absValue;
} else if (this.config.isLeftButton(axis, false, (value > 0 ? 1 : 2))) {
movementX = -absValue;
} else if (this.config.isRightButton(axis, false, (value > 0 ? 1 : 2))) {
movementX = absValue;
}
if (client.currentScreen != null && allowMouseControl) {
boolean moving = movementY != 0 || movementX != 0;
if (moving) {
/*
Updates the target mouse position when the initial movement stick movement is detected.
It prevents the cursor to jump to the old target mouse position if the user moves the cursor with the mouse.
*/
if (Math.abs(prevXAxis) < deadZone && Math.abs(prevYAxis) < deadZone) {
INPUT_MANAGER.resetMouseTarget(client);
}
this.mouseSpeedX = movementX;
this.mouseSpeedY = movementY;
} else {
this.mouseSpeedX = 0.f;
this.mouseSpeedY = 0.f;
}
if (Math.abs(this.mouseSpeedX) >= .05f || Math.abs(this.mouseSpeedY) >= .05f) {
InputManager.queueMoveMousePosition(
this.mouseSpeedX * this.config.getMouseSpeed(),
this.mouseSpeedY * this.config.getMouseSpeed()
);
}
this.moveMouseToClosestSlot(client, client.currentScreen);
}
this.prevXAxis = movementX;
this.prevYAxis = movementY;
}
}
private boolean handleAButton(@NotNull Screen screen, @NotNull Element focused) {
if (focused instanceof PressableWidget widget) {
widget.playDownSound(MinecraftClient.getInstance().getSoundManager());
widget.onPress();
return true;
} else if (focused instanceof AbstractSprucePressableButtonWidget widget) {
widget.playDownSound();
widget.onPress();
return true;
} else if (focused instanceof SpruceLabelWidget labelWidget) {
labelWidget.onPress();
return true;
} else if (focused instanceof WorldListWidget list) {
list.getSelectedAsOptional().ifPresent(WorldListWidget.Entry::play);
return true;
} else if (focused instanceof MultiplayerServerListWidget list) {
var entry = list.getSelectedOrNull();
if (entry instanceof MultiplayerServerListWidget.LanServerEntry || entry instanceof MultiplayerServerListWidget.ServerEntry) {
((MultiplayerScreen) screen).select(entry);
((MultiplayerScreen) screen).connect();
}
} else if (focused instanceof SpruceParentWidget) {
var childFocused = ((SpruceParentWidget<?>) focused).getFocused();
if (childFocused != null)
return this.handleAButton(screen, childFocused);
} else if (focused instanceof ParentElement widget) {
var childFocused = widget.getFocused();
if (childFocused != null)
return this.handleAButton(screen, childFocused);
}
return false;
}
/**
* Handles the left and right buttons.
*
* @param screen the current screen
* @param right true if the right button is pressed, else false
*/
private boolean handleLeftRight(@NotNull Screen screen, boolean right) {
if (screen instanceof SpruceScreen spruceScreen) {
spruceScreen.onNavigation(right ? NavigationDirection.RIGHT : NavigationDirection.LEFT, false);
this.actionGuiCooldown = 5;
return false;
}
var focused = screen.getFocused();
if (focused != null)
if (this.handleRightLeftElement(focused, right))
return this.changeFocus(screen, right ? NavigationDirection.RIGHT : NavigationDirection.LEFT);
return true;
}
private boolean handleRightLeftElement(@NotNull Element element, boolean right) {
if (element instanceof SpruceElement spruceElement) {
if (spruceElement.requiresCursor())
return true;
return !spruceElement.onNavigation(right ? NavigationDirection.RIGHT : NavigationDirection.LEFT, false);
}
if (element instanceof SliderWidget slider) {
slider.keyPressed(right ? 262 : 263, 0, 0);
this.actionGuiCooldown = 2; // Prevent to press too quickly the focused element, so we have to skip 5 ticks.
return false;
} else if (element instanceof AlwaysSelectedEntryListWidget) {
((EntryListWidgetAccessor) element).lambdacontrols$moveSelection(right ? EntryListWidget.MoveDirection.UP : EntryListWidget.MoveDirection.DOWN);
return false;
} else if (element instanceof ParentElement entryList) {
var focused = entryList.getFocused();
if (focused == null)
return true;
return this.handleRightLeftElement(focused, right);
}
return true;
}
/**
* Handles the look direction input.
*
* @param client the client instance
* @param axis the axis to change
* @param value the value of the look
* @param state the state
*/
public void handleLook(@NotNull MinecraftClient client, int axis, float value, int state) {
// Handles the look direction.
if (client.player != null) {
double powValue = Math.pow(value, 2.0);
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
if (state == 2) {
this.targetPitch = -this.config.getRightYAxisSign() * (this.config.getRotationSpeed() * powValue) * 0.11D;
} else if (state == 1) {
this.targetPitch = this.config.getRightYAxisSign() * (this.config.getRotationSpeed() * powValue) * 0.11D;
}
}
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_X) {
if (state == 2) {
this.targetYaw = -this.config.getRightXAxisSign() * (this.config.getRotationSpeed() * powValue) * 0.11D;
} else if (state == 1) {
this.targetYaw = this.config.getRightXAxisSign() * (this.config.getRotationSpeed() * powValue) * 0.11D;
}
}
}
}
private boolean changeFocus(@NotNull Screen screen, NavigationDirection direction) {
if (screen instanceof SpruceScreen spruceScreen) {
if (spruceScreen.onNavigation(direction, false)) {
this.actionGuiCooldown = 5;
}
return false;
}
if (!screen.changeFocus(direction.isLookingForward())) {
if (screen.changeFocus(direction.isLookingForward())) {
this.actionGuiCooldown = 5;
return false;
}
return true;
} else {
this.actionGuiCooldown = 5;
return false;
}
}
public static boolean isScreenInteractive(@NotNull Screen screen) {
return !(screen instanceof AdvancementsScreen || screen instanceof HandledScreen || screen instanceof PackScreen
|| (screen instanceof SpruceScreen && ((SpruceScreen) screen).requiresCursor())
|| LambdaControlsCompat.requireMouseOnScreen(screen));
}
// Inspired from https://github.com/MrCrayfish/Controllable/blob/1.14.X/src/main/java/com/mrcrayfish/controllable/client/ControllerInput.java#L686.
private void moveMouseToClosestSlot(@NotNull MinecraftClient client, @Nullable Screen screen) {
// Makes the mouse attracted to slots. This helps with selecting items when using a controller.
if (screen instanceof HandledScreen inventoryScreen) {
var accessor = (HandledScreenAccessor) inventoryScreen;
int guiLeft = accessor.getX();
int guiTop = accessor.getY();
int mouseX = (int) (targetMouseX * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth());
int mouseY = (int) (targetMouseY * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight());
// Finds the closest slot in the GUI within 14 pixels.
Optional<Pair<Slot, Double>> closestSlot = inventoryScreen.getScreenHandler().slots.parallelStream()
.map(slot -> {
int x = guiLeft + slot.x + 8;
int y = guiTop + slot.y + 8;
// Distance between the slot and the cursor.
double distance = Math.sqrt(Math.pow(x - mouseX, 2) + Math.pow(y - mouseY, 2));
return Pair.of(slot, distance);
}).filter(entry -> entry.value <= 14.0)
.min(Comparator.comparingDouble(p -> p.value));
if (closestSlot.isPresent()) {
var slot = closestSlot.get().key;
if (slot.hasStack() || !client.player.getInventory().getMainHandStack().isEmpty()) {
int slotCenterXScaled = guiLeft + slot.x + 8;
int slotCenterYScaled = guiTop + slot.y + 8;
int slotCenterX = (int) (slotCenterXScaled / ((double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth()));
int slotCenterY = (int) (slotCenterYScaled / ((double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight()));
double deltaX = slotCenterX - targetMouseX;
double deltaY = slotCenterY - targetMouseY;
if (mouseX != slotCenterXScaled || mouseY != slotCenterYScaled) {
this.targetMouseX += deltaX * 0.75;
this.targetMouseY += deltaY * 0.75;
} else {
this.mouseSpeedX *= 0.3F;
this.mouseSpeedY *= 0.3F;
}
this.mouseSpeedX *= .75F;
this.mouseSpeedY *= .75F;
} else {
this.mouseSpeedX *= .1F;
this.mouseSpeedY *= .1F;
}
} else {
this.mouseSpeedX *= .3F;
this.mouseSpeedY *= .3F;
}
} else {
this.mouseSpeedX = 0.F;
this.mouseSpeedY = 0.F;
}
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client;
import dev.lambdaurora.lambdacontrols.LambdaControlsFeature;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.FluidBlock;
import net.minecraft.block.SlabBlock;
import net.minecraft.client.MinecraftClient;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.RaycastContext;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Represents the reach-around API of LambdaControls.
*
* @version 1.7.0
* @since 1.3.2
*/
public class LambdaReacharound {
private BlockHitResult lastReacharoundResult = null;
private boolean lastReacharoundVertical = false;
private boolean onSlab = false;
public void tick(@NotNull MinecraftClient client) {
this.lastReacharoundResult = this.tryVerticalReachAround(client);
if (this.lastReacharoundResult == null) {
this.lastReacharoundResult = this.tryHorizontalReachAround(client);
this.lastReacharoundVertical = false;
} else this.lastReacharoundVertical = true;
}
/**
* Returns the last reach around result.
*
* @return the last reach around result
*/
public @Nullable BlockHitResult getLastReacharoundResult() {
return this.lastReacharoundResult;
}
/**
* Returns whether the last reach around is vertical.
*
* @return {@code true} if the reach around is vertical
*/
public boolean isLastReacharoundVertical() {
return this.lastReacharoundVertical;
}
/**
* Returns whether reacharound is available or not.
*
* @return {@code true} if reacharound is available, else {@code false}
*/
public boolean isReacharoundAvailable() {
return LambdaControlsFeature.HORIZONTAL_REACHAROUND.isAvailable() || LambdaControlsFeature.VERTICAL_REACHAROUND.isAvailable();
}
private float getPlayerRange(@NotNull MinecraftClient client) {
return client.interactionManager != null ? client.interactionManager.getReachDistance() : 0.f;
}
/**
* Returns a nullable block hit result if vertical reach-around is possible.
*
* @param client the client instance
* @return a block hit result if vertical reach-around is possible, else {@code null}
*/
public @Nullable BlockHitResult tryVerticalReachAround(@NotNull MinecraftClient client) {
if (!LambdaControlsFeature.VERTICAL_REACHAROUND.isAvailable())
return null;
if (client.player == null || client.world == null || client.crosshairTarget == null || client.crosshairTarget.getType() != HitResult.Type.MISS
|| !client.player.isOnGround() || client.player.getPitch(0.f) < 80.0F
|| client.player.isRiding())
return null;
Vec3d pos = client.player.getCameraPosVec(1.0F);
Vec3d rotationVec = client.player.getRotationVec(1.0F);
float range = getPlayerRange(client);
var rayVec = pos.add(rotationVec.x * range, rotationVec.y * range, rotationVec.z * range).add(0, 0.75, 0);
var result = client.world.raycast(new RaycastContext(pos, rayVec, RaycastContext.ShapeType.OUTLINE, RaycastContext.FluidHandling.NONE, client.player));
if (result.getType() == HitResult.Type.BLOCK) {
BlockPos blockPos = result.getBlockPos().down();
BlockState state = client.world.getBlockState(blockPos);
if (client.player.getBlockPos().getY() - blockPos.getY() > 1 && (client.world.isAir(blockPos) || state.getMaterial().isReplaceable())) {
return new BlockHitResult(result.getPos(), Direction.DOWN, blockPos, false);
}
}
return null;
}
/**
* Returns a nullable block hit result if horizontal reach-around is possible.
*
* @param client the client instance
* @return a block hit result if horizontal reach-around is possible
*/
public @Nullable BlockHitResult tryHorizontalReachAround(@NotNull MinecraftClient client) {
if (!LambdaControlsFeature.HORIZONTAL_REACHAROUND.isAvailable())
return null;
if (client.player != null && client.crosshairTarget != null && client.crosshairTarget.getType() == HitResult.Type.MISS
&& client.player.isOnGround() && client.player.getPitch(0.f) > 35.f) {
if (client.player.isRiding())
return null;
var playerPos = client.player.getBlockPos().down();
if (client.player.getY() - playerPos.getY() - 1.0 >= 0.25) {
playerPos = playerPos.up();
this.onSlab = true;
} else {
this.onSlab = false;
}
var targetPos = new BlockPos(client.crosshairTarget.getPos()).subtract(playerPos);
var vector = new BlockPos.Mutable(MathHelper.clamp(targetPos.getX(), -1, 1), 0, MathHelper.clamp(targetPos.getZ(), -1, 1));
var blockPos = playerPos.add(vector);
var direction = client.player.getHorizontalFacing();
var state = client.world.getBlockState(blockPos);
if (!state.isAir())
return null;
var adjacentBlockState = client.world.getBlockState(blockPos.offset(direction.getOpposite()));
if (adjacentBlockState.isAir() || adjacentBlockState.getBlock() instanceof FluidBlock || (vector.getX() == 0 && vector.getZ() == 0)) {
return null;
}
return new BlockHitResult(client.crosshairTarget.getPos(), direction, blockPos, false);
}
return null;
}
public @NotNull BlockHitResult withSideForReacharound(@NotNull BlockHitResult result, @Nullable ItemStack stack) {
if (stack == null || stack.isEmpty() || !(stack.getItem() instanceof BlockItem))
return result;
return withSideForReacharound(result, Block.getBlockFromItem(stack.getItem()));
}
public @NotNull BlockHitResult withSideForReacharound(@NotNull BlockHitResult result, @NotNull Block block) {
if (block instanceof SlabBlock) {
if (this.onSlab) result = result.withSide(Direction.UP);
else result = result.withSide(Direction.DOWN);
}
return result;
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
import java.util.Arrays;
import java.util.Optional;
/**
* Represents the virtual mouse skins.
*
* @version 1.7.0
* @since 1.2.0
*/
public enum VirtualMouseSkin implements Nameable {
DEFAULT_LIGHT("default_light"),
DEFAULT_DARK("default_dark"),
SECOND_LIGHT("second_light"),
SECOND_DARK("second_dark");
private final String name;
private final Text text;
VirtualMouseSkin(String name) {
this.name = name;
this.text = new TranslatableText(this.getTranslationKey());
}
/**
* Returns the next virtual mouse skin available.
*
* @return the next available virtual mouse skin
*/
public @NotNull VirtualMouseSkin next() {
var v = values();
if (v.length == this.ordinal() + 1)
return v[0];
return v[this.ordinal() + 1];
}
/**
* Returns the translation key of this virtual mouse skin.
*
* @return the virtual mouse skin's translation key
*/
public @NotNull String getTranslationKey() {
return "lambdacontrols.virtual_mouse.skin." + this.getName();
}
/**
* Gets the translated text of this virtual mouse skin.
*
* @return the translated text of this virtual mouse skin
*/
public @NotNull Text getTranslatedText() {
return this.text;
}
@Override
public @NotNull String getName() {
return this.name;
}
/**
* Gets the virtual mouse skin from its identifier.
*
* @param id the identifier of the virtual mouse skin
* @return the virtual mouse skin if found, else empty
*/
public static @NotNull Optional<VirtualMouseSkin> byId(@NotNull String id) {
return Arrays.stream(values()).filter(mode -> mode.getName().equalsIgnoreCase(id)).findFirst();
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.compat;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.screen.slot.Slot;
import net.minecraft.util.hit.BlockHitResult;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Represents a compatibility handler for a mod.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.1.0
*/
public interface CompatHandler {
/**
* Handles compatibility of a mod.
*
* @param mod this mod instance
*/
void handle(@NotNull LambdaControlsClient mod);
/**
* Returns whether the mouse is required on the specified screen.
*
* @param screen the screen
* @return true if the mouse is required on the specified screen, else false
*/
default boolean requireMouseOnScreen(Screen screen) {
return false;
}
/**
* Returns a slot at the specified location if possible.
*
* @param screen the screen
* @param mouseX the mouse X-coordinate
* @param mouseY the mouse Y-coordinate
* @return a slot if present, else null
* @since 1.5.0
*/
default @Nullable CompatHandler.SlotPos getSlotAt(@NotNull Screen screen, int mouseX, int mouseY) {
return null;
}
/**
* Returns whether the current slot is a creative slot or not.
*
* @param screen the screen
* @param slot the slot to check
* @return true if the slot is a creative slot, else false
*/
default boolean isCreativeSlot(@NotNull HandledScreen screen, @NotNull Slot slot) {
return false;
}
/**
* Returns a custom translation key to make custom attack action strings on the HUD.
*
* @param client the client instance
* @param placeResult the last place block result
* @return null if untouched, else a translation key
*/
default String getAttackActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult) {
return null;
}
/**
* Returns a custom translation key to make custom use action strings on the HUD.
*
* @param client the client instance
* @param placeResult the last place block result
* @return null if untouched, else a translation key
*/
default String getUseActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult) {
return null;
}
/**
* Handles the menu back button.
*
* @param client the client instance
* @param screen the screen
* @return true if the handle was fired and succeed, else false
*/
default boolean handleMenuBack(@NotNull MinecraftClient client, @NotNull Screen screen) {
return false;
}
record SlotPos(int x, int y) {
public static final SlotPos INVALID_SLOT = new SlotPos(-1, -1);
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.compat;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import net.minecraft.client.gui.screen.Screen;
import org.aperlambda.lambdacommon.utils.LambdaReflection;
import org.jetbrains.annotations.NotNull;
import java.util.Optional;
/**
* Represents HQM compatibility handler.
* <p>
* This is bad.
*
* @author LambdAurora
* @version 1.3.2
* @since 1.3.2
*/
public class HQMCompat implements CompatHandler {
public static final String GUI_BASE_CLASS_PATH = "hardcorequesting.client.interfaces.GuiBase";
private Optional<Class<?>> guiBaseClass;
@Override
public void handle(@NotNull LambdaControlsClient mod) {
this.guiBaseClass = LambdaReflection.getClass(GUI_BASE_CLASS_PATH);
}
@Override
public boolean requireMouseOnScreen(Screen screen) {
return this.guiBaseClass.map(clazz -> clazz.isInstance(screen)).orElse(false);
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.compat;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import dev.lambdaurora.lambdacontrols.client.controller.InputManager;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.util.hit.BlockHitResult;
import org.aperlambda.lambdacommon.utils.LambdaReflection;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Stream;
/**
* Represents a compatibility handler.
*
* @author LambdAurora
* @version 1.5.0
* @since 1.1.0
*/
public class LambdaControlsCompat {
private static final List<CompatHandler> HANDLERS = new ArrayList<>();
/**
* Initializes compatibility with other mods if needed.
*
* @param mod the mod instance
*/
public static void init(@NotNull LambdaControlsClient mod) {
/*if (FabricLoader.getInstance().isModLoaded("okzoomer")) {
mod.log("Adding okzoomer compatibility...");
HANDLERS.add(new OkZoomerCompat());
}
if (isReiPresent()) {
mod.log("Adding REI compatiblity...");
HANDLERS.add(new ReiCompat());
}*/
if (FabricLoader.getInstance().isModLoaded("hardcorequesting") && LambdaReflection.doesClassExist(HQMCompat.GUI_BASE_CLASS_PATH)) {
mod.log("Adding HQM compatibility...");
HANDLERS.add(new HQMCompat());
}
HANDLERS.forEach(handler -> handler.handle(mod));
InputManager.loadButtonBindings(mod.config);
}
/**
* Registers a new compatibility handler.
*
* @param handler the compatibility handler to register
*/
public static void registerCompatHandler(@NotNull CompatHandler handler) {
HANDLERS.add(handler);
}
/**
* Streams through compatibility handlers.
*
* @return a stream of compatibility handlers
*/
public static Stream<CompatHandler> streamCompatHandlers() {
return HANDLERS.stream();
}
/**
* Returns whether the mouse is required on the specified screen.
*
* @param screen the screen
* @return true if the mouse is requried on the specified screen, else false
*/
public static boolean requireMouseOnScreen(Screen screen) {
return HANDLERS.stream().anyMatch(handler -> handler.requireMouseOnScreen(screen));
}
/**
* Returns a slot at the specified location if possible.
*
* @param screen the screen
* @param mouseX the mouse X-coordinate
* @param mouseY the mouse Y-coordinate
* @return a slot if present, else null
*/
public static @Nullable CompatHandler.SlotPos getSlotAt(@NotNull Screen screen, int mouseX, int mouseY) {
for (var handler : HANDLERS) {
var slot = handler.getSlotAt(screen, mouseX, mouseY);
if (slot != null)
return slot;
}
return null;
}
/**
* Returns a custom translation key to make custom attack action strings on the HUD.
*
* @param client the client instance
* @param placeResult the last place block result
* @return null if untouched, else a translation key
*/
public static String getAttackActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult) {
for (CompatHandler handler : HANDLERS) {
String action = handler.getAttackActionAt(client, placeResult);
if (action != null) {
return action;
}
}
return null;
}
/**
* Returns a custom translation key to make custom use action strings on the HUD.
*
* @param client the client instance
* @param placeResult the last place block result
* @return null if untouched, else a translation key
*/
public static String getUseActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult) {
for (CompatHandler handler : HANDLERS) {
String action = handler.getUseActionAt(client, placeResult);
if (action != null) {
return action;
}
}
return null;
}
/**
* Handles the menu back button.
*
* @param client the client instance
* @param screen the screen
* @return true if the handle was fired and succeed, else false
*/
public static boolean handleMenuBack(@NotNull MinecraftClient client, @NotNull Screen screen) {
for (CompatHandler handler : HANDLERS) {
if (handler.handleMenuBack(client, screen))
return true;
}
return false;
}
/**
* Returns whether Roughly Enough Items is present.
*
* @return true if Roughly Enough Items is present, else false
*/
public static boolean isReiPresent() {
return FabricLoader.getInstance().isModLoaded("roughlyenoughitems");
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.compat;
import org.jetbrains.annotations.NotNull;
import org.objectweb.asm.tree.ClassNode;
import org.spongepowered.asm.mixin.extensibility.IMixinConfigPlugin;
import org.spongepowered.asm.mixin.extensibility.IMixinInfo;
import java.util.HashMap;
import java.util.List;
import java.util.Set;
/**
* This plugin is only present for the conditional mixins.
*
* @author LambdAurora
* @version 1.5.0
* @since 1.2.0
*/
public class LambdaControlsMixinPlugin implements IMixinConfigPlugin {
private final HashMap<String, Boolean> conditionalMixins = new HashMap<>();
public LambdaControlsMixinPlugin() {
this.putConditionalMixin("EntryListWidgetAccessor", LambdaControlsCompat.isReiPresent());
this.putConditionalMixin("EntryWidgetAccessor", LambdaControlsCompat.isReiPresent());
this.putConditionalMixin("RecipeViewingScreenAccessor", LambdaControlsCompat.isReiPresent());
this.putConditionalMixin("VillagerRecipeViewingScreenAccessor", LambdaControlsCompat.isReiPresent());
}
private void putConditionalMixin(@NotNull String path, boolean condition) {
this.conditionalMixins.put("me.lambdaurora.lambdacontrols.client.compat.mixin." + path, condition);
}
@Override
public void onLoad(String mixinPackage) {
}
@Override
public String getRefMapperConfig() {
return null;
}
@Override
public boolean shouldApplyMixin(String targetClassName, String mixinClassName) {
return this.conditionalMixins.getOrDefault(mixinClassName, Boolean.TRUE);
}
@Override
public void acceptTargets(Set<String> myTargets, Set<String> otherTargets) {
}
@Override
public List<String> getMixins() {
return null;
}
@Override
public void preApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) {
}
@Override
public void postApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo) {
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.compat;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import org.jetbrains.annotations.NotNull;
/**
* Represents a compatibility handler for OkZoomer.
*
* @author LambdAurora
* @version 1.4.3
* @since 1.1.0
*/
public class OkZoomerCompat implements CompatHandler {
@Override
public void handle(@NotNull LambdaControlsClient mod) {
/*new ButtonBinding.Builder("zoom")
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW.GLFW_GAMEPAD_BUTTON_X)
.onlyInGame()
.cooldown(true)
.category(ButtonBinding.MISC_CATEGORY)
.linkKeybind(ZoomKeybinds.zoomKey)
.register();
if (ZoomKeybinds.areExtraKeybindsEnabled()) {
new ButtonBinding.Builder("zoom_in")
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP, ButtonBinding.axisAsButton(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER, true))
.onlyInGame()
.cooldown(true)
.category(ButtonBinding.MISC_CATEGORY)
.linkKeybind(ZoomKeybinds.increaseZoomKey)
.register();
new ButtonBinding.Builder("zoom_out")
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP, ButtonBinding.axisAsButton(GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER, true))
.onlyInGame()
.cooldown(true)
.category(ButtonBinding.MISC_CATEGORY)
.linkKeybind(ZoomKeybinds.decreaseZoomKey)
.register();
new ButtonBinding.Builder("zoom_reset")
.onlyInGame()
.cooldown(true)
.category(ButtonBinding.MISC_CATEGORY)
.linkKeybind(ZoomKeybinds.resetZoomKey)
.register();
}*/
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.compat;
import dev.lambdaurora.lambdacontrols.client.ButtonState;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import dev.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import dev.lambdaurora.lambdacontrols.client.controller.InputHandlers;
import dev.lambdaurora.lambdacontrols.client.controller.PressAction;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import static org.lwjgl.glfw.GLFW.*;
/**
* Represents a compatibility handler for REI.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.2.0
*/
public class ReiCompat implements CompatHandler {
//private static EntryListWidget ENTRY_LIST_WIDGET;
@Override
public void handle(@NotNull LambdaControlsClient mod) {
ButtonBinding.builder(new Identifier("rei", "category_back"))
.buttons(GLFW_GAMEPAD_BUTTON_LEFT_BUMPER)
.filter((client, binding) -> isViewingScreen(client.currentScreen))
.action(handleTab(false))
.cooldown(true)
.register();
ButtonBinding.builder(new Identifier("rei", "category_next"))
.buttons(GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER)
.filter((client, binding) -> isViewingScreen(client.currentScreen))
.action(handleTab(true))
.cooldown(true)
.register();
ButtonBinding.builder(new Identifier("rei", "page_back"))
.buttons(ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_RIGHT_X, false))
.filter((client, binding) -> InputHandlers.inInventory(client, binding) || isViewingScreen(client.currentScreen))
.action(handlePage(false))
.cooldown(true)
.register();
ButtonBinding.builder(new Identifier("rei", "page_next"))
.buttons(ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_RIGHT_X, true))
.filter((client, binding) -> InputHandlers.inInventory(client, binding) || isViewingScreen(client.currentScreen))
.action(handlePage(true))
.cooldown(true)
.register();
ButtonBinding.builder(new Identifier("rei", "recipe_back"))
.buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP)
.filter((client, binding) -> isViewingScreen(client.currentScreen))
.action(handleRecipe(false))
.cooldown(true)
.register();
ButtonBinding.builder(new Identifier("rei", "recipe_next"))
.buttons(GLFW_GAMEPAD_BUTTON_DPAD_DOWN)
.filter((client, binding) -> isViewingScreen(client.currentScreen))
.action(handleRecipe(true))
.cooldown(true)
.register();
// For some reasons this is broken.
ButtonBinding.builder(new Identifier("rei", "show_usage"))
.buttons(GLFW_GAMEPAD_BUTTON_RIGHT_THUMB)
.filter((client, binding) -> InputHandlers.inInventory(client, binding) || isViewingScreen(client.currentScreen))
.action(handleShowRecipeUsage(true))
.cooldown(true)
.register();
ButtonBinding.builder(new Identifier("rei", "show_recipe"))
.buttons(GLFW_GAMEPAD_BUTTON_LEFT_THUMB)
.filter((client, binding) -> InputHandlers.inInventory(client, binding) || isViewingScreen(client.currentScreen))
.action(handleShowRecipeUsage(false))
.cooldown(true)
.register();
}
@Override
public boolean requireMouseOnScreen(Screen screen) {
return isViewingScreen(screen) /*|| screen instanceof PreRecipeViewingScreen*/;
}
@Override
public @Nullable SlotPos getSlotAt(@NotNull Screen screen, int mouseX, int mouseY) {
/*var overlay = ScreenHelper.getOptionalOverlay();
if (overlay.isPresent() && overlay.get().isInside(mouseX, mouseY)) {
var widget = getEntryListWidget();
if (widget == null)
return null;
var slot = this.getSlotAt(widget, mouseX, mouseY, false);
if (slot != null && slot != INVALID_SLOT)
return slot;
} else if (isViewingScreen(screen)) {
for (var element : screen.children()) {
var slot = this.getSlotAt(element, mouseX, mouseY, true);
if (slot != null && slot != INVALID_SLOT)
return slot;
}
}*/
return null;
}
/*private @Nullable SlotPos getSlotAt(@NotNull Element element, int mouseX, int mouseY, boolean allowEmpty) {
if (element instanceof EntryWidget entry) {
if (entry.containsMouse(mouseX, mouseY)) {
if (!allowEmpty && entry.entries().isEmpty())
return INVALID_SLOT;
return new SlotPos(entry.getBounds().getX() + 1, entry.getBounds().getY() + 1);
}
} else if (element instanceof EntryListWidget) {
List<EntryListEntryWidget> entries = ((EntryListWidgetAccessor) element).getEntries();
for (EntryListEntryWidget entry : entries) {
var slot = this.getSlotAt(entry, mouseX, mouseY, allowEmpty);
if (slot != null && slot != INVALID_SLOT)
return slot;
}
} else if (!(element instanceof ButtonWidget) && element instanceof WidgetWithBounds widgetWithBounds) {
for (var child : widgetWithBounds.children()) {
var slot = this.getSlotAt(child, mouseX, mouseY, allowEmpty);
if (slot != null && slot != INVALID_SLOT)
return slot;
}
}
return null;
}*/
private static boolean isViewingScreen(Screen screen) {
return true;
//return screen instanceof DefaultDisplayViewingScreen || screen instanceof CompositeDisplayViewingScreen;
}
@Override
public boolean handleMenuBack(@NotNull MinecraftClient client, @NotNull Screen screen) {
if (!isViewingScreen(screen))
return false;
/*MinecraftClient.getInstance().openScreen(REIRuntimeImpl.getInstance().getPreviousContainerScreen());
ScreenHelper.getLastOverlay().init();*/
return true;
}
/*private static EntryListWidget getEntryListWidget() {
if (ENTRY_LIST_WIDGET == null) {
ENTRY_LIST_WIDGET = LambdaReflection.getFirstFieldOfType(ContainerScreenOverlay.class, EntryListWidget.class)
.map(field -> (EntryListWidget) LambdaReflection.getFieldValue(null, field))
.orElse(null);
}
return ENTRY_LIST_WIDGET;
}
private static @Nullable EntryStack getCurrentStack(@NotNull MinecraftClient client) {
double x = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
double y = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
if (isViewingScreen(client.currentScreen)) {
for (var element : client.currentScreen.children()) {
var stack = getCurrentStack(element, x, y);
if (stack != null)
return stack;
}
}
var overlay = ScreenHelper.getOptionalOverlay();
if (!overlay.isPresent())
return RecipeHelper.getInstance().getScreenFocusedStack(client.currentScreen);
var widget = getEntryListWidget();
if (widget == null)
return RecipeHelper.getInstance().getScreenFocusedStack(client.currentScreen);
return getCurrentStack(widget, x, y);
}
private static @Nullable EntryStack getCurrentStack(@NotNull Element element, double mouseX, double mouseY) {
if (element instanceof EntryWidget entry) {
if (entry.containsMouse(mouseX, mouseY))
return ((EntryWidgetAccessor) entry).lambdacontrols_getCurrentEntry();
} else if (element instanceof EntryListWidget) {
var entries = ((EntryListWidgetAccessor) element).getEntries();
for (EntryListEntryWidget entry : entries) {
if (entry.containsMouse(mouseX, mouseY)) {
return ((EntryWidgetAccessor) entry).lambdacontrols_getCurrentEntry();
}
}
} else if (!(element instanceof ButtonWidget) && element instanceof WidgetWithBounds widgetWithBounds) {
for (var child : widgetWithBounds.children()) {
var stack = getCurrentStack(child, mouseX, mouseY);
if (stack != null)
return stack;
}
}
return null;
}*/
private static PressAction handleShowRecipeUsage(boolean usage) {
return (client, button, value, action) -> {
if (action.isUnpressed())
return false;
/*EntryStack stack = RecipeHelper.getInstance().getScreenFocusedStack(client.currentScreen);
if (stack == null) {
stack = getCurrentStack(client);
}
if (stack != null && !stack.isEmpty()) {
stack = stack.copy();
if (usage) {
return ClientHelper.getInstance().openView(ClientHelper.ViewSearchBuilder.builder().addUsagesFor(stack).setInputNotice(stack).fillPreferredOpenedCategory());
} else {
return ClientHelper.getInstance().openView(ClientHelper.ViewSearchBuilder.builder().addRecipesFor(stack).setOutputNotice(stack).fillPreferredOpenedCategory());
}
}*/
return false;
};
}
private static PressAction handlePage(boolean next) {
return (client, button, value, action) -> {
if (action == ButtonState.RELEASE)
return false;
/*Optional<ContainerScreenOverlay> overlay = ScreenHelper.getOptionalOverlay();
if (!overlay.isPresent())
return false;
var widget = getEntryListWidget();
if (widget == null)
return false;
if (next)
widget.nextPage();
else
widget.previousPage();
widget.updateEntriesPosition();*/
return true;
};
}
/**
* Returns the handler for category tabs buttons.
*
* @param next True if the action is to switch to the next tab.
* @return The handler.
*/
private static PressAction handleTab(boolean next) {
return (client, button, value, action) -> {
if (action != ButtonState.RELEASE)
return false;
/*if (client.currentScreen instanceof DefaultDisplayViewingScreen) {
RecipeViewingScreenAccessor screen = (RecipeViewingScreenAccessor) client.currentScreen;
if (next)
screen.getCategoryNext().onClick();
else
screen.getCategoryBack().onClick();
return true;
} else if (client.currentScreen instanceof CompositeDisplayViewingScreen) {
VillagerRecipeViewingScreenAccessor screen = (VillagerRecipeViewingScreenAccessor) client.currentScreen;
List<RecipeCategory<?>> categories = screen.getCategories();
int currentTab = screen.getSelectedCategoryIndex();
screen.setSelectedCategoryIndex(getNextIndex(currentTab, categories.size(), next));
screen.setSelectedRecipeIndex(0);
screen.lambdacontrols_init();
return true;
}*/
return false;
};
}
private static PressAction handleRecipe(boolean next) {
return (client, button, value, action) -> {
if (action.isUnpressed())
return false;
/*if (client.currentScreen instanceof RecipeViewingScreenAccessor screen) {
if (next)
screen.getRecipeNext().onClick();
else
screen.getRecipeBack().onClick();
return true;
} else if (client.currentScreen instanceof VillagerRecipeViewingScreenAccessor screen) {
List<RecipeCategory<?>> categories = screen.getCategories();
int currentTab = screen.getSelectedCategoryIndex();
List<RecipeDisplay> recipes = screen.getCategoryMap().get(categories.get(currentTab));
if (recipes.size() == 0)
return true;
int currentRecipe = screen.getSelectedRecipeIndex();
int nextRecipe = getNextIndex(currentRecipe, recipes.size(), next);
if (nextRecipe == 0) {
screen.getScrolling().scrollTo(0.0, true);
} else if (nextRecipe == recipes.size() - 1) {
screen.getScrolling().scrollTo(screen.getScrolling().getMaxScroll(), true);
} else {
double scrollAmount = screen.getScrolling().getMaxScroll() / (float) recipes.size();
screen.getScrolling().offset(next ? scrollAmount : -scrollAmount, true);
}
screen.setSelectedRecipeIndex(nextRecipe);
screen.lambdacontrols_init();
return true;
}*/
return false;
};
}
private static int getNextIndex(int currentIndex, int size, boolean next) {
int nextIndex = currentIndex + (next ? 1 : -1);
if (nextIndex < 0)
nextIndex = size - 1;
else if (nextIndex >= size)
nextIndex = 0;
return nextIndex;
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.compat.mixin;
/**
* Represents an accessor to REI's EntryListWidget.
*
* @author LambdAurora
* @version 1.5.0
* @since 1.5.0
*/
//@Mixin(value = EntryListWidget.class, remap = false)
public interface EntryListWidgetAccessor {
/*@Accessor(value = "entries")
List<EntryListEntryWidget> getEntries();*/
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.compat.mixin;
/**
* Represents an accessor to REI's EntryWidget.
*
* @author LambdAurora
* @version 1.5.0
* @since 1.5.0
*/
//@Mixin(value = EntryWidget.class, remap = false)
public interface EntryWidgetAccessor {
/*@Invoker("getCurrentEntry")
EntryStack lambdacontrols_getCurrentEntry();*/
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.compat.mixin;
/**
* Represents an accessor to REI's RecipeViewingScreen.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.2.0
*/
//@Mixin(value = DefaultDisplayViewingScreen.class, remap = false)
public interface RecipeViewingScreenAccessor {
/*@Accessor("categoryBack")
Button getCategoryBack();
@Accessor("categoryNext")
Button getCategoryNext();
@Accessor("recipeBack")
Button getRecipeBack();
@Accessor("recipeNext")
Button getRecipeNext();*/
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.compat.mixin;
/**
* Represents an accessor to REI's VillagerRecipeViewingScreen.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.2.0
*/
//@Mixin(CompositeDisplayViewingScreen.class)
public interface VillagerRecipeViewingScreenAccessor {
/*@Accessor(value = "categoryMap", remap = false)
Map<DisplayCategory<?>, List<Display>> getCategoryMap();
@Accessor(value = "categories", remap = false)
List<DisplayCategory<?>> getCategories();
@Accessor(value = "selectedCategoryIndex", remap = false)
int getSelectedCategoryIndex();
@Accessor(value = "selectedCategoryIndex", remap = false)
void setSelectedCategoryIndex(int selectedCategoryIndex);
@Accessor(value = "selectedRecipeIndex", remap = false)
int getSelectedRecipeIndex();
@Accessor(value = "selectedRecipeIndex", remap = false)
void setSelectedRecipeIndex(int selectedRecipeIndex);
@Accessor(value = "scrolling", remap = false)
ScrollingContainer getScrolling();
@Invoker("init")
void lambdacontrols_init();*/
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.controller;
import dev.lambdaurora.lambdacontrols.client.ButtonState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.option.GameOptions;
import net.minecraft.client.option.KeyBinding;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.Identifier;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.aperlambda.lambdacommon.utils.function.PairPredicate;
import org.aperlambda.lambdacommon.utils.function.Predicates;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.*;
import java.util.stream.Collectors;
import static org.lwjgl.glfw.GLFW.*;
/**
* Represents a button binding.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.0.0
*/
public class ButtonBinding implements Nameable {
public static final ButtonCategory MOVEMENT_CATEGORY;
public static final ButtonCategory GAMEPLAY_CATEGORY;
public static final ButtonCategory INVENTORY_CATEGORY;
public static final ButtonCategory MULTIPLAYER_CATEGORY;
public static final ButtonCategory MISC_CATEGORY;
public static final ButtonBinding ATTACK = new Builder("attack").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER, true)).onlyInGame().register();
public static final ButtonBinding BACK = new Builder("back").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_Y, false))
.action(MovementHandler.HANDLER).onlyInGame().register();
public static final ButtonBinding CHAT = new Builder("chat").buttons(GLFW_GAMEPAD_BUTTON_DPAD_RIGHT).onlyInGame().cooldown().register();
