Merge pull request #18 from Hambaka/1.16

🌐 Add Simplified Chinese localization.
This commit is contained in:
LambdAurora
2020-07-20 21:09:30 +02:00
committed by GitHub

View File

@@ -0,0 +1,130 @@
{
"key.lambdacontrols.look_down": "视角下移",
"key.lambdacontrols.look_left": "视角左移",
"key.lambdacontrols.look_right": "视角右移",
"key.lambdacontrols.look_up": "视角上移",
"lambdacontrols.action.attack": "攻击",
"lambdacontrols.action.back": "向后移动",
"lambdacontrols.action.chat": "打开聊天栏",
"lambdacontrols.action.drop_item": "丢弃所选物品",
"lambdacontrols.action.exit": "退出",
"lambdacontrols.action.forward": "向前移动",
"lambdacontrols.action.hit": "挖掘",
"lambdacontrols.action.hotbar_left": "向左循环选择快捷栏",
"lambdacontrols.action.hotbar_right": "向右循环选择快捷栏",
"lambdacontrols.action.inventory": "物品栏",
"lambdacontrols.action.jump": "跳跃",
"lambdacontrols.action.left": "向左移动",
"lambdacontrols.action.pause_game": "暂停游戏",
"lambdacontrols.action.pick_block": "选取方块",
"lambdacontrols.action.pickup": "拿取一个/拿取一半",
"lambdacontrols.action.pickup_all": "拿取一组/拿取全部",
"lambdacontrols.action.place": "放置方块",
"lambdacontrols.action.player_list": "玩家列表",
"lambdacontrols.action.quick_move": "快速移动物品",
"lambdacontrols.action.right": "向右移动",
"lambdacontrols.action.screenshot": "截图",
"lambdacontrols.action.sneak": "潜行",
"lambdacontrols.action.sprint": "疾跑",
"lambdacontrols.action.swap_hands": "与副手交换",
"lambdacontrols.action.toggle_perspective": "切换视角",
"lambdacontrols.action.toggle_smooth_camera": "切换电影视角",
"lambdacontrols.action.use": "使用物品/放置方块",
"lambdacontrols.action.zoom": "视野缩放",
"lambdacontrols.action.zoom.in": "缩放时将视野推近",
"lambdacontrols.action.zoom.out": "缩放时将视野拉远",
"lambdacontrols.action.zoom.reset": "缩放时重置缩放距离",
"lambdacontrols.button.a": "A",
"lambdacontrols.button.b": "B",
"lambdacontrols.button.x": "X",
"lambdacontrols.button.y": "Y",
"lambdacontrols.button.left_bumper": "左肩键",
"lambdacontrols.button.right_bumper": "右肩键",
"lambdacontrols.button.back": "选择键",
"lambdacontrols.button.start": "开始键",
"lambdacontrols.button.guide": "功能键",
"lambdacontrols.button.left_thumb": "左摇杆(按压)",
"lambdacontrols.button.right_thumb": "右摇杆(按压)",
"lambdacontrols.button.dpad_up": "十字键上",
"lambdacontrols.button.dpad_right": "十字键右",
"lambdacontrols.button.dpad_down": "十字键下",
"lambdacontrols.button.dpad_left": "十字键左",
"lambdacontrols.axis.left_x+": "左摇杆右X轴正向",
"lambdacontrols.axis.left_y+": "左摇杆上Y轴正向",
"lambdacontrols.axis.right_x+": "右摇杆右X轴正向",
"lambdacontrols.axis.right_y+": "右摇杆上Y轴正向",
"lambdacontrols.axis.left_trigger": "左扳机键",
"lambdacontrols.axis.right_trigger": "右扳机键",
"lambdacontrols.axis.left_x-": "左摇杆左X轴负向",
"lambdacontrols.axis.left_y-": "左摇杆下Y轴负向",
"lambdacontrols.axis.right_x-": "右摇杆左X轴负向",
"lambdacontrols.axis.right_y-": "右摇杆下Y轴负向",
"lambdacontrols.button.unknown": "未知(%d",
"lambdacontrols.controller.connected": "手柄%d已连接。",
"lambdacontrols.controller.disconnected": "手柄%d已断开。",
"lambdacontrols.controller.mappings.1": "请使用%sSDL2 Gamepad Tool%s配置手柄键位映射",
"lambdacontrols.controller.mappings.3": "并将键位映射文件放入此路径:`%s.minecraft/config/gamecontrollerdb.txt%s`。",
"lambdacontrols.controller.mappings.updated": "键位映射已更新!",
"lambdacontrols.controller_type.default": "默认",
"lambdacontrols.controller_type.dualshock": "DualShock",
"lambdacontrols.controller_type.switch": "Switch",
