Completely rewritten joystick input

- Joystick input is now processed using polar coordinates, resulting in better accuracy and fixing tons of issues (Fixes #135, #138, #186 & #180)
- Camera movement is now way smoother by including the previous stick values in the calculation (Fixes #217 & #167)
- updateMappings() is now called asyncronously (Closes #219)
This commit is contained in:
Motschen
2023-10-03 17:36:30 +02:00
parent 233ae36343
commit e1d53ee463
6 changed files with 124 additions and 52 deletions

View File

@@ -63,7 +63,7 @@ public class MidnightControlsConfig extends MidnightConfig {
@Entry(category = "controller", name = "midnightcontrols.menu.left_dead_zone", isSlider = true, min = 0.05, max = 1) public static double leftDeadZone = 0.25;
@Entry(category = "controller", name = "midnightcontrols.menu.invert_right_y_axis") public static boolean invertRightYAxis = false;
@Entry(category = "controller", name = "midnightcontrols.menu.invert_right_x_axis") public static boolean invertRightXAxis = false;
@Entry(category = "controller", name = "midnightcontrols.menu.rotation_speed", isSlider = true, min = 0, max = 100, precision = 10) public static double rotationSpeed = 40.0; //used for x-axis, name kept for compatibility
@Entry(category = "controller", name = "midnightcontrols.menu.rotation_speed", isSlider = true, min = 0, max = 100, precision = 10) public static double rotationSpeed = 35.0; //used for x-axis, name kept for compatibility
@Entry(category = "controller", name = "midnightcontrols.menu.y_axis_rotation_speed", isSlider = true, min = 0, max = 100, precision = 10) public static double yAxisRotationSpeed = rotationSpeed;
@Entry(category = "screens", name = "midnightcontrols.menu.mouse_speed", isSlider = true, min = 0, max = 150, precision = 10) public static double mouseSpeed = 25.0;
@Entry(category = "screens", name = "midnightcontrols.menu.joystick_as_mouse") public static boolean joystickAsMouse = false;
@@ -101,7 +101,7 @@ public class MidnightControlsConfig extends MidnightConfig {
@Entry(category = "controller", name = "Max analog value: Left Y", isSlider = true, min = .25f, max = 1.f) public static double maxAnalogValueLeftY = maxAnalogValues[1];
@Entry(category = "controller", name = "Max analog value: Right X", isSlider = true, min = .25f, max = 1.f) public static double maxAnalogValueRightX = maxAnalogValues[2];
@Entry(category = "controller", name = "Max analog value: Right Y", isSlider = true, min = .25f, max = 1.f) public static double maxAnalogValueRightY = maxAnalogValues[3];
@Entry(category = "controller", name = "Trigger button fix") public static boolean triggerFix = true;
@Entry(category = "controller", name = "Trigger button fix") public static boolean triggerFix = false;
@Entry(category = "gameplay", name = "Enable Hints") public static boolean enableHints = true;
@Entry(category = "screens", name = "Enable Shortcut in Controls Options") public static boolean shortcutInControls = true;
@Entry(category = "misc", name = "Ring Bindings (WIP)") public static List<String> ringBindings = new ArrayList<>();

