More WIP GUI rework!

This commit is contained in:
LambdAurora
2021-03-16 22:37:50 +01:00
parent cc0a9aebe2
commit f89eebf0e7
10 changed files with 82 additions and 139 deletions

View File

@@ -15,5 +15,5 @@ archives_base_name = lambdacontrols
# Dependencies
# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
fabric_version=0.32.0+1.16
spruceui_version=2.1.3-1.16
spruceui_version=2.1.4-1.16
modmenu_version=1.16.8

View File

@@ -40,6 +40,7 @@ public class LambdaControlsConfig {
private static final boolean DEFAULT_HUD_ENABLE = true;
private static final HudSide DEFAULT_HUD_SIDE = HudSide.LEFT;
// Gameplay
private static final boolean DEFAULT_ANALOG_MOVEMENT = true;
private static final boolean DEFAULT_FAST_BLOCK_INTERACTION = true;
private static final boolean DEFAULT_FLY_DRIFTING = false;
private static final boolean DEFAULT_FLY_VERTICAL_DRIFTING = true;
@@ -63,6 +64,7 @@ public class LambdaControlsConfig {
private ControlsMode controlsMode;
private ControllerType controllerType;
// Gameplay.
private boolean analogMovement;
private boolean shouldRenderReacharoundOutline;
private int[] reacharoundOutlineColor;
// Controller settings
@@ -92,6 +94,7 @@ public class LambdaControlsConfig {
this.hudEnable = this.config.getOrElse("hud.enable", DEFAULT_HUD_ENABLE);
this.hudSide = HudSide.byId(this.config.getOrElse("hud.side", DEFAULT_HUD_SIDE.getName())).orElse(DEFAULT_HUD_SIDE);
// Gameplay
this.analogMovement = this.config.getOrElse("gameplay.analog_movement", DEFAULT_ANALOG_MOVEMENT);
LambdaControlsFeature.FAST_BLOCK_PLACING.setEnabled(this.config.getOrElse("gameplay.fast_block_placing", DEFAULT_FAST_BLOCK_INTERACTION));
LambdaControlsFeature.HORIZONTAL_REACHAROUND.setEnabled(this.config.getOrElse("gameplay.reacharound.horizontal", DEFAULT_HORIZONTAL_REACHAROUND));
LambdaControlsFeature.VERTICAL_REACHAROUND.setEnabled(this.config.getOrElse("gameplay.reacharound.vertical", DEFAULT_VERTICAL_REACHAROUND));
@@ -170,6 +173,7 @@ public class LambdaControlsConfig {
this.setAutoSwitchMode(DEFAULT_AUTO_SWITCH_MODE);
this.setDebug(DEFAULT_DEBUG);
// Gameplay
this.setAnalogMovement(DEFAULT_ANALOG_MOVEMENT);
this.setFastBlockPlacing(DEFAULT_FAST_BLOCK_INTERACTION);
this.setFlyDrifting(DEFAULT_FLY_DRIFTING);
this.setFlyVerticalDrifting(DEFAULT_FLY_VERTICAL_DRIFTING);
@@ -293,6 +297,22 @@ public class LambdaControlsConfig {
Gameplay settings
*/
/**
* Gets whether analog movement is enabled.
* @return {@code true} if analog movement is enabled, else {@code false}
*/
public boolean hasAnalogMovement() {
return this.analogMovement;
}
/**
* Sets whether analog movement is enabled.
* @param analogMovement {@code true} if analog movement is enabled, else {@code false}
*/
public void setAnalogMovement(boolean analogMovement) {
this.config.set("gameplay.analog_movement", this.analogMovement = analogMovement);
}
/**
* Gets whether fast block placing is enabled or not.
*

View File

@@ -69,7 +69,7 @@ import static org.lwjgl.glfw.GLFW.*;
* Represents the LambdaControls' input handler.
*
* @author LambdAurora
* @version 1.4.3
* @version 1.6.0
* @since 1.0.0
*/
public class LambdaInput {