public static final ButtonBinding DROP_ITEM = new Builder("drop_item").buttons(GLFW_GAMEPAD_BUTTON_B).onlyInGame().cooldown().register();
public static final ButtonBinding FORWARD = new Builder("forward").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_Y, true))
.action(MovementHandler.HANDLER).onlyInGame().register();
public static final ButtonBinding HOTBAR_LEFT = new Builder("hotbar_left").buttons(GLFW_GAMEPAD_BUTTON_LEFT_BUMPER)
.action(InputHandlers.handleHotbar(false)).onlyInGame().cooldown().register();
public static final ButtonBinding HOTBAR_RIGHT = new Builder("hotbar_right").buttons(GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER)
.action(InputHandlers.handleHotbar(true)).onlyInGame().cooldown().register();
public static final ButtonBinding INVENTORY = new Builder("inventory").buttons(GLFW_GAMEPAD_BUTTON_Y).onlyInGame().cooldown().register();
public static final ButtonBinding JUMP = new Builder("jump").buttons(GLFW_GAMEPAD_BUTTON_A).onlyInGame().register();
public static final ButtonBinding LEFT = new Builder("left").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_X, false))
.action(MovementHandler.HANDLER).onlyInGame().register();
public static final ButtonBinding PAUSE_GAME = new Builder("pause_game").buttons(GLFW_GAMEPAD_BUTTON_START).action(InputHandlers::handlePauseGame).cooldown().register();
public static final ButtonBinding PICK_BLOCK = new Builder("pick_block").buttons(GLFW_GAMEPAD_BUTTON_DPAD_LEFT).onlyInGame().cooldown().register();
public static final ButtonBinding PLAYER_LIST = new Builder("player_list").buttons(GLFW_GAMEPAD_BUTTON_BACK).onlyInGame().register();
public static final ButtonBinding RIGHT = new Builder("right").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_X, true))
.action(MovementHandler.HANDLER).onlyInGame().register();
public static final ButtonBinding SCREENSHOT = new Builder("screenshot").buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW_GAMEPAD_BUTTON_A)
.action(InputHandlers::handleScreenshot).cooldown().register();
public static final ButtonBinding SLOT_DOWN = new Builder("slot_down").buttons(GLFW_GAMEPAD_BUTTON_DPAD_DOWN)
.action(InputHandlers.handleInventorySlotPad(1)).onlyInInventory().cooldown().register();
public static final ButtonBinding SLOT_LEFT = new Builder("slot_left").buttons(GLFW_GAMEPAD_BUTTON_DPAD_LEFT)
.action(InputHandlers.handleInventorySlotPad(3)).onlyInInventory().cooldown().register();
public static final ButtonBinding SLOT_RIGHT = new Builder("slot_right").buttons(GLFW_GAMEPAD_BUTTON_DPAD_RIGHT)
.action(InputHandlers.handleInventorySlotPad(2)).onlyInInventory().cooldown().register();
public static final ButtonBinding SLOT_UP = new Builder("slot_up").buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP)
.action(InputHandlers.handleInventorySlotPad(0)).onlyInInventory().cooldown().register();
public static final ButtonBinding SMOOTH_CAMERA = new Builder("toggle_smooth_camera").onlyInGame().cooldown().register();
public static final ButtonBinding SNEAK = new Builder("sneak").buttons(GLFW_GAMEPAD_BUTTON_RIGHT_THUMB)
.actions(InputHandlers::handleToggleSneak).onlyInGame().cooldown().register();
public static final ButtonBinding SPRINT = new Builder("sprint").buttons(GLFW_GAMEPAD_BUTTON_LEFT_THUMB).onlyInGame().register();
public static final ButtonBinding SWAP_HANDS = new Builder("swap_hands").buttons(GLFW_GAMEPAD_BUTTON_X).onlyInGame().cooldown().register();
public static final ButtonBinding TAB_LEFT = new Builder("tab_back").buttons(GLFW_GAMEPAD_BUTTON_LEFT_BUMPER)
.action(InputHandlers.handleHotbar(false)).filter(Predicates.or(InputHandlers::inInventory, InputHandlers::inAdvancements)).cooldown().register();
public static final ButtonBinding TAB_RIGHT = new Builder("tab_next").buttons(GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER)
.action(InputHandlers.handleHotbar(true)).filter(Predicates.or(InputHandlers::inInventory, InputHandlers::inAdvancements)).cooldown().register();
public static final ButtonBinding TOGGLE_PERSPECTIVE = new Builder("toggle_perspective").buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW_GAMEPAD_BUTTON_Y).cooldown().register();
public static final ButtonBinding USE = new Builder("use").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_TRIGGER, true)).register();
private int[] button;
private final int[] defaultButton;
private final String key;
private final Text text;
private KeyBinding mcKeyBinding = null;
protected PairPredicate<MinecraftClient, ButtonBinding> filter;
private final List<PressAction> actions = new ArrayList<>(Collections.singletonList(PressAction.DEFAULT_ACTION));
private boolean hasCooldown;
private int cooldown = 0;
boolean pressed = false;
public ButtonBinding(String key, int[] defaultButton, List<PressAction> actions, PairPredicate<MinecraftClient, ButtonBinding> filter, boolean hasCooldown) {
this.setButton(this.defaultButton = defaultButton);
this.key = key;
this.text = new TranslatableText(this.key);
this.filter = filter;
this.actions.addAll(actions);
this.hasCooldown = hasCooldown;
}
public ButtonBinding(String key, int[] defaultButton, boolean hasCooldown) {
this(key, defaultButton, Collections.emptyList(), Predicates.pairAlwaysTrue(), hasCooldown);
}
/**
* Returns the button bound.
*
* @return the bound button
*/
public int[] getButton() {
return this.button;
}
/**
* Sets the bound button.
*
* @param button the bound button
*/
public void setButton(int[] button) {
this.button = button;
if (InputManager.hasBinding(this))
InputManager.sortBindings();
}
/**
* Returns whether the bound button is the specified button or not.
*
* @param button the button to check
* @return true if the bound button is the specified button, else false
*/
public boolean isButton(int[] button) {
return InputManager.areButtonsEquivalent(button, this.button);
}
/**
* Returns whether this button is down or not.
*
* @return true if the button is down, else false
*/
public boolean isButtonDown() {
return this.pressed;
}
/**
* Returns whether this button binding is bound or not.
*
* @return true if this button binding is bound, else false
*/
public boolean isNotBound() {
return this.button.length == 0 || this.button[0] == -1;
}
/**
* Gets the default button assigned to this binding.
*
* @return the default button
*/
public int[] getDefaultButton() {
return this.defaultButton;
}
/**
* Returns whether the assigned button is the default button.
*
* @return true if the assigned button is the default button, else false
*/
public boolean isDefault() {
return this.button.length == this.defaultButton.length && InputManager.areButtonsEquivalent(this.button, this.defaultButton);
}
/**
* Returns the button code.
*
* @return the button code
*/
public String getButtonCode() {
return Arrays.stream(this.button)
.mapToObj(btn -> Integer.valueOf(btn).toString())
.collect(Collectors.joining("+"));
}
/**
* Sets the key binding to emulate with this button binding.
*
* @param keyBinding the optional key binding
*/
public void setKeyBinding(@Nullable KeyBinding keyBinding) {
this.mcKeyBinding = keyBinding;
}
/**
* Returns whether the button binding is available in the current context.
*
* @param client the client instance
* @return true if the button binding is available, else false
*/
public boolean isAvailable(@NotNull MinecraftClient client) {
return this.filter.test(client, this);
}
/**
* Updates the button binding cooldown.
*/
public void update() {
if (this.hasCooldown && this.cooldown > 0)
this.cooldown--;
}
/**
* Handles the button binding.
*
* @param client the client instance
* @param state the state
*/
public void handle(@NotNull MinecraftClient client, float value, @NotNull ButtonState state) {
if (state == ButtonState.REPEAT && this.hasCooldown && this.cooldown != 0)
return;
if (this.hasCooldown && state.isPressed()) {
this.cooldown = 5;
}
for (int i = this.actions.size() - 1; i >= 0; i--) {
if (this.actions.get(i).press(client, this, value, state))
break;
}
}
@Override
public @NotNull String getName() {
return this.key;
}
/**
* Returns the translation key of this button binding.
*
* @return the translation key
*/
public @NotNull String getTranslationKey() {
return "lambdacontrols.action." + this.getName();
}
public @NotNull Text getText() {
return this.text;
}
/**
* Returns the key binding equivalent of this button binding.
*
* @return the key binding equivalent
*/
public @NotNull Optional<KeyBinding> asKeyBinding() {
return Optional.ofNullable(this.mcKeyBinding);
}
@Override
public String toString() {
return "ButtonBinding{id=\"" + this.key + "\","
+ "hasCooldown=" + this.hasCooldown
+ "}";
}
/**
* Returns the specified axis as a button.
*
* @param axis the axis
* @param positive true if the axis part is positive, else false
* @return the axis as a button
*/
public static int axisAsButton(int axis, boolean positive) {
return positive ? 100 + axis : 200 + axis;
}
/**
* Returns whether the specified button is an axis or not.
*
* @param button the button
* @return true if the button is an axis, else false
*/
public static boolean isAxis(int button) {
button %= 500;
return button >= 100;
}
/**
* Returns the second Joycon's specified button code.
*
* @param button the raw button code
* @return the second Joycon's button code
*/
public static int controller2Button(int button) {
return 500 + button;
}
public static void init(@NotNull GameOptions options) {
ATTACK.mcKeyBinding = options.keyAttack;
BACK.mcKeyBinding = options.keyBack;
CHAT.mcKeyBinding = options.keyChat;
DROP_ITEM.mcKeyBinding = options.keyDrop;
FORWARD.mcKeyBinding = options.keyForward;
INVENTORY.mcKeyBinding = options.keyInventory;
JUMP.mcKeyBinding = options.keyJump;
LEFT.mcKeyBinding = options.keyLeft;
PICK_BLOCK.mcKeyBinding = options.keyPickItem;
PLAYER_LIST.mcKeyBinding = options.keyPlayerList;
RIGHT.mcKeyBinding = options.keyRight;
SCREENSHOT.mcKeyBinding = options.keyScreenshot;
SMOOTH_CAMERA.mcKeyBinding = options.keySmoothCamera;
SNEAK.mcKeyBinding = options.keySneak;
SPRINT.mcKeyBinding = options.keySprint;
SWAP_HANDS.mcKeyBinding = options.keySwapHands;
TOGGLE_PERSPECTIVE.mcKeyBinding = options.keyTogglePerspective;
USE.mcKeyBinding = options.keyUse;
}
/**
* Returns the localized name of the specified button.
*
* @param button the button
* @return the localized name of the button
*/
public static @NotNull Text getLocalizedButtonName(int button) {
return switch (button % 500) {
case -1 -> new TranslatableText("key.keyboard.unknown");
case GLFW_GAMEPAD_BUTTON_A -> new TranslatableText("lambdacontrols.button.a");
case GLFW_GAMEPAD_BUTTON_B -> new TranslatableText("lambdacontrols.button.b");
case GLFW_GAMEPAD_BUTTON_X -> new TranslatableText("lambdacontrols.button.x");
case GLFW_GAMEPAD_BUTTON_Y -> new TranslatableText("lambdacontrols.button.y");
case GLFW_GAMEPAD_BUTTON_LEFT_BUMPER -> new TranslatableText("lambdacontrols.button.left_bumper");
case GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER -> new TranslatableText("lambdacontrols.button.right_bumper");
case GLFW_GAMEPAD_BUTTON_BACK -> new TranslatableText("lambdacontrols.button.back");
case GLFW_GAMEPAD_BUTTON_START -> new TranslatableText("lambdacontrols.button.start");
case GLFW_GAMEPAD_BUTTON_GUIDE -> new TranslatableText("lambdacontrols.button.guide");
case GLFW_GAMEPAD_BUTTON_LEFT_THUMB -> new TranslatableText("lambdacontrols.button.left_thumb");
case GLFW_GAMEPAD_BUTTON_RIGHT_THUMB -> new TranslatableText("lambdacontrols.button.right_thumb");
case GLFW_GAMEPAD_BUTTON_DPAD_UP -> new TranslatableText("lambdacontrols.button.dpad_up");
case GLFW_GAMEPAD_BUTTON_DPAD_RIGHT -> new TranslatableText("lambdacontrols.button.dpad_right");
case GLFW_GAMEPAD_BUTTON_DPAD_DOWN -> new TranslatableText("lambdacontrols.button.dpad_down");
case GLFW_GAMEPAD_BUTTON_DPAD_LEFT -> new TranslatableText("lambdacontrols.button.dpad_left");
case 100 -> new TranslatableText("lambdacontrols.axis.left_x+");
case 101 -> new TranslatableText("lambdacontrols.axis.left_y+");
case 102 -> new TranslatableText("lambdacontrols.axis.right_x+");
case 103 -> new TranslatableText("lambdacontrols.axis.right_y+");
case 104 -> new TranslatableText("lambdacontrols.axis.left_trigger");
case 105 -> new TranslatableText("lambdacontrols.axis.right_trigger");
case 200 -> new TranslatableText("lambdacontrols.axis.left_x-");
case 201 -> new TranslatableText("lambdacontrols.axis.left_y-");
case 202 -> new TranslatableText("lambdacontrols.axis.right_x-");
case 203 -> new TranslatableText("lambdacontrols.axis.right_y-");
default -> new TranslatableText("lambdacontrols.button.unknown", button);
};
}
static {
MOVEMENT_CATEGORY = InputManager.registerDefaultCategory("key.categories.movement", category -> category.registerAllBindings(
ButtonBinding.FORWARD,
ButtonBinding.BACK,
ButtonBinding.LEFT,
ButtonBinding.RIGHT,
ButtonBinding.JUMP,
ButtonBinding.SNEAK,
ButtonBinding.SPRINT));
GAMEPLAY_CATEGORY = InputManager.registerDefaultCategory("key.categories.gameplay", category -> category.registerAllBindings(
ButtonBinding.ATTACK,
ButtonBinding.PICK_BLOCK,
ButtonBinding.USE
));
INVENTORY_CATEGORY = InputManager.registerDefaultCategory("key.categories.inventory", category -> category.registerAllBindings(
ButtonBinding.DROP_ITEM,
ButtonBinding.HOTBAR_LEFT,
ButtonBinding.HOTBAR_RIGHT,
ButtonBinding.INVENTORY,
ButtonBinding.SWAP_HANDS
));
MULTIPLAYER_CATEGORY = InputManager.registerDefaultCategory("key.categories.multiplayer",
category -> category.registerAllBindings(ButtonBinding.CHAT, ButtonBinding.PLAYER_LIST));
MISC_CATEGORY = InputManager.registerDefaultCategory("key.categories.misc", category -> category.registerAllBindings(
ButtonBinding.SCREENSHOT,
//SMOOTH_CAMERA,
ButtonBinding.TOGGLE_PERSPECTIVE
));
}
/**
* Returns a builder instance.
*
* @param identifier the identifier of the button binding
* @return the builder instanc
* @since 1.5.0
*/
public static Builder builder(@NotNull Identifier identifier) {
return new Builder(identifier);
}
/**
* Returns a builder instance.
*
* @param identifier the identifier of the button binding
* @return the builder instance
* @since 1.5.0
*/
public static Builder builder(@NotNull net.minecraft.util.Identifier identifier) {
return new Builder(identifier);
}
/**
* Represents a quick {@link ButtonBinding} builder.
*
* @author LambdAurora
* @version 1.5.0
* @since 1.1.0
*/
public static class Builder {
private final String key;
private int[] buttons = new int[0];
private final List<PressAction> actions = new ArrayList<>();
private PairPredicate<MinecraftClient, ButtonBinding> filter = Predicates.pairAlwaysTrue();
private boolean cooldown = false;
private ButtonCategory category = null;
private KeyBinding mcBinding = null;
/**
* This constructor shouldn't be used for other mods.
*
* @param key the key with format {@code "<namespace>.<name>"}
*/
public Builder(@NotNull String key) {
this.key = key;
this.unbound();
}
public Builder(@NotNull Identifier identifier) {
this(identifier.getNamespace() + "." + identifier.getName());
}
public Builder(@NotNull net.minecraft.util.Identifier identifier) {
this(new Identifier(identifier.toString()));
}
/**
* Defines the default buttons of the {@link ButtonBinding}.
*
* @param buttons the default buttons
* @return the builder instance
*/
public Builder buttons(int... buttons) {
this.buttons = buttons;
return this;
}
/**
* Sets the {@link ButtonBinding} to unbound.
*
* @return the builder instance
*/
public Builder unbound() {
return this.buttons(-1);
}
/**
* Adds the actions to the {@link ButtonBinding}.
*
* @param actions the actions to add
* @return the builder instance
*/
public Builder actions(@NotNull PressAction... actions) {
this.actions.addAll(Arrays.asList(actions));
return this;
}
/**
* Adds an action to the {@link ButtonBinding}.
*
* @param action the action to add
* @return the builder instance
*/
public Builder action(@NotNull PressAction action) {
this.actions.add(action);
return this;
}
/**
* Sets a filter for the {@link ButtonBinding}.
*
* @param filter the filter
* @return the builder instance
*/
public Builder filter(@NotNull PairPredicate<MinecraftClient, ButtonBinding> filter) {
this.filter = filter;
return this;
}
/**
* Sets the filter of {@link ButtonBinding} to only in game.
*
* @return the builder instance
* @see #filter(PairPredicate)
* @see InputHandlers#inGame(MinecraftClient, ButtonBinding)
*/
public Builder onlyInGame() {
return this.filter(InputHandlers::inGame);
}
/**
* Sets the filter of {@link ButtonBinding} to only in inventory.
*
* @return the builder instance
* @see #filter(PairPredicate)
* @see InputHandlers#inInventory(MinecraftClient, ButtonBinding)
*/
public Builder onlyInInventory() {
return this.filter(InputHandlers::inInventory);
}
/**
* Sets whether the {@link ButtonBinding} has a cooldown or not.
*
* @param cooldown true if the {@link ButtonBinding} has a cooldown, else false
* @return the builder instance
*/
public Builder cooldown(boolean cooldown) {
this.cooldown = cooldown;
return this;
}
/**
* Puts a cooldown on the {@link ButtonBinding}.
*
* @return the builder instance
* @since 1.5.0
*/
public Builder cooldown() {
return this.cooldown(true);
}
/**
* Sets the category of the {@link ButtonBinding}.
*
* @param category the category
* @return the builder instance
*/
public Builder category(@Nullable ButtonCategory category) {
this.category = category;
return this;
}
/**
* Sets the keybinding linked to the {@link ButtonBinding}.
*
* @param binding the keybinding to link
* @return the builder instance
*/
public Builder linkKeybind(@Nullable KeyBinding binding) {
this.mcBinding = binding;
return this;
}
/**
* Builds the {@link ButtonBinding}.
*
* @return the built {@link ButtonBinding}
*/
public ButtonBinding build() {
var binding = new ButtonBinding(this.key, this.buttons, this.actions, this.filter, this.cooldown);
if (this.category != null)
this.category.registerBinding(binding);
if (this.mcBinding != null)
binding.setKeyBinding(this.mcBinding);
return binding;
}
/**
* Builds and registers the {@link ButtonBinding}.
*
* @return the built {@link ButtonBinding}
* @see #build()
*/
public ButtonBinding register() {
return InputManager.registerBinding(this.build());
}
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.controller;
import net.minecraft.client.resource.language.I18n;
import org.aperlambda.lambdacommon.Identifier;
import org.aperlambda.lambdacommon.utils.Identifiable;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.List;
/**
* Represents a button binding category
*
* @author LambdAurora
* @version 1.1.0
* @since 1.1.0
*/
public class ButtonCategory implements Identifiable {
private final List<ButtonBinding> bindings = new ArrayList<>();
private final Identifier id;
private final int priority;
public ButtonCategory(@NotNull Identifier id, int priority) {
this.id = id;
this.priority = priority;
}
public ButtonCategory(@NotNull Identifier id) {
this(id, 100);
}
public void registerBinding(@NotNull ButtonBinding binding) {
if (this.bindings.contains(binding))
throw new IllegalStateException("Cannot register twice a button binding in the same category.");
this.bindings.add(binding);
}
public void registerAllBindings(@NotNull ButtonBinding... bindings) {
this.registerAllBindings(Arrays.asList(bindings));
}
public void registerAllBindings(@NotNull List<ButtonBinding> bindings) {
bindings.forEach(this::registerBinding);
}
/**
* Gets the bindings assigned to this category.
*
* @return the bindings assigned to this category
*/
public @NotNull List<ButtonBinding> getBindings() {
return Collections.unmodifiableList(this.bindings);
}
/**
* Gets the translated name of this category.
* <p>
* The translation key should be `modid.identifier_name`.
*
* @return the translated name
*/
public @NotNull String getTranslatedName() {
if (this.id.getNamespace().equals("minecraft"))
return I18n.translate(this.id.getName());
else
return I18n.translate(this.id.getNamespace() + "." + this.id.getName());
}
/**
* Gets the priority display of this category.
* It will defines in which order the categories will display on the controls screen.
*
* @return the priority of this category
*/
public int getPriority() {
return this.priority;
}
@Override
public @NotNull Identifier getIdentifier() {
return this.id;
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.controller;
import dev.lambdaurora.lambdacontrols.LambdaControls;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.toast.SystemToast;
import net.minecraft.text.LiteralText;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.glfw.GLFWGamepadState;
import org.lwjgl.system.MemoryStack;
import org.lwjgl.system.MemoryUtil;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.file.Files;
import java.nio.file.Paths;
import java.util.Comparator;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import static org.lwjgl.BufferUtils.createByteBuffer;
/**
* Represents a controller.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.0.0
*/
public record Controller(int id) implements Nameable {
private static final Map<Integer, Controller> CONTROLLERS = new HashMap<>();
/**
* Gets the controller's globally unique identifier.
*
* @return the controller's GUID
*/
public String getGuid() {
String guid = GLFW.glfwGetJoystickGUID(this.id);
return guid == null ? "" : guid;
}
/**
* Returns whether this controller is connected or not.
*
* @return true if this controller is connected, else false
*/
public boolean isConnected() {
return GLFW.glfwJoystickPresent(this.id);
}
/**
* Returns whether this controller is a gamepad or not.
*
* @return true if this controller is a gamepad, else false
*/
public boolean isGamepad() {
return this.isConnected() && GLFW.glfwJoystickIsGamepad(this.id);
}
/**
* Gets the name of the controller.
*
* @return the controller's name
*/
@Override
public String getName() {
var name = this.isGamepad() ? GLFW.glfwGetGamepadName(this.id) : GLFW.glfwGetJoystickName(this.id);
return name == null ? String.valueOf(this.id()) : name;
}
/**
* Gets the state of the controller.
*
* @return the state of the controller input
*/
public GLFWGamepadState getState() {
var state = GLFWGamepadState.create();
if (this.isGamepad())
GLFW.glfwGetGamepadState(this.id, state);
return state;
}
public static Controller byId(int id) {
if (id > GLFW.GLFW_JOYSTICK_LAST) {
LambdaControlsClient.get().log("Controller '" + id + "' doesn't exist.");
id = GLFW.GLFW_JOYSTICK_LAST;
}
Controller controller;
if (CONTROLLERS.containsKey(id))
return CONTROLLERS.get(id);
else {
controller = new Controller(id);
CONTROLLERS.put(id, controller);
return controller;
}
}
public static Optional<Controller> byGuid(@NotNull String guid) {
return CONTROLLERS.values().stream().filter(Controller::isConnected)
.filter(controller -> controller.getGuid().equals(guid))
.max(Comparator.comparingInt(Controller::id));
}
/**
* Reads the specified resource and returns the raw data as a ByteBuffer.
*
* @param resource the resource to read
* @param bufferSize the initial buffer size
* @return the resource data
* @throws IOException If an IO error occurs.
*/
private static ByteBuffer ioResourceToBuffer(String resource, int bufferSize) throws IOException {
ByteBuffer buffer = null;
var path = Paths.get(resource);
if (Files.isReadable(path)) {
try (var fc = Files.newByteChannel(path)) {
buffer = createByteBuffer((int) fc.size() + 2);
while (fc.read(buffer) != -1) ;
buffer.put((byte) 0);
}
}
buffer.flip(); // Force Java 8 >.<
return buffer;
}
/**
* Updates the controller mappings.
*/
public static void updateMappings() {
try {
if (!LambdaControlsClient.MAPPINGS_FILE.exists())
return;
LambdaControlsClient.get().log("Updating controller mappings...");
var buffer = ioResourceToBuffer(LambdaControlsClient.MAPPINGS_FILE.getPath(), 1024);
GLFW.glfwUpdateGamepadMappings(buffer);
} catch (IOException e) {
e.printStackTrace();
}
try (var memoryStack = MemoryStack.stackPush()) {
var pointerBuffer = memoryStack.mallocPointer(1);
int i = GLFW.glfwGetError(pointerBuffer);
if (i != 0) {
long l = pointerBuffer.get();
var string = l == 0L ? "" : MemoryUtil.memUTF8(l);
var client = MinecraftClient.getInstance();
if (client != null) {
client.getToastManager().add(SystemToast.create(client, SystemToast.Type.TUTORIAL_HINT,
new TranslatableText("lambdacontrols.controller.mappings.error"), new LiteralText(string)));
}
}
} catch (Throwable e) {
/* Ignored :concern: */
}
if (LambdaControlsClient.get().config.hasDebug()) {
for (int i = GLFW.GLFW_JOYSTICK_1; i <= GLFW.GLFW_JOYSTICK_16; i++) {
var controller = byId(i);
if (!controller.isConnected())
continue;
LambdaControls.get().log(String.format("Controller #%d name: \"%s\"\n GUID: %s\n Gamepad: %s",
controller.id,
controller.getName(),
controller.getGuid(),
controller.isGamepad()));
}
}
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.controller;
import dev.lambdaurora.lambdacontrols.client.ButtonState;
import dev.lambdaurora.lambdacontrols.client.LambdaInput;
import dev.lambdaurora.lambdacontrols.client.mixin.AdvancementsScreenAccessor;
import dev.lambdaurora.lambdacontrols.client.mixin.CreativeInventoryScreenAccessor;
import dev.lambdaurora.lambdacontrols.client.mixin.RecipeBookWidgetAccessor;
import dev.lambdaurora.lambdacontrols.client.util.HandledScreenAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.gui.screen.ingame.InventoryScreen;
import net.minecraft.client.util.ScreenshotRecorder;
import net.minecraft.item.ItemGroup;
import net.minecraft.screen.slot.Slot;
import org.aperlambda.lambdacommon.utils.Pair;
import org.jetbrains.annotations.NotNull;
import java.util.Comparator;
import java.util.Optional;
import java.util.function.Predicate;
import java.util.stream.Collectors;
/**
* Represents some input handlers.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.1.0
*/
public class InputHandlers {
private InputHandlers() {
}
public static PressAction handleHotbar(boolean next) {
return (client, button, value, action) -> {
if (action == ButtonState.RELEASE)
return false;
// When ingame
if (client.currentScreen == null && client.player != null) {
if (next)
client.player.getInventory().selectedSlot = client.player.getInventory().selectedSlot == 8 ? 0 : client.player.getInventory().selectedSlot + 1;
else
client.player.getInventory().selectedSlot = client.player.getInventory().selectedSlot == 0 ? 8 : client.player.getInventory().selectedSlot - 1;
return true;
} else if (client.currentScreen instanceof CreativeInventoryScreenAccessor inventory) {
int currentTab = inventory.getSelectedTab();
int nextTab = currentTab + (next ? 1 : -1);
if (nextTab < 0)
nextTab = ItemGroup.GROUPS.length - 1;
else if (nextTab >= ItemGroup.GROUPS.length)
nextTab = 0;
inventory.lambdacontrols$setSelectedTab(ItemGroup.GROUPS[nextTab]);
return true;
} else if (client.currentScreen instanceof InventoryScreen inventoryScreen) {
var recipeBook = (RecipeBookWidgetAccessor) inventoryScreen.getRecipeBookWidget();
var tabs = recipeBook.getTabButtons();
var currentTab = recipeBook.getCurrentTab();
if (currentTab == null)
return false;
int nextTab = tabs.indexOf(currentTab) + (next ? 1 : -1);
if (nextTab < 0)
nextTab = tabs.size() - 1;
else if (nextTab >= tabs.size())
nextTab = 0;
currentTab.setToggled(false);
recipeBook.setCurrentTab(currentTab = tabs.get(nextTab));
currentTab.setToggled(true);
recipeBook.lambdacontrols$refreshResults(true);
return true;
} else if (client.currentScreen instanceof AdvancementsScreenAccessor screen) {
var tabs = screen.getTabs().values().stream().distinct().collect(Collectors.toList());
var tab = screen.getSelectedTab();
if (tab == null)
return false;
for (int i = 0; i < tabs.size(); i++) {
if (tabs.get(i).equals(tab)) {
int nextTab = i + (next ? 1 : -1);
if (nextTab < 0)
nextTab = tabs.size() - 1;
else if (nextTab >= tabs.size())
nextTab = 0;
screen.getAdvancementManager().selectTab(tabs.get(nextTab).getRoot(), true);
break;
}
}
return true;
}
return false;
};
}
public static boolean handlePauseGame(@NotNull MinecraftClient client, @NotNull ButtonBinding binding, float value, @NotNull ButtonState action) {
if (action == ButtonState.PRESS) {
// If in game, then pause the game.
if (client.currentScreen == null)
client.openPauseMenu(false);
else if (client.currentScreen instanceof HandledScreen && client.player != null) // If the current screen is a container then close it.
client.player.closeHandledScreen();
else // Else just close the current screen.
client.currentScreen.onClose();
}
return true;
}
/**
* Handles the screenshot action.
*
* @param client the client instance
* @param binding the binding which fired the action
* @param action the action done on the binding
* @return true if handled, else false
*/
public static boolean handleScreenshot(@NotNull MinecraftClient client, @NotNull ButtonBinding binding, float value, @NotNull ButtonState action) {
if (action == ButtonState.RELEASE)
ScreenshotRecorder.saveScreenshot(client.runDirectory, client.getWindow().getFramebufferWidth(), client.getWindow().getFramebufferHeight(), client.getFramebuffer(),
text -> client.execute(() -> client.inGameHud.getChatHud().addMessage(text)));
return true;
}
public static boolean handleToggleSneak(@NotNull MinecraftClient client, @NotNull ButtonBinding button, float value, @NotNull ButtonState action) {
button.asKeyBinding().ifPresent(binding -> {
boolean sneakToggled = client.options.sneakToggled;
if (client.player.getAbilities().flying && sneakToggled)
client.options.sneakToggled = false;
binding.setPressed(button.pressed);
if (client.player.getAbilities().flying && sneakToggled)
client.options.sneakToggled = true;
});
return true;
}
public static PressAction handleInventorySlotPad(int direction) {
return (client, binding, value, action) -> {
if (!(client.currentScreen instanceof HandledScreen inventory && action != ButtonState.RELEASE))
return false;
var accessor = (HandledScreenAccessor) inventory;
int guiLeft = accessor.getX();
int guiTop = accessor.getY();
double mouseX = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
double mouseY = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
// Finds the hovered slot.
var mouseSlot = accessor.lambdacontrols$getSlotAt(mouseX, mouseY);
// Finds the closest slot in the GUI within 14 pixels.
Optional<Slot> closestSlot = inventory.getScreenHandler().slots.parallelStream()
.filter(Predicate.isEqual(mouseSlot).negate())
.map(slot -> {
int posX = guiLeft + slot.x + 8;
int posY = guiTop + slot.y + 8;
int otherPosX = (int) mouseX;
int otherPosY = (int) mouseY;
if (mouseSlot != null) {
otherPosX = guiLeft + mouseSlot.x + 8;
otherPosY = guiTop + mouseSlot.y + 8;
}
// Distance between the slot and the cursor.
double distance = Math.sqrt(Math.pow(posX - otherPosX, 2) + Math.pow(posY - otherPosY, 2));
return Pair.of(slot, distance);
}).filter(entry -> {
var slot = entry.key;
int posX = guiLeft + slot.x + 8;
int posY = guiTop + slot.y + 8;
int otherPosX = (int) mouseX;
int otherPosY = (int) mouseY;
if (mouseSlot != null) {
otherPosX = guiLeft + mouseSlot.x + 8;
otherPosY = guiTop + mouseSlot.y + 8;
}
if (direction == 0)
return posY < otherPosY;
else if (direction == 1)
return posY > otherPosY;
else if (direction == 2)
return posX > otherPosX;
else if (direction == 3)
return posX < otherPosX;
else
return false;
})
.min(Comparator.comparingDouble(p -> p.value))
.map(p -> p.key);
if (closestSlot.isPresent()) {
var slot = closestSlot.get();
int x = guiLeft + slot.x + 8;
int y = guiTop + slot.y + 8;
InputManager.queueMousePosition(x * (double) client.getWindow().getWidth() / (double) client.getWindow().getScaledWidth(),
y * (double) client.getWindow().getHeight() / (double) client.getWindow().getScaledHeight());
return true;
}
return false;
};
}
/**
* Returns always true to the filter.
*
* @param client the client instance
* @param binding the affected binding
* @return true
*/
public static boolean always(@NotNull MinecraftClient client, @NotNull ButtonBinding binding) {
return true;
}
/**
* Returns whether the client is in game or not.
*
* @param client the client instance
* @param binding the affected binding
* @return true if the client is in game, else false
*/
public static boolean inGame(@NotNull MinecraftClient client, @NotNull ButtonBinding binding) {
return client.currentScreen == null;
}
/**
* Returns whether the client is in a non-interactive screen (which means require mouse input) or not.
*
* @param client the client instance
* @param binding the affected binding
* @return true if the client is in a non-interactive screen, else false
*/
public static boolean inNonInteractiveScreens(@NotNull MinecraftClient client, @NotNull ButtonBinding binding) {
if (client.currentScreen == null)
return false;
return !LambdaInput.isScreenInteractive(client.currentScreen);
}
/**
* Returns whether the client is in an inventory or not.
*
* @param client the client instance
* @param binding the affected binding
* @return true if the client is in an inventory, else false
*/
public static boolean inInventory(@NotNull MinecraftClient client, @NotNull ButtonBinding binding) {
return client.currentScreen instanceof HandledScreen;
}
/**
* Returns whether the client is in the advancements screen or not.
*
* @param client the client instance
* @param binding the affected binding
* @return true if the client is in the advancements screen, else false
*/
public static boolean inAdvancements(@NotNull MinecraftClient client, @NotNull ButtonBinding binding) {
return client.currentScreen instanceof AdvancementsScreen;
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.controller;
import dev.lambdaurora.lambdacontrols.ControlsMode;
import dev.lambdaurora.lambdacontrols.client.ButtonState;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsConfig;
import dev.lambdaurora.lambdacontrols.client.util.MouseAccessor;
import it.unimi.dsi.fastutil.ints.*;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.option.KeyBinding;
import net.minecraft.client.util.InputUtil;
import net.minecraft.util.math.MathHelper;
import org.aperlambda.lambdacommon.Identifier;
import org.aperlambda.lambdacommon.utils.function.PairPredicate;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import java.util.*;
import java.util.function.Consumer;
import java.util.stream.Collectors;
import java.util.stream.Stream;
/**
* Represents an input manager for controllers.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.1.0
*/
public class InputManager {
public static final InputManager INPUT_MANAGER = new InputManager();
private static final List<ButtonBinding> BINDINGS = new ArrayList<>();
private static final List<ButtonCategory> CATEGORIES = new ArrayList<>();
public static final Int2ObjectMap<ButtonState> STATES = new Int2ObjectOpenHashMap<>();
public static final Int2FloatMap BUTTON_VALUES = new Int2FloatOpenHashMap();
private int prevTargetMouseX = 0;
private int prevTargetMouseY = 0;
private int targetMouseX = 0;
private int targetMouseY = 0;
protected InputManager() {
}
public void tick(@NotNull MinecraftClient client) {
if (LambdaControlsClient.get().config.getControlsMode() == ControlsMode.CONTROLLER) {
this.controllerTick(client);
}
}
public void controllerTick(@NotNull MinecraftClient client) {
this.prevTargetMouseX = this.targetMouseX;
this.prevTargetMouseY = this.targetMouseY;
}
/**
* Updates the mouse position. Should only be called on pre render of a screen.
*
* @param client the client instance
*/
public void updateMousePosition(@NotNull MinecraftClient client) {
Objects.requireNonNull(client, "Client instance cannot be null.");
if (this.prevTargetMouseX != this.targetMouseX || this.prevTargetMouseY != this.targetMouseY) {
double mouseX = this.prevTargetMouseX + (this.targetMouseX - this.prevTargetMouseX) * client.getTickDelta() + 0.5;
double mouseY = this.prevTargetMouseY + (this.targetMouseY - this.prevTargetMouseY) * client.getTickDelta() + 0.5;
if (!LambdaControlsClient.get().config.hasVirtualMouse())
GLFW.glfwSetCursorPos(client.getWindow().getHandle(), mouseX, mouseY);
((MouseAccessor) client.mouse).lambdacontrols$onCursorPos(client.getWindow().getHandle(), mouseX, mouseY);
}
}
/**
* Resets the mouse position.
*
* @param windowWidth the window width
* @param windowHeight the window height
*/
public void resetMousePosition(int windowWidth, int windowHeight) {
this.targetMouseX = this.prevTargetMouseX = (int) (windowWidth / 2.F);
this.targetMouseY = this.prevTargetMouseY = (int) (windowHeight / 2.F);
}
public void resetMouseTarget(@NotNull MinecraftClient client) {
double mouseX = client.mouse.getX();
double mouseY = client.mouse.getY();
this.prevTargetMouseX = this.targetMouseX = (int) mouseX;
this.prevTargetMouseY = this.targetMouseY = (int) mouseY;
}
/**
* Returns whether the specified binding is registered or not.
*
* @param binding the binding to check
* @return true if the binding is registered, else false
*/
public static boolean hasBinding(@NotNull ButtonBinding binding) {
return BINDINGS.contains(binding);
}
/**
* Returns whether the specified binding is registered or not.
*
* @param name the name of the binding to check
* @return true if the binding is registered, else false
*/
public static boolean hasBinding(@NotNull String name) {
return BINDINGS.parallelStream().map(ButtonBinding::getName).anyMatch(binding -> binding.equalsIgnoreCase(name));
}
/**
* Returns whether the specified binding is registered or not.
*
* @param identifier the identifier of the binding to check
* @return true if the binding is registered, else false
*/
public static boolean hasBinding(@NotNull Identifier identifier) {
return hasBinding(identifier.getNamespace() + "." + identifier.getName());
}
/**
* Registers a button binding.
*
* @param binding the binding to register
* @return the registered binding
*/
public static @NotNull ButtonBinding registerBinding(@NotNull ButtonBinding binding) {
if (hasBinding(binding))
throw new IllegalStateException("Cannot register twice a button binding in the registry.");
BINDINGS.add(binding);
return binding;
}
public static @NotNull ButtonBinding registerBinding(@NotNull Identifier id, int[] defaultButton, @NotNull List<PressAction> actions, @NotNull PairPredicate<MinecraftClient, ButtonBinding> filter, boolean hasCooldown) {
return registerBinding(new ButtonBinding(id.getNamespace() + "." + id.getName(), defaultButton, actions, filter, hasCooldown));
}
public static @NotNull ButtonBinding registerBinding(@NotNull Identifier id, int[] defaultButton, boolean hasCooldown) {
return registerBinding(id, defaultButton, Collections.emptyList(), InputHandlers::always, hasCooldown);
}
public static @NotNull ButtonBinding registerBinding(@NotNull net.minecraft.util.Identifier id, int[] defaultButton, @NotNull List<PressAction> actions, @NotNull PairPredicate<MinecraftClient, ButtonBinding> filter, boolean hasCooldown) {
return registerBinding(new Identifier(id.getNamespace(), id.getPath()), defaultButton, actions, filter, hasCooldown);
}
public static @NotNull ButtonBinding registerBinding(@NotNull net.minecraft.util.Identifier id, int[] defaultButton, boolean hasCooldown) {
return registerBinding(id, defaultButton, Collections.emptyList(), InputHandlers::always, hasCooldown);
}
/**
* Sorts bindings to get bindings with the higher button counts first.
*/
public static void sortBindings() {
synchronized (BINDINGS) {
var sorted = BINDINGS.stream()
.sorted(Collections.reverseOrder(Comparator.comparingInt(binding -> binding.getButton().length)))
.collect(Collectors.toList());
BINDINGS.clear();
BINDINGS.addAll(sorted);
}
}
/**
* Registers a category of button bindings.
*
* @param category the category to register
* @return the registered category
*/
public static ButtonCategory registerCategory(@NotNull ButtonCategory category) {
CATEGORIES.add(category);
return category;
}
