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..

71 Commits

Author SHA1 Message Date
Martin Prokoph
43ffd89a61 Merge pull request #271 from Androser420/1.20.4
Fix Toggle Sprint/Sneak.
2024-03-10 17:07:53 +01:00
Androser420
8a9866f92f Update InputHandlers.java 2024-03-10 00:26:57 +01:00
Androser420
b12413cbcd Update ButtonBinding.java 2024-03-10 00:26:01 +01:00
Martin Prokoph
9f62538197 Replace FAQ with wiki link 2024-02-14 23:42:45 +01:00
Martin Prokoph
ba5143403d Add issue template for mod support 2024-02-14 12:52:16 +01:00
Martin Prokoph
454afa92ec Update issue templates 2024-02-14 12:45:48 +01:00
Martin Prokoph
8e05b658c2 Bump version 2024-02-14 10:48:28 +01:00
Martin Prokoph
cba8a4e1d4 Fix EMI compat 2024-02-14 10:47:52 +01:00
Martin Prokoph
dd0795bc56 Fix virtual mouse 2024-02-14 10:36:27 +01:00
Martin Prokoph
566c26ac17 Bump version 2024-02-03 10:38:54 +01:00
Martin Prokoph
e203e26c3f Fix #255, #257 and likely #258 2024-02-03 10:21:37 +01:00
Martin Prokoph
797d1463a6 Update README.md
Add FAQ regarding orange controller names
2023-12-31 11:11:24 +01:00
Martin Prokoph
3e665a14fd MidnightControls 1.9.2 - Fix #251 2023-12-31 11:00:14 +01:00
Martin Prokoph
2b143c6bf1 Add automatic uploading to gradle script 2023-12-29 12:18:14 +01:00
Martin Prokoph
ab317f3d31 Touch-related fixes 2023-12-28 10:30:43 +01:00
Martin Prokoph
2c11a23914 Add new settings to options screen 2023-12-23 23:15:39 +01:00
Martin Prokoph
6df3e4454b Mixed input & Fix multiple issues
- Update to 1.20.4
- Touch can now be used in controller mode (especially nice on Steam Deck)
- Added option to choose between camera modes (Flat vs. Adaptive, addresses #232)
- Fixed broken button binding (#235)
2023-12-23 23:01:49 +01:00
Motschen
afee0b407d Fix #210 2023-10-03 22:32:03 +02:00
Motschen
d32aefccac Wait for Wynntils keybinding registration
- When Wynntils is present, the keybindings are now loaded only after the keybinding category was created, allowing them to be handled by MidnightControls
2023-10-03 21:37:28 +02:00
Motschen
98797b03ea Get modded keybinds from vanilla instead of fabric
Additional keybinds are now loaded from the vanilla list instead of fabric's modded list
- Better support for mods not using the Fabric Keybinding API (Closes #218)
- Also now supports Forge mods via Sinytra Connector
- Added configurable list to exclude certain keybinds
2023-10-03 18:49:09 +02:00
Motschen
e1d53ee463 Completely rewritten joystick input
- Joystick input is now processed using polar coordinates, resulting in better accuracy and fixing tons of issues (Fixes #135, #138, #186 & #180)
- Camera movement is now way smoother by including the previous stick values in the calculation (Fixes #217 & #167)
- updateMappings() is now called asyncronously (Closes #219)
2023-10-03 17:36:30 +02:00
Motschen
233ae36343 Even more touchscreen improvements
- Fixed #222
Touch-specific improvements
- Interactive items can now be used correctly
- Drop button now works
- Most Keybinds will now work correctly while in touchscreen mode
- Added Touch category to simple options screen
2023-10-02 20:33:12 +02:00
Motschen
eb4f30913a Update pause button texture & version number 2023-09-30 21:23:43 +02:00
Motschen
1186c9c241 Another round of improvements
Mostly related to touch screen support
- Added selection outlines for Break-at-Finger mode
- Breaking blocks/interacting with entities will now just check if the target changed, not the finger position
- Added the ability to create custom touch buttons out of ButtonBindings
- Redesigned top touch buttons
- Added emote touch button when Emotecraft is installed
- Updated SpruceUI
- Removed old mixins
2023-09-30 20:27:03 +02:00
Martin Prokoph
de7cf8a307 Merge pull request #225 from m-jxx1/1.20
Update ko_kr.json
2023-09-30 10:13:49 +02:00
MJ
15510b5997 Update ko_kr.json 2023-09-25 13:28:32 +09:00
Motschen
cb56632ec4 Port to 1.20.2 & Revamp Touchscreen Input
- Port to 1.20.2
- Fixed virtual mouse cursor sometimes being hidden behind objects (closes #221)
- Touchscreen is now actually usable (in theory, I'll have to wait a few weeks for my tablet to arrive to test further)
  - Made it possible to place/break blocks and interact with entities
  - Added a touchscreen mode for interacting with entities and blocks at the position the click was registered at, not just at the crosshair
  - Added a close button to screens without their own back button
- Will be officially released when SpruceUI is updated
2023-09-23 23:13:13 +02:00
Martin Prokoph
9d11d08807 Merge pull request #215 from ImVietnam/patch-1
Add vi_vn.json
2023-09-23 12:18:07 +02:00
Martin Prokoph
54f731c7f0 Merge pull request #209 from notlin4/patch-2
Update Traditional Chinese
2023-09-23 12:17:17 +02:00
Martin Prokoph
3e3ab8743d Merge pull request #208 from kabliz/eyetracking
Eye Tracking Support, No-Hands Minecraft
2023-09-23 12:16:35 +02:00
I_am_Vietnam
ae3d6cc846 Update vi_vn.json 2023-07-04 11:10:33 +07:00
I_am_Vietnam
00c68004e8 Update vi_vn.json 2023-07-03 14:44:21 +07:00
I_am_Vietnam
f0f6a443bf Update vi_vn.json 2023-07-03 14:40:57 +07:00
I_am_Vietnam
d8ff51b3d3 Update vi_vn.json 2023-07-03 12:16:45 +07:00
I_am_Vietnam
0315784a47 Update vi_vn.json 2023-07-03 12:15:56 +07:00
I_am_Vietnam
3a4d23fb91 Update vi_vn.json 2023-07-03 11:36:46 +07:00
I_am_Vietnam
8bce9170a2 Update vi_vn.json 2023-07-03 11:10:15 +07:00
I_am_Vietnam
ec0c334d4a Create vi_vn.json 2023-07-03 11:05:26 +07:00
notlin4
b4209785e0 Update Traditional Chinese 2023-06-17 21:00:49 +08:00
notlin4
fa3d56eb25 Update Traditional Chinese 2023-06-17 20:57:46 +08:00
Kabliz
60bd283c4c Eye Tracking Support, Minecraft Without Hands
Add support for eye tracking hardware, eg the Tobii 5.
Add settings to toggle eye tracking in the settings menu.
Add settings to adjust the deadzone while looking at the crosshair.
Disable mouse raw input while eye tracking is in use, as these two modes are not compatible.
2023-06-11 14:53:36 -07:00
Motschen
889a5d8d58 MidnightControls 1.8.2 - 1.20 & Bug Fixes
- Update to 1.20
- Fix virtual mouse cursor not being visible
- Add option to hide the normal mouse cursor
2023-06-10 14:59:26 +02:00
Martin Prokoph
febf171b88 Merge pull request #195 from notlin4/patch-1
Update Traditional Chinese
2023-06-09 14:27:50 +02:00
notlin4
d133fed2f6 Update zh_tw.json 2023-04-29 21:36:37 +08:00
notlin4
9a61a13fb3 Update zh_tw.json 2023-04-27 18:00:34 +08:00
notlin4
e97223e316 Update zh_tw.json 2023-04-15 16:21:35 +08:00
notlin4
f16f7416ea Update Traditional Chinese 2023-04-15 16:20:26 +08:00
Motschen
c086ecfcef MidnightControls 1.8.1 - Bugfix and Ukrainian Translation
- Fixes #185 (Left joystick not working like a mouse when it's supposed to)
- Includes Ukrainian translation by @forditt (from #170)
2023-03-18 18:53:21 +01:00
Motschen
66cdca30fe MidnightControls 1.8.0 - 1.19.4, New GUI handling, Better reacharound
- Port to 1.19.4
- Drastically improve GUI handling
  - Directions are now respected instead of acting like the Tab key (possible thanks to 1.19.4)
  - The new tabs can be navigated using the shoulder buttons
- Sodium and Iris now have way better controller navigation thanks to isXander's PRs to them
- Improved reacharound thanks to MonstoBusta
- Cleaner advanced options screen
- Better auto-detection of the Steam Deck
2023-03-15 19:14:48 +01:00
Martin Prokoph
6e49667ada Merge pull request #178 from MonstoBusta/1.19.4-Atlas
Partially Rewrite Horizontal Reacharound
2023-03-15 14:21:53 +01:00
Martin Prokoph
d4c3208cee Merge branch '1.19.4' into 1.19.4-Atlas 2023-03-15 14:18:44 +01:00
Motschen
35a4fbee1b Many improvements for new GUI handling 2023-03-09 19:49:21 +01:00
MonstoBusta
2aac2ad4e7 Partially Rewrite Horizontal Reacharound
Replace use of BlockPos with Vec3d to allow double increased clamp on vector instead of integer.
2023-02-27 01:16:24 -06:00
Motschen
4b2919bfca Disable access widener 2023-02-15 11:13:21 +01:00
Motschen
1c999137ba Experimental port to 23w06a
Some stuff is still broken, but I managed to implement directional movement in screens
2023-02-15 11:11:39 +01:00
Motschen
d48952fec9 Fix YACL category switching with bumpers 2023-01-03 18:47:41 +01:00
Martin Prokoph
9deab7228d Merge pull request #144 from isXander/compat/yacl
YACL compatibility.
2023-01-03 17:25:21 +00:00
Martin Prokoph
b4d82a7230 Merge branch '1.19.3' into compat/yacl 2023-01-03 17:23:48 +00:00
Motschen
36e241e438 MidnightControls 1.7.3 - FAPI 0.71 hotfix 2023-01-03 18:18:21 +01:00
Martin Prokoph
bdbee99fe2 Merge pull request #155 from HttpRafa/1.19.3
Fixed error with Fabric API version 0.71.0+1.19.3
2023-01-03 17:02:12 +00:00
Martin Prokoph
439cd0858e Merge pull request #149 from glaav/patch-1
it_it.json (italian translations)
2023-01-03 17:01:08 +00:00
HttpRafa
617648cf57 Fixed error with Fabric API version 0.71.0+1.19.3 2023-01-03 03:11:44 +01:00
glaav
89914a1b6e Italian Translations 2022-12-15 19:51:03 +01:00
isXander
c272fb457f YACL compat (WIP) 2022-12-09 22:50:51 +00:00
Motschen
308b41094f MidnightControls 1.7.2 - Port to 1.19.3, various new options
- Update to 1.19.3 (Tabbing through creative tabs behaves the same as before, that was hard)
- Add an option to move the chat input field to the top of the screen for better input on devices using an on-screen keyboard
- Add an option to make the left joystick behave like a mouse in every screen
- Add a button to more easily access the Advanced Config
2022-12-09 20:02:59 +01:00
Martin Prokoph
bf7209083a Merge pull request #140 from eric122804/patch-1
Create zh_tw
2022-12-09 13:19:55 +00:00
Martin Prokoph
187844db2b Merge pull request #142 from eric122805/patch-1
Create zh_tw
2022-12-09 13:19:19 +00:00
eric122805
24ced76d06 Create zh_tw 2022-12-08 20:30:20 +08:00
eric122804
aa75a58a4d Create zh_tw 2022-12-07 20:30:51 +08:00
Motschen
1f675622f0 Use MidnightLib 22w43a version from Modrinth 2022-10-27 20:51:17 +02:00
Motschen
2d902bbf3c Port to 22w43a 2022-10-27 20:25:26 +02:00
100 changed files with 2917 additions and 1324 deletions

View File

@@ -1,7 +1,7 @@
---
name: Bug report
about: Create a report to help us improve
title: ''
title: 'Bug: TITLE HERE'
labels: bug
assignees: ''
@@ -21,15 +21,17 @@ Steps to reproduce the behavior:
A clear and concise description of what you expected to happen.
**Screenshots**
If applicable, add screenshots to help explain your problem.
If applicable, add screenshots or videos to help explain your problem.
**Desktop (please complete the following information):**
- OS: [e.g. Linux]
- Minecraft [e.g. 1.14.4]
- Fabric [e.g. fabric 0.7.2+build.174]
- Mods [e.g. aurora_keystrokes v1.0.0, modmenu v1.7.15]
- OS: [e.g. Windows / Linux / MacOS]
- Minecraft [e.g. 1.20.4]
- Modloader [e.g. Fabric Loader 0.15.6]
- Fabric/Quilt Libraries [e.g. Fabric Api 0.96.1+1.20.4]
- Mods [e.g. Puzzle v1.6.1, LilTaterReloaded v1.1.15]
- Version [e.g. 1.0.0]
- Branch [e.g. dev]
- Remove this line if you actually completed it
**Additional context**
Add any other context about the problem here.
In case of a crash, please provide the crash log.

View File

@@ -0,0 +1,40 @@
---
name: Controller support
about: Report a problem related to a specific controller
title: 'Controller Issues: CONTROLLER NAME HERE'
labels: controller
assignees: ''
---
**Describe the current state**
A clear and concise description of current state of support for the controller and the issues.
**To Reproduce**
If needed, specify steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error
**Expected behavior**
A clear and concise description of what you expected to happen.
**Screenshots**
If applicable, add screenshots or videos to help explain your problem.
**Desktop (please complete the following information):**
- Have you checked #263 for your controller? [e.g. Yes/No]
- Connection method [e.g. Wired / Bluetooth]
- OS: [e.g. Windows / Linux / MacOS]
- Minecraft [e.g. 1.20.4]
- Modloader [e.g. Fabric Loader 0.15.6]
- Fabric/Quilt Libraries [e.g. Fabric Api 0.96.1+1.20.4]
- Mods [e.g. Puzzle v1.6.1, LilTaterReloaded v1.1.15]
- Version [e.g. 1.0.0]
- Remove this line if you actually completed it
**Additional context**
Add any other context about the problem here.
In case of a crash, please provide the crash log.

View File

@@ -1,7 +1,7 @@
---
name: Feature request
about: Suggest an idea for this project
title: ''
title: 'Feature: TITLE HERE'
labels: enhancement
assignees: ''
@@ -17,4 +17,4 @@ A clear and concise description of what you want to happen.
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.
Add any other context or screenshots/videos about the feature request here.

20
.github/ISSUE_TEMPLATE/mod_support.md vendored Normal file
View File

@@ -0,0 +1,20 @@
---
name: Mod Support
about: Compatibility improvements with a specific mod (not for crashes)
title: 'Mod Support: MOD NAME HERE'
labels: mod compatibility
assignees: ''
---
**Is your compatibility request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I've always wanted to [...]
**Describe the way of compatibility you'd imagine**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative mods or workarounds you've considered.
**Additional context**
Add any other context or screenshots/videos about the compatibility request here.

View File

@@ -62,6 +62,10 @@ Enter the folder created and run:
```
After this is done, everything should be built just fine!
## FAQ:
### The controller does not work, and it's name appears in orange, what can I do?
Create a custom mapping as pointed out in the [wiki](https://midnightdust.eu/wiki/midnightcontrols/)
[Quilt]: https://quiltmc.org
[Mod loader: Quilt/Fabric]: https://img.shields.io/badge/modloader-Quilt%2FFabric-blueviolet?logo=data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAEAAAABACAYAAACqaXHeAAAACXBIWXMAAADGAAAAxgGwdJvFAAAFU0lEQVR4nO1bwW7bOBCdCHtP+wUNxIvhS7yA7kkPOjf9AKPam4/OF2zzB96bblXhH0jPPkS5G1jnIvgib/IFtX/ALoYZemmKtEWRRe3aDzAsURbJGQ6HM4/02Wq1gmNGcNTSnxQA8IdakDK4AOCfJpj3SpiI98r2rAMAbxrWNWFFOMeL1nCJdXQa1gPTbpCbnm34ABIeBThv2hgAfOyVcF+2ZwkAfHGo54kVIRe6NVxiny4d6vpn2g36ugfqFLhwFB6kkUoc67k0XLv0qYKj9wEnBXiqZwEAf/ZKOOuV8BkLWBFesyI8A4C/LOt6AoC39C7HtBvg9Vt65hUnC/BUDzrOf1MGq5S9WkDZnuVle7ZqsBKgw/tO73K0hku8/u64EmhxsoA96MMvxdEroBIKO+CWoshnqqJPYTAGRJ8sql3QO3Op7D19D3z7AV8KeAGArFf+32lWhDwnKNuzuaUCclaE93KBiOU9hMQV+FLAOxz9lPHRR0VkZXs2oBDUNon5ULZnKOgcYwl4FTwna/K+CtRRwIK+dTnCCwkP9I0fkXmh4FcN+6UKqqtHblvtb+18po4TvKaPilsS8qVuYx5havsbJXS1I0ZVAXP1B5jfyzm+hAnN+We1XPluioX03kJtY9oNtG1T+b1aburDxhRAQVMGHw3z9k65F41nktmjUnjjrAj7ZXv27ECIyEKgBd7saBuka7lsPu0GA1MjR0+KVpwgMTlrMkN4YoztlZ/2camTvD0QjcWZF6KxMgcLyKbdAN+HKOb1y6PYH49gEsUwUKw1G48gi2KQZcApkYxH1eldUQBxeKbkRfXEQjDZ21+h2bMiHJDwH2wk1rSX0XWueHZd2yCZ/oVSnilTaA3VAiqjRRahQ0JBjuov3ijfPqAua0kUg67tmyjWCmvsS504wGQRnywjPJ8wtY3xw3827fjMBXziUalL3DcNrIzYRwXcTbvBZ7lgPHoNxKKYky1/+2xsHxXQbw2X/EIoggQHyjC9Yh8VcC6NshDc66jLOHpC5KSAPejDL8U+KuArboTQZgjHeARn+MFnvhvbRyfYaQ2XfNkTVFgUr/mIxlvkJuyjAjCae6BrYQUPW37vhDpT4MnAsCyIgbHBnYbcADJt7/t+deBCiSWsCG8sOv5IgU2FnJh2g+RnBDl1oCpgogqEx1TEURUFokx+tpCYnEzzjg1kh+fq/Ix9OXpG6OjjgI1VIGWcOMhlXh4PPdAz1VTe90rIU8Z/L9JUnALXSK4SjSUzOY+Y1ekyOlzjaamTvf3X8cjunBH1v6OeVtsG1QI66qYEVkoVmyA/O5fYmIHjgSsrskUavAc6q1BLeXXiANMZu0HKwGav7opGv+LticZqHOToLBeZrJRxC97qjOsowCTgZYO9OlNa25haMwgvsFMJPp3gLW1ji8b6dO89fhfYIbzAl23T4adtjyNvD6/mbbs9Xgs1hRcwWoIvCxDb47nQNm5aRDHvoPGcblNYCi+gtQSfU+AdLYfioLXYtHA9eruBhsILVJRwUIGQo/ACG0o4GAV4El5grQSffMA3SqbEnBdb1zeunfYsvAB3jL4UwE92KauA2NnNbLerNKhEqJ6Q+FIAOjpcATAVzjFHoC3qC9OurCW0W9s+6vXpAy4p0hPkSUL3ziNHiY3tqfNdQN4jORgnSEGMLyU8Udbq1QIEdEyRF3hSwlp4vKkwQimrHDuxAR6S4tleFIPzERnhSFXQEtbkD1kbwiMOlhJroISK8IiDpcQsp4NWeMRBc4I1lWAUHnHwpOgOJWwVHvFbsMIGJewUHvFb7QuQYxR/ttgIzbUAgB9KOM3uc+PN7QAAAABJRU5ErkJggg==

View File

@@ -1,27 +1,16 @@
plugins {
id 'fabric-loom' version '0.12-SNAPSHOT'
id 'fabric-loom' version '1.1-SNAPSHOT'
id 'java-library'
id 'maven-publish'
id 'com.github.johnrengelman.shadow' version '7.0.0'
id 'com.modrinth.minotaur' version '1.2.+'
id 'com.modrinth.minotaur' version '2.+'
id 'net.darkhax.curseforgegradle' version '1.+'
}
import com.google.gson.GsonBuilder
import com.google.gson.JsonObject
import com.modrinth.minotaur.TaskModrinthUpload
import com.modrinth.minotaur.request.VersionType
import com.modrinth.minotaur.responses.ResponseError
import org.apache.http.client.config.CookieSpecs
import org.apache.http.client.config.RequestConfig
import org.apache.http.client.entity.EntityBuilder
import org.apache.http.client.methods.HttpPatch
import org.apache.http.entity.ContentType
import org.apache.http.impl.client.HttpClientBuilder
import org.apache.http.util.EntityUtils
import net.darkhax.curseforgegradle.TaskPublishCurseForge
group = project.maven_group
version = "${project.mod_version}+${getMCVersionString()}"
archivesBaseName = project.archives_base_name
// This field defines the Java version your mod target.
def targetJavaVersion = 17
@@ -32,7 +21,7 @@ boolean isMCVersionNonRelease() {
}
String getMCVersionString() {
if (isMCVersionNonRelease()) {
if (isMCVersionNonRelease() || project.minecraft_version == "1.20.4") {
return project.minecraft_version
}
def version = project.minecraft_version.split('\\.')
@@ -94,7 +83,9 @@ dependencies {
// Fabric API. This is technically optional, but you probably want it anyway.
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
modImplementation "dev.lambdaurora:spruceui:${project.spruceui_version}"
modImplementation ("dev.lambdaurora:spruceui:${project.spruceui_version}") {
exclude(group: "net.fabricmc.fabric-api")
}
include "dev.lambdaurora:spruceui:${project.spruceui_version}"
api('org.aperlambda:lambdajcommon:1.8.1') {
exclude group: 'com.google.code.gson'
@@ -102,7 +93,9 @@ dependencies {
}
include 'org.aperlambda:lambdajcommon:1.8.1'
modImplementation "com.terraformersmc:modmenu:${project.modmenu_version}"
modCompileOnlyApi ("com.terraformersmc:modmenu:${project.modmenu_version}") {
exclude(group: "net.fabricmc.fabric-api")
}
// Compatibility mods
@@ -110,17 +103,17 @@ dependencies {
// modImplementation("maven.modrinth:ok-zoomer:${project.ok_zoomer_version}")
// modImplementation "io.github.ennuil:LibZoomer:${project.libzoomer_version}"
modImplementation "io.github.cottonmc:LibGui:${project.libgui_version}"
modImplementation "org.quiltmc:quilt-json5:1.0.0"
modCompileOnlyApi "io.github.cottonmc:LibGui:${project.libgui_version}"
modCompileOnlyApi "org.quiltmc:quilt-json5:1.0.0"
modCompileOnly "maven.modrinth:sodium:${project.sodium_version}"
modImplementation("maven.modrinth:emi:${project.emi_version}")
modImplementation "maven.modrinth:emotecraft:${project.emotecraft_version}"
modImplementation "io.github.kosmx:bendy-lib:${project.bendylib_version}"
modImplementation "dev.isxander:yet-another-config-lib:${project.yacl_version}"
modImplementation "maven.modrinth:inventory-tabs-updated:${project.inventorytabs_version}"
modImplementation "maven.modrinth:bedrockify:${project.bedrockify_version}"
modCompileOnlyApi "maven.modrinth:emi:${project.emi_version}"
modCompileOnlyApi "maven.modrinth:emotecraft:${project.emotecraft_version}"
modCompileOnlyApi "io.github.kosmx:bendy-lib:${project.bendylib_version}"
modCompileOnlyApi "dev.isxander:yet-another-config-lib:${project.yacl_version}"
modCompileOnlyApi "maven.modrinth:inventory-tabs-updated:${project.inventorytabs_version}"
modCompileOnlyApi "maven.modrinth:bedrockify:${project.bedrockify_version}"
// Required for Inventory Tabs
modApi("me.shedaniel.cloth:cloth-config-fabric:${project.clothconfig_version}") {
modCompileOnlyApi("me.shedaniel.cloth:cloth-config-fabric:${project.clothconfig_version}") {
exclude(group: "net.fabricmc.fabric-api")
}
@@ -155,115 +148,39 @@ processResources {
expand 'version': project.version
}
}
task publishModrinth(type: TaskModrinthUpload) {
dependsOn(build)
onlyIf {
System.getenv('MODRINTH_TOKEN')
}
token = System.getenv('MODRINTH_TOKEN')
projectId = project.modrinth_id
versionNumber = version
versionName = "midnightcontrols ${project.mod_version} (${getMCVersionString()})"
addGameVersion((String) project.minecraft_version)
addLoader('fabric')
versionType = isMCVersionNonRelease() ? VersionType.BETA : VersionType.RELEASE
// Changelog fetching
def changelogText = file('CHANGELOG.md').text
def regexVersion = ((String) project.mod_version).replaceAll('\\.', /\\./).replaceAll('\\+', '\\+')
def changelogRegex = ~"###? ${regexVersion}\\n\\n(( *- .+\\n)+)"
def matcher = changelogText =~ changelogRegex
if (matcher.find()) {
changelog = matcher.group(1)
def changelogLines = changelogText.split('\n')
def linkRefRegex = ~'^\\[([A-z0-9 _\\-/+.]+)]: '
for (int i = changelogLines.length - 1; i > 0; i--) {
def line = changelogLines[i]
if ((line =~ linkRefRegex).find())
changelog += '\n' + line
else break
}
}
// Readme
doFirst {
final def client = HttpClientBuilder.create().setDefaultRequestConfig(RequestConfig.custom().setCookieSpec(CookieSpecs.IGNORE_COOKIES).build()).build()
final def patch = new HttpPatch((String) (apiURL + '/v1/mod/' + projectId))
patch.addHeader("Authorization", token)
var json = new JsonObject()
json.addProperty("body", parseReadme())
patch.setEntity(EntityBuilder.create()
.setText(json.toString())
.setContentType(ContentType.APPLICATION_JSON)
.build())
final def response = client.execute(patch)
final int status = response.getStatusLine().getStatusCode()
final def gson = new GsonBuilder().create()
if (status == 200) {
project.getLogger().lifecycle("Successfully updated readme to ${projectId}.")
} else {
errorInfo = gson.fromJson(EntityUtils.toString(response.getEntity()), ResponseError.class)
project.getLogger().error("Upload failed! Status: ${status} Error: ${errorInfo.getError()} Reason: ${errorInfo.getDescription()}")
throw new GradleException("Upload failed! Status: ${status} Reason: ${errorInfo.getDescription()}")
}
modrinth {
token = System.getenv("MODRINTH_TOKEN") // Remember to have the MODRINTH_TOKEN environment variable set or else this will fail - just make sure it stays private!
projectId = project.archives_base_name // This can be the project ID or the slug. Either will work!
versionNumber = project.version // You don't need to set this manually. Will fail if Modrinth has this version already
versionName = "MidnightControls " + project.mod_version + " - " + project.minecraft_version
versionType = isMCVersionNonRelease() ? "beta" : "release" // Can also be `beta` or `alpha`
uploadFile = remapJar // With Loom, this MUST be set to `remapJar` instead of `jar`!
gameVersions = [(String) project.minecraft_version] // Must be an array, even with only one version
loaders = ["fabric","quilt"] // Must also be an array - no need to specify this if you're using Loom or ForgeGradle
dependencies { // A special DSL for creating dependencies
// scope.type
// The scope can be `required`, `optional`, `incompatible`, or `embedded`
// The type can either be `project` or `version`
required.project "midnightlib" // Creates a new required dependency on MidnightLib
}
changelog = project.changelog
}
tasks.register('publishCurseForge', TaskPublishCurseForge) {
// configure the maven publication
publishing {
publications {
mavenJava(MavenPublication) {
artifact(sourcesJar) {
builtBy remapSourcesJar
}
// This token is used to authenticate with CurseForge. It should be handled
// with the same level of care and security as your actual password. You
// should never share your token with an untrusted source or publish it
// publicly to GitHub or embed it within a project. The best practice is to
// store this token in an environment variable or a build secret.
apiToken = System.getenv("CURSEFORGE_TOKEN")
pom {
name = 'midnightcontrols'
description = 'Adds better controls, and controller support.'
}
pom.withXml {
def dependenciesNode = asNode().appendNode('dependencies')
configurations.shadow.allDependencies.each {
def dependencyNode = dependenciesNode.appendNode('dependency')
dependencyNode.appendNode('groupId', it.group)
dependencyNode.appendNode('artifactId', it.name)
dependencyNode.appendNode('version', it.version)
dependencyNode.appendNode('scope', 'compile')
}
}
}
}
repositories {
mavenLocal()
maven {
name 'GithubPackages'
url uri('https://maven.pkg.github.com/LambdAurora/midnightcontrols')
credentials {
username = project.findProperty("gpr.user") ?: System.getenv("USERNAME")
password = project.findProperty("gpr.key") ?: System.getenv("TOKEN")
}
}
def midnightcontrolsMaven = System.getenv('midnightcontrols_MAVEN')
if (midnightcontrolsMaven) {
maven {
name 'midnightcontrolsMaven'
url uri(midnightcontrolsMaven)
credentials {
username = project.findProperty('gpr.user') ?: System.getenv('MAVEN_USERNAME')
password = project.findProperty('gpr.key') ?: System.getenv('MAVEN_PASSWORD')
}
}
}
}
// Tells CurseForgeGradle to publish the output of the jar task. This will
// return a UploadArtifact object that can be used to further configure the
// file.
def mainFile = upload(project.curseforge_id, remapJar)
mainFile.changelog = project.changelog
mainFile.displayName = "MidnightControls " + project.mod_version + " - " + project.minecraft_version
mainFile.addModLoader("Fabric", "Quilt")
mainFile.addRequirement("midnightlib")
mainFile.releaseType = "release"
}

View File

@@ -3,31 +3,33 @@ org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://fabricmc.net/use
minecraft_version=1.19.2
yarn_mappings=1.19.2+build.9
loader_version=0.14.9
minecraft_version=1.20.4
yarn_mappings=1.20.4+build.3
loader_version=0.15.3
# Mod Properties
mod_version = 1.7.1
mod_version = 1.9.4
maven_group = eu.midnightdust
archives_base_name = midnightcontrols
modrinth_id=bXX9h73M
modrinth_id = bXX9h73M
curseforge_id = 621768
changelog = See changes at: https://github.com/TeamMidnightDust/MidnightControls/commits/
# Dependencies
# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
fabric_version=0.60.0+1.19.2
fabric_version=0.91.3+1.20.4
sodium_version=mc1.19.2-0.4.4
spruceui_version=4.0.0+1.19
midnightlib_version=0.6.1
modmenu_version=4.0.6
spruceui_version=5.0.3+1.20.4
midnightlib_version=1.5.3-fabric
modmenu_version=7.0.0
emotecraft_version=2.1.3-SNAPSHOT-build.29-MC1.19-fabric
bendylib_version=2.0.+
emi_version=0.4.0+1.19
emi_version=1.1.1+1.20.4+fabric
libgui_version=6.0.0+1.19
inventorytabs_version=inventorytabs-0.9.beta-1.19.x
clothconfig_version=7.0.72
yacl_version=0.1.2
bedrockify_version=1.5+mc1.19.1-2
yacl_version=2.2.0
bedrockify_version=1.9+mc1.20
# Ok Zoomer and LibZoomer are temporarily disabled for the time being, as we are currently using Reflection at runtime instead in OkZoomerCompat due to there being two major, completely incompatible API versions.
# ok_zoomer_version=5.0.0-beta.3+1.17.1

Binary file not shown.

View File

@@ -1,5 +1,7 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.4.1-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.5-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

41
gradlew vendored
View File

@@ -55,7 +55,7 @@
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
@@ -80,13 +80,11 @@ do
esac
done
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_NAME="Gradle"
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
@@ -133,22 +131,29 @@ location of your Java installation."
fi
else
JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
@@ -193,11 +198,15 @@ if "$cygwin" || "$msys" ; then
done
fi
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
@@ -205,6 +214,12 @@ set -- \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.

15
gradlew.bat vendored
View File

@@ -14,7 +14,7 @@
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@@ -25,7 +25,8 @@
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@@ -40,7 +41,7 @@ if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto execute
if %ERRORLEVEL% equ 0 goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
@@ -75,13 +76,15 @@ set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal

View File

@@ -10,12 +10,12 @@
package eu.midnightdust.midnightcontrols.client;
import dev.lambdaurora.spruceui.event.OpenScreenCallback;
import eu.midnightdust.lib.util.PlatformFunctions;
import eu.midnightdust.midnightcontrols.ControlsMode;
import eu.midnightdust.midnightcontrols.MidnightControls;
import eu.midnightdust.midnightcontrols.MidnightControlsConstants;
import eu.midnightdust.midnightcontrols.MidnightControlsFeature;
import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat;
import eu.midnightdust.midnightcontrols.client.compat.VoxelMapCompat;
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import eu.midnightdust.midnightcontrols.client.controller.ButtonCategory;
import eu.midnightdust.midnightcontrols.client.controller.Controller;
@@ -24,10 +24,11 @@ import eu.midnightdust.midnightcontrols.client.gui.MidnightControlsHud;
import eu.midnightdust.midnightcontrols.client.gui.RingScreen;
import eu.midnightdust.midnightcontrols.client.gui.TouchscreenOverlay;
import eu.midnightdust.midnightcontrols.client.mixin.KeyBindingIDAccessor;
import eu.midnightdust.midnightcontrols.client.mixin.KeyBindingRegistryImplAccessor;
import eu.midnightdust.midnightcontrols.client.ring.ButtonBindingRingAction;
import eu.midnightdust.midnightcontrols.client.ring.MidnightRing;
import dev.lambdaurora.spruceui.hud.HudManager;
import eu.midnightdust.midnightcontrols.client.touch.TouchInput;
import eu.midnightdust.midnightcontrols.client.util.RainbowColor;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
@@ -47,6 +48,7 @@ import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import java.io.File;
import java.util.Objects;
import java.util.Timer;
import java.util.TimerTask;
@@ -59,7 +61,6 @@ import java.util.TimerTask;
*/
public class MidnightControlsClient extends MidnightControls implements ClientModInitializer {
public static boolean lateInitDone = false;
public static boolean voxelmapInitDone = false;
private static MidnightControlsClient INSTANCE;
public static final KeyBinding BINDING_LOOK_UP = InputManager.makeKeyBinding(new Identifier(MidnightControlsConstants.NAMESPACE, "look_up"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_8, "key.categories.movement");
@@ -122,20 +123,21 @@ public class MidnightControlsClient extends MidnightControls implements ClientMo
this.input.onScreenOpen(client, client.getWindow().getWidth(), client.getWindow().getHeight());
}
});
final MinecraftClient client = MinecraftClient.getInstance();
int delay = 0; // delay for 0 sec.
int period = 1; // repeat every 0.001 sec. (100 times a second)
Timer timer = new Timer();
timer.scheduleAtFixedRate(new TimerTask() {
public void run() {
input.updateCamera(client);
}
}, delay, period);
HudManager.register(this.hud = new MidnightControlsHud(this));
FabricLoader.getInstance().getModContainer("midnightcontrols").ifPresent(modContainer -> {
ResourceManagerHelper.registerBuiltinResourcePack(new Identifier("midnightcontrols","bedrock"), modContainer, ResourcePackActivationType.NORMAL);
ResourceManagerHelper.registerBuiltinResourcePack(new Identifier("midnightcontrols","legacy"), modContainer, ResourcePackActivationType.NORMAL);
});
int delay = 0; // delay for 0 sec.
int period = 1; // repeat every 0.001 sec. (100 times a second)
Timer timer = new Timer();
timer.scheduleAtFixedRate(new TimerTask() {
public void run() {
input.updateCamera(MinecraftClient.getInstance());
}
}, delay, period);
}
/**
@@ -144,20 +146,30 @@ public class MidnightControlsClient extends MidnightControls implements ClientMo
public void onMcInit(@NotNull MinecraftClient client) {
ButtonBinding.init(client.options);
MidnightControlsConfig.load();
if (MidnightControlsConfig.configVersion < 2) {
MidnightControlsConfig.mouseScreens.remove("me.jellysquid.mods.sodium.client.gui");
MidnightControlsConfig.mouseScreens.remove("net.coderbot.iris.gui");
MidnightControlsConfig.mouseScreens.remove("net.minecraft.class_5375");
MidnightControlsConfig.mouseScreens.remove("net.minecraft.client.gui.screen.pack.PackScreen");
MidnightControlsConfig.configVersion = 2;
MidnightControlsConfig.write("midnightcontrols");
}
this.hud.setVisible(MidnightControlsConfig.hudEnable);
Controller.updateMappings();
GLFW.glfwSetJoystickCallback((jid, event) -> {
if (event == GLFW.GLFW_CONNECTED) {
var controller = Controller.byId(jid);
client.getToastManager().add(new SystemToast(SystemToast.Type.TUTORIAL_HINT, Text.translatable("midnightcontrols.controller.connected", jid),
Text.literal(controller.getName())));
} else if (event == GLFW.GLFW_DISCONNECTED) {
client.getToastManager().add(new SystemToast(SystemToast.Type.TUTORIAL_HINT, Text.translatable("midnightcontrols.controller.disconnected", jid),
null));
}
try {
GLFW.glfwSetJoystickCallback((jid, event) -> {
if (event == GLFW.GLFW_CONNECTED) {
var controller = Controller.byId(jid);
client.getToastManager().add(new SystemToast(SystemToast.Type.PERIODIC_NOTIFICATION, Text.translatable("midnightcontrols.controller.connected", jid),
Text.literal(controller.getName())));
} else if (event == GLFW.GLFW_DISCONNECTED) {
client.getToastManager().add(new SystemToast(SystemToast.Type.PERIODIC_NOTIFICATION, Text.translatable("midnightcontrols.controller.disconnected", jid),
null));
}
this.switchControlsMode();
});
this.switchControlsMode();
});
} catch (Exception e) {e.fillInStackTrace();}
MidnightControlsCompat.init(this);
}
@@ -166,30 +178,28 @@ public class MidnightControlsClient extends MidnightControls implements ClientMo
* This method is called to initialize keybindings
*/
public void initKeybindings() {
if (!voxelmapInitDone && FabricLoader.getInstance().isModLoaded("voxelmap") && KeyBindingIDAccessor.getKEYS_BY_ID().containsKey("key.minimap.toggleingamewaypoints")) {
this.log("Adding VoxelMap compatibility...");
new VoxelMapCompat().handle(this);
InputManager.loadButtonBindings();
voxelmapInitDone = true;
}
if (lateInitDone) return;
if (KeyBindingRegistryImplAccessor.getModdedKeyBindings() == null || KeyBindingRegistryImplAccessor.getModdedKeyBindings().isEmpty()) return;
for (int i = 0; i < KeyBindingRegistryImplAccessor.getModdedKeyBindings().size(); ++i) {
KeyBinding keyBinding = KeyBindingRegistryImplAccessor.getModdedKeyBindings().get(i);
if (!keyBinding.getTranslationKey().contains("midnightcontrols") && !keyBinding.getTranslationKey().contains("ok_zoomer") && !keyBinding.getTranslationKey().contains("okzoomer")) {
category = null;
InputManager.streamCategories().forEach(buttonCategory -> {
if (buttonCategory.getIdentifier().equals(new org.aperlambda.lambdacommon.Identifier("minecraft", keyBinding.getCategory())))
category = buttonCategory;
});
if (category == null) {
category = new ButtonCategory(new org.aperlambda.lambdacommon.Identifier("minecraft", keyBinding.getCategory()));
InputManager.registerCategory(category);
}
ButtonBinding buttonBinding = new ButtonBinding.Builder(keyBinding.getTranslationKey()).category(category).linkKeybind(keyBinding).register();
if (MidnightControlsConfig.debug) {
logger.info(keyBinding.getTranslationKey());
logger.info(buttonBinding);
if (KeyBindingIDAccessor.getKEYS_BY_ID() == null || KeyBindingIDAccessor.getKEYS_BY_ID().isEmpty()) return;
if (PlatformFunctions.isModLoaded("voxelmap") && !KeyBindingIDAccessor.getKEYS_BY_ID().containsKey("key.minimap.toggleingamewaypoints")) return;
if (PlatformFunctions.isModLoaded("wynntils") && KeyBindingIDAccessor.getKEYS_BY_ID().entrySet().stream().noneMatch(b -> Objects.equals(b.getValue().getCategory(), "Wynntils"))) return;
for (int i = 0; i < KeyBindingIDAccessor.getKEYS_BY_ID().size(); ++i) {
KeyBinding keyBinding = KeyBindingIDAccessor.getKEYS_BY_ID().entrySet().stream().toList().get(i).getValue();
if (MidnightControlsConfig.excludedKeybindings.stream().noneMatch(excluded -> keyBinding.getTranslationKey().startsWith(excluded))) {
if (!keyBinding.getTranslationKey().contains("midnightcontrols") && !keyBinding.getTranslationKey().contains("ok_zoomer") && !keyBinding.getTranslationKey().contains("okzoomer")) {
category = null;
InputManager.streamCategories().forEach(buttonCategory -> {
if (buttonCategory.getIdentifier().equals(new org.aperlambda.lambdacommon.Identifier("minecraft", keyBinding.getCategory())))
category = buttonCategory;
});
if (category == null) {
category = new ButtonCategory(new org.aperlambda.lambdacommon.Identifier("minecraft", keyBinding.getCategory()));
InputManager.registerCategory(category);
}
ButtonBinding buttonBinding = new ButtonBinding.Builder(keyBinding.getTranslationKey()).category(category).linkKeybind(keyBinding).register();
if (MidnightControlsConfig.debug) {
logger.info(keyBinding.getTranslationKey());
logger.info(buttonBinding);
}
}
}
}
@@ -219,9 +229,8 @@ public class MidnightControlsClient extends MidnightControls implements ClientMo
MidnightControlsConfig.enableHints = false;
MidnightControlsConfig.save();
}
}
public void onRender(MinecraftClient client) {
//this.input.onRender(client);
RainbowColor.tick();
TouchInput.tick();
}
/**

View File

@@ -11,14 +11,22 @@ package eu.midnightdust.midnightcontrols.client;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.mojang.blaze3d.platform.GlDebugInfo;
import eu.midnightdust.lib.config.MidnightConfig;
import eu.midnightdust.midnightcontrols.ControlsMode;
import eu.midnightdust.midnightcontrols.MidnightControlsFeature;
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import eu.midnightdust.midnightcontrols.client.controller.Controller;
import eu.midnightdust.midnightcontrols.client.controller.InputManager;
import eu.midnightdust.midnightcontrols.client.enums.CameraMode;
import eu.midnightdust.midnightcontrols.client.enums.ControllerType;
import eu.midnightdust.midnightcontrols.client.enums.HudSide;
import eu.midnightdust.midnightcontrols.client.enums.VirtualMouseSkin;
import eu.midnightdust.midnightcontrols.client.gui.RingScreen;
import eu.midnightdust.midnightcontrols.client.enums.TouchMode;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.lwjgl.glfw.GLFW;
@@ -32,57 +40,87 @@ import static org.lwjgl.glfw.GLFW.*;
* Represents MidnightControls configuration.
*/
public class MidnightControlsConfig extends MidnightConfig {
public static final String CONTROLLER = "controller";
public static final String TOUCH = "touch";
public static final String GAMEPLAY = "gameplay";
public static final String SCREENS = "screens";
public static final String VISUAL = "visual";
public static final String MISC = "misc";
public static boolean isEditing = false;
@Hidden @Entry public static int configVersion = 1;
@Hidden @Entry public static int configVersion = 2;
// General
@Entry(name = "midnightcontrols.menu.controls_mode") public static ControlsMode controlsMode = ControlsMode.DEFAULT;
@Entry(name = "midnightcontrols.menu.auto_switch_mode") public static boolean autoSwitchMode = true;
@Entry(name = "Debug") public static boolean debug = false;
@Entry(category = CONTROLLER, name = "midnightcontrols.menu.controls_mode") public static ControlsMode controlsMode = ControlsMode.DEFAULT;
@Entry(category = CONTROLLER, name = "midnightcontrols.menu.auto_switch_mode") public static boolean autoSwitchMode = true;
@Entry(category = MISC, name = "Debug") public static boolean debug = false;
// HUD
@Entry(name = "midnightcontrols.menu.hud_enable") public static boolean hudEnable = true;
@Entry(name = "midnightcontrols.menu.hud_side") public static HudSide hudSide = HudSide.LEFT;
@Entry(category = VISUAL, name = "midnightcontrols.menu.hud_enable") public static boolean hudEnable = true;
@Entry(category = VISUAL, name = "midnightcontrols.menu.hud_side") public static HudSide hudSide = HudSide.LEFT;
@Entry(category = SCREENS, name = "midnightcontrols.menu.move_chat") public static boolean moveChat = false;
// Gameplay
@Entry(name = "midnightcontrols.menu.analog_movement") public static boolean analogMovement = true;
@Entry(name = "midnightcontrols.menu.double_tap_to_sprint") public static boolean doubleTapToSprint = true;
@Entry(name = "midnightcontrols.menu.controller_toggle_sneak") public static boolean controllerToggleSneak = MinecraftClient.getInstance().options.getSneakToggled().getValue();
@Entry(name = "midnightcontrols.menu.controller_toggle_sprint") public static boolean controllerToggleSprint = MinecraftClient.getInstance().options.getSprintToggled().getValue();
@Entry(name = "midnightcontrols.menu.fast_block_placing") public static boolean fastBlockPlacing = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers.
@Entry(name = "midnightcontrols.menu.fly_drifting") public static boolean flyDrifting = true; // Enabled by default as disabling this behaviour can be considered cheating on multiplayer servers. It can also conflict with some other mods.
@Entry(name = "midnightcontrols.menu.fly_drifting_vertical") public static boolean verticalFlyDrifting = true; // Enabled by default as disabling this behaviour can be considered cheating on multiplayer servers.
@Entry(name = "midnightcontrols.menu.reacharound.horizontal") public static boolean horizontalReacharound = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers.
@Entry(name = "midnightcontrols.menu.reacharound.vertical") public static boolean verticalReacharound = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers.
@Entry(name = "Reacharound Outline") public static boolean shouldRenderReacharoundOutline = true;
@Entry(name = "Reacharound Outline Color (WIP)", isColor = true) public static String reacharoundOutlineColorHex = "#ffffff";
@Entry(name = "Reacharound Outline Alpha", min = 0, max = 255) public static int reacharoundOutlineColorAlpha = 102;
@Entry(name = "midnightcontrols.menu.right_dead_zone") public static double rightDeadZone = 0.25;
@Entry(name = "midnightcontrols.menu.left_dead_zone") public static double leftDeadZone = 0.25;
@Entry(name = "midnightcontrols.menu.invert_right_y_axis") public static boolean invertRightYAxis = false;
@Entry(name = "midnightcontrols.menu.invert_right_x_axis") public static boolean invertRightXAxis = false;
@Entry(name = "midnightcontrols.menu.rotation_speed") public static double rotationSpeed = 40.0; //used for x-axis, name kept for compatability
@Entry(name = "midnightcontrols.menu.y_axis_rotation_speed") public static double yAxisRotationSpeed = rotationSpeed;
@Entry(name = "midnightcontrols.menu.mouse_speed") public static double mouseSpeed = 25.0;
@Entry(name = "midnightcontrols.menu.unfocused_input") public static boolean unfocusedInput = false;
@Entry(name = "midnightcontrols.menu.virtual_mouse") public static boolean virtualMouse = false;
@Entry(name = "midnightcontrols.menu.virtual_mouse.skin") public static VirtualMouseSkin virtualMouseSkin = VirtualMouseSkin.DEFAULT_LIGHT;
@Entry(name = "Controller ID") public static Object controllerID = 0;
@Entry(name = "2nd Controller ID") public static Object secondControllerID = -1;
@Entry(name = "midnightcontrols.menu.controller_type") public static ControllerType controllerType = ControllerType.DEFAULT;
@Entry(name = "Mouse screens") public static List<String> mouseScreens = Lists.newArrayList("me.jellysquid.mods.sodium.client.gui",
"net.coderbot.iris.gui", "net.minecraft.client.gui.screen.advancement", "net.minecraft.client.gui.screen.pack.PackScreen", "net.minecraft.class_5375",
@Entry(category = GAMEPLAY, name = "midnightcontrols.menu.analog_movement") public static boolean analogMovement = true;
@Entry(category = GAMEPLAY, name = "midnightcontrols.menu.double_tap_to_sprint") public static boolean doubleTapToSprint = true;
@Entry(category = GAMEPLAY, name = "midnightcontrols.menu.controller_toggle_sneak") public static boolean controllerToggleSneak = MinecraftClient.getInstance().options.getSneakToggled().getValue();
@Entry(category = GAMEPLAY, name = "midnightcontrols.menu.controller_toggle_sprint") public static boolean controllerToggleSprint = MinecraftClient.getInstance().options.getSprintToggled().getValue();
@Entry(category = GAMEPLAY, name = "midnightcontrols.menu.fast_block_placing") public static boolean fastBlockPlacing = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers.
@Entry(category = GAMEPLAY, name = "midnightcontrols.menu.fly_drifting") public static boolean flyDrifting = true; // Enabled by default as disabling this behaviour can be considered cheating on multiplayer servers. It can also conflict with some other mods.
@Entry(category = GAMEPLAY, name = "midnightcontrols.menu.fly_drifting_vertical") public static boolean verticalFlyDrifting = true; // Enabled by default as disabling this behaviour can be considered cheating on multiplayer servers.
@Entry(category = GAMEPLAY, name = "midnightcontrols.menu.reacharound.horizontal") public static boolean horizontalReacharound = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers.
@Entry(category = GAMEPLAY, name = "midnightcontrols.menu.reacharound.vertical") public static boolean verticalReacharound = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers.