"lambdacontrols.controller_type.xbox": "Xbox",
"lambdacontrols.controller_type.steam": "Steam",
"lambdacontrols.controller_type.ouya": "OUYA",
"lambdacontrols.controls_mode.default": "键鼠",
"lambdacontrols.controls_mode.controller": "手柄",
"lambdacontrols.controls_mode.touchscreen": "触摸屏",
"lambdacontrols.hud_side.left": "左侧",
"lambdacontrols.hud_side.right": "右侧",
"lambdacontrols.menu.auto_switch_mode": "自动切换模式",
"lambdacontrols.menu.controller": "手柄",
"lambdacontrols.menu.controller2": "额外手柄",
"lambdacontrols.menu.controller_type": "手柄类型",
"lambdacontrols.menu.controls_mode": "模式",
"lambdacontrols.menu.dead_zone": "摇杆死区",
"lambdacontrols.menu.fast_block_placing": "方块快速放置",
"lambdacontrols.menu.fly_drifting": "水平方向飞行惯性",
"lambdacontrols.menu.fly_drifting_vertical": "垂直方向飞行惯性",
"lambdacontrols.menu.hud_enable": "启用HUD",
"lambdacontrols.menu.hud_side": "HUD位置",
"lambdacontrols.menu.invert_right_x_axis": "反转右摇杆X轴",
"lambdacontrols.menu.invert_right_y_axis": "反转右摇杆Y轴",
"lambdacontrols.menu.keyboard_controls": "键盘控制...",
"lambdacontrols.menu.mouse_speed": "鼠标移动速度",
"lambdacontrols.menu.reacharound.horizontal": "水平方向方块放置辅助",
"lambdacontrols.menu.reacharound.vertical": "垂直方向方块放置辅助",
"lambdacontrols.menu.reload_controller_mappings": "重新加载手柄键位映射",
"lambdacontrols.menu.rotation_speed": "镜头旋转速度",
"lambdacontrols.menu.title": "LambdaControls - 设置",
"lambdacontrols.menu.title.controller": "手柄选项",
"lambdacontrols.menu.title.controller_controls": "手柄控制",
"lambdacontrols.menu.title.gameplay": "游戏内容选项",
"lambdacontrols.menu.title.general": "通用选项",
"lambdacontrols.menu.title.hud": "HUD选项",
"lambdacontrols.menu.unfocused_input": "非活动状态输入",
"lambdacontrols.menu.virtual_mouse": "虚拟鼠标",
"lambdacontrols.menu.virtual_mouse.skin": "虚拟鼠标指针样式",
"lambdacontrols.narrator.unbound": "取消绑定 %s",
"lambdacontrols.not_bound": "未绑定",
"lambdacontrols.tooltip.auto_switch_mode": "如果已有手柄连接,则自动切换为手柄操作模式。",
"lambdacontrols.tooltip.controller2": "使用额外的手柄比如将一左一右的两个Joy-Con合为一个功能完全的手柄。",
"lambdacontrols.tooltip.controller_type": "选择手柄类型,以显示对应的按键图标。",
"lambdacontrols.tooltip.controls_mode": "操作模式",
"lambdacontrols.tooltip.dead_zone": "手柄摇杆的死区,死区决定摇杆要偏移中心位置多远才能让摇杆输入有效。",
"lambdacontrols.tooltip.fast_block_placing": "在创造模式中处于飞行状态时可以根据你飞行的速度快速放置方块。§c在部分服务器可能会被认定为作弊。",
"lambdacontrols.tooltip.fly_drifting": "处于飞行状态时,启用原版的水平方向飞行惯性(缓停滑行)。",
"lambdacontrols.tooltip.fly_drifting_vertical": "处于飞行状态时,启用原版的垂直方向飞行惯性(缓停滑行)。",
"lambdacontrols.tooltip.hud_enable": "显示手柄按键操作提示。",
"lambdacontrols.tooltip.hud_side": "HUD的位置位于画面的哪一侧。",
"lambdacontrols.tooltip.mouse_speed": "手柄模拟的鼠标的移动速度。",
"lambdacontrols.tooltip.reacharound.horizontal": "启用水平方向方块放置辅助可在脚下方块的前方放置方块。§c在部分服务器可能会被认定为作弊。",
"lambdacontrols.tooltip.reacharound.vertical": "启用垂直方向方块放置辅助可在脚下方块的下方放置方块。§c在部分服务器可能会被认定为作弊。",
"lambdacontrols.tooltip.reload_controller_mappings": "重新加载手柄的按键映射文件。",
"lambdacontrols.tooltip.rotation_speed": "手柄操作模式下的镜头旋转速度。",
"lambdacontrols.tooltip.unfocused_input": "即使游戏窗口处于非活动状态,也允许手柄进行按键输入。",
"lambdacontrols.tooltip.virtual_mouse": "启用虚拟鼠标,在分屏的情况下很有用。",
"lambdacontrols.virtual_mouse.skin.default_light": "默认样式(白色)",
"lambdacontrols.virtual_mouse.skin.default_dark": "默认样式(黑色)",
"lambdacontrols.virtual_mouse.skin.second_light": "额外样式(白色)",
"lambdacontrols.virtual_mouse.skin.second_dark": "额外样式(黑色)"
}