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2
.idea/misc.xml
generated
2
.idea/misc.xml
generated
@@ -4,7 +4,7 @@
|
||||
<component name="FrameworkDetectionExcludesConfiguration">
|
||||
<file type="web" url="file://$PROJECT_DIR$" />
|
||||
</component>
|
||||
<component name="ProjectRootManager" version="2" languageLevel="JDK_21" default="true" project-jdk-name="21" project-jdk-type="JavaSDK">
|
||||
<component name="ProjectRootManager" version="2" languageLevel="JDK_11" default="true" project-jdk-name="11" project-jdk-type="JavaSDK">
|
||||
<output url="file://$PROJECT_DIR$/out" />
|
||||
</component>
|
||||
</project>
|
||||
674
LICENSE
Normal file
674
LICENSE
Normal file
@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
47
README.md
Normal file
47
README.md
Normal file
@@ -0,0 +1,47 @@
|
||||
# TetrisClone in Java 11 & Swing
|
||||
### von Martin Prokoph
|
||||
Erstellt für das Modul "Anwendungsorientierte Programmierung" im Studiengang Medieninformatik an der HTWK Leipzig.
|
||||
Dieser Code wurde vollständig von mir und ohne die Verwendung von LLMs geschrieben.
|
||||
An einigen Stellen wurde auf Wissen von StackOverflow und Baeldung zugegriffen – dies ist immer in den JavaDocs gekennzeichnet.
|
||||
Die Commit-Historie ist [auf meinem Gitea](https://git.midnightdust.eu/Motschen/TetrisClone/commits/branch/main) einsehbar.
|
||||
Gradle ist als Build-Tool eingerichtet, um elegant Jar-Dateien zu bauen, dabei aber völlig optional.
|
||||
|
||||
Können Sie meinen Highscore schlagen?
|
||||
|
||||

|
||||
|
||||
## Rechtliche Hinweise
|
||||
»Tetris« ist eine eingetragene Marke von The Tetris Company, Inc.
|
||||
Die Verwendung des Namens »Tetris« und des Spielkonzepts erfolgen lediglich zu Bildungszwecken.
|
||||
|
||||
# Testbeispiele
|
||||
## Bewegung
|
||||
Spiel starten
|
||||
1. Nach links verschieben mit `A` oder `←`
|
||||
2. Nach rechts verschieben mit `D` oder `→`
|
||||
3. Schneller nach unten mit `S` oder `↓`
|
||||
4. Direkt nach unten mit `Leertaste`
|
||||
5. Rotieren mit `W` oder `↑`
|
||||
|
||||
Bei jeder Bewegung sollte vor dem Umsetzen geprüft werden, ob die neue Position valide (Nicht überschneidend und nicht außerhalb des Spielraums) ist.
|
||||
|
||||
## Logik
|
||||
Sobald eine Reihe vervollständigt wird, sollte sie verschwinden.
|
||||
Wenn die Teile über den oberen Rand ragen, soll das Spiel beendet werden.
|
||||
Im Vorschaufenster sollte immer das nächste Tetrominio angezeigt werden.
|
||||

|
||||
|
||||
## Highscores
|
||||
Sobald das Spiel beendet wird und der Score den aktuell höchsten Score überschreitet, sollte eine Aufforderung zum Eingeben des Namens erscheinen.
|
||||
Nach dem Bestätigen erscheint der Name in der Highscore-Liste und wird über Spielsitzungen hinweg gespeichert.
|
||||

|
||||
|
||||
## Benutzeroberfläche
|
||||
Die Darstellung der Benutzeroberfläche kann in den Einstellungen angepasst werden.
|
||||
Dabei lässt sich die Sprache und die GUI-Skalierung auswählen.
|
||||
Ansonsten sind auch noch Einstellungen zur Lautstärke und Schwierigkeit vorhanden.
|
||||
|
||||
## Sounds und Musik
|
||||
Sofern die Lautstärke angemessen eingestellt und ein Lautsprecher angeschlossen ist, sollten beim Absetzen der Tetrominos, sowie beim Vervollständigen einer/mehrerer Reihen Töne zu hören sein.
|
||||
Auch Musik sollte abgespielt werden, sobald das Spiel gestartet wird.
|
||||
Töne und Musik wurden im Zrythm-DAW erzeugt.
|
||||
BIN
assets/highscore_dialog.png
Normal file
BIN
assets/highscore_dialog.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 102 KiB |
BIN
assets/ingame.png
Normal file
BIN
assets/ingame.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 56 KiB |
BIN
assets/line_completion.png
Normal file
BIN
assets/line_completion.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 56 KiB |
@@ -14,6 +14,11 @@ dependencies {
|
||||
testImplementation("org.junit.jupiter:junit-jupiter")
|
||||
}
|
||||
|
||||
tasks.jar {
|
||||
manifest.attributes["Main-Class"] = "eu.midnightdust.yaytris.Tetris"
|
||||
}
|
||||
|
||||
|
||||
tasks.test {
|
||||
useJUnitPlatform()
|
||||
}
|
||||
50
src/main/java/eu/midnightdust/yaytris/HighScores.java
Normal file
50
src/main/java/eu/midnightdust/yaytris/HighScores.java
Normal file
@@ -0,0 +1,50 @@
|
||||
package eu.midnightdust.yaytris;
|
||||
|
||||
import eu.midnightdust.yaytris.util.Difficulty;
|
||||
import eu.midnightdust.yaytris.util.json.Comment;
|
||||
import eu.midnightdust.yaytris.util.json.NightJson;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
@SuppressWarnings("unused") // Comments are unused in code, but are added to the JSON file for readability
|
||||
public class HighScores {
|
||||
private static final NightJson json = new NightJson(HighScores.class, "tetris_scores.json5");
|
||||
public static Comment c1 = new Comment("Highscores for each difficulty");
|
||||
public static Map<String, Integer> Noob = new HashMap<>();
|
||||
public static Map<String, Integer> Easy = new HashMap<>();
|
||||
public static Map<String, Integer> Normal = new HashMap<>();
|
||||
public static Map<String, Integer> Hard = new HashMap<>();
|
||||
public static Map<String, Integer> Extreme = new HashMap<>();
|
||||
public static Map<String, Integer> WTF = new HashMap<>();
|
||||
|
||||
/**
|
||||
* Saves a new high score for the specified player
|
||||
*
|
||||
* @param playerName the player's name, duh
|
||||
* @param score the score to save
|
||||
*/
|
||||
public static void addScore(String playerName, int score) {
|
||||
diffToMap(Settings.difficulty).put(playerName, score);
|
||||
write();
|
||||
}
|
||||
|
||||
public static Map<String, Integer> diffToMap(Difficulty difficulty) {
|
||||
switch (difficulty) {
|
||||
case EASY: return Easy;
|
||||
case NORMAL: return Normal;
|
||||
case HARD: return Hard;
|
||||
case EXTREME: return Extreme;
|
||||
case WTF: return WTF;
|
||||
default: return Noob;
|
||||
}
|
||||
}
|
||||
|
||||
public static void load() {
|
||||
json.readJson();
|
||||
}
|
||||
|
||||
public static void write() {
|
||||
json.writeJson();
|
||||
}
|
||||
}
|
||||
22
src/main/java/eu/midnightdust/yaytris/Main.java
Normal file
22
src/main/java/eu/midnightdust/yaytris/Main.java
Normal file
@@ -0,0 +1,22 @@
|
||||
package eu.midnightdust.yaytris;
|
||||
|
||||
import javax.swing.UIManager;
|
||||
|
||||
public class Main {
|
||||
|
||||
/**
|
||||
* The application's entry point.
|
||||
* Initializes the UI library to match the system style.
|
||||
* Also loads saved settings, translations, and highscores from JSON.