@Entry(category = VISUAL, name = "Reacharound Outline") public static boolean shouldRenderReacharoundOutline = true;
@Entry(category = VISUAL, name = "Reacharound Outline Color", isColor = true) public static String reacharoundOutlineColorHex = "#ffffff";
@Entry(category = VISUAL, name = "Reacharound Outline Alpha", isSlider = true, min = 0, max = 255) public static int reacharoundOutlineColorAlpha = 102;
@Entry(category = CONTROLLER, name = "midnightcontrols.menu.right_dead_zone", isSlider = true, min = 0.05, max = 1) public static double rightDeadZone = 0.25;
@Entry(category = CONTROLLER, name = "midnightcontrols.menu.left_dead_zone", isSlider = true, min = 0.05, max = 1) public static double leftDeadZone = 0.25;
@Entry(category = CONTROLLER, name = "midnightcontrols.menu.invert_right_y_axis") public static boolean invertRightYAxis = false;
@Entry(category = CONTROLLER, name = "midnightcontrols.menu.invert_right_x_axis") public static boolean invertRightXAxis = false;
@Entry(category = CONTROLLER, name = "midnightcontrols.menu.rotation_speed", isSlider = true, min = 0, max = 100, precision = 10) public static double rotationSpeed = 35.0; //used for x-axis, name kept for compatibility
@Entry(category = CONTROLLER, name = "midnightcontrols.menu.y_axis_rotation_speed", isSlider = true, min = 0, max = 100, precision = 10) public static double yAxisRotationSpeed = rotationSpeed;
@Entry(category = CONTROLLER, name = "midnightcontrols.menu.camera_mode") public static CameraMode cameraMode = CameraMode.FLAT;
@Entry(category = SCREENS, name = "midnightcontrols.menu.mouse_speed", isSlider = true, min = 0, max = 150, precision = 10) public static double mouseSpeed = 25.0;
@Entry(category = SCREENS, name = "midnightcontrols.menu.joystick_as_mouse") public static boolean joystickAsMouse = false;
@Entry(category = SCREENS, name = "midnightcontrols.menu.eye_tracker_as_mouse") public static boolean eyeTrackerAsMouse = false;
@Entry(category = SCREENS, name = "midnightcontrols.menu.eye_tracker_deadzone", isSlider = true, min = 0, max = 0.4) public static double eyeTrackerDeadzone = 0.05;
@Entry(category = CONTROLLER, name = "midnightcontrols.menu.unfocused_input") public static boolean unfocusedInput = false;
@Entry(category = SCREENS, name = "midnightcontrols.menu.virtual_mouse") public static boolean virtualMouse = false;
@Entry(category = SCREENS, name = "midnightcontrols.menu.virtual_mouse.skin") public static VirtualMouseSkin virtualMouseSkin = VirtualMouseSkin.DEFAULT_LIGHT;
@Entry(category = SCREENS, name = "midnightcontrols.menu.hide_cursor") public static boolean hideNormalMouse = false;
@Entry(category = CONTROLLER, name = "Controller ID") @Hidden public static Object controllerID = 0;
@Entry(category = CONTROLLER, name = "2nd Controller ID") @Hidden public static Object secondControllerID = -1;
@Entry(category = VISUAL, name = "midnightcontrols.menu.controller_type") public static ControllerType controllerType = ControllerType.DEFAULT;
@Entry(category = SCREENS, name = "Mouse screens") public static List<String> mouseScreens = Lists.newArrayList("net.minecraft.client.gui.screen.advancement",
"net.minecraft.class_457", "net.minecraft.class_408", "net.minecraft.class_3872", "me.flashyreese.mods.reeses_sodium_options.client.gui", "dev.emi.emi.screen",
"hardcorequesting.client.interfaces.GuiQuestBook", "hardcorequesting.client.interfaces.GuiReward", "hardcorequesting.client.interfaces.EditTrackerScreen",
"me.shedaniel.clothconfig2.gui.ClothConfigScreen", "com.mamiyaotaru.voxelmap.gui.GuiWaypoints", "com.mamiyaotaru.voxelmap.gui.GuiPersistentMap");
@Entry(name = "Arrow screens") public static List<String> arrowScreens = Lists.newArrayList(ChatScreen.class.getCanonicalName());
@Entry(name = "WASD screens") public static List<String> wasdScreens = Lists.newArrayList("com.ultreon.devices.core.Laptop");
@Entry(name = "Keybindings") public static Map<String, String> BINDING = new HashMap<>();
@Entry(category = SCREENS, name = "Arrow screens") public static List<String> arrowScreens = Lists.newArrayList(ChatScreen.class.getCanonicalName());
@Entry(category = SCREENS, name = "WASD screens") public static List<String> wasdScreens = Lists.newArrayList("com.ultreon.devices.core.Laptop");
@Entry(category = TOUCH, name = "Screens with close button") public static List<String> closeButtonScreens = Lists.newArrayList(ChatScreen.class.getCanonicalName(), AdvancementsScreen.class.getCanonicalName(), RingScreen.class.getCanonicalName());
@Entry(category = TOUCH, name = "midnightcontrols.menu.touch_with_controller") public static boolean touchInControllerMode = false;
@Entry(category = TOUCH, name = "midnightcontrols.menu.touch_speed", isSlider = true, min = 0, max = 150, precision = 10) public static double touchSpeed = 50.0;
@Entry(category = TOUCH, name = "midnightcontrols.menu.invert_touch") public static boolean invertTouch = false;
@Entry(category = TOUCH, name = "midnightcontrols.menu.touch_mode") public static TouchMode touchMode = TouchMode.CROSSHAIR;
@Entry(category = TOUCH, name = "midnightcontrols.menu.touch_break_delay", isSlider = true, min = 50, max = 500) public static int touchBreakDelay = 120;
@Entry(category = TOUCH, name = "midnightcontrols.menu.touch_transparency", isSlider = true, min = 0, max = 100) public static int touchTransparency = 75;
@Entry(category = TOUCH, name = "Touch Outline Color", isColor = true) public static String touchOutlineColorHex = "#ffffff";
@Entry(category = TOUCH, name = "Touch Outline Alpha", isSlider = true, min = 0, max = 255) public static int touchOutlineColorAlpha = 150;
@Entry(category = TOUCH, name = "Left Touch button bindings") public static List<String> leftTouchBinds = Lists.newArrayList("debug_screen", "screenshot","toggle_perspective");
@Entry(category = TOUCH, name = "Right Touch button bindings") public static List<String> rightTouchBinds = Lists.newArrayList("screenshot","toggle_perspective", "use");
@Entry @Hidden public static Map<String, String> BINDING = new HashMap<>();
private static final Pattern BUTTON_BINDING_PATTERN = Pattern.compile("(-?\\d+)\\+?");
@Entry(name = "Max analog values") public static double[] maxAnalogValues = new double[]{1, 1, 1, 1};
@Entry(name = "Trigger button fix") public static boolean triggerFix = true;
@Entry(name = "Enable Hints") public static boolean enableHints = true;
@Entry(name = "Enable Shortcut in Controls Options") public static boolean shortcutInControls = true;
@Entry(name = "Ring Bindings (WIP)") public static List<String> ringBindings = new ArrayList<>();
@Entry(name = "Ignored Unbound Keys") public static List<String> ignoredUnboundKeys = Lists.newArrayList("inventorytabs.key.next_tab");
@Deprecated @Hidden @Entry public static double[] maxAnalogValues = new double[]{1, 1, 1, 1};
@Entry(category = CONTROLLER, name = "Max analog value: Left X", isSlider = true, min = .25f, max = 1.f) public static double maxAnalogValueLeftX = maxAnalogValues[0];
@Entry(category = CONTROLLER, name = "Max analog value: Left Y", isSlider = true, min = .25f, max = 1.f) public static double maxAnalogValueLeftY = maxAnalogValues[1];
@Entry(category = CONTROLLER, name = "Max analog value: Right X", isSlider = true, min = .25f, max = 1.f) public static double maxAnalogValueRightX = maxAnalogValues[2];
@Entry(category = CONTROLLER, name = "Max analog value: Right Y", isSlider = true, min = .25f, max = 1.f) public static double maxAnalogValueRightY = maxAnalogValues[3];
@Entry(category = CONTROLLER, name = "Trigger button fix") public static boolean triggerFix = true;
@Entry(category = MISC, name = "Excluded Keybindings") public static List<String> excludedKeybindings = Lists.newArrayList("key.forward", "key.left", "key.back", "key.right", "key.jump", "key.sneak", "key.sprint", "key.inventory",
"key.swapOffhand", "key.drop", "key.use", "key.attack", "key.chat", "key.playerlist", "key.screenshot", "key.togglePerspective", "key.smoothCamera", "key.fullscreen", "key.saveToolbarActivator", "key.loadToolbarActivator",
"key.pickItem", "key.hotbar.1", "key.hotbar.2", "key.hotbar.3", "key.hotbar.4", "key.hotbar.5", "key.hotbar.6", "key.hotbar.7", "key.hotbar.8", "key.hotbar.9");
@Entry(category = GAMEPLAY, name = "Enable Hints") public static boolean enableHints = true;
@Entry(category = SCREENS, name = "Enable Shortcut in Controls Options") public static boolean shortcutInControls = true;
@Entry(category = MISC, name = "Ring Bindings (WIP)") public static List<String> ringBindings = new ArrayList<>();
@Entry(category = MISC, name = "Ignored Unbound Keys") public static List<String> ignoredUnboundKeys = Lists.newArrayList("inventorytabs.key.next_tab");
@Entry @Hidden public static Map<String, Map<String, String>> controllerBindingProfiles = new HashMap<>();
private static Map<String, String> currentBindingProfile = new HashMap<>();
private static Controller prevController;
@@ -196,14 +234,21 @@ public class MidnightControlsConfig extends MidnightConfig {
}
public static double getAxisMaxValue(int axis) {
if (axis >= MidnightControlsConfig.maxAnalogValues.length)
return 1;
return MidnightControlsConfig.maxAnalogValues[axis];
return switch (axis) {
case GLFW_GAMEPAD_AXIS_LEFT_X -> MidnightControlsConfig.maxAnalogValueLeftX;
case GLFW_GAMEPAD_AXIS_LEFT_Y -> MidnightControlsConfig.maxAnalogValueLeftY;
case GLFW_GAMEPAD_AXIS_RIGHT_X -> MidnightControlsConfig.maxAnalogValueRightX;
default -> MidnightControlsConfig.maxAnalogValueRightY;
};
}
public static void setAxisMaxValue(int axis, double value) {
if (axis < MidnightControlsConfig.maxAnalogValues.length)
MidnightControlsConfig.maxAnalogValues[axis] = value;
switch (axis) {
case GLFW_GAMEPAD_AXIS_LEFT_X -> MidnightControlsConfig.maxAnalogValueLeftX = value;
case GLFW_GAMEPAD_AXIS_LEFT_Y -> MidnightControlsConfig.maxAnalogValueLeftY = value;
case GLFW_GAMEPAD_AXIS_RIGHT_X -> MidnightControlsConfig.maxAnalogValueRightX = value;
default -> MidnightControlsConfig.maxAnalogValueRightY = value;
};
}
/**
@@ -328,9 +373,12 @@ public class MidnightControlsConfig extends MidnightConfig {
controllerID = 0;
secondControllerID = -1;
controllerType = ControllerType.DEFAULT;
mouseScreens = Lists.newArrayList("me.jellysquid.mods.sodium.client.gui", "net.coderbot.iris.gui", "net.minecraft.client.gui.screen.advancement", "net.minecraft.client.gui.screen.pack.PackScreen", "net.minecraft.class_5375", "net.minecraft.class_457", "net.minecraft.class_408", "net.minecraft.class_3872", "me.flashyreese.mods.reeses_sodium_options.client.gui", "dev.emi.emi.screen", "me.shedaniel.clothconfig2.gui.ClothConfigScreen", "com.mamiyaotaru.voxelmap.gui.GuiWaypoints", "com.mamiyaotaru.voxelmap.gui.GuiPersistentMap");
mouseScreens = Lists.newArrayList("net.minecraft.client.gui.screen.advancement", "net.minecraft.class_457", "net.minecraft.class_408", "net.minecraft.class_3872", "me.flashyreese.mods.reeses_sodium_options.client.gui", "dev.emi.emi.screen", "me.shedaniel.clothconfig2.gui.ClothConfigScreen", "com.mamiyaotaru.voxelmap.gui.GuiWaypoints", "com.mamiyaotaru.voxelmap.gui.GuiPersistentMap");
BINDING = new HashMap<>();
maxAnalogValues = new double[]{1, 1, 1, 1};
maxAnalogValueLeftX = 1;
maxAnalogValueLeftY = 1;
maxAnalogValueRightX = 1;
maxAnalogValueRightY = 1;
triggerFix = true;
enableHints = true;
shortcutInControls = true;
@@ -348,12 +396,15 @@ public class MidnightControlsConfig extends MidnightConfig {
String controller = getController().getName().toLowerCase();
if (controller.contains("xbox 360")) return ControllerType.XBOX_360;
else if (controller.contains("xbox") || controller.contains("afterglow")) return ControllerType.XBOX;
else if (controller.contains("steam deck")) return ControllerType.STEAM_DECK;
else if (controller.contains("steam") && GlDebugInfo.getCpuInfo().contains("AMD Custom APU")) return ControllerType.STEAM_DECK;
else if (controller.contains("steam")) return ControllerType.STEAM_CONTROLLER;
else if (controller.contains("dualsense")) return ControllerType.DUALSENSE;
else if (controller.contains("dualsense") || controller.contains("ps5")) return ControllerType.DUALSENSE;
else if (controller.contains("dualshock") || controller.contains("ps4") || controller.contains("sony")) return ControllerType.DUALSHOCK;
else if (controller.contains("switch") || controller.contains("joy-con") || controller.contains("wii") || controller.contains("nintendo")) return ControllerType.SWITCH;
else if (controller.contains("ouya")) return ControllerType.OUYA;
else return ControllerType.DEFAULT;
}
public static boolean doMixedInput() {
return touchInControllerMode && controlsMode == ControlsMode.CONTROLLER;
}
}

View File

@@ -13,32 +13,30 @@ import com.google.common.collect.ImmutableSet;
import dev.lambdaurora.spruceui.widget.AbstractSpruceWidget;
import dev.lambdaurora.spruceui.widget.container.SpruceEntryListWidget;
import eu.midnightdust.midnightcontrols.MidnightControls;
import eu.midnightdust.midnightcontrols.client.compat.EmotecraftCompat;
import eu.midnightdust.midnightcontrols.client.compat.LibGuiCompat;
import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat;
import eu.midnightdust.midnightcontrols.client.compat.SodiumCompat;
import eu.midnightdust.midnightcontrols.client.compat.*;
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import eu.midnightdust.midnightcontrols.client.controller.Controller;
import eu.midnightdust.midnightcontrols.client.controller.InputManager;
import eu.midnightdust.midnightcontrols.client.enums.CameraMode;
import eu.midnightdust.midnightcontrols.client.gui.RingScreen;
import eu.midnightdust.midnightcontrols.client.gui.TouchscreenOverlay;
import eu.midnightdust.midnightcontrols.client.gui.widget.ControllerControlsWidget;
import eu.midnightdust.midnightcontrols.client.mixin.*;
import eu.midnightdust.midnightcontrols.client.ring.RingPage;
import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor;
import eu.midnightdust.midnightcontrols.client.util.MouseAccessor;
import eu.midnightdust.midnightcontrols.client.util.MathUtil;
import dev.lambdaurora.spruceui.navigation.NavigationDirection;
import dev.lambdaurora.spruceui.screen.SpruceScreen;
import dev.lambdaurora.spruceui.widget.AbstractSprucePressableButtonWidget;
import dev.lambdaurora.spruceui.widget.SpruceElement;
import dev.lambdaurora.spruceui.widget.SpruceLabelWidget;
import dev.lambdaurora.spruceui.widget.container.SpruceParentWidget;
import eu.midnightdust.midnightcontrols.client.enums.ButtonState;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.ParentElement;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.TitleScreen;
import net.minecraft.client.gui.screen.advancement.AdvancementTab;
import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
@@ -49,8 +47,6 @@ import net.minecraft.client.gui.screen.multiplayer.MultiplayerScreen;
import net.minecraft.client.gui.screen.multiplayer.MultiplayerServerListWidget;
import net.minecraft.client.gui.screen.world.WorldListWidget;
import net.minecraft.client.gui.widget.*;
import net.minecraft.client.input.Input;
import net.minecraft.client.util.InputUtil;
import net.minecraft.screen.slot.Slot;
import net.minecraft.text.TranslatableTextContent;
import net.minecraft.util.math.MathHelper;
@@ -75,6 +71,7 @@ public class MidnightInput {
private static final Map<Integer, Integer> BUTTON_COOLDOWNS = new HashMap<>();
// Cooldowns
public int actionGuiCooldown = 0;
public int joystickCooldown = 0;
public boolean ignoreNextARelease = false;
public boolean ignoreNextXRelease = false;
private double targetYaw = 0.0;
@@ -129,6 +126,8 @@ public class MidnightInput {
--this.actionGuiCooldown;
if (this.screenCloseCooldown > 0)
--this.screenCloseCooldown;
if (this.joystickCooldown > 0)
--this.joystickCooldown;
InputManager.updateStates();
@@ -151,8 +150,13 @@ public class MidnightInput {
if (allowInput)
InputManager.updateBindings(client);
if (this.controlsInput != null
&& InputManager.STATES.int2ObjectEntrySet().parallelStream().map(Map.Entry::getValue).allMatch(ButtonState::isUnpressed)) {
if (this.controlsInput != null) {
InputManager.STATES.forEach((num, button) -> {
if (button.isPressed()) System.out.println(num);
});
}
if (this.controlsInput != null && InputManager.STATES.int2ObjectEntrySet().parallelStream().map(Map.Entry::getValue).allMatch(ButtonState::isUnpressed)) {
System.out.println("finished");
if (this.controlsInput.focusedBinding != null && !this.controlsInput.waiting) {
int[] buttons = new int[this.controlsInput.currentButtons.size()];
for (int i = 0; i < this.controlsInput.currentButtons.size(); i++)
@@ -203,18 +207,8 @@ public class MidnightInput {
}
client.getTutorialManager().onUpdateMouse(this.targetPitch, this.targetYaw);
MidnightControlsCompat.HANDLERS.forEach(handler -> handler.handleCamera(client, targetYaw, targetPitch));
this.onRender(client);
}
}
/**
* This method is deprecated and will be removed in future versions
* It is just kept, because the current version of 'Do a Barrel Roll' mixins into this method
*
* @param client the client instance
*/
@Deprecated
public void onRender(@NotNull MinecraftClient client) {
}
/**
* This method is called when a Screen is opened.
@@ -266,12 +260,33 @@ public class MidnightInput {
InputManager.STATES.put(btn, state);
}
}
MathUtil.PolarUtil polarLeft = new MathUtil.PolarUtil();
MathUtil.PolarUtil polarRight = new MathUtil.PolarUtil();
private void fetchAxeInput(@NotNull MinecraftClient client, @NotNull GLFWGamepadState gamepadState, boolean leftJoycon) {
var buffer = gamepadState.axes();
polarLeft.calculate(buffer.get(GLFW_GAMEPAD_AXIS_LEFT_X), buffer.get(GLFW_GAMEPAD_AXIS_LEFT_Y), 1, MidnightControlsConfig.leftDeadZone);
float leftX = polarLeft.polarX;
float leftY = polarLeft.polarY;
polarRight.calculate(buffer.get(GLFW_GAMEPAD_AXIS_RIGHT_X), buffer.get(GLFW_GAMEPAD_AXIS_RIGHT_Y), 1, MidnightControlsConfig.rightDeadZone);
float rightX = polarRight.polarX;
float rightY = polarRight.polarY;
for (int i = 0; i < buffer.limit(); i++) {
int axis = leftJoycon ? ButtonBinding.controller2Button(i) : i;
float value = buffer.get();
if (MidnightControlsConfig.analogMovement) {
switch (i) {
case GLFW_GAMEPAD_AXIS_LEFT_X -> value = leftX;
case GLFW_GAMEPAD_AXIS_LEFT_Y -> value = leftY;
}
}
switch (i) {
case GLFW_GAMEPAD_AXIS_RIGHT_X -> value = rightX;
case GLFW_GAMEPAD_AXIS_RIGHT_Y -> value = rightY;
}
float absValue = Math.abs(value);
if (i == GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y)
@@ -281,24 +296,26 @@ public class MidnightInput {
if (!(client.currentScreen instanceof RingScreen || (MidnightControlsCompat.isEmotecraftPresent() && EmotecraftCompat.isEmotecraftScreen(client.currentScreen)))) this.handleAxe(client, axis, value, absValue, state);
}
if (client.currentScreen instanceof RingScreen || (MidnightControlsCompat.isEmotecraftPresent() && EmotecraftCompat.isEmotecraftScreen(client.currentScreen))) {
float x = Math.abs(buffer.get(GLFW_GAMEPAD_AXIS_LEFT_X)) > MidnightControlsConfig.leftDeadZone ? buffer.get(GLFW_GAMEPAD_AXIS_LEFT_X) : 0;
float y = Math.abs(buffer.get(GLFW_GAMEPAD_AXIS_LEFT_Y)) > MidnightControlsConfig.leftDeadZone ? buffer.get(GLFW_GAMEPAD_AXIS_LEFT_Y) : 0;
float x = leftX;
float y = leftY;
if (x == 0 && y == 0) {
x = Math.abs(buffer.get(GLFW_GAMEPAD_AXIS_RIGHT_X)) > MidnightControlsConfig.rightDeadZone ? buffer.get(GLFW_GAMEPAD_AXIS_RIGHT_X) : 0;
y = Math.abs(buffer.get(GLFW_GAMEPAD_AXIS_RIGHT_Y)) > MidnightControlsConfig.rightDeadZone ? buffer.get(GLFW_GAMEPAD_AXIS_RIGHT_Y) : 0;
x = rightX;
y = rightY;
}
int index = -1;
if (x < 0) {
if (y < 0) index = 0;
if (y == 0) index = 3;
if (y > 0) index = 5;
} else if (x == 0) {
if (y < 0) index = 1;
if (y > 0) index = 6;
} else if (x > 0) {
if (y < 0) index = 2;
if (y == 0) index = 4;
if (y > 0) index = 7;
float border = 0.3f;
if (x < -border) {
index = 3;
if (y < -border) index = 0;
else if (y > border) index = 5;
} else if (x > border) {
index = 4;
if (y < -border) index = 2;
else if (y > border) index = 7;
} else {
if (y < -border) index = 1;
else if (y > border) index = 6;
}
if (client.currentScreen instanceof RingScreen && index > -1) RingPage.selected = index;
if (MidnightControlsCompat.isEmotecraftPresent() && EmotecraftCompat.isEmotecraftScreen(client.currentScreen)) EmotecraftCompat.handleEmoteSelector(index);
@@ -330,15 +347,13 @@ public class MidnightInput {
&& (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP || button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN
|| button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_LEFT || button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_RIGHT)) {
if (this.actionGuiCooldown == 0) {
if (MidnightControlsConfig.arrowScreens.contains(client.currentScreen.getClass().getCanonicalName())) {
switch (button) {
case GLFW_GAMEPAD_BUTTON_DPAD_UP -> pressKeyboardKey(client, GLFW.GLFW_KEY_UP);
case GLFW_GAMEPAD_BUTTON_DPAD_DOWN -> pressKeyboardKey(client, GLFW.GLFW_KEY_DOWN);
case GLFW_GAMEPAD_BUTTON_DPAD_LEFT -> pressKeyboardKey(client, GLFW.GLFW_KEY_LEFT);
case GLFW_GAMEPAD_BUTTON_DPAD_RIGHT -> pressKeyboardKey(client, GLFW.GLFW_KEY_RIGHT);
}
switch (button) {
case GLFW_GAMEPAD_BUTTON_DPAD_UP -> this.changeFocus(client.currentScreen, NavigationDirection.UP);
case GLFW_GAMEPAD_BUTTON_DPAD_DOWN -> this.changeFocus(client.currentScreen, NavigationDirection.DOWN);
case GLFW_GAMEPAD_BUTTON_DPAD_LEFT -> this.handleLeftRight(client.currentScreen, false);
case GLFW_GAMEPAD_BUTTON_DPAD_RIGHT -> this.handleLeftRight(client.currentScreen, true);
}
else if (MidnightControlsConfig.wasdScreens.contains(client.currentScreen.getClass().getCanonicalName())) {
if (MidnightControlsConfig.wasdScreens.contains(client.currentScreen.getClass().getCanonicalName())) {
switch (button) {
case GLFW_GAMEPAD_BUTTON_DPAD_UP -> pressKeyboardKey(client, GLFW.GLFW_KEY_W);
case GLFW_GAMEPAD_BUTTON_DPAD_DOWN -> pressKeyboardKey(client, GLFW.GLFW_KEY_S);
@@ -346,11 +361,6 @@ public class MidnightInput {
case GLFW_GAMEPAD_BUTTON_DPAD_RIGHT -> pressKeyboardKey(client, GLFW.GLFW_KEY_D);
}
}
else if (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP) {
this.changeFocus(client.currentScreen, NavigationDirection.UP);
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN) {
this.changeFocus(client.currentScreen, NavigationDirection.DOWN);
} else this.handleLeftRight(client.currentScreen, button != GLFW.GLFW_GAMEPAD_BUTTON_DPAD_LEFT);
}
return;
}
@@ -429,6 +439,9 @@ public class MidnightInput {
public void pressKeyboardKey(MinecraftClient client, int key) {
client.keyboard.onKey(client.getWindow().getHandle(), key, 0, 1, 0);
}
public void pressKeyboardKey(Screen screen, int key) {
screen.keyPressed(key, 0, 1);
}
/**
/**
@@ -462,7 +475,6 @@ public class MidnightInput {
private void handleAxe(@NotNull MinecraftClient client, int axis, float value, float absValue, int state) {
int asButtonState = value > .5f ? 1 : (value < -.5f ? 2 : 0);
if (axis == GLFW_GAMEPAD_AXIS_LEFT_TRIGGER || axis == GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
|| axis == ButtonBinding.controller2Button(GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER)
|| axis == ButtonBinding.controller2Button(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER)) {
@@ -482,8 +494,13 @@ public class MidnightInput {
}
{
boolean currentPlusState = asButtonState == 1;
boolean currentMinusState = asButtonState == 2;
boolean currentPlusState = value > getDeadZoneValue(axis);
boolean currentMinusState = value < -getDeadZoneValue(axis);
if (axis == GLFW_GAMEPAD_AXIS_LEFT_TRIGGER || axis == GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER) currentMinusState = false;
if (!MidnightControlsConfig.analogMovement && (axis == GLFW_GAMEPAD_AXIS_LEFT_X || axis == GLFW_GAMEPAD_AXIS_LEFT_Y)) {
currentPlusState = asButtonState == 1;
currentMinusState = asButtonState == 2;
}
var previousPlusState = InputManager.STATES.getOrDefault(ButtonBinding.axisAsButton(axis, true), ButtonState.NONE);
var previousMinusState = InputManager.STATES.getOrDefault(ButtonBinding.axisAsButton(axis, false), ButtonState.NONE);
@@ -509,9 +526,13 @@ public class MidnightInput {
}
}
double deadZone = this.getDeadZoneValue(axis);
float axisValue = absValue < deadZone ? 0.f : (float) (absValue - deadZone);
axisValue /= (1.0 - deadZone);
float axisValue = absValue;
if (!MidnightControlsConfig.analogMovement) {
double deadZone = this.getDeadZoneValue(axis);
axisValue = (float) (absValue - deadZone);
axisValue /= (1.0 - deadZone);
axisValue *= deadZone;
}
axisValue = (float) Math.min(axisValue / MidnightControlsConfig.getAxisMaxValue(axis), 1);
if (currentPlusState)
@@ -544,7 +565,7 @@ public class MidnightInput {
var accessor = (CreativeInventoryScreenAccessor) creativeInventoryScreen;
// @TODO allow rebinding to left stick
if (accessor.midnightcontrols$hasScrollbar() && absValue >= deadZone) {
creativeInventoryScreen.mouseScrolled(0.0, 0.0, -value);
creativeInventoryScreen.mouseScrolled(0.0, 0.0, 0, -value);
}
return;
}
@@ -552,7 +573,7 @@ public class MidnightInput {
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
// @TODO allow rebinding to left stick
if (absValue >= deadZone) {
merchantScreen.mouseScrolled(0.0, 0.0, -(value * 1.5f));
merchantScreen.mouseScrolled(0.0, 0.0, 0, -(value * 1.5f));
}
return;
}
@@ -560,7 +581,7 @@ public class MidnightInput {
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
// @TODO allow rebinding to left stick
if (absValue >= deadZone) {
stonecutterScreen.mouseScrolled(0.0, 0.0, -(value * 1.5f));
stonecutterScreen.mouseScrolled(0.0, 0.0, 0, -(value * 1.5f));
}
return;
}
@@ -574,13 +595,12 @@ public class MidnightInput {
return;
}
} else if (client.currentScreen != null) {
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y && absValue >= deadZone) {
float finalValue = value;
if (client.currentScreen.children().stream().filter(element -> element instanceof SpruceEntryListWidget)
float finalValue = value;
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y && absValue >= deadZone && client.currentScreen.children().stream().filter(element -> element instanceof SpruceEntryListWidget)
.map(element -> (SpruceEntryListWidget<?>) element)
.filter(AbstractSpruceWidget::isFocusedOrHovered)
.noneMatch(element -> {
element.mouseScrolled(0.0, 0.0, -finalValue);
element.mouseScrolled(0.0, 0.0, 0, -finalValue);
return true;
})
&&
@@ -588,19 +608,30 @@ public class MidnightInput {
.map(element -> (EntryListWidget<?>) element)
.filter(element -> element.getType().isFocused())
.noneMatch(element -> {
element.mouseScrolled(0.0, 0.0, -finalValue);
element.mouseScrolled(0.0, 0.0, 0, -finalValue);
return true;
}))
{
client.currentScreen.mouseScrolled(0.0, 0.0, -(value * 1.5f));
client.currentScreen.mouseScrolled(0.0, 0.0, 0, -(value * 1.5f));
}
else if (isScreenInteractive(client.currentScreen) && absValue >= deadZone) {
if (value > 0 && joystickCooldown == 0) {
switch (axis) {
case GLFW_GAMEPAD_AXIS_LEFT_Y -> this.changeFocus(client.currentScreen, NavigationDirection.UP);
case GLFW_GAMEPAD_AXIS_LEFT_X -> this.handleLeftRight(client.currentScreen, true);
}
if (axis == GLFW_GAMEPAD_AXIS_LEFT_Y || axis == GLFW_GAMEPAD_AXIS_LEFT_X) joystickCooldown = 4;
} else if (value < 0 && joystickCooldown == 0) {
switch (axis) {
case GLFW_GAMEPAD_AXIS_LEFT_Y -> this.changeFocus(client.currentScreen, NavigationDirection.DOWN);
case GLFW_GAMEPAD_AXIS_LEFT_X -> this.handleLeftRight(client.currentScreen, false);
}
if (axis == GLFW_GAMEPAD_AXIS_LEFT_Y || axis == GLFW_GAMEPAD_AXIS_LEFT_X) joystickCooldown = 4;
}
return;
}
}
absValue -= deadZone;
absValue /= (1.0 - deadZone);
absValue = (float) MathHelper.clamp(absValue / MidnightControlsConfig.getAxisMaxValue(axis), 0.f, 1.f);
if (client.currentScreen == null) {
// Handles the look direction.
@@ -695,7 +726,10 @@ public class MidnightInput {
var childFocused = widget.getFocused();
if (childFocused != null)
return this.handleAButton(screen, childFocused);
} else if (FabricLoader.getInstance().isModLoaded("yet-another-config-lib") && YACLCompat.handleAButton(screen, focused)) {
return true;
}
else pressKeyboardKey(screen, GLFW_KEY_ENTER);
return false;
}
@@ -711,6 +745,10 @@ public class MidnightInput {
this.actionGuiCooldown = 5;
return false;
}
if (FabricLoader.getInstance().isModLoaded("yet-another-config-lib") && YACLCompat.handleLeftRight(screen, right)) {
this.actionGuiCooldown = 5;
return false;
}
var focused = screen.getFocused();
if (focused != null)
if (this.handleRightLeftElement(focused, right))
@@ -725,11 +763,13 @@ public class MidnightInput {
return !spruceElement.onNavigation(right ? NavigationDirection.RIGHT : NavigationDirection.LEFT, false);
}
if (element instanceof SliderWidget slider) {
slider.keyPressed(right ? 262 : 263, 0, 0);
this.actionGuiCooldown = 2; // Prevent to press too quickly the focused element, so we have to skip 5 ticks.
return false;
if (slider.active) {
slider.keyPressed(right ? 262 : 263, 0, 0);
this.actionGuiCooldown = 2; // Prevent to press too quickly the focused element, so we have to skip 5 ticks.
return true;
}
} else if (element instanceof AlwaysSelectedEntryListWidget) {
((EntryListWidgetAccessor) element).midnightcontrols$moveSelection(right ? EntryListWidget.MoveDirection.DOWN : EntryListWidget.MoveDirection.UP);
//TODO((EntryListWidgetAccessor) element).midnightcontrols$moveSelection(right ? EntryListWidget.MoveDirection.DOWN : EntryListWidget.MoveDirection.UP);
return false;
} else if (element instanceof ParentElement entryList) {
var focused = entryList.getFocused();
@@ -739,6 +779,10 @@ public class MidnightInput {
}
return true;
}
private double prevX = 0;
private double prevY = 0;
private double xValue;
private int xState;
/**
* Handles the look direction input.
@@ -749,8 +793,9 @@ public class MidnightInput {
* @param state the state
*/
public void handleLook(@NotNull MinecraftClient client, int axis, float value, int state) {
if (client.player == null) return;
// Handles the look direction.
if (client.player != null) {
if (MidnightControlsConfig.cameraMode == CameraMode.FLAT) {
double powValue = Math.pow(value, 2.0);
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
if (state == 2) {
@@ -766,6 +811,43 @@ public class MidnightInput {
this.targetYaw = MidnightControlsConfig.getRightXAxisSign() * (MidnightControlsConfig.rotationSpeed * powValue) * 0.11D;
}
}
return;
}
// Code below runs for adaptive camera mode
// Handles the look direction.
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_X) {
xValue = value;
xState = state;
return;
}
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y && client.player != null) {
double yStep = (MidnightControlsConfig.yAxisRotationSpeed / 100) * 0.6000000238418579 + 0.20000000298023224;
double xStep = (MidnightControlsConfig.rotationSpeed / 100) * 0.6000000238418579 + 0.20000000298023224;
double cursorDeltaX = 2 * xValue - this.prevX;
double cursorDeltaY = 2 * value - this.prevY;
boolean slowdown = client.options.getPerspective().isFirstPerson() && client.player.isUsingSpyglass();
double x = cursorDeltaX * xStep * (slowdown ? xStep : 1);
double y = cursorDeltaY * yStep * (slowdown ? yStep : 1);
double powXValue = Math.pow(x, 2.0);
double powYValue = Math.pow(y, 2.0);
if (state == 2) {
this.targetPitch = -MidnightControlsConfig.getRightYAxisSign() * (MidnightControlsConfig.yAxisRotationSpeed * powYValue) * 0.11D;
} else if (state == 1) {
this.targetPitch = MidnightControlsConfig.getRightYAxisSign() * (MidnightControlsConfig.yAxisRotationSpeed * powYValue) * 0.11D;
}
if (xState == 2) {
this.targetYaw = -MidnightControlsConfig.getRightXAxisSign() * (MidnightControlsConfig.rotationSpeed * powXValue) * 0.11D;
} else if (xState == 1) {
this.targetYaw = MidnightControlsConfig.getRightXAxisSign() * (MidnightControlsConfig.rotationSpeed * powXValue) * 0.11D;
}
this.prevY = value;
this.prevX = xValue;
}
}
@@ -778,87 +860,20 @@ public class MidnightInput {
}
return false;
}
if (FabricLoader.getInstance().isModLoaded("sodium"))
SodiumCompat.handleInput(screen, direction.isLookingForward());
// This still needs some work
// ScreenAccessor accessor = (ScreenAccessor) screen;
// if (accessor.getSelected() != null && accessor.getSelected() instanceof ClickableWidget selected && accessor.getSelectables() != null) {
// //System.out.println(direction);
// if (accessor.getSelectables().size() >= 2) {
// //System.out.println(direction + " 2");
// int xDifference = Integer.MAX_VALUE;
// int yDifference = Integer.MAX_VALUE;
// ClickableWidget newWidget = null;
// for (int i = 0; i < accessor.getSelectables().size(); ++i) {
// if (accessor.getSelectables().get(i) instanceof ClickableWidget candidate) {
// if (!(candidate.x == selected.x && candidate.y == selected.y)) {
// int canXDifference = Math.abs(candidate.x - selected.x);
// int canYDifference = Math.abs(candidate.y - selected.y);
// if (direction.isHorizontal()) {
// if (direction.isLookingForward()) {
// if (candidate.x >= selected.x && canYDifference <= yDifference && canXDifference <= xDifference) {
// System.out.println(direction + " forward horizontal " + candidate);
// newWidget = candidate;
// xDifference = canXDifference;
// yDifference = canYDifference;
// }
// } else {
// if (candidate.x <= selected.x && canYDifference <= yDifference && canXDifference >= xDifference) {
// System.out.println(direction + " backward horizontal " + candidate);
// newWidget = candidate;
// xDifference = canXDifference;
// yDifference = canYDifference;
// }
// }
// } else {
// if (direction.isLookingForward()) {
// if (candidate.y >= selected.y && canYDifference <= yDifference && canXDifference <= xDifference) {
// System.out.println(direction + " forward vertical " + candidate);
// newWidget = candidate;
// xDifference = canXDifference;
// yDifference = canYDifference;
// }
// } else {
// if (candidate.y <= selected.y && canYDifference >= yDifference && canXDifference <= xDifference) {
// System.out.println(direction + " backward vertical " + candidate);
// newWidget = candidate;
// xDifference = canXDifference;
// yDifference = canYDifference;
// }
// }
// }
// }
// }
// }
// if (newWidget != null) {
// //selected.changeFocus(true);
// ((ClickableWidgetAccessor) selected).setFocused(false);
// ((ClickableWidgetAccessor) newWidget).setFocused(true);
// screen.setFocused(newWidget);
// screen.changeFocus(false);
// screen.changeFocus(true);
// this.actionGuiCooldown = 5;
// return true;
// }
//
// }
// }
if (!screen.changeFocus(direction.isLookingForward())) {
if (screen.changeFocus(direction.isLookingForward())) {
this.actionGuiCooldown = 5;
return false;
}
return true;
} else {
this.actionGuiCooldown = 5;
return false;
switch (direction) {
case UP -> pressKeyboardKey(screen, GLFW.GLFW_KEY_UP);
case DOWN -> pressKeyboardKey(screen, GLFW.GLFW_KEY_DOWN);
case LEFT -> pressKeyboardKey(screen, GLFW.GLFW_KEY_LEFT);
case RIGHT -> pressKeyboardKey(screen, GLFW.GLFW_KEY_RIGHT);
}
this.actionGuiCooldown = 5;
return false;
} catch (Exception exception) {MidnightControls.get().warn("Unknown exception encountered while trying to change focus: "+exception);}
return false;
}
public static boolean isScreenInteractive(@NotNull Screen screen) {
return !(screen instanceof HandledScreen || MidnightControlsConfig.mouseScreens.stream().anyMatch(a -> screen.getClass().toString().contains(a))
return !(screen instanceof HandledScreen || MidnightControlsConfig.joystickAsMouse || MidnightControlsConfig.mouseScreens.stream().anyMatch(a -> screen.getClass().toString().contains(a))
|| (screen instanceof SpruceScreen && ((SpruceScreen) screen).requiresCursor())
|| MidnightControlsCompat.requireMouseOnScreen(screen));
}

View File

@@ -73,7 +73,7 @@ public class MidnightReacharound {
return MidnightControlsFeature.HORIZONTAL_REACHAROUND.isAvailable() || MidnightControlsFeature.VERTICAL_REACHAROUND.isAvailable();
}
private float getPlayerRange(@NotNull MinecraftClient client) {
public static float getPlayerRange(@NotNull MinecraftClient client) {
return client.interactionManager != null ? client.interactionManager.getReachDistance() : 0.f;
}
@@ -101,7 +101,7 @@ public class MidnightReacharound {
BlockPos blockPos = result.getBlockPos().down();
BlockState state = client.world.getBlockState(blockPos);
if (client.player.getBlockPos().getY() - blockPos.getY() > 1 && (client.world.isAir(blockPos) || state.getMaterial().isReplaceable())) {
if (client.player.getBlockPos().getY() - blockPos.getY() > 1 && (client.world.isAir(blockPos) || state.isReplaceable())) {
return new BlockHitResult(result.getPos(), Direction.DOWN, blockPos, false);
}
}
@@ -120,31 +120,39 @@ public class MidnightReacharound {
return null;
if (client.player != null && client.crosshairTarget != null && client.crosshairTarget.getType() == HitResult.Type.MISS
&& client.player.isOnGround() && client.player.getPitch(0.f) > 35.f) {
&& client.player.isOnGround() && client.player.getPitch(0.f) >= 35.f) {
if (client.player.isRiding())
return null;
var playerPos = client.player.getBlockPos().down();
// Temporary pos, do not use
Vec3d playerPosi = client.player.getPos();
// Imitates var playerPos = client.player.getBlockPos().down();
Vec3d playerPos = new Vec3d(playerPosi.getX(), playerPosi.getY() - 1.0, playerPosi.getZ());
if (client.player.getY() - playerPos.getY() - 1.0 >= 0.25) {
playerPos = playerPos.up();
// Imitates playerPos = playerPos.up();
playerPos = playerPosi;
this.onSlab = true;
} else {
this.onSlab = false;
}
var targetPos = new BlockPos(client.crosshairTarget.getPos()).subtract(playerPos);
var vector = new BlockPos.Mutable(MathHelper.clamp(targetPos.getX(), -1, 1), 0, MathHelper.clamp(targetPos.getZ(), -1, 1));
var targetPos = new Vec3d(client.crosshairTarget.getPos().getX(), client.crosshairTarget.getPos().getY(), client.crosshairTarget.getPos().getZ()).subtract(playerPos);
var vector = new Vec3d(MathHelper.clamp(targetPos.getX(), -1, 1), 0, MathHelper.clamp(targetPos.getZ(), -1, 1));
var blockPos = playerPos.add(vector);
// Some functions still need BlockPos, so this is here to let that happen
var blockyPos = BlockPos.ofFloored(blockPos);
var direction = client.player.getHorizontalFacing();
var state = client.world.getBlockState(blockPos);
var state = client.world.getBlockState(blockyPos);
if (!state.isAir())
return null;
var adjacentBlockState = client.world.getBlockState(blockPos.offset(direction.getOpposite()));
var adjacentBlockState = client.world.getBlockState(blockyPos.offset(direction.getOpposite()));
if (adjacentBlockState.isAir() || adjacentBlockState.getBlock() instanceof FluidBlock || (vector.getX() == 0 && vector.getZ() == 0)) {
return null;
}
return new BlockHitResult(new Vec3d(blockPos.getX(),blockPos.getY(),blockPos.getZ()), direction, blockPos, false);
return new BlockHitResult(blockPos, direction, blockyPos, false);
}
return null;
}

View File

@@ -1,22 +1,21 @@
package eu.midnightdust.midnightcontrols.client.compat;
import dev.emi.emi.EmiConfig;
import dev.emi.emi.screen.EmiScreen;
import dev.emi.emi.api.EmiApi;
import dev.emi.emi.config.EmiConfig;
import dev.emi.emi.screen.EmiScreenManager;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import eu.midnightdust.midnightcontrols.client.controller.ButtonCategory;
import eu.midnightdust.midnightcontrols.client.controller.InputManager;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import org.aperlambda.lambdacommon.Identifier;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
public class EMICompat implements CompatHandler {
public static boolean handleTabs(boolean direction) {
if (isEMIEnabled() && MidnightControlsClient.get().input.actionGuiCooldown == 0 && EmiScreenManager.searchLeft != null && EmiScreenManager.searchRight != null) {
if (direction) EmiScreenManager.searchRight.onPress();
else EmiScreenManager.searchLeft.onPress();
if (isEMIEnabled() && MidnightControlsClient.get().input.actionGuiCooldown == 0 && EmiScreenManager.getSearchPanel() != null && EmiScreenManager.getSearchPanel().pageLeft != null && EmiScreenManager.getSearchPanel().pageRight != null) {
if (direction) EmiScreenManager.getSearchPanel().pageRight.onPress();
else EmiScreenManager.getSearchPanel().pageLeft.onPress();
MidnightControlsClient.get().input.actionGuiCooldown = 5;
return true;
}
@@ -30,13 +29,13 @@ public class EMICompat implements CompatHandler {
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_LEFT_BUMPER, ButtonBinding.axisAsButton(GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER, true))
.category(category)
.action((client,action,value,buttonState)->handleTabs(false)).cooldown()
.filter(((client, buttonBinding) -> client.currentScreen instanceof HandledScreen<?> || client.currentScreen instanceof EmiScreen))
.filter(((client, buttonBinding) -> EmiApi.getHandledScreen() != null))
.register();
new ButtonBinding.Builder("emi_page_right")
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER, ButtonBinding.axisAsButton(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER, true))
.category(category)
.action((client,action,value,buttonState)->handleTabs(true)).cooldown()
.filter(((client, buttonBinding) -> client.currentScreen instanceof HandledScreen<?> || client.currentScreen instanceof EmiScreen))
.filter(((client, buttonBinding) -> EmiApi.getHandledScreen() != null))
.register();
}
public static boolean isEMIEnabled() {

View File

@@ -1,16 +1,21 @@
package eu.midnightdust.midnightcontrols.client.compat;
import eu.midnightdust.midnightcontrols.client.controller.InputManager;
import io.github.kosmx.emotes.arch.gui.EmoteMenuImpl;
import io.github.kosmx.emotes.arch.gui.screen.ingame.FastChosseScreen;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
public class EmotecraftCompat {
private static final MinecraftClient client = MinecraftClient.getInstance();
public static void openEmotecraftScreen(Screen parent) {
client.setScreen(new EmoteMenuImpl(parent));
}
public static boolean isEmotecraftScreen(Screen screen) {
return screen instanceof FastChosseScreen;
}
public static void handleEmoteSelector(int index) {
MinecraftClient client = MinecraftClient.getInstance();
if (client.currentScreen instanceof FastChosseScreen) {
int x = client.getWindow().getWidth() / 2;
int y = client.getWindow().getHeight() / 2;

View File

@@ -30,7 +30,7 @@ public class MidnightControlsMixinPlugin implements IMixinConfigPlugin {
private final HashMap<String, Boolean> conditionalMixins = new HashMap<>();
public MidnightControlsMixinPlugin() {
this.putConditionalMixin("SodiumOptionsGUIAccessor", FabricLoader.getInstance().isModLoaded("sodium"));
//this.putConditionalMixin("SodiumOptionsGUIAccessor", FabricLoader.getInstance().isModLoaded("sodium"));
}
private void putConditionalMixin(@NotNull String path, boolean condition) {

View File

@@ -1,35 +1,12 @@
package eu.midnightdust.midnightcontrols.client.compat;
import eu.midnightdust.midnightcontrols.MidnightControls;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.compat.mixin.SodiumOptionsGUIAccessor;
import eu.midnightdust.midnightcontrols.client.controller.InputManager;
import me.jellysquid.mods.sodium.client.gui.SodiumOptionsGUI;
import me.jellysquid.mods.sodium.client.gui.options.control.ControlElement;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
public class SodiumCompat {
private static final MinecraftClient client = MinecraftClient.getInstance();
public static void handleInput(Screen screen, boolean direction) {
if (screen instanceof SodiumOptionsGUI optionsGUI) {
SodiumOptionsGUIAccessor accessor = (SodiumOptionsGUIAccessor) optionsGUI;
final int max = accessor.getControls().size()-1;
var option = accessor.getControls().stream().filter(ControlElement::isHovered).findFirst().orElse(accessor.getControls().get(0));
int i = accessor.getControls().indexOf(option);
i = (direction ? ((max > i) ? ++i : 0) : (i > 0 ? --i : max));
var dimensions = accessor.getControls().get(i).getDimensions();
int x = (int) (client.getWindow().getScaleFactor() * dimensions.getCenterX());
int y = (int) (client.getWindow().getScaleFactor() * dimensions.getCenterY());
InputManager.queueMousePosition(x,y);
InputManager.INPUT_MANAGER.updateMousePosition(client);
MidnightControlsClient.get().input.actionGuiCooldown = 5;
if (MidnightControlsConfig.debug) MidnightControls.get().log(i+" "+accessor.getControls().size()+" | " + dimensions.getCenterX() + " " + dimensions.getCenterY());
}
}
public static void handleTabs(Screen screen, boolean direction) {
if (screen instanceof SodiumOptionsGUI optionsGUI) {
SodiumOptionsGUIAccessor accessor = (SodiumOptionsGUIAccessor) optionsGUI;

View File

@@ -1,95 +0,0 @@
/*
* Copyright © 2022 Motschen <motschen@midnightdust.eu>
*
* This file is part of MidnightControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client.compat;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import eu.midnightdust.midnightcontrols.client.controller.ButtonCategory;
import eu.midnightdust.midnightcontrols.client.controller.InputManager;
import eu.midnightdust.midnightcontrols.client.mixin.KeyBindingIDAccessor;
import net.minecraft.client.option.KeyBinding;
import org.aperlambda.lambdacommon.Identifier;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
/**
* Represents a compatibility handler for VoxelMap.