View File

@@ -10,6 +10,7 @@
package dev.lambdaurora.lambdacontrols.client.controller;
import dev.lambdaurora.lambdacontrols.client.ButtonState;
import dev.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerEntity;
import org.jetbrains.annotations.NotNull;
@@ -18,7 +19,7 @@ import org.jetbrains.annotations.NotNull;
* Represents the movement handler.
*
* @author LambdAurora
* @version 1.4.0
* @version 1.6.0
* @since 1.4.0
*/
public final class MovementHandler implements PressAction {
@@ -67,7 +68,9 @@ public final class MovementHandler implements PressAction {
this.shouldOverrideMovement = direction != 0;
value = (float) Math.pow(value, 2);
if (LambdaControlsClient.get().config.hasAnalogMovement()) {
value = (float) Math.pow(value, 2);
} else value = 1.f;
if (button == ButtonBinding.FORWARD || button == ButtonBinding.BACK) {
// Handle forward movement.

View File

@@ -52,25 +52,26 @@ public class LambdaControlsSettingsScreen extends SpruceScreen {
private final SpruceOption mouseSpeedOption;
private final SpruceOption resetOption;
// Gameplay options
private final SpruceOption analogMovementOption;
private final SpruceOption autoJumpOption;
private final SpruceOption fastBlockPlacingOption;
private final SpruceOption frontBlockPlacingOption;
private final SpruceOption verticalReacharoundOption;
private final SpruceOption flyDriftingOption;
private final SpruceOption flyVerticalDriftingOption;
// Appearance options
private final SpruceOption controllerTypeOption;
private final SpruceOption virtualMouseSkinOption;
private final SpruceOption hudEnableOption;
private final SpruceOption hudSideOption;
// Controller options
private final SpruceOption controllerOption;
private final SpruceOption secondControllerOption;
private final SpruceOption controllerTypeOption;
private final SpruceOption deadZoneOption;
private final SpruceOption invertsRightXAxis;
private final SpruceOption invertsRightYAxis;
private final SpruceOption unfocusedInputOption;
private final SpruceOption virtualMouseOption;
private final SpruceOption virtualMouseSkinOption;
// Hud options
private final SpruceOption hudEnableOption;
private final SpruceOption hudSideOption;
private final MutableText controllerMappingsUrlText = new LiteralText("(")
.append(new LiteralText(GAMEPAD_TOOL_URL).formatted(Formatting.GOLD))
.append("),");
@@ -91,8 +92,8 @@ public class LambdaControlsSettingsScreen extends SpruceScreen {
}
}, option -> option.getDisplayText(new TranslatableText(this.mod.config.getControlsMode().getTranslationKey())),
new TranslatableText("lambdacontrols.tooltip.controls_mode"));
this.autoSwitchModeOption = new SpruceBooleanOption("lambdacontrols.menu.auto_switch_mode", this.mod.config::hasAutoSwitchMode,
this.mod.config::setAutoSwitchMode, new TranslatableText("lambdacontrols.tooltip.auto_switch_mode"), true);
this.autoSwitchModeOption = new SpruceToggleBooleanOption("lambdacontrols.menu.auto_switch_mode", this.mod.config::hasAutoSwitchMode,
this.mod.config::setAutoSwitchMode, new TranslatableText("lambdacontrols.tooltip.auto_switch_mode"));
this.rotationSpeedOption = new SpruceDoubleOption("lambdacontrols.menu.rotation_speed", 0.0, 100.0, 0.5F, this.mod.config::getRotationSpeed,
newValue -> {
synchronized (this.mod.config) {
@@ -113,6 +114,9 @@ public class LambdaControlsSettingsScreen extends SpruceScreen {
this.init(client, client.getWindow().getScaledWidth(), client.getWindow().getScaledHeight());
});
// Gameplay options
this.analogMovementOption = new SpruceToggleBooleanOption("lambdacontrols.menu.analog_movement",