|
||||
*
|
||||
* @param args command line arguments – will be ignored
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
try {
|
||||
System.setProperty("java.awt.headless", "false");
|
||||
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
|
||||
} catch (Exception | Error e) { System.out.printf("%s: %s\n", "Error setting system look and feel", e); }
|
||||
Tetris.init();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,19 +1,28 @@
|
||||
package eu.midnightdust.yaytris;
|
||||
|
||||
import eu.midnightdust.yaytris.util.Difficulty;
|
||||
import eu.midnightdust.yaytris.util.NightJson;
|
||||
import eu.midnightdust.yaytris.util.Language;
|
||||
import eu.midnightdust.yaytris.util.json.Comment;
|
||||
import eu.midnightdust.yaytris.util.json.NightJson;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Arrays;
|
||||
|
||||
@SuppressWarnings("unused") // Comments are unused in code, but are added to the JSON file for readability
|
||||
public class Settings {
|
||||
private static final NightJson json = new NightJson(Settings.class, "tetris_settings.json5");
|
||||
|
||||
public static Comment c1 = new Comment("Volume of theme music (0-100)");
|
||||
public static int musicVolume = 100;
|
||||
public static Comment c2 = new Comment("Volume of sound effects (0-100)");
|
||||
public static int soundVolume = 100;
|
||||
public static Comment c3 = new Comment("Amount the user interface should be scaled");
|
||||
public static float guiScale = 3.f;
|
||||
public static Comment c4 = new Comment("Whether speed should scale with level (true/false)");
|
||||
public static boolean shouldScaleSpeed = true;
|
||||
public static Comment c5 = new Comment("One of %s", Arrays.toString(Difficulty.values()));
|
||||
public static Difficulty difficulty = Difficulty.NORMAL;
|
||||
//public static Map<String, Integer> highScores = new HashMap<>();
|
||||
public static Comment c6 = new Comment("One of %s", Arrays.toString(Language.values()));
|
||||
public static Language language = Language.ENGLISH;
|
||||
|
||||
public static void load() {
|
||||
json.readJson();
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
package eu.midnightdust.yaytris;
|
||||
|
||||
import eu.midnightdust.yaytris.game.Space;
|
||||
import eu.midnightdust.yaytris.game.Tetromino;
|
||||
import eu.midnightdust.yaytris.ui.ScoreMenu;
|
||||
import eu.midnightdust.yaytris.ui.TetrisUI;
|
||||
import eu.midnightdust.yaytris.util.SoundUtil;
|
||||
import eu.midnightdust.yaytris.util.GravityTimerTask;
|
||||
import eu.midnightdust.yaytris.util.sound.SoundUtil;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.time.LocalTime;
|
||||
import java.util.Random;
|
||||
import java.util.Timer;
|
||||
import java.util.TimerTask;
|
||||
@@ -16,26 +18,40 @@ public class Tetris {
|
||||
private static Timer timer;
|
||||
private static TetrisUI ui;
|
||||
private static TimerTask gravityTask;
|
||||
private static LocalTime startTime;
|
||||
|
||||
public static void main(String[] args) {
|
||||
try {
|
||||
System.setProperty("java.awt.headless", "false");
|
||||
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
|
||||
} catch (Exception | Error e) { System.out.printf("%s: %s\n", "Error setting system look and feel", e); }
|
||||
public static void init() {
|
||||
Settings.load();
|
||||
timer = new Timer("Tetris falling pieces");
|
||||
space = new Space();
|
||||
ui = new TetrisUI();
|
||||
}
|
||||
|
||||
public static TetrisUI getUi() {
|
||||
return ui;
|
||||
Translation.load(Settings.language.locale);
|
||||
HighScores.load();
|
||||
Tetris.timer = new Timer("Tetris falling pieces");
|
||||
Tetris.space = new Space();
|
||||
Tetris.ui = new TetrisUI();
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the active game space
|
||||
*
|
||||
* @see Space
|
||||
*/
|
||||
public static Space getSpace() {
|
||||
return space;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the ui instance
|
||||
*
|
||||
* @see TetrisUI
|
||||
*/
|
||||
public static TetrisUI getUi() {
|
||||
return ui;
|
||||
}
|
||||
|
||||
/**
|
||||
* Resets the game space, preparing it for a new game.
|
||||
*
|
||||
* @see Space
|
||||
*/
|
||||
public static void resetSpace() {
|
||||
SoundUtil.stopMusic("/music/theme.wav");
|
||||
if (gravityTask != null) gravityTask.cancel();
|
||||
@@ -43,30 +59,73 @@ public class Tetris {
|
||||
space = new Space();
|
||||
}
|
||||
|
||||
/**
|
||||
* Starts a new game of Tetris :D
|
||||
* This involves starting our gravity task, playing music and spawning the first {@link Tetromino}
|
||||
*
|
||||
* @see Space#spawnTetromino()
|
||||
*/
|
||||
public static void startGame() {
|
||||
SoundUtil.playMusic("/music/theme.wav", true);
|
||||
space.spawnTetromino();
|
||||
gravityTask = new TimerTask() {
|
||||
@Override
|
||||
public void run() {
|
||||
if (space.getCurrentTetromino() != null) {
|
||||
space.getCurrentTetromino().fall(1);
|
||||
ui.getGamePanel().repaint();
|
||||
}
|
||||
}
|
||||
};
|
||||
startTime = LocalTime.now();
|
||||
gravityTask = new GravityTimerTask();
|
||||
timer.scheduleAtFixedRate(gravityTask, 1, Settings.difficulty.getTimerPeriod());
|
||||
}
|
||||
|
||||
/**
|
||||
* Stops the current game.
|
||||
* Disables falling, fades out music and handles saving of high scores.
|
||||
*
|
||||
* @see ScoreMenu
|
||||
* @see HighScores
|
||||
*/
|
||||
public static void stopGame() {
|
||||
SoundUtil.stopMusic("/music/theme.wav");
|
||||
if (gravityTask != null) gravityTask.cancel();
|
||||
timer.purge();
|
||||
if (ui.getMenuPanel() instanceof ScoreMenu) ((ScoreMenu) ui.getMenuPanel()).gameOver();
|
||||
ui.transferFocus();
|
||||
if (HighScores.diffToMap(Settings.difficulty).values().stream().noneMatch(hs -> hs > space.getScore()))
|
||||
ui.showHighscoreDialog(space.getScore());
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the displayed score
|
||||
*
|
||||
* @param score the new score
|
||||
* @see ScoreMenu
|
||||
*/
|
||||
public static void updateScore(int score) {
|
||||
if (ui.getMenuPanel() instanceof ScoreMenu) ((ScoreMenu) ui.getMenuPanel()).updateScore(score);
|
||||
updateLevel(score);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the elapsed time
|
||||
*
|
||||
* @see ScoreMenu
|
||||
*/
|
||||
public static void updateTime() {
|
||||
if (ui.getMenuPanel() instanceof ScoreMenu) ((ScoreMenu) ui.getMenuPanel()).updateTime(startTime);
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the displayed level
|
||||
*
|
||||
* @param score the new score, from which the level will be calculated
|
||||
* @see ScoreMenu
|
||||
*/
|
||||
public static void updateLevel(int score) {
|
||||
int newLevel = Math.max(0, (int) (score / 1400f));
|
||||
if (newLevel != space.level) {
|
||||
if (gravityTask != null && Settings.shouldScaleSpeed) {
|
||||
gravityTask.cancel();
|
||||
gravityTask = new GravityTimerTask();
|
||||
timer.scheduleAtFixedRate(gravityTask, 0, Math.max(10, Settings.difficulty.getTimerPeriod() - (Settings.difficulty.getTimerPeriod() / 16) * newLevel));
|
||||
}
|
||||
space.level = newLevel;
|
||||
if (ui.getMenuPanel() instanceof ScoreMenu) ((ScoreMenu) ui.getMenuPanel()).updateLevel(newLevel);
|
||||
}
|
||||
}
|
||||
}
|
||||
39
src/main/java/eu/midnightdust/yaytris/Translation.java
Normal file
39
src/main/java/eu/midnightdust/yaytris/Translation.java
Normal file
@@ -0,0 +1,39 @@
|
||||
package eu.midnightdust.yaytris;
|
||||
|
||||
import eu.midnightdust.yaytris.util.json.NightJson;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
public class Translation {
|
||||
public static Map<String, String> jsonMap = new HashMap<>();
|
||||
|
||||
/**
|
||||
* Loads translation strings from the specified language via NightJSON.