*
* @author Motschen
* @version 1.8.0
* @since 1.8.0
*/
public class VoxelMapCompat implements CompatHandler {
private final KeyBinding voxelMapZoomKey = KeyBindingIDAccessor.getKEYS_BY_ID().getOrDefault("key.minimap.zoom", null);
private final KeyBinding voxelmapFullscreenKey = KeyBindingIDAccessor.getKEYS_BY_ID().getOrDefault("key.minimap.togglefullscreen", null);
private final KeyBinding voxelmapMenuKey = KeyBindingIDAccessor.getKEYS_BY_ID().getOrDefault("key.minimap.voxelmapmenu", null);;
private final KeyBinding voxelmapWaypointMenuKey = KeyBindingIDAccessor.getKEYS_BY_ID().getOrDefault("key.minimap.waypointmenu", null);;
private final KeyBinding voxelmapWaypointKey = KeyBindingIDAccessor.getKEYS_BY_ID().getOrDefault("key.minimap.waypointhotkey", null);
private final KeyBinding voxelmapMobToggleKey = KeyBindingIDAccessor.getKEYS_BY_ID().getOrDefault("key.minimap.togglemobs", null);
private final KeyBinding voxelmapWaypointToggleKey = KeyBindingIDAccessor.getKEYS_BY_ID().getOrDefault("key.minimap.toggleingamewaypoints", null);
private static final ButtonCategory VOXELMAP_CATEGORY = InputManager.registerCategory(new Identifier("minecraft","controls.minimap.title"));
@Override
public void handle(@NotNull MidnightControlsClient mod) {
if (MidnightControlsConfig.debug && KeyBindingIDAccessor.getKEYS_BY_ID() != null) KeyBindingIDAccessor.getKEYS_BY_ID().forEach((a, b) -> System.out.println(a + " - " + b));
new ButtonBinding.Builder("key.minimap.zoom")
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN, GLFW.GLFW_GAMEPAD_BUTTON_X)
.onlyInGame()
.cooldown(true)
.category(VOXELMAP_CATEGORY)
.linkKeybind(voxelMapZoomKey)
.register();
new ButtonBinding.Builder("key.minimap.togglefullscreen")
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN, GLFW.GLFW_GAMEPAD_BUTTON_Y)
.onlyInGame()
.cooldown(true)
.category(VOXELMAP_CATEGORY)
.linkKeybind(voxelmapFullscreenKey)
.register();
new ButtonBinding.Builder("key.minimap.voxelmapmenu")
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN, GLFW.GLFW_GAMEPAD_BUTTON_START)
.onlyInGame()
.cooldown(true)
.category(VOXELMAP_CATEGORY)
.linkKeybind(voxelmapMenuKey)
.register();
new ButtonBinding.Builder("key.minimap.waypointmenu")
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN, GLFW.GLFW_GAMEPAD_BUTTON_GUIDE)
.onlyInGame()
.cooldown(true)
.category(VOXELMAP_CATEGORY)
.linkKeybind(voxelmapWaypointMenuKey)
.register();
new ButtonBinding.Builder("key.minimap.waypointhotkey")
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN, GLFW.GLFW_GAMEPAD_BUTTON_BACK)
.onlyInGame()
.cooldown(true)
.category(VOXELMAP_CATEGORY)
.linkKeybind(voxelmapWaypointKey)
.register();
new ButtonBinding.Builder("key.minimap.togglemobs")
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN, GLFW.GLFW_GAMEPAD_BUTTON_A)
.onlyInGame()
.cooldown(true)
.category(VOXELMAP_CATEGORY)
.linkKeybind(voxelmapMobToggleKey)
.register();
new ButtonBinding.Builder("key.minimap.toggleingamewaypoints")
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_DOWN, GLFW.GLFW_GAMEPAD_BUTTON_B)
.onlyInGame()
.cooldown(true)
.category(VOXELMAP_CATEGORY)
.linkKeybind(voxelmapWaypointToggleKey)
.register();
}
}

View File

@@ -0,0 +1,56 @@
package eu.midnightdust.midnightcontrols.client.compat;
import dev.isxander.yacl.gui.AbstractWidget;
import dev.isxander.yacl.gui.OptionListWidget;
import dev.isxander.yacl.gui.YACLScreen;
import dev.isxander.yacl.gui.controllers.ControllerWidget;
import dev.isxander.yacl.gui.controllers.slider.SliderControllerElement;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.screen.Screen;
import org.lwjgl.glfw.GLFW;
public class YACLCompat {
public static boolean handleAButton(Screen screen, Element element) {
if (element instanceof AbstractWidget abstractWidget) {
// imitate ender key press
return abstractWidget.keyPressed(GLFW.GLFW_KEY_ENTER, 0, 0);
}
return false;
}
public static boolean handleLeftRight(Screen screen, boolean direction) {
if (screen instanceof YACLScreen yaclScreen) {
SliderControllerElement focusedSlider = yaclScreen.optionList.children().stream()
.filter(OptionListWidget.OptionEntry.class::isInstance)
.map(entry -> ((OptionListWidget.OptionEntry) entry).widget)
.filter(ControllerWidget.class::isInstance)
.map(ControllerWidget.class::cast)
.filter(SliderControllerElement.class::isInstance)
.map(SliderControllerElement.class::cast)
.filter(ControllerWidget::isHovered)
.findFirst()
.orElse(null);
if (focusedSlider == null)
return false;
focusedSlider.incrementValue(direction ? 1 : -1);
return true;
}
return false;
}
public static boolean handleCategories(Screen screen, boolean direction) {
if (screen instanceof YACLScreen yaclScreen) {
int categoryIdx = yaclScreen.getCurrentCategoryIdx();
if (direction) categoryIdx++; else categoryIdx--;
if (categoryIdx < 0) categoryIdx = yaclScreen.config.categories().size() - 1;
if (categoryIdx >= yaclScreen.config.categories().size()) categoryIdx = 0;
yaclScreen.changeCategory(categoryIdx);
return true;
}
return false;
}
}

View File

@@ -9,7 +9,7 @@
package eu.midnightdust.midnightcontrols.client.controller;
import eu.midnightdust.midnightcontrols.client.ButtonState;
import eu.midnightdust.midnightcontrols.client.enums.ButtonState;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.gui.RingScreen;
import net.minecraft.client.MinecraftClient;
@@ -75,9 +75,8 @@ public class ButtonBinding {
.action(MovementHandler.HANDLER).onlyInGame().register();
public static final ButtonBinding SCREENSHOT = new Builder("screenshot").buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW_GAMEPAD_BUTTON_A)
.action(InputHandlers::handleScreenshot).cooldown().register();
public static final ButtonBinding DEBUG_SCREEN = new Builder("debug_screen").buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW_GAMEPAD_BUTTON_B)
.action((client,binding,value,action) -> {if (action == ButtonState.PRESS) client.options.debugEnabled = !client.options.debugEnabled; return true;}).cooldown().register();
.action((client,binding,value,action) -> {if (action == ButtonState.PRESS) client.inGameHud.getDebugHud().toggleDebugHud(); return true;}).cooldown().register();
public static final ButtonBinding SLOT_DOWN = new Builder("slot_down").buttons(GLFW_GAMEPAD_BUTTON_DPAD_DOWN)
.action(InputHandlers.handleInventorySlotPad(1)).onlyInInventory().cooldown().register();
public static final ButtonBinding SLOT_LEFT = new Builder("slot_left").buttons(GLFW_GAMEPAD_BUTTON_DPAD_LEFT)
@@ -89,12 +88,12 @@ public class ButtonBinding {
public static final ButtonBinding SNEAK = new Builder("sneak").buttons(GLFW_GAMEPAD_BUTTON_RIGHT_THUMB)
.actions(InputHandlers::handleToggleSneak).onlyInGame().cooldown().register();
public static final ButtonBinding SPRINT = new Builder("sprint").buttons(GLFW_GAMEPAD_BUTTON_LEFT_THUMB)
.actions(InputHandlers::handleToggleSprint).onlyInGame().register();
.actions(InputHandlers::handleToggleSprint).onlyInGame().cooldown().register();
public static final ButtonBinding SWAP_HANDS = new Builder("swap_hands").buttons(GLFW_GAMEPAD_BUTTON_X).onlyInGame().cooldown().register();
public static final ButtonBinding TAB_LEFT = new Builder("tab_back").buttons(GLFW_GAMEPAD_BUTTON_LEFT_BUMPER)
.action(InputHandlers.handleHotbar(false)).filter(Predicates.or(InputHandlers::inInventory, InputHandlers::inAdvancements).or((client, binding) -> client.currentScreen != null && client.currentScreen.getClass().toString().contains("sodium"))).cooldown().register();
.action(InputHandlers.handleHotbar(false)).filter(Predicates.or(InputHandlers::inInventory, InputHandlers::inAdvancements).or((client, binding) -> client.currentScreen != null)).cooldown().register();
public static final ButtonBinding TAB_RIGHT = new Builder("tab_next").buttons(GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER)
.action(InputHandlers.handleHotbar(true)).filter(Predicates.or(InputHandlers::inInventory, InputHandlers::inAdvancements).or((client, binding) -> client.currentScreen != null && client.currentScreen.getClass().toString().contains("sodium"))).cooldown().register();
.action(InputHandlers.handleHotbar(true)).filter(Predicates.or(InputHandlers::inInventory, InputHandlers::inAdvancements).or((client, binding) -> client.currentScreen != null)).cooldown().register();
public static final ButtonBinding PAGE_LEFT = new Builder("page_back").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_TRIGGER, true))
.action(InputHandlers.handlePage(false)).filter(InputHandlers::inInventory).cooldown(30).register();
public static final ButtonBinding PAGE_RIGHT = new Builder("page_next").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER, true))

View File

@@ -32,6 +32,7 @@ import java.util.Comparator;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import java.util.concurrent.CompletableFuture;
import static org.lwjgl.BufferUtils.createByteBuffer;
@@ -79,7 +80,7 @@ public record Controller(int id) implements Nameable {
* @return the controller's name
*/
@Override
public String getName() {
public @NotNull String getName() {
var name = this.isGamepad() ? GLFW.glfwGetGamepadName(this.id) : GLFW.glfwGetJoystickName(this.id);
return name == null ? String.valueOf(this.id()) : name;
}
@@ -145,6 +146,9 @@ public record Controller(int id) implements Nameable {
* Updates the controller mappings.
*/
public static void updateMappings() {
CompletableFuture.supplyAsync(Controller::updateMappingsSync);
}
private static boolean updateMappingsSync() {
try {
MidnightControlsClient.get().log("Updating controller mappings...");
File databaseFile = new File("config/gamecontrollerdatabase.txt");
@@ -161,7 +165,7 @@ public record Controller(int id) implements Nameable {
var database = ioResourceToBuffer(databaseFile.getPath(), 1024);
if (database != null) GLFW.glfwUpdateGamepadMappings(database);
if (!MidnightControlsClient.MAPPINGS_FILE.exists())
return;
return false;
var buffer = ioResourceToBuffer(MidnightControlsClient.MAPPINGS_FILE.getPath(), 1024);
if (buffer != null) GLFW.glfwUpdateGamepadMappings(buffer);
} catch (IOException e) {
@@ -176,7 +180,7 @@ public record Controller(int id) implements Nameable {
var string = l == 0L ? "" : MemoryUtil.memUTF8(l);
var client = MinecraftClient.getInstance();
if (client != null) {
client.getToastManager().add(SystemToast.create(client, SystemToast.Type.TUTORIAL_HINT,
client.getToastManager().add(SystemToast.create(client, SystemToast.Type.PERIODIC_NOTIFICATION,
Text.translatable("midnightcontrols.controller.mappings.error"), Text.literal(string)));
MidnightControls.get().log(I18n.translate("midnightcontrols.controller.mappings.error")+string);
}
@@ -199,5 +203,6 @@ public record Controller(int id) implements Nameable {
controller.isGamepad()));
}
}
return true;
}
}

View File

@@ -9,31 +9,34 @@
package eu.midnightdust.midnightcontrols.client.controller;
import eu.midnightdust.midnightcontrols.client.ButtonState;
import com.google.common.collect.Lists;
import eu.midnightdust.lib.util.PlatformFunctions;
import eu.midnightdust.midnightcontrols.client.enums.ButtonState;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.MidnightInput;
import eu.midnightdust.midnightcontrols.client.compat.InventoryTabsCompat;
import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat;
import eu.midnightdust.midnightcontrols.client.compat.SodiumCompat;
import eu.midnightdust.midnightcontrols.client.compat.YACLCompat;
import eu.midnightdust.midnightcontrols.client.gui.RingScreen;
import eu.midnightdust.midnightcontrols.client.mixin.AdvancementsScreenAccessor;
import eu.midnightdust.midnightcontrols.client.mixin.CreativeInventoryScreenAccessor;
import eu.midnightdust.midnightcontrols.client.mixin.RecipeBookWidgetAccessor;
import eu.midnightdust.midnightcontrols.client.gui.TouchscreenOverlay;
import eu.midnightdust.midnightcontrols.client.mixin.*;
import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor;
import eu.midnightdust.midnightcontrols.client.util.MouseAccessor;
import net.fabricmc.fabric.impl.client.itemgroup.CreativeGuiExtensions;
import net.fabricmc.fabric.impl.client.itemgroup.FabricCreativeGuiComponents;
import net.fabricmc.fabric.impl.itemgroup.FabricItemGroup;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.hud.SpectatorHud;
import net.minecraft.client.gui.hud.spectator.SpectatorMenu;
import net.minecraft.client.gui.screen.TitleScreen;
import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
import net.minecraft.client.gui.screen.ingame.*;
import net.minecraft.client.gui.screen.recipebook.RecipeBookWidget;
import net.minecraft.client.gui.widget.PressableWidget;
import net.minecraft.client.input.Input;
import net.minecraft.client.gui.widget.TabNavigationWidget;
import net.minecraft.client.util.ScreenshotRecorder;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemGroups;
import net.minecraft.screen.slot.Slot;
import net.minecraft.screen.slot.SlotActionType;
import net.minecraft.util.math.MathHelper;
@@ -42,9 +45,9 @@ import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import java.util.Comparator;
import java.util.List;
import java.util.Optional;
import java.util.function.Predicate;
import java.util.stream.Collectors;
import static org.lwjgl.glfw.GLFW.*;
import static org.lwjgl.glfw.GLFW.GLFW_MOUSE_BUTTON_2;
@@ -56,9 +59,17 @@ import static org.lwjgl.glfw.GLFW.GLFW_MOUSE_BUTTON_2;
* @version 1.7.0
* @since 1.1.0
*/
@SuppressWarnings("UnstableApiUsage")
public class InputHandlers {
private InputHandlers() {
}
private static List<ItemGroup> getVisibleGroups(CreativeInventoryScreen screen) {
return ItemGroups.getGroups().stream()
.filter(itemGroup -> {
if (FabricCreativeGuiComponents.COMMON_GROUPS.contains(itemGroup)) return true;
return ((CreativeGuiExtensions)screen).fabric_currentPage() == ((FabricItemGroup)itemGroup).getPage() && itemGroup.shouldDisplay();
}).toList();
}
public static PressAction handleHotbar(boolean next) {
return (client, button, value, action) -> {
@@ -85,13 +96,32 @@ public class InputHandlers {
} else if (client.currentScreen instanceof RingScreen) {
MidnightControlsClient.get().ring.cyclePage(next);
} else if (client.currentScreen instanceof CreativeInventoryScreenAccessor inventory) {
int currentTab = CreativeInventoryScreenAccessor.getSelectedTab();
int nextTab = currentTab + (next ? 1 : -1);
if (nextTab < 0)
nextTab = ItemGroup.GROUPS.length - 1;
else if (nextTab >= ItemGroup.GROUPS.length)
nextTab = 0;
inventory.midnightcontrols$setSelectedTab(ItemGroup.GROUPS[nextTab]);
if (PlatformFunctions.isModLoaded("connectormod")) return true;
ItemGroup currentTab = CreativeInventoryScreenAccessor.getSelectedTab();
int currentColumn = currentTab.getColumn();
ItemGroup.Row currentRow = currentTab.getRow();
ItemGroup newTab = null;
List<ItemGroup> visibleTabs = getVisibleGroups((CreativeInventoryScreen) client.currentScreen);
for (ItemGroup tab : visibleTabs) {
if (tab.getRow().equals(currentRow) && ((newTab == null && ((next && tab.getColumn() > currentColumn) ||
(!next && tab.getColumn() < currentColumn))) || (newTab != null && ((next && tab.getColumn() > currentColumn && tab.getColumn() < newTab.getColumn()) ||
(!next && tab.getColumn() < currentColumn && tab.getColumn() > newTab.getColumn())))))
newTab = tab;
}
if (newTab == null)
for (ItemGroup tab : visibleTabs) {
if ((tab.getRow().compareTo(currentRow)) != 0 && ((next && newTab == null || next && newTab.getColumn() > tab.getColumn()) || (!next && newTab == null) || (!next && newTab.getColumn() < tab.getColumn())))
newTab = tab;
}
if (newTab == null) {
for (ItemGroup tab : visibleTabs) {
if ((next && tab.getRow() == ItemGroup.Row.TOP && tab.getColumn() == 0) ||
!next && tab.getRow() == ItemGroup.Row.BOTTOM && (newTab == null || tab.getColumn() > newTab.getColumn()))
newTab = tab;
}
}
if (newTab == null || newTab.equals(currentTab)) newTab = ItemGroups.getDefaultTab();
inventory.midnightcontrols$setSelectedTab(newTab);
return true;
} else if (client.currentScreen instanceof InventoryScreen || client.currentScreen instanceof CraftingScreen || client.currentScreen instanceof AbstractFurnaceScreen<?>) {
RecipeBookWidget recipeBook;
@@ -127,13 +157,29 @@ public class InputHandlers {
nextTab = tabs.size() - 1;
else if (nextTab >= tabs.size())
nextTab = 0;
screen.getAdvancementManager().selectTab(tabs.get(nextTab).getRoot(), true);
screen.getAdvancementManager().selectTab(tabs.get(nextTab).getRoot().getAdvancementEntry(), true);
break;
}
}
return true;
} else if (client.currentScreen != null && client.currentScreen.children().stream().anyMatch(e -> e instanceof TabNavigationWidget)) {
return Lists.newCopyOnWriteArrayList(client.currentScreen.children()).stream().anyMatch(e -> {
if (e instanceof TabNavigationWidget tabs) {
TabNavigationWidgetAccessor accessor = (TabNavigationWidgetAccessor) tabs;
int tabIndex = accessor.getTabs().indexOf(accessor.getTabManager().getCurrentTab());
if (next ? tabIndex+1 < accessor.getTabs().size() : tabIndex > 0) {
if (next) tabs.selectTab(tabIndex + 1, true);
else tabs.selectTab(tabIndex - 1, true);
return true;
}
}
return false;
});
} else {
if (FabricLoader.getInstance().isModLoaded("sodium")) SodiumCompat.handleTabs(client.currentScreen, next);
if (FabricLoader.getInstance().isModLoaded("sodium"))
SodiumCompat.handleTabs(client.currentScreen, next);
if (FabricLoader.getInstance().isModLoaded("yet-another-config-lib") && YACLCompat.handleCategories(client.currentScreen, next))
return true;
}
if (MidnightControlsCompat.isInventoryTabsPresent()) InventoryTabsCompat.handleInventoryTabs(client.currentScreen, next);
return false;
@@ -141,35 +187,27 @@ public class InputHandlers {
}
public static PressAction handlePage(boolean next) {
return (client, button, value, action) -> {
if (action == ButtonState.RELEASE)
return false;
if (client.currentScreen instanceof CreativeInventoryScreen) {
var screen = (HandledScreenAccessor) client.currentScreen;
try {
if (next) {
return client.currentScreen.children().stream().filter(element -> element instanceof PressableWidget)
.map(element -> (PressableWidget) element)
.filter(element -> element.getMessage() != null && element.getMessage().getContent() != null)
.anyMatch(element -> {
if (element.getMessage().getString().equals(">")) {
element.onPress();
return true;
}
return false;
});
} else {
return client.currentScreen.children().stream().filter(element -> element instanceof PressableWidget)
.map(element -> (PressableWidget) element)
.filter(element -> element.getMessage() != null && element.getMessage().getContent() != null)
.anyMatch(element -> {
if (element.getMessage().getString().equals("<")) {
element.onPress();
return true;
}
return false;
});
}
return client.currentScreen.children().stream().filter(element -> element instanceof PressableWidget)
.map(element -> (PressableWidget) element)
.filter(element -> element.getMessage() != null && element.getMessage().getContent() != null)
.anyMatch(element -> {
if (next && element.getMessage().getString().equals(">")) {
element.onPress();
return true;
} else if (element.getMessage().getString().equals("<")) {
element.onPress();
return true;
}
return false;
});
} catch (Exception ignored) {}
}
if (MidnightControlsCompat.isInventoryTabsPresent()) InventoryTabsCompat.handleInventoryPage(client.currentScreen, next);
return false;
};
}
@@ -213,23 +251,21 @@ public class InputHandlers {
MidnightControlsClient.get().input.inventoryInteractionCooldown = 5;
switch (button.getName()) {
case "take_all": {
if (screen instanceof CreativeInventoryScreen) {
if (slot != null && (((CreativeInventoryScreenAccessor) accessor).midnightcontrols$isCreativeInventorySlot(slot) || MidnightControlsCompat.streamCompatHandlers().anyMatch(handler -> handler.isCreativeSlot(screen, slot))))
actionType = SlotActionType.CLONE;
case "take_all" -> {
if (screen instanceof CreativeInventoryScreen) {
if (slot != null && (((CreativeInventoryScreenAccessor) accessor).midnightcontrols$isCreativeInventorySlot(slot) || MidnightControlsCompat.streamCompatHandlers().anyMatch(handler -> handler.isCreativeSlot(screen, slot))))
actionType = SlotActionType.CLONE;
}
}
case "take" -> {
clickData = GLFW_MOUSE_BUTTON_2;
}
case "quick_move" -> {
actionType = SlotActionType.QUICK_MOVE;
}
default -> {
return false;
}
break;
}
case "take": {
clickData = GLFW_MOUSE_BUTTON_2;
break;
}
case "quick_move": {
actionType = SlotActionType.QUICK_MOVE;
break;
}
default:
return false;
}
accessor.midnightcontrols$onMouseClick(slot, slotId, clickData, actionType);
return true;
@@ -240,7 +276,7 @@ public class InputHandlers {
if (action == ButtonState.PRESS) {
// If in game, then pause the game.
if (client.currentScreen == null || client.currentScreen instanceof RingScreen)
client.openPauseMenu(false);
client.openGameMenu(false);
else if (client.currentScreen instanceof HandledScreen && client.player != null) // If the current screen is a container then close it.
client.player.closeHandledScreen();
else // Else just close the current screen.
@@ -284,12 +320,12 @@ public class InputHandlers {
boolean sprintToggled = client.options.getSprintToggled().getValue();
if (client.player.getAbilities().flying && sprintToggled)
client.options.getSprintToggled().setValue(false);
else if (MidnightControlsConfig.controllerToggleSneak != sprintToggled)
else if (MidnightControlsConfig.controllerToggleSprint != sprintToggled)
client.options.getSprintToggled().setValue(!sprintToggled);
binding.setPressed(button.pressed);
if (client.player.getAbilities().flying && sprintToggled)
client.options.getSprintToggled().setValue(true);
else if (MidnightControlsConfig.controllerToggleSneak != sprintToggled)
else if (MidnightControlsConfig.controllerToggleSprint != sprintToggled)
client.options.getSprintToggled().setValue(sprintToggled);
});
return true;
@@ -381,7 +417,7 @@ public class InputHandlers {
* @return true if the client is in game, else false
*/
public static boolean inGame(@NotNull MinecraftClient client, @NotNull ButtonBinding binding) {
return (client.currentScreen == null && MidnightControlsClient.get().input.screenCloseCooldown <= 0) || client.currentScreen instanceof RingScreen;
return (client.currentScreen == null && MidnightControlsClient.get().input.screenCloseCooldown <= 0) || client.currentScreen instanceof TouchscreenOverlay || client.currentScreen instanceof RingScreen;
}
/**

View File

@@ -10,9 +10,9 @@
package eu.midnightdust.midnightcontrols.client.controller;
import eu.midnightdust.midnightcontrols.ControlsMode;
import eu.midnightdust.midnightcontrols.client.ButtonState;
import eu.midnightdust.midnightcontrols.client.enums.ButtonState;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.util.MouseAccessor;
import eu.midnightdust.midnightcontrols.client.mixin.MouseAccessor;
import it.unimi.dsi.fastutil.ints.*;
import it.unimi.dsi.fastutil.objects.Object2ObjectOpenHashMap;
import net.minecraft.client.MinecraftClient;
@@ -27,7 +27,6 @@ import org.lwjgl.glfw.GLFW;
import java.util.*;
import java.util.function.Consumer;
import java.util.stream.Collectors;
import java.util.stream.Stream;
/**

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@@ -9,20 +9,12 @@
package eu.midnightdust.midnightcontrols.client.controller;
import eu.midnightdust.midnightcontrols.client.ButtonState;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.enums.ButtonState;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.util.MathUtil;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.input.Input;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.tutorial.MovementTutorialStepHandler;
import net.minecraft.client.util.InputUtil;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.enchantment.SoulSpeedEnchantment;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.nbt.NbtList;
import net.minecraft.nbt.scanner.SimpleNbtScanner;
import net.minecraft.util.math.MathHelper;
import org.jetbrains.annotations.NotNull;
@@ -43,6 +35,7 @@ public final class MovementHandler implements PressAction {
private float slowdownFactor = 1.f;
private float movementForward = 0.f;
private float movementSideways = 0.f;
private MathUtil.PolarUtil polarUtil = new MathUtil.PolarUtil();
private MovementHandler() {
}
@@ -53,8 +46,6 @@ public final class MovementHandler implements PressAction {
* @param player The client player.
*/
public void applyMovement(@NotNull ClientPlayerEntity player) {
double movementR, movementTheta;
if (!this.shouldOverrideMovement)
return;
player.input.pressingForward = this.pressingForward;
@@ -62,12 +53,9 @@ public final class MovementHandler implements PressAction {
player.input.pressingLeft = this.pressingLeft;
player.input.pressingRight = this.pressingRight;
// Do an implicit square here
movementR = this.slowdownFactor * (Math.pow(this.movementSideways, 2) + Math.pow(this.movementForward, 2));
movementR = MathHelper.clamp(movementR, 0.f, 1.f);
movementTheta = Math.atan2(this.movementForward, this.movementSideways);
player.input.movementForward = (float) (movementR * Math.sin(movementTheta));
player.input.movementSideways = (float) (movementR * Math.cos(movementTheta));
polarUtil.calculate(this.movementSideways, this.movementForward, this.slowdownFactor);
player.input.movementForward = polarUtil.polarY;
player.input.movementSideways = polarUtil.polarX;
this.shouldOverrideMovement = false;
}

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@@ -9,7 +9,7 @@
package eu.midnightdust.midnightcontrols.client.controller;
import eu.midnightdust.midnightcontrols.client.ButtonState;
import eu.midnightdust.midnightcontrols.client.enums.ButtonState;
import eu.midnightdust.midnightcontrols.client.util.KeyBindingAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.option.StickyKeyBinding;

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@@ -7,7 +7,7 @@
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client;
package eu.midnightdust.midnightcontrols.client.enums;
/**
* Represents a button state.

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@@ -0,0 +1,17 @@
package eu.midnightdust.midnightcontrols.client.enums;
import net.minecraft.text.Text;
import org.jetbrains.annotations.NotNull;
public enum CameraMode {
FLAT, ADAPTIVE;
public Text getTranslatedText() {
return Text.translatable("midnightcontrols.midnightconfig.enum."+this.getClass().getSimpleName()+"."+this.name());
}
public @NotNull CameraMode next() {
var v = values();
if (v.length == this.ordinal() + 1)
return v[0];
return v[this.ordinal() + 1];
}
}

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@@ -7,7 +7,7 @@
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client;
package eu.midnightdust.midnightcontrols.client.enums;
import net.minecraft.text.Text;
import org.aperlambda.lambdacommon.utils.Nameable;

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@@ -7,7 +7,7 @@
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client;
package eu.midnightdust.midnightcontrols.client.enums;
import net.minecraft.text.Text;
import org.aperlambda.lambdacommon.utils.Nameable;

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@@ -0,0 +1,17 @@
package eu.midnightdust.midnightcontrols.client.enums;
import net.minecraft.text.Text;
import org.jetbrains.annotations.NotNull;
public enum TouchMode {
CROSSHAIR, FINGER_POS;
public Text getTranslatedText() {
return Text.translatable("midnightcontrols.midnightconfig.enum."+this.getClass().getSimpleName()+"."+this.name());
}
public @NotNull TouchMode next() {
var v = values();
if (v.length == this.ordinal() + 1)
return v[0];
return v[this.ordinal() + 1];
}
}

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@@ -7,7 +7,7 @@
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client;
package eu.midnightdust.midnightcontrols.client.enums;
import net.minecraft.text.Text;
import org.aperlambda.lambdacommon.utils.Nameable;

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@@ -63,7 +63,7 @@ public class MappingsStringInputWidget extends SpruceContainerWidget {
fw.close();
} catch (IOException e) {
if (this.client != null)
this.client.getToastManager().add(SystemToast.create(this.client, SystemToast.Type.TUTORIAL_HINT,
this.client.getToastManager().add(SystemToast.create(this.client, SystemToast.Type.PERIODIC_NOTIFICATION,
Text.translatable("midnightcontrols.controller.mappings.error.write"), Text.empty()));
e.printStackTrace();
}

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@@ -11,13 +11,14 @@ package eu.midnightdust.midnightcontrols.client.gui;
import eu.midnightdust.midnightcontrols.ControlsMode;
import eu.midnightdust.midnightcontrols.MidnightControlsConstants;
import eu.midnightdust.midnightcontrols.client.HudSide;
import eu.midnightdust.midnightcontrols.client.enums.HudSide;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat;
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import dev.lambdaurora.spruceui.hud.Hud;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.BlockItem;
@@ -37,7 +38,7 @@ import org.jetbrains.annotations.Nullable;
*/
public class MidnightControlsHud extends Hud {
private final MidnightControlsClient mod;
private MinecraftClient client;
private final MinecraftClient client = MinecraftClient.getInstance();
private int attackWidth = 0;
private int attackButtonWidth = 0;
private int dropItemWidth = 0;
@@ -63,7 +64,6 @@ public class MidnightControlsHud extends Hud {
@Override
public void init(@NotNull MinecraftClient client, int screenWidth, int screenHeight) {
super.init(client, screenWidth, screenHeight);
this.client = client;
this.inventoryWidth = this.width(ButtonBinding.INVENTORY);
this.inventoryButtonWidth = MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.INVENTORY);
this.swapHandsWidth = this.width(ButtonBinding.SWAP_HANDS);
@@ -79,16 +79,17 @@ public class MidnightControlsHud extends Hud {
* Renders the MidnightControls HUD.
*/
@Override
public void render(MatrixStack matrices, float tickDelta) {
public void render(DrawContext context, float tickDelta) {
if (this.client == null) return;
if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER && this.client.currentScreen == null) {
isCrammed = client.getWindow().getScaledWidth() < 520;
int y = bottom(2);
MatrixStack matrices = context.getMatrices();
matrices.push();
this.renderFirstIcons(matrices, MidnightControlsConfig.hudSide == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderSecondIcons(matrices, MidnightControlsConfig.hudSide == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderFirstSection(matrices, MidnightControlsConfig.hudSide == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderSecondSection(matrices, MidnightControlsConfig.hudSide == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderFirstIcons(context, MidnightControlsConfig.hudSide == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderSecondIcons(context, MidnightControlsConfig.hudSide == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderFirstSection(context, MidnightControlsConfig.hudSide == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderSecondSection(context, MidnightControlsConfig.hudSide == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
matrices.pop();
}
@@ -101,16 +102,16 @@ public class MidnightControlsHud extends Hud {
scale *= scale;
int opacity = ((int) (255 * scale)) << 24;
this.client.textRenderer.draw(matrices, text, window.getScaledWidth() / 2.f - this.client.textRenderer.getWidth(text) / 2.f,
window.getScaledHeight() / 2.f - 4, 0xCCCCCC | opacity);
context.drawText(client.textRenderer, text, (int) (window.getScaledWidth() / 2.f - this.client.textRenderer.getWidth(text) / 2.f),
(int) (window.getScaledHeight() / 2.f - 4), 0xCCCCCC | opacity, false);
}
}
public void renderFirstIcons(MatrixStack matrices, int x, int y) {
public void renderFirstIcons(DrawContext context, int x, int y) {
int offset = 2 + this.inventoryWidth + this.inventoryButtonWidth + 4;
int currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x : x - this.inventoryButtonWidth;
if (!ButtonBinding.INVENTORY.isNotBound()) this.drawButton(matrices, currentX, y, ButtonBinding.INVENTORY, true);
if (!ButtonBinding.SWAP_HANDS.isNotBound() && !isCrammed && showSwapHandsAction) this.drawButton(matrices, currentX += (MidnightControlsConfig.hudSide == HudSide.LEFT ? offset : -offset), y, ButtonBinding.SWAP_HANDS, true);
if (!ButtonBinding.INVENTORY.isNotBound()) this.drawButton(context, currentX, y, ButtonBinding.INVENTORY, true);
if (!ButtonBinding.SWAP_HANDS.isNotBound() && !isCrammed && showSwapHandsAction) this.drawButton(context, currentX += (MidnightControlsConfig.hudSide == HudSide.LEFT ? offset : -offset), y, ButtonBinding.SWAP_HANDS, true);
offset = 2 + this.swapHandsWidth + this.dropItemButtonWidth + 4;
if (this.client.options.getShowSubtitles().getValue() && MidnightControlsConfig.hudSide == HudSide.RIGHT) {
currentX += -offset;
@@ -118,23 +119,23 @@ public class MidnightControlsHud extends Hud {
currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x : x - this.dropItemButtonWidth;
y -= 20;
}
if (!ButtonBinding.DROP_ITEM.isNotBound()) this.drawButton(matrices, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
if (!ButtonBinding.DROP_ITEM.isNotBound()) this.drawButton(context, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
}
public void renderSecondIcons(MatrixStack matrices, int x, int y) {
public void renderSecondIcons(DrawContext context, int x, int y) {
int offset;
int currentX = x;
if (isCrammed && showSwapHandsAction && !this.client.options.getShowSubtitles().getValue() && !ButtonBinding.SWAP_HANDS.isNotBound()) {
if (MidnightControlsConfig.hudSide == HudSide.LEFT)
currentX -= this.useButtonWidth;
this.drawButton(matrices, currentX, y, ButtonBinding.SWAP_HANDS, true);
this.drawButton(context, currentX, y, ButtonBinding.SWAP_HANDS, true);
currentX = x;
y -= 20;
}
if (!this.placeAction.isEmpty() && (!ButtonBinding.USE.isNotBound()) ) {
if (MidnightControlsConfig.hudSide == HudSide.LEFT)
currentX -= this.useButtonWidth;
this.drawButton(matrices, currentX, y, ButtonBinding.USE, true);
this.drawButton(context, currentX, y, ButtonBinding.USE, true);
offset = 2 + this.useWidth + 4;
if (this.client.options.getShowSubtitles().getValue() && MidnightControlsConfig.hudSide == HudSide.LEFT) {
currentX -= offset;
@@ -147,31 +148,31 @@ public class MidnightControlsHud extends Hud {
if (MidnightControlsConfig.hudSide == HudSide.LEFT)
currentX -= this.attackButtonWidth;
if (!ButtonBinding.ATTACK.isNotBound()) this.drawButton(matrices, currentX, y, ButtonBinding.ATTACK, this.attackWidth != 0);
if (!ButtonBinding.ATTACK.isNotBound()) this.drawButton(context, currentX, y, ButtonBinding.ATTACK, this.attackWidth != 0);
}
public void renderFirstSection(MatrixStack matrices, int x, int y) {
public void renderFirstSection(DrawContext context, int x, int y) {
int currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x + this.inventoryButtonWidth + 2 : x - this.inventoryButtonWidth - 2 - this.inventoryWidth;
if (!ButtonBinding.INVENTORY.isNotBound()) this.drawTip(matrices, currentX, y, ButtonBinding.INVENTORY, true);
if (!ButtonBinding.INVENTORY.isNotBound()) this.drawTip(context, currentX, y, ButtonBinding.INVENTORY, true);
currentX += MidnightControlsConfig.hudSide == HudSide.LEFT ? this.inventoryWidth + 4 + this.swapHandsButtonWidth + 2
: -this.swapHandsWidth - 2 - this.swapHandsButtonWidth - 4;
if (!ButtonBinding.SWAP_HANDS.isNotBound() && !isCrammed && showSwapHandsAction) this.drawTip(matrices, currentX, y, ButtonBinding.SWAP_HANDS, true);
if (!ButtonBinding.SWAP_HANDS.isNotBound() && !isCrammed && showSwapHandsAction) this.drawTip(context, currentX, y, ButtonBinding.SWAP_HANDS, true);
if (this.client.options.getShowSubtitles().getValue() && MidnightControlsConfig.hudSide == HudSide.RIGHT) {
currentX += -this.dropItemWidth - 2 - this.dropItemButtonWidth - 4;
} else {
y -= 20;
currentX = MidnightControlsConfig.hudSide == HudSide.LEFT ? x + this.dropItemButtonWidth + 2 : x - this.dropItemButtonWidth - 2 - this.dropItemWidth;
}
if (!ButtonBinding.DROP_ITEM.isNotBound()) this.drawTip(matrices, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
if (!ButtonBinding.DROP_ITEM.isNotBound()) this.drawTip(context, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
}
public void renderSecondSection(MatrixStack matrices, int x, int y) {
public void renderSecondSection(DrawContext context, int x, int y) {
int currentX = x;
if (isCrammed && showSwapHandsAction && !this.client.options.getShowSubtitles().getValue() && !ButtonBinding.SWAP_HANDS.isNotBound()) {
currentX += MidnightControlsConfig.hudSide == HudSide.RIGHT ? this.swapHandsButtonWidth + 2 : -this.swapHandsButtonWidth - 2 - this.swapHandsWidth;
this.drawTip(matrices, currentX, y, ButtonBinding.SWAP_HANDS, true);
this.drawTip(context, currentX, y, ButtonBinding.SWAP_HANDS, true);
currentX = x;
y -= 20;
@@ -179,7 +180,7 @@ public class MidnightControlsHud extends Hud {
if (!this.placeAction.isEmpty()) {
currentX += MidnightControlsConfig.hudSide == HudSide.RIGHT ? this.useButtonWidth + 2 : -this.useButtonWidth - 2 - this.useWidth;
this.drawTip(matrices, currentX, y, this.placeAction, true);
this.drawTip(context, currentX, y, this.placeAction, true);
if (this.client.options.getShowSubtitles().getValue() && MidnightControlsConfig.hudSide == HudSide.LEFT) {
currentX -= 4;
@@ -191,11 +192,12 @@ public class MidnightControlsHud extends Hud {
currentX += MidnightControlsConfig.hudSide == HudSide.RIGHT ? this.attackButtonWidth + 2 : -this.attackButtonWidth - 2 - this.attackWidth;
if (!ButtonBinding.ATTACK.isNotBound()) this.drawTip(matrices, currentX, y, this.attackAction, this.attackWidth != 0);
if (!ButtonBinding.ATTACK.isNotBound()) this.drawTip(context, currentX, y, this.attackAction, this.attackWidth != 0);
}
@Override
public void tick() {
if (this.client == null) return;
super.tick();
if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER) {
if (this.client.crosshairTarget == null)
@@ -281,20 +283,20 @@ public class MidnightControlsHud extends Hud {
return this.client.textRenderer.getWidth(I18n.translate(text));
}
private void drawButton(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, boolean display) {
private void drawButton(DrawContext context, int x, int y, @NotNull ButtonBinding button, boolean display) {
if (display)
MidnightControlsRenderer.drawButton(matrices, x, y, button, this.client);
MidnightControlsRenderer.drawButton(context, x, y, button, this.client);
}
private void drawTip(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, boolean display) {
this.drawTip(matrices, x, y, button.getTranslationKey(), display);
private void drawTip(DrawContext context, int x, int y, @NotNull ButtonBinding button, boolean display) {
this.drawTip(context, x, y, button.getTranslationKey(), display);
}
private void drawTip(MatrixStack matrices, int x, int y, @NotNull String action, boolean display) {
private void drawTip(DrawContext context, int x, int y, @NotNull String action, boolean display) {
if (!display)
return;
var translatedAction = I18n.translate(action);
int textY = (MidnightControlsRenderer.ICON_SIZE / 2 - this.client.textRenderer.fontHeight / 2) + 1;
this.client.textRenderer.draw(matrices, translatedAction, (float) x, (float) (y + textY), 14737632);
context.drawText(this.client.textRenderer, translatedAction, x, (y + textY), 14737632, false);
}
}

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@@ -10,8 +10,7 @@
package eu.midnightdust.midnightcontrols.client.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import eu.midnightdust.midnightcontrols.MidnightControls;
import eu.midnightdust.midnightcontrols.client.ControllerType;
import eu.midnightdust.midnightcontrols.client.enums.ControllerType;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.MidnightInput;
@@ -20,9 +19,8 @@ import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.DrawableHelper;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.screen.slot.Slot;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
@@ -77,17 +75,17 @@ public class MidnightControlsRenderer {
return width;
}
public static ButtonSize drawButton(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, @NotNull MinecraftClient client) {
return drawButton(matrices, x, y, button.getButton(), client);
public static ButtonSize drawButton(DrawContext context, int x, int y, @NotNull ButtonBinding button, @NotNull MinecraftClient client) {
return drawButton(context, x, y, button.getButton(), client);
}
public static ButtonSize drawButton(MatrixStack matrices, int x, int y, int[] buttons, @NotNull MinecraftClient client) {
public static ButtonSize drawButton(DrawContext context, int x, int y, int[] buttons, @NotNull MinecraftClient client) {
int height = 0;
int length = 0;
int currentX = x;
for (int i = 0; i < buttons.length; i++) {
int btn = buttons[i];
int size = drawButton(matrices, currentX, y, btn, client);
int size = drawButton(context, currentX, y, btn, client);
if (size > height)
height = size;
length += size;
@@ -99,7 +97,7 @@ public class MidnightControlsRenderer {
return new ButtonSize(length, height);
}
public static int drawButton(MatrixStack matrices, int x, int y, int button, @NotNull MinecraftClient client) {
public static int drawButton(DrawContext context, int x, int y, int button, @NotNull MinecraftClient client) {
boolean second = false;
if (button == -1)
return 0;
@@ -159,13 +157,13 @@ public class MidnightControlsRenderer {
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER + 100, GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER + 200 -> buttonOffset = 10 * 15;
}
RenderSystem.setShaderTexture(0, axis ? MidnightControlsClient.CONTROLLER_AXIS : button >= 15 && button <= 19 ? MidnightControlsClient.CONTROLLER_EXPANDED :MidnightControlsClient.CONTROLLER_BUTTONS);
RenderSystem.disableDepthTest();
int assetSize = axis || (button >= 15 && button <= 18) ? AXIS_SIZE : BUTTON_SIZE;
RenderSystem.setShaderColor(1.f, second ? 0.f : 1.f, 1.f, 1.f);
DrawableHelper.drawTexture(matrices, x + (ICON_SIZE / 2 - assetSize / 2), y + (ICON_SIZE / 2 - assetSize / 2),
context.drawTexture(axis ? MidnightControlsClient.CONTROLLER_AXIS : button >= 15 && button <= 19 ? MidnightControlsClient.CONTROLLER_EXPANDED :MidnightControlsClient.CONTROLLER_BUTTONS
, x + (ICON_SIZE / 2 - assetSize / 2), y + (ICON_SIZE / 2 - assetSize / 2),
(float) buttonOffset, (float) (controllerType * assetSize),
assetSize, assetSize,
256, 256);
@@ -174,18 +172,18 @@ public class MidnightControlsRenderer {
return ICON_SIZE;
}
public static int drawButtonTip(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, boolean display, @NotNull MinecraftClient client) {
return drawButtonTip(matrices, x, y, button.getButton(), button.getTranslationKey(), display, client);
public static int drawButtonTip(DrawContext context, int x, int y, @NotNull ButtonBinding button, boolean display, @NotNull MinecraftClient client) {
return drawButtonTip(context, x, y, button.getButton(), button.getTranslationKey(), display, client);
}
public static int drawButtonTip(MatrixStack matrices, int x, int y, int[] button, @NotNull String action, boolean display, @NotNull MinecraftClient client) {
public static int drawButtonTip(DrawContext context, int x, int y, int[] button, @NotNull String action, boolean display, @NotNull MinecraftClient client) {
if (display) {
int buttonWidth = drawButton(matrices, x, y, button, client).length();
int buttonWidth = drawButton(context, x, y, button, client).length();
var translatedAction = I18n.translate(action);
int textY = (MidnightControlsRenderer.ICON_SIZE / 2 - client.textRenderer.fontHeight / 2) + 1;
return client.textRenderer.drawWithShadow(matrices, translatedAction, (float) (x + buttonWidth + 2), (float) (y + textY), 14737632);
return context.drawTextWithShadow(client.textRenderer, translatedAction, (x + buttonWidth + 2), (y + textY), 14737632);
}
return -10;
@@ -195,7 +193,7 @@ public class MidnightControlsRenderer {
return 15 + 5 + textRenderer.getWidth(action);
}
public static void renderVirtualCursor(@NotNull MatrixStack matrices, @NotNull MinecraftClient client) {
public static void renderVirtualCursor(@NotNull DrawContext context, @NotNull MinecraftClient client) {
if (!MidnightControlsConfig.virtualMouse || (client.currentScreen == null
|| MidnightInput.isScreenInteractive(client.currentScreen)))
return;
@@ -233,27 +231,32 @@ public class MidnightControlsRenderer {
mouseY -= 8;
}
drawCursor(matrices, mouseX, mouseY, hoverSlot, client);
//context.getMatrices().push();
context.getMatrices().translate(0f, 0f, 999f);
drawCursor(context, mouseX, mouseY, hoverSlot, client);
//context.getMatrices().pop();
}
/**
* Draws the virtual cursor.