public static ButtonCategory registerCategory(@NotNull Identifier identifier, int priority) {
return registerCategory(new ButtonCategory(identifier, priority));
}
public static ButtonCategory registerCategory(@NotNull Identifier identifier) {
return registerCategory(new ButtonCategory(identifier));
}
protected static ButtonCategory registerDefaultCategory(@NotNull String key, @NotNull Consumer<ButtonCategory> keyAdder) {
var category = registerCategory(new Identifier("minecraft", key), CATEGORIES.size());
keyAdder.accept(category);
return category;
}
/**
* Loads the button bindings from configuration.
*
* @param config the configuration instance
*/
public static void loadButtonBindings(@NotNull LambdaControlsConfig config) {
var queue = new ArrayList<>(BINDINGS);
queue.forEach(config::loadButtonBinding);
}
/**
* Returns the binding state.
*
* @param binding the binding
* @return the current state of the binding
*/
public static @NotNull ButtonState getBindingState(@NotNull ButtonBinding binding) {
var state = ButtonState.REPEAT;
for (int btn : binding.getButton()) {
var btnState = InputManager.STATES.getOrDefault(btn, ButtonState.NONE);
if (btnState == ButtonState.PRESS)
state = ButtonState.PRESS;
else if (btnState == ButtonState.RELEASE) {
state = ButtonState.RELEASE;
break;
} else if (btnState == ButtonState.NONE) {
state = ButtonState.NONE;
break;
}
}
return state;
}
public static float getBindingValue(@NotNull ButtonBinding binding, @NotNull ButtonState state) {
if (state.isUnpressed())
return 0.f;
float value = 0.f;
for (int btn : binding.getButton()) {
if (ButtonBinding.isAxis(btn)) {
value = BUTTON_VALUES.getOrDefault(btn, 1.f);
break;
} else {
value = 1.f;
}
}
return value;
}
/**
* Returns whether the button has duplicated bindings.
*
* @param button the button to check
* @return true if the button has duplicated bindings, else false
*/
public static boolean hasDuplicatedBindings(int[] button) {
return BINDINGS.parallelStream().filter(binding -> areButtonsEquivalent(binding.getButton(), button)).count() > 1;
}
/**
* Returns whether the button has duplicated bindings.
*
* @param binding the binding to check
* @return true if the button has duplicated bindings, else false
*/
public static boolean hasDuplicatedBindings(ButtonBinding binding) {
return BINDINGS.parallelStream().filter(other -> areButtonsEquivalent(other.getButton(), binding.getButton()) && other.filter.equals(binding.filter)).count() > 1;
}
/**
* Returns whether the specified buttons are equivalent or not.
*
* @param buttons1 first set of buttons
* @param buttons2 second set of buttons
* @return true if the two sets of buttons are equivalent, else false
*/
public static boolean areButtonsEquivalent(int[] buttons1, int[] buttons2) {
if (buttons1.length != buttons2.length)
return false;
int count = 0;
for (int btn : buttons1) {
for (int btn2 : buttons2) {
if (btn == btn2) {
count++;
break;
}
}
}
return count == buttons1.length;
}
/**
* Returns whether the button set contains the specified button or not.
*
* @param buttons the button set
* @param button the button to check
* @return true if the button set contains the specified button, else false
*/
public static boolean containsButton(int[] buttons, int button) {
return Arrays.stream(buttons).anyMatch(btn -> btn == button);
}
/**
* Updates the button states.
*/
public static void updateStates() {
for (var entry : STATES.int2ObjectEntrySet()) {
if (entry.getValue() == ButtonState.PRESS)
STATES.put(entry.getIntKey(), ButtonState.REPEAT);
else if (entry.getValue() == ButtonState.RELEASE)
STATES.put(entry.getIntKey(), ButtonState.NONE);
}
}
public static void updateBindings(@NotNull MinecraftClient client) {
var skipButtons = new IntArrayList();
record ButtonStateValue(ButtonState state, float value) {
}
var states = new Object2ObjectOpenHashMap<ButtonBinding, ButtonStateValue>();
for (var binding : BINDINGS) {
var state = binding.isAvailable(client) ? getBindingState(binding) : ButtonState.NONE;
if (skipButtons.stream().anyMatch(btn -> containsButton(binding.getButton(), btn))) {
if (binding.pressed)
state = ButtonState.RELEASE;
else
state = ButtonState.NONE;
}
if (state == ButtonState.RELEASE && !binding.pressed) {
state = ButtonState.NONE;
}
binding.pressed = state.isPressed();
binding.update();
if (binding.pressed)
Arrays.stream(binding.getButton()).forEach(skipButtons::add);
float value = getBindingValue(binding, state);
states.put(binding, new ButtonStateValue(state, value));
}
states.forEach((binding, state) -> {
if (state.state() != ButtonState.NONE) {
binding.handle(client, state.value(), state.state());
}
});
}
public static void queueMousePosition(double x, double y) {
INPUT_MANAGER.targetMouseX = (int) MathHelper.clamp(x, 0, MinecraftClient.getInstance().getWindow().getWidth());
INPUT_MANAGER.targetMouseY = (int) MathHelper.clamp(y, 0, MinecraftClient.getInstance().getWindow().getHeight());
}
public static void queueMoveMousePosition(double x, double y) {
queueMousePosition(INPUT_MANAGER.targetMouseX + x, INPUT_MANAGER.targetMouseY + y);
}
public static @NotNull Stream<ButtonBinding> streamBindings() {
return BINDINGS.stream();
}
public static @NotNull Stream<ButtonCategory> streamCategories() {
return CATEGORIES.stream();
}
/**
* Returns a new key binding instance.
*
* @param id the identifier of the key binding
* @param type the type
* @param code the code
* @param category the category of the key binding
* @return the key binding
* @see #makeKeyBinding(Identifier, InputUtil.Type, int, String)
*/
public static @NotNull KeyBinding makeKeyBinding(@NotNull net.minecraft.util.Identifier id, InputUtil.Type type, int code, @NotNull String category) {
return makeKeyBinding(new Identifier(id.getNamespace(), id.getPath()), type, code, category);
}
/**
* Returns a new key binding instance.
*
* @param id the identifier of the key binding
* @param type the type
* @param code the code
* @param category the category of the key binding
* @return the key binding
* @see #makeKeyBinding(net.minecraft.util.Identifier, InputUtil.Type, int, String)
*/
public static @NotNull KeyBinding makeKeyBinding(@NotNull Identifier id, InputUtil.Type type, int code, @NotNull String category) {
return new KeyBinding(String.format("key.%s.%s", id.getNamespace(), id.getName()), type, code, category);
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.controller;
import dev.lambdaurora.lambdacontrols.client.ButtonState;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerEntity;
import org.jetbrains.annotations.NotNull;
/**
* Represents the movement handler.
*
* @author LambdAurora
* @version 1.6.0
* @since 1.4.0
*/
public final class MovementHandler implements PressAction {
public static final MovementHandler HANDLER = new MovementHandler();
private boolean shouldOverrideMovement = false;
private boolean pressingForward = false;
private boolean pressingBack = false;
private boolean pressingLeft = false;
private boolean pressingRight = false;
private float movementForward = 0.f;
private float movementSideways = 0.f;
private MovementHandler() {
}
/**
* Applies movement input of this handler to the player's input.
*
* @param player The client player.
*/
public void applyMovement(@NotNull ClientPlayerEntity player) {
if (!this.shouldOverrideMovement)
return;
player.input.pressingForward = this.pressingForward;
player.input.pressingBack = this.pressingBack;
player.input.pressingLeft = this.pressingLeft;
player.input.pressingRight = this.pressingRight;
player.input.movementForward = this.movementForward;
player.input.movementSideways = this.movementSideways;
this.shouldOverrideMovement = false;
}
@Override
public boolean press(@NotNull MinecraftClient client, @NotNull ButtonBinding button, float value, @NotNull ButtonState action) {
if (client.currentScreen != null || client.player == null)
return this.shouldOverrideMovement = false;
int direction = 0;
if (button == ButtonBinding.FORWARD || button == ButtonBinding.LEFT)
direction = 1;
else if (button == ButtonBinding.BACK || button == ButtonBinding.RIGHT)
direction = -1;
if (action.isUnpressed())
direction = 0;
this.shouldOverrideMovement = direction != 0;
if (LambdaControlsClient.get().config.hasAnalogMovement()) {
value = (float) Math.pow(value, 2);
} else value = 1.f;
if (button == ButtonBinding.FORWARD || button == ButtonBinding.BACK) {
// Handle forward movement.
this.pressingForward = direction > 0;
this.pressingBack = direction < 0;
this.movementForward = direction * value;
// Slowing down if sneaking.
if (client.player.input.sneaking)
this.movementForward *= 0.3D;
} else {
// Handle sideways movement.
this.pressingLeft = direction > 0;
this.pressingRight = direction < 0;
this.movementSideways = direction * value;
// Slowing down if sneaking.
if (client.player.input.sneaking)
this.movementSideways *= 0.3D;
}
return this.shouldOverrideMovement;
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.controller;
import dev.lambdaurora.lambdacontrols.client.ButtonState;
import dev.lambdaurora.lambdacontrols.client.util.KeyBindingAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.option.StickyKeyBinding;
import org.jetbrains.annotations.NotNull;
/**
* Represents a press action callback.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.0.0
*/
@FunctionalInterface
public interface PressAction {
PressAction DEFAULT_ACTION = (client, button, value, action) -> {
if (action == ButtonState.REPEAT || client.currentScreen != null)
return false;
button.asKeyBinding().ifPresent(binding -> {
if (binding instanceof StickyKeyBinding)
binding.setPressed(button.pressed);
else
((KeyBindingAccessor) binding).lambdacontrols$handlePressState(button.isButtonDown());
});
return true;
};
/**
* Handles when there is a press action.
*
* @param client the client instance
* @param action the action done
*/
boolean press(@NotNull MinecraftClient client, @NotNull ButtonBinding button, float value, @NotNull ButtonState action);
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.gui;
import dev.lambdaurora.lambdacontrols.ControlsMode;
import dev.lambdaurora.lambdacontrols.LambdaControlsConstants;
import dev.lambdaurora.lambdacontrols.client.HudSide;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import dev.lambdaurora.lambdacontrols.client.compat.LambdaControlsCompat;
import dev.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import dev.lambdaurora.spruceui.hud.Hud;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Represents the LambdaControls HUD.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.0.0
*/
public class LambdaControlsHud extends Hud {
private final LambdaControlsClient mod;
private MinecraftClient client;
private int attackWidth = 0;
private int attackButtonWidth = 0;
private int dropItemWidth = 0;
private int dropItemButtonWidth = 0;
private int inventoryWidth = 0;
private int inventoryButtonWidth = 0;
private int swapHandsWidth = 0;
private int swapHandsButtonWidth = 0;
private int useWidth = 0;
private int useButtonWidth = 0;
private BlockHitResult placeHitResult;
private String attackAction = "";
private String placeAction = "";
private int ticksDisplayedCrosshair = 0;
public LambdaControlsHud(@NotNull LambdaControlsClient mod) {
super(new Identifier(LambdaControlsConstants.NAMESPACE, "hud/button_indicator"));
this.mod = mod;
}
@Override
public void init(@NotNull MinecraftClient client, int screenWidth, int screenHeight) {
super.init(client, screenWidth, screenHeight);
this.client = client;
this.inventoryWidth = this.width(ButtonBinding.INVENTORY);
this.inventoryButtonWidth = LambdaControlsRenderer.getBindingIconWidth(ButtonBinding.INVENTORY);
this.swapHandsWidth = this.width(ButtonBinding.SWAP_HANDS);
this.swapHandsButtonWidth = LambdaControlsRenderer.getBindingIconWidth(ButtonBinding.SWAP_HANDS);
this.dropItemWidth = this.width(ButtonBinding.DROP_ITEM);
this.dropItemButtonWidth = LambdaControlsRenderer.getBindingIconWidth(ButtonBinding.DROP_ITEM);
this.attackButtonWidth = LambdaControlsRenderer.getBindingIconWidth(ButtonBinding.ATTACK);
this.useButtonWidth = LambdaControlsRenderer.getBindingIconWidth(ButtonBinding.USE);
}
/**
* Renders the LambdaControls' HUD.
*/
@Override
public void render(MatrixStack matrices, float tickDelta) {
if (this.mod.config.getControlsMode() == ControlsMode.CONTROLLER && this.client.currentScreen == null) {
int y = bottom(2);
this.renderFirstIcons(matrices, this.mod.config.getHudSide() == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderSecondIcons(matrices, this.mod.config.getHudSide() == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderFirstSection(matrices, this.mod.config.getHudSide() == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderSecondSection(matrices, this.mod.config.getHudSide() == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
}
if (this.mod.reacharound.isLastReacharoundVertical()) {
// Render crosshair indicator.
var window = this.client.getWindow();
var text = "[ ]";
float scale = Math.min(5, this.ticksDisplayedCrosshair + tickDelta) / 5F;
scale *= scale;
int opacity = ((int) (255 * scale)) << 24;
this.client.textRenderer.draw(matrices, text, window.getScaledWidth() / 2.f - this.client.textRenderer.getWidth(text) / 2.f,
window.getScaledHeight() / 2.f - 4, 0xCCCCCC | opacity);
}
}
public void renderFirstIcons(MatrixStack matrices, int x, int y) {
int offset = 2 + this.inventoryWidth + this.inventoryButtonWidth + 4;
int currentX = this.mod.config.getHudSide() == HudSide.LEFT ? x : x - this.inventoryButtonWidth;
this.drawButton(matrices, currentX, y, ButtonBinding.INVENTORY, true);
this.drawButton(matrices, currentX += (this.mod.config.getHudSide() == HudSide.LEFT ? offset : -offset), y, ButtonBinding.SWAP_HANDS, true);
offset = 2 + this.swapHandsWidth + this.dropItemButtonWidth + 4;
if (this.client.options.showSubtitles && this.mod.config.getHudSide() == HudSide.RIGHT) {
currentX += -offset;
} else {
currentX = this.mod.config.getHudSide() == HudSide.LEFT ? x : x - this.dropItemButtonWidth;
y -= 24;
}
this.drawButton(matrices, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
}
public void renderSecondIcons(MatrixStack matrices, int x, int y) {
int offset;
int currentX = x;
if (!this.placeAction.isEmpty()) {
if (this.mod.config.getHudSide() == HudSide.LEFT)
currentX -= this.useButtonWidth;
this.drawButton(matrices, currentX, y, ButtonBinding.USE, true);
offset = 2 + this.useWidth + 4;
if (this.client.options.showSubtitles && this.mod.config.getHudSide() == HudSide.LEFT) {
currentX -= offset;
} else {
currentX = x;
y -= 24;
}
}
if (this.mod.config.getHudSide() == HudSide.LEFT)
currentX -= this.attackButtonWidth;
this.drawButton(matrices, currentX, y, ButtonBinding.ATTACK, this.attackWidth != 0);
}
public void renderFirstSection(MatrixStack matrices, int x, int y) {
int currentX = this.mod.config.getHudSide() == HudSide.LEFT ? x + this.inventoryButtonWidth + 2 : x - this.inventoryButtonWidth - 2 - this.inventoryWidth;
this.drawTip(matrices, currentX, y, ButtonBinding.INVENTORY, true);
currentX += this.mod.config.getHudSide() == HudSide.LEFT ? this.inventoryWidth + 4 + this.swapHandsButtonWidth + 2
: -this.swapHandsWidth - 2 - this.swapHandsButtonWidth - 4;
this.drawTip(matrices, currentX, y, ButtonBinding.SWAP_HANDS, true);
if (this.client.options.showSubtitles && this.mod.config.getHudSide() == HudSide.RIGHT) {
currentX += -this.dropItemWidth - 2 - this.dropItemButtonWidth - 4;
} else {
y -= 24;
currentX = this.mod.config.getHudSide() == HudSide.LEFT ? x + this.dropItemButtonWidth + 2 : x - this.dropItemButtonWidth - 2 - this.dropItemWidth;
}
this.drawTip(matrices, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
}
public void renderSecondSection(MatrixStack matrices, int x, int y) {
int currentX = x;
if (!this.placeAction.isEmpty()) {
currentX += this.mod.config.getHudSide() == HudSide.RIGHT ? this.useButtonWidth + 2 : -this.useButtonWidth - 2 - this.useWidth;
this.drawTip(matrices, currentX, y, this.placeAction, true);
if (this.client.options.showSubtitles && this.mod.config.getHudSide() == HudSide.LEFT) {
currentX -= 4;
} else {
currentX = x;
y -= 24;
}
}
currentX += this.mod.config.getHudSide() == HudSide.RIGHT ? this.attackButtonWidth + 2 : -this.attackButtonWidth - 2 - this.attackWidth;
this.drawTip(matrices, currentX, y, this.attackAction, this.attackWidth != 0);
}
@Override
public void tick() {
super.tick();
if (this.mod.config.getControlsMode() == ControlsMode.CONTROLLER) {
if (this.client.crosshairTarget == null)
return;
String placeAction;
// Update "Use" tip status.
if (this.client.crosshairTarget.getType() == HitResult.Type.MISS) {
this.placeHitResult = this.mod.reacharound.getLastReacharoundResult();
this.attackAction = "";
this.attackWidth = 0;
} else {
if (this.client.crosshairTarget.getType() == HitResult.Type.BLOCK)
this.placeHitResult = (BlockHitResult) this.client.crosshairTarget;
else
this.placeHitResult = null;
this.attackAction = this.client.crosshairTarget.getType() == HitResult.Type.BLOCK ? "lambdacontrols.action.hit" : ButtonBinding.ATTACK.getTranslationKey();
this.attackWidth = this.width(attackAction);
}
if (this.mod.reacharound.isLastReacharoundVertical()) {
if (this.ticksDisplayedCrosshair < 5)
this.ticksDisplayedCrosshair++;
} else {
this.ticksDisplayedCrosshair = 0;
}
var customAttackAction = LambdaControlsCompat.getAttackActionAt(this.client, this.placeHitResult);
if (customAttackAction != null) {
this.attackAction = customAttackAction;
this.attackWidth = this.width(customAttackAction);
}
ItemStack stack = null;
if (this.client.player != null) {
stack = this.client.player.getMainHandStack();
if (stack == null || stack.isEmpty())
stack = this.client.player.getOffHandStack();
}
if (stack == null || stack.isEmpty()) {
placeAction = "";
} else {
if (this.placeHitResult != null && stack.getItem() instanceof BlockItem) {
placeAction = "lambdacontrols.action.place";
} else {
placeAction = ButtonBinding.USE.getTranslationKey();
}
}
var customUseAction = LambdaControlsCompat.getUseActionAt(this.client, this.placeHitResult);
if (customUseAction != null)
placeAction = customUseAction;
this.placeAction = placeAction;
// Cache the "Use" tip width.
if (this.placeAction.isEmpty())
this.useWidth = 0;
else
this.useWidth = this.width(this.placeAction);
}
}
@Override
public boolean hasTicks() {
return true;
}
private int bottom(int y) {
return this.client.getWindow().getScaledHeight() - y - LambdaControlsRenderer.ICON_SIZE;
}
private int width(@NotNull ButtonBinding binding) {
return this.width(binding.getTranslationKey());
}
private int width(@Nullable String text) {
if (text == null || text.isEmpty())
return 0;
return this.client.textRenderer.getWidth(I18n.translate(text));
}
private void drawButton(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, boolean display) {
if (display)
LambdaControlsRenderer.drawButton(matrices, x, y, button, this.client);
}
private void drawTip(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, boolean display) {
this.drawTip(matrices, x, y, button.getTranslationKey(), display);
}
private void drawTip(MatrixStack matrices, int x, int y, @NotNull String action, boolean display) {
if (!display)
return;
var translatedAction = I18n.translate(action);
int textY = (LambdaControlsRenderer.ICON_SIZE / 2 - this.client.textRenderer.fontHeight / 2) + 1;
this.client.textRenderer.draw(matrices, translatedAction, (float) x, (float) (y + textY), 14737632);
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import dev.lambdaurora.lambdacontrols.client.LambdaInput;
import dev.lambdaurora.lambdacontrols.client.compat.LambdaControlsCompat;
import dev.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import dev.lambdaurora.lambdacontrols.client.util.HandledScreenAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.DrawableHelper;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.screen.slot.Slot;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
/**
* Represents the LambdaControls renderer.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.2.0
*/
public class LambdaControlsRenderer {
public static final int ICON_SIZE = 20;
private static final int BUTTON_SIZE = 15;
private static final int AXIS_SIZE = 18;
public static int getButtonSize(int button) {
return switch (button) {
case -1 -> 0;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 100, GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 200,
GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 100, GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 200,
GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 100, GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 200,
GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 100, GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 200 -> AXIS_SIZE;
default -> BUTTON_SIZE;
};
}
/**
* Gets the binding icon width.
*
* @param binding the binding
* @return the width
*/
public static int getBindingIconWidth(@NotNull ButtonBinding binding) {
return getBindingIconWidth(binding.getButton());
}
/**
* Gets the binding icon width.
*
* @param buttons the buttons
* @return the width
*/
public static int getBindingIconWidth(int[] buttons) {
int width = 0;
for (int i = 0; i < buttons.length; i++) {
width += ICON_SIZE;
if (i + 1 < buttons.length) {
width += 2;
}
}
return width;
}
public static ButtonSize drawButton(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, @NotNull MinecraftClient client) {
return drawButton(matrices, x, y, button.getButton(), client);
}
public static ButtonSize drawButton(MatrixStack matrices, int x, int y, int[] buttons, @NotNull MinecraftClient client) {
int height = 0;
int length = 0;
int currentX = x;
for (int i = 0; i < buttons.length; i++) {
int btn = buttons[i];
int size = drawButton(matrices, currentX, y, btn, client);
if (size > height)
height = size;
length += size;
if (i + 1 < buttons.length) {
length += 2;
currentX = x + length;
}
}
return new ButtonSize(length, height);
}
@SuppressWarnings("deprecated")
public static int drawButton(MatrixStack matrices, int x, int y, int button, @NotNull MinecraftClient client) {
boolean second = false;
if (button == -1)
return 0;
else if (button >= 500) {
button -= 1000;
second = true;
}
int controllerType = LambdaControlsClient.get().config.getControllerType().getId();
boolean axis = false;
int buttonOffset = button * 15;
switch (button) {
case GLFW.GLFW_GAMEPAD_BUTTON_LEFT_BUMPER -> buttonOffset = 7 * 15;
case GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER -> buttonOffset = 8 * 15;
case GLFW.GLFW_GAMEPAD_BUTTON_BACK -> buttonOffset = 4 * 15;
case GLFW.GLFW_GAMEPAD_BUTTON_START -> buttonOffset = 6 * 15;
case GLFW.GLFW_GAMEPAD_BUTTON_GUIDE -> buttonOffset = 5 * 15;
case GLFW.GLFW_GAMEPAD_BUTTON_LEFT_THUMB -> buttonOffset = 15 * 15;
case GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_THUMB -> buttonOffset = 16 * 15;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 100 -> {
buttonOffset = 0;
axis = true;
}
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 100 -> {
buttonOffset = 18;
axis = true;
}
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 100 -> {
buttonOffset = 2 * 18;
axis = true;
}
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 100 -> {
buttonOffset = 3 * 18;
axis = true;
}
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 200 -> {
buttonOffset = 4 * 18;
axis = true;
}
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 200 -> {
buttonOffset = 5 * 18;
axis = true;
}
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 200 -> {
buttonOffset = 6 * 18;
axis = true;
}
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 200 -> {
buttonOffset = 7 * 18;
axis = true;
}
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER + 100, GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER + 200 -> buttonOffset = 9 * 15;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER + 100, GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER + 200 -> buttonOffset = 10 * 15;
}
RenderSystem.setShaderTexture(0, axis ? LambdaControlsClient.CONTROLLER_AXIS : LambdaControlsClient.CONTROLLER_BUTTONS);
RenderSystem.disableDepthTest();
int assetSize = axis ? AXIS_SIZE : BUTTON_SIZE;
RenderSystem.setShaderColor(1.f, second ? 0.f : 1.f, 1.f, 1.f);
DrawableHelper.drawTexture(matrices, x + (ICON_SIZE / 2 - assetSize / 2), y + (ICON_SIZE / 2 - assetSize / 2),
(float) buttonOffset, (float) (controllerType * (axis ? AXIS_SIZE : BUTTON_SIZE)),
assetSize, assetSize,
256, 256);
RenderSystem.enableDepthTest();
return ICON_SIZE;
}
public static int drawButtonTip(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, boolean display, @NotNull MinecraftClient client) {
return drawButtonTip(matrices, x, y, button.getButton(), button.getTranslationKey(), display, client);
}
public static int drawButtonTip(MatrixStack matrices, int x, int y, int[] button, @NotNull String action, boolean display, @NotNull MinecraftClient client) {
if (display) {
int buttonWidth = drawButton(matrices, x, y, button, client).length();
var translatedAction = I18n.translate(action);
int textY = (LambdaControlsRenderer.ICON_SIZE / 2 - client.textRenderer.fontHeight / 2) + 1;
return client.textRenderer.drawWithShadow(matrices, translatedAction, (float) (x + buttonWidth + 2), (float) (y + textY), 14737632);
}
return -10;
}
private static int getButtonTipWidth(@NotNull String action, @NotNull TextRenderer textRenderer) {
return 15 + 5 + textRenderer.getWidth(action);
}
public static void renderVirtualCursor(@NotNull MatrixStack matrices, @NotNull MinecraftClient client) {
if (!LambdaControlsClient.get().config.hasVirtualMouse() || (client.currentScreen == null
|| LambdaInput.isScreenInteractive(client.currentScreen)))
return;
int mouseX = (int) (client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth());
int mouseY = (int) (client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight());
boolean hoverSlot = false;
if (client.currentScreen instanceof HandledScreenAccessor inventoryScreen) {
int guiLeft = inventoryScreen.getX();
int guiTop = inventoryScreen.getY();
Slot slot = inventoryScreen.lambdacontrols$getSlotAt(mouseX, mouseY);
if (slot != null) {
mouseX = guiLeft + slot.x;
mouseY = guiTop + slot.y;
hoverSlot = true;
}
}
if (!hoverSlot) {
var slot = LambdaControlsCompat.getSlotAt(client.currentScreen, mouseX, mouseY);
if (slot != null) {
mouseX = slot.x();
mouseY = slot.y();
hoverSlot = true;
}
}
if (!hoverSlot) {
mouseX -= 8;
mouseY -= 8;
}
drawCursor(matrices, mouseX, mouseY, hoverSlot, client);
}
/**
* Draws the virtual cursor.
*
* @param matrices the matrix stack
* @param x x coordinate
* @param y y coordinate
* @param hoverSlot true if hovering a slot, else false
* @param client the client instance
*/
public static void drawCursor(@NotNull MatrixStack matrices, int x, int y, boolean hoverSlot, @NotNull MinecraftClient client) {
RenderSystem.disableDepthTest();
RenderSystem.setShaderColor(1.f, 1.f, 1.f, 1.f);
RenderSystem.setShaderTexture(0, LambdaControlsClient.CURSOR_TEXTURE);
DrawableHelper.drawTexture(matrices, x, y,
hoverSlot ? 16.f : 0.f, LambdaControlsClient.get().config.getVirtualMouseSkin().ordinal() * 16.f,
16, 16, 32, 64);
RenderSystem.enableDepthTest();
}
public record ButtonSize(int length, int height) {
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.gui;
import dev.lambdaurora.lambdacontrols.LambdaControls;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsConfig;
import dev.lambdaurora.lambdacontrols.client.controller.Controller;
import dev.lambdaurora.lambdacontrols.client.gui.widget.ControllerControlsWidget;
import dev.lambdaurora.spruceui.Position;
import dev.lambdaurora.spruceui.SpruceTexts;
import dev.lambdaurora.spruceui.option.*;
import dev.lambdaurora.spruceui.screen.SpruceScreen;
import dev.lambdaurora.spruceui.widget.AbstractSpruceWidget;
import dev.lambdaurora.spruceui.widget.SpruceLabelWidget;
import dev.lambdaurora.spruceui.widget.container.SpruceContainerWidget;
import dev.lambdaurora.spruceui.widget.container.SpruceOptionListWidget;
import dev.lambdaurora.spruceui.widget.container.tabbed.SpruceTabbedWidget;
import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.LiteralText;
import net.minecraft.text.MutableText;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.Formatting;
import net.minecraft.util.Util;
import org.lwjgl.glfw.GLFW;
/**
* Represents the LambdaControls settings screen.
*/
public class LambdaControlsSettingsScreen extends SpruceScreen {
private static final Text SDL2_GAMEPAD_TOOL = new LiteralText("SDL2 Gamepad Tool").formatted(Formatting.GREEN);
public static final String GAMEPAD_TOOL_URL = "https://generalarcade.com/gamepadtool/";
final LambdaControlsClient mod = LambdaControlsClient.get();
private final LambdaControlsConfig config = this.mod.config;
private final Screen parent;
// General options
private final SpruceOption inputModeOption;
private final SpruceOption autoSwitchModeOption;
private final SpruceOption rotationSpeedOption;
private final SpruceOption mouseSpeedOption;
private final SpruceOption virtualMouseOption;
private final SpruceOption resetOption;
// Gameplay options
private final SpruceOption analogMovementOption;
private final SpruceOption autoJumpOption;
private final SpruceOption fastBlockPlacingOption;
private final SpruceOption frontBlockPlacingOption;
private final SpruceOption verticalReacharoundOption;
private final SpruceOption flyDriftingOption;
private final SpruceOption flyVerticalDriftingOption;
// Appearance options
private final SpruceOption controllerTypeOption;
private final SpruceOption virtualMouseSkinOption;
private final SpruceOption hudEnableOption;
private final SpruceOption hudSideOption;
// Controller options
private final SpruceOption controllerOption =
new SpruceCyclingOption("lambdacontrols.menu.controller",
amount -> {
int id = this.config.getController().id();
id += amount;
if (id > GLFW.GLFW_JOYSTICK_LAST)
id = GLFW.GLFW_JOYSTICK_1;
id = searchNextAvailableController(id, false);
this.config.setController(Controller.byId(id));
},
option -> {
var controller = this.config.getController();
var controllerName = controller.getName();
if (!controller.isConnected())
return option.getDisplayText(new LiteralText(controllerName).formatted(Formatting.RED));
else if (!controller.isGamepad())
return option.getDisplayText(new LiteralText(controllerName).formatted(Formatting.GOLD));
else
return option.getDisplayText(new LiteralText(controllerName));
}, null);
private final SpruceOption secondControllerOption = new SpruceCyclingOption("lambdacontrols.menu.controller2",
amount -> {
int id = this.config.getSecondController().map(Controller::id).orElse(-1);
id += amount;
if (id > GLFW.GLFW_JOYSTICK_LAST)
id = -1;
id = searchNextAvailableController(id, true);
this.config.setSecondController(id == -1 ? null : Controller.byId(id));
},
option -> this.config.getSecondController().map(controller -> {
var controllerName = controller.getName();
if (!controller.isConnected())
return option.getDisplayText(new LiteralText(controllerName).formatted(Formatting.RED));
else if (!controller.isGamepad())
return option.getDisplayText(new LiteralText(controllerName).formatted(Formatting.GOLD));
else
return option.getDisplayText(new LiteralText(controllerName));
}).orElse(option.getDisplayText(SpruceTexts.OPTIONS_OFF.shallowCopy().formatted(Formatting.RED))),
new TranslatableText("lambdacontrols.tooltip.controller2"));
private final SpruceOption unfocusedInputOption;
private final SpruceOption invertsRightXAxis;
private final SpruceOption invertsRightYAxis;
private final SpruceOption rightDeadZoneOption;
private final SpruceOption leftDeadZoneOption;
private final SpruceOption[] maxAnalogValueOptions = new SpruceOption[]{
maxAnalogValueOption(this.config, "lambdacontrols.menu.max_left_x_value", GLFW.GLFW_GAMEPAD_AXIS_LEFT_X),
maxAnalogValueOption(this.config, "lambdacontrols.menu.max_left_y_value", GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y),
maxAnalogValueOption(this.config, "lambdacontrols.menu.max_right_x_value", GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X),
maxAnalogValueOption(this.config, "lambdacontrols.menu.max_right_y_value", GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y)
};
private static SpruceOption maxAnalogValueOption(LambdaControlsConfig config, String key, int axis) {
return new SpruceDoubleOption(key, .25f, 1.f, 0.05f,
() -> config.getAxisMaxValue(axis),
newValue -> config.setAxisMaxValue(axis, newValue),
option -> option.getDisplayText(new LiteralText(String.format("%.2f", option.get()))),
new TranslatableText(key.replace("menu", "tooltip"))
);
}
private final MutableText controllerMappingsUrlText = new LiteralText("(")
.append(new LiteralText(GAMEPAD_TOOL_URL).formatted(Formatting.GOLD))
.append("),");
private static int searchNextAvailableController(int newId, boolean allowNone) {
if ((allowNone && newId == -1) || newId == 0) return newId;
boolean connected = Controller.byId(newId).isConnected();
if (!connected) {
newId++;
}
if (newId > GLFW.GLFW_JOYSTICK_LAST)
newId = allowNone ? -1 : GLFW.GLFW_JOYSTICK_1;
return connected ? newId : searchNextAvailableController(newId, allowNone);
}
public LambdaControlsSettingsScreen(Screen parent, boolean hideControls) {
super(new TranslatableText("lambdacontrols.title.settings"));
this.parent = parent;
// General options
this.inputModeOption = new SpruceCyclingOption("lambdacontrols.menu.controls_mode",
amount -> {
var next = this.config.getControlsMode().next();
this.config.setControlsMode(next);
this.config.save();
if (this.client.player != null) {
ClientPlayNetworking.getSender().sendPacket(LambdaControls.CONTROLS_MODE_CHANNEL, this.mod.makeControlsModeBuffer(next));
}
}, option -> option.getDisplayText(new TranslatableText(this.config.getControlsMode().getTranslationKey())),
new TranslatableText("lambdacontrols.tooltip.controls_mode"));
this.autoSwitchModeOption = new SpruceToggleBooleanOption("lambdacontrols.menu.auto_switch_mode", this.config::hasAutoSwitchMode,
this.config::setAutoSwitchMode, new TranslatableText("lambdacontrols.tooltip.auto_switch_mode"));
this.rotationSpeedOption = new SpruceDoubleOption("lambdacontrols.menu.rotation_speed", 0.0, 100.0, .5f,
this.config::getRotationSpeed,
newValue -> {
synchronized (this.config) {
this.config.setRotationSpeed(newValue);
}
}, option -> option.getDisplayText(new LiteralText(String.valueOf(option.get()))),
new TranslatableText("lambdacontrols.tooltip.rotation_speed"));
this.mouseSpeedOption = new SpruceDoubleOption("lambdacontrols.menu.mouse_speed", 0.0, 150.0, .5f,
this.config::getMouseSpeed,
newValue -> {
synchronized (this.config) {
this.config.setMouseSpeed(newValue);
}
}, option -> option.getDisplayText(new LiteralText(String.valueOf(option.get()))),
new TranslatableText("lambdacontrols.tooltip.mouse_speed"));
this.resetOption = SpruceSimpleActionOption.reset(btn -> {
this.config.reset();
var client = MinecraftClient.getInstance();
this.init(client, client.getWindow().getScaledWidth(), client.getWindow().getScaledHeight());
});
// Gameplay options
this.analogMovementOption = new SpruceToggleBooleanOption("lambdacontrols.menu.analog_movement",
this.config::hasAnalogMovement, this.config::setAnalogMovement,
new TranslatableText("lambdacontrols.tooltip.analog_movement"));
this.autoJumpOption = new SpruceToggleBooleanOption("options.autoJump",
() -> this.client.options.autoJump,
newValue -> this.client.options.autoJump = newValue,
null);
this.fastBlockPlacingOption = new SpruceToggleBooleanOption("lambdacontrols.menu.fast_block_placing", this.config::hasFastBlockPlacing,
this.config::setFastBlockPlacing, new TranslatableText("lambdacontrols.tooltip.fast_block_placing"));
this.frontBlockPlacingOption = new SpruceToggleBooleanOption("lambdacontrols.menu.reacharound.horizontal", this.config::hasFrontBlockPlacing,
this.config::setFrontBlockPlacing, new TranslatableText("lambdacontrols.tooltip.reacharound.horizontal"));
this.verticalReacharoundOption = new SpruceToggleBooleanOption("lambdacontrols.menu.reacharound.vertical", this.config::hasVerticalReacharound,
this.config::setVerticalReacharound, new TranslatableText("lambdacontrols.tooltip.reacharound.vertical"));
this.flyDriftingOption = new SpruceToggleBooleanOption("lambdacontrols.menu.fly_drifting", this.config::hasFlyDrifting,
this.config::setFlyDrifting, new TranslatableText("lambdacontrols.tooltip.fly_drifting"));
this.flyVerticalDriftingOption = new SpruceToggleBooleanOption("lambdacontrols.menu.fly_drifting_vertical", this.config::hasFlyVerticalDrifting,
this.config::setFlyVerticalDrifting, new TranslatableText("lambdacontrols.tooltip.fly_drifting_vertical"));
// Appearance options
this.controllerTypeOption = new SpruceCyclingOption("lambdacontrols.menu.controller_type",
amount -> this.config.setControllerType(this.config.getControllerType().next()),
option -> option.getDisplayText(this.config.getControllerType().getTranslatedText()),
new TranslatableText("lambdacontrols.tooltip.controller_type"));
this.virtualMouseSkinOption = new SpruceCyclingOption("lambdacontrols.menu.virtual_mouse.skin",
amount -> this.config.setVirtualMouseSkin(this.config.getVirtualMouseSkin().next()),
option -> option.getDisplayText(this.config.getVirtualMouseSkin().getTranslatedText()),
null);
this.hudEnableOption = new SpruceToggleBooleanOption("lambdacontrols.menu.hud_enable", this.config::isHudEnabled,
this.mod::setHudEnabled, new TranslatableText("lambdacontrols.tooltip.hud_enable"));
this.hudSideOption = new SpruceCyclingOption("lambdacontrols.menu.hud_side",
amount -> this.config.setHudSide(this.config.getHudSide().next()),
option -> option.getDisplayText(this.config.getHudSide().getTranslatedText()),
new TranslatableText("lambdacontrols.tooltip.hud_side"));
// Controller options
this.rightDeadZoneOption = new SpruceDoubleOption("lambdacontrols.menu.right_dead_zone", 0.05, 1.0, .05f,
this.config::getRightDeadZone,
newValue -> {
synchronized (this.config) {
this.config.setRightDeadZone(newValue);
}
}, option -> {
var value = String.valueOf(option.get());
return option.getDisplayText(new LiteralText(value.substring(0, Math.min(value.length(), 5))));
}, new TranslatableText("lambdacontrols.tooltip.right_dead_zone"));
this.leftDeadZoneOption = new SpruceDoubleOption("lambdacontrols.menu.left_dead_zone", 0.05, 1.0, .05f,
this.config::getLeftDeadZone,
newValue -> {
synchronized (this.config) {
this.config.setLeftDeadZone(newValue);
}
}, option -> {
var value = String.valueOf(option.get());
return option.getDisplayText(new LiteralText(value.substring(0, Math.min(value.length(), 5))));
}, new TranslatableText("lambdacontrols.tooltip.left_dead_zone"));
this.invertsRightXAxis = new SpruceToggleBooleanOption("lambdacontrols.menu.invert_right_x_axis", this.config::doesInvertRightXAxis,
newValue -> {
synchronized (this.config) {
this.config.setInvertRightXAxis(newValue);
}
}, null);
this.invertsRightYAxis = new SpruceToggleBooleanOption("lambdacontrols.menu.invert_right_y_axis", this.config::doesInvertRightYAxis,
newValue -> {
synchronized (this.config) {
this.config.setInvertRightYAxis(newValue);
}
}, null);
this.unfocusedInputOption = new SpruceToggleBooleanOption("lambdacontrols.menu.unfocused_input", this.config::hasUnfocusedInput,
this.config::setUnfocusedInput, new TranslatableText("lambdacontrols.tooltip.unfocused_input"));
this.virtualMouseOption = new SpruceToggleBooleanOption("lambdacontrols.menu.virtual_mouse", this.config::hasVirtualMouse,
this.config::setVirtualMouse, new TranslatableText("lambdacontrols.tooltip.virtual_mouse"));
}
@Override
public void removed() {
this.config.save();
super.removed();
}
@Override
public void onClose() {
this.config.save();
super.onClose();
}