this.mod.config::hasAnalogMovement, this.mod.config::setAnalogMovement,
new TranslatableText("lambdacontrols.tooltip.analog_movement"));
this.autoJumpOption = new SpruceToggleBooleanOption("options.autoJump",
() -> this.client.options.autoJump,
newValue -> this.client.options.autoJump = newValue,
@@ -127,6 +131,21 @@ public class LambdaControlsSettingsScreen extends SpruceScreen {
this.mod.config::setFlyDrifting, new TranslatableText("lambdacontrols.tooltip.fly_drifting"));
this.flyVerticalDriftingOption = new SpruceToggleBooleanOption("lambdacontrols.menu.fly_drifting_vertical", this.mod.config::hasFlyVerticalDrifting,
this.mod.config::setFlyVerticalDrifting, new TranslatableText("lambdacontrols.tooltip.fly_drifting_vertical"));
// Appearance options
this.controllerTypeOption = new SpruceCyclingOption("lambdacontrols.menu.controller_type",
amount -> this.mod.config.setControllerType(this.mod.config.getControllerType().next()),
option -> option.getDisplayText(this.mod.config.getControllerType().getTranslatedText()),
new TranslatableText("lambdacontrols.tooltip.controller_type"));
this.virtualMouseSkinOption = new SpruceCyclingOption("lambdacontrols.menu.virtual_mouse.skin",
amount -> this.mod.config.setVirtualMouseSkin(this.mod.config.getVirtualMouseSkin().next()),
option -> option.getDisplayText(this.mod.config.getVirtualMouseSkin().getTranslatedText()),
null);
this.hudEnableOption = new SpruceToggleBooleanOption("lambdacontrols.menu.hud_enable", this.mod.config::isHudEnabled,
this.mod::setHudEnabled, new TranslatableText("lambdacontrols.tooltip.hud_enable"));
this.hudSideOption = new SpruceCyclingOption("lambdacontrols.menu.hud_side",
amount -> this.mod.config.setHudSide(this.mod.config.getHudSide().next()),
option -> option.getDisplayText(this.mod.config.getHudSide().getTranslatedText()),
new TranslatableText("lambdacontrols.tooltip.hud_side"));
// Controller options
this.controllerOption = new SpruceCyclingOption("lambdacontrols.menu.controller", amount -> {
int id = this.mod.config.getController().getId();
@@ -160,10 +179,6 @@ public class LambdaControlsSettingsScreen extends SpruceScreen {
return option.getDisplayText(new LiteralText(controllerName));
}).orElse(option.getDisplayText(SpruceTexts.OPTIONS_OFF.shallowCopy().formatted(Formatting.RED))),
new TranslatableText("lambdacontrols.tooltip.controller2"));
this.controllerTypeOption = new SpruceCyclingOption("lambdacontrols.menu.controller_type",
amount -> this.mod.config.setControllerType(this.mod.config.getControllerType().next()),
option -> option.getDisplayText(this.mod.config.getControllerType().getTranslatedText()),
new TranslatableText("lambdacontrols.tooltip.controller_type"));
this.deadZoneOption = new SpruceDoubleOption("lambdacontrols.menu.dead_zone", 0.05, 1.0, 0.05F, this.mod.config::getDeadZone,
newValue -> {
synchronized (this.mod.config) {
@@ -173,33 +188,22 @@ public class LambdaControlsSettingsScreen extends SpruceScreen {
String value = String.valueOf(option.get());
return option.getDisplayText(new LiteralText(value.substring(0, Math.min(value.length(), 5))));
}, new TranslatableText("lambdacontrols.tooltip.dead_zone"));
this.invertsRightXAxis = new SpruceBooleanOption("lambdacontrols.menu.invert_right_x_axis", this.mod.config::doesInvertRightXAxis,
this.invertsRightXAxis = new SpruceToggleBooleanOption("lambdacontrols.menu.invert_right_x_axis", this.mod.config::doesInvertRightXAxis,
newValue -> {
synchronized (this.mod.config) {
this.mod.config.setInvertRightXAxis(newValue);
}
}, null, true);