*
* @param matrices the matrix stack
* @param context the context
* @param x x coordinate
* @param y y coordinate
* @param hoverSlot true if hovering a slot, else false
* @param client the client instance
*/
public static void drawCursor(@NotNull MatrixStack matrices, int x, int y, boolean hoverSlot, @NotNull MinecraftClient client) {
RenderSystem.disableDepthTest();
RenderSystem.setShaderColor(1.f, 1.f, 1.f, 1.f);
RenderSystem.setShaderTexture(0, MidnightControlsClient.CURSOR_TEXTURE);
DrawableHelper.drawTexture(matrices, x, y,
public static void drawCursor(@NotNull DrawContext context, int x, int y, boolean hoverSlot, @NotNull MinecraftClient client) {
//RenderSystem.disableDepthTest();
//RenderSystem.setShaderColor(1.f, 1.f, 1.f, 1.f);
//RenderSystem.disableBlend();
//RenderSystem.setShaderTexture(0, MidnightControlsClient.CURSOR_TEXTURE);
context.drawTexture(MidnightControlsClient.CURSOR_TEXTURE, x, y,
hoverSlot ? 16.f : 0.f, MidnightControlsConfig.virtualMouseSkin.ordinal() * 16.f,
16, 16, 32, 64);
RenderSystem.enableDepthTest();
context.fill(1, 1, x, y, 0xFFFFFF);
context.draw();
//RenderSystem.enableDepthTest();
}
public record ButtonSize(int length, int height) {

View File

@@ -29,6 +29,7 @@ import dev.lambdaurora.spruceui.widget.container.SpruceOptionListWidget;
import dev.lambdaurora.spruceui.widget.container.tabbed.SpruceTabbedWidget;
import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.render.*;
@@ -38,7 +39,7 @@ import net.minecraft.text.MutableText;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
import net.minecraft.util.Util;
import net.minecraft.util.math.Matrix4f;
import org.joml.Matrix4f;
import org.lwjgl.glfw.GLFW;
import java.awt.*;
@@ -57,8 +58,13 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
private final SpruceOption rotationSpeedOption;
private final SpruceOption yAxisRotationSpeedOption;
private final SpruceOption mouseSpeedOption;
private final SpruceOption joystickAsMouseOption;
private final SpruceOption eyeTrackingAsMouseOption;
private final SpruceOption eyeTrackingDeadzone;
private final SpruceOption virtualMouseOption;
private final SpruceOption hideCursorOption;
private final SpruceOption resetOption;
private final SpruceOption advancedConfigOption;
// Gameplay options
private final SpruceOption analogMovementOption;
private final SpruceOption doubleTapToSprintOption;
@@ -75,6 +81,7 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
private final SpruceOption virtualMouseSkinOption;
private final SpruceOption hudEnableOption;
private final SpruceOption hudSideOption;
private final SpruceOption moveChatOption;
// Controller options
private final SpruceOption controllerOption =
new SpruceCyclingOption("midnightcontrols.menu.controller",
@@ -114,10 +121,11 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
else
return option.getDisplayText(Text.literal(controllerName));
}).orElse(option.getDisplayText(SpruceTexts.OPTIONS_OFF.copyContentOnly().formatted(Formatting.RED))),
Text.translatable("midnightcontrols.tooltip.controller2"));
Text.translatable("midnightcontrols.menu.controller2.tooltip"));
private final SpruceOption unfocusedInputOption;
private final SpruceOption invertsRightXAxis;
private final SpruceOption invertsRightYAxis;
private final SpruceOption cameraModeOption;
private final SpruceOption toggleControllerProfileOption;
private final SpruceOption rightDeadZoneOption;
private final SpruceOption leftDeadZoneOption;
@@ -133,9 +141,16 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
() -> MidnightControlsConfig.getAxisMaxValue(axis),
newValue -> MidnightControlsConfig.setAxisMaxValue(axis, newValue),
option -> option.getDisplayText(Text.literal(String.format("%.2f", option.get()))),
Text.translatable(key.replace("menu", "tooltip"))
Text.translatable(key.concat(".tooltip"))
);
}
// Touch options
private final SpruceOption touchWithControllerOption;
private final SpruceOption touchSpeedOption;
private final SpruceOption touchBreakDelayOption;
private final SpruceOption invertTouchOption;
private final SpruceOption touchTransparencyOption;
private final SpruceOption touchModeOption;
private final MutableText controllerMappingsUrlText = Text.literal("(")
.append(Text.literal(GAMEPAD_TOOL_URL).formatted(Formatting.GOLD))
@@ -170,33 +185,43 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
ClientPlayNetworking.getSender().sendPacket(MidnightControls.CONTROLS_MODE_CHANNEL, this.mod.makeControlsModeBuffer(next));
}
}, option -> option.getDisplayText(Text.translatable(MidnightControlsConfig.controlsMode.getTranslationKey())),
Text.translatable("midnightcontrols.tooltip.controls_mode"));
Text.translatable("midnightcontrols.menu.controls_mode.tooltip"));
this.autoSwitchModeOption = new SpruceToggleBooleanOption("midnightcontrols.menu.auto_switch_mode", () -> MidnightControlsConfig.autoSwitchMode,
value -> MidnightControlsConfig.autoSwitchMode = value, Text.translatable("midnightcontrols.tooltip.auto_switch_mode"));
value -> MidnightControlsConfig.autoSwitchMode = value, Text.translatable("midnightcontrols.menu.auto_switch_mode.tooltip"));
this.rotationSpeedOption = new SpruceDoubleOption("midnightcontrols.menu.rotation_speed", 0.0, 100.0, .5f,
() -> MidnightControlsConfig.rotationSpeed,
value -> MidnightControlsConfig.rotationSpeed = value, option -> option.getDisplayText(Text.literal(String.valueOf(option.get()))),
Text.translatable("midnightcontrols.tooltip.rotation_speed"));
Text.translatable("midnightcontrols.menu.rotation_speed.tooltip"));
this.yAxisRotationSpeedOption = new SpruceDoubleOption("midnightcontrols.menu.y_axis_rotation_speed", 0.0, 100.0, .5f,
() -> MidnightControlsConfig.yAxisRotationSpeed,
value -> MidnightControlsConfig.yAxisRotationSpeed = value, option -> option.getDisplayText(Text.literal(String.valueOf(option.get()))),
Text.translatable("midnightcontrols.tooltip.y_axis_rotation_speed"));
Text.translatable("midnightcontrols.menu.y_axis_rotation_speed.tooltip"));
this.mouseSpeedOption = new SpruceDoubleOption("midnightcontrols.menu.mouse_speed", 0.0, 150.0, .5f,
() -> MidnightControlsConfig.mouseSpeed,
value -> MidnightControlsConfig.mouseSpeed = value, option -> option.getDisplayText(Text.literal(String.valueOf(option.get()))),
Text.translatable("midnightcontrols.tooltip.mouse_speed"));
Text.translatable("midnightcontrols.menu.mouse_speed.tooltip"));
this.joystickAsMouseOption = new SpruceToggleBooleanOption("midnightcontrols.menu.joystick_as_mouse",
() -> MidnightControlsConfig.joystickAsMouse, value -> MidnightControlsConfig.joystickAsMouse = value,
Text.translatable("midnightcontrols.menu.joystick_as_mouse.tooltip"));
this.eyeTrackingAsMouseOption = new SpruceToggleBooleanOption("midnightcontrols.menu.eye_tracker_as_mouse",
() -> MidnightControlsConfig.eyeTrackerAsMouse, value -> MidnightControlsConfig.eyeTrackerAsMouse = value,
Text.translatable("midnightcontrols.menu.eye_tracker_as_mouse.tooltip"));
this.eyeTrackingDeadzone = new SpruceDoubleInputOption("midnightcontrols.menu.eye_tracker_deadzone",
() -> MidnightControlsConfig.eyeTrackerDeadzone, value -> MidnightControlsConfig.eyeTrackerDeadzone = value,
Text.translatable("midnightcontrols.menu.eye_tracker_deadzone.tooltip"));
this.resetOption = SpruceSimpleActionOption.reset(btn -> {
MidnightControlsConfig.reset();
var client = MinecraftClient.getInstance();
this.init(client, client.getWindow().getScaledWidth(), client.getWindow().getScaledHeight());
});
this.advancedConfigOption = SpruceSimpleActionOption.of("midnightcontrols.midnightconfig.title", button -> client.setScreen(MidnightControlsConfig.getScreen(this, "midnightcontrols")));
// Gameplay options
this.analogMovementOption = new SpruceToggleBooleanOption("midnightcontrols.menu.analog_movement",
() -> MidnightControlsConfig.analogMovement, value -> MidnightControlsConfig.analogMovement = value,
Text.translatable("midnightcontrols.tooltip.analog_movement"));
Text.translatable("midnightcontrols.menu.analog_movement.tooltip"));
this.doubleTapToSprintOption = new SpruceToggleBooleanOption("midnightcontrols.menu.double_tap_to_sprint",
() -> MidnightControlsConfig.doubleTapToSprint, value -> MidnightControlsConfig.doubleTapToSprint = value,
Text.translatable("midnightcontrols.tooltip.double_tap_to_sprint"));
Text.translatable("midnightcontrols.menu.double_tap_to_sprint.tooltip"));
this.autoJumpOption = new SpruceToggleBooleanOption("options.autoJump",
() -> this.client.options.getAutoJump().getValue(),
newValue -> this.client.options.getAutoJump().setValue(newValue),
@@ -208,30 +233,32 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
() -> MidnightControlsConfig.controllerToggleSprint, value -> MidnightControlsConfig.controllerToggleSprint = value,
null);
this.fastBlockPlacingOption = new SpruceToggleBooleanOption("midnightcontrols.menu.fast_block_placing", () -> MidnightControlsConfig.fastBlockPlacing,
value -> MidnightControlsConfig.fastBlockPlacing = value, Text.translatable("midnightcontrols.tooltip.fast_block_placing"));
value -> MidnightControlsConfig.fastBlockPlacing = value, Text.translatable("midnightcontrols.menu.fast_block_placing.tooltip"));
this.frontBlockPlacingOption = new SpruceToggleBooleanOption("midnightcontrols.menu.reacharound.horizontal", () -> MidnightControlsConfig.horizontalReacharound,
value -> MidnightControlsConfig.horizontalReacharound = value, Text.translatable("midnightcontrols.tooltip.reacharound.horizontal"));
value -> MidnightControlsConfig.horizontalReacharound = value, Text.translatable("midnightcontrols.menu.reacharound.horizontal.tooltip"));
this.verticalReacharoundOption = new SpruceToggleBooleanOption("midnightcontrols.menu.reacharound.vertical", () -> MidnightControlsConfig.verticalReacharound,
value -> MidnightControlsConfig.verticalReacharound = value, Text.translatable("midnightcontrols.tooltip.reacharound.vertical"));
value -> MidnightControlsConfig.verticalReacharound = value, Text.translatable("midnightcontrols.menu.reacharound.vertical.tooltip"));
this.flyDriftingOption = new SpruceToggleBooleanOption("midnightcontrols.menu.fly_drifting", () -> MidnightControlsConfig.flyDrifting,
value -> MidnightControlsConfig.flyDrifting = value, Text.translatable("midnightcontrols.tooltip.fly_drifting"));
value -> MidnightControlsConfig.flyDrifting = value, Text.translatable("midnightcontrols.menu.fly_drifting.tooltip"));
this.flyVerticalDriftingOption = new SpruceToggleBooleanOption("midnightcontrols.menu.fly_drifting_vertical", () -> MidnightControlsConfig.verticalFlyDrifting,
value -> MidnightControlsConfig.verticalFlyDrifting = value, Text.translatable("midnightcontrols.tooltip.fly_drifting_vertical"));
value -> MidnightControlsConfig.verticalFlyDrifting = value, Text.translatable("midnightcontrols.menu.fly_drifting_vertical.tooltip"));
// Appearance options
this.controllerTypeOption = new SpruceCyclingOption("midnightcontrols.menu.controller_type",
amount -> MidnightControlsConfig.controllerType = MidnightControlsConfig.controllerType.next(),
option -> option.getDisplayText(MidnightControlsConfig.controllerType.getTranslatedText()),
Text.translatable("midnightcontrols.tooltip.controller_type"));
Text.translatable("midnightcontrols.menu.controller_type.tooltip"));
this.virtualMouseSkinOption = new SpruceCyclingOption("midnightcontrols.menu.virtual_mouse.skin",
amount -> MidnightControlsConfig.virtualMouseSkin = MidnightControlsConfig.virtualMouseSkin.next(),
option -> option.getDisplayText(MidnightControlsConfig.virtualMouseSkin.getTranslatedText()),
null);
this.hudEnableOption = new SpruceToggleBooleanOption("midnightcontrols.menu.hud_enable", () -> MidnightControlsConfig.hudEnable,
this.mod::setHudEnabled, Text.translatable("midnightcontrols.tooltip.hud_enable"));
this.mod::setHudEnabled, Text.translatable("midnightcontrols.menu.hud_enable.tooltip"));
this.hudSideOption = new SpruceCyclingOption("midnightcontrols.menu.hud_side",
amount -> MidnightControlsConfig.hudSide = MidnightControlsConfig.hudSide.next(),
option -> option.getDisplayText(MidnightControlsConfig.hudSide.getTranslatedText()),
Text.translatable("midnightcontrols.tooltip.hud_side"));
Text.translatable("midnightcontrols.menu.hud_side.tooltip"));
this.moveChatOption = new SpruceToggleBooleanOption("midnightcontrols.menu.move_chat", () -> MidnightControlsConfig.moveChat,
value -> MidnightControlsConfig.moveChat = value, Text.translatable("midnightcontrols.menu.move_chat.tooltip"));
// Controller options
this.toggleControllerProfileOption = new SpruceToggleBooleanOption("midnightcontrols.menu.separate_controller_profile", () -> MidnightControlsConfig.controllerBindingProfiles.containsKey(MidnightControlsConfig.getController().getGuid()), value -> {
if (value) {
@@ -243,26 +270,53 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
}
}, Text.translatable(""));
this.cameraModeOption = new SpruceCyclingOption("midnightcontrols.menu.camera_mode",
amount -> MidnightControlsConfig.cameraMode = MidnightControlsConfig.cameraMode.next(),
option -> option.getDisplayText(MidnightControlsConfig.cameraMode.getTranslatedText()),
Text.translatable("midnightcontrols.menu.camera_mode.tooltip"));
this.rightDeadZoneOption = new SpruceDoubleOption("midnightcontrols.menu.right_dead_zone", 0.05, 1.0, .05f,
() -> MidnightControlsConfig.rightDeadZone,
value -> MidnightControlsConfig.rightDeadZone = value, option -> {
var value = String.valueOf(option.get());
return option.getDisplayText(Text.literal(value.substring(0, Math.min(value.length(), 5))));
}, Text.translatable("midnightcontrols.tooltip.right_dead_zone"));
}, Text.translatable("midnightcontrols.menu.right_dead_zone.tooltip"));
this.leftDeadZoneOption = new SpruceDoubleOption("midnightcontrols.menu.left_dead_zone", 0.05, 1.0, .05f,
() -> MidnightControlsConfig.leftDeadZone,
value -> MidnightControlsConfig.leftDeadZone = value, option -> {
var value = String.valueOf(option.get());
return option.getDisplayText(Text.literal(value.substring(0, Math.min(value.length(), 5))));
}, Text.translatable("midnightcontrols.tooltip.left_dead_zone"));
}, Text.translatable("midnightcontrols.menu.left_dead_zone.tooltip"));
this.invertsRightXAxis = new SpruceToggleBooleanOption("midnightcontrols.menu.invert_right_x_axis", () -> MidnightControlsConfig.invertRightXAxis,
value -> MidnightControlsConfig.invertRightXAxis = value, null);
this.invertsRightYAxis = new SpruceToggleBooleanOption("midnightcontrols.menu.invert_right_y_axis", () -> MidnightControlsConfig.invertRightYAxis,
value -> MidnightControlsConfig.invertRightYAxis = value, null);
this.unfocusedInputOption = new SpruceToggleBooleanOption("midnightcontrols.menu.unfocused_input", () -> MidnightControlsConfig.unfocusedInput,
value -> MidnightControlsConfig.unfocusedInput = value, Text.translatable("midnightcontrols.tooltip.unfocused_input"));
value -> MidnightControlsConfig.unfocusedInput = value, Text.translatable("midnightcontrols.menu.unfocused_input.tooltip"));
this.virtualMouseOption = new SpruceToggleBooleanOption("midnightcontrols.menu.virtual_mouse", () -> MidnightControlsConfig.virtualMouse,
value -> MidnightControlsConfig.virtualMouse = value, Text.translatable("midnightcontrols.tooltip.virtual_mouse"));
value -> MidnightControlsConfig.virtualMouse = value, Text.translatable("midnightcontrols.menu.virtual_mouse.tooltip"));
this.hideCursorOption = new SpruceToggleBooleanOption("midnightcontrols.menu.hide_cursor", () -> MidnightControlsConfig.hideNormalMouse,
value -> MidnightControlsConfig.hideNormalMouse = value, Text.translatable("midnightcontrols.menu.hide_cursor.tooltip"));
// Touch options
this.touchModeOption = new SpruceCyclingOption("midnightcontrols.menu.touch_mode",
amount -> MidnightControlsConfig.touchMode = MidnightControlsConfig.touchMode.next(),
option -> option.getDisplayText(MidnightControlsConfig.touchMode.getTranslatedText()),
Text.translatable("midnightcontrols.menu.touch_mode.tooltip"));
this.touchWithControllerOption = new SpruceToggleBooleanOption("midnightcontrols.menu.touch_with_controller", () -> MidnightControlsConfig.touchInControllerMode,
value -> MidnightControlsConfig.touchInControllerMode = value, Text.translatable("midnightcontrols.menu.touch_with_controller.tooltip"));
this.touchSpeedOption = new SpruceDoubleOption("midnightcontrols.menu.touch_speed", 0.0, 150.0, .5f,
() -> MidnightControlsConfig.touchSpeed,
value -> MidnightControlsConfig.touchSpeed = value, option -> option.getDisplayText(Text.literal(String.valueOf(option.get()))),
Text.translatable("midnightcontrols.menu.touch_speed.tooltip"));
this.touchBreakDelayOption = new SpruceDoubleOption("midnightcontrols.menu.touch_break_delay", 50, 500, 1f,
() -> (double) MidnightControlsConfig.touchBreakDelay,
value -> MidnightControlsConfig.touchBreakDelay = value.intValue(), option -> option.getDisplayText(Text.literal(String.valueOf(option.get()))),
Text.translatable("midnightcontrols.menu.touch_break_delay.tooltip"));
this.touchTransparencyOption = new SpruceDoubleOption("midnightcontrols.menu.touch_transparency", 0, 100, 1f,
() -> (double) MidnightControlsConfig.touchTransparency,
value -> MidnightControlsConfig.touchTransparency = value.intValue(), option -> option.getDisplayText(Text.literal(String.valueOf(option.get()))),
Text.translatable("midnightcontrols.menu.touch_break_delay.tooltip"));
this.invertTouchOption = new SpruceToggleBooleanOption("midnightcontrols.menu.invert_touch", () -> MidnightControlsConfig.invertTouch,
value -> MidnightControlsConfig.invertTouch = value, Text.translatable("midnightcontrols.menu.invert_touch.tooltip"));
}
@Override
@@ -290,8 +344,8 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
this.buildTabs();
this.addDrawableChild(this.resetOption.createWidget(Position.of(this.width / 2 - 155, this.height - 29), 150));
this.addDrawableChild(new ButtonWidget(this.width / 2 - 155 + 160, this.height - 29, 150, 20, SpruceTexts.GUI_DONE,
btn -> this.client.setScreen(this.parent)));
this.addDrawableChild(ButtonWidget.builder(SpruceTexts.GUI_DONE, btn -> this.client.setScreen(this.parent))
.dimensions(this.width / 2 - 155 + 160, this.height - 29, 150, 20).build());
}
public void buildTabs() {
@@ -316,6 +370,8 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
tabs.addSeparatorEntry(Text.translatable("midnightcontrols.menu.separator.controller"));
tabs.addTabEntry(Text.translatable("midnightcontrols.menu.title.controller"), null,
this::buildControllerTab);
tabs.addTabEntry(Text.translatable("midnightcontrols.menu.title.touch"), null,
this::buildTouchTab);
tabs.addTabEntry(Text.translatable("midnightcontrols.menu.title.mappings.string"), null,
this::buildMappingsStringEditorTab);
}
@@ -329,6 +385,10 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
list.addSingleOptionEntry(this.yAxisRotationSpeedOption);
list.addSingleOptionEntry(this.mouseSpeedOption);
list.addSingleOptionEntry(this.virtualMouseOption);
list.addSingleOptionEntry(this.hideCursorOption);
list.addSingleOptionEntry(this.joystickAsMouseOption);
list.addSingleOptionEntry(this.eyeTrackingAsMouseOption);
list.addSingleOptionEntry(this.advancedConfigOption);
return list;
}
@@ -356,6 +416,7 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
list.addSingleOptionEntry(new SpruceSeparatorOption("midnightcontrols.menu.title.hud", true, null));
list.addSingleOptionEntry(this.hudEnableOption);
list.addSingleOptionEntry(this.hudSideOption);
list.addSingleOptionEntry(this.moveChatOption);
return list;
}
@@ -394,6 +455,7 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
list.addSingleOptionEntry(this.secondControllerOption);
list.addSingleOptionEntry(this.toggleControllerProfileOption);
list.addSingleOptionEntry(this.unfocusedInputOption);
list.addSingleOptionEntry(this.cameraModeOption);
list.addOptionEntry(this.invertsRightXAxis, this.invertsRightYAxis);
list.addSingleOptionEntry(this.rightDeadZoneOption);
list.addSingleOptionEntry(this.leftDeadZoneOption);
@@ -405,27 +467,39 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
root.addChild(labels);
return root;
}
public SpruceOptionListWidget buildTouchTab(int width, int height) {
var list = new SpruceOptionListWidget(Position.origin(), width, height);
list.setBackground(new MidnightControlsBackground(130));
list.addSingleOptionEntry(this.touchSpeedOption);
list.addSingleOptionEntry(this.touchWithControllerOption);
list.addSingleOptionEntry(this.invertTouchOption);
list.addSingleOptionEntry(new SpruceSeparatorOption("midnightcontrols.menu.title.hud", true, null));
list.addSingleOptionEntry(this.touchModeOption);
list.addSingleOptionEntry(this.touchBreakDelayOption);
list.addSingleOptionEntry(this.touchTransparencyOption);
return list;
}
public SpruceContainerWidget buildMappingsStringEditorTab(int width, int height) {
return new MappingsStringInputWidget(Position.origin(), width, height);
}
@Override
public void renderTitle(MatrixStack matrices, int mouseX, int mouseY, float delta) {
drawCenteredText(matrices, this.textRenderer, I18n.translate("midnightcontrols.menu.title"), this.width / 2, 8, 16777215);
public void renderTitle(DrawContext context, int mouseX, int mouseY, float delta) {
context.drawCenteredTextWithShadow(this.textRenderer, I18n.translate("midnightcontrols.menu.title"), this.width / 2, 8, 16777215);
}
public static class MidnightControlsBackground implements Background {
private int transparency = 160;
private static int transparency = 160;
public MidnightControlsBackground() {}
public MidnightControlsBackground(int transparency) {
this.transparency = transparency;
MidnightControlsBackground.transparency = transparency;
}
@Override
public void render(MatrixStack matrixStack, SpruceWidget widget, int vOffset, int mouseX, int mouseY, float delta) {
fill(matrixStack, widget.getX(), widget.getY(), widget.getX() + widget.getWidth(), widget.getY() + widget.getHeight(), MidnightColorUtil.hex2Rgb("#000000"));
public void render(DrawContext context, SpruceWidget widget, int vOffset, int mouseX, int mouseY, float delta) {
fill(context.getMatrices(), widget.getX(), widget.getY(), widget.getX() + widget.getWidth(), widget.getY() + widget.getHeight(), MidnightColorUtil.hex2Rgb("#000000"));
}
private void fill(MatrixStack matrixStack, int x2, int y2, int x1, int y1, Color color) {
private static void fill(MatrixStack matrixStack, int x2, int y2, int x1, int y1, Color color) {
matrixStack.push();
Matrix4f matrix = matrixStack.peek().getPositionMatrix();
@@ -435,16 +509,14 @@ public class MidnightControlsSettingsScreen extends SpruceScreen {
float t = (float)(transparency) / 255.0F;
BufferBuilder bufferBuilder = Tessellator.getInstance().getBuffer();
RenderSystem.enableBlend();
RenderSystem.disableTexture();
RenderSystem.defaultBlendFunc();
RenderSystem.setShader(GameRenderer::getPositionColorShader);
RenderSystem.setShader(GameRenderer::getPositionColorProgram);
bufferBuilder.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_COLOR);
bufferBuilder.vertex(matrix, (float)x1, (float)y2, 0.0F).color(r, g, b, t).next();
bufferBuilder.vertex(matrix, (float)x2, (float)y2, 0.0F).color(r, g, b, t).next();
bufferBuilder.vertex(matrix, (float)x2, (float)y1, 0.0F).color(r, g, b, t).next();
bufferBuilder.vertex(matrix, (float)x1, (float)y1, 0.0F).color(r, g, b, t).next();
BufferRenderer.drawWithShader(bufferBuilder.end());
RenderSystem.enableTexture();
BufferRenderer.drawWithGlobalProgram(bufferBuilder.end());
RenderSystem.disableBlend();
matrixStack.pop();
}

View File

@@ -33,7 +33,7 @@ public class ReloadControllerMappingsOption {
Controller.updateMappings();
if (client.currentScreen instanceof MidnightControlsSettingsScreen)
client.currentScreen.init(client, client.getWindow().getScaledWidth(), client.getWindow().getScaledHeight());
client.getToastManager().add(SystemToast.create(client, SystemToast.Type.TUTORIAL_HINT,
client.getToastManager().add(SystemToast.create(client, SystemToast.Type.PERIODIC_NOTIFICATION,
Text.translatable("midnightcontrols.controller.mappings.updated"), Text.empty()));
}, Text.translatable("midnightcontrols.tooltip.reload_controller_mappings"));
}

View File

@@ -10,12 +10,11 @@
package eu.midnightdust.midnightcontrols.client.gui;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.ring.MidnightRing;
import eu.midnightdust.midnightcontrols.client.ring.RingButtonMode;
import eu.midnightdust.midnightcontrols.client.ring.RingPage;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.Text;
/**
@@ -37,8 +36,8 @@ public class RingScreen extends Screen {
protected void init() {
super.init();
if (mod.ring.getMaxPages() > 1) {
this.addDrawableChild(new ButtonWidget(5, 5, 20, 20, Text.of(""), button -> this.mod.ring.cyclePage(false)));
this.addDrawableChild(new ButtonWidget(width - 25, 5, 20, 20, Text.of(""), button -> this.mod.ring.cyclePage(true)));
this.addDrawableChild(ButtonWidget.builder(Text.of(""), button -> this.mod.ring.cyclePage(false)).dimensions(5, 5, 20, 20).build());
this.addDrawableChild(ButtonWidget.builder(Text.of(""), button -> this.mod.ring.cyclePage(true)).dimensions(width - 25, 5, 20, 20).build());
}
}
@@ -48,11 +47,11 @@ public class RingScreen extends Screen {
}
@Override
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta) {
super.render(matrices, mouseX, mouseY, delta);
public void render(DrawContext context, int mouseX, int mouseY, float delta) {
super.render(context, mouseX, mouseY, delta);
RingPage page = this.mod.ring.getCurrentPage();
page.render(matrices, this.textRenderer, this.width, this.height, mouseX, mouseY, delta);
page.render(context, this.textRenderer, this.width, this.height, mouseX, mouseY, delta);
}
@Override
@@ -66,18 +65,18 @@ public class RingScreen extends Screen {
RingPage.selected = -1;
this.removed();
}
@Override
public boolean changeFocus(boolean lookForwards) {
if (lookForwards) {
if (RingPage.selected < 7) ++RingPage.selected;
else RingPage.selected = -1;
}
else {
if (RingPage.selected > -1) --RingPage.selected;
else RingPage.selected = 7;
}
return true;
}
// @Override
// public boolean changeFocus(boolean lookForwards) {
// if (lookForwards) {
// if (RingPage.selected < 7) ++RingPage.selected;
// else RingPage.selected = -1;
// }
// else {
// if (RingPage.selected > -1) --RingPage.selected;
// else RingPage.selected = 7;
// }
// return true;
// }
@Override
public boolean mouseReleased(double mouseX, double mouseY, int button) {

View File

@@ -11,25 +11,39 @@ package eu.midnightdust.midnightcontrols.client.gui;
import dev.lambdaurora.spruceui.Position;
import dev.lambdaurora.spruceui.widget.SpruceButtonWidget;
import eu.midnightdust.midnightcontrols.client.HudSide;
import eu.midnightdust.lib.util.PlatformFunctions;
import eu.midnightdust.midnightcontrols.MidnightControlsConstants;
import eu.midnightdust.midnightcontrols.client.enums.ButtonState;
import eu.midnightdust.midnightcontrols.client.enums.HudSide;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.gui.widget.SilentTexturedButtonWidget;
import eu.midnightdust.midnightcontrols.client.compat.EmotecraftCompat;
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import eu.midnightdust.midnightcontrols.client.controller.InputManager;
import eu.midnightdust.midnightcontrols.client.touch.gui.ItemUseButtonWidget;
import eu.midnightdust.midnightcontrols.client.touch.gui.SilentTexturedButtonWidget;
import eu.midnightdust.midnightcontrols.client.touch.TouchUtils;
import eu.midnightdust.midnightcontrols.client.util.KeyBindingAccessor;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.gui.screen.GameMenuScreen;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.screen.*;
import net.minecraft.client.gui.screen.ingame.InventoryScreen;
import net.minecraft.client.gui.widget.TexturedButtonWidget;
import net.minecraft.client.gui.widget.TextIconButtonWidget;
import net.minecraft.client.option.KeyBinding;
import net.minecraft.client.texture.MissingSprite;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.InputUtil;
import net.minecraft.item.*;
import net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket;
import net.minecraft.text.Text;
import net.minecraft.util.Arm;
import net.minecraft.util.Identifier;
import net.minecraft.util.*;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
import java.util.List;
import java.util.Objects;
import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X;
import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y;
@@ -38,46 +52,45 @@ import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y;
*/
public class TouchscreenOverlay extends Screen {
public static final Identifier WIDGETS_LOCATION = new Identifier("midnightcontrols", "textures/gui/widgets.png");
private MidnightControlsClient mod;
private final MidnightControlsClient mod;
private SilentTexturedButtonWidget inventoryButton;
private SilentTexturedButtonWidget swapHandsButton;
private SilentTexturedButtonWidget dropButton;
private ItemUseButtonWidget useButton;
private SilentTexturedButtonWidget jumpButton;
private SilentTexturedButtonWidget flyButton;
private SilentTexturedButtonWidget flyUpButton;
private SilentTexturedButtonWidget flyDownButton;
private int flyButtonEnableTicks = 0;
private int forwardButtonTick = 0;
private SilentTexturedButtonWidget forwardButton;
private SilentTexturedButtonWidget forwardLeftButton;
private SilentTexturedButtonWidget forwardRightButton;
private SilentTexturedButtonWidget leftButton;
private SilentTexturedButtonWidget rightButton;
private SilentTexturedButtonWidget backButton;
private SilentTexturedButtonWidget startSneakButton;
private SilentTexturedButtonWidget endSneakButton;
private int flyButtonEnableTicks = 0;
private int forwardButtonTick = 0;
public static TouchscreenOverlay instance;
public TouchscreenOverlay(@NotNull MidnightControlsClient mod) {
super(Text.literal("Touchscreen overlay"));
this.mod = mod;
this.passEvents = true;
}
@Override
public boolean shouldPause()
{
public boolean shouldPause() {
return false;
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
super.keyPressed(keyCode,scanCode,modifiers);
//return false;
return true;
}
public void renderInGameBackground(DrawContext context) {}
private void pauseGame(boolean bl) {
if (this.client == null)
return;
boolean bl2 = this.client.isIntegratedServerRunning() && !this.client.getServer().isRemote();
if (bl2) {
this.client.setScreen(new GameMenuScreen(!bl));
private void pauseGame() {
assert this.client != null;
this.client.setScreen(new GameMenuScreen(true));
if (this.client.isIntegratedServerRunning() && !Objects.requireNonNull(this.client.getServer()).isRemote()) {
this.client.getSoundManager().pauseAll();
} else {
this.client.setScreen(new GameMenuScreen(true));
}
}
@@ -88,24 +101,26 @@ public class TouchscreenOverlay extends Screen {
*
*/
private void updateForwardButtonsState(boolean state) {
if (state)
this.forwardButtonTick = -1;
else
this.forwardButtonTick = 20;
this.forwardButtonTick = state ? -1 : 20;
}
/**
* Updates the jump buttons.
*/
private void updateJumpButtons() {
if (this.client == null)
return;
if (!this.client.interactionManager.isFlyingLocked()) {
assert this.client != null;
assert this.client.player != null;
float transparency = MidnightControlsConfig.touchTransparency / 100f;
if (this.client.player.getAbilities().flying) {
boolean oldStateFly = this.flyButton.isVisible();
this.jumpButton.setVisible(false);
this.flyButton.setVisible(true);
this.flyUpButton.setVisible(true);
this.flyDownButton.setVisible(true);
this.flyButton.setAlpha(transparency);
this.flyUpButton.setAlpha(transparency);
this.flyDownButton.setAlpha(transparency);
if (oldStateFly != this.flyButton.isVisible()) {
this.flyButtonEnableTicks = 5;
this.setJump(false);
@@ -116,6 +131,7 @@ public class TouchscreenOverlay extends Screen {
this.flyButton.setVisible(false);
this.flyUpButton.setVisible(false);
this.flyDownButton.setVisible(false);
this.jumpButton.setAlpha(transparency);
}
}
@@ -125,6 +141,7 @@ public class TouchscreenOverlay extends Screen {
* @param btn The pressed button.
*/
private void handleJump(SpruceButtonWidget btn) {
assert this.client != null;
((KeyBindingAccessor) this.client.options.jumpKey).midnightcontrols$handlePressState(btn.isActive());
}
/**
@@ -133,31 +150,32 @@ public class TouchscreenOverlay extends Screen {
* @param state The state.
*/
private void setJump(boolean state) {
assert this.client != null;
((KeyBindingAccessor) this.client.options.jumpKey).midnightcontrols$handlePressState(state);
}
@Override
public void tick() {
if (this.forwardButtonTick > 0) {
this.forwardButtonTick--;
} else if (this.forwardButtonTick == 0) {
if (this.forwardLeftButton.isVisible())
this.forwardLeftButton.setVisible(false);
if (this.forwardRightButton.isVisible())
this.forwardRightButton.setVisible(false);
}
this.updateJumpButtons();
}
@Override
protected void init() {
super.init();
assert this.client != null;
assert this.client.player != null;
assert this.client.interactionManager != null;
int scaledWidth = this.client.getWindow().getScaledWidth();
int scaledHeight = this.client.getWindow().getScaledHeight();
this.addDrawableChild(new TexturedButtonWidget(scaledWidth / 2 - 20, 0, 20, 20, 0, 106, 20, new Identifier("textures/gui/widgets.png"), 256, 256,
btn -> this.client.setScreen(new ChatScreen("")), Text.empty()));
this.addDrawableChild(new TexturedButtonWidget(scaledWidth / 2, 0, 20, 20, 0, 0, 20, WIDGETS_LOCATION, 256, 256,
btn -> this.pauseGame(false)));
int emoteOffset = 0;
if (PlatformFunctions.isModLoaded("emotecraft")) {
emoteOffset = 10;
TextIconButtonWidget emoteButton = TextIconButtonWidget.builder(Text.empty(), btn -> EmotecraftCompat.openEmotecraftScreen(this), true).width(20).texture(new Identifier(MidnightControlsConstants.NAMESPACE, "touch/emote"), 20, 20).build();
emoteButton.setPosition(scaledWidth / 2 - 30, 0);
this.addDrawableChild(emoteButton);
}
TextIconButtonWidget chatButton = TextIconButtonWidget.builder(Text.empty(), btn -> this.client.setScreen(new ChatScreen("")), true).width(20).texture(new Identifier(MidnightControlsConstants.NAMESPACE, "touch/chat"), 20, 20).build();
chatButton.setPosition(scaledWidth / 2 - 20 + emoteOffset, 0);
this.addDrawableChild(chatButton);
TextIconButtonWidget pauseButton = TextIconButtonWidget.builder(Text.empty(), btn -> this.pauseGame(), true).width(20).texture(new Identifier(MidnightControlsConstants.NAMESPACE, "touch/pause"), 20, 20).build();
pauseButton.setPosition(scaledWidth / 2 + emoteOffset, 0);
this.addDrawableChild(pauseButton);
// Inventory buttons.
int inventoryButtonX = scaledWidth / 2;
int inventoryButtonY = scaledHeight - 16 - 5;
@@ -166,15 +184,15 @@ public class TouchscreenOverlay extends Screen {
} else {
inventoryButtonX = inventoryButtonX + 91 + 4;
}
this.addDrawableChild(new TexturedButtonWidget(inventoryButtonX, inventoryButtonY, 20, 20, 20, 0, 20, WIDGETS_LOCATION, 256, 256,
btn -> {
if (this.client.interactionManager.hasRidingInventory()) {
this.client.player.openRidingInventory();
} else {
this.client.getTutorialManager().onInventoryOpened();
this.client.setScreen(new InventoryScreen(this.client.player));
}
}));
this.addDrawableChild(this.inventoryButton = new SilentTexturedButtonWidget(Position.of(inventoryButtonX, inventoryButtonY), 20, 20, Text.empty(), btn -> {
if (this.client.interactionManager.hasRidingInventory()) {
this.client.player.openRidingInventory();
} else {
this.client.getTutorialManager().onInventoryOpened();
this.client.setScreen(new InventoryScreen(this.client.player));
}
}, 20, 0, 20, WIDGETS_LOCATION, 256, 256));
;
int jumpButtonX, swapHandsX, sneakButtonX;
int sneakButtonY = scaledHeight - 10 - 40 - 5;
if (MidnightControlsConfig.hudSide == HudSide.LEFT) {
@@ -187,17 +205,23 @@ public class TouchscreenOverlay extends Screen {
sneakButtonX = scaledWidth - 10 - 40 - 5;
}
// Swap items hand.
this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(swapHandsX, sneakButtonY), 20, 20, Text.empty(),
this.addDrawableChild(this.swapHandsButton = new SilentTexturedButtonWidget(Position.of(swapHandsX, sneakButtonY), 20, 20, Text.empty(),
button -> {
if (button.isActive()) {
if (!this.client.player.isSpectator()) {
this.client.getNetworkHandler().sendPacket(new PlayerActionC2SPacket(PlayerActionC2SPacket.Action.SWAP_ITEM_WITH_OFFHAND, BlockPos.ORIGIN, Direction.DOWN));
Objects.requireNonNull(this.client.getNetworkHandler()).sendPacket(new PlayerActionC2SPacket(PlayerActionC2SPacket.Action.SWAP_ITEM_WITH_OFFHAND, BlockPos.ORIGIN, Direction.DOWN));
}
}
},0, 160, 20, WIDGETS_LOCATION));
// Drop
this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(swapHandsX, sneakButtonY + 5 + 20), 20, 20, Text.empty(), btn ->
((KeyBindingAccessor) this.client.options.dropKey).midnightcontrols$handlePressState(btn.isActive()), 0, 160, 20, WIDGETS_LOCATION));
this.addDrawableChild(this.dropButton = new SilentTexturedButtonWidget(Position.of(swapHandsX, sneakButtonY + 5 + 20), 20, 20, Text.empty(), btn -> {
if (btn.isActive() && !client.player.isSpectator() && client.player.dropSelectedItem(false)) {
client.player.swingHand(Hand.MAIN_HAND);
}
}, 20, 160, 20, WIDGETS_LOCATION));
// Use
this.addDrawableChild(this.useButton = new ItemUseButtonWidget(Position.of(width/2-25, height - 70), 50, 17, Text.translatable(MidnightControlsConstants.NAMESPACE+".action.eat"), btn ->
client.interactionManager.interactItem(client.player, client.player.getActiveHand())));
// Jump keys
this.addDrawableChild(this.jumpButton = new SilentTexturedButtonWidget(Position.of(jumpButtonX, sneakButtonY), 20, 20, Text.empty(), this::handleJump, 0, 40, 20, WIDGETS_LOCATION));
this.addDrawableChild(this.flyButton = new SilentTexturedButtonWidget(Position.of(jumpButtonX, sneakButtonY), 20, 20, Text.empty(),btn -> {
@@ -227,15 +251,13 @@ public class TouchscreenOverlay extends Screen {
this.startSneakButton.setVisible(true);
}
}, 20, 120, 20, WIDGETS_LOCATION)));
this.endSneakButton.setVisible(false);
this.addDrawableChild(this.forwardLeftButton = new SilentTexturedButtonWidget(Position.of(sneakButtonX - 20 - 5, sneakButtonY - 5 - 20), 20, 20, Text.empty(), btn -> {
((KeyBindingAccessor) this.client.options.forwardKey).midnightcontrols$handlePressState(btn.isActive());
((KeyBindingAccessor) this.client.options.leftKey).midnightcontrols$handlePressState(btn.isActive());
this.updateForwardButtonsState(btn.isActive());
}, 80, 80, 20, WIDGETS_LOCATION
));
this.forwardLeftButton.setVisible(false);
this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(sneakButtonX, sneakButtonY - 5 - 20), 20, 20, Text.empty(), btn -> {
this.addDrawableChild(this.forwardButton = new SilentTexturedButtonWidget(Position.of(sneakButtonX, sneakButtonY - 5 - 20), 20, 20, Text.empty(), btn -> {
((KeyBindingAccessor) this.client.options.forwardKey).midnightcontrols$handlePressState(btn.isActive());
this.updateForwardButtonsState(btn.isActive());
this.forwardLeftButton.setVisible(true);
@@ -248,48 +270,107 @@ public class TouchscreenOverlay extends Screen {
this.updateForwardButtonsState(btn.isActive());
}, 100, 80, 20, WIDGETS_LOCATION
));
this.forwardRightButton.setVisible(true);
this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(sneakButtonX + 20 + 5, sneakButtonY), 20, 20, Text.empty(),
this.addDrawableChild(this.rightButton =new SilentTexturedButtonWidget(Position.of(sneakButtonX + 20 + 5, sneakButtonY), 20, 20, Text.empty(),
btn -> ((KeyBindingAccessor) this.client.options.rightKey).midnightcontrols$handlePressState(btn.isActive()), 20, 80, 20, WIDGETS_LOCATION
));
this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(sneakButtonX, sneakButtonY + 20 + 5), 20, 20, Text.empty(),
this.addDrawableChild(this.backButton = new SilentTexturedButtonWidget(Position.of(sneakButtonX, sneakButtonY + 20 + 5), 20, 20, Text.empty(),
btn -> ((KeyBindingAccessor) this.client.options.backKey).midnightcontrols$handlePressState(btn.isActive()), 40, 80, 20, WIDGETS_LOCATION
));
this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(sneakButtonX - 20 - 5, sneakButtonY), 20, 20, Text.empty(),
this.addDrawableChild(this.leftButton = new SilentTexturedButtonWidget(Position.of(sneakButtonX - 20 - 5, sneakButtonY), 20, 20, Text.empty(),
btn -> ((KeyBindingAccessor) this.client.options.leftKey).midnightcontrols$handlePressState(btn.isActive()), 60, 80, 20, WIDGETS_LOCATION
));
initCustomButtons(true);
initCustomButtons(false);
this.setButtonProperties(MidnightControlsConfig.touchTransparency / 100f);
TouchscreenOverlay.instance = this;
}
private void initCustomButtons(boolean left) {
assert client != null;
Identifier emptySprite = new Identifier(MidnightControlsConstants.NAMESPACE, "touch/empty");
List<String> list = left ? MidnightControlsConfig.leftTouchBinds : MidnightControlsConfig.rightTouchBinds;
Sprite missingSprite = client.getGuiAtlasManager().getSprite(MissingSprite.getMissingSpriteId());
for (int i = 0; i < list.size(); i++) {
String bindName = list.get(i);
ButtonBinding binding = InputManager.getBinding(bindName);
if (binding == null) continue;
boolean hasTexture = client.getGuiAtlasManager().getSprite(new Identifier(MidnightControlsConstants.NAMESPACE, "binding/"+bindName)) != missingSprite;
if (MidnightControlsConfig.debug) System.out.println(left +" "+new Identifier(MidnightControlsConstants.NAMESPACE, "binding/"+bindName)+" "+ hasTexture);
var button = TextIconButtonWidget.builder(Text.translatable(binding.getTranslationKey()), b -> binding.handle(client, 1, ButtonState.PRESS), hasTexture)
.texture(hasTexture ? new Identifier(MidnightControlsConstants.NAMESPACE, "binding/"+bindName) : emptySprite, 20, 20).dimension(20, 20).build();
button.setPosition(left ? (3+(i*23)) : this.width-(23+(i*23)), 3);
button.setAlpha(MidnightControlsConfig.touchTransparency / 100f);
this.addDrawableChild(button);
}
}
private void setButtonProperties(float transparency) {
this.inventoryButton.setAlpha(transparency);
this.dropButton.setAlpha(transparency);
this.swapHandsButton.setAlpha(transparency);
this.jumpButton.setAlpha(transparency);
this.flyButton.setAlpha(transparency);
this.flyUpButton.setAlpha(transparency);
this.useButton.setAlpha(Math.min(transparency+0.1f, 1.0f));
this.flyDownButton.setAlpha(transparency);
this.startSneakButton.setAlpha(transparency);
this.endSneakButton.setAlpha(transparency);
this.forwardButton.setAlpha(transparency);
this.forwardLeftButton.setAlpha(Math.max(0.05f, transparency-0.1f));
this.forwardRightButton.setAlpha(Math.max(0.05f, transparency-0.1f));
this.leftButton.setAlpha(transparency);
this.rightButton.setAlpha(transparency);
this.backButton.setAlpha(transparency);
this.useButton.setAlpha(Math.min(transparency+0.1f, 1.0f));
this.endSneakButton.setVisible(false);
this.forwardLeftButton.setVisible(false);
this.forwardRightButton.setVisible(false);
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
if (mouseY >= (double) (this.height - 22) && this.client != null && this.client.player != null) {
int centerX = this.width / 2;
if (mouseX >= (double) (centerX - 90) && mouseX <= (double) (centerX + 90)) {
for (int slot = 0; slot < 9; ++slot) {
int slotX = centerX - 90 + slot * 20 + 2;
if (mouseX >= (double) slotX && mouseX <= (double) (slotX + 20)) {
this.client.player.getInventory().selectedSlot = slot;
return true;
}
}
}
public void tick() {
assert this.client != null;
assert this.client.interactionManager != null;
assert this.client.player != null;
if (this.forwardButtonTick > 0) {
--this.forwardButtonTick;
} else {
this.forwardLeftButton.setVisible(false);
this.forwardRightButton.setVisible(false);
}
return super.mouseClicked(mouseX, mouseY, button);
this.useButton.setVisible(client.player.getMainHandStack() != null && (client.player.getMainHandStack().getUseAction() != UseAction.NONE || client.player.getMainHandStack().getItem() instanceof ArmorItem) && !TouchUtils.hasInWorldUseAction(client.player.getMainHandStack()));
this.updateJumpButtons();
}
@Override
public boolean mouseDragged(double mouseX, double mouseY, int button, double deltaX, double deltaY) {
if (button == GLFW.GLFW_MOUSE_BUTTON_1 && this.client != null) {
if (!MidnightControlsConfig.invertTouch) {
deltaX = -deltaX;
deltaY = -deltaY;
}
if (deltaY > 0.01)
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs(deltaY / 5.0), 2);
else if (deltaY < 0.01)
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs(deltaY / 5.0), 1);
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs((deltaY / 3.0)*MidnightControlsConfig.touchSpeed/100), 2);
else this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs((deltaY / 3.0)*MidnightControlsConfig.touchSpeed/100), 1);
if (deltaX > 0.01)
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs(deltaX / 5.0), 2);
else if (deltaX < 0.01)
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs(deltaX / 5.0), 1);
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs((deltaX / 3.0)*MidnightControlsConfig.touchSpeed/100), 2);
else this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs((deltaX / 3.0)*MidnightControlsConfig.touchSpeed/100), 1);
}
return super.mouseDragged(mouseX, mouseY, button, deltaX, deltaY);
}
@Override
public boolean keyPressed(int keyCode, int scanCode, int modifiers) {
KeyBinding.onKeyPressed(InputUtil.fromKeyCode(keyCode, scanCode));
super.keyPressed(keyCode,scanCode,modifiers);
return true;
}
@Override
public void render(DrawContext context, int mouseX, int mouseY, float delta) {
super.render(context, mouseX, mouseY, delta);
context.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
context.fill(mouseX-10, mouseY-10, mouseX+10, mouseY+10, 0xFFFFFF);
}
}

View File

@@ -15,7 +15,7 @@ import dev.lambdaurora.spruceui.Position;
import dev.lambdaurora.spruceui.SpruceTexts;
import dev.lambdaurora.spruceui.widget.AbstractSpruceIconButtonWidget;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.text.Text;
import org.jetbrains.annotations.NotNull;
@@ -45,12 +45,12 @@ public class ControllerButtonWidget extends AbstractSpruceIconButtonWidget {
}
@Override
protected int renderIcon(MatrixStack matrices, int mouseX, int mouseY, float delta) {
protected int renderIcon(DrawContext context, int mouseX, int mouseY, float delta) {
int x = this.getX();
if (this.binding.getButton().length > 1) {
x += (this.width / 2 - this.iconWidth / 2) - 4;
}
var size = MidnightControlsRenderer.drawButton(matrices, x, this.getY(), this.binding, MinecraftClient.getInstance());
var size = MidnightControlsRenderer.drawButton(context, x, this.getY(), this.binding, MinecraftClient.getInstance());
this.iconWidth = size.length();
return size.height();
}

View File

@@ -18,8 +18,8 @@ import dev.lambdaurora.spruceui.SpruceTexts;
import dev.lambdaurora.spruceui.widget.SpruceButtonWidget;
import dev.lambdaurora.spruceui.widget.container.SpruceContainerWidget;
import eu.midnightdust.midnightcontrols.client.gui.MidnightControlsSettingsScreen;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.screen.option.ControlsOptionsScreen;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.Text;
import org.aperlambda.lambdacommon.utils.function.Predicates;
@@ -58,11 +58,11 @@ public class ControllerControlsWidget extends SpruceContainerWidget {
}
@Override
public void renderWidget(MatrixStack matrices, int mouseX, int mouseY, float delta) {
drawCenteredText(matrices, this.client.textRenderer, Text.translatable("midnightcontrols.menu.title.controller_controls"),
public void renderWidget(DrawContext context, int mouseX, int mouseY, float delta) {
context.drawCenteredTextWithShadow(this.client.textRenderer, Text.translatable("midnightcontrols.menu.title.controller_controls"),
this.getX() + this.width / 2, this.getY() + 4, 16777215);
this.resetButton.setActive(InputManager.streamBindings().anyMatch(Predicates.not(ButtonBinding::isDefault)));
super.renderWidget(matrices, mouseX, mouseY, delta);
super.renderWidget(context, mouseX, mouseY, delta);
}
public void finishBindingEdit(int... buttons) {

View File

@@ -25,6 +25,7 @@ import dev.lambdaurora.spruceui.widget.container.SpruceEntryListWidget;
import dev.lambdaurora.spruceui.widget.container.SpruceParentWidget;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.Text;
@@ -226,14 +227,14 @@ public class ControlsListWidget extends SpruceEntryListWidget<ControlsListWidget
/* Rendering */
@Override
protected void renderWidget(MatrixStack matrices, int mouseX, int mouseY, float delta) {
protected void renderWidget(DrawContext context, int mouseX, int mouseY, float delta) {
boolean focused = gui.focusedBinding == this.binding;
var textRenderer = ControlsListWidget.this.client.textRenderer;
int height = this.getHeight();
//float textX = (float) (this.getX() + 70 - ControlsListWidget.this.maxTextLength);
int textY = this.getY() + height / 2;
textRenderer.draw(matrices, this.bindingName, this.getX(), (float) (textY - 9 / 2), 16777215);
context.drawText(textRenderer, this.bindingName, this.getX(), (textY - 9 / 2), 16777215, true);
this.resetButton.setVisible(!focused);
this.unbindButton.setVisible(focused);
@@ -252,7 +253,7 @@ public class ControlsListWidget extends SpruceEntryListWidget<ControlsListWidget
this.editButton.setMessage(text.formatted(Formatting.GOLD));
}
this.children.forEach(widget -> widget.render(matrices, mouseX, mouseY, delta));
this.children.forEach(widget -> widget.render(context, mouseX, mouseY, delta));
}
}
@@ -289,8 +290,8 @@ public class ControlsListWidget extends SpruceEntryListWidget<ControlsListWidget
/* Rendering */
@Override
protected void renderWidget(MatrixStack matrices, int mouseX, int mouseY, float delta) {
this.separatorWidget.render(matrices, mouseX, mouseY, delta);
protected void renderWidget(DrawContext context, int mouseX, int mouseY, float delta) {
this.separatorWidget.render(context, mouseX, mouseY, delta);
}
@Override

View File

@@ -0,0 +1,35 @@
package eu.midnightdust.midnightcontrols.client.mixin;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.widget.TextFieldWidget;
import net.minecraft.text.Text;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(ChatScreen.class)
public abstract class ChatScreenMixin extends Screen {
@Shadow protected TextFieldWidget chatField;
protected ChatScreenMixin(Text title) {
super(title);
}
@Inject(at = @At("TAIL"), method = "init")
private void midnightcontrols$moveInputField(CallbackInfo ci) {
if (MidnightControlsConfig.moveChat) chatField.setY(4);
}
@Inject(method = "render", at = @At("HEAD"))
private void midnightcontrols$moveInputFieldBackground(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
if (MidnightControlsConfig.moveChat) context.getMatrices().translate(0f, -this.height + 16, 0f);
}
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/widget/TextFieldWidget;render(Lnet/minecraft/client/gui/DrawContext;IIF)V", shift = At.Shift.BEFORE))
private void midnightcontrols$dontMoveOtherStuff(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
if (MidnightControlsConfig.moveChat) context.getMatrices().translate(0f, this.height - 16, 0f);
}
}

View File

@@ -38,8 +38,8 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
public abstract class ClientPlayerEntityMixin extends AbstractClientPlayerEntity {
private boolean midnightcontrols$driftingPrevented = false;
public ClientPlayerEntityMixin(ClientWorld world, GameProfile profile, @Nullable PlayerPublicKey publicKey) {
super(world, profile, publicKey);
public ClientPlayerEntityMixin(ClientWorld world, GameProfile profile) {
super(world, profile);
}
@Shadow

View File

@@ -9,18 +9,15 @@
package eu.midnightdust.midnightcontrols.client.mixin;
import eu.midnightdust.lib.util.screen.TexturedOverlayButtonWidget;
import eu.midnightdust.midnightcontrols.client.gui.MidnightControlsSettingsScreen;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.option.ControlsOptionsScreen;
import net.minecraft.client.gui.screen.option.GameOptionsScreen;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.gui.widget.TextIconButtonWidget;
import net.minecraft.client.option.GameOptions;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@@ -30,27 +27,14 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
*/
@Mixin(ControlsOptionsScreen.class)
public abstract class ControlsOptionsScreenMixin extends GameOptionsScreen {
@Unique private final boolean showAlternativeButton = FabricLoader.getInstance().isModLoaded("crawl");
public ControlsOptionsScreenMixin(Screen parent, GameOptions gameOptions, Text text) {
super(parent, gameOptions, text);
}
@Inject(method = "init", at = @At(value = "INVOKE", ordinal = 1, shift = At.Shift.AFTER, target = "Lnet/minecraft/client/gui/screen/option/ControlsOptionsScreen;addDrawableChild(Lnet/minecraft/client/gui/Element;)Lnet/minecraft/client/gui/Element;"))
private void addAlternativeControllerButton(CallbackInfo ci) {
if (showAlternativeButton) {
this.addDrawableChild(new TexturedOverlayButtonWidget(this.width / 2 + 158, this.height / 6 - 12, 20, 20,0,0,20, new Identifier("midnightcontrols", "textures/gui/midnightcontrols_button.png"), 32, 64, (button) -> {
this.client.setScreen(new MidnightControlsSettingsScreen(this, false));
}, Text.translatable("midnightcontrols.menu.title.controller")));
}
}
@Inject(method = "init", at = @At(value = "INVOKE", ordinal = 4, shift = At.Shift.AFTER, target = "Lnet/minecraft/client/gui/screen/option/ControlsOptionsScreen;addDrawableChild(Lnet/minecraft/client/gui/Element;)Lnet/minecraft/client/gui/Element;"))
private void addControllerButton(CallbackInfo ci) {
if (!showAlternativeButton) {
int i = this.width / 2 - 155;
int j = i + 160;
int k = this.height / 6 - 12 + 48;
this.addDrawableChild(new ButtonWidget(j, k, 150, 20, Text.translatable("midnightcontrols.menu.title.controller").append("..."), (button) -> {
this.client.setScreen(new MidnightControlsSettingsScreen(this, false));
}));
}
TextIconButtonWidget iconWidget = TextIconButtonWidget.builder(Text.translatable("midnightcontrols.menu.title.controller"), (button -> this.client.setScreen(new MidnightControlsSettingsScreen(this, false))), true)
.dimension(20,20).texture(new Identifier("midnightcontrols", "icon/controller"), 20, 20).build();
iconWidget.setPosition(this.width / 2 + 158, this.height / 6 - 12);
this.addDrawableChild(iconWidget);
}
}

View File

@@ -11,6 +11,7 @@ package eu.midnightdust.midnightcontrols.client.mixin;
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemGroups;
import net.minecraft.screen.slot.Slot;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
@@ -29,8 +30,8 @@ public interface CreativeInventoryScreenAccessor {
* @return the selected tab index
*/
@Accessor("selectedTab")
static int getSelectedTab() {
return 0;
static ItemGroup getSelectedTab() {
return ItemGroups.getDefaultTab();
}
/**

View File

@@ -1,20 +0,0 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of midnightcontrols.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client.mixin;
import net.minecraft.client.gui.widget.EntryListWidget;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(EntryListWidget.class)
public interface EntryListWidgetAccessor {
@Invoker("moveSelection")
void midnightcontrols$moveSelection(EntryListWidget.MoveDirection direction);
}

View File

@@ -1,36 +0,0 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of midnightcontrols.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client.mixin;
import net.minecraft.client.option.GameOptions;
import net.minecraft.client.option.SimpleOption;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Represents a mixin to GameOptions.