private int getTextHeight() {
return (5 + this.textRenderer.fontHeight) * 3 + 5;
}
@Override
protected void init() {
super.init();
this.buildTabs();
this.addDrawableChild(this.resetOption.createWidget(Position.of(this.width / 2 - 155, this.height - 29), 150));
this.addDrawableChild(new ButtonWidget(this.width / 2 - 155 + 160, this.height - 29, 150, 20, SpruceTexts.GUI_DONE,
btn -> this.client.openScreen(this.parent)));
}
public void buildTabs() {
var tabs = new SpruceTabbedWidget(Position.of(0, 24), this.width, this.height - 32 - 24,
null,
Math.max(116, this.width / 8), 0);
this.addDrawableChild(tabs);
tabs.addSeparatorEntry(new TranslatableText("lambdacontrols.menu.separator.general"));
tabs.addTabEntry(new TranslatableText("lambdacontrols.menu.title.general"), null,
this::buildGeneralTab);
tabs.addTabEntry(new TranslatableText("lambdacontrols.menu.title.gameplay"), null,
this::buildGameplayTab);
tabs.addTabEntry(new TranslatableText("lambdacontrols.menu.title.visual"), null,
this::buildVisualTab);
tabs.addSeparatorEntry(new TranslatableText("options.controls"));
tabs.addTabEntry(new TranslatableText("lambdacontrols.menu.title.controller_controls"), null,
this::buildControllerControlsTab);
tabs.addSeparatorEntry(new TranslatableText("lambdacontrols.menu.separator.controller"));
tabs.addTabEntry(new TranslatableText("lambdacontrols.menu.title.controller"), null,
this::buildControllerTab);
tabs.addTabEntry(new TranslatableText("lambdacontrols.menu.title.mappings.string"), null,
this::buildMappingsStringEditorTab);
}
public SpruceOptionListWidget buildGeneralTab(int width, int height) {
var list = new SpruceOptionListWidget(Position.origin(), width, height);
list.addSingleOptionEntry(this.inputModeOption);
list.addSingleOptionEntry(this.autoSwitchModeOption);
list.addSingleOptionEntry(this.rotationSpeedOption);
list.addSingleOptionEntry(this.mouseSpeedOption);
list.addSingleOptionEntry(this.virtualMouseOption);
return list;
}
public SpruceOptionListWidget buildGameplayTab(int width, int height) {
var list = new SpruceOptionListWidget(Position.origin(), width, height);
list.addSingleOptionEntry(this.analogMovementOption);
list.addSingleOptionEntry(this.fastBlockPlacingOption);
list.addSingleOptionEntry(this.frontBlockPlacingOption);
list.addSingleOptionEntry(this.verticalReacharoundOption);
list.addSingleOptionEntry(this.flyDriftingOption);
list.addSingleOptionEntry(this.flyVerticalDriftingOption);
list.addSingleOptionEntry(this.autoJumpOption);
return list;
}
public SpruceOptionListWidget buildVisualTab(int width, int height) {
var list = new SpruceOptionListWidget(Position.origin(), width, height);
list.addSingleOptionEntry(this.controllerTypeOption);
list.addSingleOptionEntry(this.virtualMouseSkinOption);
list.addSingleOptionEntry(new SpruceSeparatorOption("lambdacontrols.menu.title.hud", true, null));
list.addSingleOptionEntry(this.hudEnableOption);
list.addSingleOptionEntry(this.hudSideOption);
return list;
}
public ControllerControlsWidget buildControllerControlsTab(int width, int height) {
return new ControllerControlsWidget(Position.origin(), width, height);
}
public AbstractSpruceWidget buildControllerTab(int width, int height) {
var root = new SpruceContainerWidget(Position.origin(), width, height);
var aboutMappings1 = new SpruceLabelWidget(Position.of(0, 2),
new TranslatableText("lambdacontrols.controller.mappings.1", SDL2_GAMEPAD_TOOL),
width, true);
var gamepadToolUrlLabel = new SpruceLabelWidget(Position.of(0, aboutMappings1.getHeight() + 4),
this.controllerMappingsUrlText, width,
label -> Util.getOperatingSystem().open(GAMEPAD_TOOL_URL), true);
gamepadToolUrlLabel.setTooltip(new TranslatableText("chat.link.open"));
var aboutMappings3 = new SpruceLabelWidget(Position.of(0,
aboutMappings1.getHeight() + gamepadToolUrlLabel.getHeight() + 6),
new TranslatableText("lambdacontrols.controller.mappings.3", Formatting.GREEN.toString(), Formatting.RESET.toString()),
width, true);
int listHeight = height - 8 - aboutMappings1.getHeight() - aboutMappings3.getHeight() - gamepadToolUrlLabel.getHeight();
var labels = new SpruceContainerWidget(Position.of(0,
listHeight),
width, height - listHeight);
labels.addChild(aboutMappings1);
labels.addChild(gamepadToolUrlLabel);
labels.addChild(aboutMappings3);
var list = new SpruceOptionListWidget(Position.origin(), width, listHeight);
list.addSingleOptionEntry(this.controllerOption);
list.addSingleOptionEntry(this.secondControllerOption);
list.addSingleOptionEntry(this.unfocusedInputOption);
list.addOptionEntry(this.invertsRightXAxis, this.invertsRightYAxis);
list.addSingleOptionEntry(this.rightDeadZoneOption);
list.addSingleOptionEntry(this.leftDeadZoneOption);
for (var option : this.maxAnalogValueOptions) {
list.addSingleOptionEntry(option);
}
root.addChild(list);
root.addChild(labels);
return root;
}
public SpruceContainerWidget buildMappingsStringEditorTab(int width, int height) {
return new MappingsStringInputWidget(Position.origin(), width, height);
}
@Override
public void renderTitle(MatrixStack matrices, int mouseX, int mouseY, float delta) {
drawCenteredText(matrices, this.textRenderer, I18n.translate("lambdacontrols.menu.title"), this.width / 2, 8, 16777215);
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.gui;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import dev.lambdaurora.lambdacontrols.client.controller.Controller;
import dev.lambdaurora.spruceui.Position;
import dev.lambdaurora.spruceui.option.SpruceOption;
import dev.lambdaurora.spruceui.widget.container.SpruceContainerWidget;
import dev.lambdaurora.spruceui.widget.text.SpruceTextAreaWidget;
import net.minecraft.client.toast.SystemToast;
import net.minecraft.text.LiteralText;
import net.minecraft.text.TranslatableText;
import java.io.FileWriter;
import java.io.IOException;
import java.nio.file.Files;
/**
* Represents the controller mappings file editor screen.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.4.3
*/
public class MappingsStringInputWidget extends SpruceContainerWidget {
private final SpruceOption reloadMappingsOption;
private String mappings;
private SpruceTextAreaWidget textArea;
protected MappingsStringInputWidget(Position position, int width, int height) {
super(position, width, height);
//super(new TranslatableText("lambdacontrols.menu.title.mappings.string"));
this.reloadMappingsOption = ReloadControllerMappingsOption.newOption(btn -> {
this.writeMappings();
});
this.init();
}
public void removed() {
this.writeMappings();
Controller.updateMappings();
}
public void onClose() {
this.removed();
}
public void writeMappings() {
if (this.textArea != null) {
this.mappings = this.textArea.getText();
try {
var fw = new FileWriter(LambdaControlsClient.MAPPINGS_FILE, false);
fw.write(this.mappings);
fw.close();
} catch (IOException e) {
if (this.client != null)
this.client.getToastManager().add(SystemToast.create(this.client, SystemToast.Type.TUTORIAL_HINT,
new TranslatableText("lambdacontrols.controller.mappings.error.write"), LiteralText.EMPTY));
e.printStackTrace();
}
}
}
protected void init() {
if (this.textArea != null) {
this.mappings = this.textArea.getText();
}
var mappings = "";
if (this.mappings != null)
mappings = this.mappings;
else if (LambdaControlsClient.MAPPINGS_FILE.exists()) {
try {
mappings = String.join("\n", Files.readAllLines(LambdaControlsClient.MAPPINGS_FILE.toPath()));
this.mappings = mappings;
} catch (IOException e) {
/* Ignored */
}
}
int textFieldWidth = (int) (this.width * (5.0 / 6.0));
this.textArea = new SpruceTextAreaWidget(Position.of(this, this.width / 2 - textFieldWidth / 2, 0), textFieldWidth, this.height - 50, new LiteralText(mappings));
this.textArea.setText(mappings);
// Display as many lines as possible
this.textArea.setDisplayedLines(this.textArea.getInnerHeight() / this.client.textRenderer.fontHeight);
this.addChild(this.textArea);
this.addChild(this.reloadMappingsOption.createWidget(Position.of(this.width / 2 - 155, this.height - 29), 310));
}
/*public void renderTitle(MatrixStack matrices, int mouseX, int mouseY, float delta) {
drawCenteredText(matrices, this.textRenderer, this.title, this.width / 2, 8, 16777215);
}*/
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.gui;
import dev.lambdaurora.lambdacontrols.client.controller.Controller;
import dev.lambdaurora.spruceui.option.SpruceSimpleActionOption;
import dev.lambdaurora.spruceui.widget.SpruceButtonWidget;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.toast.SystemToast;
import net.minecraft.text.LiteralText;
import net.minecraft.text.TranslatableText;
import org.jetbrains.annotations.Nullable;
import java.util.function.Consumer;
/**
* Represents the option to reload the controller mappings.
*/
public class ReloadControllerMappingsOption {
private static final String KEY = "lambdacontrols.menu.reload_controller_mappings";
public static SpruceSimpleActionOption newOption(@Nullable Consumer<SpruceButtonWidget> before) {
return SpruceSimpleActionOption.of(KEY, btn -> {
var client = MinecraftClient.getInstance();
if (before != null)
before.accept(btn);
Controller.updateMappings();
if (client.currentScreen instanceof LambdaControlsSettingsScreen)
client.currentScreen.init(client, client.getWindow().getScaledWidth(), client.getWindow().getScaledHeight());
client.getToastManager().add(SystemToast.create(client, SystemToast.Type.TUTORIAL_HINT,
new TranslatableText("lambdacontrols.controller.mappings.updated"), LiteralText.EMPTY));
}, new TranslatableText("lambdacontrols.tooltip.reload_controller_mappings"));
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.gui;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import dev.lambdaurora.lambdacontrols.client.ring.RingPage;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.TranslatableText;
/**
* Represents the controls ring screen.
*
* @author LambdAurora
* @version 1.4.3
* @since 1.4.3
*/
public class RingScreen extends Screen {
protected final LambdaControlsClient mod;
public RingScreen() {
super(new TranslatableText("lambdacontrols.menu.title.ring"));
this.mod = LambdaControlsClient.get();
}
@Override
public boolean isPauseScreen() {
return false;
}
@Override
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta) {
super.render(matrices, mouseX, mouseY, delta);
RingPage page = this.mod.ring.getCurrentPage();
page.render(matrices, this.textRenderer, this.width, this.height, mouseX, mouseY, delta);
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int button) {
/*if (LambdaControlsClient.BINDING_RING.matchesMouse(button)) {
this.onClose();
return true;
}*/
return false;
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.gui;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.text.LiteralText;
import org.jetbrains.annotations.NotNull;
/**
* Represents the touchscreen overlay
*/
public class TouchscreenOverlay extends Screen {
public TouchscreenOverlay(@NotNull LambdaControlsClient mod) {
super(new LiteralText("Touchscreen overlay"));
}
/*public static final Identifier WIDGETS_LOCATION = new Identifier("lambdacontrols", "textures/gui/widgets.png");
private LambdaControlsClient mod;
private SpruceTexturedButtonWidget jumpButton;
private SpruceTexturedButtonWidget flyButton;
private SpruceTexturedButtonWidget flyUpButton;
private SpruceTexturedButtonWidget flyDownButton;
private int flyButtonEnableTicks = 0;
private int forwardButtonTick = 0;
private SpruceTexturedButtonWidget forwardLeftButton;
private SpruceTexturedButtonWidget forwardRightButton;
private SpruceTexturedButtonWidget startSneakButton;
private SpruceTexturedButtonWidget endSneakButton;
public TouchscreenOverlay(@NotNull LambdaControlsClient mod)
{
super(new LiteralText("Touchscreen overlay"));
this.mod = mod;
this.passEvents = true;
}
@Override
public boolean isPauseScreen()
{
return false;
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int modifiers)
{
return false;
}
private void pauseGame(boolean bl)
{
if (this.client == null)
return;
boolean bl2 = this.client.isIntegratedServerRunning() && !this.client.getServer().isRemote();
if (bl2) {
this.client.openScreen(new GameMenuScreen(!bl));
this.client.getSoundManager().pauseAll();
} else {
this.client.openScreen(new GameMenuScreen(true));
}
}
/**
* Updates the forward button ticks cooldown.
*
* @param state The button state.
*
private void updateForwardButtonsState(boolean state)
{
if (state)
this.forwardButtonTick = -1;
else
this.forwardButtonTick = 20;
}
/**
* Updates the jump buttons.
*
private void updateJumpButtons()
{
if (this.client == null)
return;
if (this.client.player.abilities.allowFlying && this.client.player.abilities.flying) {
boolean oldStateFly = this.flyButton.visible;
this.jumpButton.visible = false;
this.flyButton.visible = true;
this.flyUpButton.visible = true;
this.flyDownButton.visible = true;
if (oldStateFly != this.flyButton.visible) {
this.flyButtonEnableTicks = 5;
this.handleJump(null, false);
} else if (this.flyButtonEnableTicks > 0)
this.flyButtonEnableTicks--;
} else {
this.jumpButton.visible = true;
this.flyButton.visible = false;
this.flyUpButton.visible = false;
this.flyDownButton.visible = false;
}
}
/**
* Handles the jump button.
*
* @param btn The pressed button.
* @param state The state of the jump button.
*
private void handleJump(ButtonWidget btn, boolean state)
{
((KeyBindingAccessor) this.client.options.keyJump).lambdacontrols_handlePressState(state);
}
@Override
public void tick()
{
if (this.forwardButtonTick > 0) {
this.forwardButtonTick--;
} else if (this.forwardButtonTick == 0) {
if (this.forwardLeftButton.visible)
this.forwardLeftButton.visible = false;
if (this.forwardRightButton.visible)
this.forwardRightButton.visible = false;
}
this.updateJumpButtons();
}
@Override
protected void init()
{
super.init();
int scaledWidth = this.client.getWindow().getScaledWidth();
int scaledHeight = this.client.getWindow().getScaledHeight();
this.addButton(new TexturedButtonWidget(scaledWidth / 2 - 20, 0, 20, 20, 0, 106, 20, ButtonWidget.WIDGETS_LOCATION, 256, 256,
btn -> this.client.openScreen(new ChatScreen("")), LiteralText.EMPTY));
this.addButton(new TexturedButtonWidget(scaledWidth / 2, 0, 20, 20, 0, 0, 20, WIDGETS_LOCATION, 256, 256,
btn -> this.pauseGame(false)));
// Inventory buttons.
int inventoryButtonX = scaledWidth / 2;
int inventoryButtonY = scaledHeight - 16 - 5;
if (this.client.options.mainArm == Arm.LEFT) {
inventoryButtonX = inventoryButtonX - 91 - 24;
} else {
inventoryButtonX = inventoryButtonX + 91 + 4;
}
this.addButton(new TexturedButtonWidget(inventoryButtonX, inventoryButtonY, 20, 20, 20, 0, 20, WIDGETS_LOCATION, 256, 256,
btn -> {
if (this.client.interactionManager.hasRidingInventory()) {
this.client.player.openRidingInventory();
} else {
this.client.getTutorialManager().onInventoryOpened();
this.client.openScreen(new InventoryScreen(this.client.player));
}
}));
int jumpButtonX, swapHandsX, sneakButtonX;
int sneakButtonY = scaledHeight - 10 - 40 - 5;
if (this.mod.config.getHudSide() == HudSide.LEFT) {
jumpButtonX = scaledWidth - 20 - 20;
swapHandsX = jumpButtonX - 5 - 40;
sneakButtonX = 10 + 20 + 5;
} else {
jumpButtonX = 20;
swapHandsX = jumpButtonX + 5 + 40;
sneakButtonX = scaledWidth - 10 - 40 - 5;
}
// Swap items hand.
this.addButton(new SpruceTexturedButtonWidget(swapHandsX, sneakButtonY, 20, 20, 0, 160, 20, WIDGETS_LOCATION,
(btn, state) -> {
if (state) {
if (!this.client.player.isSpectator()) {
this.client.getNetworkHandler().sendPacket(new PlayerActionC2SPacket(PlayerActionC2SPacket.Action.SWAP_ITEM_WITH_OFFHAND, BlockPos.ORIGIN, Direction.DOWN));
}
}
}));
// Drop
this.addButton(new SpruceTexturedButtonWidget(swapHandsX, sneakButtonY + 5 + 20, 20, 20, 20, 160, 20, WIDGETS_LOCATION,
(btn, state) -> ((KeyBindingAccessor) this.client.options.keyDrop).lambdacontrols_handlePressState(state)));
// Jump keys
this.addButton(this.jumpButton = new SpruceTexturedButtonWidget(jumpButtonX, sneakButtonY, 20, 20, 0, 40, 20, WIDGETS_LOCATION,
this::handleJump));
this.addButton(this.flyButton = new SpruceTexturedButtonWidget(jumpButtonX, sneakButtonY, 20, 20, 20, 40, 20, WIDGETS_LOCATION,
(btn, state) -> {
if (this.flyButtonEnableTicks == 0) this.client.player.abilities.flying = false;
}));
this.addButton(this.flyUpButton = new SpruceTexturedButtonWidget(jumpButtonX, sneakButtonY - 5 - 20, 20, 20, 40, 40, 20, WIDGETS_LOCATION,
this::handleJump));
this.addButton(this.flyDownButton = new SpruceTexturedButtonWidget(jumpButtonX, sneakButtonY + 20 + 5, 20, 20, 60, 40, 20, WIDGETS_LOCATION,
(btn, state) -> ((KeyBindingAccessor) this.client.options.keySneak).lambdacontrols_handlePressState(state)));
this.updateJumpButtons();
// Movements keys
this.addButton((this.startSneakButton = new SpruceTexturedButtonWidget(sneakButtonX, sneakButtonY, 20, 20, 0, 120, 20, WIDGETS_LOCATION,
(btn, state) -> {
if (state) {
((KeyBindingAccessor) this.client.options.keySneak).lambdacontrols_handlePressState(true);
this.startSneakButton.visible = false;
this.endSneakButton.visible = true;
}
})));
this.addButton((this.endSneakButton = new SpruceTexturedButtonWidget(sneakButtonX, sneakButtonY, 20, 20, 20, 120, 20, WIDGETS_LOCATION,
(btn, state) -> {
if (state) {
((KeyBindingAccessor) this.client.options.keySneak).lambdacontrols_handlePressState(false);
this.endSneakButton.visible = false;
this.startSneakButton.visible = true;
}
})));
this.endSneakButton.visible = false;
this.addButton(this.forwardLeftButton = new SpruceTexturedButtonWidget(sneakButtonX - 20 - 5, sneakButtonY - 5 - 20, 20, 20, 80, 80, 20, WIDGETS_LOCATION,
(btn, state) -> {
((KeyBindingAccessor) this.client.options.keyForward).lambdacontrols_handlePressState(state);
((KeyBindingAccessor) this.client.options.keyLeft).lambdacontrols_handlePressState(state);
this.updateForwardButtonsState(state);
}));
this.forwardLeftButton.visible = false;
this.addButton(new SpruceTexturedButtonWidget(sneakButtonX, sneakButtonY - 5 - 20, 20, 20, 0, 80, 20, WIDGETS_LOCATION,
(btn, state) -> {
((KeyBindingAccessor) this.client.options.keyForward).lambdacontrols_handlePressState(state);
this.updateForwardButtonsState(state);
this.forwardLeftButton.visible = true;
this.forwardRightButton.visible = true;
}));
this.addButton(this.forwardRightButton = new SpruceTexturedButtonWidget(sneakButtonX + 20 + 5, sneakButtonY - 5 - 20, 20, 20, 100, 80, 20, WIDGETS_LOCATION,
(btn, state) -> {
((KeyBindingAccessor) this.client.options.keyForward).lambdacontrols_handlePressState(state);
((KeyBindingAccessor) this.client.options.keyRight).lambdacontrols_handlePressState(state);
this.updateForwardButtonsState(state);
}));
this.forwardRightButton.visible = true;
this.addButton(new SpruceTexturedButtonWidget(sneakButtonX + 20 + 5, sneakButtonY, 20, 20, 20, 80, 20, WIDGETS_LOCATION,
(btn, state) -> ((KeyBindingAccessor) this.client.options.keyRight).lambdacontrols_handlePressState(state)));
this.addButton(new SpruceTexturedButtonWidget(sneakButtonX, sneakButtonY + 20 + 5, 20, 20, 40, 80, 20, WIDGETS_LOCATION,
(btn, state) -> ((KeyBindingAccessor) this.client.options.keyBack).lambdacontrols_handlePressState(state)));
this.addButton(new SpruceTexturedButtonWidget(sneakButtonX - 20 - 5, sneakButtonY, 20, 20, 60, 80, 20, WIDGETS_LOCATION,
(btn, state) -> ((KeyBindingAccessor) this.client.options.keyLeft).lambdacontrols_handlePressState(state)));
this.buttons.forEach(button -> {
if (button instanceof SpruceTexturedButtonWidget) {
((SpruceTexturedButtonWidget) button).setSilent(true);
}
});
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button)
{
if (mouseY >= (double) (this.height - 22) && this.client != null && this.client.player != null) {
int centerX = this.width / 2;
if (mouseX >= (double) (centerX - 90) && mouseX <= (double) (centerX + 90)) {
for (int slot = 0; slot < 9; ++slot) {
int slotX = centerX - 90 + slot * 20 + 2;
if (mouseX >= (double) slotX && mouseX <= (double) (slotX + 20)) {
this.client.player.inventory.selectedSlot = slot;
return true;
}
}
}
}
return super.mouseClicked(mouseX, mouseY, button);
}
@Override
public boolean mouseDragged(double mouseX, double mouseY, int button, double deltaX, double deltaY)
{
if (button == GLFW.GLFW_MOUSE_BUTTON_1 && this.client != null) {
if (deltaY > 0.01)
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs(deltaY / 5.0), 2);
else if (deltaY < 0.01)
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs(deltaY / 5.0), 1);
if (deltaX > 0.01)
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs(deltaX / 5.0), 2);
else if (deltaX < 0.01)
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs(deltaX / 5.0), 1);
}
return super.mouseDragged(mouseX, mouseY, button, deltaX, deltaY);
}*/
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.gui.widget;
import dev.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import dev.lambdaurora.lambdacontrols.client.gui.LambdaControlsRenderer;
import dev.lambdaurora.spruceui.Position;
import dev.lambdaurora.spruceui.SpruceTexts;
import dev.lambdaurora.spruceui.widget.AbstractSpruceIconButtonWidget;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.LiteralText;
import net.minecraft.text.Text;
import org.jetbrains.annotations.NotNull;
/**
* Represents a controller button widget.
*/
public class ControllerButtonWidget extends AbstractSpruceIconButtonWidget {
private ButtonBinding binding;
private int iconWidth;
public ControllerButtonWidget(Position position, int width, @NotNull ButtonBinding binding, @NotNull PressAction action) {
super(position, width, 20, ButtonBinding.getLocalizedButtonName(binding.getButton()[0]), action);
this.binding = binding;
}
public void update() {
int length = binding.getButton().length;
this.setMessage(this.binding.isNotBound() ? SpruceTexts.NOT_BOUND.copy() :
(length > 0 ? ButtonBinding.getLocalizedButtonName(binding.getButton()[0]) : new LiteralText("<>")));
}
@Override
public Text getMessage() {
if (this.binding.getButton().length > 1)
return LiteralText.EMPTY;
return super.getMessage();
}
@Override
protected int renderIcon(MatrixStack matrices, int mouseX, int mouseY, float delta) {
int x = this.getX();
if (this.binding.getButton().length > 1) {
x += (this.width / 2 - this.iconWidth / 2) - 4;
}
var size = LambdaControlsRenderer.drawButton(matrices, x, this.getY(), this.binding, MinecraftClient.getInstance());
this.iconWidth = size.length();
return size.height();
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.gui.widget;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import dev.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import dev.lambdaurora.lambdacontrols.client.controller.InputManager;
import dev.lambdaurora.spruceui.Position;
import dev.lambdaurora.spruceui.SpruceTexts;
import dev.lambdaurora.spruceui.widget.SpruceButtonWidget;
import dev.lambdaurora.spruceui.widget.container.SpruceContainerWidget;
import net.minecraft.client.gui.screen.option.ControlsOptionsScreen;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.utils.function.Predicates;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Collectors;
/**
* Represents the controls screen.
*/
public class ControllerControlsWidget extends SpruceContainerWidget {
final LambdaControlsClient mod;
private ControlsListWidget bindingsListWidget;
private SpruceButtonWidget resetButton;
public ButtonBinding focusedBinding;
public boolean waiting = false;
public List<Integer> currentButtons = new ArrayList<>();
public ControllerControlsWidget(Position position, int width, int height) {
super(position, width, height);
this.mod = LambdaControlsClient.get();
this.init();
}
protected void init() {
this.addChild(new SpruceButtonWidget(Position.of(this, this.width / 2 - 155, 18), 310, 20,
new TranslatableText("lambdacontrols.menu.keyboard_controls"),
btn -> this.client.openScreen(new ControlsOptionsScreen(null, this.client.options))));
this.bindingsListWidget = new ControlsListWidget(Position.of(this, 0, 43), this.width, this.height - 43 - 35, this);
this.addChild(this.bindingsListWidget);
this.addChild(this.resetButton = new SpruceButtonWidget(Position.of(this, this.width / 2 - 155, this.height - 29), 150, 20,
SpruceTexts.CONTROLS_RESET_ALL,
btn -> InputManager.streamBindings().collect(Collectors.toSet()).forEach(binding -> this.mod.config.setButtonBinding(binding, binding.getDefaultButton()))));
}
@Override
public void renderWidget(MatrixStack matrices, int mouseX, int mouseY, float delta) {
drawCenteredText(matrices, this.client.textRenderer, new TranslatableText("lambdacontrols.menu.title.controller_controls"),
this.getX() + this.width / 2, this.getY() + 4, 16777215);
this.resetButton.setActive(InputManager.streamBindings().anyMatch(Predicates.not(ButtonBinding::isDefault)));
super.renderWidget(matrices, mouseX, mouseY, delta);
}
public void finishBindingEdit(int... buttons) {
if (this.focusedBinding == null) return;
this.mod.config.setButtonBinding(this.focusedBinding, buttons);
this.focusedBinding = null;
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.gui.widget;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import dev.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import dev.lambdaurora.lambdacontrols.client.controller.ButtonCategory;
import dev.lambdaurora.lambdacontrols.client.controller.InputManager;
import dev.lambdaurora.spruceui.Position;
import dev.lambdaurora.spruceui.SpruceTexts;
import dev.lambdaurora.spruceui.navigation.NavigationDirection;
import dev.lambdaurora.spruceui.navigation.NavigationUtils;
import dev.lambdaurora.spruceui.widget.SpruceButtonWidget;
import dev.lambdaurora.spruceui.widget.SpruceSeparatorWidget;
import dev.lambdaurora.spruceui.widget.SpruceWidget;
import dev.lambdaurora.spruceui.widget.container.SpruceEntryListWidget;
import dev.lambdaurora.spruceui.widget.container.SpruceParentWidget;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.LiteralText;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.Formatting;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.lwjgl.glfw.GLFW;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.List;
/**
* Represents a control list widget.
*/
public class ControlsListWidget extends SpruceEntryListWidget<ControlsListWidget.Entry> {
private static final int[] UNBOUND = new int[]{-1};
private final ControllerControlsWidget gui;
protected int lastIndex = 0;
private final int maxTextLength;
public ControlsListWidget(Position position, int width, int height, ControllerControlsWidget gui) {
super(position, width, height, 4, ControlsListWidget.Entry.class);
this.gui = gui;
this.maxTextLength = InputManager.streamBindings().mapToInt(binding -> this.client.textRenderer.getWidth(binding.getText())).max().orElse(0);
InputManager.streamCategories()
.sorted(Comparator.comparingInt(ButtonCategory::getPriority))
.forEach(category -> {
this.addEntry(new CategoryEntry(this, category));
category.getBindings().forEach(binding -> {
this.addEntry(new ControlsListWidget.ButtonBindingEntry(this, binding));
});
});
this.setAllowOutsideHorizontalNavigation(true);
}
private int getRowWidth() {
return this.getWidth() - 6 - this.getRowLeft() * 2;
}
public int getRowLeft() {
int baseWidth = 220 + 32;
return this.getWidth() / 2 - baseWidth / 2 + 72 - this.maxTextLength;
}
public class ButtonBindingEntry extends Entry implements SpruceParentWidget<SpruceWidget> {
private final List<SpruceWidget> children = new ArrayList<>();
private @Nullable SpruceWidget focused;
private final ButtonBinding binding;
private final String bindingName;
private final ControllerButtonWidget editButton;
private final SpruceButtonWidget resetButton;
private final SpruceButtonWidget unbindButton;
ButtonBindingEntry(@NotNull ControlsListWidget parent, @NotNull ButtonBinding binding) {
super(parent);
this.binding = binding;
this.bindingName = I18n.translate(this.binding.getTranslationKey());
this.editButton = new ControllerButtonWidget(Position.of(this, parent.getWidth() / 2 - 8, 0), 110, this.binding, btn -> {
gui.focusedBinding = binding;
LambdaControlsClient.get().input.beginControlsInput(gui);
}) {
protected Text getNarrationMessage() {
return binding.isNotBound() ? new TranslatableText("narrator.controls.unbound", bindingName)
: new TranslatableText("narrator.controls.bound", bindingName, super.getNarrationMessage());
}
};
this.children.add(editButton);
this.resetButton = new SpruceButtonWidget(Position.of(this,
this.editButton.getPosition().getRelativeX() + this.editButton.getWidth() + 2, 0),
44, 20, new TranslatableText("controls.reset"),
btn -> LambdaControlsClient.get().config.setButtonBinding(binding, binding.getDefaultButton())) {
protected Text getNarrationMessage() {
return new TranslatableText("narrator.controls.reset", bindingName);
}
};
this.children.add(this.resetButton);
this.unbindButton = new SpruceButtonWidget(Position.of(this,
this.editButton.getPosition().getRelativeX() + this.editButton.getWidth() + 2, 0),
this.resetButton.getWidth(), this.resetButton.getHeight(), SpruceTexts.GUI_UNBIND,
btn -> {
LambdaControlsClient.get().config.setButtonBinding(binding, UNBOUND);
gui.focusedBinding = null;
LambdaControlsClient.get().input.beginControlsInput(null);
}) {
protected Text getNarrationMessage() {
return new TranslatableText("lambdacontrols.narrator.unbound", bindingName);
}
};
this.children.add(this.unbindButton);
this.position.setRelativeX(4);
this.width -= 10;
}
@Override
public List<SpruceWidget> children() {
return this.children;
}
@Override
public @Nullable SpruceWidget getFocused() {
return this.focused;
}
@Override
public void setFocused(@Nullable SpruceWidget focused) {
if (this.focused == focused)
return;
if (this.focused != null)
this.focused.setFocused(false);
this.focused = focused;
}
@Override
public int getHeight() {
return this.children.stream().mapToInt(SpruceWidget::getHeight).reduce(Integer::max).orElse(0) + 4;
}
/* Input */
@Override
protected boolean onMouseClick(double mouseX, double mouseY, int button) {
var it = this.children().iterator();
SpruceWidget element;
do {
if (!it.hasNext()) {
return false;
}
element = it.next();
} while (!element.mouseClicked(mouseX, mouseY, button));
this.setFocused(element);
if (button == GLFW.GLFW_MOUSE_BUTTON_1)
this.dragging = true;
return true;
}
@Override
protected boolean onMouseRelease(double mouseX, double mouseY, int button) {
this.dragging = false;
return this.hoveredElement(mouseX, mouseY).filter(element -> element.mouseReleased(mouseX, mouseY, button)).isPresent();
}
@Override
protected boolean onMouseDrag(double mouseX, double mouseY, int button, double deltaX, double deltaY) {
return this.getFocused() != null && this.dragging && button == GLFW.GLFW_MOUSE_BUTTON_1
&& this.getFocused().mouseDragged(mouseX, mouseY, button, deltaX, deltaY);
}
@Override
protected boolean onKeyPress(int keyCode, int scanCode, int modifiers) {
return this.focused != null && this.focused.keyPressed(keyCode, scanCode, modifiers);
}
/* Navigation */
@Override
public void setFocused(boolean focused) {
super.setFocused(focused);
if (!focused) {
this.setFocused(null);
}
}
@Override
public boolean onNavigation(@NotNull NavigationDirection direction, boolean tab) {
if (this.requiresCursor()) return false;
if (!tab && direction.isVertical()) {
if (this.isFocused()) {
this.setFocused(null);
return false;
}
int lastIndex = this.parent.lastIndex;
if (lastIndex >= this.children.size())
lastIndex = this.children.size() - 1;
if (!this.children.get(lastIndex).onNavigation(direction, tab))
return false;
this.setFocused(this.children.get(lastIndex));
return true;
}
boolean result = NavigationUtils.tryNavigate(direction, tab, this.children, this.focused, this::setFocused, true);
if (result) {
this.setFocused(true);
if (direction.isHorizontal() && this.getFocused() != null) {
this.parent.lastIndex = this.children.indexOf(this.getFocused());
}
}
return result;
}
/* Rendering */
@Override
protected void renderWidget(MatrixStack matrices, int mouseX, int mouseY, float delta) {
boolean focused = gui.focusedBinding == this.binding;
var textRenderer = ControlsListWidget.this.client.textRenderer;
int height = this.getHeight();
//float textX = (float) (this.getX() + 70 - ControlsListWidget.this.maxTextLength);
int textY = this.getY() + height / 2;
textRenderer.draw(matrices, this.bindingName, this.getX(), (float) (textY - 9 / 2), 16777215);
this.resetButton.setVisible(!focused);
this.unbindButton.setVisible(focused);
this.resetButton.setActive(!this.binding.isDefault());
this.editButton.update();
if (focused) {
var text = new LiteralText("> ").formatted(Formatting.WHITE);
text.append(this.editButton.getMessage().copy().formatted(Formatting.YELLOW));
this.editButton.setMessage(text.append(new LiteralText(" <").formatted(Formatting.WHITE)));
} else if (!this.binding.isNotBound() && InputManager.hasDuplicatedBindings(this.binding)) {
var text = this.editButton.getMessage().copy();
this.editButton.setMessage(text.formatted(Formatting.RED));
} else if (this.binding.isNotBound()) {
var text = this.editButton.getMessage().copy();
this.editButton.setMessage(text.formatted(Formatting.GOLD));
}
this.children.forEach(widget -> widget.render(matrices, mouseX, mouseY, delta));
}
}
public static class CategoryEntry extends Entry {
private final SpruceSeparatorWidget separatorWidget;
protected CategoryEntry(ControlsListWidget parent, ButtonCategory category) {
super(parent);
this.separatorWidget = new SpruceSeparatorWidget(Position.of(this, 2, 0), this.getWidth() - 4,
new LiteralText(category.getTranslatedName())) {
@Override
public int getWidth() {
return CategoryEntry.this.getWidth() - 4;
}
};
}
public SpruceSeparatorWidget getSeparatorWidget() {
return this.separatorWidget;
}
@Override
public int getHeight() {
return this.separatorWidget.getHeight() + 4;
}
/* Navigation */
@Override
public boolean onNavigation(@NotNull NavigationDirection direction, boolean tab) {
return this.separatorWidget.onNavigation(direction, tab);
}
/* Rendering */
@Override
protected void renderWidget(MatrixStack matrices, int mouseX, int mouseY, float delta) {
this.separatorWidget.render(matrices, mouseX, mouseY, delta);
}
@Override
public String toString() {
return "SpruceTabbedWidget$SeparatorEntry{" +
"position=" + this.getPosition() +
", width=" + this.getWidth() +
", height=" + this.getHeight() +
'}';
}
}
@Environment(EnvType.CLIENT)
public abstract static class Entry extends SpruceEntryListWidget.Entry {
protected final ControlsListWidget parent;
protected Entry(ControlsListWidget parent) {
this.parent = parent;
}
@Override
public int getWidth() {
return this.parent.getInnerWidth();
}
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.mixin;
import net.minecraft.advancement.Advancement;
import net.minecraft.client.gui.screen.advancement.AdvancementTab;
import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
import net.minecraft.client.network.ClientAdvancementManager;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import java.util.Map;
/**
* Represents an accessor of {@link AdvancementsScreen}.
*/
@Mixin(AdvancementsScreen.class)
public interface AdvancementsScreenAccessor {
@Accessor("advancementHandler")
ClientAdvancementManager getAdvancementManager();
@Accessor("tabs")
Map<Advancement, AdvancementTab> getTabs();
@Accessor("selectedTab")
AdvancementTab getSelectedTab();
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.mixin;
import net.minecraft.client.gui.widget.ClickableWidget;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(ClickableWidget.class)
public interface ClickableWidgetAccessor {
@Accessor("height")
int getHeight();
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.mixin;
import com.mojang.authlib.GameProfile;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import dev.lambdaurora.lambdacontrols.client.controller.MovementHandler;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.input.Input;
import net.minecraft.client.network.AbstractClientPlayerEntity;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.entity.MovementType;
import net.minecraft.util.math.Vec3d;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Injects the anti fly drifting feature.
*/
@Mixin(ClientPlayerEntity.class)
public abstract class ClientPlayerEntityMixin extends AbstractClientPlayerEntity {
private boolean lambdacontrols$driftingPrevented = false;
@Shadow
protected abstract boolean hasMovementInput();
@Shadow
@Final
protected MinecraftClient client;
@Shadow
public Input input;
@Shadow
protected abstract boolean isCamera();
public ClientPlayerEntityMixin(ClientWorld world, GameProfile profile) {
super(world, profile);
}
@Inject(method = "move(Lnet/minecraft/entity/MovementType;Lnet/minecraft/util/math/Vec3d;)V", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/network/AbstractClientPlayerEntity;move(Lnet/minecraft/entity/MovementType;Lnet/minecraft/util/math/Vec3d;)V"))
public void onMove(MovementType type, Vec3d movement, CallbackInfo ci) {
var mod = LambdaControlsClient.get();
if (type == MovementType.SELF) {
if (this.getAbilities().flying && (!mod.config.hasFlyDrifting() || !mod.config.hasFlyVerticalDrifting())) {
if (!this.hasMovementInput()) {
if (!this.lambdacontrols$driftingPrevented) {
if (!mod.config.hasFlyDrifting())
this.setVelocity(this.getVelocity().multiply(0, 1.0, 0));
}
this.lambdacontrols$driftingPrevented = true;
} else
this.lambdacontrols$driftingPrevented = false;
}
}
}
@Inject(method = "tickMovement", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/input/Input;tick(Z)V", shift = At.Shift.AFTER))
public void onInputUpdate(CallbackInfo ci) {
MovementHandler.HANDLER.applyMovement((ClientPlayerEntity) (Object) this);
}
@Inject(method = "tickMovement", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/network/ClientPlayerEntity;isCamera()Z"))
public void onTickMovement(CallbackInfo ci) {
if (this.getAbilities().flying && this.isCamera()) {
if (LambdaControlsClient.get().config.hasFlyVerticalDrifting())
return;
int moving = 0;
if (this.input.sneaking) {
--moving;
}
if (this.input.jumping) {
++moving;
}
if (moving == 0) {
this.setVelocity(this.getVelocity().multiply(1.0, 0.0, 1.0));
}
}
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.mixin;
import dev.lambdaurora.lambdacontrols.client.gui.LambdaControlsSettingsScreen;
import net.minecraft.client.gui.Drawable;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.Selectable;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.option.ControlsOptionsScreen;
import net.minecraft.client.gui.screen.option.GameOptionsScreen;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.gui.widget.CyclingButtonWidget;
import net.minecraft.client.option.GameOptions;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
/**
* Injects the new controls settings button.
*/
@Mixin(ControlsOptionsScreen.class)
public class ControlsOptionsScreenMixin extends GameOptionsScreen {
public ControlsOptionsScreenMixin(Screen parent, GameOptions gameOptions, Text text) {
super(parent, gameOptions, text);
}
@SuppressWarnings("unchecked")
@Redirect(
method = "init",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/gui/screen/option/ControlsOptionsScreen;addDrawableChild(Lnet/minecraft/client/gui/Element;)Lnet/minecraft/client/gui/Element;",
ordinal = 1
)
)
private <T extends Element & Drawable & Selectable, R extends Element & Drawable & Selectable> R onInit(ControlsOptionsScreen screen, T element) {
/*if (this.parent instanceof ControllerControlsWidget)
return this.addButton(btn);
else*/
if (element instanceof CyclingButtonWidget btn) {
return (R) this.addDrawableChild(new ButtonWidget(btn.x, btn.y, btn.getWidth(), ((ClickableWidgetAccessor) btn).getHeight(),
new TranslatableText("menu.options"),
b -> this.client.openScreen(new LambdaControlsSettingsScreen(this, true))));
} else {
return (R) this.addDrawableChild(element);
}
}
}