|
||||
*
|
||||
* @param locale the language code (i.e. de_de, en_us)
|
||||
* @see NightJson
|
||||
*/
|
||||
public static void load(String locale) {
|
||||
String jsonString; // This workaround is needed to support reading translations from json files embedded in the .jar file
|
||||
try (InputStream stream = Translation.class.getResourceAsStream(String.format("/translation/%s.json5", locale))) {
|
||||
jsonString = stream != null ? new String(stream.readAllBytes()) : "";
|
||||
} catch (IOException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
NightJson json = new NightJson(Translation.class, "translation");
|
||||
json.readJsonFromString(jsonString);
|
||||
}
|
||||
|
||||
/**
|
||||
* Translates the given key to the active language.
|
||||
*
|
||||
* @param key translation key
|
||||
* @return the resolved translation in the current locale, if present. Otherwise, the key is returned.
|
||||
*/
|
||||
public static String t(String key, Object... args) {
|
||||
return String.format(jsonMap.getOrDefault(key, key), args);
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
package eu.midnightdust.yaytris.game;
|
||||
|
||||
import eu.midnightdust.yaytris.Tetris;
|
||||
import eu.midnightdust.yaytris.util.SoundEffect;
|
||||
|
||||
import java.awt.Color;
|
||||
import java.util.*;
|
||||
@@ -12,26 +13,46 @@ public class Space {
|
||||
private TetrominoShape nextShape;
|
||||
private Tetromino currentTetromino;
|
||||
private int score;
|
||||
public int level;
|
||||
|
||||
/**
|
||||
* Space saves the current state of the game map
|
||||
*/
|
||||
public Space() {
|
||||
gameMap = new Color[14][8];
|
||||
nextShape = getNextShape();
|
||||
gameMap = new Color[19][10];
|
||||
nextShape = generateNextShape();
|
||||
score = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawn the queued tetromino piece and generate the next one
|
||||
*/
|
||||
public void spawnTetromino() {
|
||||
currentTetromino = new Tetromino(nextShape);
|
||||
nextShape = getNextShape();
|
||||
nextShape = generateNextShape();
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the currently controlled tetromino piece
|
||||
*/
|
||||
public Tetromino getCurrentTetromino() {
|
||||
return currentTetromino;
|
||||
}
|
||||
|
||||
public TetrominoShape getNextShape() {
|
||||
/**
|
||||
* @return a randomly selected tetromino shape
|
||||
*/
|
||||
public TetrominoShape generateNextShape() {
|
||||
return TetrominoShape.values()[random.nextInt(TetrominoShape.values().length)];
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the queued tetromino shape
|
||||
*/
|
||||
public TetrominoShape getNextShape() {
|
||||
return nextShape;
|
||||
}
|
||||
|
||||
public int getMapWidth() {
|
||||
return gameMap[0].length;
|
||||
}
|
||||
@@ -40,42 +61,65 @@ public class Space {
|
||||
return gameMap.length;
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts the current state of the space to an array and includes the falling tetromino.
|
||||
*
|
||||
* @return a representation of the space with the falling tetromino baked in
|
||||
*/
|
||||
public Color[][] getGameMapWithTetromino() {
|
||||
Color[][] tempGameMap = new Color[gameMap.length][gameMap[0].length];
|
||||
for (int y = 0; y < tempGameMap.length; y++) {
|
||||
System.arraycopy(gameMap[y], 0, tempGameMap[y], 0, tempGameMap[y].length);
|
||||
if (currentTetromino != null) {
|
||||
Color[] newBlobs = currentTetromino.getLine(y);
|
||||
for (int i = 0; i < newBlobs.length; i++) {
|
||||
if (newBlobs[i] == null) continue;
|
||||
tempGameMap[y][i] = newBlobs[i];
|
||||
}
|
||||
if (currentTetromino == null) continue;
|
||||
Color[] newBlobs = currentTetromino.getLine(y);
|
||||
for (int i = 0; i < newBlobs.length; i++) {
|
||||
if (newBlobs[i] == null) continue;
|
||||
tempGameMap[y][i] = newBlobs[i];
|
||||
}
|
||||
}
|
||||
|
||||
return tempGameMap;
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts the current state of the space to an array.
|
||||
*
|
||||
* @return a representation of the space without the falling tetromino baked in
|
||||
*/
|
||||
public Color[][] getGameMap() {
|
||||
return gameMap;
|
||||
}
|
||||
|
||||
public int getScore() {
|
||||
return score;
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle line changes.
|
||||
* Once a line is fully completed, it is removed from the space, the lines above are moved down and the score is increased.
|
||||
* More lines completed at once increase the combo and therefore the score.
|
||||
*/
|
||||
public void onLinesChanged(Tetromino tetromino, int... lines) {
|
||||
int combo = 0;
|
||||
Set<Integer> completedLines = new TreeSet<>();
|
||||
for (int line : lines) {
|
||||
if (line >= getMapHeight()) continue;
|
||||
if (line < 0) {
|
||||
Tetris.stopGame();
|
||||
return;
|
||||
}
|
||||
Color[] newBlobs = tetromino.getLine(line);
|
||||
for (int i = 0; i < newBlobs.length; i++) {
|
||||
if (newBlobs[i] == null) continue;
|
||||
gameMap[line][i] = newBlobs[i];
|
||||
}
|
||||
if (Arrays.stream(gameMap[line]).noneMatch(Objects::isNull)) { // Line completed
|
||||
combo += 10;
|
||||
combo += 40;
|
||||
completedLines.add(line);
|
||||
combo *= completedLines.size();
|
||||
}
|
||||
}
|
||||
if (!completedLines.isEmpty()) SoundEffect.LINE_COMPLETED.play();
|
||||
for (int completedIndex = 0; completedIndex < completedLines.size(); completedIndex++) { // Remove completed lines
|
||||
int line = completedLines.toArray(new Integer[0])[completedIndex];
|
||||
for (int i = line; i >= 0; i--) {
|
||||
@@ -83,6 +127,7 @@ public class Space {
|
||||
}
|
||||
}
|
||||
increaseScore(combo);
|
||||
this.spawnTetromino();
|
||||
}
|
||||
|
||||
public void increaseScore(int amount) {
|
||||
|
||||
@@ -12,16 +12,24 @@ public class Tetromino {
|
||||
private Vec2i centerPos;
|
||||
private int fallLength = 0;
|
||||
|
||||
/**
|
||||
* This class handles the falling tetromino.
|
||||
* @param shape the tetromino's shape
|
||||
*/
|
||||
public Tetromino(TetrominoShape shape) {
|
||||
this.shape = shape;
|
||||
this.collision = shape.boundary;
|
||||
this.centerPos = Vec2i.of(2, 0);
|
||||
this.centerPos = Vec2i.of(Tetris.getSpace().getMapWidth()/2-1, -1);
|
||||
}
|
||||
|
||||
public void fall(int length) {
|
||||
Vec2i newPos = centerPos.offset(Vec2i.of(0, length));
|
||||
/**
|
||||
* Moves the tetromino vertically.
|
||||
* Upon hitting solid ground, the piece is released and {@link Space#onLinesChanged(Tetromino, int...)} is triggered.
|
||||
*/
|
||||
public boolean fall() {
|
||||
Vec2i newPos = centerPos.offset(Vec2i.of(0, 1));
|
||||
if (collidesVertically(newPos)) {
|
||||
SoundEffect.BEEP.play();
|
||||
SoundEffect.BOOP.play();
|
||||
int[] affectedLines = new int[this.collision.length];
|
||||
int line = centerPos.getY();
|
||||
for (int i = 0; i < this.collision.length; i++) {
|
||||
@@ -30,13 +38,17 @@ public class Tetromino {
|
||||
}
|
||||
Tetris.getSpace().onLinesChanged(this, affectedLines);
|
||||
Tetris.getSpace().increaseScore(20-fallLength);
|
||||
if (fallLength >= 1) Tetris.getSpace().spawnTetromino();
|
||||
else Tetris.stopGame();
|
||||
return false;
|
||||
}
|
||||
fallLength += 1;
|
||||
centerPos = newPos;
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves the tetromino horizontally.
|
||||
* Accounts for collision and may prevent movement.