* <p>
* Sets the default of the Auto-Jump option to false.
*/
@Mixin(GameOptions.class)
public abstract class GameOptionsMixin {
@Shadow public abstract SimpleOption<Boolean> getAutoJump();
@Inject(method = "load", at = @At("HEAD"))
public void onInit(CallbackInfo ci) {
// Set default value of the Auto-Jump option to false.
getAutoJump().setValue(false);
}
}

View File

@@ -9,27 +9,44 @@
package eu.midnightdust.midnightcontrols.client.mixin;
import com.mojang.blaze3d.systems.RenderSystem;
import eu.midnightdust.midnightcontrols.ControlsMode;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.gui.MidnightControlsRenderer;
import eu.midnightdust.midnightcontrols.client.touch.TouchUtils;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.render.GameRenderer;
import net.minecraft.client.util.math.MatrixStack;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@Mixin(GameRenderer.class)
public class GameRendererMixin {
public abstract class GameRendererMixin {
@Shadow
@Final
private MinecraftClient client;
MinecraftClient client;
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Mouse;getX()D", shift = At.Shift.BEFORE))
private void onRender(float tickDelta, long startTime, boolean fullRender, CallbackInfo ci) {
if (this.client.currentScreen != null && MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER)
MidnightControlsClient.get().input.onPreRenderScreen(this.client, this.client.currentScreen);
}
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/DrawContext;draw()V", shift = At.Shift.BEFORE), locals = LocalCapture.CAPTURE_FAILSOFT)
private void renderVirtualCursor(float tickDelta, long startTime, boolean tick, CallbackInfo ci, boolean bl, MatrixStack matrixStack, DrawContext drawContext) {
MidnightControlsRenderer.renderVirtualCursor(drawContext, client);
drawContext.draw();
}
@Inject(at = @At(value = "FIELD", target = "Lnet/minecraft/client/render/GameRenderer;renderHand:Z", ordinal = 0), method = "renderWorld")
private void postWorldRender(float tickDelta, long limitTime, MatrixStack matrix, CallbackInfo ci) {
TouchUtils.lastProjMat.set(RenderSystem.getProjectionMatrix());
TouchUtils.lastModMat.set(RenderSystem.getModelViewMatrix());
TouchUtils.lastWorldSpaceMatrix.set(matrix.peek().getPositionMatrix());
}
}

View File

@@ -18,6 +18,7 @@ import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import eu.midnightdust.midnightcontrols.client.gui.MidnightControlsRenderer;
import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.screen.slot.Slot;
@@ -55,16 +56,15 @@ public abstract class HandledScreenMixin implements HandledScreenAccessor {
public abstract void midnightcontrols$onMouseClick(@Nullable Slot slot, int slotId, int clickData, SlotActionType actionType);
@Inject(method = "render", at = @At("RETURN"))
public void onRender(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) {
public void onRender(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER && MidnightControlsConfig.hudEnable) {
var client = MinecraftClient.getInstance();
matrices.push();
int x = 2, y = client.getWindow().getScaledHeight() - 2 - MidnightControlsRenderer.ICON_SIZE;
if (MidnightControlsCompat.isEMIPresent() && EMICompat.isEMIEnabled()) {
x += 42;
}
if (!ButtonBinding.TAKE_ALL.isNotBound()) x = MidnightControlsRenderer.drawButtonTip(matrices, x, y, ButtonBinding.TAKE_ALL,true, client) + 2;
if (!ButtonBinding.EXIT.isNotBound()) x = MidnightControlsRenderer.drawButtonTip(matrices, x, y, ButtonBinding.EXIT, true, client) + 2;
if (!ButtonBinding.TAKE_ALL.isNotBound()) x = MidnightControlsRenderer.drawButtonTip(context, x, y, ButtonBinding.TAKE_ALL,true, client) + 2;
if (!ButtonBinding.EXIT.isNotBound()) x = MidnightControlsRenderer.drawButtonTip(context, x, y, ButtonBinding.EXIT, true, client) + 2;
if (MidnightControlsCompat.isReiPresent()) {
x = 2;
y -= 24;
@@ -74,9 +74,8 @@ public abstract class HandledScreenMixin implements HandledScreenAccessor {
- client.textRenderer.getWidth(Text.translatable("midnightcontrols.action.quick_move"))
- MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.TAKE) - MidnightControlsRenderer.getBindingIconWidth(ButtonBinding.QUICK_MOVE);
}
if (!ButtonBinding.TAKE.isNotBound()) x = MidnightControlsRenderer.drawButtonTip(matrices, x, y, ButtonBinding.TAKE, true, client);
if (!ButtonBinding.QUICK_MOVE.isNotBound()) MidnightControlsRenderer.drawButtonTip(matrices, x, y, ButtonBinding.QUICK_MOVE, true, client);
matrices.pop();
if (!ButtonBinding.TAKE.isNotBound()) x = MidnightControlsRenderer.drawButtonTip(context, x, y, ButtonBinding.TAKE, true, client);
if (!ButtonBinding.QUICK_MOVE.isNotBound()) MidnightControlsRenderer.drawButtonTip(context, x, y, ButtonBinding.QUICK_MOVE, true, client);
}
}
}

View File

@@ -0,0 +1,24 @@
package eu.midnightdust.midnightcontrols.client.mixin;
import net.minecraft.client.util.InputUtil;
import org.spongepowered.asm.mixin.Mixin;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(InputUtil.class)
public abstract class InputUtilMixin {
/**
* @author kabliz
* @reason This method is static, and there is a terrible UX issue if raw input is turned on at the same time as
* eye tracking. Raw input only tracks literal mice and not other devices, leading to the game appearing to be
* unresponsive and the player not understanding why. This overwrite preserves the user's mouse preferences,
* while not interfering with eye tracking, and the two modes can be switched between during a play session.
*/
@Inject(method = "isRawMouseMotionSupported", at = @At("HEAD"), cancellable = true)
private static void setRawMouseMotionSupported(CallbackInfoReturnable<Boolean> cir) {
if (MidnightControlsConfig.eyeTrackerAsMouse) cir.setReturnValue(false);
}
}

View File

@@ -15,7 +15,7 @@ import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@Mixin(KeyBinding.class)
public class KeyBindingMixin implements KeyBindingAccessor {
public abstract class KeyBindingMixin implements KeyBindingAccessor {
@Shadow
private int timesPressed;

View File

@@ -1,17 +0,0 @@
package eu.midnightdust.midnightcontrols.client.mixin;
import net.fabricmc.fabric.impl.client.keybinding.KeyBindingRegistryImpl;
import net.minecraft.client.option.KeyBinding;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import java.util.List;
@Mixin(value = KeyBindingRegistryImpl.class, remap = false)
public interface KeyBindingRegistryImplAccessor {
@Accessor @Final
static List<KeyBinding> getModdedKeyBindings() {
return null;
}
}

View File

@@ -0,0 +1,18 @@
package eu.midnightdust.midnightcontrols.client.mixin;
import eu.midnightdust.midnightcontrols.client.gui.TouchscreenOverlay;
import net.minecraft.client.Keyboard;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(Keyboard.class)
public class KeyboardMixin {
@Redirect(method = "onKey", at = @At(value = "FIELD", target = "Lnet/minecraft/client/MinecraftClient;currentScreen:Lnet/minecraft/client/gui/screen/Screen;"))
private Screen midnightcontrols$ignoreTouchOverlay(MinecraftClient instance) {
if (instance.currentScreen instanceof TouchscreenOverlay) return null;
return instance.currentScreen;
}
}

View File

@@ -9,18 +9,15 @@
package eu.midnightdust.midnightcontrols.client.mixin;
import eu.midnightdust.midnightcontrols.MidnightControls;
import eu.midnightdust.midnightcontrols.MidnightControlsFeature;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightInput;
import eu.midnightdust.midnightcontrols.client.gui.MidnightControlsRenderer;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.network.ClientPlayerInteractionManager;
import net.minecraft.client.render.BufferBuilderStorage;
import net.minecraft.client.render.GameRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ActionResult;
@@ -31,7 +28,7 @@ import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import org.jetbrains.annotations.Nullable;
import org.objectweb.asm.Opcodes;
import org.lwjgl.glfw.GLFW;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@@ -42,24 +39,17 @@ import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@Mixin(MinecraftClient.class)
public abstract class MinecraftClientMixin {
@Shadow
@Nullable
public HitResult crosshairTarget;
@Shadow @Nullable public HitResult crosshairTarget;
@Shadow
@Nullable
public ClientPlayerEntity player;
@Shadow @Nullable public ClientPlayerEntity player;
@Shadow
@Nullable
public ClientPlayerInteractionManager interactionManager;
@Shadow @Nullable public ClientPlayerInteractionManager interactionManager;
@Shadow
@Final
public GameRenderer gameRenderer;
@Shadow @Final public GameRenderer gameRenderer;
@Shadow
private int itemUseCooldown;
@Shadow private int itemUseCooldown;
@Shadow public abstract BufferBuilderStorage getBufferBuilders();
private BlockPos midnightcontrols$lastTargetPos;
private Vec3d midnightcontrols$lastPos;
@@ -109,13 +99,13 @@ public abstract class MinecraftClientMixin {
// }
this.midnightcontrols$lastPos = this.player.getPos();
}
@Inject(method = "render", at = @At("HEAD"))
private void onRender(CallbackInfo ci) {
MidnightControlsClient.get().onRender((MinecraftClient) (Object) (this));
}
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/GameRenderer;render(FJZ)V", shift = At.Shift.AFTER))
private void renderVirtualCursor(boolean fullRender, CallbackInfo ci) {
MidnightControlsRenderer.renderVirtualCursor(new MatrixStack(), (MinecraftClient) (Object) this);
@Inject(at = @At("TAIL"), method = "setScreen")
private void setScreen(Screen screen, CallbackInfo info) {
if (MidnightControlsConfig.hideNormalMouse){
if (screen != null) GLFW.glfwSetInputMode(MinecraftClient.getInstance().getWindow().getHandle(), GLFW.GLFW_CURSOR, GLFW.GLFW_CURSOR_HIDDEN);
else GLFW.glfwSetInputMode(MinecraftClient.getInstance().getWindow().getHandle(), GLFW.GLFW_CURSOR, GLFW.GLFW_CURSOR_DISABLED);
}
}
@Inject(method = "doItemUse()V", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/hit/HitResult;getType()Lnet/minecraft/util/hit/HitResult$Type;"), locals = LocalCapture.CAPTURE_FAILEXCEPTION, cancellable = true)
@@ -151,4 +141,10 @@ public abstract class MinecraftClientMixin {
}
}
}
// This is always supposed to be located at before the line 'this.profiler.swap("Keybindings");'
// @Redirect(method = "tick", at = @At(value = "FIELD",target = "Lnet/minecraft/client/MinecraftClient;currentScreen:Lnet/minecraft/client/gui/screen/Screen;", ordinal = 6))
// private Screen midnightcontrols$ignoreTouchOverlay(MinecraftClient instance) {
// if (instance.currentScreen instanceof TouchscreenOverlay) return null;
// return instance.currentScreen;
// }
}

View File

@@ -0,0 +1,15 @@
package eu.midnightdust.midnightcontrols.client.mixin;
import net.minecraft.client.Mouse;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.gen.Invoker;
@Mixin(Mouse.class)
public interface MouseAccessor {
@Invoker("onCursorPos")
void midnightcontrols$onCursorPos(long window, double x, double y);
@Accessor
void setLeftButtonClicked(boolean value);
}

View File

@@ -12,47 +12,86 @@ package eu.midnightdust.midnightcontrols.client.mixin;
import eu.midnightdust.midnightcontrols.ControlsMode;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.util.MouseAccessor;
import eu.midnightdust.midnightcontrols.client.gui.TouchscreenOverlay;
import eu.midnightdust.midnightcontrols.client.touch.TouchInput;
import eu.midnightdust.midnightcontrols.client.touch.TouchUtils;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.Mouse;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.util.GlfwUtil;
import net.minecraft.client.util.SmoothUtil;
import org.lwjgl.glfw.GLFW;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.gen.Invoker;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import eu.midnightdust.midnightcontrols.client.mouse.EyeTrackerHandler;
import static eu.midnightdust.midnightcontrols.client.MidnightControlsConfig.doMixedInput;
import static org.lwjgl.glfw.GLFW.*;
/**
* Adds extra access to the mouse.
*/
@Mixin(Mouse.class)
public abstract class MouseMixin implements MouseAccessor {
@Shadow
@Final
private MinecraftClient client;
@Shadow @Final private MinecraftClient client;
@Accessor
public abstract void setLeftButtonClicked(boolean value);
@Shadow private double y;
@Invoker("onCursorPos")
public abstract void midnightcontrols$onCursorPos(long window, double x, double y);
@Shadow private double cursorDeltaX;
@Inject(method = "onMouseButton", at = @At(value = "TAIL"))
private void onMouseBackButton(long window, int button, int action, int mods, CallbackInfo ci) {
if (action == 1 && button == GLFW.GLFW_MOUSE_BUTTON_4 && MinecraftClient.getInstance().currentScreen != null) {
if (MidnightControlsClient.get().input.tryGoBack(MinecraftClient.getInstance().currentScreen)) {
action = 0;
@Shadow private double cursorDeltaY;
@Shadow private double x;
@Shadow private boolean cursorLocked;
@Shadow private boolean hasResolutionChanged;
@Shadow private double lastMouseUpdateTime;
@Shadow @Final private SmoothUtil cursorXSmoother;
@Shadow @Final private SmoothUtil cursorYSmoother;
@Shadow private boolean leftButtonClicked;
@Inject(method = "onMouseButton", at = @At(value = "HEAD"), cancellable = true)
private void midnightcontrols$onMouseButton(long window, int button, int action, int mods, CallbackInfo ci) {
if (window != this.client.getWindow().getHandle()) return;
if (action == 1 && button == GLFW.GLFW_MOUSE_BUTTON_4 && client.currentScreen != null) {
MidnightControlsClient.get().input.tryGoBack(client.currentScreen);
}
else if ((client.currentScreen == null && doMixedInput() || client.currentScreen instanceof TouchscreenOverlay) && client.player != null && button == GLFW_MOUSE_BUTTON_1) {
double mouseX = x / client.getWindow().getScaleFactor();
double mouseY = y / client.getWindow().getScaleFactor();
int centerX = client.getWindow().getScaledWidth() / 2;
if (action == 1 && mouseY >= (double) (client.getWindow().getScaledHeight() - 22) && mouseX >= (double) (centerX - 90) && mouseX <= (double) (centerX + 90)) {
for (int slot = 0; slot < 9; ++slot) {
int slotX = centerX - 90 + slot * 20 + 2;
if (mouseX >= (double) slotX && mouseX <= (double) (slotX + 20)) {
client.player.getInventory().selectedSlot = slot;
ci.cancel();
return;
}
}
}
if (action == 1) {
TouchInput.clickStartTime = System.currentTimeMillis();
boolean bl = false;
if (client.currentScreen instanceof TouchscreenOverlay overlay) bl = overlay.mouseClicked(mouseX, mouseY, button);
if (!bl) TouchInput.firstHitResult = TouchUtils.getTargettedObject(mouseX, mouseY);
if (client.currentScreen == null) ci.cancel();
}
else if (TouchInput.mouseReleased(mouseX, mouseY, button)) ci.cancel();
}
}
@Inject(method = "isCursorLocked", at = @At("HEAD"), cancellable = true)
private void isCursorLocked(CallbackInfoReturnable<Boolean> ci) {
private void midnightcontrols$isCursorLocked(CallbackInfoReturnable<Boolean> ci) {
if (this.client.currentScreen == null) {
if (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER && MidnightControlsConfig.virtualMouse) {
ci.setReturnValue(true);
@@ -62,9 +101,41 @@ public abstract class MouseMixin implements MouseAccessor {
}
@Inject(method = "lockCursor", at = @At("HEAD"), cancellable = true)
private void onCursorLocked(CallbackInfo ci) {
if (/*config.getControlsMode() == ControlsMode.TOUCHSCREEN
||*/ (MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER && MidnightControlsConfig.virtualMouse))
private void midnightcontrols$onCursorLocked(CallbackInfo ci) {
if ((MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER && MidnightControlsConfig.virtualMouse) ||
MidnightControlsConfig.controlsMode == ControlsMode.TOUCHSCREEN || doMixedInput())
ci.cancel();
}
@Inject(method = "updateMouse", at = @At("HEAD"), cancellable = true)
private void midnightcontrols$updateMouse(CallbackInfo ci) {
if (MidnightControlsConfig.eyeTrackerAsMouse && cursorLocked && client.isWindowFocused()) {
// Eye Tracking is only for the camera controlling cursor, we need the normal cursor everywhere else.
if (!client.options.smoothCameraEnabled) {
cursorXSmoother.clear();
cursorYSmoother.clear();
}
EyeTrackerHandler.updateMouseWithEyeTracking(x + cursorDeltaX, y + cursorDeltaY, client,
lastMouseUpdateTime, leftButtonClicked, cursorXSmoother, cursorYSmoother);
lastMouseUpdateTime = GlfwUtil.getTime();
cursorDeltaX = 0.0;
cursorDeltaY = 0.0;
ci.cancel();
}
if (doMixedInput() && client.isWindowFocused()) {
ci.cancel();
}
}
@Inject(method = "lockCursor", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/util/InputUtil;setCursorParameters(JIDD)V",shift = At.Shift.BEFORE), cancellable = true)
private void midnightcontrols$lockCursor(CallbackInfo ci) {
if ((doMixedInput() || MidnightControlsConfig.eyeTrackerAsMouse)) {
//In eye tracking mode, we cannot have the cursor locked to the center.
GLFW.glfwSetInputMode(client.getWindow().getHandle(), GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
client.setScreen(null);
hasResolutionChanged = true;
ci.cancel();
}
}
}

View File

@@ -1,17 +0,0 @@
package eu.midnightdust.midnightcontrols.client.mixin;
import net.minecraft.client.gui.Selectable;
import net.minecraft.client.gui.screen.Screen;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import java.util.List;
@Mixin(Screen.class)
public interface ScreenAccessor {
@Accessor
List<Selectable> getSelectables();
@Accessor @Nullable
Selectable getSelected();
}

View File

@@ -0,0 +1,38 @@
package eu.midnightdust.midnightcontrols.client.mixin;
import dev.lambdaurora.spruceui.Position;
import eu.midnightdust.midnightcontrols.ControlsMode;
import eu.midnightdust.midnightcontrols.client.enums.ButtonState;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import eu.midnightdust.midnightcontrols.client.controller.InputHandlers;
import eu.midnightdust.midnightcontrols.client.touch.gui.SilentTexturedButtonWidget;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.Drawable;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.Selectable;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.text.Text;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import static eu.midnightdust.midnightcontrols.client.gui.TouchscreenOverlay.WIDGETS_LOCATION;
@Mixin(Screen.class)
public abstract class ScreenMixin {
@Shadow protected abstract <T extends Element & Drawable & Selectable> T addDrawableChild(T drawableElement);
@Shadow public int width;
@Inject(method = "init(Lnet/minecraft/client/MinecraftClient;II)V", at = @At("TAIL"))
public void midnightcontrols$addCloseButton(MinecraftClient client, int width, int height, CallbackInfo ci) {
if (MidnightControlsConfig.controlsMode == ControlsMode.TOUCHSCREEN && (MidnightControlsConfig.closeButtonScreens.stream().anyMatch(s -> this.getClass().getName().startsWith(s) || ((Object)this) instanceof HandledScreen<?>))) {
this.addDrawableChild(new SilentTexturedButtonWidget(Position.of(this.width - 30, 10), 20, 20, Text.empty(), btn ->
InputHandlers.handleExit().press(client, ButtonBinding.BACK, 0f, ButtonState.PRESS), 20, 160, 20, WIDGETS_LOCATION));
}
}
}

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@@ -0,0 +1,16 @@
package eu.midnightdust.midnightcontrols.client.mixin;
import com.google.common.collect.ImmutableList;
import net.minecraft.client.gui.tab.Tab;
import net.minecraft.client.gui.tab.TabManager;
import net.minecraft.client.gui.widget.TabNavigationWidget;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(TabNavigationWidget.class)
public interface TabNavigationWidgetAccessor {
@Accessor
TabManager getTabManager();
@Accessor
ImmutableList<Tab> getTabs();
}

View File

@@ -10,8 +10,12 @@
package eu.midnightdust.midnightcontrols.client.mixin;
import eu.midnightdust.lib.util.MidnightColorUtil;
import eu.midnightdust.midnightcontrols.ControlsMode;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.touch.TouchInput;
import eu.midnightdust.midnightcontrols.client.enums.TouchMode;
import eu.midnightdust.midnightcontrols.client.util.RainbowColor;
import net.minecraft.block.ShapeContext;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.*;
@@ -21,14 +25,17 @@ import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemUsageContext;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.Matrix4f;
import net.minecraft.util.shape.VoxelShape;
import org.joml.Matrix4f;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.awt.*;
@@ -54,6 +61,13 @@ public abstract class WorldRendererMixin {
@Shadow
private static void drawCuboidShapeOutline(MatrixStack matrices, VertexConsumer vertexConsumer, VoxelShape shape, double offsetX, double offsetY, double offsetZ, float red, float green, float blue, float alpha) {
}
@Redirect(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/hit/HitResult;getType()Lnet/minecraft/util/hit/HitResult$Type;"))
private HitResult.Type dontRenderOutline(HitResult instance) {
if (MidnightControlsConfig.controlsMode == ControlsMode.TOUCHSCREEN && MidnightControlsConfig.touchMode == TouchMode.FINGER_POS) {
return HitResult.Type.MISS;
}
return instance.getType();
}
@Inject(
method = "render",
@@ -66,6 +80,32 @@ public abstract class WorldRendererMixin {
)
private void onOutlineRender(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer,
LightmapTextureManager lightmapTextureManager, Matrix4f matrix4f, CallbackInfo ci) {
if (((MidnightControlsConfig.controlsMode == ControlsMode.CONTROLLER && MidnightControlsConfig.touchInControllerMode) || MidnightControlsConfig.controlsMode == ControlsMode.TOUCHSCREEN)
&& MidnightControlsConfig.touchMode == TouchMode.FINGER_POS) {
this.renderFingerOutline(matrices, camera);
}
this.renderReacharoundOutline(matrices, camera);
}
@Unique
private void renderFingerOutline(MatrixStack matrices, Camera camera) {
if (TouchInput.firstHitResult == null || TouchInput.firstHitResult.getType() != HitResult.Type.BLOCK)
return;
BlockHitResult result = (BlockHitResult) TouchInput.firstHitResult;
var blockPos = result.getBlockPos();
if (this.world.getWorldBorder().contains(blockPos) && this.client.player != null) {
var outlineShape = this.world.getBlockState(blockPos).getOutlineShape(this.client.world, blockPos, ShapeContext.of(camera.getFocusedEntity()));
Color rgb = MidnightColorUtil.hex2Rgb(MidnightControlsConfig.touchOutlineColorHex);
if (MidnightControlsConfig.touchOutlineColorHex.isEmpty()) rgb = RainbowColor.radialRainbow(1,1);
var pos = camera.getPos();
matrices.push();
var vertexConsumer = this.bufferBuilders.getEntityVertexConsumers().getBuffer(RenderLayer.getLines());
drawCuboidShapeOutline(matrices, vertexConsumer, outlineShape, blockPos.getX() - pos.getX(), blockPos.getY() - pos.getY(), blockPos.getZ() - pos.getZ(),
rgb.getRed() / 255.f, rgb.getGreen() / 255.f, rgb.getBlue() / 255.f, MidnightControlsConfig.touchOutlineColorAlpha / 255.f);
matrices.pop();
}
}
@Unique
private void renderReacharoundOutline(MatrixStack matrices, Camera camera) {
if (this.client.crosshairTarget == null || this.client.crosshairTarget.getType() != HitResult.Type.MISS || !MidnightControlsConfig.shouldRenderReacharoundOutline)
return;
var result = MidnightControlsClient.get().reacharound.getLastReacharoundResult();
@@ -90,7 +130,7 @@ public abstract class WorldRendererMixin {
var outlineShape = placementState.getOutlineShape(this.client.world, blockPos, ShapeContext.of(camera.getFocusedEntity()));
Color rgb = MidnightColorUtil.hex2Rgb(MidnightControlsConfig.reacharoundOutlineColorHex);
if (MidnightControlsConfig.reacharoundOutlineColorHex.isEmpty()) rgb = MidnightColorUtil.radialRainbow(1,1);
if (MidnightControlsConfig.reacharoundOutlineColorHex.isEmpty()) rgb = RainbowColor.radialRainbow(1,1);
matrices.push();
var vertexConsumer = this.bufferBuilders.getEntityVertexConsumers().getBuffer(RenderLayer.getLines());
drawCuboidShapeOutline(matrices, vertexConsumer, outlineShape,

View File

@@ -0,0 +1,76 @@
package eu.midnightdust.midnightcontrols.client.mouse;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.util.GlfwUtil;
import net.minecraft.client.util.SmoothUtil;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
public class EyeTrackerHandler {
/**
* Based on the updateMouse method in the Mouse.class, this changes the mouse algorithm to suit eye tracking.
* This requires the cursor to not be locked, and the raw input setting to be turned off.
*/
public static void updateMouseWithEyeTracking(double mouseX, double mouseY,
MinecraftClient client,
double lastMouseUpdateTime,
boolean holdingLeftMouseButton,
SmoothUtil smoothX,
SmoothUtil smoothY
) {
// The player wants objects of interest to be moved under the crosshair that is always center of screen.
// Normal mouse controls operate with the delta values from the direction of mouse movement,
// but in eye tracking we want to use the cursor's actual x,y values (their point of gaze), relative to
// the screen center (where the crosshair is). This new eye tracking delta creates a vector that points
// from the crosshair to the gaze point. As the player keeps their eyes on the object of interest, we pull
// that object into the center until the object is underneath the crosshair.
double timestamp = GlfwUtil.getTime();
double deltaTime = timestamp - lastMouseUpdateTime;
// The center of screen is the new (0,0)
double centerX = client.getWindow().getWidth() / 2.0;
double centerY = client.getWindow().getHeight() / 2.0;
double gazeRawX = mouseX - centerX;
double gazeRawY = mouseY - centerY;
//This part follows the original mouse.java somewhat closely, with different constants
double feeling = 2.5;
double sensitivity = client.options.getMouseSensitivity().getValue() * feeling;
double spyglass = sensitivity * sensitivity * sensitivity;
double moveScalar = spyglass * 8.0;
double frameScalar;
if(client.options.getPerspective().isFirstPerson() && client.player.isUsingSpyglass()) {
frameScalar = spyglass;
} else {
frameScalar = moveScalar;
}
if(holdingLeftMouseButton){
frameScalar *= 0.5; //Don't move the camera so much while mining. It's annoying.
}
// The longest vector connects the center to the corner of the screen, so that is our maximum magnitude for
// normalization. We use normalized screen size vector for resolution independent control
double magnitudeMax = Math.sqrt(centerX*centerX + centerY*centerY);
double normalizedX = gazeRawX / magnitudeMax;
double normalizedY = gazeRawY / magnitudeMax;
double moveX = normalizedX * frameScalar;
double moveY = normalizedY * frameScalar;
if (client.options.smoothCameraEnabled) {
moveX = smoothX.smooth(moveX, moveScalar*deltaTime);
moveY = smoothY.smooth(moveY, moveScalar*deltaTime);
}
// The player entity's needs their facing rotated.
double invertY = 1.0;
double moveMagnitude = Math.sqrt(normalizedX*normalizedX + normalizedY*normalizedY);
if (client.options.getInvertYMouse().getValue()) {
invertY = -1.0;
}
if (client.player != null && moveMagnitude > MidnightControlsConfig.eyeTrackerDeadzone) {
client.player.changeLookDirection(moveX, moveY * invertY);
client.getTutorialManager().onUpdateMouse(moveX, moveY);
}
}
}

View File

@@ -10,15 +10,13 @@
package eu.midnightdust.midnightcontrols.client.ring;
import com.electronwill.nightconfig.core.Config;
import eu.midnightdust.midnightcontrols.client.ButtonState;
import eu.midnightdust.midnightcontrols.client.enums.ButtonState;
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import eu.midnightdust.midnightcontrols.client.util.KeyBindingAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.option.KeyBinding;
import net.minecraft.client.option.StickyKeyBinding;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.OrderedText;
import net.minecraft.text.Text;
import org.jetbrains.annotations.NotNull;
@@ -51,10 +49,10 @@ public class ButtonBindingRingAction extends RingAction {
}
@Override
public void drawIcon(@NotNull MatrixStack matrices, @NotNull TextRenderer textRenderer, int x, int y, boolean hovered) {
public void drawIcon(@NotNull DrawContext context, @NotNull TextRenderer textRenderer, int x, int y, boolean hovered) {
List<OrderedText> lines = textRenderer.wrapLines(Text.translatable(this.getName()), MidnightRing.ELEMENT_SIZE);
for (int i = 0; i < lines.size(); ++i) {
drawCenteredTextWithShadow(matrices, textRenderer, lines.get(i), x + MidnightRing.ELEMENT_SIZE / 2, y + MidnightRing.ELEMENT_SIZE / 2 - textRenderer.fontHeight / 2 * (lines.size()-1) - textRenderer.fontHeight / 2 + textRenderer.fontHeight * i, 0xffffff);
context.drawCenteredTextWithShadow(textRenderer, lines.get(i), x + MidnightRing.ELEMENT_SIZE / 2, y + MidnightRing.ELEMENT_SIZE / 2 - textRenderer.fontHeight / 2 * (lines.size()-1) - textRenderer.fontHeight / 2 + textRenderer.fontHeight * i, 0xffffff);
}
}

View File

@@ -64,8 +64,8 @@ public final class MidnightRing {
for (String binding : configBindings) {
ButtonBinding buttonBinding = InputManager.getBinding(binding);
if (buttonBinding != null) {
RingPage page = this.pages.get(MathHelper.fastFloor(bindingIndex / 8f));
page.actions[bindingIndex - 8 * (MathHelper.fastFloor(bindingIndex / 8f))] = (new ButtonBindingRingAction(buttonBinding));
RingPage page = this.pages.get(MathHelper.floor(bindingIndex / 8f));
page.actions[bindingIndex - 8 * (MathHelper.floor(bindingIndex / 8f))] = (new ButtonBindingRingAction(buttonBinding));
++bindingIndex;
}
}
@@ -88,8 +88,8 @@ public final class MidnightRing {
for (ButtonBinding buttonBinding : unboundBindings) {
if (buttonBinding != null) {
RingPage page = this.pages.get(MathHelper.fastFloor(bindingIndex / 8f));
page.actions[bindingIndex - 8 * (MathHelper.fastFloor(bindingIndex / 8f))] = (new ButtonBindingRingAction(buttonBinding));
RingPage page = this.pages.get(MathHelper.floor(bindingIndex / 8f));
page.actions[bindingIndex - 8 * (MathHelper.floor(bindingIndex / 8f))] = (new ButtonBindingRingAction(buttonBinding));
++bindingIndex;
}
}

View File

@@ -11,9 +11,8 @@ package eu.midnightdust.midnightcontrols.client.ring;
import com.electronwill.nightconfig.core.Config;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.DrawableHelper;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.Text;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
@@ -28,7 +27,7 @@ import java.util.function.Supplier;
* @version 1.5.0
* @since 1.4.0
*/
public abstract class RingAction extends DrawableHelper implements Nameable {
public abstract class RingAction implements Nameable {
protected boolean activated = false;
public RingAction() {
@@ -60,12 +59,12 @@ public abstract class RingAction extends DrawableHelper implements Nameable {
public abstract void onAction(@NotNull RingButtonMode mode);
public void render(@NotNull MatrixStack matrices, @NotNull TextRenderer textRenderer, int x, int y, boolean hovered, int index) {
fill(matrices, x, y, x + MidnightRing.ELEMENT_SIZE, y + MidnightRing.ELEMENT_SIZE, hovered || RingPage.selected == index ? 0xbb777777 : 0xbb000000);
drawIcon(matrices, textRenderer, x, y, hovered);
public void render(@NotNull DrawContext context, @NotNull TextRenderer textRenderer, int x, int y, boolean hovered, int index) {
context.fill(x, y, x + MidnightRing.ELEMENT_SIZE, y + MidnightRing.ELEMENT_SIZE, hovered || RingPage.selected == index ? 0xbb777777 : 0xbb000000);
drawIcon(context, textRenderer, x, y, hovered);
}
public abstract void drawIcon(@NotNull MatrixStack matrices, @NotNull TextRenderer textRenderer, int x, int y, boolean hovered);
public abstract void drawIcon(@NotNull DrawContext context, @NotNull TextRenderer textRenderer, int x, int y, boolean hovered);
/**
* Represents a factory for {@link RingAction}.

View File

@@ -9,21 +9,12 @@
package eu.midnightdust.midnightcontrols.client.ring;
import com.electronwill.nightconfig.core.Config;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import eu.midnightdust.midnightcontrols.client.controller.InputManager;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.DrawableHelper;
import net.minecraft.client.gui.screen.ChatScreen;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.util.math.MatrixStack;
import org.jetbrains.annotations.NotNull;
import java.util.Arrays;
import java.util.List;
import java.util.Optional;
/**
* Represents a ring page.
*
@@ -31,7 +22,7 @@ import java.util.Optional;
* @version 1.5.0
* @since 1.4.0
*/
public class RingPage extends DrawableHelper {
public class RingPage {
public static final RingPage DEFAULT = new RingPage("Default");
public final String name;
@@ -48,17 +39,17 @@ public class RingPage extends DrawableHelper {
/**
* Renders the ring page.
*
* @param matrices the matrices
* @param context the context
* @param width the screen width
* @param height the screen height
* @param mouseX the mouse X-coordinate
* @param mouseY the mouse Y-coordinate
* @param tickDelta the tick delta
*/
public void render(@NotNull MatrixStack matrices, @NotNull TextRenderer textRenderer, int width, int height, int mouseX, int mouseY, float tickDelta) {
public void render(@NotNull DrawContext context, @NotNull TextRenderer textRenderer, int width, int height, int mouseX, int mouseY, float tickDelta) {
int centerX = width / 2;
int centerY = height / 2;
if (MidnightControlsClient.get().ring.getMaxPages() > 1) drawCenteredText(matrices, textRenderer, name, centerX, 5, 0xffffff);
if (MidnightControlsClient.get().ring.getMaxPages() > 1) context.drawCenteredTextWithShadow(textRenderer, name, centerX, 5, 0xffffff);
int offset = MidnightRing.ELEMENT_SIZE + (MidnightRing.ELEMENT_SIZE / 2) + 5;
@@ -67,7 +58,7 @@ public class RingPage extends DrawableHelper {
for (int i = 0; i < 3; i++) {
var ringAction = this.actions[i];
if (ringAction != null)
ringAction.render(matrices, textRenderer, x, y, isHovered(x, y, mouseX, mouseY), i);
ringAction.render(context, textRenderer, x, y, isHovered(x, y, mouseX, mouseY), i);
x += MidnightRing.ELEMENT_SIZE + 5;
}
y += MidnightRing.ELEMENT_SIZE + 5;
@@ -75,7 +66,7 @@ public class RingPage extends DrawableHelper {
for (int i = 3; i < 5; i++) {
var ringAction = this.actions[i];
if (ringAction != null)
ringAction.render(matrices, textRenderer, x, y, isHovered(x, y, mouseX, mouseY), i);
ringAction.render(context, textRenderer, x, y, isHovered(x, y, mouseX, mouseY), i);
x += (MidnightRing.ELEMENT_SIZE + 5) * 2;
}
y += MidnightRing.ELEMENT_SIZE + 5;
@@ -83,7 +74,7 @@ public class RingPage extends DrawableHelper {
for (int i = 5; i < 8; i++) {
var ringAction = this.actions[i];
if (ringAction != null)
ringAction.render(matrices, textRenderer, x, y, isHovered(x, y, mouseX, mouseY), i);
ringAction.render(context, textRenderer, x, y, isHovered(x, y, mouseX, mouseY), i);
x += MidnightRing.ELEMENT_SIZE + 5;
}
}

View File

@@ -0,0 +1,104 @@
package eu.midnightdust.midnightcontrols.client.touch;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.gui.TouchscreenOverlay;
import net.minecraft.block.BlockState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.EntityHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import static eu.midnightdust.midnightcontrols.client.MidnightControlsConfig.doMixedInput;
public class TouchInput {
private static final MinecraftClient client = MinecraftClient.getInstance();
public static long clickStartTime;
public static HitResult firstHitResult = null;
public static void tick() {
if ((client.currentScreen == null && doMixedInput()) || client.currentScreen instanceof TouchscreenOverlay) {
double scaleFactor = client.getWindow().getScaleFactor();
if (clickStartTime > 0 && System.currentTimeMillis() - clickStartTime >= MidnightControlsConfig.touchBreakDelay) {
mouseHeldDown(client.mouse.getX() / scaleFactor, client.mouse.getY() / scaleFactor);
}
}
}
public static void mouseHeldDown(double mouseX, double mouseY) {
assert client != null;
assert client.player != null;
assert client.interactionManager != null;
if (client.player.getMainHandStack() != null && TouchUtils.hasInWorldUseAction(client.player.getMainHandStack())) {
client.interactionManager.interactItem(client.player, client.player.getActiveHand());
return;
}
HitResult result = TouchUtils.getTargettedObject(mouseX, mouseY);
if (result == null || firstHitResult == null) {
client.interactionManager.cancelBlockBreaking();
return;
}
if (result instanceof BlockHitResult blockHit && firstHitResult instanceof BlockHitResult firstBlock && blockHit.getBlockPos().equals(firstBlock.getBlockPos())) {
if (MidnightControlsConfig.debug) System.out.println(blockHit.getBlockPos().toString());
if (client.interactionManager.updateBlockBreakingProgress(blockHit.getBlockPos(), blockHit.getSide())) {
client.particleManager.addBlockBreakingParticles(blockHit.getBlockPos(), blockHit.getSide());
client.player.swingHand(Hand.MAIN_HAND);
} else client.interactionManager.cancelBlockBreaking();
firstHitResult = TouchUtils.getTargettedObject(mouseX, mouseY);
}
else if (result instanceof EntityHitResult entityHit && firstHitResult instanceof EntityHitResult firstEntity && entityHit.getEntity().getUuid().compareTo(firstEntity.getEntity().getUuid()) == 0) {
if (client.interactionManager.interactEntity(client.player, entityHit.getEntity(), client.player.getActiveHand()) == ActionResult.SUCCESS) {
client.player.swingHand(Hand.MAIN_HAND);
}
firstHitResult = TouchUtils.getTargettedObject(mouseX, mouseY);
}
}
public static boolean mouseReleased(double mouseX, double mouseY, int button) {
firstHitResult = null;
if (client.interactionManager != null) client.interactionManager.cancelBlockBreaking();
if ((client.currentScreen == null || !client.currentScreen.mouseReleased(mouseX, mouseY, button)) && System.currentTimeMillis() - clickStartTime < MidnightControlsConfig.touchBreakDelay) {
assert client.player != null;
assert client.world != null;
assert client.interactionManager != null;
clickStartTime = -1;
if (client.player.getMainHandStack() != null && TouchUtils.hasInWorldUseAction(client.player.getMainHandStack())) {
client.interactionManager.stopUsingItem(client.player);
return true;
}
HitResult result = TouchUtils.getTargettedObject(mouseX, mouseY);
if (result == null) return false;
if (result instanceof BlockHitResult blockHit) {
BlockPos blockPos = blockHit.getBlockPos().offset(blockHit.getSide());
BlockState state = client.world.getBlockState(blockPos);
if (client.world.isAir(blockPos) || state.isReplaceable()) {
ItemStack stackInHand = client.player.getMainHandStack();
int previousStackCount = stackInHand.getCount();
var interaction = client.interactionManager.interactBlock(client.player, client.player.getActiveHand(), blockHit);
if (interaction.isAccepted()) {
if (interaction.shouldSwingHand()) {
client.player.swingHand(client.player.preferredHand);
if (!stackInHand.isEmpty() && (stackInHand.getCount() != previousStackCount || client.interactionManager.hasCreativeInventory())) {
client.gameRenderer.firstPersonRenderer.resetEquipProgress(client.player.preferredHand);
}
}
return true;
}
}
}
if (result instanceof EntityHitResult entityHit) {
client.interactionManager.attackEntity(client.player, entityHit.getEntity());
client.player.swingHand(Hand.MAIN_HAND);
return true;
}
}
clickStartTime = -1;
return false;
}
}

View File

@@ -0,0 +1,68 @@
package eu.midnightdust.midnightcontrols.client.touch;
import eu.midnightdust.lib.util.PlatformFunctions;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.enums.TouchMode;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.Camera;
import net.minecraft.entity.projectile.ProjectileUtil;
import net.minecraft.item.ItemStack;
import net.minecraft.util.UseAction;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.EntityHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.Box;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.RaycastContext;
import org.joml.Matrix4f;
import org.joml.Vector3f;
import org.lwjgl.opengl.GL11;
import static eu.midnightdust.midnightcontrols.client.MidnightReacharound.getPlayerRange;
public class TouchUtils {
private static final MinecraftClient client = MinecraftClient.getInstance();
public static final Matrix4f lastWorldSpaceMatrix = new Matrix4f();
public static final Matrix4f lastProjMat = new Matrix4f();
public static final Matrix4f lastModMat = new Matrix4f();
public static HitResult getTargettedObject(double mouseX, double mouseY) {
if (MidnightControlsConfig.touchMode == TouchMode.CROSSHAIR || PlatformFunctions.isModLoaded("vulkanmod")) {
return client.crosshairTarget;
}
Vec3d near = screenSpaceToWorldSpace(mouseX, mouseY, 0);
Vec3d far = screenSpaceToWorldSpace(mouseX, mouseY, 1);
EntityHitResult entityCast = ProjectileUtil.raycast(client.player, near, far, Box.from(client.player.getPos()).expand(getPlayerRange(client)), entity -> (!entity.isSpectator() && entity.isAttackable()), getPlayerRange(client) * getPlayerRange(client));
if (entityCast != null && entityCast.getType() == HitResult.Type.ENTITY) return entityCast;
BlockHitResult result = client.world.raycast(new RaycastContext(near, far, RaycastContext.ShapeType.OUTLINE, RaycastContext.FluidHandling.ANY, client.player));
if (client.player.getPos().distanceTo(result.getPos()) > getPlayerRange(client)) return null;
return result;
}
/* Taken from https://github.com/0x3C50/Renderer/blob/master/src/main/java/me/x150/renderer/util/RendererUtils.java#L270
* Credits to 0x3C50 */
public static Vec3d screenSpaceToWorldSpace(double x, double y, double d) {
Camera camera = client.getEntityRenderDispatcher().camera;
int displayHeight = client.getWindow().getScaledHeight();
int displayWidth = client.getWindow().getScaledWidth();
int[] viewport = new int[4];
GL11.glGetIntegerv(GL11.GL_VIEWPORT, viewport);
Vector3f target = new Vector3f();
Matrix4f matrixProj = new Matrix4f(lastProjMat);
Matrix4f matrixModel = new Matrix4f(lastModMat);
matrixProj.mul(matrixModel)
.mul(lastWorldSpaceMatrix)
.unproject((float) x / displayWidth * viewport[2],
(float) (displayHeight - y) / displayHeight * viewport[3], (float) d, viewport, target);
return new Vec3d(target.x, target.y, target.z).add(camera.getPos());
}
public static boolean hasInWorldUseAction(ItemStack stack) {
UseAction action = stack.getUseAction();
return action == UseAction.BOW || action == UseAction.BRUSH || action == UseAction.SPEAR;
}
}

View File

@@ -0,0 +1,43 @@
package eu.midnightdust.midnightcontrols.client.touch.gui;
import dev.lambdaurora.spruceui.Position;
import dev.lambdaurora.spruceui.widget.SpruceButtonWidget;
import eu.midnightdust.midnightcontrols.MidnightControlsConstants;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.PotionItem;
import net.minecraft.text.Text;
import net.minecraft.util.UseAction;
public class ItemUseButtonWidget extends SpruceButtonWidget {
public ItemUseButtonWidget(Position position, int width, int height, Text message, PressAction action) {
super(position, width, height, message, action);
}
@Override
protected void onRelease(double mouseX, double mouseY) {
assert client.player != null;
assert client.interactionManager != null;
UseAction action = client.player.getMainHandStack().getUseAction();
if (action == UseAction.SPYGLASS || action == UseAction.TOOT_HORN) client.interactionManager.stopUsingItem(client.player);
super.onRelease(mouseX, mouseY);
}
@Override
public void setVisible(boolean visible) {
if (visible && client.player != null && client.player.getMainHandStack() != null) {
UseAction action = client.player.getMainHandStack().getUseAction();
if (action == UseAction.EAT) {
this.setMessage(Text.translatable(MidnightControlsConstants.NAMESPACE+".action.eat"));
} else if (action == UseAction.DRINK) {
this.setMessage(Text.translatable(MidnightControlsConstants.NAMESPACE+".action.drink"));
} else if (client.player.getMainHandStack().getItem() instanceof ArmorItem) {
this.setMessage(Text.translatable(MidnightControlsConstants.NAMESPACE+".action.equip"));
} else if (!action.equals(UseAction.NONE)) {
this.setMessage(Text.translatable(MidnightControlsConstants.NAMESPACE+".action.use"));
}
}
this.setAlpha(MidnightControlsConfig.touchTransparency / 100f);
super.setVisible(visible);
}
}

View File

@@ -1,4 +1,4 @@
package eu.midnightdust.midnightcontrols.client.gui.widget;
package eu.midnightdust.midnightcontrols.client.touch.gui;
import dev.lambdaurora.spruceui.Position;
import dev.lambdaurora.spruceui.widget.SpruceTexturedButtonWidget;
@@ -23,4 +23,17 @@ public class SilentTexturedButtonWidget extends SpruceTexturedButtonWidget {
}
@Override
public void playDownSound() {}
@Override
protected void onRelease(double mouseX, double mouseY) {
this.setActive(false);
super.onClick(mouseX, mouseY);
super.onRelease(mouseX, mouseY);
this.setActive(true);
}
@Override
public void onClick(double mouseX, double mouseY) {
this.setActive(true);
super.onClick(mouseX, mouseY);
this.setActive(false);
}
}

View File

@@ -0,0 +1,23 @@
package eu.midnightdust.midnightcontrols.client.util;
import net.minecraft.util.math.MathHelper;
public class MathUtil {
public static class PolarUtil {
public float polarX;
public float polarY;
public PolarUtil() {}
public void calculate(float x, float y, float speedFactor) {
calculate(x, y, speedFactor, 0);
}
public void calculate(float x, float y, float speedFactor, double deadZone) {
double inputR = Math.pow(x, 2) + Math.pow(y, 2);
inputR = (Math.abs(speedFactor * MathHelper.clamp(inputR,0.f,1.f)));
inputR = inputR < deadZone ? 0f : (inputR-deadZone) / (1f-deadZone);
double inputTheta = Math.atan2(y, x);
polarX = (float) (inputR *Math.cos(inputTheta));
polarY = (float) (inputR *Math.sin(inputTheta));
}
}
}

View File

@@ -1,18 +0,0 @@
/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of midnightcontrols.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client.util;
/**
* Represents mouse's extra access.