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@@ -0,0 +1,58 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.mixin;
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
import net.minecraft.item.ItemGroup;
import net.minecraft.screen.slot.Slot;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.gen.Invoker;
/**
* Represents an accessor to CreativeInventoryScreen.
*/
@Mixin(CreativeInventoryScreen.class)
public interface CreativeInventoryScreenAccessor {
/**
* Gets the selected tab.
*
* @return the selected tab index
*/
@Accessor("selectedTab")
int getSelectedTab();
/**
* Sets the selected tab.
*
* @param group the tab's item group
*/
@Invoker("setSelectedTab")
void lambdacontrols$setSelectedTab(@NotNull ItemGroup group);
/**
* Returns whether the slot belongs to the creative inventory or not.
*
* @param slot the slot to check
* @return true if the slot is from the creative inventory, else false
*/
@Invoker("isCreativeInventorySlot")
boolean lambdacontrols$isCreativeInventorySlot(@Nullable Slot slot);
/**
* Returns whether the current tab has a scrollbar or not.
*
* @return true if the current tab has a scrollbar, else false
*/
@Invoker("hasScrollbar")
boolean lambdacontrols$hasScrollbar();
}

View File

@@ -1,5 +1,5 @@
/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
@@ -7,15 +7,14 @@
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.mixin;
package dev.lambdaurora.lambdacontrols.client.mixin;
import net.minecraft.client.gui.widget.EntryListWidget;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(EntryListWidget.class)
public interface EntryListWidgetAccessor
{
public interface EntryListWidgetAccessor {
@Invoker("moveSelection")
void move_selection(int amount);
void lambdacontrols$moveSelection(EntryListWidget.MoveDirection direction);
}

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@@ -0,0 +1,34 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.mixin;
import net.minecraft.client.option.GameOptions;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Represents a mixin to GameOptions.
* <p>
* Sets the default of the Auto-Jump option to false.
*/
@Mixin(GameOptions.class)
public class GameOptionsMixin {
@Shadow
public boolean autoJump;
@Inject(method = "load", at = @At("HEAD"))
public void onInit(CallbackInfo ci) {
// Set default value of the Auto-Jump option to false.
this.autoJump = false;
}
}

View File

@@ -1,5 +1,5 @@
/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
@@ -7,10 +7,10 @@
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.mixin;
package dev.lambdaurora.lambdacontrols.client.mixin;
import me.lambdaurora.lambdacontrols.ControlsMode;
import me.lambdaurora.lambdacontrols.LambdaControls;
import dev.lambdaurora.lambdacontrols.ControlsMode;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.GameRenderer;
import org.spongepowered.asm.mixin.Final;
@@ -21,16 +21,14 @@ import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(GameRenderer.class)
public class GameRendererMixin
{
public class GameRendererMixin {
@Shadow
@Final
private MinecraftClient client;
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Mouse;getX()D"))
private void on_render(float tick_delta, long start_time, boolean full_render, CallbackInfo ci)
{
if (this.client.currentScreen != null && LambdaControls.get().config.get_controls_mode() == ControlsMode.CONTROLLER)
LambdaControls.get().input.on_pre_render_screen(this.client, this.client.currentScreen);
private void onRender(float tickDelta, long startTime, boolean fullRender, CallbackInfo ci) {
if (this.client.currentScreen != null && LambdaControlsClient.get().config.getControlsMode() == ControlsMode.CONTROLLER)
LambdaControlsClient.get().input.onPreRenderScreen(this.client, this.client.currentScreen);
}
}

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@@ -0,0 +1,67 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.mixin;
import dev.lambdaurora.lambdacontrols.ControlsMode;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import dev.lambdaurora.lambdacontrols.client.compat.LambdaControlsCompat;
import dev.lambdaurora.lambdacontrols.client.gui.LambdaControlsRenderer;
import dev.lambdaurora.lambdacontrols.client.util.HandledScreenAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.screen.slot.Slot;
import net.minecraft.screen.slot.SlotActionType;
import org.jetbrains.annotations.Nullable;
import org.lwjgl.glfw.GLFW;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.gen.Invoker;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Represents the mixin for the class ContainerScreen.
*/
@Mixin(HandledScreen.class)
public abstract class HandledScreenMixin implements HandledScreenAccessor {
@Accessor("x")
public abstract int getX();
@Accessor("y")
public abstract int getY();
@Invoker("getSlotAt")
public abstract Slot lambdacontrols$getSlotAt(double posX, double posY);
@Invoker("isClickOutsideBounds")
public abstract boolean lambdacontrols$isClickOutsideBounds(double mouseX, double mouseY, int x, int y, int button);
@Invoker("onMouseClick")
public abstract void lambdacontrols$onMouseClick(@Nullable Slot slot, int slotId, int clickData, SlotActionType actionType);
@Inject(method = "render", at = @At("RETURN"))
public void onRender(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) {
if (LambdaControlsClient.get().config.getControlsMode() == ControlsMode.CONTROLLER) {
var client = MinecraftClient.getInstance();
int x = 2, y = client.getWindow().getScaledHeight() - 2 - LambdaControlsRenderer.ICON_SIZE;
x = LambdaControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_A}, "lambdacontrols.action.pickup_all", true, client) + 2;
x = LambdaControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_B}, "lambdacontrols.action.exit", true, client) + 2;
if (LambdaControlsCompat.isReiPresent()) {
x = 2;
y -= 24;
}
x = LambdaControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_X}, "lambdacontrols.action.pickup", true, client) + 2;
LambdaControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_Y}, "lambdacontrols.action.quick_move", true, client);
}
}
}

View File

@@ -0,0 +1,42 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.mixin;
import dev.lambdaurora.lambdacontrols.client.util.KeyBindingAccessor;
import net.minecraft.client.option.KeyBinding;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@Mixin(KeyBinding.class)
public class KeyBindingMixin implements KeyBindingAccessor {
@Shadow
private int timesPressed;
@Shadow
private boolean pressed;
@Override
public boolean lambdacontrols$press() {
boolean oldPressed = this.pressed;
if (!this.pressed)
this.pressed = true;
++this.timesPressed;
return oldPressed != this.pressed;
}
@Override
public boolean lambdacontrols$unpress() {
if (this.pressed) {
this.pressed = false;
return true;
}
return false;
}
}

View File

@@ -0,0 +1,156 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.mixin;
import dev.lambdaurora.lambdacontrols.LambdaControlsFeature;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import dev.lambdaurora.lambdacontrols.client.gui.LambdaControlsRenderer;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.network.ClientPlayerInteractionManager;
import net.minecraft.client.render.GameRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@Mixin(MinecraftClient.class)
public abstract class MinecraftClientMixin {
@Shadow
@Nullable
public HitResult crosshairTarget;
@Shadow
@Nullable
public ClientPlayerEntity player;
@Shadow
@Nullable
public ClientPlayerInteractionManager interactionManager;
@Shadow
@Nullable
public ClientWorld world;
@Shadow
@Final
public GameRenderer gameRenderer;
@Shadow
private int itemUseCooldown;
private BlockPos lambdacontrols$lastTargetPos;
private Vec3d lambdacontrols$lastPos;
private Direction lambdacontrols$lastTargetSide;
@Inject(method = "<init>", at = @At("RETURN"))
private void onInit(CallbackInfo ci) {
LambdaControlsClient.get().onMcInit((MinecraftClient) (Object) this);
}
@Inject(method = "tick", at = @At("HEAD"))
private void onStartTick(CallbackInfo ci) {
if (this.player == null)
return;
if (!LambdaControlsFeature.FAST_BLOCK_PLACING.isAvailable())
return;
if (this.lambdacontrols$lastPos == null)
this.lambdacontrols$lastPos = this.player.getPos();
int cooldown = this.itemUseCooldown;
BlockHitResult hitResult;
if (this.crosshairTarget != null && this.crosshairTarget.getType() == HitResult.Type.BLOCK && this.player.getAbilities().flying) {
hitResult = (BlockHitResult) this.crosshairTarget;
var targetPos = hitResult.getBlockPos();
var side = hitResult.getSide();
boolean sidewaysBlockPlacing = this.lambdacontrols$lastTargetPos == null || !targetPos.equals(this.lambdacontrols$lastTargetPos.offset(this.lambdacontrols$lastTargetSide));
boolean backwardsBlockPlacing = this.player.input.movementForward < 0.0f && (this.lambdacontrols$lastTargetPos == null || targetPos.equals(this.lambdacontrols$lastTargetPos.offset(this.lambdacontrols$lastTargetSide)));
if (cooldown > 1
&& !targetPos.equals(this.lambdacontrols$lastTargetPos)
&& (sidewaysBlockPlacing || backwardsBlockPlacing)) {
this.itemUseCooldown = 1;
}
this.lambdacontrols$lastTargetPos = targetPos.toImmutable();
this.lambdacontrols$lastTargetSide = side;
}
// Removed front placing sprinting as way too cheaty.
/*else if (this.player.isSprinting()) {
hitResult = LambdaControlsClient.get().reacharound.getLastReacharoundResult();
if (hitResult != null) {
if (cooldown > 0)
this.itemUseCooldown = 0;
}
}*/
this.lambdacontrols$lastPos = this.player.getPos();
}
@Inject(method = "render", at = @At("HEAD"))
private void onRender(boolean fullRender, CallbackInfo ci) {
LambdaControlsClient.get().onRender((MinecraftClient) (Object) (this));
}
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/GameRenderer;render(FJZ)V", shift = At.Shift.AFTER))
private void renderVirtualCursor(boolean fullRender, CallbackInfo ci) {
LambdaControlsRenderer.renderVirtualCursor(new MatrixStack(), (MinecraftClient) (Object) this);
}
@Inject(method = "doItemUse()V", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/hit/HitResult;getType()Lnet/minecraft/util/hit/HitResult$Type;"), locals = LocalCapture.CAPTURE_FAILEXCEPTION, cancellable = true)
private void onItemUse(CallbackInfo ci, Hand[] hands, int handCount, int handIndex, Hand hand, ItemStack stackInHand) {
var mod = LambdaControlsClient.get();
if (!stackInHand.isEmpty() && this.player.getPitch(0.f) > 35.0F && mod.reacharound.isReacharoundAvailable()) {
if (this.crosshairTarget != null && this.crosshairTarget.getType() == HitResult.Type.MISS && this.player.isOnGround()) {
if (!stackInHand.isEmpty() && stackInHand.getItem() instanceof BlockItem) {
var hitResult = mod.reacharound.getLastReacharoundResult();
if (hitResult == null)
return;
hitResult = mod.reacharound.withSideForReacharound(hitResult, stackInHand);
int previousStackCount = stackInHand.getCount();
var result = this.interactionManager.interactBlock(this.player, this.world, hand, hitResult);
if (result.isAccepted()) {
if (result.shouldSwingHand()) {
this.player.swingHand(hand);
if (!stackInHand.isEmpty() && (stackInHand.getCount() != previousStackCount || this.interactionManager.hasCreativeInventory())) {
this.gameRenderer.firstPersonRenderer.resetEquipProgress(hand);
}
}
ci.cancel();
}
if (result == ActionResult.FAIL) {
ci.cancel();
}
}
}
}
}
}

View File

@@ -0,0 +1,68 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.mixin;
import dev.lambdaurora.lambdacontrols.ControlsMode;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsConfig;
import dev.lambdaurora.lambdacontrols.client.util.MouseAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.Mouse;
import net.minecraft.client.gui.screen.Screen;
import org.lwjgl.glfw.GLFW;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.gen.Invoker;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
/**
* Adds extra access to the mouse.
*/
@Mixin(Mouse.class)
public abstract class MouseMixin implements MouseAccessor {
@Shadow
@Final
private MinecraftClient client;
@Invoker("onCursorPos")
public abstract void lambdacontrols$onCursorPos(long window, double x, double y);
@Inject(method = "method_1605", at = @At(value = "INVOKE", shift = At.Shift.AFTER, target = "Lnet/minecraft/client/gui/screen/Screen;mouseReleased(DDI)Z"))
private static void onMouseBackButton(boolean[] result, Screen screen, double mouseX, double mouseY, int button, CallbackInfo ci) {
if (!result[0] && button == GLFW.GLFW_MOUSE_BUTTON_4 && screen != null) {
if (LambdaControlsClient.get().input.tryGoBack(screen)) {
result[0] = true;
}
}
}
@Inject(method = "isCursorLocked", at = @At("HEAD"), cancellable = true)
private void isCursorLocked(CallbackInfoReturnable<Boolean> ci) {
if (this.client.currentScreen == null) {
var config = LambdaControlsClient.get().config;
if (config.getControlsMode() == ControlsMode.CONTROLLER && config.hasVirtualMouse()) {
ci.setReturnValue(true);
ci.cancel();
}
}
}
@Inject(method = "lockCursor", at = @At("HEAD"), cancellable = true)
private void onCursorLocked(CallbackInfo ci) {
LambdaControlsConfig config = LambdaControlsClient.get().config;
if (/*config.getControlsMode() == ControlsMode.TOUCHSCREEN
||*/ (config.getControlsMode() == ControlsMode.CONTROLLER && config.hasVirtualMouse()))
ci.cancel();
}
}

View File

@@ -0,0 +1,53 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.mixin;
import dev.lambdaurora.lambdacontrols.ControlsMode;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import dev.lambdaurora.lambdacontrols.client.gui.LambdaControlsSettingsScreen;
import net.minecraft.client.gui.Drawable;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.Selectable;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.option.OptionsScreen;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.text.Text;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
/**
* Injects the new controls settings button.
*/
@Mixin(OptionsScreen.class)
public class OptionsScreenMixin extends Screen {
protected OptionsScreenMixin(Text title) {
super(title);
}
@SuppressWarnings("unchecked")
@Redirect(
method = "init",
at = @At(
value = "INVOKE",
target = "Lnet/minecraft/client/gui/screen/option/OptionsScreen;addDrawableChild(Lnet/minecraft/client/gui/Element;)Lnet/minecraft/client/gui/Element;",
ordinal = 7
)
)
private <T extends Element & Drawable & Selectable> T lambdacontrols$onInit(OptionsScreen screen, T element) {
if (LambdaControlsClient.get().config.getControlsMode() == ControlsMode.CONTROLLER && element instanceof ButtonWidget btn) {
return (T) this.addDrawableChild(new ButtonWidget(btn.x, btn.y, btn.getWidth(), ((ClickableWidgetAccessor) btn).getHeight(),
btn.getMessage(),
b -> this.client.openScreen(new LambdaControlsSettingsScreen(this, false))));
} else {
return this.addDrawableChild(element);
}
}
}

View File

@@ -0,0 +1,33 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.mixin;
import net.minecraft.client.gui.screen.recipebook.RecipeBookWidget;
import net.minecraft.client.gui.screen.recipebook.RecipeGroupButtonWidget;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.gen.Invoker;
import java.util.List;
@Mixin(RecipeBookWidget.class)
public interface RecipeBookWidgetAccessor {
@Accessor("tabButtons")
List<RecipeGroupButtonWidget> getTabButtons();
@Accessor("currentTab")
RecipeGroupButtonWidget getCurrentTab();
@Accessor("currentTab")
void setCurrentTab(RecipeGroupButtonWidget currentTab);
@Invoker("refreshResults")
void lambdacontrols$refreshResults(boolean resetCurrentPage);
}