View File

@@ -23,6 +23,7 @@ import eu.midnightdust.midnightcontrols.client.gui.widget.ControllerControlsWidg
import eu.midnightdust.midnightcontrols.client.mixin.*;
import eu.midnightdust.midnightcontrols.client.ring.RingPage;
import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor;
import eu.midnightdust.midnightcontrols.client.util.MathUtil;
import eu.midnightdust.midnightcontrols.client.util.MouseAccessor;
import dev.lambdaurora.spruceui.navigation.NavigationDirection;
import dev.lambdaurora.spruceui.screen.SpruceScreen;
@@ -35,7 +36,6 @@ import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.ParentElement;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.TitleScreen;
import net.minecraft.client.gui.screen.advancement.AdvancementTab;
import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
@@ -46,8 +46,6 @@ import net.minecraft.client.gui.screen.multiplayer.MultiplayerScreen;
import net.minecraft.client.gui.screen.multiplayer.MultiplayerServerListWidget;
import net.minecraft.client.gui.screen.world.WorldListWidget;
import net.minecraft.client.gui.widget.*;
import net.minecraft.client.input.Input;
import net.minecraft.client.util.InputUtil;
import net.minecraft.screen.slot.Slot;
import net.minecraft.text.TranslatableTextContent;
import net.minecraft.util.math.MathHelper;
@@ -256,12 +254,33 @@ public class MidnightInput {
InputManager.STATES.put(btn, state);
}
}
MathUtil.PolarUtil polarLeft = new MathUtil.PolarUtil();
MathUtil.PolarUtil polarRight = new MathUtil.PolarUtil();
private void fetchAxeInput(@NotNull MinecraftClient client, @NotNull GLFWGamepadState gamepadState, boolean leftJoycon) {
var buffer = gamepadState.axes();
polarLeft.calculate(buffer.get(GLFW_GAMEPAD_AXIS_LEFT_X), buffer.get(GLFW_GAMEPAD_AXIS_LEFT_Y), 1, MidnightControlsConfig.leftDeadZone);
float leftX = polarLeft.polarX;
float leftY = polarLeft.polarY;
polarRight.calculate(buffer.get(GLFW_GAMEPAD_AXIS_RIGHT_X), buffer.get(GLFW_GAMEPAD_AXIS_RIGHT_Y), 1, MidnightControlsConfig.rightDeadZone);
float rightX = polarRight.polarX;
float rightY = polarRight.polarY;
for (int i = 0; i < buffer.limit(); i++) {
int axis = leftJoycon ? ButtonBinding.controller2Button(i) : i;
float value = buffer.get();
if (MidnightControlsConfig.analogMovement) {
switch (i) {
case GLFW_GAMEPAD_AXIS_LEFT_X -> value = leftX;
case GLFW_GAMEPAD_AXIS_LEFT_Y -> value = leftY;
}
}
switch (i) {
case GLFW_GAMEPAD_AXIS_RIGHT_X -> value = rightX;
case GLFW_GAMEPAD_AXIS_RIGHT_Y -> value = rightY;
}
float absValue = Math.abs(value);
if (i == GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y)
@@ -271,24 +290,26 @@ public class MidnightInput {
if (!(client.currentScreen instanceof RingScreen || (MidnightControlsCompat.isEmotecraftPresent() && EmotecraftCompat.isEmotecraftScreen(client.currentScreen)))) this.handleAxe(client, axis, value, absValue, state);
}
if (client.currentScreen instanceof RingScreen || (MidnightControlsCompat.isEmotecraftPresent() && EmotecraftCompat.isEmotecraftScreen(client.currentScreen))) {
float x = Math.abs(buffer.get(GLFW_GAMEPAD_AXIS_LEFT_X)) > MidnightControlsConfig.leftDeadZone ? buffer.get(GLFW_GAMEPAD_AXIS_LEFT_X) : 0;
float y = Math.abs(buffer.get(GLFW_GAMEPAD_AXIS_LEFT_Y)) > MidnightControlsConfig.leftDeadZone ? buffer.get(GLFW_GAMEPAD_AXIS_LEFT_Y) : 0;
float x = leftX;
float y = leftY;
if (x == 0 && y == 0) {
x = Math.abs(buffer.get(GLFW_GAMEPAD_AXIS_RIGHT_X)) > MidnightControlsConfig.rightDeadZone ? buffer.get(GLFW_GAMEPAD_AXIS_RIGHT_X) : 0;
y = Math.abs(buffer.get(GLFW_GAMEPAD_AXIS_RIGHT_Y)) > MidnightControlsConfig.rightDeadZone ? buffer.get(GLFW_GAMEPAD_AXIS_RIGHT_Y) : 0;
x = rightX;
y = rightY;
}
int index = -1;
if (x < 0) {
if (y < 0) index = 0;
if (y == 0) index = 3;
if (y > 0) index = 5;
} else if (x == 0) {
if (y < 0) index = 1;
if (y > 0) index = 6;
} else if (x > 0) {
if (y < 0) index = 2;
if (y == 0) index = 4;
if (y > 0) index = 7;
float border = 0.3f;
if (x < -border) {
index = 3;
if (y < -border) index = 0;
else if (y > border) index = 5;
} else if (x > border) {
index = 4;
if (y < -border) index = 2;
else if (y > border) index = 7;
} else {
if (y < -border) index = 1;
else if (y > border) index = 6;
}
if (client.currentScreen instanceof RingScreen && index > -1) RingPage.selected = index;
if (MidnightControlsCompat.isEmotecraftPresent() && EmotecraftCompat.isEmotecraftScreen(client.currentScreen)) EmotecraftCompat.handleEmoteSelector(index);
@@ -448,7 +469,6 @@ public class MidnightInput {