*/
public interface MouseAccessor {
void midnightcontrols$onCursorPos(long window, double x, double y);
void setLeftButtonClicked(boolean value);
}

View File

@@ -0,0 +1,15 @@
package eu.midnightdust.midnightcontrols.client.util;
import java.awt.*;
public class RainbowColor {
public static float hue;
public static void tick() {
if (hue > 1) hue = 0f;
hue = hue + 0.01f;
}
public static Color radialRainbow(float saturation, float brightness) {
return Color.getHSBColor(hue, saturation, brightness);
}
}

View File

@@ -84,33 +84,55 @@
"midnightcontrols.hud_side.left": "Links",
"midnightcontrols.hud_side.right": "Rechts",
"midnightcontrols.menu.analog_movement": "Analoge Bewegung",
"midnightcontrols.menu.analog_movement.tooltip": "Aktiviert analoge Bewegung, wenn möglich.",
"midnightcontrols.menu.auto_switch_mode": "Automatischer Wechsel",
"midnightcontrols.menu.auto_switch_mode.tooltip": "Ob der Eingabemodus automatisch auf Controller eingestellt werden soll, wenn einer verbunden wird.",
"midnightcontrols.menu.controller": "Controller",
"midnightcontrols.menu.controller2": "Zweiter Controller",
"midnightcontrols.menu.controller2.tooltip": "Zweiter Controller, zum Beispiel für Joy-Cons.",
"midnightcontrols.menu.controller_type": "Controller-Typ",
"midnightcontrols.menu.controller_type.tooltip": "Der Controllertyp für den die Knöpfe angezeigt werden sollen.",
"midnightcontrols.menu.controls_mode": "Modus",
"midnightcontrols.menu.controls_mode.tooltip": "Der Steuerungsmodus.",
"midnightcontrols.menu.double_tap_to_sprint": "Doppel-Tipp zum Sprinten",
"midnightcontrols.menu.fast_block_placing": "Schnelles Bauen",
"midnightcontrols.menu.fast_block_placing.tooltip": "Während des Fliegens im Kreativmodus das schnelle Platzieren von Knöpfen aktivieren. §cWird von manchen Servern als cheaten eingestuft.",
"midnightcontrols.menu.fly_drifting": "Flug-Drifting",
"midnightcontrols.menu.fly_drifting.tooltip": "Aktiviert das Flug-Drifting von Vanilla Minecraft.",
"midnightcontrols.menu.fly_drifting_vertical": "Vertikales Flug-Drifting",
"midnightcontrols.menu.fly_drifting_vertical.tooltip": "Aktiviert das vertikale Flug-Drifting von Vanilla Minecraft",
"midnightcontrols.menu.hud_enable": "HUD aktivieren",
"midnightcontrols.menu.hud_enable.tooltip": "(De-)Aktiviert die Knopfanzeige im Spiel",
"midnightcontrols.menu.hud_side": "HUD-Seite",
"midnightcontrols.menu.hud_side.tooltip": "Die Position der Knopfanzeige.",
"midnightcontrols.menu.invert_right_x_axis": "X rechts umkehren",
"midnightcontrols.menu.invert_right_y_axis": "Y rechts umkehren",
"midnightcontrols.menu.keyboard_controls": "Tastatureinstellungen...",
"midnightcontrols.menu.left_dead_zone": "Tote Zone des linken Sticks",
"midnightcontrols.menu.left_dead_zone.tooltip": "Die tote Zone für den linken Analogstick.",
"midnightcontrols.menu.mappings.open_input_str": "Öffne den Controller-Mapping Editor",
"midnightcontrols.menu.max_left_x_value": "Maximalwert Linke X-Achse",
"midnightcontrols.menu.max_left_x_value.tooltip": "Ändert den maximalen Wert der linken X-Achse. Nützlich, wenn deine Achse nicht bis zum Maximum geht.",
"midnightcontrols.menu.max_left_y_value": "Maximalwert Linke Y-Achse",
"midnightcontrols.menu.max_left_y_value.tooltip": "Ändert den maximalen Wert der linken Y-Achse. Nützlich, wenn deine Achse nicht bis zum Maximum geht.",
"midnightcontrols.menu.max_right_x_value": "Maximalwert Rechte X-Achse",
"midnightcontrols.menu.max_right_x_value.tooltip": "Ändert den maximalen Wert der rechten X-Achse. Nützlich, wenn deine Achse nicht bis zum Maximum geht.",
"midnightcontrols.menu.max_right_y_value": "Maximalwert Rechte Y-Achse",
"midnightcontrols.menu.max_right_y_value.tooltip": "Ändert den maximalen Wert der rechten Y-Achse. Nützlich, wenn deine Achse nicht bis zum Maximum geht.",
"midnightcontrols.menu.mouse_speed": "Mausgeschwindigkeit",
"midnightcontrols.menu.mouse_speed.tooltip": "Die emulierte Mausgeschwindigkeit des Controllers.",
"midnightcontrols.menu.reacharound.horizontal": "Vorderes Blockplatzieren",
"midnightcontrols.menu.reacharound.horizontal.tooltip": "Aktiviert vorderes Platzieren von Blöcken, §cwird von manchen Servern als cheaten eingestuft§r.",
"midnightcontrols.menu.reacharound.vertical": "Vertikales Umgreifen",
"midnightcontrols.menu.reacharound.vertical.tooltip": "Aktiviert vertikales Platzieren von Blöcken, §cwird von manchen Servern als cheaten eingestuft§r.",
"midnightcontrols.menu.reload_controller_mappings": "Controller-Mappings neuladen",
"midnightcontrols.menu.reload_controller_mappings.tooltip": "Lädt die Controller-Mappings neu.",
"midnightcontrols.menu.right_dead_zone": "Tote Zone des rechten Sticks",
"midnightcontrols.menu.right_dead_zone.tooltip": "Die tote Zone für den rechten Analogstick.",
"midnightcontrols.menu.rotation_speed": "Rotationsgeschwindigkeit (X-Achse)",
"midnightcontrols.menu.rotation_speed.tooltip": "Die Kamerarotationsgeschwindigkeit im Controllermodus. (X-Achse)",
"midnightcontrols.menu.y_axis_rotation_speed": "Rotationsgeschwindigkeit (Y-Achse)",
"midnightcontrols.menu.y_axis_rotation_speed.tooltip": "Die Kamerarotationsgeschwindigkeit im Controllermodus. (Y-Achse)",
"midnightcontrols.menu.separate_controller_profile": "Separates Controller-Profil",
"midnightcontrols.menu.separator.controller": "Controller",
"midnightcontrols.menu.separator.general": "Generell",
@@ -123,34 +145,12 @@
"midnightcontrols.menu.title.mappings.string": "Mapping-Datei Editor",
"midnightcontrols.menu.title.visual": "Visuelle Optionen",
"midnightcontrols.menu.unfocused_input": "Unfokussierte Eingabe",
"midnightcontrols.menu.unfocused_input.tooltip": "Erlaube Controllereingabe auch wenn das Fenster nicht fokussiert ist.",
"midnightcontrols.menu.virtual_mouse": "Virtuelle Maus",
"midnightcontrols.menu.virtual_mouse.tooltip": "Aktiviere die virtuelle Maus.",
"midnightcontrols.menu.virtual_mouse.skin": "Aussehen der Virtuellen Maus",
"midnightcontrols.narrator.unbound": "%s entbunden",
"midnightcontrols.not_bound": "Nicht zugewiesen",
"midnightcontrols.tooltip.analog_movement": "Aktiviert analoge Bewegung, wenn möglich.",
"midnightcontrols.tooltip.auto_switch_mode": "Ob der Eingabemodus automatisch auf Controller eingestellt werden soll, wenn einer verbunden wird.",
"midnightcontrols.tooltip.controller2": "Zweiter Controller, zum Beispiel für Joy-Cons.",
"midnightcontrols.tooltip.controller_type": "Der Controllertyp für den die Knöpfe angezeigt werden sollen.",
"midnightcontrols.tooltip.controls_mode": "Der Steuerungsmodus.",
"midnightcontrols.tooltip.fast_block_placing": "Während des Fliegens im Kreativmodus das schnelle Platzieren von Knöpfen aktivieren. §cWird von manchen Servern als cheaten eingestuft.",
"midnightcontrols.tooltip.fly_drifting": "Aktiviert das Flug-Drifting von Vanilla Minecraft.",
"midnightcontrols.tooltip.fly_drifting_vertical": "Aktiviert das vertikale Flug-Drifting von Vanilla Minecraft",
"midnightcontrols.tooltip.hud_enable": "(De-)Aktiviert die Knopfanzeige im Spiel",
"midnightcontrols.tooltip.hud_side": "Die Position der Knopfanzeige.",
"midnightcontrols.tooltip.left_dead_zone": "Die tote Zone für den linken Analogstick.",
"midnightcontrols.tooltip.max_left_x_value": "Ändert den maximalen Wert der linken X-Achse. Nützlich, wenn deine Achse nicht bis zum Maximum geht.",
"midnightcontrols.tooltip.max_left_y_value": "Ändert den maximalen Wert der linken Y-Achse. Nützlich, wenn deine Achse nicht bis zum Maximum geht.",
"midnightcontrols.tooltip.max_right_x_value": "Ändert den maximalen Wert der rechten X-Achse. Nützlich, wenn deine Achse nicht bis zum Maximum geht.",
"midnightcontrols.tooltip.max_right_y_value": "Ändert den maximalen Wert der rechten Y-Achse. Nützlich, wenn deine Achse nicht bis zum Maximum geht.",
"midnightcontrols.tooltip.mouse_speed": "Die emulierte Mausgeschwindigkeit des Controllers.",
"midnightcontrols.tooltip.reacharound.horizontal": "Aktiviert vorderes Platzieren von Blöcken, §cwird von manchen Servern als cheaten eingestuft§r.",
"midnightcontrols.tooltip.reacharound.vertical": "Aktiviert vertikales Platzieren von Blöcken, §cwird von manchen Servern als cheaten eingestuft§r.",
"midnightcontrols.tooltip.reload_controller_mappings": "Lädt die Controller-Mappings neu.",
"midnightcontrols.tooltip.right_dead_zone": "Die tote Zone für den rechten Analogstick.",
"midnightcontrols.tooltip.rotation_speed": "Die Kamerarotationsgeschwindigkeit im Controllermodus. (X-Achse)",
"midnightcontrols.tooltip.y_axis_rotation_speed": "Die Kamerarotationsgeschwindigkeit im Controllermodus. (Y-Achse)",
"midnightcontrols.tooltip.unfocused_input": "Erlaube Controllereingabe auch wenn das Fenster nicht fokussiert ist.",
"midnightcontrols.tooltip.virtual_mouse": "Aktiviere die virtuelle Maus.",
"midnightcontrols.virtual_mouse.skin.default_light": "Standard Hell",
"midnightcontrols.virtual_mouse.skin.default_dark": "Standard Dunkel",
"midnightcontrols.virtual_mouse.skin.second_light": "Alternativ Hell",

View File

@@ -16,9 +16,13 @@
"midnightcontrols.midnightconfig.enum.ControllerType.NUMBERED": "Numbered Controller",
"midnightcontrols.midnightconfig.enum.ControlsMode.DEFAULT": "Keyboard/Mouse",
"midnightcontrols.midnightconfig.enum.ControlsMode.CONTROLLER": "Controller",
"midnightcontrols.midnightconfig.enum.ControlsMode.TOUCHSCREEN": "Touchscreen (WIP)",
"midnightcontrols.midnightconfig.enum.ControlsMode.TOUCHSCREEN": "Touchscreen (Beta)",
"midnightcontrols.midnightconfig.enum.HudSide.LEFT": "Left",
"midnightcontrols.midnightconfig.enum.HudSide.RIGHT": "Right",
"midnightcontrols.midnightconfig.enum.TouchMode.CROSSHAIR": "At Crosshair",
"midnightcontrols.midnightconfig.enum.TouchMode.FINGER_POS": "Finger Position",
"midnightcontrols.midnightconfig.enum.CameraMode.FLAT": "Flat",
"midnightcontrols.midnightconfig.enum.CameraMode.ADAPTIVE": "Adaptive",
"key.midnightcontrols.look_down": "Look down",
"key.midnightcontrols.look_left": "Look left",
"key.midnightcontrols.look_right": "Look right",
@@ -30,6 +34,9 @@
"midnightcontrols.action.controls_ring": "Open Unbound Keybind Ring",
"midnightcontrols.action.debug_screen": "Open Debug HUD (F3)",
"midnightcontrols.action.drop_item": "Drop Item",
"midnightcontrols.action.drink": "Drink",
"midnightcontrols.action.eat": "Eat",
"midnightcontrols.action.equip": "Equip",
"midnightcontrols.action.exit": "Exit Screen",
"midnightcontrols.action.forward": "Forward",
"midnightcontrols.action.hit": "Hit",
@@ -121,39 +128,71 @@
"midnightcontrols.controller_type.numbered": "Numbered Controller",
"midnightcontrols.controls_mode.default": "Keyboard/Mouse",
"midnightcontrols.controls_mode.controller": "Controller",
"midnightcontrols.controls_mode.touchscreen": "Touchscreen (WIP)",
"midnightcontrols.controls_mode.touchscreen": "Touchscreen (Beta)",
"midnightcontrols.hud_side.left": "Left",
"midnightcontrols.hud_side.right": "Right",
"midnightcontrols.menu.analog_movement": "Analog Movement",
"midnightcontrols.menu.analog_movement.tooltip": "When possible, enables analog movement.",
"midnightcontrols.menu.auto_switch_mode": "Auto Switch Mode",
"midnightcontrols.menu.auto_switch_mode.tooltip": "Whether the controls mode should be switched to Controller automatically if one is connected.",
"midnightcontrols.menu.camera_mode": "Camera Mode",
"midnightcontrols.menu.controller": "Controller",
"midnightcontrols.menu.controller2": "Second Controller",
"midnightcontrols.menu.controller2.tooltip": "Second controller to use, which allows (for example) Joy-Cons support.",
"midnightcontrols.menu.controller_toggle_sneak": "Toggle Sneak on Controller",
"midnightcontrols.menu.controller_toggle_sprint": "Toggle Sprint on Controller",
"midnightcontrols.menu.controller_type": "Controller Type",
"midnightcontrols.menu.controller_type.tooltip": "The controller type you're using (needed to display the correct buttons)",
"midnightcontrols.menu.controls_mode": "Mode",
"midnightcontrols.menu.controls_mode.tooltip": "The controls mode.",
"midnightcontrols.menu.double_tap_to_sprint": "Double-Tap to Sprint",
"midnightcontrols.menu.double_tap_to_sprint.tooltip": "Toggles whether the Walk Forwards key makes the player sprint when double-tapped quickly",
"midnightcontrols.menu.fast_block_placing": "Fast Block Placing",
"midnightcontrols.menu.fast_block_placing.tooltip": "While flying in creative mode, enables fast block placing depending on your speed. §cOn some servers this might be considered as cheating.",
"midnightcontrols.menu.fly_drifting": "Fly Drifting",
"midnightcontrols.menu.fly_drifting.tooltip": "While flying, enables Vanilla drifting/inertia.",
"midnightcontrols.menu.fly_drifting_vertical": "Vertical Fly Drifting",
"midnightcontrols.menu.fly_drifting_vertical.tooltip": "While flying, enables Vanilla vertical drifting/intertia.",
"midnightcontrols.menu.hud_enable": "Enable HUD",
"midnightcontrols.menu.hud_enable.tooltip": "Toggles the on-screen controller button indicator.",
"midnightcontrols.menu.hud_side": "HUD Side",
"midnightcontrols.menu.hud_side.tooltip": "The position of the HUD.",
"midnightcontrols.menu.invert_right_x_axis": "Invert Right X",
"midnightcontrols.menu.invert_right_y_axis": "Invert Right Y",
"midnightcontrols.menu.joystick_as_mouse": "Always use left stick as mouse",
"midnightcontrols.menu.joystick_as_mouse.tooltip": "Make the joystick behave like a mouse in every menu.",
"midnightcontrols.menu.eye_tracker_as_mouse": "Use Eye Tracker as Mouse",
"midnightcontrols.menu.eye_tracker_as_mouse.tooltip": "Replace the mouse with an eye tracking device, (for example) the Tobii 5.",
"midnightcontrols.menu.eye_tracker_deadzone": "Eye Tracker Deadzone Size",
"midnightcontrols.menu.eye_tracker_deadzone.tooltip": "Stops camera movement when looking near the cross hair",
"midnightcontrols.menu.keyboard_controls": "Keyboard Controls...",
"midnightcontrols.menu.left_dead_zone": "Left Stick Dead Zone",
"midnightcontrols.menu.left_dead_zone.tooltip": "The dead zone for the controller's left analog stick.",
"midnightcontrols.menu.mappings.open_input_str": "Open Mappings File Editor",
"midnightcontrols.menu.max_left_x_value": "Left X Axis Max Value",
"midnightcontrols.menu.max_left_x_value.tooltip": "Changes what the mod considers the highest value for the left X axis. Useful if your axis does not use the full range and seems slow.",
"midnightcontrols.menu.max_left_y_value": "Left Y Axis Max Value",
"midnightcontrols.menu.max_left_y_value.tooltip": "Changes what the mod considers the highest value for the left Y axis. Useful if your axis does not use the full range and seems slow.",
"midnightcontrols.menu.max_right_x_value": "Right X Axis Max Value",
"midnightcontrols.menu.max_right_x_value.tooltip": "Changes what the mod considers the highest value for the right X axis. Useful if your axis does not use the full range and seems slow.",
"midnightcontrols.menu.max_right_y_value": "Right Y Axis Max Value",
"midnightcontrols.menu.max_right_y_value.tooltip": "Changes what the mod considers the highest value for the right Y axis. Useful if your axis does not use the full range and seems slow.",
"midnightcontrols.menu.mouse_speed": "Mouse Speed",
"midnightcontrols.menu.mouse_speed.tooltip": "The controller's emulated mouse speed.",
"midnightcontrols.menu.move_chat": "Move chat input box to top",
"midnightcontrols.menu.move_chat.tooltip": "Moves the chat input field to the top, for better input on devices with on-screen keyboards.",
"midnightcontrols.menu.reacharound.horizontal": "Front Block Placing",
"midnightcontrols.menu.reacharound.horizontal.tooltip": "Enables front block placing, §cmight be considered cheating on some servers§r.",
"midnightcontrols.menu.reacharound.vertical": "Vertical Reacharound",
"midnightcontrols.menu.reacharound.vertical.tooltip": "Enables vertical reacharound, §cmight be considered cheating on some servers§r.",
"midnightcontrols.menu.reload_controller_mappings": "Reload Controller Mappings",
"midnightcontrols.menu.reload_controller_mappings.tooltip": "Reloads the controller mappings file.",
"midnightcontrols.menu.right_dead_zone": "Right Stick Dead Zone",
"midnightcontrols.menu.right_dead_zone.tooltip": "The dead zone for the controller's right analog stick.",
"midnightcontrols.menu.rotation_speed": "X Axis Rotation Speed",
"midnightcontrols.menu.rotation_speed.tooltip": "The camera's X Axis rotation speed in controller mode.",
"midnightcontrols.menu.y_axis_rotation_speed": "Y Axis Rotation Speed",
"midnightcontrols.menu.y_axis_rotation_speed.tooltip": "The camera's Y Axis rotation speed in controller mode.",
"midnightcontrols.menu.separate_controller_profile": "Separate Controller Profile",
"midnightcontrols.menu.separator.controller": "Controller",
"midnightcontrols.menu.separator.general": "General",
@@ -164,40 +203,32 @@
"midnightcontrols.menu.title.general": "General Options",
"midnightcontrols.menu.title.hud": "HUD Options",
"midnightcontrols.menu.title.mappings.string": "Mappings File Editor",
"midnightcontrols.menu.title.touch": "Touch Options",
"midnightcontrols.menu.title.visual": "Appearance Options",
"midnightcontrols.menu.touch_break_delay": "Touch Break Delay",
"midnightcontrols.menu.touch_speed": "Touch Speed",
"midnightcontrols.menu.invert_touch": "Invert Touch Direction",
"midnightcontrols.menu.touch_mode": "Touch Interaction Mode",
"midnightcontrols.menu.touch_transparency": "Touch HUD Transparency",
"midnightcontrols.menu.touch_with_controller": "Touch in Controller mode",
"midnightcontrols.menu.unfocused_input": "Unfocused Input",
"midnightcontrols.menu.unfocused_input.tooltip": "Allows controller input when the window is not focused.",
"midnightcontrols.menu.virtual_mouse": "Virtual Mouse",
"midnightcontrols.menu.virtual_mouse.tooltip": "Enables the virtual mouse, which is useful during splitscreen.",
"midnightcontrols.menu.virtual_mouse.skin": "Virtual Mouse Skin",
"midnightcontrols.menu.hide_cursor": "Hide Normal Mouse Cursor",
"midnightcontrols.menu.hide_cursor.tooltip": "Hides the normal mouse cursor, leaving only the virtual mouse visible.",
"midnightcontrols.narrator.unbound": "Unbound %s",
"midnightcontrols.not_bound": "Not bound",
"midnightcontrols.tooltip.analog_movement": "When possible, enables analog movement.",
"midnightcontrols.tooltip.auto_switch_mode": "Whether the controls mode should be switched to Controller automatically if one is connected.",
"midnightcontrols.tooltip.controller2": "Second controller to use, which allows (for example) Joy-Cons support.",
"midnightcontrols.tooltip.controller_type": "The controller type you're using (needed to display the correct buttons)",
"midnightcontrols.tooltip.controls_mode": "The controls mode.",
"midnightcontrols.tooltip.double_tap_to_sprint": "Toggles whether the Walk Forwards key makes the player sprint when double-tapped quickly",
"midnightcontrols.tooltip.fast_block_placing": "While flying in creative mode, enables fast block placing depending on your speed. §cOn some servers this might be considered as cheating.",
"midnightcontrols.tooltip.fly_drifting": "While flying, enables Vanilla drifting/inertia.",
"midnightcontrols.tooltip.fly_drifting_vertical": "While flying, enables Vanilla vertical drifting/intertia.",
"midnightcontrols.tooltip.hud_enable": "Toggles the on-screen controller button indicator.",
"midnightcontrols.tooltip.hud_side": "The position of the HUD.",
"midnightcontrols.tooltip.left_dead_zone": "The dead zone for the controller's left analog stick.",
"midnightcontrols.tooltip.max_left_x_value": "Changes what the mod considers the highest value for the left X axis. Useful if your axis does not use the full range and seems slow.",
"midnightcontrols.tooltip.max_left_y_value": "Changes what the mod considers the highest value for the left Y axis. Useful if your axis does not use the full range and seems slow.",
"midnightcontrols.tooltip.max_right_x_value": "Changes what the mod considers the highest value for the right X axis. Useful if your axis does not use the full range and seems slow.",
"midnightcontrols.tooltip.max_right_y_value": "Changes what the mod considers the highest value for the right Y axis. Useful if your axis does not use the full range and seems slow.",
"midnightcontrols.tooltip.mouse_speed": "The controller's emulated mouse speed.",
"midnightcontrols.tooltip.reacharound.horizontal": "Enables front block placing, §cmight be considered cheating on some servers§r.",
"midnightcontrols.tooltip.reacharound.vertical": "Enables vertical reacharound, §cmight be considered cheating on some servers§r.",
"midnightcontrols.tooltip.reload_controller_mappings": "Reloads the controller mappings file.",
"midnightcontrols.tooltip.right_dead_zone": "The dead zone for the controller's right analog stick.",
"midnightcontrols.tooltip.rotation_speed": "The camera's X Axis rotation speed in controller mode.",
"midnightcontrols.tooltip.y_axis_rotation_speed": "The camera's Y Axis rotation speed in controller mode.",
"midnightcontrols.tooltip.unfocused_input": "Allows controller input when the window is not focused.",
"midnightcontrols.tooltip.virtual_mouse": "Enables the virtual mouse, which is useful during splitscreen.",
"midnightcontrols.virtual_mouse.skin.default_light": "Default Light",
"midnightcontrols.virtual_mouse.skin.default_dark": "Default Dark",
"midnightcontrols.virtual_mouse.skin.second_light": "Second Light",
"midnightcontrols.virtual_mouse.skin.second_dark": "Second Dark",
"midnightcontrols.midnightconfig.category.controller": "Controller",
"midnightcontrols.midnightconfig.category.misc": "Miscellaneous",
"midnightcontrols.midnightconfig.category.screens": "Screens",
"midnightcontrols.midnightconfig.category.gameplay": "Gameplay",
"midnightcontrols.midnightconfig.category.touch": "Touch",
"midnightcontrols.midnightconfig.category.visual": "Visual",
"modmenu.descriptionTranslation.midnightcontrols": "Adds controller support and enhanced controls overall.\nForked from LambdaControls, which sadly got discontinued."
}

View File

@@ -80,32 +80,54 @@
"midnightcontrols.hud_side.left": "izquierda",
"midnightcontrols.hud_side.right": "derecha",
"midnightcontrols.menu.analog_movement": "Movimiento analógico",
"midnightcontrols.menu.analog_movement.tooltip": "Habilita el movimiento analógico cuando es posible.",
"midnightcontrols.menu.auto_switch_mode": "Cambio de modo automático",
"midnightcontrols.menu.auto_switch_mode.tooltip": "Si el modo de controles debe cambiarse a Controlador automáticamente si hay uno conectado.",
"midnightcontrols.menu.controller": "Controlador",
"midnightcontrols.menu.controller2": "Segundo controlador",
"midnightcontrols.menu.controller2.tooltip": "Segundo controlador a uso, que permite el soporte de Joy-Cons por ejemplo.",
"midnightcontrols.menu.controller_type": "Tipo de controlador",
"midnightcontrols.menu.controller_type.tooltip": "El tipo de controlador para mostrar los botones correctos.",
"midnightcontrols.menu.controls_mode": "Modo",
"midnightcontrols.menu.controls_mode.tooltip": "El modo de controles.",
"midnightcontrols.menu.fast_block_placing": "Colocación rápida de bloques",
"midnightcontrols.menu.fast_block_placing.tooltip": "Mientras vuela en modo creativo, permite la colocación rápida de bloques dependiendo su velocidad. §cEn algunos servidores, esto podría considerarse como trampa.",
"midnightcontrols.menu.fly_drifting": "Volar a la deriva",
"midnightcontrols.menu.fly_drifting.tooltip": "Mientras vuela, habilita la deriva/inercia de vainilla.",
"midnightcontrols.menu.fly_drifting_vertical": "Volar a la deriva vertical",
"midnightcontrols.menu.fly_drifting_vertical.tooltip": "Mientras vuela, habilita la deriva/inercia vertical de vainilla.",
"midnightcontrols.menu.hud_enable": "Habilitar HUD",
"midnightcontrols.menu.hud_enable.tooltip": "Alterna el indicador del botón del controlador en pantalla.",
"midnightcontrols.menu.hud_side": "Lado de HUD",
"midnightcontrols.menu.hud_side.tooltip": "La posición del HUD.",
"midnightcontrols.menu.invert_right_x_axis": "Invertir derecha X",
"midnightcontrols.menu.invert_right_y_axis": "Invertir derecha Y",
"midnightcontrols.menu.keyboard_controls": "Controles del teclado...",
"midnightcontrols.menu.left_dead_zone": "Zona muerta izquierda",
"midnightcontrols.menu.left_dead_zone.tooltip": "La zona muerta de la palanca analógica izquierda del controlador.",
"midnightcontrols.menu.mappings.open_input_str": "Abrir el editor de archivo de asignaciones",
"midnightcontrols.menu.max_left_x_value": "Valor máximo del eje X izquierdo",
"midnightcontrols.menu.max_left_x_value.tooltip": "Cambia lo que el mod considera el valor más alto para el eje X izquierdo. Útil si su eje no usa el rango completo y parece lento.",
"midnightcontrols.menu.max_left_y_value": "Valor máximo del eje Y izquierdo",
"midnightcontrols.menu.max_left_y_value.tooltip": "Cambia lo que el mod considera el valor más alto para el eje Y izquierdo. Útil si su eje no usa el rango completo y parece lento.",
"midnightcontrols.menu.max_right_x_value": "Valor máximo del eje X derecho",
"midnightcontrols.menu.max_right_x_value.tooltip": "Cambia lo que el mod considera el valor más alto para el eje X derecho. Útil si su eje no usa el rango completo y parece lento.",
"midnightcontrols.menu.max_right_y_value": "Valor máximo del eje Y derecho",
"midnightcontrols.menu.max_right_y_value.tooltip": "Cambia lo que el mod considera el valor más alto para el eje Y derecho. Útil si su eje no usa el rango completo y parece lento.",
"midnightcontrols.menu.mouse_speed": "Velocidad del ratón",
"midnightcontrols.menu.mouse_speed.tooltip": "La velocidad del ratón emulada del controlador.",
"midnightcontrols.menu.reacharound.horizontal": "Colocación de bloque frontal",
"midnightcontrols.menu.reacharound.horizontal.tooltip": "Habilita la colocación del bloque frontal, §cpodría considerarse trampa en algunos servidores§r.",
"midnightcontrols.menu.reacharound.vertical": "Alcance vertical",
"midnightcontrols.menu.reacharound.vertical.tooltip": "Habilita el alcance vertical, §cpodría considerarse trampa en algunos servidores§r.",
"midnightcontrols.menu.reload_controller_mappings": "Recargar asignaciones de controlador",
"midnightcontrols.menu.reload_controller_mappings.tooltip": "Vuelve a cargar el archivo de asignaciones del controlador.",
"midnightcontrols.menu.right_dead_zone": "Zona muerta derecha",
"midnightcontrols.menu.right_dead_zone.tooltip": "La zona muerta de la palanca analógica derecha del controlador.",
"midnightcontrols.menu.rotation_speed": "Velocidad de rotación (eje X)",
"midnightcontrols.menu.rotation_speed.tooltip": "La velocidad de rotación de la cámara en modo controlador. (eje X)",
"midnightcontrols.menu.y_axis_rotation_speed": "Velocidad de rotación (eje Y)",
"midnightcontrols.menu.y_axis_rotation_speed.tooltip": "La velocidad de rotación de la cámara en modo controlador. (eje Y)",
"midnightcontrols.menu.separator.controller": "Controlador",
"midnightcontrols.menu.separator.general": "General",
"midnightcontrols.menu.title": "midnightcontrols - Configuraciones",
@@ -117,34 +139,12 @@
"midnightcontrols.menu.title.mappings.string": "Editor de archivo de asignaciones",
"midnightcontrols.menu.title.visual": "Opciones de apariencia",
"midnightcontrols.menu.unfocused_input": "Entrada desenfocada",
"midnightcontrols.menu.unfocused_input.tooltip": "Habilita entrada del controlador cuando la ventana no está enfocada.",
"midnightcontrols.menu.virtual_mouse": "Ratón virtual",
"midnightcontrols.menu.virtual_mouse.tooltip": "Habilite el ratón virtual que es útil en el caso de una pantalla dividida.",
"midnightcontrols.menu.virtual_mouse.skin": "Piel de ratón virtual",
"midnightcontrols.narrator.unbound": "Resetear %s",
"midnightcontrols.not_bound": "No ligado",
"midnightcontrols.tooltip.analog_movement": "Habilita el movimiento analógico cuando es posible.",
"midnightcontrols.tooltip.auto_switch_mode": "Si el modo de controles debe cambiarse a Controlador automáticamente si hay uno conectado.",
"midnightcontrols.tooltip.controller2": "Segundo controlador a uso, que permite el soporte de Joy-Cons por ejemplo.",
"midnightcontrols.tooltip.controller_type": "El tipo de controlador para mostrar los botones correctos.",
"midnightcontrols.tooltip.controls_mode": "El modo de controles.",
"midnightcontrols.tooltip.fast_block_placing": "Mientras vuela en modo creativo, permite la colocación rápida de bloques dependiendo su velocidad. §cEn algunos servidores, esto podría considerarse como trampa.",
"midnightcontrols.tooltip.fly_drifting": "Mientras vuela, habilita la deriva/inercia de vainilla.",
"midnightcontrols.tooltip.fly_drifting_vertical": "Mientras vuela, habilita la deriva/inercia vertical de vainilla.",
"midnightcontrols.tooltip.hud_enable": "Alterna el indicador del botón del controlador en pantalla.",
"midnightcontrols.tooltip.hud_side": "La posición del HUD.",
"midnightcontrols.tooltip.left_dead_zone": "La zona muerta de la palanca analógica izquierda del controlador.",
"midnightcontrols.tooltip.max_left_x_value": "Cambia lo que el mod considera el valor más alto para el eje X izquierdo. Útil si su eje no usa el rango completo y parece lento.",
"midnightcontrols.tooltip.max_left_y_value": "Cambia lo que el mod considera el valor más alto para el eje Y izquierdo. Útil si su eje no usa el rango completo y parece lento.",
"midnightcontrols.tooltip.max_right_x_value": "Cambia lo que el mod considera el valor más alto para el eje X derecho. Útil si su eje no usa el rango completo y parece lento.",
"midnightcontrols.tooltip.max_right_y_value": "Cambia lo que el mod considera el valor más alto para el eje Y derecho. Útil si su eje no usa el rango completo y parece lento.",
"midnightcontrols.tooltip.mouse_speed": "La velocidad del ratón emulada del controlador.",
"midnightcontrols.tooltip.reacharound.horizontal": "Habilita la colocación del bloque frontal, §cpodría considerarse trampa en algunos servidores§r.",
"midnightcontrols.tooltip.reacharound.vertical": "Habilita el alcance vertical, §cpodría considerarse trampa en algunos servidores§r.",
"midnightcontrols.tooltip.reload_controller_mappings": "Vuelve a cargar el archivo de asignaciones del controlador.",
"midnightcontrols.tooltip.right_dead_zone": "La zona muerta de la palanca analógica derecha del controlador.",
"midnightcontrols.tooltip.rotation_speed": "La velocidad de rotación de la cámara en modo controlador. (eje X)",
"midnightcontrols.tooltip.y_axis_rotation_speed": "La velocidad de rotación de la cámara en modo controlador. (eje Y)",
"midnightcontrols.tooltip.unfocused_input": "Habilita entrada del controlador cuando la ventana no está enfocada.",
"midnightcontrols.tooltip.virtual_mouse": "Habilite el ratón virtual que es útil en el caso de una pantalla dividida.",
"midnightcontrols.virtual_mouse.skin.default_light": "Ligera por defecto",
"midnightcontrols.virtual_mouse.skin.default_dark": "Oscura por defecto",
"midnightcontrols.virtual_mouse.skin.second_light": "Ligera segundario",

View File

@@ -121,30 +121,30 @@
"midnightcontrols.menu.virtual_mouse.skin": "Apparence souris virtuelle",
"midnightcontrols.narrator.unbound": "Délier %s",
"midnightcontrols.not_bound": "Non défini",
"midnightcontrols.tooltip.analog_movement": "Active le mouvement analogique si possible.",
"midnightcontrols.tooltip.auto_switch_mode": "Détermine si le mode de contrôle doit automatiquement changer sur Manette si une manette est connectée et inversement.",
"midnightcontrols.tooltip.controller2": "Défini une deuxième manette, utile dans le cas d'utilisation de Joy-Cons.",
"midnightcontrols.tooltip.controller_type": "Le type de contrôle n'influe que sur les boutons affichés.",
"midnightcontrols.tooltip.controls_mode": "Change le mode de contrôle.",
"midnightcontrols.tooltip.fast_block_placing": "Active le placement rapide de blocs en vol.",
"midnightcontrols.tooltip.fly_drifting": "Pendant que le joueur vole, active le glissement Vanilla.",
"midnightcontrols.tooltip.fly_drifting_vertical": "Pendant que le joueur vole, active le glissement vertical Vanilla.",
"midnightcontrols.tooltip.hud_enable": "Détermine si l'indicateur des buttons de la manette doit être affiché ou non.",
"midnightcontrols.tooltip.hud_side": "Change la position du HUD.",
"midnightcontrols.tooltip.left_dead_zone": "Zone morte de l'axe gauche de la manette.",
"midnightcontrols.tooltip.max_left_x_value": "Change ce que le mod considère comme valeur maximale pour l'axe X gauche. Utile si votre axe n'utilise pas l'entièreté de l'ensemble des valeurs et paraît lent.",
"midnightcontrols.tooltip.max_left_y_value": "Change ce que le mod considère comme valeur maximale pour l'axe Y gauche. Utile si votre axe n'utilise pas l'entièreté de l'ensemble des valeurs et paraît lent.",
"midnightcontrols.tooltip.max_right_x_value": "Change ce que le mod considère comme valeur maximale pour l'axe X droit. Utile si votre axe n'utilise pas l'entièreté de l'ensemble des valeurs et paraît lent.",
"midnightcontrols.tooltip.max_right_y_value": "Change ce que le mod considère comme valeur maximale pour l'axe Y droit. Utile si votre axe n'utilise pas l'entièreté de l'ensemble des valeurs et paraît lent.",
"midnightcontrols.tooltip.mouse_speed": "Change la vitesse de la souris émulée par la manette.",
"midnightcontrols.tooltip.reacharound.horizontal": "Active le placement avant de blocs, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"midnightcontrols.tooltip.reacharound.vertical": "Active le placement vertical de blocs, c'est-à-dire de blocs en dessous du bloc sur lequel vous êtes placé, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"midnightcontrols.tooltip.reload_controller_mappings": "Recharge le fichier de configuration des manettes.",
"midnightcontrols.tooltip.right_dead_zone": "Zone morte de l'axe droit de la manette.",
"midnightcontrols.tooltip.rotation_speed": "Change la vitesse de rotation de la caméra. (X)",
"midnightcontrols.tooltip.y_axis_rotation_speed": "Change la vitesse de rotation de la caméra. (Y)",
"midnightcontrols.tooltip.unfocused_input": "Autorise les entrées manette quand la fenêtre n'est pas sélectionnée.",
"midnightcontrols.tooltip.virtual_mouse": "Active la souris virtuelle qui est pratique dans le cas d'un écran partagé.",
"midnightcontrols.menu.analog_movement.tooltip": "Active le mouvement analogique si possible.",
"midnightcontrols.menu.auto_switch_mode.tooltip": "Détermine si le mode de contrôle doit automatiquement changer sur Manette si une manette est connectée et inversement.",
"midnightcontrols.menu.controller2.tooltip": "Défini une deuxième manette, utile dans le cas d'utilisation de Joy-Cons.",
"midnightcontrols.menu.controller_type.tooltip": "Le type de contrôle n'influe que sur les boutons affichés.",
"midnightcontrols.menu.controls_mode.tooltip": "Change le mode de contrôle.",
"midnightcontrols.menu.fast_block_placing.tooltip": "Active le placement rapide de blocs en vol.",
"midnightcontrols.menu.fly_drifting.tooltip": "Pendant que le joueur vole, active le glissement Vanilla.",
"midnightcontrols.menu.fly_drifting_vertical.tooltip": "Pendant que le joueur vole, active le glissement vertical Vanilla.",
"midnightcontrols.menu.hud_enable.tooltip": "Détermine si l'indicateur des buttons de la manette doit être affiché ou non.",
"midnightcontrols.menu.hud_side.tooltip": "Change la position du HUD.",
"midnightcontrols.menu.left_dead_zone.tooltip": "Zone morte de l'axe gauche de la manette.",
"midnightcontrols.menu.max_left_x_value.tooltip": "Change ce que le mod considère comme valeur maximale pour l'axe X gauche. Utile si votre axe n'utilise pas l'entièreté de l'ensemble des valeurs et paraît lent.",
"midnightcontrols.menu.max_left_y_value.tooltip": "Change ce que le mod considère comme valeur maximale pour l'axe Y gauche. Utile si votre axe n'utilise pas l'entièreté de l'ensemble des valeurs et paraît lent.",
"midnightcontrols.menu.max_right_x_value.tooltip": "Change ce que le mod considère comme valeur maximale pour l'axe X droit. Utile si votre axe n'utilise pas l'entièreté de l'ensemble des valeurs et paraît lent.",
"midnightcontrols.menu.max_right_y_value.tooltip": "Change ce que le mod considère comme valeur maximale pour l'axe Y droit. Utile si votre axe n'utilise pas l'entièreté de l'ensemble des valeurs et paraît lent.",
"midnightcontrols.menu.mouse_speed.tooltip": "Change la vitesse de la souris émulée par la manette.",
"midnightcontrols.menu.reacharound.horizontal.tooltip": "Active le placement avant de blocs, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"midnightcontrols.menu.reacharound.vertical.tooltip": "Active le placement vertical de blocs, c'est-à-dire de blocs en dessous du bloc sur lequel vous êtes placé, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"midnightcontrols.menu.reload_controller_mappings.tooltip": "Recharge le fichier de configuration des manettes.",
"midnightcontrols.menu.right_dead_zone.tooltip": "Zone morte de l'axe droit de la manette.",
"midnightcontrols.menu.rotation_speed.tooltip": "Change la vitesse de rotation de la caméra. (X)",
"midnightcontrols.menu.y_axis_rotation_speed.tooltip": "Change la vitesse de rotation de la caméra. (Y)",
"midnightcontrols.menu.unfocused_input.tooltip": "Autorise les entrées manette quand la fenêtre n'est pas sélectionnée.",
"midnightcontrols.menu.virtual_mouse.tooltip": "Active la souris virtuelle qui est pratique dans le cas d'un écran partagé.",
"midnightcontrols.virtual_mouse.skin.default_light": "défaut clair",
"midnightcontrols.virtual_mouse.skin.default_dark": "défaut foncé",
"midnightcontrols.virtual_mouse.skin.second_light": "second clair",

View File

@@ -121,30 +121,30 @@
"midnightcontrols.menu.virtual_mouse.skin": "Apparence souris virtuelle",
"midnightcontrols.narrator.unbound": "Délier %s",
"midnightcontrols.not_bound": "Non défini",
"midnightcontrols.tooltip.analog_movement": "Active le mouvement analogique si possible.",
"midnightcontrols.tooltip.auto_switch_mode": "Détermine si le mode de contrôle doit automatiquement changer sur Manette si une manette est connectée et inversement.",
"midnightcontrols.tooltip.controller2": "Défini une deuxième manette, utile dans le cas d'utilisation de Joy-Cons.",
"midnightcontrols.tooltip.controller_type": "Le type de contrôle n'influe que sur les boutons affichés.",
"midnightcontrols.tooltip.controls_mode": "Change le mode de contrôle.",
"midnightcontrols.tooltip.fast_block_placing": "Active le placement rapide de blocs en vol.",
"midnightcontrols.tooltip.fly_drifting": "Pendant que le joueur vole, active le glissement Vanilla.",
"midnightcontrols.tooltip.fly_drifting_vertical": "Pendant que le joueur vole, active le glissement vertical Vanilla.",
"midnightcontrols.tooltip.hud_enable": "Détermine si l'indicateur des buttons de la manette doit être affiché ou non.",
"midnightcontrols.tooltip.hud_side": "Change la position du HUD.",
"midnightcontrols.tooltip.left_dead_zone": "Zone morte de l'axe gauche de la manette.",
"midnightcontrols.tooltip.max_left_x_value": "Change ce que le mod considère comme valeur maximale pour l'axe X gauche. Utile si votre axe n'utilise pas l'entièreté de l'ensemble des valeurs et paraît lent.",
"midnightcontrols.tooltip.max_left_y_value": "Change ce que le mod considère comme valeur maximale pour l'axe Y gauche. Utile si votre axe n'utilise pas l'entièreté de l'ensemble des valeurs et paraît lent.",
"midnightcontrols.tooltip.max_right_x_value": "Change ce que le mod considère comme valeur maximale pour l'axe X droit. Utile si votre axe n'utilise pas l'entièreté de l'ensemble des valeurs et paraît lent.",
"midnightcontrols.tooltip.max_right_y_value": "Change ce que le mod considère comme valeur maximale pour l'axe Y droit. Utile si votre axe n'utilise pas l'entièreté de l'ensemble des valeurs et paraît lent.",
"midnightcontrols.tooltip.mouse_speed": "Change la vitesse de la souris émulée par la manette.",
"midnightcontrols.tooltip.reacharound.horizontal": "Active le placement avant de blocs, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"midnightcontrols.tooltip.reacharound.vertical": "Active le placement vertical de blocs, c'est-à-dire de blocs en dessous du bloc sur lequel vous êtes placé, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"midnightcontrols.tooltip.reload_controller_mappings": "Recharge le fichier de configuration des manettes.",
"midnightcontrols.tooltip.right_dead_zone": "Zone morte de l'axe droit de la manette.",
"midnightcontrols.tooltip.rotation_speed": "Change la vitesse de rotation de la caméra. (X)",
"midnightcontrols.tooltip.y_axis_rotation_speed": "Change la vitesse de rotation de la caméra. (Y)",
"midnightcontrols.tooltip.unfocused_input": "Autorise les entrées manette quand la fenêtre n'est pas sélectionnée.",