View File

@@ -0,0 +1,96 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.mixin;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import net.minecraft.block.ShapeContext;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.*;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemUsageContext;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.Matrix4f;
import net.minecraft.util.shape.VoxelShape;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Represents a mixin to WorldRenderer.
* <p>
* Handles the rendering of the block outline of the reach-around features.
*/
@Mixin(WorldRenderer.class)
public abstract class WorldRendererMixin {
@Shadow
@Final
private MinecraftClient client;
@Shadow
private ClientWorld world;
@Shadow
@Final
private BufferBuilderStorage bufferBuilders;
@Shadow
private static void drawShapeOutline(MatrixStack matrixStack, VertexConsumer vertexConsumer, VoxelShape voxelShape, double d, double e, double f, float g, float h, float i, float j) {
}
@Inject(
method = "render",
at = @At(
value = "FIELD",
target = "Lnet/minecraft/client/MinecraftClient;crosshairTarget:Lnet/minecraft/util/hit/HitResult;",
ordinal = 1,
shift = At.Shift.AFTER
)
)
private void onOutlineRender(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer,
LightmapTextureManager lightmapTextureManager, Matrix4f matrix4f, CallbackInfo ci) {
if (this.client.crosshairTarget == null || this.client.crosshairTarget.getType() != HitResult.Type.MISS || !LambdaControlsClient.get().config.shouldRenderReacharoundOutline())
return;
var result = LambdaControlsClient.get().reacharound.getLastReacharoundResult();
if (result == null)
return;
var blockPos = result.getBlockPos();
if (this.world.getWorldBorder().contains(blockPos)) {
var stack = this.client.player.getStackInHand(Hand.MAIN_HAND);
if (stack == null || !(stack.getItem() instanceof BlockItem))
return;
var mod = LambdaControlsClient.get();
var block = ((BlockItem) stack.getItem()).getBlock();
result = mod.reacharound.withSideForReacharound(result, block);
var context = new ItemPlacementContext(new ItemUsageContext(this.client.player, Hand.MAIN_HAND, result));
var placementState = block.getPlacementState(context);
if (placementState == null)
return;
var pos = camera.getPos();
var outlineShape = placementState.getOutlineShape(this.client.world, blockPos, ShapeContext.of(camera.getFocusedEntity()));
int[] color = mod.config.getReacharoundOutlineColor();
var vertexConsumer = this.bufferBuilders.getEntityVertexConsumers().getBuffer(RenderLayer.getLines());
drawShapeOutline(matrices, vertexConsumer, outlineShape,
(double) blockPos.getX() - pos.getX(), (double) blockPos.getY() - pos.getY(), (double) blockPos.getZ() - pos.getZ(),
color[0] / 255.f, color[1] / 255.f, color[2] / 255.f, color[3] / 255.f);
}
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.ring;
import com.electronwill.nightconfig.core.Config;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.util.math.MatrixStack;
import org.jetbrains.annotations.NotNull;
public class DummyRingAction extends RingAction {
public DummyRingAction(@NotNull Config config) {
super(config);
}
@Override
public @NotNull String getName() {
return "dummy";
}
@Override
public void onAction(@NotNull RingButtonMode mode) {
}
@Override
public void drawIcon(@NotNull MatrixStack matrices, @NotNull TextRenderer textRenderer, int x, int y, boolean hovered) {
drawCenteredText(matrices, textRenderer, this.getName(), x + 25, y + 25 - textRenderer.fontHeight / 2, 0xffffff);
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.ring;
import com.electronwill.nightconfig.core.Config;
import dev.lambdaurora.lambdacontrols.client.util.KeyBindingAccessor;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.option.KeyBinding;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.TranslatableText;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.function.Supplier;
public class KeyBindingRingAction extends RingAction {
public static final Factory FACTORY = new Factory();
public final KeyBinding binding;
public KeyBindingRingAction(@NotNull Config config, @NotNull KeyBinding binding) {
super(config);
this.binding = binding;
}
@Override
public @NotNull String getName() {
return this.binding.getTranslationKey();
}
@Override
public void onAction(@NotNull RingButtonMode mode) {
KeyBindingAccessor accessor = (KeyBindingAccessor) this.binding;
switch (mode) {
case PRESS, HOLD -> accessor.lambdacontrols$handlePressState(this.activated);
case TOGGLE -> {
accessor.lambdacontrols$handlePressState(!this.binding.isPressed());
this.activated = !this.binding.isPressed();
}
}
}
@Override
public void drawIcon(@NotNull MatrixStack matrices, @NotNull TextRenderer textRenderer, int x, int y, boolean hovered) {
drawCenteredText(matrices, textRenderer, new TranslatableText(this.getName()), x + 25, y + 25 - textRenderer.fontHeight / 2, 0xffffff);
}
protected static class Factory implements RingAction.Factory {
@Override
public @NotNull Supplier<RingAction> newFromGui(@NotNull Screen screen) {
return () -> null;
}
@Override
public @Nullable RingAction parse(@NotNull Config config) {
return null;
}
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.ring;
import com.electronwill.nightconfig.core.Config;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.Map;
/**
* Represents a key binding ring.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.4.0
*/
public final class LambdaRing {
public static final int ELEMENT_SIZE = 50;
private final Map<String, RingAction.Factory> actionFactories = new Object2ObjectOpenHashMap<>();
private final List<RingPage> pages = new ArrayList<>(Collections.singletonList(RingPage.DEFAULT));
private final LambdaControlsClient mod;
private int currentPage = 0;
public LambdaRing(@NotNull LambdaControlsClient mod) {
this.mod = mod;
}
public void registerAction(@NotNull String name, @NotNull RingAction.Factory factory) {
if (this.actionFactories.containsKey(name)) {
this.mod.warn("Tried to register twice a ring action: \"" + name + "\".");
return;
}
this.actionFactories.put(name, factory);
}
/**
* Loads the ring from configuration.
*
* @param config the configuration
*/
public void load(@NotNull Config config) {
List<Config> configPages = config.get("ring.pages");
if (configPages != null) {
this.pages.clear();
for (var configPage : configPages) {
RingPage.parseRingPage(configPage).ifPresent(this.pages::add);
}
}
if (this.pages.isEmpty()) {
this.pages.add(RingPage.DEFAULT);
}
}
public @NotNull RingPage getCurrentPage() {
if (this.currentPage >= this.pages.size())
this.currentPage = this.pages.size() - 1;
else if (this.currentPage < 0)
this.currentPage = 0;
return this.pages.get(this.currentPage);
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.ring;
import com.electronwill.nightconfig.core.Config;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.DrawableHelper;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.function.Supplier;
/**
* Represents a ring action.
*
* @author LambdAurora
* @version 1.5.0
* @since 1.4.0
*/
public abstract class RingAction extends DrawableHelper implements Nameable {
protected Config config;
protected boolean activated = false;
public RingAction(@NotNull Config config) {
this.config = config;
}
/**
* Gets the text name of the ring action.
*
* @return the text name
*/
public Text getTextName() {
return new TranslatableText(this.getName());
}
/**
* Returns whether the action is activated or not.
*
* @return true if the action is activated, else false
*/
public boolean isActivated() {
return this.activated;
}
public void activate(@NotNull RingButtonMode mode) {
this.activated = !this.activated;
this.onAction(mode);
}
public abstract void onAction(@NotNull RingButtonMode mode);
public void render(@NotNull MatrixStack matrices, @NotNull TextRenderer textRenderer, int x, int y, boolean hovered) {
fill(matrices, x, y, x + LambdaRing.ELEMENT_SIZE, y + LambdaRing.ELEMENT_SIZE, hovered ? 0xbb777777 : 0xbb000000);
drawIcon(matrices, textRenderer, x, y, hovered);
}
public abstract void drawIcon(@NotNull MatrixStack matrices, @NotNull TextRenderer textRenderer, int x, int y, boolean hovered);
/**
* Represents a factory for {@link RingAction}.
*
* @version 1.4.3
* @since 1.4.3
*/
public interface Factory {
@NotNull Supplier<RingAction> newFromGui(@NotNull Screen screen);
@Nullable RingAction parse(@NotNull Config config);
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.ring;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
/**
* Represents the mode of a ring button.
*
* @author LambdAurora
* @version 1.4.0
* @since 1.4.0
*/
public enum RingButtonMode implements Nameable {
PRESS("press"),
HOLD("hold"),
TOGGLE("toggle");
private final String name;
private final Text text;
RingButtonMode(@NotNull String name) {
this.name = name;
this.text = new TranslatableText(this.getTranslationKey());
}
/**
* Returns the next ring button mode available.
*
* @return the next ring button mode
*/
public @NotNull RingButtonMode next() {
var v = values();
if (v.length == this.ordinal() + 1)
return v[0];
return v[this.ordinal() + 1];
}
/**
* Returns the translation key of this ring button mode.
*
* @return the translation key of this ring button mode
*/
public @NotNull String getTranslationKey() {
return "lambdacontrols.ring.button_mode." + this.getName();
}
/**
* Gets the translated name of this ring button mode.
*
* @return the translated name of this ring button mode
*/
public @NotNull Text getTranslatedText() {
return this.text;
}
@Override
public @NotNull String getName() {
return this.name;
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.ring;
import com.electronwill.nightconfig.core.Config;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.DrawableHelper;
import net.minecraft.client.util.math.MatrixStack;
import org.jetbrains.annotations.NotNull;
import java.util.List;
import java.util.Optional;
/**
* Represents a ring page.
*
* @author LambdAurora
* @version 1.5.0
* @since 1.4.0
*/
public class RingPage extends DrawableHelper {
public static final RingPage DEFAULT = new RingPage("Default");
public final String name;
private RingAction[] actions = new RingAction[8];
public RingPage(@NotNull String name) {
this.name = name;
for (int i = 0; i < 8; i++) {
this.actions[i] = null;
}
}
/**
* Renders the ring page.
*
* @param matrices the matrices
* @param width the screen width
* @param height the screen height
* @param mouseX the mouse X-coordinate
* @param mouseY the mouse Y-coordinate
* @param tickDelta the tick delta
*/
public void render(@NotNull MatrixStack matrices, @NotNull TextRenderer textRenderer, int width, int height, int mouseX, int mouseY, float tickDelta) {
int centerX = width / 2;
int centerY = height / 2;
int offset = LambdaRing.ELEMENT_SIZE + (LambdaRing.ELEMENT_SIZE / 2) + 5;
int y = centerY - offset;
int x = centerX - offset;
for (int i = 0; i < 3; i++) {
var ringAction = this.actions[i];
if (ringAction != null)
ringAction.render(matrices, textRenderer, x, y, isHovered(x, y, mouseX, mouseY));
x += 55;
}
y += 55;
x = centerX - offset;
for (int i = 3; i < 5; i++) {
var ringAction = this.actions[i];
if (ringAction != null)
ringAction.render(matrices, textRenderer, x, y, isHovered(x, y, mouseX, mouseY));
x += 55 * 2;
}
y += 55;
x = centerX - offset;
for (int i = 5; i < 8; i++) {
var ringAction = this.actions[i];
if (ringAction != null)
ringAction.render(matrices, textRenderer, x, y, isHovered(x, y, mouseX, mouseY));
x += 55;
}
}
private static boolean isHovered(int x, int y, int mouseX, int mouseY) {
return mouseX >= x && mouseY >= y && mouseX <= x + LambdaRing.ELEMENT_SIZE && mouseY <= y + LambdaRing.ELEMENT_SIZE;
}
/**
* Tries to parse a ring page configuration.
*
* @param config the configuration
* @return an optional ring page
*/
public static @NotNull Optional<RingPage> parseRingPage(@NotNull Config config) {
String name = config.get("name");
if (name == null)
return Optional.empty();
var page = new RingPage(name);
List<Config> actionConfigs = config.get("actions");
return Optional.of(page);
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.util;
import net.minecraft.screen.slot.Slot;
import net.minecraft.screen.slot.SlotActionType;
import org.jetbrains.annotations.Nullable;
/**
* Represents an accessor to AbstractContainerScreen.
*/
public interface HandledScreenAccessor {
/**
* Gets the left coordinate of the GUI.
*
* @return the left coordinate of the GUI
*/
int getX();
/**
* Gets the top coordinate of the GUI.
*
* @return the top coordinate of the GUI
*/
int getY();
/**
* Gets the slot at position.
*
* @param posX the X position to check
* @param posY the Y position to check
* @return the slot at the specified position
*/
Slot lambdacontrols$getSlotAt(double posX, double posY);
boolean lambdacontrols$isClickOutsideBounds(double mouseX, double mouseY, int x, int y, int button);
/**
* Handles a mouse click on the specified slot.
*
* @param slot the slot instance
* @param slotId the slot id
* @param clickData the click data
* @param actionType the action type
*/
void lambdacontrols$onMouseClick(@Nullable Slot slot, int slotId, int clickData, SlotActionType actionType);
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.util;
/**
* Represents a Minecraft keybinding with extra access.
*/
public interface KeyBindingAccessor {
boolean lambdacontrols$press();
boolean lambdacontrols$unpress();
default boolean lambdacontrols$handlePressState(boolean pressed) {
if (pressed)
return this.lambdacontrols$press();
else
return this.lambdacontrols$unpress();
}
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.client.util;
/**
* Represents mouse's extra access.
*/
public interface MouseAccessor {
void lambdacontrols$onCursorPos(long window, double x, double y);
}

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/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package dev.lambdaurora.lambdacontrols.event;
import dev.lambdaurora.lambdacontrols.ControlsMode;
import net.fabricmc.fabric.api.event.Event;
import net.fabricmc.fabric.api.event.EventFactory;
import net.minecraft.entity.player.PlayerEntity;
import org.jetbrains.annotations.NotNull;
/**
* Represents an event callback which is fired when a player changes the controls mode.
*
* @author LambdAurora
* @version 1.1.0
* @since 1.1.0
*/
@FunctionalInterface
public interface PlayerChangeControlsModeCallback {
Event<PlayerChangeControlsModeCallback> EVENT = EventFactory.createArrayBacked(PlayerChangeControlsModeCallback.class, listeners -> (player, controlsMode) -> {
for (PlayerChangeControlsModeCallback event : listeners) {
event.apply(player, controlsMode);
}
});
void apply(@NotNull PlayerEntity player, @NotNull ControlsMode controlsMode);
}

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/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols;
import me.lambdaurora.lambdacontrols.util.KeyBindingAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.options.GameOptions;
import net.minecraft.client.options.KeyBinding;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.ScreenshotUtils;
import org.aperlambda.lambdacommon.Identifier;
import org.aperlambda.lambdacommon.utils.Identifiable;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import java.util.*;
import java.util.function.Consumer;
import java.util.stream.Stream;
/**
* Represents a button binding.
*
* @author LambdAurora
*/
public class ButtonBinding implements Nameable
{
private static final List<ButtonBinding> BINDINGS = new ArrayList<>();
private static final List<Category> CATEGORIES = new ArrayList<>();
public static final Category MOVEMENT_CATEGORY;
public static final Category GAMEPLAY_CATEGORY;
public static final Category INVENTORY_CATEGORY;
public static final Category MULTIPLAYER_CATEGORY;
public static final Category MISC_CATEGORY;
public static final ButtonBinding ATTACK = new ButtonBinding("attack", axis_as_button(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER, true));
public static final ButtonBinding BACK = new ButtonBinding("back", axis_as_button(GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y, false));
public static final ButtonBinding CHAT = new ButtonBinding("chat", GLFW.GLFW_GAMEPAD_BUTTON_DPAD_RIGHT);
public static final ButtonBinding DROP_ITEM = new ButtonBinding("drop_item", GLFW.GLFW_GAMEPAD_BUTTON_B);
public static final ButtonBinding FORWARD = new ButtonBinding("forward", axis_as_button(GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y, true));
public static final ButtonBinding INVENTORY = new ButtonBinding("inventory", GLFW.GLFW_GAMEPAD_BUTTON_Y);
public static final ButtonBinding JUMP = new ButtonBinding("jump", GLFW.GLFW_GAMEPAD_BUTTON_A);
public static final ButtonBinding LEFT = new ButtonBinding("left", axis_as_button(GLFW.GLFW_GAMEPAD_AXIS_LEFT_X, false));
public static final ButtonBinding PAUSE_GAME = new ButtonBinding("pause_game", GLFW.GLFW_GAMEPAD_BUTTON_START);
public static final ButtonBinding PICK_BLOCK = new ButtonBinding("pick_block", GLFW.GLFW_GAMEPAD_BUTTON_DPAD_LEFT);
public static final ButtonBinding PLAYER_LIST = new ButtonBinding("player_list", GLFW.GLFW_GAMEPAD_BUTTON_BACK);
public static final ButtonBinding RIGHT = new ButtonBinding("right", axis_as_button(GLFW.GLFW_GAMEPAD_AXIS_LEFT_X, true));
public static final ButtonBinding SCREENSHOT = new ButtonBinding("screenshot", GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN,
Collections.singletonList((client, action) -> {
if (action == 0)
ScreenshotUtils.saveScreenshot(client.runDirectory, client.getWindow().getFramebufferWidth(), client.getWindow().getFramebufferHeight(), client.getFramebuffer(),
text -> client.execute(() -> client.inGameHud.getChatHud().addMessage(text)));
return true;
}));
public static final ButtonBinding SMOOTH_CAMERA = new ButtonBinding("toggle_smooth_camera", -1);
public static final ButtonBinding SNEAK = new ButtonBinding("sneak", GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_THUMB);
public static final ButtonBinding SPRINT = new ButtonBinding("sprint", GLFW.GLFW_GAMEPAD_BUTTON_LEFT_THUMB);
public static final ButtonBinding SWAP_HANDS = new ButtonBinding("swap_hands", GLFW.GLFW_GAMEPAD_BUTTON_X);
public static final ButtonBinding TOGGLE_PERSPECTIVE = new ButtonBinding("toggle_perspective", GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP);
public static final ButtonBinding USE = new ButtonBinding("use", axis_as_button(GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER, true));
private int button;
private int default_button;
private String key;
private KeyBinding minecraft_key_binding = null;
private List<PressAction> actions = new ArrayList<>(Collections.singletonList((client, action) -> {
this.as_key_binding().ifPresent(key_binding -> ((KeyBindingAccessor) key_binding).handle_press_state(this.is_button_down()));
return true;
}));
private boolean pressed = false;
protected ButtonBinding(@NotNull String key, int default_button, @NotNull List<PressAction> actions)
{
this.default_button = this.button = default_button;
this.key = key;
this.actions.addAll(actions);
BINDINGS.add(this);
}
protected ButtonBinding(@NotNull String key, int default_button)
{
this(key, default_button, Collections.emptyList());
}
/**
* Returns the button bound.
*
* @return The bound button.
*/
public int get_button()
{
return this.button;
}
/**
* Sets the bound button.
*
* @param button The bound button.
*/
public void set_button(int button)
{
this.button = button;
}
/**
* Returns whether the bound button is the specified button or not.
*
* @param button The button to check.
* @return True if the bound button is the specified button, else false.
*/
public boolean is_button(int button)
{
return this.button == button;
}
/**
* Returns whether this button is down or not.
*
* @return True if the button is down, else false.
*/
public boolean is_button_down()
{
return this.pressed;
}
/**
* Returns whether this button binding is bound or not.
*
* @return True if this button binding is bound, else false.
*/
public boolean is_not_bound()
{
return this.button == -1;
}
/**
* Gets the default button assigned to this binding.
*
* @return The default button.
*/
public int get_default_button()
{
return this.default_button;
}
/**
* Returns whether the assigned button is the default button.
*
* @return True if the assigned button is the default button, else false.
*/
public boolean is_default()
{
return this.button == this.default_button;
}
@Override
public @NotNull String get_name()
{
return this.key;
}
/**
* Returns the translation key of this button binding.
*
* @return The translation key.
*/
public @NotNull String get_translation_key()
{
return "lambdacontrols.action." + this.get_name();
}
/**
* Returns the key binding equivalent of this button binding.
*
* @return The key binding equivalent.
*/
public @NotNull Optional<KeyBinding> as_key_binding()
{
return Optional.ofNullable(this.minecraft_key_binding);
}
/**
* Returns the specified axis as a button.
*
* @param axis The axis.
* @param positive True if the axis part is positive, else false.
* @return The axis as a button.
*/
public static int axis_as_button(int axis, boolean positive)
{
return positive ? 100 + axis : 200 + axis;
}
/**
* Returns the second Joycon's specified button code.
*
* @param button The raw button code.
* @return The second Joycon's button code.
*/
public static int joycon2_button(int button)
{
return 300 + button;
}
public static void init(@NotNull GameOptions options)
{
ATTACK.minecraft_key_binding = options.keyAttack;
BACK.minecraft_key_binding = options.keyBack;
CHAT.minecraft_key_binding = options.keyChat;
DROP_ITEM.minecraft_key_binding = options.keyDrop;
FORWARD.minecraft_key_binding = options.keyForward;
INVENTORY.minecraft_key_binding = options.keyInventory;
JUMP.minecraft_key_binding = options.keyJump;
LEFT.minecraft_key_binding = options.keyLeft;
PICK_BLOCK.minecraft_key_binding = options.keyPickItem;
PLAYER_LIST.minecraft_key_binding = options.keyPlayerList;
RIGHT.minecraft_key_binding = options.keyRight;
SCREENSHOT.minecraft_key_binding = options.keyScreenshot;
SMOOTH_CAMERA.minecraft_key_binding = options.keySmoothCamera;
SNEAK.minecraft_key_binding = options.keySneak;
SPRINT.minecraft_key_binding = options.keySprint;
SWAP_HANDS.minecraft_key_binding = options.keySwapHands;
TOGGLE_PERSPECTIVE.minecraft_key_binding = options.keyTogglePerspective;
USE.minecraft_key_binding = options.keyUse;
}
public static void load_from_config(@NotNull LambdaControlsConfig config)
{
BINDINGS.forEach(config::load_button_binding);
}
public static void set_button_state(int button, boolean state)
{
BINDINGS.parallelStream().filter(binding -> Objects.equals(binding.button, button))
.forEach(binding -> binding.pressed = state);
}
public static void handle_button(@NotNull MinecraftClient client, int button, int action)
{
BINDINGS.parallelStream().filter(binding -> binding.button == button)
.forEach(binding -> {
for (int i = binding.actions.size() - 1; i >= 0; i--) {
if (binding.actions.get(i).press(client, action))
break;
}
});
}
/**
* Returns whether the button has duplicated bindings.
*
* @param button The button to check.
* @return True if the button has duplicated bindings, else false.
*/
public static boolean has_duplicates(int button)
{
return BINDINGS.parallelStream().filter(binding -> binding.button == button).count() > 1;
}
/**
* Returns the localized name of the specified button.
*
* @param button The button.
* @return The localized name of the button.
*/
public static @NotNull String get_localized_button_name(int button)
{
switch (button) {
case -1:
return I18n.translate("key.keyboard.unknown");
case GLFW.GLFW_GAMEPAD_BUTTON_A:
return I18n.translate("lambdacontrols.button.a");
case GLFW.GLFW_GAMEPAD_BUTTON_B:
return I18n.translate("lambdacontrols.button.b");
case GLFW.GLFW_GAMEPAD_BUTTON_X:
return I18n.translate("lambdacontrols.button.x");
case GLFW.GLFW_GAMEPAD_BUTTON_Y:
return I18n.translate("lambdacontrols.button.y");
case GLFW.GLFW_GAMEPAD_BUTTON_LEFT_BUMPER:
return I18n.translate("lambdacontrols.button.left_bumper");
case GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER:
return I18n.translate("lambdacontrols.button.right_bumper");
case GLFW.GLFW_GAMEPAD_BUTTON_BACK:
return I18n.translate("lambdacontrols.button.back");
case GLFW.GLFW_GAMEPAD_BUTTON_START:
return I18n.translate("lambdacontrols.button.start");
case GLFW.GLFW_GAMEPAD_BUTTON_GUIDE:
return I18n.translate("lambdacontrols.button.guide");
case GLFW.GLFW_GAMEPAD_BUTTON_LEFT_THUMB:
return I18n.translate("lambdacontrols.button.left_thumb");
case GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_THUMB:
return I18n.translate("lambdacontrols.button.right_thumb");
case GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP:
return I18n.translate("lambdacontrols.button.dpad_up");
case GLFW.GLFW_GAMEPAD_BUTTON_DPAD_RIGHT:
return I18n.translate("lambdacontrols.button.dpad_right");
case GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN:
return I18n.translate("lambdacontrols.button.dpad_down");
case GLFW.GLFW_GAMEPAD_BUTTON_DPAD_LEFT:
return I18n.translate("lambdacontrols.button.dpad_left");
case 100:
return I18n.translate("lambdacontrols.axis.left_x+");
case 101:
return I18n.translate("lambdacontrols.axis.left_y+");
case 102:
return I18n.translate("lambdacontrols.axis.right_x+");
case 103:
return I18n.translate("lambdacontrols.axis.right_y+");
case 104:
return I18n.translate("lambdacontrols.axis.left_trigger");
case 105:
return I18n.translate("lambdacontrols.axis.right_trigger");
case 200:
return I18n.translate("lambdacontrols.axis.left_x-");
case 201:
return I18n.translate("lambdacontrols.axis.left_y-");
case 202:
return I18n.translate("lambdacontrols.axis.right_x-");
case 203:
return I18n.translate("lambdacontrols.axis.right_y-");
default:
return I18n.translate("lambdacontrols.button.unknown", button);
}
}
public static @NotNull Stream<ButtonBinding> stream()
{
return BINDINGS.stream();
}
public static @NotNull Stream<Category> stream_categories()
{
return CATEGORIES.stream();
}
static {
MOVEMENT_CATEGORY = register_default_category("key.categories.movement", category -> category.register_all_bindings(
FORWARD,
BACK,
LEFT,
RIGHT,
JUMP,
SNEAK,
SPRINT));
GAMEPLAY_CATEGORY = register_default_category("key.categories.gameplay", category -> category.register_all_bindings(
ATTACK,
PICK_BLOCK,
USE
));
INVENTORY_CATEGORY = register_default_category("key.categories.inventory", category -> category.register_all_bindings(
DROP_ITEM,
INVENTORY,
SWAP_HANDS
));
MULTIPLAYER_CATEGORY = register_default_category("key.categories.multiplayer",
category -> category.register_all_bindings(CHAT, PLAYER_LIST));
MISC_CATEGORY = register_default_category("key.categories.misc", category -> category.register_all_bindings(
SCREENSHOT,
//SMOOTH_CAMERA,
TOGGLE_PERSPECTIVE
));
}
public static ButtonBinding register(@NotNull Identifier binding_id, int default_button, @NotNull List<PressAction> actions)
{
return new ButtonBinding(binding_id.get_namespace() + "." + binding_id.get_name(), default_button, actions);
}
public static ButtonBinding register(@NotNull Identifier binding_id, int default_button)
{
return register(binding_id, default_button, Collections.emptyList());
}
public static ButtonBinding register(@NotNull net.minecraft.util.Identifier binding_id, int default_button, @NotNull List<PressAction> actions)
{
return register(new Identifier(binding_id.getNamespace(), binding_id.getPath()), default_button, actions);
}
public static ButtonBinding register(@NotNull net.minecraft.util.Identifier binding_id, int default_button)
{
return register(binding_id, default_button, Collections.emptyList());
}
/**
* Registers a category of button bindings.
*
* @param category The category to register.
* @return The registered category.
*/
public static Category register_category(@NotNull Category category)
{
CATEGORIES.add(category);
return category;
}
public static Category register_category(@NotNull Identifier identifier, int priority)
{
return register_category(new Category(identifier, priority));
}
public static Category register_category(@NotNull Identifier identifier)
{
return register_category(new Category(identifier));
}
private static Category register_default_category(@NotNull String key, @NotNull Consumer<Category> key_adder)
{
Category category = register_category(new Identifier("minecraft", key), CATEGORIES.size());
key_adder.accept(category);
return category;
}
public static class Category implements Identifiable
{
private final List<ButtonBinding> bindings = new ArrayList<>();
private final Identifier id;
private int priority;
public Category(@NotNull Identifier id, int priority)
{
this.id = id;
this.priority = priority;
}
public Category(@NotNull Identifier id)
{
this(id, 100);
}
public void register_binding(@NotNull ButtonBinding binding)
{
if (this.bindings.contains(binding))
throw new IllegalStateException("Cannot register twice a button binding in the same category.");
this.bindings.add(binding);
}
public void register_all_bindings(@NotNull ButtonBinding... bindings)
{
this.register_all_bindings(Arrays.asList(bindings));
}
public void register_all_bindings(@NotNull List<ButtonBinding> bindings)
{
bindings.forEach(this::register_binding);
}
/**
* Gets the bindings assigned to this category.
*
* @return The bindings assigned to this category.
*/
public @NotNull List<ButtonBinding> get_bindings()
{
return Collections.unmodifiableList(this.bindings);
}
/**
* Gets the translated name of this category.
* <p>
* The translation key should be `modid.identifier_name`.
*
* @return The translated name.
*/
public @NotNull String get_translated_name()
{
if (this.id.get_namespace().equals("minecraft"))
return I18n.translate(this.id.get_name());
else
return I18n.translate(this.id.get_namespace() + "." + this.id.get_name());
}
/**
* Gets the priority display of this category.
* It will defines in which order the categories will display on the controls screen.
*
* @return The priority of this category.
*/
public int get_priority()
{
return this.priority;
}
@Override
public @NotNull Identifier get_identifier()
{
return this.id;
}
}
@FunctionalInterface
public static interface PressAction
{
/**
* Handles when there is a press action on the button.
*
* @param client The client instance.
* @param action The action done.
*/
boolean press(@NotNull MinecraftClient client, int action);
}
}

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/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.glfw.GLFWGamepadState;
import java.io.File;
import java.io.IOException;
import java.nio.Buffer;
import java.nio.ByteBuffer;
import java.nio.channels.SeekableByteChannel;
import java.nio.file.Files;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.util.Comparator;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import static org.lwjgl.BufferUtils.createByteBuffer;
/**
* Represents a controller.
*/
public class Controller implements Nameable
{
private static final Map<Integer, Controller> CONTROLLERS = new HashMap<>();
private final int id;
public Controller(int id)
{
this.id = id;
}
/**
* Gets the identifier of this controller.
*
* @return The identifier of this controller.
*/
public int get_id()
{
return this.id;
}
/**
* Gets the controller's globally unique identifier.
*
* @return The controller's GUID.
*/
public String get_guid()
{
String guid = GLFW.glfwGetJoystickGUID(this.id);
return guid == null ? "" : guid;
}
/**
* Returns whether this controller is connected or not.
*
* @return True if this controller is connected, else false.
*/
public boolean is_connected()
{
return GLFW.glfwJoystickPresent(this.id);
}
/**
* Returns whether this controller is a gamepad or not.
*
* @return True if this controller is a gamepad, else false.
*/
public boolean is_gamepad()
{
return this.is_connected() && GLFW.glfwJoystickIsGamepad(this.id);
}
/**
* Gets the name of the controller.
*
* @return The controller's name.
*/
@Override
public @NotNull String get_name()
{
String name = this.is_gamepad() ? GLFW.glfwGetGamepadName(this.id) : GLFW.glfwGetJoystickName(this.id);
return name == null ? String.valueOf(this.get_id()) : name;
}
/**
* Gets the state of the controller.
*
* @return The state of the controller input.
*/
public GLFWGamepadState get_state()
{
GLFWGamepadState state = GLFWGamepadState.create();
if (this.is_gamepad())
GLFW.glfwGetGamepadState(this.id, state);
return state;
}
public static @NotNull Controller by_id(int id)
{
if (id > GLFW.GLFW_JOYSTICK_LAST) {
LambdaControls.get().log("Controller '" + id + "' doesn't exist.");
id = GLFW.GLFW_JOYSTICK_LAST;
}
Controller controller;
if (CONTROLLERS.containsKey(id))
return CONTROLLERS.get(id);
else {
controller = new Controller(id);
CONTROLLERS.put(id, controller);
return controller;
}
}
public static @NotNull Optional<Controller> by_guid(@NotNull String guid)
{
return CONTROLLERS.values().stream().filter(Controller::is_connected)
.filter(controller -> controller.get_guid().equals(guid))
.max(Comparator.comparingInt(Controller::get_id));
}
/**
* Reads the specified resource and returns the raw data as a ByteBuffer.
*
* @param resource The resource to read.
* @param buffer_size The initial buffer size.
* @return The resource data.
* @throws IOException If an IO error occurs.
*/
private static ByteBuffer io_resource_to_buffer(String resource, int buffer_size) throws IOException
{
ByteBuffer buffer = null;
Path path = Paths.get(resource);
if (Files.isReadable(path)) {
try (SeekableByteChannel fc = Files.newByteChannel(path)) {
buffer = createByteBuffer((int) fc.size() + 2);
while (fc.read(buffer) != -1) ;
buffer.put((byte) 0);
}
}
((Buffer) buffer).flip(); // Force Java 8 >.<
return buffer;
}
/**
* Updates the controller mappings.
*/
public static void update_mappings()
{
try {
File mappings_file = new File("config/gamecontrollerdb.txt");
if (!mappings_file.exists())
return;
LambdaControls.get().log("Updating controller mappings...");
ByteBuffer buffer = io_resource_to_buffer(mappings_file.getPath(), 1024);
GLFW.glfwUpdateGamepadMappings(buffer);
} catch (IOException e) {
e.printStackTrace();
}
}
}

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/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols;
import net.minecraft.client.resource.language.I18n;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
import java.util.Arrays;
import java.util.Optional;
/**
* Represents a controller type.
*/
public enum ControllerType implements Nameable
{
DEFAULT(0),
DUALSHOCK(1),
SWITCH(2),
XBOX(3),
STEAM(4),
OUYA(5);
private final int id;
ControllerType(int id)
{
this.id = id;
}
/**
* Returns the controller type's identifier.
*
* @return The controller type's identifier.
*/
public int get_id()
{
return this.id;
}
/**
* Returns the next controller type available.
*
* @return The next available controller type.
*/
public ControllerType next()
{
ControllerType[] v = values();
if (v.length == this.ordinal() + 1)
return v[0];
return v[this.ordinal() + 1];
}
/**
* Gets the translated name of this controller type.
*
* @return The translated name of this controller type.
*/
public String get_translated_name()
{
return I18n.translate("lambdacontrols.controller_type." + this.get_name());
}
@Override
public @NotNull String get_name()
{
return this.name().toLowerCase();
}
/**
* Gets the controller type from its identifier.
*
* @param id The identifier of the controller type.
* @return The controller type if found, else empty.
*/
public static Optional<ControllerType> by_id(@NotNull String id)
{
return Arrays.stream(values()).filter(mode -> mode.get_name().equalsIgnoreCase(id)).findFirst();
}
}

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/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols;
import net.minecraft.client.resource.language.I18n;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
import java.util.Arrays;
import java.util.Optional;
/**
* Represents the controls mode.
*/
public enum ControlsMode implements Nameable
{
DEFAULT,
CONTROLLER,
TOUCHSCREEN;
/**
* Returns the next controls mode available.
*
* @return The next available controls mode.
*/
public ControlsMode next()
{
ControlsMode[] v = values();
if (v.length == this.ordinal() + 1)
return v[0];
return v[this.ordinal() + 1];
}
/**
* Gets the translated name of this controls mode.
*
* @return The translated name of this controls mode.
*/
public String get_translated_name()
{
return I18n.translate("lambdacontrols.controls_mode." + this.get_name());
}
@Override
public @NotNull String get_name()
{
return this.name().toLowerCase();
}
/**
* Gets the controls mode from its identifier.
*
* @param id The identifier of the controls mode.
* @return The controls mode if found, else empty.
*/
public static Optional<ControlsMode> by_id(@NotNull String id)
{
return Arrays.stream(values()).filter(mode -> mode.get_name().equalsIgnoreCase(id)).findFirst();
}
}

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/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols;
import net.minecraft.client.resource.language.I18n;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
import java.util.Arrays;
import java.util.Optional;
/**
* Represents the hud side which is the side where the movements buttons are.
*/
public enum HudSide implements Nameable
{
LEFT,
RIGHT;
/**
* Returns the next side available.
*
* @return The next available side.
*/
public HudSide next()
{
HudSide[] v = values();
if (v.length == this.ordinal() + 1)
return v[0];
return v[this.ordinal() + 1];
}
/**
* Gets the translated name of this hud side.
*
* @return The translated name of this hud side.
*/
public String get_translated_name()
{
return I18n.translate("lambdacontrols.hud_side." + this.get_name());
}
@Override
public @NotNull String get_name()
{
return this.name().toLowerCase();
}
/**
* Gets the hud side from its identifier.
*
* @param id The identifier of the hud side.
* @return The hud side if found, else empty.
*/
public static Optional<HudSide> by_id(@NotNull String id)
{
return Arrays.stream(values()).filter(mode -> mode.get_name().equalsIgnoreCase(id)).findFirst();
}
}