|
||||
*/
|
||||
public void move(int xOffset) {
|
||||
Vec2i newPos = centerPos.offset(Vec2i.of(xOffset, 0));
|
||||
if (collidesHorizontally(newPos, xOffset)) {
|
||||
@@ -45,6 +57,11 @@ public class Tetromino {
|
||||
centerPos = newPos;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks, whether the piece would overlap with a block that's already present on the map or would be out-of-bounds.
|
||||
* @param newPos the new position
|
||||
* @return true if collision is detected, false otherwise
|
||||
*/
|
||||
private boolean collidesVertically(Vec2i newPos) {
|
||||
if (Tetris.getSpace() == null) return false;
|
||||
|
||||
@@ -55,29 +72,39 @@ public class Tetromino {
|
||||
int maxCollisionY = collision.length - 1;
|
||||
while (collision[maxCollisionY][i] == 0) maxCollisionY--; // Figure out the collision box's bounding
|
||||
|
||||
if (newPos.getY()+maxCollisionY >= Tetris.getSpace().getMapHeight() || newPos.getX() + i >= Tetris.getSpace().getMapWidth()) continue;
|
||||
if (newPos.getY()+maxCollisionY < 0 || newPos.getY()+maxCollisionY >= Tetris.getSpace().getMapHeight() || newPos.getX() + i >= Tetris.getSpace().getMapWidth()) continue;
|
||||
collides |= Tetris.getSpace().getGameMap()[newPos.getY() + maxCollisionY][newPos.getX() + i] != null;
|
||||
}
|
||||
}
|
||||
return collides;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks, whether the piece would overlap with a block that's already present on the map or would be out-of-bounds.
|
||||
* @param newPos the new position
|
||||
* @param xOffset the direction of movement (-1 == left; 1 == right)
|
||||
* @return true if collision is detected, false otherwise
|
||||
*/
|
||||
private boolean collidesHorizontally(Vec2i newPos, int xOffset) {
|
||||
if (Tetris.getSpace() == null) return false;
|
||||
|
||||
boolean collides = newPos.getX() < 0 || newPos.getX() + collision[0].length > Tetris.getSpace().getMapWidth(); // Side check
|
||||
if (!collides) { // Check for other tetrominos
|
||||
for (int i = 0; i < collision.length; i++) {
|
||||
int maxCollisionX = xOffset > 0 ? collision[i].length - 1 : 0;
|
||||
while (collision[i][maxCollisionX] == 0) maxCollisionX += xOffset > 0 ? -1 : 1; // Figure out the collision box's bounding
|
||||
int maxCollisionX = xOffset >= 0 ? collision[i].length - 1 : 0;
|
||||
while (collision[i][maxCollisionX] == 0) maxCollisionX += xOffset >= 0 ? -1 : 1; // Figure out the collision box's bounding
|
||||
|
||||
if (newPos.getY()+maxCollisionX >= Tetris.getSpace().getMapHeight()) continue;
|
||||
if (newPos.getY()+i < 0 || newPos.getY()+i >= Tetris.getSpace().getMapHeight()) continue;
|
||||
collides |= Tetris.getSpace().getGameMap()[newPos.getY() + i][newPos.getX() + maxCollisionX] != null;
|
||||
}
|
||||
}
|
||||
return collides;
|
||||
}
|
||||
|
||||
/**
|
||||
* Rotate the tetromino 90 degrees clockwise.
|
||||
* Fails if the piece would collide vertically or horizontally.
|
||||
*/
|
||||
public void rotate() {
|
||||
int M = collision.length;
|
||||
int N = collision[0].length;
|
||||
@@ -88,9 +115,20 @@ public class Tetromino {
|
||||
newCollision[j][M-i-1] = collision[i][j];
|
||||
}
|
||||
}
|
||||
int[][] prevCollision = this.collision;
|
||||
this.collision = newCollision;
|
||||
int offset = 0;
|
||||
for (int i = 0; i < 4; i++) {
|
||||
if (collidesHorizontally(this.centerPos.offset(Vec2i.of(offset, 0)), -i)) offset = -i;
|
||||
}
|
||||
if (collidesVertically(this.centerPos.offset(Vec2i.of(offset, 0))) || collidesHorizontally(this.centerPos.offset(Vec2i.of(offset, 0)), offset)) this.collision = prevCollision;
|
||||
else this.centerPos = centerPos.offset(Vec2i.of(offset, 0));
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves the tetromino piece to its world-view position.
|
||||
* @return an array representing the line
|
||||
*/
|
||||
public Color[] getLine(int line) {
|
||||
Color[] l = new Color[Tetris.getSpace().getMapWidth()];
|
||||
for (int i = 0; i < l.length; i++) {
|
||||
@@ -103,4 +141,13 @@ public class Tetromino {
|
||||
}
|
||||
return l;
|
||||
}
|
||||
|
||||
/**
|
||||
* Moves the tetromino down until it collides.
|
||||
*/
|
||||
public void fallToBottom() {
|
||||
while (true) {
|
||||
if (!fall()) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,44 +5,52 @@ import java.awt.Color;
|
||||
public enum TetrominoShape {
|
||||
SQUARE(new int[][]{
|
||||
{1, 1},
|
||||
{1, 2}
|
||||
{1, 1}
|
||||
}, Color.YELLOW),
|
||||
LINE(new int[][]{
|
||||
{1},
|
||||
{2},
|
||||
{1},
|
||||
{1},
|
||||
{1}
|
||||
}, Color.BLUE),
|
||||
T(new int[][]{
|
||||
{0, 1, 0},
|
||||
{1, 2, 1}
|
||||
{1, 1, 1}
|
||||
}, Color.RED),
|
||||
L_LEFT(new int[][]{
|
||||
{0, 1},
|
||||
{0, 2},
|
||||
{0, 1},
|
||||
{1, 1}
|
||||
}, Color.MAGENTA),
|
||||
L_RIGHT(new int[][]{
|
||||
{1, 0},
|
||||
{2, 0},
|
||||
{1, 0},
|
||||
{1, 1}
|
||||
}, Color.GREEN),
|
||||
ZAP_LEFT(new int[][]{
|
||||
{0, 1},
|
||||
{1, 2},
|
||||
{1, 1},
|
||||
{1, 0}
|
||||
}, Color.CYAN),
|
||||
ZAP_RIGHT(new int[][]{
|
||||
{1, 0},
|
||||
{2, 1},
|
||||
{1, 1},
|
||||
{0, 1}
|
||||
}, Color.ORANGE);
|
||||
;
|
||||
|
||||
final int[][] boundary;
|
||||
final Color color;
|
||||
|
||||
TetrominoShape(int[][] boundary, Color color) {
|
||||
this.boundary = boundary;
|
||||
this.color = color;
|
||||
}
|
||||
|
||||
public int[][] getBoundary() {
|
||||
return boundary;
|
||||
}
|
||||
|
||||
public Color getColor() {
|
||||
return color;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,26 @@
|
||||
package eu.midnightdust.yaytris.ui;
|
||||
|
||||
import eu.midnightdust.yaytris.util.CatppuccinColor;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.awt.*;
|
||||
|
||||
import static eu.midnightdust.yaytris.ui.TetrisUI.scale;
|
||||
import static eu.midnightdust.yaytris.ui.TetrisUI.setFontScale;
|
||||
|
||||
public class AbstractMenu extends JPanel {
|
||||
@Override
|
||||
public Component add(Component comp) {
|
||||
comp.setBounds(scale(60), scale(20+23*this.getComponentCount()), scale(100), scale(20));
|
||||
if (comp instanceof JComponent) setFontScale((JComponent) comp);
|
||||
comp.setBounds(scale(60), scale(20+getSpacing()*this.getComponentCount()), scale(100), scale(20));
|
||||
if (comp instanceof JLabel) {
|
||||
comp.setForeground(CatppuccinColor.TEXT.getColor());
|
||||
}
|
||||
if (comp instanceof JComponent) {
|
||||
((JComponent) comp).setOpaque(false);
|
||||
}
|
||||
return super.add(comp);
|
||||
}
|
||||
|
||||
public int getSpacing() {
|
||||
return 23;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -16,6 +16,12 @@ public class GameCanvas extends JPanel {
|
||||
this.texture = FileUtil.loadImage("/textures/tetromino.png");
|
||||
}
|
||||
|
||||
/**
|
||||
* Draw the current state of the game space.