"midnightcontrols.tooltip.virtual_mouse": "Active la souris virtuelle qui est pratique dans le cas d'un écran partagé.",
"midnightcontrols.menu.analog_movement.tooltip": "Active le mouvement analogique si possible.",
"midnightcontrols.menu.auto_switch_mode.tooltip": "Détermine si le mode de contrôle doit automatiquement changer sur Manette si une manette est connectée et inversement.",
"midnightcontrols.menu.controller2.tooltip": "Défini une deuxième manette, utile dans le cas d'utilisation de Joy-Cons.",
"midnightcontrols.menu.controller_type.tooltip": "Le type de contrôle n'influe que sur les boutons affichés.",
"midnightcontrols.menu.controls_mode.tooltip": "Change le mode de contrôle.",
"midnightcontrols.menu.fast_block_placing.tooltip": "Active le placement rapide de blocs en vol.",
"midnightcontrols.menu.fly_drifting.tooltip": "Pendant que le joueur vole, active le glissement Vanilla.",
"midnightcontrols.menu.fly_drifting_vertical.tooltip": "Pendant que le joueur vole, active le glissement vertical Vanilla.",
"midnightcontrols.menu.hud_enable.tooltip": "Détermine si l'indicateur des buttons de la manette doit être affiché ou non.",
"midnightcontrols.menu.hud_side.tooltip": "Change la position du HUD.",
"midnightcontrols.menu.left_dead_zone.tooltip": "Zone morte de l'axe gauche de la manette.",
"midnightcontrols.menu.max_left_x_value.tooltip": "Change ce que le mod considère comme valeur maximale pour l'axe X gauche. Utile si votre axe n'utilise pas l'entièreté de l'ensemble des valeurs et paraît lent.",
"midnightcontrols.menu.max_left_y_value.tooltip": "Change ce que le mod considère comme valeur maximale pour l'axe Y gauche. Utile si votre axe n'utilise pas l'entièreté de l'ensemble des valeurs et paraît lent.",
"midnightcontrols.menu.max_right_x_value.tooltip": "Change ce que le mod considère comme valeur maximale pour l'axe X droit. Utile si votre axe n'utilise pas l'entièreté de l'ensemble des valeurs et paraît lent.",
"midnightcontrols.menu.max_right_y_value.tooltip": "Change ce que le mod considère comme valeur maximale pour l'axe Y droit. Utile si votre axe n'utilise pas l'entièreté de l'ensemble des valeurs et paraît lent.",
"midnightcontrols.menu.mouse_speed.tooltip": "Change la vitesse de la souris émulée par la manette.",
"midnightcontrols.menu.reacharound.horizontal.tooltip": "Active le placement avant de blocs, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"midnightcontrols.menu.reacharound.vertical.tooltip": "Active le placement vertical de blocs, c'est-à-dire de blocs en dessous du bloc sur lequel vous êtes placé, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"midnightcontrols.menu.reload_controller_mappings.tooltip": "Recharge le fichier de configuration des manettes.",
"midnightcontrols.menu.right_dead_zone.tooltip": "Zone morte de l'axe droit de la manette.",
"midnightcontrols.menu.rotation_speed.tooltip": "Change la vitesse de rotation de la caméra. (X)",
"midnightcontrols.menu.y_axis_rotation_speed.tooltip": "Change la vitesse de rotation de la caméra. (Y)",
"midnightcontrols.menu.unfocused_input.tooltip": "Autorise les entrées manette quand la fenêtre n'est pas sélectionnée.",
"midnightcontrols.menu.virtual_mouse.tooltip": "Active la souris virtuelle qui est pratique dans le cas d'un écran partagé.",
"midnightcontrols.virtual_mouse.skin.default_light": "défaut clair",
"midnightcontrols.virtual_mouse.skin.default_dark": "défaut foncé",
"midnightcontrols.virtual_mouse.skin.second_light": "second clair",

View File

@@ -0,0 +1,203 @@
{
"midnightcontrols.midnightconfig.title": "Configurazione Avanzata MidnightControls",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.DEFAULT_LIGHT": "Default Chiaro",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.DEFAULT_DARK": "Default Scuro",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.SECOND_LIGHT": "Chiaro Secondario",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.SECOND_DARK": "Scuro secondario",
"midnightcontrols.midnightconfig.enum.ControllerType.DEFAULT": "Default",
"midnightcontrols.midnightconfig.enum.ControllerType.DUALSHOCK": "DualShock",
"midnightcontrols.midnightconfig.enum.ControllerType.DUALSENSE": "DualSense",
"midnightcontrols.midnightconfig.enum.ControllerType.SWITCH": "Controller Switch/Wii",
"midnightcontrols.midnightconfig.enum.ControllerType.XBOX": "Controller Xbox One/Series",
"midnightcontrols.midnightconfig.enum.ControllerType.XBOX_360": "Controller Xbox 360",
"midnightcontrols.midnightconfig.enum.ControllerType.STEAM_CONTROLLER": "Controller Steam",
"midnightcontrols.midnightconfig.enum.ControllerType.STEAM_DECK": "Steam Deck",
"midnightcontrols.midnightconfig.enum.ControllerType.OUYA": "Controller OUYA",
"midnightcontrols.midnightconfig.enum.ControllerType.NUMBERED": "Controller Numerato",
"midnightcontrols.midnightconfig.enum.ControlsMode.DEFAULT": "Tastiera/Mouse",
"midnightcontrols.midnightconfig.enum.ControlsMode.CONTROLLER": "Controller",
"midnightcontrols.midnightconfig.enum.ControlsMode.TOUCHSCREEN": "Touchscreen (WIP)",
"midnightcontrols.midnightconfig.enum.HudSide.LEFT": "Sinistra",
"midnightcontrols.midnightconfig.enum.HudSide.RIGHT": "Destra",
"key.midnightcontrols.look_down": "Guarda in basso",
"key.midnightcontrols.look_left": "Guarda a sinistra",
"key.midnightcontrols.look_right": "Guarda a destra",
"key.midnightcontrols.look_up": "Guarda sopra",
"key.midnightcontrols.ring": "Apri Tasti non impostati",
"midnightcontrols.action.attack": "Attacca",
"midnightcontrols.action.back": "Indietro",
"midnightcontrols.action.chat": "Apri Chat",
"midnightcontrols.action.controls_ring": "Apri Tasti non impostati",
"midnightcontrols.action.debug_screen": "Apri HUD di Debug (F3)",
"midnightcontrols.action.drop_item": "Rilascia oggetto",
"midnightcontrols.action.exit": "Esci",
"midnightcontrols.action.forward": "Avanti",
"midnightcontrols.action.hit": "Colpisci",
"midnightcontrols.action.hotbar_left": "Hotbar sinistra",
"midnightcontrols.action.hotbar_right": "Hotbar destra",
"midnightcontrols.action.inventory": "Inventario",
"midnightcontrols.action.jump": "Salta",
"midnightcontrols.action.left": "Sinistra",
"midnightcontrols.action.pause_game": "Pausa il gioco",
"midnightcontrols.action.pick_block": "Prendi Blocco",
"midnightcontrols.action.pickup": "Raccogli",
"midnightcontrols.action.pickup_all": "Raccogli Tutto",
"midnightcontrols.action.place": "Piazza",
"midnightcontrols.action.player_list": "Lista Giocatori",
"midnightcontrols.action.quick_move": "Muovi veloce",
"midnightcontrols.action.right": "Destra",
"midnightcontrols.action.screenshot": "Fai uno Screenshot",
"midnightcontrols.action.slot_up": "Muovi slot sopra",
"midnightcontrols.action.slot_down": "Muovi slot sotto",
"midnightcontrols.action.slot_left": "Muovi slot a sinistra",
"midnightcontrols.action.slot_right": "Muovi slot a destra",
"midnightcontrols.action.sneak": "Accovaccia",
"midnightcontrols.action.sprint": "Corri",
"midnightcontrols.action.swap_hands": "Scambia le mani",
"midnightcontrols.action.toggle_perspective": "Cambia la prospettiva",
"midnightcontrols.action.toggle_smooth_camera": "Cambia Camera Cinematica",
"midnightcontrols.action.page_back": "Pagina precedente",
"midnightcontrols.action.page_next": "Pagina Successica",
"midnightcontrols.action.tab_back": "Tab Precedente",
"midnightcontrols.action.tab_next": "Tab Successiva",
"midnightcontrols.action.take": "Prendi Item",
"midnightcontrols.action.take_all": "Prendi Stack",
"midnightcontrols.action.use": "Usa",
"midnightcontrols.action.zoom": "Zoom",
"midnightcontrols.action.zoom_in": "Aumenta Zoom",
"midnightcontrols.action.zoom_out": "Diminuisci Zoom",
"midnightcontrols.action.zoom_reset": "Resetta Zoom",
"midnightcontrols.action.emi_page_left": "Pagina Precedente",
"midnightcontrols.action.emi_page_right": "Pagina Successiva",
"midnightcontrols.category.emi": "EMI",
"midnightcontrols.button.a": "A",
"midnightcontrols.button.b": "B",
"midnightcontrols.button.x": "X",
"midnightcontrols.button.y": "Y",
"midnightcontrols.button.left_bumper": "Bumper Destro",
"midnightcontrols.button.right_bumper": "Bumper Sinistro",
"midnightcontrols.button.back": "Indietro",
"midnightcontrols.button.start": "Avvia",
"midnightcontrols.button.guide": "Guida",
"midnightcontrols.button.left_thumb": "Pollice Sinistro",
"midnightcontrols.button.right_thumb": "Pollice Destro",
"midnightcontrols.button.dpad_up": "DPAD Sopra",
"midnightcontrols.button.dpad_right": "DPAD Destra",
"midnightcontrols.button.dpad_down": "DPAD Sotto",
"midnightcontrols.button.dpad_left": "DPAD Sinistra",
"midnightcontrols.button.l4": "L4",
"midnightcontrols.button.l5": "L5",
"midnightcontrols.button.r4": "R4",
"midnightcontrols.button.r5": "L5",
"midnightcontrols.axis.left_x+": "Sinistra X+",
"midnightcontrols.axis.left_y+": "Sinistra Y+",
"midnightcontrols.axis.right_x+": "Destra X+",
"midnightcontrols.axis.right_y+": "Destra Y+",
"midnightcontrols.axis.left_trigger": "Trigger Sinistro",
"midnightcontrols.axis.right_trigger": "Trigger Destro",
"midnightcontrols.axis.left_x-": "Sinistra X-",
"midnightcontrols.axis.left_y-": "Sinistra Y-",
"midnightcontrols.axis.right_x-": "Destra X-",
"midnightcontrols.axis.right_y-": "Destra Y-",
"midnightcontrols.button.unknown": "Sconosciuto",
"midnightcontrols.controller.tutorial.title": "Gioca il gioco con un Controller!",
"midnightcontrols.controller.tutorial.description": "Vai a %s -> %s -> %s",
"midnightcontrols.controller.connected": "Controller %d connesso.",
"midnightcontrols.controller.disconnected": "Controller %d disconnesso",
"midnightcontrols.controller.mappings.1": "Per configurare le mappature dei controller, per favore usa %s",
"midnightcontrols.controller.mappings.3": "e incolla le mappature nel file editor.",
"midnightcontrols.controller.mappings.error": "Errore durante il caricamento delle mappature",
"midnightcontrols.controller.mappings.error.write": "Errore durante la scrittura delle mappature su file",
"midnightcontrols.controller.mappings.updated": "Aggiornate le mappature!",
"midnightcontrols.controller_type.default": "Default",
"midnightcontrols.controller_type.dualshock": "DualShock",
"midnightcontrols.controller_type.dualsense": "DualSense",
"midnightcontrols.controller_type.switch": "Controller Switch/Wii",
"midnightcontrols.controller_type.xbox": "Controller Xbox One/Series",
"midnightcontrols.controller_type.xbox_360": "Controller Xbox 360",
"midnightcontrols.controller_type.steam_controller": "Controller Steam",
"midnightcontrols.controller_type.steam_deck": "Steam Deck",
"midnightcontrols.controller_type.ouya": "Controller OUYA",
"midnightcontrols.controller_type.numbered": "Controller Numerato",
"midnightcontrols.controls_mode.default": "Tastiera/Mouse",
"midnightcontrols.controls_mode.controller": "Controller",
"midnightcontrols.controls_mode.touchscreen": "Touchscreen (WIP)",
"midnightcontrols.hud_side.left": "Left",
"midnightcontrols.hud_side.right": "Destra",
"midnightcontrols.menu.analog_movement": "Movimento Analogo",
"midnightcontrols.menu.auto_switch_mode": "Modalità Cambio Automatico",
"midnightcontrols.menu.controller": "Controller",
"midnightcontrols.menu.controller2": "Controller Secondario",
"midnightcontrols.menu.controller_toggle_sneak": "Attiva/Disattiva Accovacciamento su Controller",
"midnightcontrols.menu.controller_toggle_sprint": "Attiva/Disattiva Correre su Controller",
"midnightcontrols.menu.controller_type": "Tipo di Controller",
"midnightcontrols.menu.controls_mode": "Modalità",
"midnightcontrols.menu.double_tap_to_sprint": "Doppio Tap per Sprintare",
"midnightcontrols.menu.fast_block_placing": "Veloce Piazzamento di Blocchi",
"midnightcontrols.menu.fly_drifting": "Drift in Volo",
"midnightcontrols.menu.fly_drifting_vertical": "Drift in Volo Verticale",
"midnightcontrols.menu.hud_enable": "Attiva HUD",
"midnightcontrols.menu.hud_side": "Lato HUD",
"midnightcontrols.menu.invert_right_x_axis": "Inverti Destro X",
"midnightcontrols.menu.invert_right_y_axis": "Inverti Destro Y",
"midnightcontrols.menu.keyboard_controls": "Controlli da Tastiera...",
"midnightcontrols.menu.left_dead_zone": "Zona Morta dello Stick Sinistro",
"midnightcontrols.menu.mappings.open_input_str": "Apri il File Editor delle Mappature",
"midnightcontrols.menu.max_left_x_value": "Asse X Sinistro Massimo Valore",
"midnightcontrols.menu.max_left_y_value": "Asse Y Sinistro Massimo Valore",
"midnightcontrols.menu.max_right_x_value": "Asse Destro X Massimo Valore",
"midnightcontrols.menu.max_right_y_value": "Asse Destro Y Massimo Valore",
"midnightcontrols.menu.mouse_speed": "Velocità Mouse",
"midnightcontrols.menu.reacharound.horizontal": "Piazza blocchi Davanti",
"midnightcontrols.menu.reacharound.vertical": "Reach Verticale",
"midnightcontrols.menu.reload_controller_mappings": "Ricarica Mappature del Controller",
"midnightcontrols.menu.right_dead_zone": "Zona Morta Stick Destro",
"midnightcontrols.menu.rotation_speed": "Velocità di rotazione dell'Asse X",
"midnightcontrols.menu.y_axis_rotation_speed": "Velocità di rotazione dell'Asse Y",
"midnightcontrols.menu.separate_controller_profile": "Profilo Controller Separato",
"midnightcontrols.menu.separator.controller": "Controller",
"midnightcontrols.menu.separator.general": "Generale",
"midnightcontrols.menu.title": "MidnightControls - Impostazioni",
"midnightcontrols.menu.title.controller": "Opzioni Controller",
"midnightcontrols.menu.title.controller_controls": "Tasti Controller",
"midnightcontrols.menu.title.gameplay": "Opzioni del Gameplay",
"midnightcontrols.menu.title.general": "Impostazioni Generali",
"midnightcontrols.menu.title.hud": "Opzioni della HUD",
"midnightcontrols.menu.title.mappings.string": "Editor di file delle Mappature",
"midnightcontrols.menu.title.visual": "Aspetto",
"midnightcontrols.menu.unfocused_input": "Input non a fuoco",
"midnightcontrols.menu.virtual_mouse": "Mouse Virtuale",
"midnightcontrols.menu.virtual_mouse.skin": "Aspetto Mouse Virtuale",
"midnightcontrols.narrator.unbound": "Disimpostato %s",
"midnightcontrols.not_bound": "Non Impostato",
"midnightcontrols.menu.analog_movement.tooltip": "Quando possibile, attiva movimento analogo.",
"midnightcontrols.menu.auto_switch_mode.tooltip": "Quando la modalità controlli dovrebbe passare a Controller automaticamente se uno è connesso",
"midnightcontrols.menu.controller2.tooltip": "Secondo controller da usare, che permette (per esempio) Supporto dei Joy-Cons.",
"midnightcontrols.menu.controller_type.tooltip": "Il tipo di controller che stai usando (usato per mostrare i pulsanti corretti)",
"midnightcontrols.menu.controls_mode.tooltip": "Modalita controlli.",
"midnightcontrols.menu.double_tap_to_sprint.tooltip": "Attiva quando il tasto \"Cammina Avanti\" fa correre il giocatore con doppio tap velocemente",
"midnightcontrols.menu.fast_block_placing.tooltip": "Quando si vola in creativa, attiva il movimento veloce dei blocchi in base alla tua velocità. §cSu alcuni server potrebbe essere considerato un cheat.§r",
"midnightcontrols.menu.fly_drifting.tooltip": "Quando si vola, attiva L'inerzia del Vanilla",
"midnightcontrols.menu.fly_drifting_vertical.tooltip": "Quando si vola, attiva l'inerzia verticale Vanilla",
"midnightcontrols.menu.hud_enable.tooltip": "Attiva gli indicatori dei pulsanti dei controller sullo schermo.",
"midnightcontrols.menu.hud_side.tooltip": "La posizione della HUD",
"midnightcontrols.menu.left_dead_zone.tooltip": "La zona morta per lo stick sinistro del controller.",
"midnightcontrols.menu.max_left_x_value.tooltip": "Cambia cosa la mod considera il più alto valore per l'asse X sinistro. Utile se il tuo asse non usa il range massimo e sembra lento",
"midnightcontrols.menu.max_left_y_value.tooltip": "Cambia cosa la mod considera il più alto valore per l'asse Y sinistro. Utile se il tuo asse non usa il range massimo e sembra lento",
"midnightcontrols.menu.max_right_x_value.tooltip": "Cambia cosa la mod considera il più alto valore per l'asse X Destro. Utile se il tuo asse non usa il range massimo e sembra lento.",
"midnightcontrols.menu.max_right_y_value.tooltip": "Cambia cosa la mod considera il più alto valore per l'asse Y Destro. Utile se il tuo asse non usa il range massimo e sembra lento.",
"midnightcontrols.menu.mouse_speed.tooltip": "La velocità del controller emulato.",
"midnightcontrols.menu.reacharound.horizontal.tooltip": "Attiva il piazzare blocchi davanti, Potrebbe essere considerato un cheat su alcuni server.",
"midnightcontrols.menu.reacharound.vertical.tooltip": "Attiva il reach verticale, potrebbe essere considerato cheating su alcuni server",
"midnightcontrols.menu.reload_controller_mappings.tooltip": "Riavvia il file dlle mappature del controller",
"midnightcontrols.menu.right_dead_zone.tooltip": "La zona morta per lo stick destro del controller",
"midnightcontrols.menu.rotation_speed.tooltip": "L'asse X della velocità di rotazione della camera im modalità controller",
"midnightcontrols.menu.y_axis_rotation_speed.tooltip": "L'asse Y della velocità di rotazione della camera im modalità controller",
"midnightcontrols.menu.unfocused_input.tooltip": "Permette imput dei controller quando la finestra non è messa a fuoco",
"midnightcontrols.menu.virtual_mouse.tooltip": "Attiva il mouse virtuale, che può essere utile nello schermo diviso.",
"midnightcontrols.virtual_mouse.skin.default_light": "Chiaro Default",
"midnightcontrols.virtual_mouse.skin.default_dark": "Scuro Default",
"midnightcontrols.virtual_mouse.skin.second_light": "Chiaro Secondario",
"midnightcontrols.virtual_mouse.skin.second_dark": "Scuro Secondario",
"modmenu.descriptionTranslation.midnightcontrols": "Aggiunge supporto e controlli migliorati in generale. \\nProveniente da LambdaControls, che è stato rimosso."
}

View File

@@ -1,5 +1,24 @@
{
"midnightcontrols.midnightconfig.title": "MidnightControls 고급 설정",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.DEFAULT_LIGHT": "기본 밝게",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.DEFAULT_DARK": "기본 어둡게",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.SECOND_LIGHT": "두 번째 밝게",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.SECOND_DARK": "두 번째 어둡게",
"midnightcontrols.midnightconfig.enum.ControllerType.DEFAULT": "기본값값",
"midnightcontrols.midnightconfig.enum.ControllerType.DUALSHOCK": "듀얼쇼크",
"midnightcontrols.midnightconfig.enum.ControllerType.DUALSENSE": "듀얼센스",
"midnightcontrols.midnightconfig.enum.ControllerType.SWITCH": "Switch/Wii 컨트롤러",
"midnightcontrols.midnightconfig.enum.ControllerType.XBOX": "엑스박스 원/시리즈 컨트롤러",
"midnightcontrols.midnightconfig.enum.ControllerType.XBOX_360": "엑스박스 360 컨트롤러",
"midnightcontrols.midnightconfig.enum.ControllerType.STEAM_CONTROLLER": "스팀 컨트롤러",
"midnightcontrols.midnightconfig.enum.ControllerType.STEAM_DECK": "스팀 덱",
"midnightcontrols.midnightconfig.enum.ControllerType.OUYA": "OUYA 컨트롤러",
"midnightcontrols.midnightconfig.enum.ControllerType.NUMBERED": "숫자 컨트롤러",
"midnightcontrols.midnightconfig.enum.ControlsMode.DEFAULT": "키보드/마우스",
"midnightcontrols.midnightconfig.enum.ControlsMode.CONTROLLER": "컨트롤러",
"midnightcontrols.midnightconfig.enum.ControlsMode.TOUCHSCREEN": "터치스크린 (미완성)",
"midnightcontrols.midnightconfig.enum.HudSide.LEFT": "왼쪽",
"midnightcontrols.midnightconfig.enum.HudSide.RIGHT": "오른쪽",
"key.midnightcontrols.look_down": "아래쪽 보기",
"key.midnightcontrols.look_left": "왼쪽 보기",
"key.midnightcontrols.look_right": "오른쪽 보기",
@@ -8,6 +27,7 @@
"midnightcontrols.action.attack": "공격",
"midnightcontrols.action.back": "뒤로",
"midnightcontrols.action.chat": "채팅 열기",
"midnightcontrols.action.debug_screen": "디버그 HUD 열기 (F3)",
"midnightcontrols.action.drop_item": "아이템 버리기",
"midnightcontrols.action.exit": "종료",
"midnightcontrols.action.forward": "앞으로",
@@ -127,32 +147,32 @@
"midnightcontrols.menu.virtual_mouse.skin": "가상 마우스 스킨",
"midnightcontrols.narrator.unbound": "%s 해제됨",
"midnightcontrols.not_bound": "바인딩되지 않음",
"midnightcontrols.tooltip.analog_movement": "가능한 경우 아날로그 움직임을 사용합니다.",
"midnightcontrols.tooltip.auto_switch_mode": "컨트롤러가 연결되면 자동으로 컨트롤 모드가 컨트롤러로 전환됩니다.",
"midnightcontrols.tooltip.controller2": "보조 컨트롤러를 사용하려면 Joy-Cons 지원을 허용하세요.",
"midnightcontrols.tooltip.controller_type": "올바른 버튼을 표시할 컨트롤러 종류입니다.",
"midnightcontrols.tooltip.controls_mode": "컨트롤 모드.",
"midnightcontrols.tooltip.fast_block_placing": "크리에이티브 모드에서 비행하는 동안 사용자 속도에 따른 빠른 블록 배치를 사용합니다. §c일부 서버에선 치팅 행위로 취급될 수 있습니다.",
"midnightcontrols.tooltip.fly_drifting": "비행하는 동안 바닐라처럼 관성을 적용합니다.",
"midnightcontrols.tooltip.fly_drifting_vertical": "비행하는 동안 바닐라처럼 수직 관성을 적용합니다.",
"midnightcontrols.tooltip.hud_enable": "화면 컨트롤러 버튼 표시기 토글",
"midnightcontrols.tooltip.hud_side": "HUD 위치.",
"midnightcontrols.tooltip.left_dead_zone": "컨트롤러 왼쪽 아날로그 스틱 데드 존.",
"midnightcontrols.tooltip.max_left_x_value": "모드가 인식하는 왼쪽 X 축 최댓값을 변경합니다. 사용자의 축이 전체 범위를 사용하지 않고 느리게 보일 경우 유용합니다.",
"midnightcontrols.tooltip.max_left_y_value": "모드가 인식하는 왼쪽 Y 축 최댓값을 변경합니다. 사용자의 축이 전체 범위를 사용하지 않고 느리게 보일 경우 유용합니다.",
"midnightcontrols.tooltip.max_right_x_value": "모드가 인식하는 오른쪽 X 축 최댓값을 변경합니다. 사용자의 축이 전체 범위를 사용하지 않고 느리게 보일 경우 유용합니다.",
"midnightcontrols.tooltip.max_right_y_value": "모드가 인식하는 오른쪽 Y 축 최댓값을 변경합니다. 사용자의 축이 전체 범위를 사용하지 않고 느리게 보일 경우 유용합니다.",
"midnightcontrols.tooltip.mouse_speed": "컨트롤러의 에뮬레이트된 마우스 속도.",
"midnightcontrols.tooltip.reacharound.horizontal": "블록 전면 배치를 사용합니다. §c일부 서버에선 치팅 행위로 취급될 수 있습니다§r.",
"midnightcontrols.tooltip.reacharound.vertical": "블록 수직 배치를 사용합니다. 블록 아래에 다른 블록을 배치할 수 있습니다. §c일부 서버에선 치팅 행위로 취급될 수 있습니다§r.",
"midnightcontrols.tooltip.reload_controller_mappings": "컨트롤러 매핑 파일을 다시 불러옵니다.",
"midnightcontrols.tooltip.right_dead_zone": "컨트롤러 오른쪽 아날로그 스틱 데드 존",
"midnightcontrols.tooltip.rotation_speed": "컨트롤러 모드에서 적용되는 카메라 회전 속도.",
"midnightcontrols.tooltip.unfocused_input": "창이 활성화된 상태가 아니여도 컨트롤러 입력 허용.",
"midnightcontrols.tooltip.virtual_mouse": "분할 화면에선 도움 되는 가상 마우스를 사용합니다.",
"midnightcontrols.virtual_mouse.skin.default_light": "기본 라이트",
"midnightcontrols.virtual_mouse.skin.default_dark": "기본 다크",
"midnightcontrols.virtual_mouse.skin.second_light": "두 번째 라이트",
"midnightcontrols.virtual_mouse.skin.second_dark": "두 번째 다크",
"midnightcontrols.menu.analog_movement.tooltip": "가능한 경우 아날로그 움직임을 사용합니다.",
"midnightcontrols.menu.auto_switch_mode.tooltip": "컨트롤러가 연결되면 자동으로 컨트롤 모드가 컨트롤러로 전환됩니다.",
"midnightcontrols.menu.controller2.tooltip": "보조 컨트롤러를 사용하려면 Joy-Cons 지원을 허용하세요.",
"midnightcontrols.menu.controller_type.tooltip": "올바른 버튼을 표시할 컨트롤러 종류입니다.",
"midnightcontrols.menu.controls_mode.tooltip": "컨트롤 모드.",
"midnightcontrols.menu.fast_block_placing.tooltip": "크리에이티브 모드에서 비행하는 동안 사용자 속도에 따른 빠른 블록 배치를 사용합니다. §c일부 서버에선 치팅 행위로 취급될 수 있습니다.",
"midnightcontrols.menu.fly_drifting.tooltip": "비행하는 동안 바닐라처럼 관성을 적용합니다.",
"midnightcontrols.menu.fly_drifting_vertical.tooltip": "비행하는 동안 바닐라처럼 수직 관성을 적용합니다.",
"midnightcontrols.menu.hud_enable.tooltip": "화면 컨트롤러 버튼 표시기 토글",
"midnightcontrols.menu.hud_side.tooltip": "HUD 위치.",
"midnightcontrols.menu.left_dead_zone.tooltip": "컨트롤러 왼쪽 아날로그 스틱 데드 존.",
"midnightcontrols.menu.max_left_x_value.tooltip": "모드가 인식하는 왼쪽 X 축 최댓값을 변경합니다. 사용자의 축이 전체 범위를 사용하지 않고 느리게 보일 경우 유용합니다.",
"midnightcontrols.menu.max_left_y_value.tooltip": "모드가 인식하는 왼쪽 Y 축 최댓값을 변경합니다. 사용자의 축이 전체 범위를 사용하지 않고 느리게 보일 경우 유용합니다.",
"midnightcontrols.menu.max_right_x_value.tooltip": "모드가 인식하는 오른쪽 X 축 최댓값을 변경합니다. 사용자의 축이 전체 범위를 사용하지 않고 느리게 보일 경우 유용합니다.",
"midnightcontrols.menu.max_right_y_value.tooltip": "모드가 인식하는 오른쪽 Y 축 최댓값을 변경합니다. 사용자의 축이 전체 범위를 사용하지 않고 느리게 보일 경우 유용합니다.",
"midnightcontrols.menu.mouse_speed.tooltip": "컨트롤러의 에뮬레이트된 마우스 속도.",
"midnightcontrols.menu.reacharound.horizontal.tooltip": "블록 전면 배치를 사용합니다. §c일부 서버에선 치팅 행위로 취급될 수 있습니다§r.",
"midnightcontrols.menu.reacharound.vertical.tooltip": "블록 수직 배치를 사용합니다. 블록 아래에 다른 블록을 배치할 수 있습니다. §c일부 서버에선 치팅 행위로 취급될 수 있습니다§r.",
"midnightcontrols.menu.reload_controller_mappings.tooltip": "컨트롤러 매핑 파일을 다시 불러옵니다.",
"midnightcontrols.menu.right_dead_zone.tooltip": "컨트롤러 오른쪽 아날로그 스틱 데드 존",
"midnightcontrols.menu.rotation_speed.tooltip": "컨트롤러 모드에서 적용되는 카메라 회전 속도.",
"midnightcontrols.menu.unfocused_input.tooltip": "창이 활성화된 상태가 아니여도 컨트롤러 입력 허용.",
"midnightcontrols.menu.virtual_mouse.tooltip": "분할 화면에선 도움 되는 가상 마우스를 사용합니다.",
"midnightcontrols.virtual_mouse.skin.default_light": "기본 밝게",
"midnightcontrols.virtual_mouse.skin.default_dark": "기본 어둡게",
"midnightcontrols.virtual_mouse.skin.second_light": "두 번째 밝게",
"midnightcontrols.virtual_mouse.skin.second_dark": "두 번째 어둡게",
"modmenu.descriptionTranslation.midnightcontrols": "컨트롤러 제어 및 전반적인 향상된 제어 기능을 추가합니다.\n안타깝게도 업데이트가 끊긴 LambdaControls의 Fork 버전입니다."
}
}

View File

@@ -144,31 +144,31 @@
"midnightcontrols.menu.virtual_mouse.skin": "Дизайн Виртуальной Мышки",
"midnightcontrols.narrator.unbound": "Освобождённый %s",
"midnightcontrols.not_bound": "Не Назначанно",
"midnightcontrols.tooltip.analog_movement": "Включает аналоговое движение, когда это возможно.",
"midnightcontrols.tooltip.auto_switch_mode": "Автоматическое переключение на новый, только подключенный контроллер.",
"midnightcontrols.tooltip.controller2": "Дополнительный контроллер, например для Джой-конов.",
"midnightcontrols.tooltip.controller_type": "Тип контроллера, чтобы правильно сопоставить иконки кнопок.",
"midnightcontrols.tooltip.controls_mode": "Тип контроля над игрой.",
"midnightcontrols.tooltip.double_tap_to_sprint": "При двойном перемещением на левый стик, персонаж начинает бежать.",
"midnightcontrols.tooltip.fast_block_placing": "Во время полета в творческом режиме позволяет быстро размещать блоки в зависимости от вашей скорости. §cНа некоторых серверах это может расцениваться как читерство.§r",
"midnightcontrols.tooltip.fly_drifting": "Во время полета включает ванильную инерцию.",
"midnightcontrols.tooltip.fly_drifting_vertical": "Во время полета включает ванильную вертикальную инерцию.",
"midnightcontrols.tooltip.hud_enable": "Переключает видение иконок кнопок контроллера на экране.",
"midnightcontrols.tooltip.hud_side": "Расположение интерфейса в определённую сторону.",
"midnightcontrols.tooltip.left_dead_zone": "Мертвая зона для левого аналогового стика контроллера.",
"midnightcontrols.tooltip.max_left_x_value": "Изменяет то, что мод в итоге считает максимальным значением для левой оси X. Полезно, если ваша ось не использует весь диапазон и кажется медленной.",
"midnightcontrols.tooltip.max_left_y_value": "Изменяет то, что мод в итоге считает максимальным значением для левой оси Y. Полезно, если ваша ось не использует весь диапазон и кажется медленной.",
"midnightcontrols.tooltip.max_right_x_value": "Изменяет то, что мод в итоге считает максимальным значением для правой оси X. Полезно, если ваша ось не использует весь диапазон и кажется медленной.",
"midnightcontrols.tooltip.max_right_y_value": "Изменяет то, что мод в итоге считает максимальным значением для правой оси Y. Полезно, если ваша ось не использует весь диапазон и кажется медленной.",
"midnightcontrols.tooltip.mouse_speed": "Скорость мыши, эмулируемая контроллером.",
"midnightcontrols.tooltip.reacharound.horizontal": "Позволяет размещать передний блок перед собой. §cМожет рассматриваться как читерство на некоторых серверах§r.",
"midnightcontrols.tooltip.reacharound.vertical": "Обеспечивает вертикальный охват. §cМожет рассматриваться как мошенничество на некоторых серверах§r.",
"midnightcontrols.tooltip.reload_controller_mappings": "Перезагружает файл раскладки контроллеров.",
"midnightcontrols.tooltip.right_dead_zone": "Мертвая зона для правого аналогового стика контроллера.",
"midnightcontrols.tooltip.rotation_speed": "Скорость вращения камеры по оси X в режиме контроллера.",
"midnightcontrols.tooltip.y_axis_rotation_speed": "Скорость вращения камеры по оси Y в режиме контроллера.",
"midnightcontrols.tooltip.unfocused_input": "Разрешить ввод с контроллера, даже если игра на сфокусирована.",
"midnightcontrols.tooltip.virtual_mouse": "Включить виртуальную мышь, очень полезно при игре двоём на одном компьютере.",
"midnightcontrols.menu.analog_movement.tooltip": "Включает аналоговое движение, когда это возможно.",
"midnightcontrols.menu.auto_switch_mode.tooltip": "Автоматическое переключение на новый, только подключенный контроллер.",
"midnightcontrols.menu.controller2.tooltip": "Дополнительный контроллер, например для Джой-конов.",
"midnightcontrols.menu.controller_type.tooltip": "Тип контроллера, чтобы правильно сопоставить иконки кнопок.",
"midnightcontrols.menu.controls_mode.tooltip": "Тип контроля над игрой.",
"midnightcontrols.menu.double_tap_to_sprint.tooltip": "При двойном перемещением на левый стик, персонаж начинает бежать.",
"midnightcontrols.menu.fast_block_placing.tooltip": "Во время полета в творческом режиме позволяет быстро размещать блоки в зависимости от вашей скорости. §cНа некоторых серверах это может расцениваться как читерство.§r",
"midnightcontrols.menu.fly_drifting.tooltip": "Во время полета включает ванильную инерцию.",
"midnightcontrols.menu.fly_drifting_vertical.tooltip": "Во время полета включает ванильную вертикальную инерцию.",
"midnightcontrols.menu.hud_enable.tooltip": "Переключает видение иконок кнопок контроллера на экране.",
"midnightcontrols.menu.hud_side.tooltip": "Расположение интерфейса в определённую сторону.",
"midnightcontrols.menu.left_dead_zone.tooltip": "Мертвая зона для левого аналогового стика контроллера.",
"midnightcontrols.menu.max_left_x_value.tooltip": "Изменяет то, что мод в итоге считает максимальным значением для левой оси X. Полезно, если ваша ось не использует весь диапазон и кажется медленной.",
"midnightcontrols.menu.max_left_y_value.tooltip": "Изменяет то, что мод в итоге считает максимальным значением для левой оси Y. Полезно, если ваша ось не использует весь диапазон и кажется медленной.",
"midnightcontrols.menu.max_right_x_value.tooltip": "Изменяет то, что мод в итоге считает максимальным значением для правой оси X. Полезно, если ваша ось не использует весь диапазон и кажется медленной.",
"midnightcontrols.menu.max_right_y_value.tooltip": "Изменяет то, что мод в итоге считает максимальным значением для правой оси Y. Полезно, если ваша ось не использует весь диапазон и кажется медленной.",
"midnightcontrols.menu.mouse_speed.tooltip": "Скорость мыши, эмулируемая контроллером.",
"midnightcontrols.menu.reacharound.horizontal.tooltip": "Позволяет размещать передний блок перед собой. §cМожет рассматриваться как читерство на некоторых серверах§r.",
"midnightcontrols.menu.reacharound.vertical.tooltip": "Обеспечивает вертикальный охват. §cМожет рассматриваться как мошенничество на некоторых серверах§r.",
"midnightcontrols.menu.reload_controller_mappings.tooltip": "Перезагружает файл раскладки контроллеров.",
"midnightcontrols.menu.right_dead_zone.tooltip": "Мертвая зона для правого аналогового стика контроллера.",
"midnightcontrols.menu.rotation_speed.tooltip": "Скорость вращения камеры по оси X в режиме контроллера.",
"midnightcontrols.menu.y_axis_rotation_speed.tooltip": "Скорость вращения камеры по оси Y в режиме контроллера.",
"midnightcontrols.menu.unfocused_input.tooltip": "Разрешить ввод с контроллера, даже если игра на сфокусирована.",
"midnightcontrols.menu.virtual_mouse.tooltip": "Включить виртуальную мышь, очень полезно при игре двоём на одном компьютере.",
"midnightcontrols.virtual_mouse.skin.default_light": "Обычный Светлый",
"midnightcontrols.virtual_mouse.skin.default_dark": "Обычный Тёмный",
"midnightcontrols.virtual_mouse.skin.second_light": "Дополнительный Светлый",

View File

@@ -112,23 +112,23 @@
"midnightcontrols.menu.virtual_mouse.skin": "Sanal Fare Görünümü",
"midnightcontrols.narrator.unbound": "%s Atanmamış",
"midnightcontrols.not_bound": "Tuş ataması yok",
"midnightcontrols.tooltip.auto_switch_mode": "Eğer bir tanesi bağlandıysa, kontrol modu Oyun Kolu olarak değişmeli.",
"midnightcontrols.tooltip.controller2": "Kullanılacak ikinci oyun kolu, örnek olarak Joy-Con desteği de mümkün.",
"midnightcontrols.tooltip.controller_type": "Doğru tuşları göstermesi için oyun kolu türü.",
"midnightcontrols.tooltip.controls_mode": "Kontrol Modu",
"midnightcontrols.tooltip.fast_block_placing": "Yaratıcı modda uçarken, hızına bağlı olarak hızlı blok koymayı etkinleştirir. §cBazı sunucular bunun hile olduğunu düşünebilir.",
"midnightcontrols.tooltip.fly_drifting": "Uçarken, Vanilla'daki gibi ani duruşlarda kayma efektini etkinleştirir.",
"midnightcontrols.tooltip.fly_drifting_vertical": "Yukarı/aşağı uçarken, Vanilla'daki gibi ani duruşlarda kayma efektini etkinleştirir.",
"midnightcontrols.tooltip.hud_enable": "Ekranın üstünde oyun kolu tuşu göstergesini açar/kapatır.",
"midnightcontrols.tooltip.hud_side": "HUD'un konumu",
"midnightcontrols.tooltip.mouse_speed": "Oyun kolunun taklit edilen fare hızı.",
"midnightcontrols.tooltip.reacharound.horizontal": "Hızlı blok koymayı etkinleştirir. §cBazı sunucular bunun hile olduğunu düşünebilir.§r.",
"midnightcontrols.tooltip.reacharound.vertical": "En alta blok koymayı etkinleştirir. §cBazı sunucular bunun hile olduğunu düşünebilir.§r.",
"midnightcontrols.tooltip.reload_controller_mappings": "Oyun kolu için eşleştirme dosyasını yeniler.",
"midnightcontrols.tooltip.rotation_speed": "Oyun kolu modunda olan kamera dönme hızı (X)",
"midnightcontrols.tooltip.y_axis_rotation_speed": "Oyun kolu modunda olan kamera dönme hızı (Y)",
"midnightcontrols.tooltip.unfocused_input": "Oyun penceresinde değilken oyun kolu girişine izine verir.",
"midnightcontrols.tooltip.virtual_mouse": "Sanal fareyi etkinleştirir. Çift ekran oynanılacağı zaman işe yarar.",
"midnightcontrols.menu.auto_switch_mode.tooltip": "Eğer bir tanesi bağlandıysa, kontrol modu Oyun Kolu olarak değişmeli.",
"midnightcontrols.menu.controller2.tooltip": "Kullanılacak ikinci oyun kolu, örnek olarak Joy-Con desteği de mümkün.",
"midnightcontrols.menu.controller_type.tooltip": "Doğru tuşları göstermesi için oyun kolu türü.",
"midnightcontrols.menu.controls_mode.tooltip": "Kontrol Modu",
"midnightcontrols.menu.fast_block_placing.tooltip": "Yaratıcı modda uçarken, hızına bağlı olarak hızlı blok koymayı etkinleştirir. §cBazı sunucular bunun hile olduğunu düşünebilir.",
"midnightcontrols.menu.fly_drifting.tooltip": "Uçarken, Vanilla'daki gibi ani duruşlarda kayma efektini etkinleştirir.",
"midnightcontrols.menu.fly_drifting_vertical.tooltip": "Yukarı/aşağı uçarken, Vanilla'daki gibi ani duruşlarda kayma efektini etkinleştirir.",
"midnightcontrols.menu.hud_enable.tooltip": "Ekranın üstünde oyun kolu tuşu göstergesini açar/kapatır.",
"midnightcontrols.menu.hud_side.tooltip": "HUD'un konumu",
"midnightcontrols.menu.mouse_speed.tooltip": "Oyun kolunun taklit edilen fare hızı.",
"midnightcontrols.menu.reacharound.horizontal.tooltip": "Hızlı blok koymayı etkinleştirir. §cBazı sunucular bunun hile olduğunu düşünebilir.§r.",
"midnightcontrols.menu.reacharound.vertical.tooltip": "En alta blok koymayı etkinleştirir. §cBazı sunucular bunun hile olduğunu düşünebilir.§r.",
"midnightcontrols.menu.reload_controller_mappings.tooltip": "Oyun kolu için eşleştirme dosyasını yeniler.",
"midnightcontrols.menu.rotation_speed.tooltip": "Oyun kolu modunda olan kamera dönme hızı (X)",
"midnightcontrols.menu.y_axis_rotation_speed.tooltip": "Oyun kolu modunda olan kamera dönme hızı (Y)",
"midnightcontrols.menu.unfocused_input.tooltip": "Oyun penceresinde değilken oyun kolu girişine izine verir.",
"midnightcontrols.menu.virtual_mouse.tooltip": "Sanal fareyi etkinleştirir. Çift ekran oynanılacağı zaman işe yarar.",
"midnightcontrols.virtual_mouse.skin.default_light": "Varsayılan Aydınlık Tema",
"midnightcontrols.virtual_mouse.skin.default_dark": "Varsayılan Karanlık Tema",
"midnightcontrols.virtual_mouse.skin.second_light": "İkincil Aydınlık Tema",

View File

@@ -0,0 +1,184 @@
{
"midnightcontrols.midnightconfig.title": "Розширена конфігурація MidnightControls",
"key.midnightcontrols.look_down": "Дивитись вниз",
"key.midnightcontrols.look_left": "Дивитись ліворуч",
"key.midnightcontrols.look_right": "Дивитись направо",
"key.midnightcontrols.look_up": "Дивитись вгору",
"key.midnightcontrols.ring": "Показати кільце управління",
"midnightcontrols.action.attack": "Атакувати",
"midnightcontrols.action.back": "Назад",
"midnightcontrols.action.chat": "Відкрити чат",
"midnightcontrols.action.debug_screen": "Відкрити налагодження (F3)",
"midnightcontrols.action.drop_item": "Викинути предмет",
"midnightcontrols.action.exit": "Вийти",
"midnightcontrols.action.forward": "Вперед",
"midnightcontrols.action.hit": "Вдарити",
"midnightcontrols.action.hotbar_left": "Панель швидкого доступу ліворуч",
"midnightcontrols.action.hotbar_right": "Панель швидкого доступу праворуч",
"midnightcontrols.action.inventory": "Інвентар",
"midnightcontrols.action.jump": "Стрибок",
"midnightcontrols.action.left": "Наліво",
"midnightcontrols.action.pause_game": "Зупинити гру",
"midnightcontrols.action.pick_block": "Вибір блоку",
"midnightcontrols.action.pickup": "Взяти половину",
"midnightcontrols.action.pickup_all": "Взяти все",
"midnightcontrols.action.place": "Поставити",
"midnightcontrols.action.player_list": "Аркуш гравців",
"midnightcontrols.action.quick_move": "Перекласти",
"midnightcontrols.action.right": "Направо",
"midnightcontrols.action.screenshot": "Зробити скріншот",
"midnightcontrols.action.slot_up": "Двинути на слот вгору",
"midnightcontrols.action.slot_down": "Повернути на слот вниз",
"midnightcontrols.action.slot_left": "Двинути на слот вліво",
"midnightcontrols.action.slot_right": "Повернути на слот вправо",
"midnightcontrols.action.sneak": "Крастися",
"midnightcontrols.action.sprint": "Біг",
"midnightcontrols.action.swap_hands": "Змінити руку",
"midnightcontrols.action.toggle_perspective": "Переключити перспективу",
"midnightcontrols.action.toggle_smooth_camera": "Переключити кінематографічну камеру",
"midnightcontrols.action.page_back": "Попередня сторінка",
"midnightcontrols.action.page_next": "Наступна сторінка",
"midnightcontrols.action.tab_back": "Попередня секція",
"midnightcontrols.action.tab_next": "Наступна секція",
"midnightcontrols.action.take": "Взяти предмет",
"midnightcontrols.action.take_all": "Взяти стак",
"midnightcontrols.action.use": "Використовувати",
"midnightcontrols.action.zoom": "Наблизити",
"midnightcontrols.action.zoom_in": "Збільшити масштаб",
"midnightcontrols.action.zoom_out": "Зменшити масштаб",
"midnightcontrols.action.zoom_reset": "Скинути масштаб",
"midnightcontrols.action.emi_page_left": "Попередня сторінка",
"midnightcontrols.action.emi_page_right": "Наступна сторінка",
"midnightcontrols.category.emi": "ЕМІ",
"midnightcontrols.button.a": "A",
"midnightcontrols.button.b": "B",
"midnightcontrols.button.x": "X",
"midnightcontrols.button.y": "Y",
"midnightcontrols.button.left_bumper": "Лівий бампер",
"midnightcontrols.button.right_bumper": "Правий бампер",
"midnightcontrols.button.back": "Назад",
"midnightcontrols.button.start": "Старт",
"midnightcontrols.button.guide": "Гайд кнопка",
"midnightcontrols.button.left_thumb": "Лівий стік",
"midnightcontrols.button.right_thumb": "Правий стік",
"midnightcontrols.button.dpad_up": "Хрестовина вг.",
"midnightcontrols.button.dpad_right": "Хрестовина пр.",
"midnightcontrols.button.dpad_down": "Хрестовина вн.",
"midnightcontrols.button.dpad_left": "Хрестовина лів.",
"midnightcontrols.button.l4": "L4",
"midnightcontrols.button.l5": "L5",
"midnightcontrols.button.r4": "R4",
"midnightcontrols.button.r5": "L5",
"midnightcontrols.axis.left_x+": "Лівий cтік X+",
"midnightcontrols.axis.left_y+": "Лівий cтік Y+",
"midnightcontrols.axis.right_x+": "Правий cтік X+",
"midnightcontrols.axis.right_y+": "Правий cтік Y+",
"midnightcontrols.axis.left_trigger": "Лівий тригер",
"midnightcontrols.axis.right_trigger": "Правий тригер",
"midnightcontrols.axis.left_x-": "Лівий стік X-",
"midnightcontrols.axis.left_y-": "Лівий стік Y-",
"midnightcontrols.axis.right_x-": "Правий стік X-",
"midnightcontrols.axis.right_y-": "Правий стік Y-",
"midnightcontrols.button.unknown": "Невідомий (%d)",
"midnightcontrols.controller.connected": "Контролер %d був приєднаний.",
"midnightcontrols.controller.disconnected": "Контролер %d вимкнений.",
"midnightcontrols.controller.mappings.1": "Щоб налаштувати розкладку контролера, використовуйте %s",
"midnightcontrols.controller.mappings.3": "і вставте ваш підсумок у редактор файлів розкладок.",
"midnightcontrols.controller.mappings.error": "Помилка під час завантаження розкладки.",
"midnightcontrols.controller.mappings.error.write": "Помилка під час запису розкладки у файл.",
"midnightcontrols.controller.mappings.updated": "Розкладка оновлена!",
"midnightcontrols.controller_type.default": "За стандартом",
"midnightcontrols.controller_type.dualshock": "DualShock",
"midnightcontrols.controller_type.dualsense": "DualSense",
"midnightcontrols.controller_type.switch": "Switch",
"midnightcontrols.controller_type.xbox": "Xbox",