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/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols;
import com.mojang.blaze3d.platform.GlStateManager;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.keybinding.FabricKeyBinding;
import net.fabricmc.fabric.api.client.keybinding.KeyBindingRegistry;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.DrawableHelper;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.toast.SystemToast;
import net.minecraft.client.util.InputUtil;
import net.minecraft.text.LiteralText;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.Identifier;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
/**
* Represents the LambdaControls mod.
*/
public class LambdaControls implements ClientModInitializer
{
private static LambdaControls INSTANCE;
public static final FabricKeyBinding BINDING_LOOK_UP = FabricKeyBinding.Builder.create(new Identifier("lambdacontrols", "look_up"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_8, "key.categories.movement").build();
public static final FabricKeyBinding BINDING_LOOK_RIGHT = FabricKeyBinding.Builder.create(new Identifier("lambdacontrols", "look_right"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_6, "key.categories.movement").build();
public static final FabricKeyBinding BINDING_LOOK_DOWN = FabricKeyBinding.Builder.create(new Identifier("lambdacontrols", "look_down"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_2, "key.categories.movement").build();
public static final FabricKeyBinding BINDING_LOOK_LEFT = FabricKeyBinding.Builder.create(new Identifier("lambdacontrols", "look_left"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_4, "key.categories.movement").build();
public static final Identifier CONTROLLER_BUTTONS = new Identifier("lambdacontrols", "textures/gui/controller_buttons.png");
public static final Identifier CONTROLLER_AXIS = new Identifier("lambdacontrols", "textures/gui/controller_axis.png");
public final Logger logger = LogManager.getLogger("LambdaControls");
public final LambdaControlsConfig config = new LambdaControlsConfig(this);
public final LambdaInput input = new LambdaInput(this);
private ControlsMode previous_controls_mode;
@Override
public void onInitializeClient()
{
INSTANCE = this;
this.log("Initializing LambdaControls...");
this.config.load();
KeyBindingRegistry.INSTANCE.register(BINDING_LOOK_UP);
KeyBindingRegistry.INSTANCE.register(BINDING_LOOK_RIGHT);
KeyBindingRegistry.INSTANCE.register(BINDING_LOOK_DOWN);
KeyBindingRegistry.INSTANCE.register(BINDING_LOOK_LEFT);
}
/**
* This method is called when Minecraft is initializing.
*/
public void on_mc_init(@NotNull MinecraftClient client)
{
Controller.update_mappings();
ButtonBinding.init(client.options);
GLFW.glfwSetJoystickCallback((jid, event) -> {
if (event == GLFW.GLFW_CONNECTED) {
Controller controller = Controller.by_id(jid);
client.getToastManager().add(new SystemToast(SystemToast.Type.TUTORIAL_HINT, new TranslatableText("lambdacontrols.controller.connected", jid),
new LiteralText(controller.get_name())));
} else if (event == GLFW.GLFW_DISCONNECTED) {
client.getToastManager().add(new SystemToast(SystemToast.Type.TUTORIAL_HINT, new TranslatableText("lambdacontrols.controller.disconnected", jid),
null));
}
this.switch_controls_mode();
});
}
/**
* This method is called every Minecraft tick.
*
* @param client The client instance.
*/
public void on_tick(@NotNull MinecraftClient client)
{
this.input.on_tick(client);
if (this.config.get_controls_mode() == ControlsMode.CONTROLLER)
this.input.on_controller_tick(client);
}
public void on_render(MinecraftClient client)
{
this.input.on_render(client);
}
/**
* Switches the controls mode if the auto switch is enabled.
*/
public void switch_controls_mode()
{
if (this.config.has_auto_switch_mode()) {
if (this.config.get_controller().is_gamepad()) {
this.previous_controls_mode = this.config.get_controls_mode();
this.config.set_controls_mode(ControlsMode.CONTROLLER);
} else {
if (this.previous_controls_mode == null) {
this.previous_controls_mode = ControlsMode.DEFAULT;
}
this.config.set_controls_mode(this.previous_controls_mode);
}
}
}
/**
* Prints a message to the terminal.
*
* @param info The message to print.
*/
public void log(String info)
{
this.logger.info("[LambdaControls] " + info);
}
/**
* Gets the LambdaControls instance.
*
* @return The LambdaControls instance.
*/
public static LambdaControls get()
{
return INSTANCE;
}
public static int draw_button(int x, int y, @NotNull ButtonBinding button, @NotNull MinecraftClient client)
{
return draw_button(x, y, button.get_button(), client);
}
public static int draw_button(int x, int y, int button, @NotNull MinecraftClient client)
{
if (button == -1)
return 0;
int controller_type = get().config.get_controller_type().get_id();
boolean axis = false;
int button_offset = button * 15;
switch (button) {
case GLFW.GLFW_GAMEPAD_BUTTON_LEFT_BUMPER:
button_offset = 7 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER:
button_offset = 8 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_BACK:
button_offset = 4 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_START:
button_offset = 6 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_GUIDE:
button_offset = 5 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_LEFT_THUMB:
button_offset = 15 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_THUMB:
button_offset = 16 * 15;
break;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 100:
button_offset = 0;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 100:
button_offset = 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 100:
button_offset = 2 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 100:
button_offset = 3 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 200:
button_offset = 4 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 200:
button_offset = 5 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 200:
button_offset = 6 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 200:
button_offset = 7 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER + 100:
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER + 200:
button_offset = 9 * 15;
break;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER + 100:
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER + 200:
button_offset = 10 * 15;
break;
}
client.getTextureManager().bindTexture(axis ? LambdaControls.CONTROLLER_AXIS : LambdaControls.CONTROLLER_BUTTONS);
GlStateManager.disableDepthTest();
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F);
DrawableHelper.blit(x, y, (float) button_offset, (float) (controller_type * (axis ? 18 : 15)), axis ? 18 : 15, axis ? 18 : 15, 256, 256);
GlStateManager.enableDepthTest();
return axis ? 18 : 15;
}
public static int draw_button_tip(int x, int y, @NotNull ButtonBinding button, boolean display, @NotNull MinecraftClient client)
{
return draw_button_tip(x, y, button.get_button(), button.get_translation_key(), display, client);
}
public static int draw_button_tip(int x, int y, int button, @NotNull String action, boolean display, @NotNull MinecraftClient client)
{
String translated_action = I18n.translate(action);
if (display) {
int button_width = draw_button(x, y, button, client);
int text_y = (15 - client.textRenderer.fontHeight) / 2;
client.textRenderer.drawWithShadow(translated_action, (float) (x + button_width + 5), (float) (y + text_y), 14737632);
}
return display ? get_button_tip_width(translated_action, client.textRenderer) : -10;
}
private static int get_button_tip_width(@NotNull String action, @NotNull TextRenderer text_renderer)
{
return 15 + 5 + text_renderer.getStringWidth(action);
}
}

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@@ -1,399 +0,0 @@
/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols;
import com.electronwill.nightconfig.core.file.FileConfig;
import net.minecraft.client.options.KeyBinding;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
/**
* Represents LambdaControls configuration.
*/
public class LambdaControlsConfig
{
private final FileConfig config = FileConfig.builder("config/lambdacontrols.toml").concurrent().defaultResource("/config.toml").build();
private final Map<String, KeyBinding> keybinding_mappings = new HashMap<>();
private final LambdaControls mod;
private ControlsMode controls_mode;
private ControllerType controller_type;
// HUD settings.
private boolean hud_enable;
private HudSide hud_side;
// Controller settings
private double dead_zone;
private double rotation_speed;
private double mouse_speed;
public LambdaControlsConfig(@NotNull LambdaControls mod)
{
this.mod = mod;
}
public void load()
{
this.keybinding_mappings.clear();
this.config.load();
this.mod.log("Configuration loaded.");
this.controls_mode = ControlsMode.by_id(this.config.getOrElse("controls", "default")).orElse(ControlsMode.DEFAULT);
// HUD settings.
this.hud_enable = this.config.getOrElse("hud.enable", true);
this.hud_side = HudSide.by_id(this.config.getOrElse("hud.side", "left")).orElse(HudSide.LEFT);
// Controller settings.
this.controller_type = ControllerType.by_id(this.config.getOrElse("controller.type", "default")).orElse(ControllerType.DEFAULT);
this.dead_zone = this.config.getOrElse("controller.dead_zone", 0.25);
this.rotation_speed = this.config.getOrElse("controller.rotation_speed", 40.0);
this.mouse_speed = this.config.getOrElse("controller.mouse_speed", 25.0);
// Controller controls.
ButtonBinding.load_from_config(this);
}
public void save()
{
this.config.set("controller.dead_zone", this.dead_zone);
this.config.set("controller.rotation_speed", this.rotation_speed);
this.config.set("controller.mouse_speed", this.mouse_speed);
this.config.save();
this.mod.log("Configuration saved.");
}
/**
* Gets the controls mode from the configuration.
*
* @return The controls mode.
*/
public @NotNull ControlsMode get_controls_mode()
{
return this.controls_mode;
}
/**
* Sets the controls mode in the configuration.
*
* @param controls_mode The controls mode.
*/
public void set_controls_mode(@NotNull ControlsMode controls_mode)
{
this.controls_mode = controls_mode;
this.config.set("controls", controls_mode.get_name());
}
/**
* Returns whether the auto switch mode is enabled or not.
*
* @return True if the auto switch mode is enabled, else false.
*/
public boolean has_auto_switch_mode()
{
return this.config.getOrElse("auto_switch_mode", false);
}
/**
* Sets whether the auto switch mode is enabled or not.
*
* @param auto_switch_mode True if the auto switch mode is enabled, else false.
*/
public void set_auto_switch_mode(boolean auto_switch_mode)
{
this.config.set("auto_switch_mode", auto_switch_mode);
}
/**
* Returns whether the HUD is enabled.
*
* @return True if the HUD is enabled, else false.
*/
public boolean is_hud_enabled()
{
return this.hud_enable;
}
/**
* Sets whether the HUD is enabled.
*
* @param enable True if the HUD is enabled, else false.
*/
public void set_hud_enabled(boolean enable)
{
this.hud_enable = enable;
this.config.set("hud.enable", this.hud_enable);
}
/**
* Gets the HUD side from the configuration.
*
* @return The HUD side.
*/
public @NotNull HudSide get_hud_side()
{
return this.hud_side;
}
/**
* Sets the HUD side in the configuration.
*
* @param hud_side The HUD side.
*/
public void set_hud_side(@NotNull HudSide hud_side)
{
this.hud_side = hud_side;
this.config.set("hud.side", hud_side.get_name());
}
/**
* Gets the used controller.
*
* @return The used controller.
*/
public @NotNull Controller get_controller()
{
Object raw = this.config.getRaw("controller.id");
if (raw instanceof Number) {
return Controller.by_id((Integer) raw);
} else if (raw instanceof String) {
return Controller.by_guid((String) raw).orElse(Controller.by_id(GLFW.GLFW_JOYSTICK_1));
}
return Controller.by_id(GLFW.GLFW_JOYSTICK_1);
}
/**
* Sets the used controller.
*
* @param controller The used controller.
*/
public void set_controller(@NotNull Controller controller)
{
this.config.set("controller.id", controller.get_id());
}
/**
* Gets the controller's type.
*
* @return The controller's type.
*/
public @NotNull ControllerType get_controller_type()
{
return this.controller_type;
}
/**
* Sets the controller's type.
*
* @param controller_type The controller's type.
*/
public void set_controller_type(@NotNull ControllerType controller_type)
{
this.controller_type = controller_type;
this.config.set("controller.type", controller_type.get_name());
}
/**
* Gets the controller's dead zone from the configuration.
*
* @return The controller's dead zone value.
*/
public double get_dead_zone()
{
return this.dead_zone;
}
/**
* Sets the controller's dead zone in the configuration.
*
* @param dead_zone The new controller's dead zone value.
*/
public void set_dead_zone(double dead_zone)
{
this.dead_zone = dead_zone;
}
/**
* Gets the controller's rotation speed.
*
* @return The rotation speed.
*/
public double get_rotation_speed()
{
return this.rotation_speed;
}
/**
* Sets the controller's rotation speed.
*
* @param rotation_speed The rotation speed.
*/
public void set_rotation_speed(double rotation_speed)
{
this.rotation_speed = rotation_speed;
}
/**
* Gets the controller's mouse speed.
*
* @return The mouse speed.
*/
public double get_mouse_speed()
{
return this.mouse_speed;
}
/**
* Sets the controller's mouse speed.
*
* @param mouse_speed The mouse speed.
*/
public void set_mouse_speed(double mouse_speed)
{
this.mouse_speed = mouse_speed;
}
/**
* Returns whether the right X axis is inverted or not.
*
* @return True if the right X axis is inverted, else false.
*/
public boolean does_invert_right_x_axis()
{
return this.config.getOrElse("controller.invert_right_x_axis", false);
}
/**
* Sets whether the right X axis is inverted or not.
*
* @param invert True if the right X axis is inverted, else false.
*/
public void set_invert_right_x_axis(boolean invert)
{
this.config.set("controller.invert_right_x_axis", invert);
}
/**
* Returns whether the right Y axis is inverted or not.
*
* @return True if the right Y axis is inverted, else false.
*/
public boolean does_invert_right_y_axis()
{
return this.config.getOrElse("controller.invert_right_y_axis", false);
}
/**
* Sets whether the right Y axis is inverted or not.
*
* @param invert True if the right Y axis is inverted, else false.
*/
public void set_invert_right_y_axis(boolean invert)
{
this.config.set("controller.invert_right_y_axis", invert);
}
/**
* Gets the right X axis sign.
*
* @return The right X axis sign.
*/
public double get_right_x_axis_sign()
{
return this.does_invert_right_x_axis() ? -1.0 : 1.0;
}
/**
* Gets the right Y axis sign.
*
* @return The right Y axis sign.
*/
public double get_right_y_axis_sign()
{
return this.does_invert_right_y_axis() ? -1.0 : 1.0;
}
/**
* Returns the keybindings.
*
* @return The keybindings.
*/
public @NotNull Map<String, KeyBinding> get_keybindings()
{
return this.keybinding_mappings;
}
public Optional<KeyBinding> get_keybind(@NotNull String id)
{
return Optional.ofNullable(this.keybinding_mappings.get(id));
}
/**
* Loads the button binding from configuration.
*
* @param button The button binding.
*/
public void load_button_binding(@NotNull ButtonBinding button)
{
button.set_button(this.config.getOrElse("controller.controls." + button.get_name(), button.get_button()));
}
/**
* Sets the button binding in configuration.
*
* @param binding The button binding.
* @param button The button.
*/
public void set_button_binding(@NotNull ButtonBinding binding, int button)
{
binding.set_button(button);
this.config.set("controller.controls." + binding.get_name(), button);
}
public boolean is_back_button(int btn, boolean is_btn, int state)
{
if (!is_btn && state == 0)
return false;
return ButtonBinding.BACK.is_button(ButtonBinding.axis_as_button(btn, state == 1));
}
public boolean is_forward_button(int btn, boolean is_btn, int state)
{
if (!is_btn && state == 0)
return false;
return ButtonBinding.FORWARD.is_button(ButtonBinding.axis_as_button(btn, state == 1));
}
public boolean is_left_button(int btn, boolean is_btn, int state)
{
if (!is_btn && state == 0)
return false;
return ButtonBinding.LEFT.is_button(ButtonBinding.axis_as_button(btn, state == 1));
}
public boolean is_right_button(int btn, boolean is_btn, int state)
{
if (!is_btn && state == 0)
return false;
return ButtonBinding.RIGHT.is_button(ButtonBinding.axis_as_button(btn, state == 1));
}
/**
* Returns whether the specified axis is an axis used for movements.
*
* @param i The axis index.
* @return True if the axis is used for movements, else false.
*/
public boolean is_movement_axis(int i)
{
return ButtonBinding.FORWARD.is_button(ButtonBinding.axis_as_button(i, true)) || ButtonBinding.FORWARD.is_button(ButtonBinding.axis_as_button(i, false))
|| ButtonBinding.BACK.is_button(ButtonBinding.axis_as_button(i, true)) || ButtonBinding.BACK.is_button(ButtonBinding.axis_as_button(i, false))
|| ButtonBinding.LEFT.is_button(ButtonBinding.axis_as_button(i, true)) || ButtonBinding.LEFT.is_button(ButtonBinding.axis_as_button(i, false))
|| ButtonBinding.RIGHT.is_button(ButtonBinding.axis_as_button(i, true)) || ButtonBinding.RIGHT.is_button(ButtonBinding.axis_as_button(i, false));
}
}

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@@ -1,671 +0,0 @@
/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols;
import me.lambdaurora.lambdacontrols.gui.LabelWidget;
import me.lambdaurora.lambdacontrols.gui.LambdaControlsControlsScreen;
import me.lambdaurora.lambdacontrols.gui.TouchscreenOverlay;
import me.lambdaurora.lambdacontrols.mixin.EntryListWidgetAccessor;
import me.lambdaurora.lambdacontrols.util.AbstractContainerScreenAccessor;
import me.lambdaurora.lambdacontrols.util.CreativeInventoryScreenAccessor;
import me.lambdaurora.lambdacontrols.util.KeyBindingAccessor;
import me.lambdaurora.lambdacontrols.util.MouseAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.ParentElement;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
import net.minecraft.client.gui.screen.ingame.AbstractContainerScreen;
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
import net.minecraft.client.gui.screen.multiplayer.MultiplayerScreen;
import net.minecraft.client.gui.screen.multiplayer.MultiplayerServerListWidget;
import net.minecraft.client.gui.screen.world.WorldListWidget;
import net.minecraft.client.gui.widget.AbstractPressableButtonWidget;
import net.minecraft.client.gui.widget.AlwaysSelectedEntryListWidget;
import net.minecraft.client.gui.widget.SliderWidget;
import net.minecraft.container.Slot;
import net.minecraft.container.SlotActionType;
import net.minecraft.item.ItemGroup;
import net.minecraft.util.math.MathHelper;
import org.aperlambda.lambdacommon.utils.Pair;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.lwjgl.glfw.GLFW;
import org.lwjgl.glfw.GLFWGamepadState;
import java.nio.ByteBuffer;
import java.nio.FloatBuffer;
import java.util.Comparator;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import static me.lambdaurora.lambdacontrols.ButtonBinding.*;
import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X;
import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y;
/**
* Represents the LambdaControls' input handler.
*/
public class LambdaInput
{
private static final Map<Integer, Boolean> BUTTON_STATES = new HashMap<>();
private static final Map<Integer, Integer> BUTTON_COOLDOWNS = new HashMap<>();
private static final Map<Integer, Boolean> AXIS_STATES = new HashMap<>();
private static final Map<Integer, Integer> AXIS_COOLDOWNS = new HashMap<>();
private final LambdaControlsConfig config;
private int action_gui_cooldown = 0;
private int ignore_next_a = 0;
private int last_sneak = 0;
private double prev_target_yaw = 0.0;
private double prev_target_pitch = 0.0;
private double target_yaw = 0.0;
private double target_pitch = 0.0;
private float prev_x_axis = 0.F;
private float prev_y_axis = 0.F;
private int prev_target_mouse_x = 0;
private int prev_target_mouse_y = 0;
private int target_mouse_x = 0;
private int target_mouse_y = 0;
private float mouse_speed_x = 0.F;
private float mouse_speed_y = 0.F;
public LambdaInput(@NotNull LambdaControls mod)
{
this.config = mod.config;
}
/**
* This method is called every Minecraft tick.
*
* @param client The client instance.
*/
public void on_tick(@NotNull MinecraftClient client)
{
this.prev_target_yaw = this.target_yaw;
this.prev_target_pitch = this.target_pitch;
// Handles the key bindings.
if (LambdaControls.BINDING_LOOK_UP.isPressed()) {
this.handle_look(client, GLFW_GAMEPAD_AXIS_RIGHT_Y, 0.8F, 2);
} else if (LambdaControls.BINDING_LOOK_DOWN.isPressed()) {
this.handle_look(client, GLFW_GAMEPAD_AXIS_RIGHT_Y, 0.8F, 1);
}
if (LambdaControls.BINDING_LOOK_LEFT.isPressed()) {
this.handle_look(client, GLFW_GAMEPAD_AXIS_RIGHT_X, 0.8F, 2);
} else if (LambdaControls.BINDING_LOOK_RIGHT.isPressed()) {
this.handle_look(client, GLFW_GAMEPAD_AXIS_RIGHT_X, 0.8F, 1);
}
}
/**
* This method is called every Minecraft tick for controller input update.
*
* @param client The client instance.
*/
public void on_controller_tick(@NotNull MinecraftClient client)
{
BUTTON_COOLDOWNS.entrySet().stream().filter(entry -> entry.getValue() > 0).forEach(entry -> BUTTON_COOLDOWNS.put(entry.getKey(), entry.getValue() - 1));
AXIS_COOLDOWNS.entrySet().stream().filter(entry -> entry.getValue() > 0).forEach(entry -> AXIS_COOLDOWNS.put(entry.getKey(), entry.getValue() - 1));
// Decreases the last_sneak counter which allows to double press to sneak continuously.
if (this.last_sneak > 0)
--this.last_sneak;
// Decreases the cooldown for GUI actions.
if (this.action_gui_cooldown > 0)
--this.action_gui_cooldown;
this.prev_target_mouse_x = this.target_mouse_x;
this.prev_target_mouse_y = this.target_mouse_y;
Controller controller = this.config.get_controller();
if (controller.is_connected()) {
GLFWGamepadState state = controller.get_state();
this.fetch_button_input(client, state);
this.fetch_axe_input(client, state);
}
if (this.ignore_next_a > 0)
this.ignore_next_a--;
}
/**
* This method is called before the screen is rendered.
*
* @param client The client instance.
* @param screen The screen to render.
*/
public void on_pre_render_screen(@NotNull MinecraftClient client, @NotNull Screen screen)
{
if (!is_screen_interactive(screen)) {
if (this.prev_target_mouse_x != this.target_mouse_x || this.prev_target_mouse_y != this.target_mouse_y) {
double mouse_x = this.prev_target_mouse_x + (this.target_mouse_x - this.prev_target_mouse_x) * client.getTickDelta() + 0.5;
double mouse_y = this.prev_target_mouse_y + (this.target_mouse_y - this.prev_target_mouse_y) * client.getTickDelta() + 0.5;
GLFW.glfwSetCursorPos(client.getWindow().getHandle(), mouse_x, mouse_y);
((MouseAccessor) client.mouse).on_cursor_pos(client.getWindow().getHandle(), mouse_x, mouse_y);
}
}
}
/**
* This method is called when Minecraft renders.
*
* @param client The client instance.
*/
public void on_render(@NotNull MinecraftClient client)
{
if ((client.currentScreen == null || client.currentScreen instanceof TouchscreenOverlay) &&
(this.prev_target_yaw != this.target_yaw || this.prev_target_pitch != this.target_pitch)) {
float delta_yaw = (float) ((this.target_yaw - client.player.prevYaw) * client.getTickDelta());
float delta_pitch = (float) ((this.target_pitch - client.player.prevPitch) * client.getTickDelta());
float rotation_yaw = client.player.prevYaw + delta_yaw;
float rotation_pitch = client.player.prevPitch + delta_pitch;
client.player.yaw = rotation_yaw;
client.player.pitch = MathHelper.clamp(rotation_pitch, -90.F, 90.F);
if (client.player.isRiding()) {
client.player.getVehicle().copyPositionAndRotation(client.player);
}
client.getTutorialManager().onUpdateMouse(delta_pitch, delta_yaw);
}
}
/**
* This method is called when a Screen is opened.
*
* @param client The client instance.
* @param window_width The window width.
* @param window_height The window height.
*/
public void on_screen_open(@NotNull MinecraftClient client, int window_width, int window_height)
{
if (client.currentScreen == null) {
this.mouse_speed_x = this.mouse_speed_y = 0.0F;
this.target_mouse_x = this.prev_target_mouse_x = (int) (window_width / 2.F);
this.target_mouse_y = this.prev_target_mouse_y = (int) (window_height / 2.F);
}
}
private void fetch_button_input(@NotNull MinecraftClient client, @NotNull GLFWGamepadState gamepad_state)
{
ByteBuffer buffer = gamepad_state.buttons();
for (int btn = 0; btn < buffer.limit(); btn++) {
boolean btn_state = buffer.get() == (byte) 1;
boolean previous_state = BUTTON_STATES.getOrDefault(btn, false);
ButtonBinding.set_button_state(btn, btn_state);
if (btn_state != previous_state) {
this.handle_button(client, btn, btn_state ? 0 : 1, btn_state);
if (btn_state)
BUTTON_COOLDOWNS.put(btn, 5);
} else if (btn_state) {
if (BUTTON_COOLDOWNS.getOrDefault(btn, 0) == 0) {
BUTTON_COOLDOWNS.put(btn, 5);
this.handle_button(client, btn, 2, true);
}
}
BUTTON_STATES.put(btn, btn_state);
}
}
private void fetch_axe_input(@NotNull MinecraftClient client, @NotNull GLFWGamepadState gamepad_state)
{
FloatBuffer buffer = gamepad_state.axes();
for (int i = 0; i < buffer.limit(); i++) {
float value = buffer.get();
float abs_value = Math.abs(value);
if (i == GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y)
value *= -1.0F;
ButtonBinding.set_button_state(axis_as_button(i, true), value > 0.5F);
ButtonBinding.set_button_state(axis_as_button(i, false), value < -0.5F);
int state = value > this.config.get_dead_zone() ? 1 : (value < -this.config.get_dead_zone() ? 2 : 0);
this.handle_axe(client, i, value, abs_value, state);
}
}
private void handle_button(@NotNull MinecraftClient client, int button, int action, boolean state)
{
if (client.currentScreen instanceof LambdaControlsControlsScreen && action == 0) {
LambdaControlsControlsScreen controls_screen = (LambdaControlsControlsScreen) client.currentScreen;
if (controls_screen.focused_binding != null) {
this.config.set_button_binding(controls_screen.focused_binding, button);
controls_screen.focused_binding = null;
return;
}
}
if (action == 0 || action == 2) {
// Handles RB and LB buttons.
if (button == GLFW.GLFW_GAMEPAD_BUTTON_LEFT_BUMPER || button == GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER) {
this.handle_rb_lb(client, button == GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER);
return;
}
if (client.currentScreen != null && is_screen_interactive(client.currentScreen)
&& (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP || button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN
|| button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_LEFT || button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_RIGHT)) {
if (this.action_gui_cooldown == 0) {
if (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP) {
this.change_focus(client.currentScreen, false);
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN) {
this.change_focus(client.currentScreen, true);
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_LEFT) {
this.handle_left_right(client.currentScreen, false);
} else {
this.handle_left_right(client.currentScreen, true);
}
}
return;
}
}
if (action == 0) {
// Handles when the player presses the Start button.
if (PAUSE_GAME.is_button(button)) {
// If in game, then pause the game.
if (client.currentScreen == null)
client.openPauseMenu(false);
else if (client.currentScreen instanceof AbstractContainerScreen) // If the current screen is a container then close it.
client.player.closeContainer();
else// Else just close the current screen.
client.currentScreen.onClose();
return;
}
if (button == GLFW.GLFW_GAMEPAD_BUTTON_A && client.currentScreen != null) {
if (this.action_gui_cooldown == 0) {
Element focused = client.currentScreen.getFocused();
if (focused != null && is_screen_interactive(client.currentScreen)) {
if (this.handle_a_button(client.currentScreen, focused)) {
this.action_gui_cooldown = 5; // Prevent to press too quickly the focused element, so we have to skip 5 ticks.
return;
}
}
}
}
if (client.currentScreen instanceof AbstractContainerScreen && client.interactionManager != null && client.player != null) {
double pos_x = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
double pos_y = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
Slot slot = ((AbstractContainerScreenAccessor) client.currentScreen).get_slot_at(pos_x, pos_y);
if (button == GLFW.GLFW_GAMEPAD_BUTTON_A && slot != null) {
client.interactionManager.clickSlot(((AbstractContainerScreen) client.currentScreen).getContainer().syncId, slot.id, GLFW.GLFW_MOUSE_BUTTON_1, SlotActionType.PICKUP, client.player);
this.action_gui_cooldown = 5;
return;
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_B) {
client.player.closeContainer();
return;
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_X && slot != null) {
client.interactionManager.clickSlot(((AbstractContainerScreen) client.currentScreen).getContainer().syncId, slot.id, GLFW.GLFW_MOUSE_BUTTON_2, SlotActionType.PICKUP, client.player);
return;
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_Y && slot != null) {
client.interactionManager.clickSlot(((AbstractContainerScreen) client.currentScreen).getContainer().syncId, slot.id, GLFW.GLFW_MOUSE_BUTTON_1, SlotActionType.QUICK_MOVE, client.player);
return;
}
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_B) {
if (client.currentScreen != null) {
client.currentScreen.onClose();
return;
}
}
// Handles sneak button.
if (SNEAK.is_button(button) && client.player != null) {
this.toggle_sneaking(client);
}
}
if (button == GLFW.GLFW_GAMEPAD_BUTTON_A && client.currentScreen != null && !is_screen_interactive(client.currentScreen) && this.action_gui_cooldown == 0 && this.ignore_next_a == 0) {
double mouse_x = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
double mouse_y = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
if (action == 0) {
client.currentScreen.mouseClicked(mouse_x, mouse_y, GLFW.GLFW_MOUSE_BUTTON_1);
} else if (action == 1) {
client.currentScreen.mouseReleased(mouse_x, mouse_y, GLFW.GLFW_MOUSE_BUTTON_1);
}
this.action_gui_cooldown = 5;
return;
}
if (client.currentScreen == null && action != 2) {
ButtonBinding.handle_button(client, button, action);
}
}
private void handle_axe(@NotNull MinecraftClient client, int axis, float value, float abs_value, int state)
{
int as_button_state = value > 0.5F ? 1 : (value < -0.5F ? 2 : 0);
if (client.currentScreen instanceof LambdaControlsControlsScreen && as_button_state != 0
&& !(as_button_state == 2 && (axis == GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER || axis == GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER))) {
LambdaControlsControlsScreen controls_screen = (LambdaControlsControlsScreen) client.currentScreen;
if (controls_screen.focused_binding != null) {
this.config.set_button_binding(controls_screen.focused_binding, axis_as_button(axis, as_button_state == 1));
controls_screen.focused_binding = null;
return;
}
}
double dead_zone = this.config.get_dead_zone();
if (client.currentScreen == null) {
{
int axis_minus = axis + 100;
boolean current_plus_state = as_button_state == 1;
boolean current_minus_state = as_button_state == 2;
boolean previous_plus_state = AXIS_STATES.getOrDefault(axis, false);
boolean previous_minus_state = AXIS_STATES.getOrDefault(axis_minus, false);
if (current_plus_state != previous_plus_state) {
ButtonBinding.handle_button(client, ButtonBinding.axis_as_button(axis, true), 0);
if (current_plus_state)
AXIS_COOLDOWNS.put(axis, 5);
} else if (current_plus_state) {
if (AXIS_COOLDOWNS.getOrDefault(axis, 0) == 0) {
AXIS_COOLDOWNS.put(axis, 5);
}
}
if (current_minus_state != previous_minus_state) {
ButtonBinding.handle_button(client, ButtonBinding.axis_as_button(axis, false), 0);
if (current_minus_state)
AXIS_COOLDOWNS.put(axis_minus, 5);
} else if (current_minus_state) {
if (AXIS_COOLDOWNS.getOrDefault(axis_minus, 0) == 0) {
AXIS_COOLDOWNS.put(axis_minus, 5);
}
}
AXIS_STATES.put(axis, current_plus_state);
AXIS_STATES.put(axis_minus, current_minus_state);
}
// Handles the look direction.
this.handle_look(client, axis, abs_value, state);
} else {
boolean allow_mouse_control = true;
if (this.action_gui_cooldown == 0 && this.config.is_movement_axis(axis) && is_screen_interactive(client.currentScreen)) {
if (this.config.is_forward_button(axis, false, as_button_state)) {
allow_mouse_control = this.change_focus(client.currentScreen, false);
} else if (this.config.is_back_button(axis, false, as_button_state)) {
allow_mouse_control = this.change_focus(client.currentScreen, true);
} else if (this.config.is_left_button(axis, false, as_button_state)) {
allow_mouse_control = this.handle_left_right(client.currentScreen, false);
} else if (this.config.is_right_button(axis, false, as_button_state)) {
allow_mouse_control = this.handle_left_right(client.currentScreen, true);
}
}
float movement_x = 0.0F;
float movement_y = 0.0F;
if (this.config.is_back_button(axis, false, (value > 0 ? 1 : 2))) {
movement_y = abs_value;
} else if (this.config.is_forward_button(axis, false, (value > 0 ? 1 : 2))) {
movement_y = -abs_value;
} else if (this.config.is_left_button(axis, false, (value > 0 ? 1 : 2))) {
movement_x = -abs_value;
} else if (this.config.is_right_button(axis, false, (value > 0 ? 1 : 2))) {
movement_x = abs_value;
}
if (client.currentScreen != null && allow_mouse_control) {
boolean moving = Math.abs(movement_y) >= dead_zone || Math.abs(movement_x) >= dead_zone;
if (moving) {
/*
Updates the target mouse position when the initial movement stick movement is detected.
It prevents the cursor to jump to the old target mouse position if the user moves the cursor with the mouse.
*/
if (Math.abs(prev_x_axis) < dead_zone && Math.abs(prev_y_axis) < dead_zone) {
double mouse_x = client.mouse.getX();
double mouse_y = client.mouse.getY();
prev_target_mouse_x = target_mouse_x = (int) mouse_x;
prev_target_mouse_y = target_mouse_y = (int) mouse_y;
}
if (Math.abs(movement_x) >= dead_zone)
this.mouse_speed_x = movement_x;
else
this.mouse_speed_x = 0.F;
if (Math.abs(movement_y) >= dead_zone)
this.mouse_speed_y = movement_y;
else
this.mouse_speed_y = 0.F;
} else {
this.mouse_speed_x = 0.F;
this.mouse_speed_y = 0.F;
}
if (Math.abs(this.mouse_speed_x) > .05F || Math.abs(this.mouse_speed_y) > .05F) {
this.target_mouse_x += this.mouse_speed_x * this.config.get_mouse_speed();
this.target_mouse_x = MathHelper.clamp(this.target_mouse_x, 0, client.getWindow().getWidth());
this.target_mouse_y += this.mouse_speed_y * this.config.get_mouse_speed();
this.target_mouse_y = MathHelper.clamp(this.target_mouse_y, 0, client.getWindow().getHeight());
}
this.move_mouse_to_closest_slot(client, client.currentScreen);
}
this.prev_x_axis = movement_x;
this.prev_y_axis = movement_y;
}
}
/**
* Handles the press on RB on LB.
*
* @param client The client's instance.
* @param right True if RB is pressed, else false.
*/
private void handle_rb_lb(@NotNull MinecraftClient client, boolean right)
{
// When ingame
if (client.currentScreen == null && client.player != null) {
if (right)
client.player.inventory.selectedSlot = client.player.inventory.selectedSlot == 8 ? 0 : client.player.inventory.selectedSlot + 1;
else
client.player.inventory.selectedSlot = client.player.inventory.selectedSlot == 0 ? 8 : client.player.inventory.selectedSlot - 1;
} else if (client.currentScreen instanceof CreativeInventoryScreen) {
CreativeInventoryScreenAccessor creative_inventory = (CreativeInventoryScreenAccessor) client.currentScreen;
int current_selected_tab = creative_inventory.get_selected_tab();
int next_tab = current_selected_tab + (right ? 1 : -1);
if (next_tab < 0)
next_tab = ItemGroup.GROUPS.length - 1;
else if (next_tab >= ItemGroup.GROUPS.length)
next_tab = 0;
creative_inventory.set_selected_tab(ItemGroup.GROUPS[next_tab]);
}
}
private boolean handle_a_button(@NotNull Screen screen, @NotNull Element focused)
{
if (focused instanceof AbstractPressableButtonWidget) {
AbstractPressableButtonWidget button_widget = (AbstractPressableButtonWidget) focused;
button_widget.playDownSound(MinecraftClient.getInstance().getSoundManager());
button_widget.onPress();
return true;
} else if (focused instanceof LabelWidget) {
((LabelWidget) focused).on_press();
return true;
} else if (focused instanceof WorldListWidget) {
WorldListWidget list = (WorldListWidget) focused;
list.method_20159().ifPresent(WorldListWidget.Entry::play);
return true;
} else if (focused instanceof MultiplayerServerListWidget) {
MultiplayerServerListWidget list = (MultiplayerServerListWidget) focused;
MultiplayerServerListWidget.Entry entry = list.getSelected();
if (entry instanceof MultiplayerServerListWidget.LanServerEntry || entry instanceof MultiplayerServerListWidget.ServerEntry) {
((MultiplayerScreen) screen).select(entry);
((MultiplayerScreen) screen).connect();
}
} else if (focused instanceof ParentElement) {
Element child_focused = ((ParentElement) focused).getFocused();
if (child_focused != null)
return this.handle_a_button(screen, child_focused);
}
return false;
}
/**
* Handles the left and right buttons.
*
* @param screen The current screen.
* @param right True if the right button is pressed, else false.
*/
private boolean handle_left_right(@NotNull Screen screen, boolean right)
{
Element focused = screen.getFocused();
if (focused != null)
if (this.handle_right_left_element(focused, right))
return this.change_focus(screen, right);
return true;
}
private boolean handle_right_left_element(@NotNull Element element, boolean right)
{
if (element instanceof SliderWidget) {
SliderWidget slider = (SliderWidget) element;
slider.keyPressed(right ? 262 : 263, 0, 0);
this.action_gui_cooldown = 2; // Prevent to press too quickly the focused element, so we have to skip 5 ticks.
return false;
} else if (element instanceof AlwaysSelectedEntryListWidget) {
((EntryListWidgetAccessor) element).move_selection(right ? 1 : -1);
return false;
} else if (element instanceof ParentElement) {
ParentElement entry_list = (ParentElement) element;
Element focused = entry_list.getFocused();
if (focused == null)
return true;
return this.handle_right_left_element(focused, right);
}
return true;
}
/**
* Toggles whether the player is sneaking.
*
* @param client The client's instance.
*/
private void toggle_sneaking(@NotNull MinecraftClient client)
{
((KeyBindingAccessor) client.options.keySneak).handle_press_state(!client.options.keySneak.isPressed());
}
/**
* Handles the look direction input.
*
* @param client The client isntance.
* @param axis The axis to change.
* @param value The value of the look.
* @param state The state.
*/
public void handle_look(@NotNull MinecraftClient client, int axis, float value, int state)
{
// Handles the look direction.
if (client.player != null) {
double pow_value = Math.pow(value, 2.0);
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
if (state == 2) {
this.target_pitch = client.player.pitch - this.config.get_right_y_axis_sign() * (this.config.get_rotation_speed() * pow_value) * 0.33D;
this.target_pitch = MathHelper.clamp(this.target_pitch, -90.0D, 90.0D);
} else if (state == 1) {
this.target_pitch = client.player.pitch + this.config.get_right_y_axis_sign() * (this.config.get_rotation_speed() * pow_value) * 0.33D;
this.target_pitch = MathHelper.clamp(this.target_pitch, -90.0D, 90.0D);
}
}
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_X) {
if (state == 2) {
this.target_yaw = client.player.yaw - this.config.get_right_x_axis_sign() * (this.config.get_rotation_speed() * pow_value) * 0.33D;
} else if (state == 1) {
this.target_yaw = client.player.yaw + this.config.get_right_x_axis_sign() * (this.config.get_rotation_speed() * pow_value) * 0.33D;
}
}
}
}
private boolean change_focus(@NotNull Screen screen, boolean down)
{
if (!screen.changeFocus(down)) {
if (screen.changeFocus(down)) {
this.action_gui_cooldown = 5;
return false;
}
return true;
} else {
this.action_gui_cooldown = 5;
return false;
}
}
private static boolean is_screen_interactive(@NotNull Screen screen)
{
return !(screen instanceof AdvancementsScreen || screen instanceof AbstractContainerScreen);
}
// Inspired from https://github.com/MrCrayfish/Controllable/blob/1.14.X/src/main/java/com/mrcrayfish/controllable/client/ControllerInput.java#L686.
private void move_mouse_to_closest_slot(@NotNull MinecraftClient client, @Nullable Screen screen)
{
// Makes the mouse attracted to slots. This helps with selecting items when using a controller.
if (screen instanceof AbstractContainerScreen) {
AbstractContainerScreen inventory_screen = (AbstractContainerScreen) screen;
AbstractContainerScreenAccessor accessor = (AbstractContainerScreenAccessor) inventory_screen;
int gui_left = accessor.get_x();
int gui_top = accessor.get_y();
int mouse_x = (int) (target_mouse_x * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth());
int mouse_y = (int) (target_mouse_y * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight());
// Finds the closest slot in the GUI within 14 pixels.
Optional<Pair<Slot, Double>> closest_slot = inventory_screen.getContainer().slotList.parallelStream()
.map(slot -> {
int pos_x = gui_left + slot.xPosition + 8;
int pos_y = gui_top + slot.yPosition + 8;
// Distance between the slot and the cursor.
double distance = Math.sqrt(Math.pow(pos_x - mouse_x, 2) + Math.pow(pos_y - mouse_y, 2));
return Pair.of(slot, distance);
}).filter(entry -> entry.get_value() <= 14.0)
.min(Comparator.comparingDouble(Pair::get_value));
if (closest_slot.isPresent()) {
Slot slot = closest_slot.get().get_key();
if (slot.hasStack() || !client.player.inventory.getMainHandStack().isEmpty()) {
int slot_center_x_scaled = gui_left + slot.xPosition + 8;
int slot_center_y_scaled = gui_top + slot.yPosition + 8;
int slot_center_x = (int) (slot_center_x_scaled / ((double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth()));
int slot_center_y = (int) (slot_center_y_scaled / ((double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight()));
double delta_x = slot_center_x - target_mouse_x;
double delta_y = slot_center_y - target_mouse_y;
if (mouse_x != slot_center_x_scaled || mouse_y != slot_center_y_scaled) {
this.target_mouse_x += delta_x * 0.75;
this.target_mouse_y += delta_y * 0.75;
} else {
this.mouse_speed_x *= 0.3F;
this.mouse_speed_y *= 0.3F;
}
this.mouse_speed_x *= .75F;
this.mouse_speed_y *= .75F;
} else {
this.mouse_speed_x *= .1F;
this.mouse_speed_y *= .1F;
}
} else {
this.mouse_speed_x *= .3F;
this.mouse_speed_y *= .3F;
}
} else {
this.mouse_speed_x = 0.F;
this.mouse_speed_y = 0.F;
}
}
}