|
||||
*
|
||||
* @param graphics the swing graphics instance
|
||||
*/
|
||||
@Override
|
||||
public void paintComponent(Graphics graphics) {
|
||||
super.paintComponent(graphics);
|
||||
if (graphics == null) return;
|
||||
@@ -32,6 +38,13 @@ public class GameCanvas extends JPanel {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Replace a color's alpha channel.
|
||||
*
|
||||
* @param color the base color
|
||||
* @param alpha the opacity (0-255)
|
||||
* @return the color with the specified alpha channel value
|
||||
*/
|
||||
public static Color withAlpha(Color color, int alpha) {
|
||||
return new Color(color.getRed(), color.getGreen(), color.getBlue(), alpha);
|
||||
}
|
||||
|
||||
60
src/main/java/eu/midnightdust/yaytris/ui/HighScoreMenu.java
Normal file
60
src/main/java/eu/midnightdust/yaytris/ui/HighScoreMenu.java
Normal file
@@ -0,0 +1,60 @@
|
||||
package eu.midnightdust.yaytris.ui;
|
||||
|
||||
import eu.midnightdust.yaytris.HighScores;
|
||||
import eu.midnightdust.yaytris.Settings;
|
||||
import eu.midnightdust.yaytris.util.CatppuccinColor;
|
||||
|
||||
import javax.swing.*;
|
||||
import javax.swing.border.LineBorder;
|
||||
import java.awt.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import static eu.midnightdust.yaytris.Translation.t;
|
||||
import static eu.midnightdust.yaytris.ui.TetrisUI.scale;
|
||||
|
||||
public class HighScoreMenu extends JPanel {
|
||||
final TetrisUI ui;
|
||||
|
||||
HighScoreMenu(int x, int y, int width, int height, TetrisUI ui) {
|
||||
this.ui = ui;
|
||||
this.setBounds(x, y, width, height);
|
||||
this.setLayout(null);
|
||||
|
||||
this.add(new JLabel(t("highscores.title", Settings.difficulty)));
|
||||
|
||||
List<String> highscores = new ArrayList<>();
|
||||
Map<String, Integer> scores = HighScores.diffToMap(Settings.difficulty);
|
||||
for (String key : scores.keySet()) {
|
||||
highscores.add(String.format("%s – %s", scores.get(key), key));
|
||||
}
|
||||
highscores.sort((s1, s2) -> Integer.compare(Integer.parseInt(s2.split("–")[0].replace(" ", "")), Integer.parseInt(s1.split("–")[0].replace(" ", ""))));
|
||||
JList<String> highscoreList = new JList<>(highscores.toArray(String[]::new));
|
||||
highscoreList.setBackground(CatppuccinColor.BASE.getColor());
|
||||
highscoreList.setForeground(CatppuccinColor.TEXT.getColor());
|
||||
highscoreList.setSelectionForeground(CatppuccinColor.CRUST.getColor());
|
||||
JScrollPane highscoreScrollPane = new JScrollPane(highscoreList);
|
||||
highscoreScrollPane.setBorder(new LineBorder(CatppuccinColor.SURFACE0.getColor(), 3, true));
|
||||
this.add(highscoreScrollPane);
|
||||
highscoreScrollPane.setBounds(scale(60), scale(43), scale(100), scale(80));
|
||||
highscoreList.setBounds(scale(60), scale(43), scale(100), scale(80));
|
||||
|
||||
JButton backButton = new JButton(t("ui.back"));
|
||||
backButton.addActionListener(ui::openMainMenu);
|
||||
backButton.setBounds(scale(60), scale(140), scale(100), scale(20));
|
||||
this.add(backButton);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Component add(Component comp) {
|
||||
if (comp instanceof JLabel) {
|
||||
comp.setBounds(scale(60), scale(30), scale(100), scale(7));
|
||||
comp.setForeground(CatppuccinColor.TEXT.getColor());
|
||||
}
|
||||
if (comp instanceof JComponent) {
|
||||
((JComponent) comp).setOpaque(false);
|
||||
}
|
||||
return super.add(comp);
|
||||
}
|
||||
}
|
||||
@@ -2,6 +2,8 @@ package eu.midnightdust.yaytris.ui;
|
||||
|
||||
import javax.swing.*;
|
||||
|
||||
import static eu.midnightdust.yaytris.Translation.t;
|
||||
|
||||
public class MainMenu extends AbstractMenu {
|
||||
final TetrisUI ui;
|
||||
|
||||
@@ -10,15 +12,19 @@ public class MainMenu extends AbstractMenu {
|
||||
this.setBounds(x, y, width, height);
|
||||
this.setLayout(null);
|
||||
|
||||
JButton startButton = new JButton("Start");
|
||||
JButton startButton = new JButton(t("menu.start"));
|
||||
startButton.addActionListener(ui::startGame);
|
||||
this.add(startButton);
|
||||
|
||||
JButton settingsButton = new JButton("Einstellungen");
|
||||
JButton settingsButton = new JButton(t("menu.settings"));
|
||||
settingsButton.addActionListener(ui::openSettings);
|
||||
this.add(settingsButton);
|
||||
|
||||
JButton leaveButton = new JButton("Spiel verlassen");
|
||||
JButton highscoreButton = new JButton(t("menu.highscores"));
|
||||
highscoreButton.addActionListener(ui::openHighscores);
|
||||
this.add(highscoreButton);
|
||||
|
||||
JButton leaveButton = new JButton(t("menu.exit"));
|
||||
leaveButton.addActionListener(e -> System.exit(0));
|
||||
this.add(leaveButton);
|
||||
}
|
||||
|
||||
47
src/main/java/eu/midnightdust/yaytris/ui/PreviewCanvas.java
Normal file
47
src/main/java/eu/midnightdust/yaytris/ui/PreviewCanvas.java
Normal file
@@ -0,0 +1,47 @@
|
||||
package eu.midnightdust.yaytris.ui;
|
||||
|
||||
import eu.midnightdust.yaytris.Tetris;
|
||||
import eu.midnightdust.yaytris.game.TetrominoShape;
|
||||
import eu.midnightdust.yaytris.util.FileUtil;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.awt.*;
|
||||
import java.awt.image.BufferedImage;
|
||||
|
||||
public class PreviewCanvas extends JPanel {
|
||||
final TetrisUI ui;
|
||||
final BufferedImage texture;
|
||||
|
||||
PreviewCanvas(TetrisUI ui) {
|
||||
this.ui = ui;
|
||||
this.texture = FileUtil.loadImage("/textures/tetromino.png");
|
||||
}
|
||||
|
||||
/**
|
||||
* Draw a preview of the next tetromino piece.