this.invertsRightYAxis = new SpruceBooleanOption("lambdacontrols.menu.invert_right_y_axis", this.mod.config::doesInvertRightYAxis,
}, null);
this.invertsRightYAxis = new SpruceToggleBooleanOption("lambdacontrols.menu.invert_right_y_axis", this.mod.config::doesInvertRightYAxis,
newValue -> {
synchronized (this.mod.config) {
this.mod.config.setInvertRightYAxis(newValue);
}
}, null, true);
this.unfocusedInputOption = new SpruceBooleanOption("lambdacontrols.menu.unfocused_input", this.mod.config::hasUnfocusedInput,
this.mod.config::setUnfocusedInput, new TranslatableText("lambdacontrols.tooltip.unfocused_input"), true);
this.virtualMouseOption = new SpruceBooleanOption("lambdacontrols.menu.virtual_mouse", this.mod.config::hasVirtualMouse,
this.mod.config::setVirtualMouse, new TranslatableText("lambdacontrols.tooltip.virtual_mouse"), true);
this.virtualMouseSkinOption = new SpruceCyclingOption("lambdacontrols.menu.virtual_mouse.skin",
amount -> this.mod.config.setVirtualMouseSkin(this.mod.config.getVirtualMouseSkin().next()),
option -> option.getDisplayText(this.mod.config.getVirtualMouseSkin().getTranslatedText()),
null);
// HUD options
this.hudEnableOption = new SpruceBooleanOption("lambdacontrols.menu.hud_enable", this.mod.config::isHudEnabled,
this.mod::setHudEnabled, new TranslatableText("lambdacontrols.tooltip.hud_enable"), true);
this.hudSideOption = new SpruceCyclingOption("lambdacontrols.menu.hud_side",
amount -> this.mod.config.setHudSide(this.mod.config.getHudSide().next()),
option -> option.getDisplayText(this.mod.config.getHudSide().getTranslatedText()),
new TranslatableText("lambdacontrols.tooltip.hud_side"));
}, null);
this.unfocusedInputOption = new SpruceToggleBooleanOption("lambdacontrols.menu.unfocused_input", this.mod.config::hasUnfocusedInput,
this.mod.config::setUnfocusedInput, new TranslatableText("lambdacontrols.tooltip.unfocused_input"));
this.virtualMouseOption = new SpruceToggleBooleanOption("lambdacontrols.menu.virtual_mouse", this.mod.config::hasVirtualMouse,
this.mod.config::setVirtualMouse, new TranslatableText("lambdacontrols.tooltip.virtual_mouse"));
}
@Override
@@ -221,57 +225,6 @@ public class LambdaControlsSettingsScreen extends SpruceScreen {
@Override
protected void init() {
super.init();
/*int buttonHeight = 20;
SpruceButtonWidget controlsModeBtn = new SpruceButtonWidget(Position.of(this.width / 2 - 155, 18), this.hideControls ? 310 : 150, buttonHeight,
new TranslatableText("lambdacontrols.menu.controls_mode").append(": ").append(new TranslatableText(this.mod.config.getControlsMode().getTranslationKey())),
btn -> {
ControlsMode next = this.mod.config.getControlsMode().next();
btn.setMessage(new TranslatableText("lambdacontrols.menu.controls_mode").append(": ").append(new TranslatableText(next.getTranslationKey())));
this.mod.config.setControlsMode(next);
this.mod.config.save();
if (this.client.player != null) {
ClientSidePacketRegistry.INSTANCE.sendToServer(LambdaControls.CONTROLS_MODE_CHANNEL, this.mod.makeControlsModeBuffer(next));
}
});
controlsModeBtn.setTooltip(new TranslatableText("lambdacontrols.tooltip.controls_mode"));
this.addChild(controlsModeBtn);
if (!this.hideControls)
this.addButton(new ButtonWidget(this.width / 2 - 155 + 160, 18, 150, buttonHeight, new TranslatableText("options.controls"),
btn -> {
if (this.mod.config.getControlsMode() == ControlsMode.CONTROLLER)
this.client.openScreen(new ControllerControlsScreen(this, true));
else
this.client.openScreen(new ControlsOptionsScreen(this, this.client.options));
}));
this.list = new SpruceOptionListWidget(Position.of(this, 0, 43), this.width, this.height - 29 - this.getTextHeight() - 43);