"midnightcontrols.controller_type.xbox_360": "Xbox 360",
"midnightcontrols.controller_type.steam_controller": "Steam Controller",
"midnightcontrols.controller_type.steam_deck": "Steam Deck",
"midnightcontrols.controller_type.ouya": "OUYA",
"midnightcontrols.controls_mode.default": "Клавіатура/Миша",
"midnightcontrols.controls_mode.controller": "Контролер",
"midnightcontrols.controls_mode.touchscreen": "Сенсорний екран (Розроб.)",
"midnightcontrols.hud_side.left": "Більше ліворуч",
"midnightcontrols.hud_side.right": "Більше направо",
"midnightcontrols.menu.analog_movement": "Аналоговий рух",
"midnightcontrols.menu.auto_switch_mode": "Автоматичне перемикання",
"midnightcontrols.menu.controller": "Контролер",
"midnightcontrols.menu.controller2": "Додатковий контролер",
"midnightcontrols.menu.controller_type": "Тип контролера",
"midnightcontrols.menu.controls_mode": "Тип",
"midnightcontrols.menu.double_tap_to_sprint": "Двічі відвести лівий стік, щоб почати бігти",
"midnightcontrols.menu.fast_block_placing": "Швидка постачання блоків",
"midnightcontrols.menu.fly_drifting": "Інерція при польоті",
"midnightcontrols.menu.fly_drifting_vertical": "Вертикальна інерція при польоті",
"midnightcontrols.menu.hud_enable": "Увімкнути іконоки контролера",
"midnightcontrols.menu.hud_side": "Розташування інтерфейсу",
"midnightcontrols.menu.invert_right_x_axis": "Інвертувати прав. X",
"midnightcontrols.menu.invert_right_y_axis": "Інвертувати прав. Y",
"midnightcontrols.menu.keyboard_controls": "Клавіатурне налаштування...",
"midnightcontrols.menu.left_dead_zone": "Мертва зона лівого стіка",
"midnightcontrols.menu.mappings.open_input_str": "Відкрити редактор файлів розкладок",
"midnightcontrols.menu.max_left_x_value": "Максимальне значення вісь лівого X",
"midnightcontrols.menu.max_left_y_value": "Максимальне значення вісь лівого Y",
"midnightcontrols.menu.max_right_x_value": "Максимальне значення вісь правого X",
"midnightcontrols.menu.max_right_y_value": "Максимальне значення Вісь правого Y",
"midnightcontrols.menu.mouse_speed": "Швидкість курсору",
"midnightcontrols.menu.reacharound.horizontal": "Розміщення переднього блоку",
"midnightcontrols.menu.reacharound.vertical": "Вертикальний охоплення",
"midnightcontrols.menu.reload_controller_mappings": "Перезавантажити розкладку контролера",
"midnightcontrols.menu.right_dead_zone": "Мертва зона правого стіка",
"midnightcontrols.menu.rotation_speed": "Швидкість обертання по осі X",
"midnightcontrols.menu.y_axis_rotation_speed": "Швидкість обертання по осі Y",
"midnightcontrols.menu.separator.controller": "Контролер",
"midnightcontrols.menu.separator.general": "Загальні",
"midnightcontrols.menu.title": "MidnightControls - налаштування",
"midnightcontrols.menu.title.controller": "Налаштування контролера",
"midnightcontrols.menu.title.controller_controls": "Управління контролером",
"midnightcontrols.menu.title.gameplay": "Налаштування під час гри",
"midnightcontrols.menu.title.general": "Загальні Налаштування",
"midnightcontrols.menu.title.hud": "Налаштування інтерфейсу",
"midnightcontrols.menu.title.mappings.string": "Редактор файлів розкладок",
"midnightcontrols.menu.title.visual": "Налаштування зовнішнього вигляду",
"midnightcontrols.menu.unfocused_input": "Несфокусоване введення",
"midnightcontrols.menu.virtual_mouse": "Віртуальні мишки",
"midnightcontrols.menu.virtual_mouse.skin": "Дизайн віртуальної мишки",
"midnightcontrols.narrator.unbound": "Звільнений %s",
"midnightcontrols.not_bound": "Не призначено",
"midnightcontrols.menu.analog_movement.tooltip": "Включає аналоговий рух, коли це можливо.",
"midnightcontrols.menu.auto_switch_mode.tooltip": "Автоматичне перемикання на новий, тільки підключений контролер.",
"midnightcontrols.menu.controller2.tooltip": "Додатковий контролер, наприклад для джой-конів.",
"midnightcontrols.menu.controller_type.tooltip": "Тип контролера, щоб правильно зіставити іконки кнопок.",
"midnightcontrols.menu.controls_mode.tooltip": "Тип контролю за грою.",
"midnightcontrols.menu.double_tap_to_sprint.tooltip": "При подвійному переміщенні на лівий стик, персонаж починає бігти.",
"midnightcontrols.menu.fast_block_placing.tooltip": "Під час польоту в творчому режимі дозволяє швидко розміщувати блоки в залежності від вашої швидкості. §cНа деяких серверах це може розцінюватися як читерство.§r",
"midnightcontrols.menu.fly_drifting.tooltip": "Під час польоту включає ванільну інерцію.",
"midnightcontrols.menu.fly_drifting_vertical.tooltip": "Під час польоту включає ванільну вертикальну інерцію.",
"midnightcontrols.menu.hud_enable.tooltip": "Переключає бачення іконок кнопок контролера на екрані.",
"midnightcontrols.menu.hud_side.tooltip": "Розташування інтерфейсу у певний бік.",
"midnightcontrols.menu.left_dead_zone.tooltip": "Мертва зона для лівого аналогового стику контролера.",
"midnightcontrols.menu.max_left_x_value.tooltip": "Змінює те, що мод в результаті вважає максимальним значенням для лівої осі X. Корисно, якщо ваша вісь не використовує весь діапазон і здається повільною.",
"midnightcontrols.menu.max_left_y_value.tooltip": "Змінює те, що мод в результаті вважає максимальним значенням для лівої осі Y. Корисно, якщо ваша вісь не використовує весь діапазон і здається повільною.",
"midnightcontrols.menu.max_right_x_value.tooltip": "Змінює те, що мод в результаті вважає максимальним значенням для правої осі X. Корисно, якщо ваша вісь не використовує весь діапазон і здається повільною.",
"midnightcontrols.menu.max_right_y_value.tooltip": "Змінює те, що мод в результаті вважає максимальним значенням для правої осі Y. Корисно, якщо ваша вісь не використовує весь діапазон і здається повільною.",
"midnightcontrols.menu.mouse_speed.tooltip": "Швидкість миші, що емульується контролером.",
"midnightcontrols.menu.reacharound.horizontal.tooltip": "Дозволяє розміщувати передній блок перед собою. §cМоже розглядатися як читерство на деяких серверах§r.",
"midnightcontrols.menu.reacharound.vertical.tooltip": "Забезпечує вертикальне охоплення. §cМоже розглядатися як шахрайство на деяких серверах§r.",
"midnightcontrols.menu.reload_controller_mappings.tooltip": "Перезавантажує файл розкладки контролерів.",
"midnightcontrols.menu.right_dead_zone.tooltip": "Мертва зона для правого аналогового стику контролера.",
"midnightcontrols.menu.rotation_speed.tooltip": "Швидкість обертання камери по осі X в режимі контролера.",
"midnightcontrols.menu.y_axis_rotation_speed.tooltip": "Швидкість обертання камери по осі Y в режимі контролера.",
"midnightcontrols.menu.unfocused_input.tooltip": "Дозволити введення з контролера, навіть якщо гра сфокусована.",
"midnightcontrols.menu.virtual_mouse.tooltip": "Включити віртуальну мишу дуже корисно при грі двом на одному комп'ютері.",
"midnightcontrols.virtual_mouse.skin.default_light": "Звичайний світлий",
"midnightcontrols.virtual_mouse.skin.default_dark": "Звичайний темний",
"midnightcontrols.virtual_mouse.skin.second_light": "Додатковий світлий",
"midnightcontrols.virtual_mouse.skin.second_dark": "Додатковий темний",
"modmenu.descriptionTranslation.midnightcontrols": "Додавання підтримки контролера та покращення елементів керування в цілому.\nРозгалужений від LambdaControls, підтримка якого, на жаль, припинена..",
"midnightcontrols.menu.joystick_as_mouse": "Завжди використовуйте лівий стік як мишку",
"midnightcontrols.menu.joystick_as_mouse.tooltip": "Джойстик поводиться як миша в кожному меню.",
"midnightcontrols.menu.controller_toggle_sneak": "Перемикач присідання на контролері",
"midnightcontrols.menu.controller_toggle_sprint": "Перемикач бігу на контролері",
"midnightcontrols.menu.move_chat": "Перемістити поле введення чату вгору",
"midnightcontrols.action.controls_ring": "Показати кільце Управління",
"midnightcontrols.menu.separate_controller_profile": "Окремий профіль контролера"
}

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{
"midnightcontrols.midnightconfig.title": "Cấu hình MidnightControls nâng cao",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.DEFAULT_LIGHT": "Sáng mặc định",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.DEFAULT_DARK": "Tối mặc định",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.SECOND_LIGHT": "Sáng thứ hai",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.SECOND_DARK": "Tối thứ hai",
"midnightcontrols.midnightconfig.enum.ControllerType.DEFAULT": "Mặc định",
"midnightcontrols.midnightconfig.enum.ControllerType.DUALSHOCK": "DualShock",
"midnightcontrols.midnightconfig.enum.ControllerType.DUALSENSE": "DualSense",
"midnightcontrols.midnightconfig.enum.ControllerType.SWITCH": "Bộ điều khiển Switch/Wii",
"midnightcontrols.midnightconfig.enum.ControllerType.XBOX": "Bộ điều khiển Xbox One/Series",
"midnightcontrols.midnightconfig.enum.ControllerType.XBOX_360": "Bộ điều khiển Xbox 360",
"midnightcontrols.midnightconfig.enum.ControllerType.STEAM_CONTROLLER": "Bộ điều khiển Steam",
"midnightcontrols.midnightconfig.enum.ControllerType.STEAM_DECK": "Steam Deck",
"midnightcontrols.midnightconfig.enum.ControllerType.OUYA": "Bộ điều khiển OUYA",
"midnightcontrols.midnightconfig.enum.ControllerType.NUMBERED": "Bộ điều khiển được đánh số",
"midnightcontrols.midnightconfig.enum.ControlsMode.DEFAULT": "Bàn phím/Chuột",
"midnightcontrols.midnightconfig.enum.ControlsMode.CONTROLLER": "Bộ điều khiển",
"midnightcontrols.midnightconfig.enum.ControlsMode.TOUCHSCREEN": "Màn hình cảm ứng (WIP)",
"midnightcontrols.midnightconfig.enum.HudSide.LEFT": "Trái",
"midnightcontrols.midnightconfig.enum.HudSide.RIGHT": "Phải",
"key.midnightcontrols.look_down": "Nhìn xuống",
"key.midnightcontrols.look_left": "Nhìn trái",
"key.midnightcontrols.look_right": "Nhìn phải",
"key.midnightcontrols.look_up": "Nhìn lên",
"key.midnightcontrols.ring": "Mở vòng liên kết phím không liên kết",
"midnightcontrols.action.attack": "Tấn công",
"midnightcontrols.action.back": "Trở lại",
"midnightcontrols.action.chat": "Mở trò chuyện",
"midnightcontrols.action.controls_ring": "Mở vòng liên kết phím không liên kết",
"midnightcontrols.action.debug_screen": "Mở HUD gỡ lỗi (F3)",
"midnightcontrols.action.drop_item": "Thả vật phẩm",
"midnightcontrols.action.exit": "Màn hình thoát",
"midnightcontrols.action.forward": "Tiến",
"midnightcontrols.action.hit": "Đánh",
"midnightcontrols.action.hotbar_left": "Thanh nóng bên trái",
"midnightcontrols.action.hotbar_right": "Thanh nóng bên phải",
"midnightcontrols.action.inventory": "Túi đồ",
"midnightcontrols.action.jump": "Nhảy",
"midnightcontrols.action.left": "Trái",
"midnightcontrols.action.pause_game": "Tạm dừng trò chơi",
"midnightcontrols.action.pick_block": "Chọn khối",
"midnightcontrols.action.pickup": "Nhặt",
"midnightcontrols.action.pickup_all": "Nhặt tất cả",
"midnightcontrols.action.place": "Đặt",
"midnightcontrols.action.player_list": "Danh sách người chơi",
"midnightcontrols.action.quick_move": "Di chuyển nhanh",
"midnightcontrols.action.right": "Phải",
"midnightcontrols.action.screenshot": "Chụp màn hình",
"midnightcontrols.action.slot_up": "Di chuyển vị trí lên",
"midnightcontrols.action.slot_down": "Di chuyển vị trí xuống",
"midnightcontrols.action.slot_left": "Di chuyển vị trí qua trái",
"midnightcontrols.action.slot_right": "Di chuyển vị trí qua phải",
"midnightcontrols.action.sneak": "Đi rón rén",
"midnightcontrols.action.sprint": "Chạy nhanh",
"midnightcontrols.action.swap_hands": "Đổi tay",
"midnightcontrols.action.toggle_perspective": "Đổi góc nhìn",
"midnightcontrols.action.toggle_smooth_camera": "Đổi góc nhìn kịch tính",
"midnightcontrols.action.page_back": "Trang trước",
"midnightcontrols.action.page_next": "Trang tiếp theo",
"midnightcontrols.action.tab_back": "Tab trước",
"midnightcontrols.action.tab_next": "Tab trước",
"midnightcontrols.action.take": "Lấy vật phẩm",
"midnightcontrols.action.take_all": "Lấy Stack",
"midnightcontrols.action.use": "Sử dụng",
"midnightcontrols.action.zoom": "Phóng",
"midnightcontrols.action.zoom_in": "Tăng Phóng",
"midnightcontrols.action.zoom_out": "Giảm Phóng",
"midnightcontrols.action.zoom_reset": "Đặt lại Phóng",
"midnightcontrols.action.emi_page_left": "Trang trước",
"midnightcontrols.action.emi_page_right": "Trang tiếp theo",
"midnightcontrols.category.emi": "EMI",
"midnightcontrols.button.a": "A",
"midnightcontrols.button.b": "B",
"midnightcontrols.button.x": "X",
"midnightcontrols.button.y": "Y",
"midnightcontrols.button.left_bumper": "Cản trái",
"midnightcontrols.button.right_bumper": "Cản phải",
"midnightcontrols.button.back": "Trở lại",
"midnightcontrols.button.start": "Bắt đầu",
"midnightcontrols.button.guide": "Hướng dẫn",
"midnightcontrols.button.left_thumb": "Ngón cái trái",
"midnightcontrols.button.right_thumb": "Ngón cái phải",
"midnightcontrols.button.dpad_up": "DPAD lên",
"midnightcontrols.button.dpad_right": "DPAD qua phải",
"midnightcontrols.button.dpad_down": "DPAD xuống",
"midnightcontrols.button.dpad_left": "DPAD qua trái",
"midnightcontrols.button.l4": "L4",
"midnightcontrols.button.l5": "L5",
"midnightcontrols.button.r4": "R4",
"midnightcontrols.button.r5": "L5",
"midnightcontrols.axis.left_x+": "X+ trái",
"midnightcontrols.axis.left_y+": "Y+ phải",
"midnightcontrols.axis.right_x+": "X+ phải",
"midnightcontrols.axis.right_y+": "Y+ trái",
"midnightcontrols.axis.left_trigger": "Bấm nút trái",
"midnightcontrols.axis.right_trigger": "Bấm nút phải",
"midnightcontrols.axis.left_x-": "X- trái",
"midnightcontrols.axis.left_y-": "Y- phải",
"midnightcontrols.axis.right_x-": "X- phải",
"midnightcontrols.axis.right_y-": "Y- trái",
"midnightcontrols.button.unknown": "Không biết (%d)",
"midnightcontrols.controller.tutorial.title": "Chơi trò chơi với Bộ điều khiển!",
"midnightcontrols.controller.tutorial.description": "Đi tới %s -> %s -> %s",
"midnightcontrols.controller.connected": "Bộ điều khiển %d đã được kết nối.",
"midnightcontrols.controller.disconnected": "Bộ điều khiển %d đã bị ngắt kết nối.",
"midnightcontrols.controller.mappings.1": "Để định cấu hình mapping bộ điều khiển, vui lòng sử dụng %s",
"midnightcontrols.controller.mappings.3": "và dán mapping vào trình chỉnh sửa tệp mapping.",
"midnightcontrols.controller.mappings.error": "Lỗi khi tải mapping.",
"midnightcontrols.controller.mappings.error.write": "Lỗi khi ghi mapping vào tệp.",
"midnightcontrols.controller.mappings.updated": "Mapping đã được cập nhật!",
"midnightcontrols.controller_type.default": "Mặc định",
"midnightcontrols.controller_type.dualshock": "DualShock",
"midnightcontrols.controller_type.dualsense": "DualSense",
"midnightcontrols.controller_type.switch": "Bộ điều khiển Switch/Wii",
"midnightcontrols.controller_type.xbox": "Bộ điều khiển Xbox One/Series",
"midnightcontrols.controller_type.xbox_360": "Bộ điều khiển Xbox 360",
"midnightcontrols.controller_type.steam_controller": "Bộ điều khiển Steam",
"midnightcontrols.controller_type.steam_deck": "Steam Deck",
"midnightcontrols.controller_type.ouya": "Bộ điều khiển OUYA",
"midnightcontrols.controller_type.numbered": "Bộ điều khiển được đánh số",
"midnightcontrols.controls_mode.default": "Bàn phím/Chuột",
"midnightcontrols.controls_mode.controller": "Bộ điều khiển",
"midnightcontrols.controls_mode.touchscreen": "Màn hình cảm ứng (WIP)",
"midnightcontrols.hud_side.left": "Trái",
"midnightcontrols.hud_side.right": "Phải",
"midnightcontrols.menu.analog_movement": "Chuyển động tương tự",
"midnightcontrols.menu.analog_movement.tooltip": "Khi có thể, hãy bật chuyển động tương tự.",
"midnightcontrols.menu.auto_switch_mode": "Chế độ tự động chuyển đổi",
"midnightcontrols.menu.auto_switch_mode.tooltip": "Có nên tự động chuyển chế độ điều khiển sang Bộ điều khiển nếu một bộ điều khiển được kết nối hay không.",
"midnightcontrols.menu.controller": "Bộ điều khiển",
"midnightcontrols.menu.controller2": "Bộ điều khiển thứ hai",
"midnightcontrols.menu.controller2.tooltip": "Bộ điều khiển thứ hai để sử dụng, cho phép (ví dụ) hỗ trợ Joy-Cons.",
"midnightcontrols.menu.controller_toggle_sneak": "Đổi đi rón rén trên bộ điều khiển",
"midnightcontrols.menu.controller_toggle_sprint": "Đổi chạy nhanh trên bộ điều khiển",
"midnightcontrols.menu.controller_type": "Loại bộ điều khiển",
"midnightcontrols.menu.controller_type.tooltip": "Loại bộ điều khiển bạn đang sử dụng (cần thiết để hiển thị các nút chính xác)",
"midnightcontrols.menu.controls_mode": "Chế độ",
"midnightcontrols.menu.controls_mode.tooltip": "Chế độ điều khiển.",
"midnightcontrols.menu.double_tap_to_sprint": "Nhấn đúp để chạy nhanh",
"midnightcontrols.menu.double_tap_to_sprint.tooltip": "Chuyển đổi liệu phím Tiến lên phía trước có khiến người chơi chạy nhanh khi nhấn chạm nhanh hai lần hay không",
"midnightcontrols.menu.fast_block_placing": "Đặt khối nhanh",
"midnightcontrols.menu.fast_block_placing.tooltip": "Trong khi bay ở chế độ sáng tạo, cho phép đặt khối nhanh tùy thuộc vào tốc độ của bạn. §cTrên một số máy chủ, điều này có thể bị coi là gian lận.",
"midnightcontrols.menu.fly_drifting": "Trôi bay",
"midnightcontrols.menu.fly_drifting.tooltip": "Khi đang bay, cho phép trôi dọc/xen kẽ truyền thống.",
"midnightcontrols.menu.fly_drifting_vertical": "Trôi theo phương thẳng đứng",
"midnightcontrols.menu.fly_drifting_vertical.tooltip": "Trong khi bay, cho phép trôi dọc/xen kẽ truyền thống.",
"midnightcontrols.menu.hud_enable": "Bật HUD",
"midnightcontrols.menu.hud_enable.tooltip": "Chuyển đổi chỉ báo nút điều khiển trên màn hình.",
"midnightcontrols.menu.hud_side": "Phía HUD",
"midnightcontrols.menu.hud_side.tooltip": "Vị trí của HUD.",
"midnightcontrols.menu.invert_right_x_axis": "Đảo ngược X phải",
"midnightcontrols.menu.invert_right_y_axis": "Đảo ngược Y phải",
"midnightcontrols.menu.joystick_as_mouse": "Luôn sử dụng thanh bên trái làm chuột",
"midnightcontrols.menu.joystick_as_mouse.tooltip": "Làm cho cần điều khiển hoạt động giống như một con chuột trong mọi menu.",
"midnightcontrols.menu.keyboard_controls": "Điều khiển bàn phím...",
"midnightcontrols.menu.left_dead_zone": "Vùng chết thanh bên trái",
"midnightcontrols.menu.left_dead_zone.tooltip": "Vùng chết cho thanh analog bên trái của bộ điều khiển.",
"midnightcontrols.menu.mappings.open_input_str": "Mở Trình chỉnh sửa tệp mapping",
"midnightcontrols.menu.max_left_x_value": "Giá trị tối đa của trục X bên trái",
"midnightcontrols.menu.max_left_x_value.tooltip": "Thay đổi những gì mod coi là giá trị cao nhất cho trục X bên trái. Hữu ích nếu trục của bạn không sử dụng hết phạm vi và có vẻ chậm.",
"midnightcontrols.menu.max_left_y_value": "Giá trị tối đa của trục Y bên trái",
"midnightcontrols.menu.max_left_y_value.tooltip": "Thay đổi những gì mod coi là giá trị cao nhất cho trục Y bên trái. Hữu ích nếu trục của bạn không sử dụng hết phạm vi và có vẻ chậm.",
"midnightcontrols.menu.max_right_x_value": "Giá trị tối đa của trục X bên phải",
"midnightcontrols.menu.max_right_x_value.tooltip": "Thay đổi những gì mod coi là giá trị cao nhất cho trục X bên phải. Hữu ích nếu trục của bạn không sử dụng hết phạm vi và có vẻ chậm.",
"midnightcontrols.menu.max_right_y_value": "Giá trị tối đa của trục Y bên phải",
"midnightcontrols.menu.max_right_y_value.tooltip": "Thay đổi những gì mod coi là giá trị cao nhất cho trục Y bên phải. Hữu ích nếu trục của bạn không sử dụng hết phạm vi và có vẻ chậm.",
"midnightcontrols.menu.mouse_speed": "Tốc độ chuột",
"midnightcontrols.menu.mouse_speed.tooltip": "Tốc độ chuột mô phỏng của bộ điều khiển.",
"midnightcontrols.menu.move_chat": "Di chuyển hộp nhập trò chuyện lên trên cùng",
"midnightcontrols.menu.move_chat.tooltip": "Di chuyển phần nhập trò chuyện lên trên cùng để nhập tốt hơn trên các thiết bị có bàn phím ảo.",
"midnightcontrols.menu.reacharound.horizontal": "Đặt khối phía trước",
"midnightcontrols.menu.reacharound.horizontal.tooltip": "Cho phép đặt khối phía trước, §cmcó thể bị coi là gian lận trên một số máy chủ §r.",
"midnightcontrols.menu.reacharound.vertical": "Tiếp cận theo chiều dọc",
"midnightcontrols.menu.reacharound.vertical.tooltip": "Cho phép tiếp cận theo chiều dọc, §cm có thể bị coi là gian lận trên một số máy chủ §r.",
"midnightcontrols.menu.reload_controller_mappings": "Tải lại mapping bộ điều khiển",
"midnightcontrols.menu.reload_controller_mappings.tooltip": "Tải lại tệp mapping bộ điều khiển.",
"midnightcontrols.menu.right_dead_zone": "Vùng chết thanh bên phải",
"midnightcontrols.menu.right_dead_zone.tooltip": "Vùng chết cho thanh analog bên phải của bộ điều khiển.",
"midnightcontrols.menu.rotation_speed": "Tốc độ quay trục X",
"midnightcontrols.menu.rotation_speed.tooltip": "Tốc độ quay Trục X của máy ảnh ở chế độ bộ điều khiển.",
"midnightcontrols.menu.y_axis_rotation_speed": "Tốc độ quay trục Y",
"midnightcontrols.menu.y_axis_rotation_speed.tooltip": "Tốc độ quay Trục Y của máy ảnh ở chế độ bộ điều khiển.",
"midnightcontrols.menu.separate_controller_profile": "Hồ sơ bộ điều khiển riêng biệt",
"midnightcontrols.menu.separator.controller": "Bộ điều khiển",
"midnightcontrols.menu.separator.general": "Chung",
"midnightcontrols.menu.title": "MidnightControls - Cài đặt",
"midnightcontrols.menu.title.controller": "Tùy chọn bộ điều khiển",
"midnightcontrols.menu.title.controller_controls": "Ràng buộc bộ điều khiển",
"midnightcontrols.menu.title.gameplay": "Tuỳ chọn Gameplay",
"midnightcontrols.menu.title.general": "Tuỳ chọn chung",
"midnightcontrols.menu.title.hud": "Tuỳ chọn HUD",
"midnightcontrols.menu.title.mappings.string": "Trình chỉnh sửa tệp mapping",
"midnightcontrols.menu.title.visual": "Tùy chọn giao diện",
"midnightcontrols.menu.unfocused_input": "Đầu vào không tập trung",
"midnightcontrols.menu.unfocused_input.tooltip": "Cho phép đầu vào bộ điều khiển khi cửa sổ không được đặt tiêu điểm.",
"midnightcontrols.menu.virtual_mouse": "Chuột ảo",
"midnightcontrols.menu.virtual_mouse.tooltip": "Bật chuột ảo, rất hữu ích trong quá trình chia đôi màn hình.",
"midnightcontrols.menu.virtual_mouse.skin": "Skin chuột ảo",
"midnightcontrols.menu.hide_cursor": "Ẩn con trỏ chuột bình thường",
"midnightcontrols.menu.hide_cursor.tooltip": "Ẩn con trỏ chuột bình thường, chỉ để lại con chuột ảo.",
"midnightcontrols.narrator.unbound": "Bỏ ràng buộc %s",
"midnightcontrols.not_bound": "Không ràng buộc",
"midnightcontrols.virtual_mouse.skin.default_light": "Sáng mặc định",
"midnightcontrols.virtual_mouse.skin.default_dark": "Tối mặc định",
"midnightcontrols.virtual_mouse.skin.second_light": "Sáng thứ hai",
"midnightcontrols.virtual_mouse.skin.second_dark": "Tối thứ hai",
"midnightcontrols.midnightconfig.category.controller": "Bộ điều khiển",
"midnightcontrols.midnightconfig.category.misc": "Khác",
"midnightcontrols.midnightconfig.category.screens": "Màn hình",
"midnightcontrols.midnightconfig.category.gameplay": "Gameplay",
"midnightcontrols.midnightconfig.category.visual": "Hình ảnh",
"modmenu.descriptionTranslation.midnightcontrols": "Thêm hỗ trợ bộ điều khiển và kiểm soát nâng cao tổng thể.\nĐược phân tách từ LambdaControls, đáng tiếc là đã ngừng hoạt động."
}

View File

@@ -121,30 +121,30 @@
"midnightcontrols.menu.virtual_mouse.skin": "虚拟鼠标指针样式",
"midnightcontrols.narrator.unbound": "取消绑定 %s",
"midnightcontrols.not_bound": "未绑定",
"midnightcontrols.tooltip.analog_movement": "若游戏机制允许,则可根据推动摇杆的力度与幅度决定移动的速度。",
"midnightcontrols.tooltip.auto_switch_mode": "如果已有手柄连接,则自动切换为手柄操作模式。",
"midnightcontrols.tooltip.controller2": "使用额外的手柄,比如将一左一右的两个 Joy-Con 合为一个功能完全的手柄。",
"midnightcontrols.tooltip.controller_type": "选择手柄类型,以显示对应的按键图标。",
"midnightcontrols.tooltip.controls_mode": "操作模式",
"midnightcontrols.tooltip.fast_block_placing": "在创造模式中处于飞行状态时,可以根据你飞行的速度快速放置方块。\n§c在部分服务器可能会被认定为作弊。",
"midnightcontrols.tooltip.fly_drifting": "处于飞行状态时,启用原版的水平方向飞行惯性(缓停滑行)。",
"midnightcontrols.tooltip.fly_drifting_vertical": "处于飞行状态时,启用原版的垂直方向飞行惯性(缓停滑行)。",
"midnightcontrols.tooltip.hud_enable": "显示手柄按键操作提示。",
"midnightcontrols.tooltip.hud_side": "HUD的位置位于画面的哪一侧。",
"midnightcontrols.tooltip.left_dead_zone": "左摇杆配置的死区。\n死区决定摇杆要偏离中心位置多远才能让摇杆的输入有效。",
"midnightcontrols.tooltip.max_left_x_value": "更改左摇杆X轴最大值的识别范围。\n若感觉即便推满摇杆也未达到最大的输入值导致在识别摇杆输入的精确值的情况下左右移动较为缓慢等问题本项可能会有所帮助。",
"midnightcontrols.tooltip.max_left_y_value": "更改左摇杆Y轴最大值的识别范围。\n若感觉即便推满摇杆也未达到最大的输入值导致在识别摇杆输入的精确值的情况下前后移动较为缓慢等问题本项可能会有所帮助。",
"midnightcontrols.tooltip.max_right_x_value": "更改右摇杆X轴最大值的识别范围。\n若感觉即便推满摇杆也未达到最大的输入值导致镜头左右旋转较为缓慢等问题本项可能会有所帮助。",
"midnightcontrols.tooltip.max_right_y_value": "更改右摇杆Y轴最大值的识别范围。\n若感觉即便推满摇杆也未达到最大的输入值导致镜头上下旋转较为缓慢等问题本项可能会有所帮助。",
"midnightcontrols.tooltip.mouse_speed": "手柄模拟的鼠标的移动速度。",
"midnightcontrols.tooltip.reacharound.horizontal": "启用水平方向方块放置辅助,可在脚下方块的前方放置方块。\n§c在部分服务器可能会被认定为作弊。",
"midnightcontrols.tooltip.reacharound.vertical": "启用垂直方向方块放置辅助,可在脚下方块的下方放置方块。\n§c在部分服务器可能会被认定为作弊。",
"midnightcontrols.tooltip.reload_controller_mappings": "重新加载手柄的按键映射文件。",
"midnightcontrols.tooltip.right_dead_zone": "右摇杆配置的死区。\n死区决定摇杆要偏离中心位置多远才能让摇杆的输入有效。",
"midnightcontrols.tooltip.rotation_speed": "手柄操作模式下的镜头旋转速度。(X)",
"midnightcontrols.tooltip.y_axis_rotation_speed": "手柄操作模式下的镜头旋转速度。(Y)",
"midnightcontrols.tooltip.unfocused_input": "即使游戏窗口处于非活动状态,也允许手柄进行按键输入。",
"midnightcontrols.tooltip.virtual_mouse": "启用虚拟鼠标,在分屏的情况下很有用。",
"midnightcontrols.menu.analog_movement.tooltip": "若游戏机制允许,则可根据推动摇杆的力度与幅度决定移动的速度。",
"midnightcontrols.menu.auto_switch_mode.tooltip": "如果已有手柄连接,则自动切换为手柄操作模式。",
"midnightcontrols.menu.controller2.tooltip": "使用额外的手柄,比如将一左一右的两个 Joy-Con 合为一个功能完全的手柄。",
"midnightcontrols.menu.controller_type.tooltip": "选择手柄类型,以显示对应的按键图标。",
"midnightcontrols.menu.controls_mode.tooltip": "操作模式",
"midnightcontrols.menu.fast_block_placing.tooltip": "在创造模式中处于飞行状态时,可以根据你飞行的速度快速放置方块。\n§c在部分服务器可能会被认定为作弊。",
"midnightcontrols.menu.fly_drifting.tooltip": "处于飞行状态时,启用原版的水平方向飞行惯性(缓停滑行)。",
"midnightcontrols.menu.fly_drifting_vertical.tooltip": "处于飞行状态时,启用原版的垂直方向飞行惯性(缓停滑行)。",
"midnightcontrols.menu.hud_enable.tooltip": "显示手柄按键操作提示。",
"midnightcontrols.menu.hud_side.tooltip": "HUD的位置位于画面的哪一侧。",
"midnightcontrols.menu.left_dead_zone.tooltip": "左摇杆配置的死区。\n死区决定摇杆要偏离中心位置多远才能让摇杆的输入有效。",
"midnightcontrols.menu.max_left_x_value.tooltip": "更改左摇杆X轴最大值的识别范围。\n若感觉即便推满摇杆也未达到最大的输入值导致在识别摇杆输入的精确值的情况下左右移动较为缓慢等问题本项可能会有所帮助。",
"midnightcontrols.menu.max_left_y_value.tooltip": "更改左摇杆Y轴最大值的识别范围。\n若感觉即便推满摇杆也未达到最大的输入值导致在识别摇杆输入的精确值的情况下前后移动较为缓慢等问题本项可能会有所帮助。",
"midnightcontrols.menu.max_right_x_value.tooltip": "更改右摇杆X轴最大值的识别范围。\n若感觉即便推满摇杆也未达到最大的输入值导致镜头左右旋转较为缓慢等问题本项可能会有所帮助。",
"midnightcontrols.menu.max_right_y_value.tooltip": "更改右摇杆Y轴最大值的识别范围。\n若感觉即便推满摇杆也未达到最大的输入值导致镜头上下旋转较为缓慢等问题本项可能会有所帮助。",
"midnightcontrols.menu.mouse_speed.tooltip": "手柄模拟的鼠标的移动速度。",
"midnightcontrols.menu.reacharound.horizontal.tooltip": "启用水平方向方块放置辅助,可在脚下方块的前方放置方块。\n§c在部分服务器可能会被认定为作弊。",
"midnightcontrols.menu.reacharound.vertical.tooltip": "启用垂直方向方块放置辅助,可在脚下方块的下方放置方块。\n§c在部分服务器可能会被认定为作弊。",
"midnightcontrols.menu.reload_controller_mappings.tooltip": "重新加载手柄的按键映射文件。",
"midnightcontrols.menu.right_dead_zone.tooltip": "右摇杆配置的死区。\n死区决定摇杆要偏离中心位置多远才能让摇杆的输入有效。",
"midnightcontrols.menu.rotation_speed.tooltip": "手柄操作模式下的镜头旋转速度。(X)",
"midnightcontrols.menu.y_axis_rotation_speed.tooltip": "手柄操作模式下的镜头旋转速度。(Y)",
"midnightcontrols.menu.unfocused_input.tooltip": "即使游戏窗口处于非活动状态,也允许手柄进行按键输入。",
"midnightcontrols.menu.virtual_mouse.tooltip": "启用虚拟鼠标,在分屏的情况下很有用。",
"midnightcontrols.virtual_mouse.skin.default_light": "默认样式(白色)",
"midnightcontrols.virtual_mouse.skin.default_dark": "默认样式(黑色)",
"midnightcontrols.virtual_mouse.skin.second_light": "额外样式(白色)",

View File

@@ -0,0 +1,214 @@
{
"midnightcontrols.midnightconfig.title": "Midnightcontrols 進階設定",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.DEFAULT_LIGHT": "預設淺色",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.DEFAULT_DARK": "預設深色",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.SECOND_LIGHT": "額外淺色",
"midnightcontrols.midnightconfig.enum.VirtualMouseSkin.SECOND_DARK": "額外深色",
"midnightcontrols.midnightconfig.enum.ControllerType.DEFAULT": "預設",
"midnightcontrols.midnightconfig.enum.ControllerType.DUALSHOCK": "DualShock",
"midnightcontrols.midnightconfig.enum.ControllerType.DUALSENSE": "DualSense",
"midnightcontrols.midnightconfig.enum.ControllerType.SWITCH": "SwitchWii 手把",
"midnightcontrols.midnightconfig.enum.ControllerType.XBOX": "Xbox OneSeries 手把",
"midnightcontrols.midnightconfig.enum.ControllerType.XBOX_360": "Xbox 360 手把",
"midnightcontrols.midnightconfig.enum.ControllerType.STEAM_CONTROLLER": "Steam 手把",
"midnightcontrols.midnightconfig.enum.ControllerType.STEAM_DECK": "Steam Deck",
"midnightcontrols.midnightconfig.enum.ControllerType.OUYA": "OUYA 手把",
"midnightcontrols.midnightconfig.enum.ControllerType.NUMBERED": "Numbered 手把",
"midnightcontrols.midnightconfig.enum.ControlsMode.DEFAULT": "鍵盤/滑鼠",
"midnightcontrols.midnightconfig.enum.ControlsMode.CONTROLLER": "手把",
"midnightcontrols.midnightconfig.enum.ControlsMode.TOUCHSCREEN": "觸控螢幕",
"midnightcontrols.midnightconfig.enum.HudSide.LEFT": "左",
"midnightcontrols.midnightconfig.enum.HudSide.RIGHT": "右",
"key.midnightcontrols.look_down": "視角下移",
"key.midnightcontrols.look_left": "視角左移",
"key.midnightcontrols.look_right": "視角右移",
"key.midnightcontrols.look_up": "視角上移",
"key.midnightcontrols.ring": "開啟額外按鍵菜單",
"midnightcontrols.action.attack": "攻擊",
"midnightcontrols.action.back": "後退",
"midnightcontrols.action.chat": "開啟聊天畫面",
"midnightcontrols.action.controls_ring": "開啟未綁定",
"midnightcontrols.action.debug_screen": "開啟除錯畫面F3",
"midnightcontrols.action.drop_item": "丟棄已選擇的物品",
"midnightcontrols.action.exit": "退出畫面",
"midnightcontrols.action.forward": "向前移動",
"midnightcontrols.action.hit": "挖掘",
"midnightcontrols.action.hotbar_left": "向左循環選擇快捷欄",
"midnightcontrols.action.hotbar_right": "向右循環選擇快捷欄",
"midnightcontrols.action.inventory": "物品欄",
"midnightcontrols.action.jump": "跳躍",
"midnightcontrols.action.left": "往左",
"midnightcontrols.action.pause_game": "暫停遊戲",
"midnightcontrols.action.pick_block": "選取方塊",
"midnightcontrols.action.pickup": "拿取一個/拿取一半",
"midnightcontrols.action.pickup_all": "拿取一組/拿取全部",
"midnightcontrols.action.place": "放置方塊",
"midnightcontrols.action.player_list": "玩家列表",
"midnightcontrols.action.quick_move": "快速移動物品",
"midnightcontrols.action.right": "往右",
"midnightcontrols.action.screenshot": "截圖",
"midnightcontrols.action.slot_up": "上移物品欄",
"midnightcontrols.action.slot_down": "下移物品欄",
"midnightcontrols.action.slot_left": "左移物品欄",
"midnightcontrols.action.slot_right": "右移物品欄",
"midnightcontrols.action.sneak": "潛行",
"midnightcontrols.action.sprint": "跑步",
"midnightcontrols.action.swap_hands": "與副手交換",
"midnightcontrols.action.toggle_perspective": "切換視角",
"midnightcontrols.action.toggle_smooth_camera": "切換電影視角",
"midnightcontrols.action.page_back": "上一頁",
"midnightcontrols.action.page_next": "下一頁",
"midnightcontrols.action.tab_back": "上一個頁籤",
"midnightcontrols.action.tab_next": "下一個頁籤",
"midnightcontrols.action.take": "拿取物品",
"midnightcontrols.action.take_all": "拿取全部",
"midnightcontrols.action.use": "使用物品/放置方塊",
"midnightcontrols.action.zoom": "視野縮放",
"midnightcontrols.action.zoom_in": "縮放時將視野推近",
"midnightcontrols.action.zoom_out": "縮放時將視野拉遠",
"midnightcontrols.action.zoom_reset": "縮放時重置縮放距離",
"midnightcontrols.action.emi_page_left": "上一頁",
"midnightcontrols.action.emi_page_right": "下一頁",
"midnightcontrols.category.emi": "EMI",
"midnightcontrols.button.a": "A",
"midnightcontrols.button.b": "B",
"midnightcontrols.button.x": "X",
"midnightcontrols.button.y": "Y",
"midnightcontrols.button.left_bumper": "LB 鍵",
"midnightcontrols.button.right_bumper": "RB 鍵",
"midnightcontrols.button.back": "選擇鍵",
"midnightcontrols.button.start": "開始鍵",
"midnightcontrols.button.guide": "功能鍵",
"midnightcontrols.button.left_thumb": "左搖桿(按壓)",
"midnightcontrols.button.right_thumb": "右搖桿(按壓)",
"midnightcontrols.button.dpad_up": "十字鍵上",
"midnightcontrols.button.dpad_right": "十字鍵右",
"midnightcontrols.button.dpad_down": "十字鍵下",
"midnightcontrols.button.dpad_left": "十字鍵左",
"midnightcontrols.button.l4": "L4",
"midnightcontrols.button.l5": "L5",
"midnightcontrols.button.r4": "R4",
"midnightcontrols.button.r5": "L5",
"midnightcontrols.axis.left_x+": "左 X+",
"midnightcontrols.axis.left_y+": "左搖桿上Y 軸正向)",
"midnightcontrols.axis.right_x+": "右搖桿右X 軸正向)",
"midnightcontrols.axis.right_y+": "右搖桿上Y 軸正向)",
"midnightcontrols.axis.left_trigger": "左扳機鍵",
"midnightcontrols.axis.right_trigger": "右扳機鍵",
"midnightcontrols.axis.left_x-": "左搖桿左X 軸負向)",
"midnightcontrols.axis.left_y-": "左搖桿下Y 軸負向)",
"midnightcontrols.axis.right_x-": "右搖桿左X 軸負向)",
"midnightcontrols.axis.right_y-": "右搖桿下Y 軸負向)",
"midnightcontrols.button.unknown": "未知(%d",
"midnightcontrols.controller.tutorial.title": "使用手把玩遊戲!",
"midnightcontrols.controller.tutorial.description": "前往 %s -> %s -> %s",
"midnightcontrols.controller.connected": "搖桿 %d 已連接。",
"midnightcontrols.controller.disconnected": "搖桿 %d 已斷開。",
"midnightcontrols.controller.mappings.1": "請使用 %s 設定搖桿按鍵映射",
"midnightcontrols.controller.mappings.3": "並將按鍵映射檔案放入此路徑:「%s.minecraft/config/gamecontrollerdb.txt%s」。",
"midnightcontrols.controller.mappings.error": "發生錯誤,無法讀取按鍵映射檔案。",
"midnightcontrols.controller.mappings.error.write": "發生錯誤,無法保存按鍵映射檔案。",
"midnightcontrols.controller.mappings.updated": "按鍵映射已更新!",
"midnightcontrols.controller_type.default": "預設",
"midnightcontrols.controller_type.dualshock": "DualShock",
"midnightcontrols.controller_type.dualsense": "DualSense",
"midnightcontrols.controller_type.switch": "SwitchWii 手把",
"midnightcontrols.controller_type.xbox": "Xbox OneSeries 手把",
"midnightcontrols.controller_type.xbox_360": "Xbox 360 手把",
"midnightcontrols.controller_type.steam_controller": "Steam 手把",
"midnightcontrols.controller_type.steam_deck": "Steam Deck",
"midnightcontrols.controller_type.ouya": "OUYA",
"midnightcontrols.controller_type.numbered": "Numbered 手把",
"midnightcontrols.controls_mode.default": "鍵鼠",
"midnightcontrols.controls_mode.controller": "手把",
"midnightcontrols.controls_mode.touchscreen": "觸控螢幕",
"midnightcontrols.hud_side.left": "左側",
"midnightcontrols.hud_side.right": "右側",
"midnightcontrols.menu.analog_movement": "識別搖桿輸入的精確值",
"midnightcontrols.menu.analog_movement.tooltip": "若遊戲機制允許,則可根據推動搖桿的力度與幅度決定移動的速度。",
"midnightcontrols.menu.auto_switch_mode": "自動切換模式",
"midnightcontrols.menu.auto_switch_mode.tooltip": "如果已有搖桿連接,則自動切換為搖桿操作模式。",
"midnightcontrols.menu.controller": "搖桿",
"midnightcontrols.menu.controller2": "額外搖桿",
"midnightcontrols.menu.controller2.tooltip": "使用額外的搖桿,例如將左右兩個的 Joy-Con 合為一個功能完全的搖桿。",
"midnightcontrols.menu.controller_toggle_sneak": "搖桿潛行切換",
"midnightcontrols.menu.controller_toggle_sprint": "搖桿衝刺切換",
"midnightcontrols.menu.controller_type": "搖桿類型",
"midnightcontrols.menu.controller_type.tooltip": "你正在使用的搖桿類型(需要以顯示正確的按鈕)",
"midnightcontrols.menu.controls_mode": "模式",
"midnightcontrols.menu.controls_mode.tooltip": "操作模式。",
"midnightcontrols.menu.double_tap_to_sprint": "雙擊以奔跑",
"midnightcontrols.menu.double_tap_to_sprint.tooltip": "切換是否啟用向前行走按鍵,快速按兩次走路讓玩家奔跑",
"midnightcontrols.menu.fast_block_placing": "快速放置方塊",
"midnightcontrols.menu.fast_block_placing.tooltip": "在創造模式中處於飛行狀態時,可以根據你飛行的速度快速放置方塊。\n§c在部分伺服器可能會被認定為作弊。",
"midnightcontrols.menu.fly_drifting": "水平方向飛行慣性",
"midnightcontrols.menu.fly_drifting.tooltip": "處於飛行狀態時,啟用原版的水平方向飛行慣性(緩停滑行)。",
"midnightcontrols.menu.fly_drifting_vertical": "垂直方向飛行慣性",
"midnightcontrols.menu.fly_drifting_vertical.tooltip": "處於飛行狀態時,啟用原版的垂直方向飛行慣性(緩停滑行)。",
"midnightcontrols.menu.hud_enable": "啟用 HUD",
"midnightcontrols.menu.hud_enable.tooltip": "顯示搖桿按鍵操作提示。",
"midnightcontrols.menu.hud_side": "HUD 位置",
"midnightcontrols.menu.hud_side.tooltip": "HUD 的位置位於畫面的哪一側。",
"midnightcontrols.menu.invert_right_x_axis": "反轉右搖桿 X 軸",
"midnightcontrols.menu.invert_right_y_axis": "反轉右搖桿 Y 軸",
"midnightcontrols.menu.joystick_as_mouse": "總是將左搖桿作為滑鼠",
"midnightcontrols.menu.joystick_as_mouse.tooltip": "讓左搖桿在每個選單的像滑鼠一樣。",
"midnightcontrols.menu.keyboard_controls": "鍵盤控制...",
"midnightcontrols.menu.left_dead_zone": "左搖桿死區",
"midnightcontrols.menu.left_dead_zone.tooltip": "左搖桿設定的死區。",
"midnightcontrols.menu.mappings.open_input_str": "編輯按鍵映射檔案",
"midnightcontrols.menu.max_left_x_value": "左搖桿 X 軸最大值識別範圍",
"midnightcontrols.menu.max_left_x_value.tooltip": "更改左搖桿 X 軸最大值的識別範圍。若感覺即便推滿搖桿也未達到最大的輸入值,導致在識別搖桿輸入的精確值的情況下,左右移動較為緩慢等問題,本項可能會有所幫助。",
"midnightcontrols.menu.max_left_y_value": "左搖桿 Y 軸最大值識別範圍",
"midnightcontrols.menu.max_left_y_value.tooltip": "更改左搖桿 Y 軸最大值的識別範圍。若感覺即便推滿搖桿也未達到最大的輸入值,導致在識別搖桿輸入的精確值的情況下,前後移動較為緩慢等問題,本項可能會有所幫助。",
"midnightcontrols.menu.max_right_x_value": "右搖桿 X 軸最大值識別範圍",
"midnightcontrols.menu.max_right_x_value.tooltip": "更改右搖桿 X 軸最大值的識別範圍。若感覺即便推滿搖桿也未達到最大的輸入值,導致鏡頭左右旋轉較為緩慢等問題,本項可能會有所幫助。",
"midnightcontrols.menu.max_right_y_value": "右搖桿 Y 軸最大值識別範圍",
"midnightcontrols.menu.max_right_y_value.tooltip": "更改右搖桿 Y 軸最大值的識別範圍。若感覺即便推滿搖桿也未達到最大的輸入值,導致鏡頭上下旋轉較為緩慢等問題,本項可能會有所幫助。",
"midnightcontrols.menu.mouse_speed": "游標移動速度",
"midnightcontrols.menu.mouse_speed.tooltip": "搖桿模擬的游標的移動速度。",
"midnightcontrols.menu.move_chat": "將聊天輸入框移至頂部",
"midnightcontrols.menu.move_chat.tooltip": "將聊天輸入欄位移至頂部,以便在使用虛擬鍵盤的裝置上更好地輸入。",
"midnightcontrols.menu.reacharound.horizontal": "水平方向方塊放置輔助",
"midnightcontrols.menu.reacharound.horizontal.tooltip": "啟用水平方向方塊放置輔助可在腳下方塊的前方放置方塊。§c在部分伺服器可能會被認定為作弊§r。",
"midnightcontrols.menu.reacharound.vertical": "垂直方向方塊放置輔助",
"midnightcontrols.menu.reacharound.vertical.tooltip": "啟用垂直方向方塊放置輔助可在腳下方塊的下方放置方塊。§c在部分伺服器可能會被認定為作弊§r。",
"midnightcontrols.menu.reload_controller_mappings": "重新載入搖桿按鍵映射",
"midnightcontrols.menu.reload_controller_mappings.tooltip": "重新載入搖桿的按鍵映射檔案。",
"midnightcontrols.menu.right_dead_zone": "右搖桿死區",
"midnightcontrols.menu.right_dead_zone.tooltip": "右搖桿設定的死區。",
"midnightcontrols.menu.rotation_speed": "X 軸鏡頭旋轉速度",
"midnightcontrols.menu.rotation_speed.tooltip": "搖桿操作模式下的鏡頭旋轉速度。X",
"midnightcontrols.menu.y_axis_rotation_speed": "Y 軸鏡頭旋轉速度",
"midnightcontrols.menu.y_axis_rotation_speed.tooltip": "搖桿操作模式下的鏡頭旋轉速度。Y",
"midnightcontrols.menu.separate_controller_profile": "搖桿設定檔",
"midnightcontrols.menu.separator.controller": "搖桿",
"midnightcontrols.menu.separator.general": "一般",
"midnightcontrols.menu.title": "MidnightControls - 設定",
"midnightcontrols.menu.title.controller": "搖桿選項",
"midnightcontrols.menu.title.controller_controls": "搖桿控制",
"midnightcontrols.menu.title.gameplay": "遊戲內容選項",
"midnightcontrols.menu.title.general": "一般選項",
"midnightcontrols.menu.title.hud": "HUD 選項",
"midnightcontrols.menu.title.mappings.string": "編輯按鍵映射檔案",
"midnightcontrols.menu.title.visual": "界面選項",
"midnightcontrols.menu.unfocused_input": "非活動狀態輸入",
"midnightcontrols.menu.unfocused_input.tooltip": "即使遊戲窗口處於非活動狀態,也允許搖桿進行按鍵輸入。",
"midnightcontrols.menu.virtual_mouse": "虛擬游標",
"midnightcontrols.menu.virtual_mouse.tooltip": "啟用虛擬游標,在分屏的情況下很有用。",
"midnightcontrols.menu.virtual_mouse.skin": "虛擬游標樣式",
"midnightcontrols.menu.hide_cursor": "隱藏正常游標",
"midnightcontrols.menu.hide_cursor.tooltip": "隱藏正常游標",
"midnightcontrols.narrator.unbound": "取消綁定 %s",
"midnightcontrols.not_bound": "未綁定",
"midnightcontrols.virtual_mouse.skin.default_light": "預設樣式(白色)",
"midnightcontrols.virtual_mouse.skin.default_dark": "預設樣式(黑色)",
"midnightcontrols.virtual_mouse.skin.second_light": "額外樣式(白色)",
"midnightcontrols.virtual_mouse.skin.second_dark": "額外樣式(黑色)",
"midnightcontrols.midnightconfig.category.controller": "手把",
"midnightcontrols.midnightconfig.category.misc": "雜項",
"midnightcontrols.midnightconfig.category.screens": "螢幕",
"midnightcontrols.midnightconfig.category.gameplay": "遊戲內容",
"midnightcontrols.midnightconfig.category.visual": "界面",
"modmenu.descriptionTranslation.midnightcontrols": "增加控制器支援和整體增強控制。\n此版本是從 LambdaControls 分支而來,可惜的是 LambdaControls 已經停止維護。"
}

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],
"depends": {
"fabricloader": ">=0.11.3",
"fabric": ">=0.36.0",
"minecraft": ">=1.17",
"fabric": ">=0.71.0",
"minecraft": "~1.20",
"spruceui": ">=3.2.0",
"java": ">=17"
},

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accessWidener v1 named
accessible class net/minecraft/client/gui/widget/EntryListWidget$MoveDirection
#accessible class net/minecraft/client/gui/widget/EntryListWidget$MoveDirection

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"ClientPlayerEntityMixin",
"ControlsOptionsScreenMixin",
"CreativeInventoryScreenAccessor",
"EntryListWidgetAccessor",
"GameOptionsMixin",
"GameRendererMixin",
"HandledScreenMixin",
"KeyBindingMixin",
"InputUtilMixin",
"MinecraftClientMixin",
"MouseMixin",
"MouseAccessor",
"ChatScreenMixin",
"RecipeBookWidgetAccessor",
"WorldRendererMixin",
"KeyBindingRegistryImplAccessor",
"KeyBindingIDAccessor",
"ScreenAccessor"
"TabNavigationWidgetAccessor",
"ScreenMixin",
"KeyboardMixin"
],
"injectors": {
"defaultRequire": 1

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{
"pack": {
"pack_format": 9,
"pack_format": 13,
"description": "Makes controller tooltips use similar icons to Bedrock Edition"
}
}

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@@ -1,6 +1,6 @@
{
"pack": {
"pack_format": 9,
"pack_format": 13,
"description": "Makes controller icons look similar to Legacy Console Edit."
}
}