|
||||
*
|
||||
* @param graphics the swing graphics instance
|
||||
*/
|
||||
@Override
|
||||
public void paintComponent(Graphics graphics) {
|
||||
super.paintComponent(graphics);
|
||||
if (graphics == null) return;
|
||||
|
||||
TetrominoShape nextShape = Tetris.getSpace().getNextShape();
|
||||
for (int y = 0; y < nextShape.getBoundary().length; y++) {
|
||||
for (int x = 0; x < nextShape.getBoundary()[0].length; x++) {
|
||||
Color color = nextShape.getBoundary()[y][x] == 0 ? null : nextShape.getColor(); // Get the color of the blob at these coordinates
|
||||
if (color == null) continue; // Ignore empty cells
|
||||
int blockSize = (int) Math.ceil((float) (this.getWidth() - this.getInsets().left - this.getInsets().right) / 4);
|
||||
int startX = x * blockSize + getInsets().left + ((blockSize / 2) * (4 - nextShape.getBoundary()[0].length));
|
||||
graphics.drawImage(texture, startX, y*blockSize + getInsets().top, blockSize, blockSize, color, this); // Draw out (grayscale) texture
|
||||
graphics.setColor(withAlpha(color, 120)); // Overlay the texture with the blobs color
|
||||
graphics.fillRect(startX, y*blockSize + getInsets().top, blockSize, blockSize);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static Color withAlpha(Color color, int alpha) {
|
||||
return new Color(color.getRed(), color.getGreen(), color.getBlue(), alpha);
|
||||
}
|
||||
}
|
||||
@@ -1,34 +1,76 @@
|
||||
package eu.midnightdust.yaytris.ui;
|
||||
|
||||
import eu.midnightdust.yaytris.util.CatppuccinColor;
|
||||
|
||||
import javax.swing.*;
|
||||
import javax.swing.border.LineBorder;
|
||||
import java.awt.*;
|
||||
import java.time.LocalTime;
|
||||
import java.time.format.DateTimeFormatter;
|
||||
|
||||
import static eu.midnightdust.yaytris.Translation.t;
|
||||
import static eu.midnightdust.yaytris.ui.TetrisUI.scale;
|
||||
|
||||
public class ScoreMenu extends AbstractMenu {
|
||||
final TetrisUI ui;
|
||||
final PreviewCanvas previewCanvas;
|
||||
final JLabel gameOverLabel;
|
||||
final JLabel currentScoreLabel;
|
||||
final JLabel currentLevelLabel;
|
||||
final JLabel currentTimeLabel;
|
||||
|
||||
ScoreMenu(int x, int y, int width, int height, TetrisUI ui) {
|
||||
this.ui = ui;
|
||||
this.setBounds(x, y, width, height);
|
||||
this.setLayout(null);
|
||||
|
||||
this.previewCanvas = new PreviewCanvas(ui);
|
||||
this.previewCanvas.setBounds(scale(92), scale(4), scale(40), scale(40));
|
||||
this.previewCanvas.setBackground(Color.BLACK);
|
||||
this.previewCanvas.setBorder(new LineBorder(CatppuccinColor.SURFACE0.getColor()));
|
||||
this.add(previewCanvas, 0);
|
||||
|
||||
this.gameOverLabel = new JLabel();
|
||||
this.add(gameOverLabel);
|
||||
|
||||
this.currentScoreLabel = new JLabel("Score: 0");
|
||||
this.currentScoreLabel = new JLabel(t("game.score", "0"));
|
||||
this.add(currentScoreLabel);
|
||||
|
||||
JButton backButton = new JButton("Zurück");
|
||||
this.currentLevelLabel = new JLabel(t("game.level", "0"));
|
||||
this.add(currentLevelLabel);
|
||||
|
||||
this.currentTimeLabel = new JLabel(t("game.time", "00:00"));
|
||||
this.add(currentTimeLabel);
|
||||
|
||||
JButton backButton = new JButton(t("ui.back"));
|
||||
backButton.addActionListener(ui::openMainMenu);
|
||||
this.add(backButton);
|
||||
}
|
||||
|
||||
public void updateScore(int score) {
|
||||
this.currentScoreLabel.setText("Score: %s".formatted(score));
|
||||
this.currentScoreLabel.setText(t("game.score", score));
|
||||
this.repaint();
|
||||
}
|
||||
|
||||
public void updateTime(LocalTime startingTime) {
|
||||
LocalTime timeElapsed = LocalTime.ofNanoOfDay(LocalTime.now().toNanoOfDay() - startingTime.toNanoOfDay());
|
||||
|
||||
DateTimeFormatter timeFormatter = DateTimeFormatter.ofPattern(timeElapsed.getHour() > 0 ? "HH:mm:ss" : "mm:ss");
|
||||
this.currentTimeLabel.setText(t("game.time", timeFormatter.format(timeElapsed)));
|
||||
this.repaint();
|
||||
}
|
||||
|
||||
public void gameOver() {
|
||||
this.gameOverLabel.setText("Game over :(");
|
||||
this.gameOverLabel.setText(t("game.over"));
|
||||
}
|
||||
|
||||
public void updateLevel(int level) {
|
||||
this.currentLevelLabel.setText(t("game.level", level));
|
||||
this.repaint();
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getSpacing() {
|
||||
return 17;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,18 @@
|
||||
package eu.midnightdust.yaytris.ui;
|
||||
|
||||
import eu.midnightdust.yaytris.Settings;
|
||||
import eu.midnightdust.yaytris.Translation;
|
||||
import eu.midnightdust.yaytris.util.CatppuccinColor;
|
||||
import eu.midnightdust.yaytris.util.Difficulty;
|
||||
import eu.midnightdust.yaytris.util.Language;
|
||||
|
||||
import javax.swing.*;
|
||||
import java.awt.*;
|
||||
|
||||
public class SettingsMenu extends AbstractMenu {
|
||||
import static eu.midnightdust.yaytris.Translation.t;
|
||||
import static eu.midnightdust.yaytris.ui.TetrisUI.scale;
|
||||
|
||||
public class SettingsMenu extends JPanel {
|
||||
final TetrisUI ui;
|
||||
|
||||
SettingsMenu(int x, int y, int width, int height, TetrisUI ui) {
|
||||
@@ -12,15 +20,77 @@ public class SettingsMenu extends AbstractMenu {
|
||||
this.setBounds(x, y, width, height);
|
||||
this.setLayout(null);
|
||||
|
||||
JSlider scaleSlider = new JSlider(100, 500, (int) (Settings.guiScale * 100));
|
||||
this.add(new JLabel(t("settings.volume.music")));
|
||||
JSlider musicVolumeSlider = new JSlider(0, 100, Settings.musicVolume);
|
||||
musicVolumeSlider.addChangeListener(change -> {
|
||||
Settings.musicVolume = musicVolumeSlider.getValue();
|
||||
Settings.write();
|
||||
});
|
||||
this.add(musicVolumeSlider);
|
||||
|
||||
this.add(new JLabel(t("settings.volume.sound")));
|
||||
JSlider soundVolumeSlider = new JSlider(0, 100, Settings.soundVolume);
|
||||
soundVolumeSlider.addChangeListener(change -> {
|
||||
Settings.soundVolume = soundVolumeSlider.getValue();
|
||||
Settings.write();
|
||||
});
|
||||
this.add(soundVolumeSlider);
|
||||
|
||||
this.add(new JLabel(t("settings.window_scaling")));
|
||||
JSlider scaleSlider = new JSlider(100, 600, (int) (Settings.guiScale * 100));
|
||||
scaleSlider.addChangeListener(change -> {
|
||||
Settings.guiScale = scaleSlider.getValue() / 100f;
|
||||
Settings.write();
|
||||
});
|
||||
this.add(scaleSlider);
|
||||
|
||||
JButton backButton = new JButton("Zurück");
|
||||
this.add(new JLabel(t("settings.scale_speed")));
|
||||
JCheckBox speedCheckbox = new JCheckBox("Aktiviert", Settings.shouldScaleSpeed);
|
||||
speedCheckbox.addChangeListener(change -> {
|
||||
Settings.shouldScaleSpeed = speedCheckbox.isSelected();
|
||||
Settings.write();
|
||||
});
|
||||
this.add(speedCheckbox);
|
||||
|
||||
this.add(new JLabel(t("settings.difficulty")));
|
||||
JComboBox<Difficulty> difficultySelector = new JComboBox<>(Difficulty.values());
|
||||
difficultySelector.setSelectedItem(Settings.difficulty);
|
||||
|
||||
difficultySelector.addActionListener(action -> {
|
||||
Settings.difficulty = (Difficulty) difficultySelector.getSelectedItem();
|
||||
Settings.write();
|
||||
});
|
||||
this.add(difficultySelector);
|
||||
difficultySelector.setSize(difficultySelector.getBounds().width,scale(10));
|
||||
|
||||