// General options
this.list.addSingleOptionEntry(new SpruceSeparatorOption("lambdacontrols.menu.title.general", true, null));
this.list.addOptionEntry(this.rotationSpeedOption, this.mouseSpeedOption);
this.list.addSingleOptionEntry(this.autoSwitchModeOption);
// Gameplay options
this.list.addSingleOptionEntry(new SpruceSeparatorOption("lambdacontrols.menu.title.gameplay", true, null));
//this.list.addOptionEntry(this.autoJumpOption, this.fastBlockPlacingOption);
this.list.addOptionEntry(this.frontBlockPlacingOption, this.verticalReacharoundOption);
this.list.addSingleOptionEntry(this.flyDriftingOption);
this.list.addSingleOptionEntry(this.flyVerticalDriftingOption);
//this.list.addOptionEntry(Option.SNEAK_TOGGLED, Option.SPRINT_TOGGLED);
// Controller options
this.list.addSingleOptionEntry(new SpruceSeparatorOption("lambdacontrols.menu.title.controller", true, null));
this.list.addSingleOptionEntry(this.controllerOption);
this.list.addSingleOptionEntry(this.secondControllerOption);
this.list.addOptionEntry(this.controllerTypeOption, this.deadZoneOption);
this.list.addOptionEntry(this.invertsRightXAxis, this.invertsRightYAxis);
this.list.addOptionEntry(this.unfocusedInputOption, this.virtualMouseOption);
this.list.addSingleOptionEntry(this.virtualMouseSkinOption);
this.list.addSingleOptionEntry(ReloadControllerMappingsOption.newOption(null));
this.list.addSingleOptionEntry(SpruceSimpleActionOption.of("lambdacontrols.menu.mappings.open_input_str",
btn -> this.client.openScreen(new MappingsStringInputScreen(this))));
// HUD options
this.list.addSingleOptionEntry(new SpruceSeparatorOption("lambdacontrols.menu.title.hud", true, null));
this.list.addOptionEntry(this.hudEnableOption, this.hudSideOption);
this.addChild(this.list);*/
this.buildTabs();
@@ -309,11 +262,15 @@ public class LambdaControlsSettingsScreen extends SpruceScreen {
SpruceOptionListWidget list = new SpruceOptionListWidget(Position.origin(), width, height);
list.addSingleOptionEntry(this.inputModeOption);
list.addSingleOptionEntry(this.autoSwitchModeOption);
list.addSingleOptionEntry(this.rotationSpeedOption);
list.addSingleOptionEntry(this.mouseSpeedOption);
list.addSingleOptionEntry(this.virtualMouseOption);
return list;
}
public SpruceOptionListWidget buildGameplayTab(int width, int height) {
SpruceOptionListWidget list = new SpruceOptionListWidget(Position.origin(), width, height);
list.addSingleOptionEntry(this.analogMovementOption);
list.addSingleOptionEntry(this.fastBlockPlacingOption);
list.addSingleOptionEntry(this.frontBlockPlacingOption);
list.addSingleOptionEntry(this.verticalReacharoundOption);
@@ -326,6 +283,7 @@ public class LambdaControlsSettingsScreen extends SpruceScreen {
public SpruceOptionListWidget buildVisualTab(int width, int height) {
SpruceOptionListWidget list = new SpruceOptionListWidget(Position.origin(), width, height);
list.addSingleOptionEntry(this.controllerTypeOption);
list.addSingleOptionEntry(this.virtualMouseSkinOption);
list.addSingleOptionEntry(new SpruceSeparatorOption("lambdacontrols.menu.title.hud", true, null));
list.addSingleOptionEntry(this.hudEnableOption);
list.addSingleOptionEntry(this.hudSideOption);
@@ -364,6 +322,7 @@ public class LambdaControlsSettingsScreen extends SpruceScreen {
SpruceOptionListWidget list = new SpruceOptionListWidget(Position.origin(), width, listHeight);
list.addSingleOptionEntry(this.controllerOption);
list.addSingleOptionEntry(this.secondControllerOption);
list.addSingleOptionEntry(this.unfocusedInputOption);
root.addChild(list);
root.addChild(labels);