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@@ -1,55 +0,0 @@
/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.gui;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.util.math.MathHelper;
import org.jetbrains.annotations.NotNull;
/**
* Represents a button with an icon instead of text.
*/
public abstract class AbstractIconButtonWidget extends ButtonWidget
{
private int icon_size = 0;
public AbstractIconButtonWidget(int x, int y, int width, int height, @NotNull String message, @NotNull PressAction on_press)
{
super(x, y, width, height, message, on_press);
}
protected abstract int render_icon(int mouse_x, int mouse_y, float delta, int x, int y);
@Override
public void renderButton(int mouse_x, int mouse_y, float delta)
{
MinecraftClient client = MinecraftClient.getInstance();
client.getTextureManager().bindTexture(WIDGETS_LOCATION);
RenderSystem.color4f(1.0F, 1.0F, 1.0F, this.alpha);
int i = this.getYImage(this.isHovered());
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
RenderSystem.blendFunc(GlStateManager.SrcFactor.SRC_ALPHA, GlStateManager.DstFactor.ONE_MINUS_SRC_ALPHA);
this.blit(this.x, this.y, 0, 46 + i * 20, this.width / 2, this.height);
this.blit(this.x + this.width / 2, this.y, 200 - this.width / 2, 46 + i * 20, this.width / 2, this.height);
this.renderBg(client, mouse_x, mouse_y);
this.icon_size = this.render_icon(mouse_x, mouse_y, delta, this.x + 4, this.y + (this.height / 2 - this.icon_size / 2));
if (!this.getMessage().isEmpty()) {
int j = this.active ? 16777215 : 10526880;
this.drawCenteredString(client.textRenderer, this.getMessage(), this.x + 8 + this.icon_size + (this.width - 8 - this.icon_size - 6) / 2,
this.y + (this.height - 8) / 2, j | MathHelper.ceil(this.alpha * 255.0F) << 24);
}
}
}

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@@ -1,40 +0,0 @@
/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.gui;
import me.lambdaurora.lambdacontrols.ButtonBinding;
import me.lambdaurora.lambdacontrols.LambdaControls;
import net.minecraft.client.MinecraftClient;
import org.jetbrains.annotations.NotNull;
/**
* Represents a controller button widget.
*/
public class ControllerButtonWidget extends AbstractIconButtonWidget
{
private ButtonBinding binding;
public ControllerButtonWidget(int x, int y, int width, @NotNull ButtonBinding button_binding, @NotNull PressAction on_press)
{
super(x, y, width, 20, ButtonBinding.get_localized_button_name(button_binding.get_button()), on_press);
this.binding = button_binding;
}
public void update()
{
this.setMessage(ButtonBinding.get_localized_button_name(binding.get_button()));
}
@Override
protected int render_icon(int mouse_x, int mouse_y, float delta, int x, int y)
{
return LambdaControls.draw_button(x, y, this.binding, MinecraftClient.getInstance());
}
}

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@@ -1,181 +0,0 @@
/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.gui;
import me.lambdaurora.lambdacontrols.ButtonBinding;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.gui.widget.ElementListWidget;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.util.Formatting;
import org.jetbrains.annotations.NotNull;
import java.util.Arrays;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
/**
* Represents a control list widget.
*/
public class ControlsListWidget extends ElementListWidget<ControlsListWidget.Entry>
{
private final LambdaControlsControlsScreen gui;
private int field_2733;
public ControlsListWidget(@NotNull LambdaControlsControlsScreen gui, @NotNull MinecraftClient client)
{
super(client, gui.width + 45, gui.height, 43, gui.height - 32, 24);
this.gui = gui;
ButtonBinding.stream_categories()
.sorted(Comparator.comparingInt(ButtonBinding.Category::get_priority))
.forEach(category -> {
this.addEntry(new CategoryEntry(category));
category.get_bindings().forEach(binding -> {
int i = client.textRenderer.getStringWidth(I18n.translate(binding.get_translation_key()));
if (i > this.field_2733) {
this.field_2733 = i;
}
this.addEntry(new ControlsListWidget.ButtonBindingEntry(binding));
});
});
}
@Override
protected int getScrollbarPosition()
{
return super.getScrollbarPosition() + 15;
}
@Override
public int getRowWidth()
{
return super.getRowWidth() + 32;
}
public class ButtonBindingEntry extends Entry
{
private final ButtonBinding binding;
private final String binding_name;
private final ControllerButtonWidget edit_button;
private final ButtonWidget reset_button;
ButtonBindingEntry(@NotNull ButtonBinding binding)
{
this.binding = binding;
this.binding_name = I18n.translate(this.binding.get_translation_key());
this.edit_button = new ControllerButtonWidget(0, 0, 90, this.binding, btn -> gui.focused_binding = binding)
{
protected String getNarrationMessage()
{
return binding.is_not_bound() ? I18n.translate("narrator.controls.unbound", binding_name) : I18n.translate("narrator.controls.bound", binding_name, super.getNarrationMessage());
}
};
this.reset_button = new ButtonWidget(0, 0, 50, 20, I18n.translate("controls.reset"),
btn -> gui.mod.config.set_button_binding(binding, binding.get_default_button()))
{
protected String getNarrationMessage()
{
return I18n.translate("narrator.controls.reset", binding_name);
}
};
}
@Override
public List<? extends Element> children()
{
return Collections.unmodifiableList(Arrays.asList(this.edit_button, this.reset_button));
}
@Override
public void render(int index, int y, int x, int width, int height, int mouse_x, int mouse_y, boolean hovering, float delta)
{
boolean focused = gui.focused_binding == this.binding;
TextRenderer text_renderer = ControlsListWidget.this.minecraft.textRenderer;
String binding_name = this.binding_name;
float var10002 = (float) (x + 70 - ControlsListWidget.this.field_2733);
int var10003 = y + height / 2;
text_renderer.draw(binding_name, var10002, (float) (var10003 - 9 / 2), 16777215);
this.reset_button.x = x + 190;
this.reset_button.y = y;
this.reset_button.active = !this.binding.is_default();
this.reset_button.render(mouse_x, mouse_y, delta);
this.edit_button.x = x + 85;
this.edit_button.y = y;
this.edit_button.update();
if (focused) {
this.edit_button.setMessage(Formatting.WHITE + "> " + Formatting.YELLOW + this.edit_button.getMessage() + Formatting.WHITE + " <");
} else if (!this.binding.is_not_bound() && ButtonBinding.has_duplicates(this.binding.get_button())) {
this.edit_button.setMessage(Formatting.RED + this.edit_button.getMessage());
} else if (this.binding.is_not_bound()) {
this.edit_button.setMessage(Formatting.GOLD + edit_button.getMessage());
}
this.edit_button.render(mouse_x, mouse_y, delta);
}
public boolean mouseClicked(double mouseX, double mouseY, int button)
{
if (this.edit_button.mouseClicked(mouseX, mouseY, button))
return true;
else
return this.reset_button.mouseClicked(mouseX, mouseY, button);
}
public boolean mouseReleased(double mouseX, double mouseY, int button)
{
return this.edit_button.mouseReleased(mouseX, mouseY, button) || this.reset_button.mouseReleased(mouseX, mouseY, button);
}
}
public class CategoryEntry extends Entry
{
private final String name;
private final int name_width;
public CategoryEntry(@NotNull ButtonBinding.Category category)
{
this.name = category.get_translated_name();
this.name_width = ControlsListWidget.this.minecraft.textRenderer.getStringWidth(this.name);
}
@Override
public void render(int index, int y, int x, int width, int height, int mouse_x, int mouse_y, boolean hovering, float delta)
{
ControlsListWidget.this.minecraft.textRenderer.draw(this.name, (float) (ControlsListWidget.this.minecraft.currentScreen.width / 2 - this.name_width / 2),
(float) ((y + height) - 9 - 1), 16777215);
}
@Override
public boolean changeFocus(boolean bl)
{
return false;
}
@Override
public List<? extends Element> children()
{
return Collections.emptyList();
}
}
@Environment(EnvType.CLIENT)
public abstract static class Entry extends ElementListWidget.Entry<Entry>
{
}
}

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@@ -1,239 +0,0 @@
/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.Drawable;
import net.minecraft.client.gui.DrawableHelper;
import net.minecraft.client.gui.Element;
import net.minecraft.client.render.Tessellator;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.util.math.Matrix4f;
import net.minecraft.client.util.math.MatrixStack;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import java.util.List;
import java.util.function.Consumer;
/**
* Represents a label widget.
*/
// @TODO move this to a GUI library.
public class LabelWidget extends DrawableHelper implements Element, Drawable
{
public static final Consumer<LabelWidget> DEFAULT_ACTION = label -> {
};
private final MinecraftClient client = MinecraftClient.getInstance();
private final Consumer<LabelWidget> press_action;
private final int x;
private final int y;
private final int max_width;
//private final int max_height;
private String text;
private String tooltip_text;
public boolean visible;
private int width;
private int height;
private boolean centered;
protected boolean hovered;
protected boolean focused;
public LabelWidget(int x, int y, @NotNull String text, int max_width, @NotNull Consumer<LabelWidget> press_action, boolean centered)
{
this.visible = true;
this.x = x;
this.y = y;
this.max_width = max_width;
this.press_action = press_action;
this.centered = centered;
this.set_text(text);
}
public LabelWidget(int x, int y, @NotNull String text, int max_width, @NotNull Consumer<LabelWidget> press_action)
{
this(x, y, text, max_width, press_action, false);
}
public LabelWidget(int x, int y, @NotNull String text, int max_width, boolean centered)
{
this(x, y, text, max_width, DEFAULT_ACTION, centered);
}
public LabelWidget(int x, int y, @NotNull String text, int max_width)
{
this(x, y, text, max_width, DEFAULT_ACTION);
}
/**
* Sets the text of this label.
*
* @param text The text to set.
*/
public void set_text(@NotNull String text)
{
int width = this.client.textRenderer.getStringWidth(text);
while (width > this.max_width) {
text = text.substring(0, text.length() - 1);
width = this.client.textRenderer.getStringWidth(text);
}
this.text = text;
this.width = width;
this.height = this.client.textRenderer.fontHeight;
}
/**
* Sets the tooltip text of this label.
*
* @param text The tooltip text.
*/
public void set_tooltip_text(String text)
{
this.tooltip_text = text;
}
/**
* Gets the width of this label widget.
*
* @return The width of this label widget.
*/
public int get_width()
{
return this.width;
}
/**
* Gets the height of this label widget.
*
* @return The height of this label widget.
*/
public int get_height()
{
return this.height;
}
/**
* Fires the press event on this label widget.
*/
public void on_press()
{
this.press_action.accept(this);
}
@Override
public void render(int mouse_x, int mouse_y, float delta)
{
if (this.visible) {
int x = this.centered ? this.x - this.client.textRenderer.getStringWidth(this.text) / 2 : this.x;
this.hovered = mouse_x >= x && mouse_y >= this.y && mouse_x < x + this.width && mouse_y < this.y + this.height;
this.drawString(this.client.textRenderer, this.text, x, this.y, 10526880);
if (this.tooltip_text != null && !this.tooltip_text.isEmpty()) {
List<String> wrapped_tooltip_text = this.client.textRenderer.wrapStringToWidthAsList(this.tooltip_text, Math.max(this.width / 2, 200));
if (this.hovered)
this.render_tooltip(wrapped_tooltip_text, mouse_x, mouse_y);
else if (this.focused)
this.render_tooltip(wrapped_tooltip_text, this.x - 12, this.y);
}
}
}
@Override
public boolean mouseClicked(double mouse_x, double mouse_y, int button)
{
if (this.visible && button == GLFW.GLFW_MOUSE_BUTTON_1) {
if (this.hovered) {
this.on_press();
return true;
}
}
return false;
}
@Override
public boolean changeFocus(boolean down)
{
if (this.visible) {
this.focused = !this.focused;
return this.focused;
} else {
return false;
}
}
public void render_tooltip(List<String> text, int x, int y)
{
if (!text.isEmpty()) {
RenderSystem.disableRescaleNormal();
RenderSystem.disableDepthTest();
int i = 0;
for (String string : text) {
int j = this.client.textRenderer.getStringWidth(string);
if (j > i) {
i = j;
}
}
int k = x + 12;
int l = y - 12;
int n = 8;
if (text.size() > 1) {
n += 2 + (text.size() - 1) * 10;
}
if (k + i > this.client.getWindow().getScaledWidth()) {
k -= 28 + i;
}
if (l + n + 6 > this.client.getWindow().getScaledHeight()) {
l = this.client.getWindow().getScaledHeight() - n - 6;
}
this.setBlitOffset(300);
this.client.getItemRenderer().zOffset = 300.0F;
this.fillGradient(k - 3, l - 4, k + i + 3, l - 3, -267386864, -267386864);
this.fillGradient(k - 3, l + n + 3, k + i + 3, l + n + 4, -267386864, -267386864);
this.fillGradient(k - 3, l - 3, k + i + 3, l + n + 3, -267386864, -267386864);
this.fillGradient(k - 4, l - 3, k - 3, l + n + 3, -267386864, -267386864);
this.fillGradient(k + i + 3, l - 3, k + i + 4, l + n + 3, -267386864, -267386864);
this.fillGradient(k - 3, l - 3 + 1, k - 3 + 1, l + n + 3 - 1, 1347420415, 1344798847);
this.fillGradient(k + i + 2, l - 3 + 1, k + i + 3, l + n + 3 - 1, 1347420415, 1344798847);
this.fillGradient(k - 3, l - 3, k + i + 3, l - 3 + 1, 1347420415, 1347420415);
this.fillGradient(k - 3, l + n + 2, k + i + 3, l + n + 3, 1344798847, 1344798847);
MatrixStack matrix_stack = new MatrixStack();
VertexConsumerProvider.Immediate immediate = VertexConsumerProvider.immediate(Tessellator.getInstance().getBuffer());
matrix_stack.translate(0.0D, 0.0D, this.client.getItemRenderer().zOffset);
Matrix4f matrix4f = matrix_stack.peek().getModel();
for (int r = 0; r < text.size(); ++r) {
String string2 = text.get(r);
if (string2 != null) {
this.client.textRenderer.draw(string2, (float) k, (float) l, -1, true, matrix4f, immediate, false, 0, 15728880);
}
if (r == 0) {
l += 2;
}
l += 10;
}
immediate.draw();
this.setBlitOffset(0);
this.client.getItemRenderer().zOffset = 0.0F;
RenderSystem.enableDepthTest();
RenderSystem.enableRescaleNormal();
}
}
}

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@@ -1,93 +0,0 @@
/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.gui;
import me.lambdaurora.lambdacontrols.ButtonBinding;
import me.lambdaurora.lambdacontrols.LambdaControls;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.options.BooleanOption;
import net.minecraft.client.options.Option;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.text.TranslatableText;
import org.jetbrains.annotations.NotNull;
import java.util.Objects;
import java.util.function.Predicate;
/**
* Represents the controls screen.
*/
public class LambdaControlsControlsScreen extends Screen
{
private final LambdaControlsSettingsScreen parent;
final LambdaControls mod;
private final Option inverts_right_x_axis;
private final Option inverts_right_y_axis;
private ControlsListWidget bindings_list_widget;
private ButtonWidget reset_button;
public ButtonBinding focused_binding;
protected LambdaControlsControlsScreen(@NotNull LambdaControlsSettingsScreen parent)
{
super(new TranslatableText("lambdacontrols.menu.title.controller_controls"));
this.parent = parent;
this.mod = parent.mod;
this.inverts_right_x_axis = new BooleanOption("lambdacontrols.menu.invert_right_x_axis", game_options -> this.mod.config.does_invert_right_x_axis(),
(game_options, new_value) -> {
synchronized (this.mod.config) {
this.mod.config.set_invert_right_x_axis(new_value);
}
});
this.inverts_right_y_axis = new BooleanOption("lambdacontrols.menu.invert_right_y_axis", game_options -> this.mod.config.does_invert_right_y_axis(),
(game_options, new_value) -> {
synchronized (this.mod.config) {
this.mod.config.set_invert_right_y_axis(new_value);
}
});
}
@Override
public void removed()
{
this.mod.config.save();
super.removed();
}
@Override
protected void init()
{
this.addButton(this.inverts_right_x_axis.createButton(this.minecraft.options, this.width / 2 - 155, 18, 150));
this.addButton(this.inverts_right_y_axis.createButton(this.minecraft.options, this.width / 2 - 155 + 160, 18, 150));
this.bindings_list_widget = new ControlsListWidget(this, this.minecraft);
this.children.add(this.bindings_list_widget);
this.reset_button = this.addButton(new ButtonWidget(this.width / 2 - 155, this.height - 29, 150, 20, I18n.translate("controls.resetAll"),
btn -> ButtonBinding.stream().forEach(binding -> this.mod.config.set_button_binding(binding, binding.get_default_button()))));
this.addButton(new ButtonWidget(this.width / 2 - 155 + 160, this.height - 29, 150, 20, I18n.translate("gui.done"),
btn -> this.minecraft.openScreen(this.parent)));
}
// Replacement for Predicate#not as it is Java 11.
private <T> Predicate<T> not(Predicate<T> target)
{
Objects.requireNonNull(target);
return target.negate();
}
@Override
public void render(int mouse_x, int mouse_y, float delta)
{
this.renderBackground();
this.bindings_list_widget.render(mouse_x, mouse_y, delta);
this.drawCenteredString(this.font, this.title.asFormattedString(), this.width / 2, 8, 16777215);
this.reset_button.active = ButtonBinding.stream().anyMatch(this.not(ButtonBinding::is_default));
super.render(mouse_x, mouse_y, delta);
}
}

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@@ -1,65 +0,0 @@
/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.gui;
import me.lambdaurora.lambdacontrols.ButtonBinding;
import me.lambdaurora.lambdacontrols.ControlsMode;
import me.lambdaurora.lambdacontrols.LambdaControls;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.DrawableHelper;
import net.minecraft.util.hit.HitResult;
import org.jetbrains.annotations.NotNull;
/**
* Represents the LambdaControls HUD.
*/
public class LambdaControlsHud extends DrawableHelper
{
private final MinecraftClient client;
private final LambdaControls mod;
public LambdaControlsHud(@NotNull MinecraftClient client, @NotNull LambdaControls mod)
{
this.client = client;
this.mod = mod;
}
/**
* Renders the LambdaControls' HUD.
*/
public void render()
{
if (this.mod.config.get_controls_mode() == ControlsMode.CONTROLLER && this.mod.config.is_hud_enabled() && this.client.currentScreen == null && !this.client.options.hudHidden) {
int x = 10, y = bottom(10);
x += this.draw_button_tip(x, y, ButtonBinding.INVENTORY, true) + 10;
this.draw_button_tip(x, y, ButtonBinding.SWAP_HANDS, true);
x = 10;
x += this.draw_button_tip(x, (y -= 20), ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty()) + 10;
this.draw_button_tip(x, y, ButtonBinding.ATTACK.get_button(),
this.client.crosshairTarget.getType() == HitResult.Type.BLOCK ? "lambdacontrols.action.hit" : ButtonBinding.ATTACK.get_translation_key(),
this.client.crosshairTarget.getType() != HitResult.Type.MISS);
}
}
private int bottom(int y)
{
return this.client.getWindow().getScaledHeight() - y - 15;
}
private int draw_button_tip(int x, int y, @NotNull ButtonBinding button, boolean display)
{
return LambdaControls.draw_button_tip(x, y, button, display, this.client);
}
private int draw_button_tip(int x, int y, int button, @NotNull String action, boolean display)
{
return LambdaControls.draw_button_tip(x, y, button, action, display, this.client);
}
}

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/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.gui;
import me.lambdaurora.lambdacontrols.Controller;
import me.lambdaurora.lambdacontrols.ControlsMode;
import me.lambdaurora.lambdacontrols.LambdaControls;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.options.ControlsOptionsScreen;
import net.minecraft.client.gui.widget.ButtonListWidget;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.options.*;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.Formatting;
import net.minecraft.util.Util;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
/**
* Represents the LambdaControls settings screen.
*/
public class LambdaControlsSettingsScreen extends Screen
{
public static final String GAMEPAD_TOOL_URL = "http://generalarcade.com/gamepadtool/";
final LambdaControls mod;
private final Screen parent;
private final GameOptions options;
private final Option auto_switch_mode_option;
private final Option controller_option;
private final Option controller_type_option;
private final Option dead_zone_option;
private final Option hud_enable_option;
private final Option hud_side_option;
private final Option mouse_speed_option;
private final Option rotation_speed_option;
private final String controller_mappings_url_text = I18n.translate("lambdacontrols.controller.mappings.2", Formatting.GOLD.toString(), GAMEPAD_TOOL_URL, Formatting.RESET.toString());
private ButtonListWidget list;
private LabelWidget gamepad_tool_url_label;
public LambdaControlsSettingsScreen(Screen parent, @NotNull GameOptions options)
{
super(new TranslatableText("lambdacontrols.title.settings"));
this.mod = LambdaControls.get();
this.parent = parent;
this.options = options;
this.auto_switch_mode_option = new BooleanOption("lambdacontrols.menu.auto_switch_mode", game_options -> this.mod.config.has_auto_switch_mode(),
(game_options, new_value) -> this.mod.config.set_auto_switch_mode(new_value));
this.controller_option = new CyclingOption("lambdacontrols.menu.controller", (game_options, amount) -> {
int current_id = this.mod.config.get_controller().get_id();
current_id += amount;
if (current_id > GLFW.GLFW_JOYSTICK_LAST)
current_id = GLFW.GLFW_JOYSTICK_1;
this.mod.config.set_controller(Controller.by_id(current_id));
}, (game_options, option) -> {
String controller_name = this.mod.config.get_controller().get_name();
if (!this.mod.config.get_controller().is_connected())
return option.getDisplayPrefix() + Formatting.RED + controller_name;
else if (!this.mod.config.get_controller().is_gamepad())
return option.getDisplayPrefix() + Formatting.GOLD + controller_name;
else
return option.getDisplayPrefix() + controller_name;
});
this.controller_type_option = new CyclingOption("lambdacontrols.menu.controller_type",
(game_options, amount) -> this.mod.config.set_controller_type(this.mod.config.get_controller_type().next()),
(game_options, option) -> option.getDisplayPrefix() + this.mod.config.get_controller_type().get_translated_name());
this.hud_enable_option = new BooleanOption("lambdacontrols.menu.hud_enable", (game_options) -> this.mod.config.is_hud_enabled(),
(game_options, new_value) -> this.mod.config.set_hud_enabled(new_value));
this.hud_side_option = new CyclingOption("lambdacontrols.menu.hud_side",
(game_options, amount) -> this.mod.config.set_hud_side(this.mod.config.get_hud_side().next()),
(game_options, option) -> option.getDisplayPrefix() + this.mod.config.get_hud_side().get_translated_name());
this.dead_zone_option = new DoubleOption("lambdacontrols.menu.dead_zone", 0.05, 1.0, 0.05F, game_options -> this.mod.config.get_dead_zone(),
(game_options, new_value) -> {
synchronized (this.mod.config) {
this.mod.config.set_dead_zone(new_value);
}
}, (game_options, option) -> {
String value = String.valueOf(option.get(options));
return option.getDisplayPrefix() + value.substring(0, Math.min(value.length(), 5));
});
this.rotation_speed_option = new DoubleOption("lambdacontrols.menu.rotation_speed", 0.0, 50.0, 0.5F, game_options -> this.mod.config.get_rotation_speed(),
(game_options, new_value) -> {
synchronized (this.mod.config) {
this.mod.config.set_rotation_speed(new_value);
}
}, (game_options, option) -> option.getDisplayPrefix() + option.get(options));
this.mouse_speed_option = new DoubleOption("lambdacontrols.menu.mouse_speed", 0.0, 50.0, 0.5F, game_options -> this.mod.config.get_mouse_speed(),
(game_options, new_value) -> {
synchronized (this.mod.config) {
this.mod.config.set_mouse_speed(new_value);
}
}, (game_options, option) -> option.getDisplayPrefix() + option.get(options));
}
@Override
public void removed()
{
this.mod.config.save();
super.removed();
}
@Override
public void onClose()
{
this.mod.config.save();
super.onClose();
}
private int get_text_height()
{
return (5 + this.font.fontHeight) * 3 + 5;
}
@Override
protected void init()
{
super.init();
int button_height = 20;
this.addButton(new ButtonWidget(this.width / 2 - 155, 18, 150, button_height, I18n.translate("lambdacontrols.menu.controls_mode") + ": " + this.mod.config.get_controls_mode().get_translated_name(),
btn -> {
ControlsMode next = this.mod.config.get_controls_mode().next();
btn.setMessage(I18n.translate("lambdacontrols.menu.controls_mode") + ": " + next.get_translated_name());
this.mod.config.set_controls_mode(next);
this.mod.config.save();
}));
this.addButton(new ButtonWidget(this.width / 2 - 155 + 160, 18, 150, button_height, I18n.translate("options.controls"),
btn -> {
if (this.mod.config.get_controls_mode() == ControlsMode.CONTROLLER)
this.minecraft.openScreen(new LambdaControlsControlsScreen(this));
else
this.minecraft.openScreen(new ControlsOptionsScreen(this, this.options));
}));
this.list = new ButtonListWidget(this.minecraft, this.width, this.height, 43, this.height - 29 - this.get_text_height(), 25);
this.list.addSingleOptionEntry(this.controller_option);
this.list.addOptionEntry(this.controller_type_option, this.dead_zone_option);
this.list.addOptionEntry(this.hud_enable_option, this.hud_side_option);
this.list.addOptionEntry(this.rotation_speed_option, this.mouse_speed_option);
this.list.addSingleOptionEntry(this.auto_switch_mode_option);
this.list.addSingleOptionEntry(new ReloadControllerMappingsOption());
this.children.add(this.list);
this.gamepad_tool_url_label = new LabelWidget(this.width / 2, this.height - 29 - (5 + this.font.fontHeight) * 2, this.controller_mappings_url_text, this.width,
label -> Util.getOperatingSystem().open(GAMEPAD_TOOL_URL), true);
this.gamepad_tool_url_label.set_tooltip_text(I18n.translate("chat.link.open"));
this.children.add(this.gamepad_tool_url_label);
this.addButton(new ButtonWidget(this.width / 2 - 155, this.height - 29, 300, button_height, I18n.translate("gui.done"),
(buttonWidget) -> this.minecraft.openScreen(this.parent)));
}
@Override
public void render(int mouse_x, int mouse_y, float delta)
{
this.renderBackground();
this.list.render(mouse_x, mouse_y, delta);
super.render(mouse_x, mouse_y, delta);
this.drawCenteredString(this.font, I18n.translate("lambdacontrols.menu.title"), this.width / 2, 8, 16777215);
this.drawCenteredString(this.font, I18n.translate("lambdacontrols.controller.mappings.1", Formatting.GREEN.toString(), Formatting.RESET.toString()), this.width / 2, this.height - 29 - (5 + this.font.fontHeight) * 3, 10526880);
this.gamepad_tool_url_label.render(mouse_x, mouse_y, delta);
this.drawCenteredString(this.font, I18n.translate("lambdacontrols.controller.mappings.3", Formatting.GREEN.toString(), Formatting.RESET.toString()), this.width / 2, this.height - 29 - (5 + this.font.fontHeight), 10526880);
}
}

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/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.gui;
import me.lambdaurora.lambdacontrols.Controller;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.widget.AbstractButtonWidget;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.options.GameOptions;
import net.minecraft.client.options.Option;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.toast.SystemToast;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
/**
* Represents the option to reload the controller mappings.
*/
public class ReloadControllerMappingsOption extends Option implements Nameable
{
private static final String KEY = "lambdacontrols.menu.reload_controller_mappings";
public ReloadControllerMappingsOption()
{
super(KEY);
}
@Override
public AbstractButtonWidget createButton(GameOptions options, int x, int y, int width)
{
return new ButtonWidget(x, y, width, 20, this.get_name(), btn -> {
MinecraftClient client = MinecraftClient.getInstance();
Controller.update_mappings();
if (client.currentScreen != null)
client.currentScreen.init(client, client.getWindow().getScaledWidth(), client.getWindow().getScaledHeight());
client.getToastManager().add(new SystemToast(SystemToast.Type.TUTORIAL_HINT, new TranslatableText("lambdacontrols.controller.mappings.updated"), null));
});
}
@Override
public @NotNull String get_name()
{
return I18n.translate(KEY);
}
}

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/*
* Copyright © 2019 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.gui;
import net.minecraft.client.gui.widget.TexturedButtonWidget;
import net.minecraft.util.Identifier;
import org.jetbrains.annotations.NotNull;
import java.util.function.Consumer;
/**
* Represents a touchscreen button widget.
*/
public class TouchscreenButtonWidget extends TexturedButtonWidget
{
private final Consumer<Boolean> on_change_state;
public TouchscreenButtonWidget(int x, int y, int width, int height, int u, int v, int hovered_v_offset, Identifier texture, @NotNull Consumer<Boolean> on_changed_state)
{
super(x, y, width, height, u, v, hovered_v_offset, texture, 256, 256, btn -> on_changed_state.accept(true));
this.on_change_state = on_changed_state;
}
@Override
public void onRelease(double mouseX, double mouseY)
{
super.onRelease(mouseX, mouseY);
this.on_change_state.accept(false);
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button)
{
if (this.active && this.visible) {
if (this.isValidClickButton(button)) {
boolean clicked = this.clicked(mouseX, mouseY);
if (clicked) {
this.onClick(mouseX, mouseY);
return true;
}
}
return false;
} else
return false;
}
@Override
protected void onDrag(double mouseX, double mouseY, double deltaX, double deltaY)
{
super.onDrag(mouseX, mouseY, deltaX, deltaY);
if (this.active && !this.isHovered)
this.on_change_state.accept(false);
}
}

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