this.add(new JLabel(t("settings.language")));
|
||||
JComboBox<Language> languageSelector = new JComboBox<>(Language.values());
|
||||
languageSelector.setSelectedItem(Settings.language);
|
||||
|
||||
languageSelector.addActionListener(action -> {
|
||||
Settings.language = (Language) languageSelector.getSelectedItem();
|
||||
Settings.write();
|
||||
Translation.load(Settings.language.locale);
|
||||
ui.openSettings(action);
|
||||
});
|
||||
this.add(languageSelector);
|
||||
languageSelector.setSize(languageSelector.getBounds().width,scale(10));
|
||||
|
||||
JButton backButton = new JButton(t("ui.back"));
|
||||
backButton.addActionListener(ui::openMainMenu);
|
||||
this.add(backButton);
|
||||
}
|
||||
int labelAmount = 0;
|
||||
|
||||
@Override
|
||||
public Component add(Component comp) {
|
||||
comp.setBounds(scale(60), scale(20+17*this.getComponentCount()-labelAmount*10), scale(100), scale(20));
|
||||
if (comp instanceof JLabel) {
|
||||
comp.setBounds(scale(60), scale(20+17*(this.getComponentCount())-labelAmount*10), scale(100), scale(7));
|
||||
comp.setForeground(CatppuccinColor.TEXT.getColor());
|
||||
labelAmount++;
|
||||
}
|
||||
if (comp instanceof JComponent) ((JComponent) comp).setOpaque(false);
|
||||
return super.add(comp);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
package eu.midnightdust.yaytris.ui;
|
||||
|
||||
import eu.midnightdust.yaytris.HighScores;
|
||||
import eu.midnightdust.yaytris.Tetris;
|
||||
import eu.midnightdust.yaytris.game.Space;
|
||||
import eu.midnightdust.yaytris.util.CatppuccinColor;
|
||||
|
||||
import javax.imageio.ImageIO;
|
||||
@@ -12,34 +12,38 @@ import java.awt.event.ActionEvent;
|
||||
import java.awt.event.KeyEvent;
|
||||
import java.awt.event.KeyListener;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
|
||||
import static eu.midnightdust.yaytris.Settings.guiScale;
|
||||
import static eu.midnightdust.yaytris.Translation.t;
|
||||
|
||||
public class TetrisUI extends JFrame implements KeyListener {
|
||||
JLabel titleLabel;
|
||||
GameCanvas gamePanel;
|
||||
JPanel menuPanel;
|
||||
Image titleImage;
|
||||
|
||||
/**
|
||||
* Initialize the main Tetris GUI based on Swing
|
||||
*/
|
||||
public TetrisUI() {
|
||||
Space space = new Space();
|
||||
this.setLayout(null);
|
||||
this.setTitle("Tetris");
|
||||
this.setSize((int) (400 * guiScale), (int) (300 * guiScale));
|
||||
this.setSize((int) (400 * guiScale), (int) (320 * guiScale));
|
||||
this.setResizable(false);
|
||||
this.getContentPane().setBackground(CatppuccinColor.MANTLE.getColor());
|
||||
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
|
||||
setWindowPosition(this, 0);
|
||||
this.setLocationRelativeTo(null);
|
||||
|
||||
titleLabel = new JLabel("Tetris");
|
||||
titleLabel.setForeground(Color.WHITE);
|
||||
Image titleImage;
|
||||
try {
|
||||
titleImage = ImageIO.read(this.getClass().getResourceAsStream("/textures/logo.png"));
|
||||
try (InputStream stream = this.getClass().getResourceAsStream("/textures/logo.png")) {
|
||||
assert stream != null;
|
||||
titleImage = ImageIO.read(stream);
|
||||
} catch (IOException | NullPointerException ex) {
|
||||
throw new RuntimeException(ex);
|
||||
}
|
||||
titleLabel = new JLabel();
|
||||
titleLabel.setIcon(new ImageIcon(new ImageIcon(titleImage).getImage().getScaledInstance(scale(110), scale(30), Image.SCALE_DEFAULT)));
|
||||
this.add(titleLabel);
|
||||
|
||||
gamePanel = new GameCanvas(this);
|
||||
@@ -54,21 +58,25 @@ public class TetrisUI extends JFrame implements KeyListener {
|
||||
this.setVisible(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Resize all elements to match the current GUI scale.
|
||||
*/
|
||||
private void rescale() {
|
||||
this.setSize((int) (400 * guiScale), (int) (300 * guiScale));
|
||||
this.setSize((int) (400 * guiScale), (int) (320 * guiScale));
|
||||
titleLabel.setBounds(scale(225), scale(7), scale(110), scale(30));
|
||||
gamePanel.setBounds(scale(10), scale(10), scale(150), scale(256));
|
||||
for (Component comp : this.getComponents()){
|
||||
if (comp instanceof JComponent) setFontScale((JComponent) comp);
|
||||
}
|
||||
titleLabel.setIcon(new ImageIcon(titleImage.getScaledInstance(scale(110), scale(30), Image.SCALE_DEFAULT)));
|
||||
gamePanel.setBounds(scale(10), scale(10), scale(150), scale(282));
|
||||
this.setLocationRelativeTo(null);
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate a size/coordinate in relation to the GUI size multiplicator.
|
||||
*
|
||||
* @param bound the regular size
|
||||
*/
|
||||
public static int scale(int bound) {
|
||||
return (int) (bound * guiScale);
|
||||
}
|
||||
public static void setFontScale(JComponent label) {
|
||||
//if (label.getFont() != null) label.setFont(label.getFont().deriveFont((float) label.getFont().getSize() * guiScale));
|
||||
}
|
||||
|
||||
public GameCanvas getGamePanel() {
|
||||
return gamePanel;
|
||||
@@ -78,77 +86,97 @@ public class TetrisUI extends JFrame implements KeyListener {
|
||||
return menuPanel;
|
||||
}
|
||||
|
||||
/**
|
||||
* Start the game – let's go!
|
||||
*
|
||||
* @param actionEvent unnecessary, but allows for more elegant lambda statements :)
|
||||
*/
|
||||
public void startGame(ActionEvent actionEvent) {
|
||||
Tetris.startGame();
|
||||
//this.remove(menuPanel);
|
||||
//menuPanel = null;
|
||||
this.openScoreMenu(actionEvent);
|
||||
this.requestFocus();
|
||||
this.repaint();
|
||||
}
|
||||
|
||||
public void openMainMenu(ActionEvent actionEvent) {
|
||||
/**
|
||||
* Open the main menu.
|
||||
*
|
||||
* @param actionEvent unnecessary, but allows for more elegant lambda statements :)
|
||||
*/
|
||||
public void openMainMenu(@SuppressWarnings("unused") ActionEvent actionEvent) {
|
||||
if (this.menuPanel != null) this.remove(menuPanel);
|
||||
Tetris.resetSpace();
|
||||
rescale();
|
||||
menuPanel = new MainMenu(scale(170), scale(40), scale(220), scale(226), this);
|
||||
menuPanel = new MainMenu(scale(170), scale(40), scale(220), scale(252), this);
|
||||
menuPanel.setBackground(CatppuccinColor.BASE.getColor());
|
||||
menuPanel.setBorder(new LineBorder(CatppuccinColor.SURFACE0.getColor(), scale(2)));
|
||||
this.add(menuPanel);
|
||||
menuPanel.requestFocus();
|
||||
this.transferFocus();
|
||||
this.repaint();
|
||||
}
|
||||
|
||||
public void openSettings(ActionEvent actionEvent) {
|
||||
/**
|
||||
* Open the settings panel.
|
||||
*
|
||||
* @param actionEvent unnecessary, but allows for more elegant lambda statements :)
|
||||
*/
|
||||
public void openSettings(@SuppressWarnings("unused") ActionEvent actionEvent) {
|
||||
if (this.menuPanel != null) this.remove(menuPanel);
|
||||
menuPanel = new SettingsMenu(scale(170), scale(40), scale(220), scale(226), this);
|
||||
menuPanel = new SettingsMenu(scale(170), scale(40), scale(220), scale(252), this);
|
||||
menuPanel.setBackground(CatppuccinColor.BASE.getColor());
|
||||
menuPanel.setBorder(new LineBorder(CatppuccinColor.SURFACE0.getColor(), scale(2)));
|
||||
this.add(menuPanel);
|
||||
this.repaint();
|
||||
}
|
||||
|
||||
public void openScoreMenu(ActionEvent actionEvent) {
|
||||
/**
|
||||
* Open a panel showing information about the current game session.