View File

@@ -223,55 +223,6 @@ public class ControlsListWidget extends SpruceEntryListWidget<ControlsListWidget
return result;
}
/* @Override
public void render(MatrixStack matrices, int index, int y, int x, int width, int height, int mouseX, int mouseY, boolean hovering, float delta)
{
220+32
boolean focused = gui.focusedBinding == this.binding;
TextRenderer textRenderer = ControlsListWidget.this.client.textRenderer;
String bindingName = this.bindingName;
float var10002 = (float) (x + 70 - ControlsListWidget.this.field_2733);
int var10003 = y + height / 2;
textRenderer.draw(matrices, bindingName, var10002, (float) (var10003 - 9 / 2), 16777215);
this.resetButton.x = this.unboundButton.x = x + 190;
this.resetButton.y = this.unboundButton.y = y;
this.resetButton.active = !this.binding.isDefault();
if (focused)
this.unboundButton.render(matrices, mouseX, mouseY, delta);
else
this.resetButton.render(matrices, mouseX, mouseY, delta);
this.editButton.x = x + 75;
this.editButton.y = y;
this.editButton.update();
if (focused) {
MutableText text = new LiteralText("> ").formatted(Formatting.WHITE);
text.append(this.editButton.getMessage().copy().formatted(Formatting.YELLOW));
this.editButton.setMessage(text.append(new LiteralText(" <").formatted(Formatting.WHITE)));
} else if (!this.binding.isNotBound() && InputManager.hasDuplicatedBindings(this.binding)) {
MutableText text = this.editButton.getMessage().copy();
this.editButton.setMessage(text.formatted(Formatting.RED));
} else if (this.binding.isNotBound()) {
MutableText text = this.editButton.getMessage().copy();
this.editButton.setMessage(text.formatted(Formatting.GOLD));
}
this.editButton.render(matrices, mouseX, mouseY, delta);
}*/
/*public boolean mouseClicked(double mouseX, double mouseY, int button) {
boolean focused = gui.focusedBinding == this.binding;
if (this.editButton.mouseClicked(mouseX, mouseY, button))
return true;
else
return focused ? this.unboundButton.mouseClicked(mouseX, mouseY, button) : this.resetButton.mouseClicked(mouseX, mouseY, button);
}
public boolean mouseReleased(double mouseX, double mouseY, int button) {
return this.editButton.mouseReleased(mouseX, mouseY, button) || this.resetButton.mouseReleased(mouseX, mouseY, button)
|| this.unboundButton.mouseReleased(mouseX, mouseY, button);
}*/
/* Rendering */
@Override
@@ -311,10 +262,11 @@ public class ControlsListWidget extends SpruceEntryListWidget<ControlsListWidget
protected CategoryEntry(ControlsListWidget parent, ButtonCategory category) {
super(parent);
this.separatorWidget = new SpruceSeparatorWidget(Position.of(this, 0, 0), this.getWidth(), new LiteralText(category.getTranslatedName())) {
this.separatorWidget = new SpruceSeparatorWidget(Position.of(this, 2, 0), this.getWidth() - 4,
new LiteralText(category.getTranslatedName())) {
@Override
public int getWidth() {
return CategoryEntry.this.getWidth();
return CategoryEntry.this.getWidth() - 4;
}
};
}
@@ -362,7 +314,7 @@ public class ControlsListWidget extends SpruceEntryListWidget<ControlsListWidget
@Override
public int getWidth() {
return this.parent.getRowWidth();
return this.parent.getInnerWidth();
}
}
}

View File

@@ -79,6 +79,7 @@
"lambdacontrols.controls_mode.touchscreen": "Touchscreen",
"lambdacontrols.hud_side.left": "left",
"lambdacontrols.hud_side.right": "right",
"lambdacontrols.menu.analog_movement": "Analog Movement",
"lambdacontrols.menu.auto_switch_mode": "Auto Switch Mode",
"lambdacontrols.menu.controller": "Controller",
"lambdacontrols.menu.controller2": "Second Controller",
@@ -114,6 +115,7 @@
"lambdacontrols.menu.virtual_mouse.skin": "Virtual Mouse Skin",
"lambdacontrols.narrator.unbound": "Unbound %s",
"lambdacontrols.not_bound": "Not bound",
"lambdacontrols.tooltip.analog_movement": "Enables analog movement when possible.",
"lambdacontrols.tooltip.auto_switch_mode": "If the controls mode should be switched to Controller automatically if one is connected.",
"lambdacontrols.tooltip.controller2": "Second controller to use, which allows Joy-Cons support for example.",
"lambdacontrols.tooltip.controller_type": "The controller type to display the correct buttons.",