private void handleAxe(@NotNull MinecraftClient client, int axis, float value, float absValue, int state) {
int asButtonState = value > .5f ? 1 : (value < -.5f ? 2 : 0);
if (axis == GLFW_GAMEPAD_AXIS_LEFT_TRIGGER || axis == GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
|| axis == ButtonBinding.controller2Button(GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER)
|| axis == ButtonBinding.controller2Button(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER)) {
@@ -468,8 +488,12 @@ public class MidnightInput {
}
{
boolean currentPlusState = asButtonState == 1;
boolean currentMinusState = asButtonState == 2;
boolean currentPlusState = value > getDeadZoneValue(axis);
boolean currentMinusState = value < -getDeadZoneValue(axis);
if (!MidnightControlsConfig.analogMovement && (axis == GLFW_GAMEPAD_AXIS_LEFT_X || axis == GLFW_GAMEPAD_AXIS_LEFT_Y)) {
currentPlusState = asButtonState == 1;
currentMinusState = asButtonState == 2;
}
var previousPlusState = InputManager.STATES.getOrDefault(ButtonBinding.axisAsButton(axis, true), ButtonState.NONE);
var previousMinusState = InputManager.STATES.getOrDefault(ButtonBinding.axisAsButton(axis, false), ButtonState.NONE);
@@ -495,9 +519,13 @@ public class MidnightInput {
}
}
double deadZone = this.getDeadZoneValue(axis);
float axisValue = absValue < deadZone ? 0.f : (float) (absValue - deadZone);
axisValue /= (1.0 - deadZone);
float axisValue = absValue;
if (!MidnightControlsConfig.analogMovement) {
double deadZone = this.getDeadZoneValue(axis);
axisValue = (float) (absValue - deadZone);
axisValue /= (1.0 - deadZone);
axisValue *= deadZone;
}
axisValue = (float) Math.min(axisValue / MidnightControlsConfig.getAxisMaxValue(axis), 1);
if (currentPlusState)
@@ -597,8 +625,6 @@ public class MidnightInput {
}
}
absValue -= deadZone;
absValue /= (1.0 - deadZone);
absValue = (float) MathHelper.clamp(absValue / MidnightControlsConfig.getAxisMaxValue(axis), 0.f, 1.f);
if (client.currentScreen == null) {
// Handles the look direction.
@@ -746,6 +772,10 @@ public class MidnightInput {
}
return true;
}
private double prevX = 0;
private double prevY = 0;
private double xValue;
private int xState;
/**
* Handles the look direction input.
@@ -757,22 +787,38 @@ public class MidnightInput {
*/
public void handleLook(@NotNull MinecraftClient client, int axis, float value, int state) {
// Handles the look direction.
if (client.player != null) {
double powValue = Math.pow(value, 2.0);
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
if (state == 2) {
this.targetPitch = -MidnightControlsConfig.getRightYAxisSign() * (MidnightControlsConfig.yAxisRotationSpeed * powValue) * 0.11D;
} else if (state == 1) {
this.targetPitch = MidnightControlsConfig.getRightYAxisSign() * (MidnightControlsConfig.yAxisRotationSpeed * powValue) * 0.11D;
}
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_X) {
xValue = value;
xState = state;
return;
}
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y && client.player != null) {
double yStep = (MidnightControlsConfig.yAxisRotationSpeed / 100) * 0.6000000238418579 + 0.20000000298023224;
double xStep = (MidnightControlsConfig.rotationSpeed / 100) * 0.6000000238418579 + 0.20000000298023224;
double cursorDeltaX = 2 * xValue - this.prevX;
double cursorDeltaY = 2 * value - this.prevY;
boolean slowdown = client.options.getPerspective().isFirstPerson() && client.player.isUsingSpyglass();
double x = cursorDeltaX * xStep * (slowdown ? xStep : 1);
double y = cursorDeltaY * yStep * (slowdown ? yStep : 1);
double powXValue = Math.pow(x, 2.0);
double powYValue = Math.pow(y, 2.0);
if (state == 2) {
this.targetPitch = -MidnightControlsConfig.getRightYAxisSign() * (MidnightControlsConfig.yAxisRotationSpeed * powYValue) * 0.11D;
} else if (state == 1) {
this.targetPitch = MidnightControlsConfig.getRightYAxisSign() * (MidnightControlsConfig.yAxisRotationSpeed * powYValue) * 0.11D;
}
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_X) {
if (state == 2) {
this.targetYaw = -MidnightControlsConfig.getRightXAxisSign() * (MidnightControlsConfig.rotationSpeed * powValue) * 0.11D;
} else if (state == 1) {
this.targetYaw = MidnightControlsConfig.getRightXAxisSign() * (MidnightControlsConfig.rotationSpeed * powValue) * 0.11D;
}
if (xState == 2) {
this.targetYaw = -MidnightControlsConfig.getRightXAxisSign() * (MidnightControlsConfig.rotationSpeed * powXValue) * 0.11D;
} else if (xState == 1) {
this.targetYaw = MidnightControlsConfig.getRightXAxisSign() * (MidnightControlsConfig.rotationSpeed * powXValue) * 0.11D;
}
this.prevY = value;
this.prevX = xValue;
}
}

View File

@@ -32,6 +32,7 @@ import java.util.Comparator;
import java.util.HashMap;
import java.util.Map;
import java.util.Optional;
import java.util.concurrent.CompletableFuture;
import static org.lwjgl.BufferUtils.createByteBuffer;
@@ -79,7 +80,7 @@ public record Controller(int id) implements Nameable {
* @return the controller's name
*/
@Override
public String getName() {
public @NotNull String getName() {
var name = this.isGamepad() ? GLFW.glfwGetGamepadName(this.id) : GLFW.glfwGetJoystickName(this.id);
return name == null ? String.valueOf(this.id()) : name;
}
@@ -145,6 +146,9 @@ public record Controller(int id) implements Nameable {
* Updates the controller mappings.
*/
public static void updateMappings() {
CompletableFuture.supplyAsync(Controller::updateMappingsSync);
}
private static boolean updateMappingsSync() {
try {
MidnightControlsClient.get().log("Updating controller mappings...");
File databaseFile = new File("config/gamecontrollerdatabase.txt");
@@ -161,7 +165,7 @@ public record Controller(int id) implements Nameable {
var database = ioResourceToBuffer(databaseFile.getPath(), 1024);
if (database != null) GLFW.glfwUpdateGamepadMappings(database);
if (!MidnightControlsClient.MAPPINGS_FILE.exists())
return;
return false;
var buffer = ioResourceToBuffer(MidnightControlsClient.MAPPINGS_FILE.getPath(), 1024);
if (buffer != null) GLFW.glfwUpdateGamepadMappings(buffer);
} catch (IOException e) {
@@ -199,5 +203,6 @@ public record Controller(int id) implements Nameable {
controller.isGamepad()));
}
}
return true;
}
}