View File

@@ -64,7 +64,7 @@
"lambdacontrols.controller.connected": "Manette %d connecté.",
"lambdacontrols.controller.disconnected": "Manette %d déconnecté.",
"lambdacontrols.controller.mappings.1": "Pour configurer les correspondances de la manette, veuillez utiliser %s",
"lambdacontrols.controller.mappings.3": "et copier/coller les correspondances dans l'éditeur inclut.",
"lambdacontrols.controller.mappings.3": "et copier/coller les correspondances dans l'éditeur de manette.",
"lambdacontrols.controller.mappings.error": "Une erreur est apparue pendant le chargement des manettes.",
"lambdacontrols.controller.mappings.error.write": "Une erreur est apparue pendant l'écriture des manettes au fichier.",
"lambdacontrols.controller.mappings.updated": "Configuration des manettes mise à jour!",
@@ -79,6 +79,7 @@
"lambdacontrols.controls_mode.touchscreen": "Tactile",
"lambdacontrols.hud_side.left": "gauche",
"lambdacontrols.hud_side.right": "droit",
"lambdacontrols.menu.analog_movement": "Mouvement analogique",
"lambdacontrols.menu.auto_switch_mode": "Changement auto de mode",
"lambdacontrols.menu.controller": "Manette",
"lambdacontrols.menu.controller2": "Deuxième manette",
@@ -106,13 +107,15 @@
"lambdacontrols.menu.title.controller_controls": "Contrôles de la manette",
"lambdacontrols.menu.title.gameplay": "Options de Gameplay",
"lambdacontrols.menu.title.general": "Options générales",
"lambdacontrols.menu.title.hud": "Options du HUD",
"lambdacontrols.menu.title.mappings.string": "Éditeur de manettes",
"lambdacontrols.menu.title.visual": "Options d'apparences",
"lambdacontrols.menu.title.mappings.string": "Éditeur du fichier des manettes",
"lambdacontrols.menu.unfocused_input": "Entrée en fond",
"lambdacontrols.menu.virtual_mouse": "Souris virtuelle",
"lambdacontrols.menu.virtual_mouse.skin": "Apparence souris virtuelle",
"lambdacontrols.narrator.unbound": "Délier %s",
"lambdacontrols.not_bound": "Non défini",
"lambdacontrols.tooltip.analog_movement": "Active le mouvement analogique si possible.",
"lambdacontrols.tooltip.auto_switch_mode": "Détermine si le mode de contrôle doit automatiquement changer sur Manette si une manette est connectée et inversement.",
"lambdacontrols.tooltip.controller2": "Défini une deuxième manette, utile dans le cas d'utilisation de Joy-Cons.",
"lambdacontrols.tooltip.controller_type": "Le type de contrôle n'influe que sur les boutons affichés.",

View File

@@ -79,6 +79,7 @@
"lambdacontrols.controls_mode.touchscreen": "Tactile",
"lambdacontrols.hud_side.left": "gauche",
"lambdacontrols.hud_side.right": "droit",
"lambdacontrols.menu.analog_movement": "Mouvement analogique",
"lambdacontrols.menu.auto_switch_mode": "Changement auto de mode",
"lambdacontrols.menu.controller": "Manette",
"lambdacontrols.menu.controller2": "Deuxième manette",
@@ -114,6 +115,7 @@
"lambdacontrols.menu.virtual_mouse.skin": "Apparence souris virtuelle",
"lambdacontrols.narrator.unbound": "Délier %s",
"lambdacontrols.not_bound": "Non défini",
"lambdacontrols.tooltip.analog_movement": "Active le mouvement analogique si possible.",
"lambdacontrols.tooltip.auto_switch_mode": "Détermine si le mode de contrôle doit automatiquement changer sur Manette si une manette est connectée et inversement.",
"lambdacontrols.tooltip.controller2": "Défini une deuxième manette, utile dans le cas d'utilisation de Joy-Cons.",
"lambdacontrols.tooltip.controller_type": "Le type de contrôle n'influe que sur les boutons affichés.",

View File

@@ -17,6 +17,8 @@ debug = false
[gameplay]
# Enables fast block placing like in Bedrock Edition.
fast_block_placing = true
# Enables analogic movement if possible.
analog_movement = true
# Fly behaviors
[gameplay.fly]
# Enables fly drifting.