View File

@@ -12,6 +12,7 @@ package eu.midnightdust.midnightcontrols.client.controller;
import eu.midnightdust.midnightcontrols.client.ButtonState;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.util.MathUtil;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.input.Input;
import net.minecraft.client.network.ClientPlayerEntity;
@@ -43,6 +44,7 @@ public final class MovementHandler implements PressAction {
private float slowdownFactor = 1.f;
private float movementForward = 0.f;
private float movementSideways = 0.f;
private MathUtil.PolarUtil polarUtil = new MathUtil.PolarUtil();
private MovementHandler() {
}
@@ -53,8 +55,6 @@ public final class MovementHandler implements PressAction {
* @param player The client player.
*/
public void applyMovement(@NotNull ClientPlayerEntity player) {
double movementR, movementTheta;
if (!this.shouldOverrideMovement)
return;
player.input.pressingForward = this.pressingForward;
@@ -62,12 +62,9 @@ public final class MovementHandler implements PressAction {
player.input.pressingLeft = this.pressingLeft;
player.input.pressingRight = this.pressingRight;
// Do an implicit square here
movementR = this.slowdownFactor * (Math.pow(this.movementSideways, 2) + Math.pow(this.movementForward, 2));
movementR = MathHelper.clamp(movementR, 0.f, 1.f);
movementTheta = Math.atan2(this.movementForward, this.movementSideways);
player.input.movementForward = (float) (movementR * Math.sin(movementTheta));
player.input.movementSideways = (float) (movementR * Math.cos(movementTheta));
polarUtil.calculate(this.movementSideways, this.movementForward, this.slowdownFactor);
player.input.movementForward = polarUtil.polarY;
player.input.movementSideways = polarUtil.polarX;
this.shouldOverrideMovement = false;
}

View File

@@ -432,6 +432,7 @@ public class TouchscreenOverlay extends Screen {
if (result instanceof BlockHitResult blockHit && firstHitResult instanceof BlockHitResult firstBlock && blockHit.getBlockPos().equals(firstBlock.getBlockPos())) {
if (MidnightControlsConfig.debug) System.out.println(blockHit.getBlockPos().toString());
if (client.interactionManager.updateBlockBreakingProgress(blockHit.getBlockPos(), blockHit.getSide())) {
client.particleManager.addBlockBreakingParticles(blockHit.getBlockPos(), blockHit.getSide());
client.player.swingHand(Hand.MAIN_HAND);
} else client.interactionManager.cancelBlockBreaking();
firstHitResult = TouchUtils.getTargettedObject(mouseX, mouseY);

View File

@@ -0,0 +1,23 @@
package eu.midnightdust.midnightcontrols.client.util;
import net.minecraft.util.math.MathHelper;
public class MathUtil {
public static class PolarUtil {
public float polarX;
public float polarY;
public PolarUtil() {}
public void calculate(float x, float y, float speedFactor) {
calculate(x, y, speedFactor, 0);
}
public void calculate(float x, float y, float speedFactor, double deadZone) {
double inputR = Math.pow(x, 2) + Math.pow(y, 2);
inputR = (Math.abs(speedFactor * MathHelper.clamp(inputR,0.f,1.f)));
inputR = inputR < deadZone ? 0f : (inputR-deadZone) / (1f-deadZone);
double inputTheta = Math.atan2(y, x);
polarX = (float) (inputR *Math.cos(inputTheta));
polarY = (float) (inputR *Math.sin(inputTheta));
}
}
}