|
||||
*
|
||||
* @param actionEvent unnecessary, but allows for more elegant lambda statements :)
|
||||
*/
|
||||
public void openScoreMenu(@SuppressWarnings("unused") ActionEvent actionEvent) {
|
||||
if (this.menuPanel != null) this.remove(menuPanel);
|
||||
menuPanel = new ScoreMenu(scale(170), scale(40), scale(220), scale(226), this);
|
||||
menuPanel = new ScoreMenu(scale(170), scale(40), scale(220), scale(252), this);
|
||||
menuPanel.setBackground(CatppuccinColor.BASE.getColor());
|
||||
menuPanel.setBorder(new LineBorder(CatppuccinColor.SURFACE0.getColor(), scale(2)));
|
||||
this.add(menuPanel);
|
||||
this.repaint();
|
||||
}
|
||||
|
||||
// Source: https://stackoverflow.com/a/19746437
|
||||
private void setWindowPosition(JFrame window, int screen) {
|
||||
GraphicsEnvironment env = GraphicsEnvironment.getLocalGraphicsEnvironment();
|
||||
GraphicsDevice[] allDevices = env.getScreenDevices();
|
||||
int topLeftX, topLeftY, screenX, screenY, windowPosX, windowPosY;
|
||||
|
||||
if (screen < allDevices.length && screen > -1) {
|
||||
topLeftX = allDevices[screen].getDefaultConfiguration().getBounds().x;
|
||||
topLeftY = allDevices[screen].getDefaultConfiguration().getBounds().y;
|
||||
|
||||
screenX = allDevices[screen].getDefaultConfiguration().getBounds().width;
|
||||
screenY = allDevices[screen].getDefaultConfiguration().getBounds().height;
|
||||
}
|
||||
else {
|
||||
topLeftX = allDevices[0].getDefaultConfiguration().getBounds().x;
|
||||
topLeftY = allDevices[0].getDefaultConfiguration().getBounds().y;
|
||||
|
||||
screenX = allDevices[0].getDefaultConfiguration().getBounds().width;
|
||||
screenY = allDevices[0].getDefaultConfiguration().getBounds().height;
|
||||
}
|
||||
|
||||
windowPosX = ((screenX - window.getWidth()) / 2) + topLeftX;
|
||||
windowPosY = ((screenY - window.getHeight()) / 2) + topLeftY;
|
||||
|
||||
window.setLocation(windowPosX, windowPosY);
|
||||
/**
|
||||
* Open a panel showing a list of highscores.
|
||||
*
|
||||
* @param actionEvent unnecessary, but allows for more elegant lambda statements :)
|
||||
*/
|
||||
public void openHighscores(@SuppressWarnings("unused") ActionEvent actionEvent) {
|
||||
if (this.menuPanel != null) this.remove(menuPanel);
|
||||
menuPanel = new HighScoreMenu(scale(170), scale(40), scale(220), scale(252), this);
|
||||
menuPanel.setBackground(CatppuccinColor.BASE.getColor());
|
||||
menuPanel.setBorder(new LineBorder(CatppuccinColor.SURFACE0.getColor(), scale(2)));
|
||||
this.add(menuPanel);
|
||||
this.repaint();
|
||||
}
|
||||
|
||||
/**
|
||||
* Open a popup asking for the player's name to save a new highscore.
|
||||
*
|
||||
* @param score the new highscore
|
||||
*/
|
||||
public void showHighscoreDialog(int score) {
|
||||
String playerName = JOptionPane.showInputDialog(null, t("dialog.highscore.action"), t("dialog.highscore.title"), JOptionPane.PLAIN_MESSAGE);
|
||||
if (playerName != null) HighScores.addScore(playerName, score);
|
||||
}
|
||||
|
||||
/**
|
||||
* Capture keyboard inputs during a game session.
|
||||
*
|
||||
* @param e the key event
|
||||
* @see eu.midnightdust.yaytris.game.Space
|
||||
*/
|
||||
@Override
|
||||
public void keyPressed(KeyEvent e) {
|
||||
switch (e.getKeyCode()) {
|
||||
case KeyEvent.VK_E:
|
||||
Tetris.getSpace().spawnTetromino();
|
||||
break;
|
||||
case KeyEvent.VK_UP:
|
||||
case KeyEvent.VK_W:
|
||||
Tetris.getSpace().getCurrentTetromino().rotate();
|
||||
@@ -163,10 +191,10 @@ public class TetrisUI extends JFrame implements KeyListener {
|
||||
break;
|
||||
case KeyEvent.VK_DOWN:
|
||||
case KeyEvent.VK_S:
|
||||
Tetris.getSpace().getCurrentTetromino().fall(1);
|
||||
Tetris.getSpace().getCurrentTetromino().fall();
|
||||
break;
|
||||
case KeyEvent.VK_SPACE:
|
||||
Tetris.getSpace().getCurrentTetromino().fall(12);
|
||||
Tetris.getSpace().getCurrentTetromino().fallToBottom();
|
||||
break;
|
||||
}
|
||||
gamePanel.repaint();
|
||||
|
||||
@@ -2,11 +2,11 @@ package eu.midnightdust.yaytris.util;
|
||||
|
||||
import java.awt.*;
|
||||
|
||||
/*
|
||||
Colors based on the [Catppuccin Mocha](https://github.com/catppuccin/catppuccin) color palette
|
||||
/**
|
||||
* Color scheme based on the <a href="https://github.com/catppuccin/catppuccin">Catppuccin Mocha</a> color palette
|
||||
*/
|
||||
public enum CatppuccinColor {
|
||||
CRUST(0x11111b), MANTLE(0x181825), BASE(0x1e1e2e), SURFACE0(0x313244);
|
||||
TEXT(0xcdd6f4), CRUST(0x11111b), MANTLE(0x181825), BASE(0x1e1e2e), SURFACE0(0x313244);
|
||||
|
||||
final Color color;
|
||||
CatppuccinColor(int rgb) {
|
||||
|
||||
@@ -1,14 +1,26 @@
|
||||
package eu.midnightdust.yaytris.util;
|
||||
|
||||
public enum Difficulty {
|
||||
NOOB(2000), EASY(1200), NORMAL(1000), HARD(750), EXTREME(100), WTF(30);
|
||||
NOOB(2000), EASY(1200), NORMAL(1000), HARD(500), EXTREME(100), WTF(30, "WTF");
|
||||
private final int timerPeriod;
|
||||
private final String name;
|
||||
|
||||
Difficulty(int timerPeriod) {
|
||||
this.timerPeriod = timerPeriod;
|
||||
this.name = this.name().charAt(0) + this.name().substring(1).toLowerCase();
|
||||
}
|
||||
|
||||
Difficulty(int timerPeriod, String name) {
|
||||
this.timerPeriod = timerPeriod;
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
public int getTimerPeriod() {
|
||||
return timerPeriod;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return this.name;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,6 @@
|
||||
package eu.midnightdust.yaytris.util;
|
||||
|
||||
import javax.imageio.ImageIO;
|
||||
import javax.sound.sampled.AudioInputStream;
|
||||
import javax.sound.sampled.AudioSystem;
|
||||
import javax.sound.sampled.UnsupportedAudioFileException;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
@@ -17,21 +14,4 @@ public class FileUtil {
|
||||
throw new RuntimeException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
public static AudioInputStream loadAudio(String location) {
|
||||
try (InputStream fileStream = FileUtil.class.getResourceAsStream(location)) {
|
||||
assert fileStream != null;
|
||||
return AudioSystem.getAudioInputStream(fileStream);
|
||||
} catch (IOException | NullPointerException | UnsupportedAudioFileException ex) {
|
||||
throw new RuntimeException(ex);
|
||||
}
|
||||
}
|
||||
|
||||
public static InputStream getFileStream(String location) {
|
||||
try (InputStream fileStream = FileUtil.class.getResourceAsStream(location)) {
|
||||
return fileStream;
|
||||
} catch (IOException | NullPointerException ex) {
|
||||
throw new RuntimeException(ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
package eu.midnightdust.yaytris.util;
|
||||
|
||||
import eu.midnightdust.yaytris.Tetris;
|
||||
|
||||
import java.util.TimerTask;
|
||||
|
||||
/**
|
||||
* Defines our custom timer task that handles falling pieces.
|
||||
*/
|
||||
public class GravityTimerTask extends TimerTask {
|
||||
@Override
|
||||
public void run() {
|
||||
if (Tetris.getSpace().getCurrentTetromino() != null) {
|
||||
Tetris.updateTime();
|
||||
Tetris.getSpace().getCurrentTetromino().fall();
|
||||
Tetris.getUi().getGamePanel().repaint();
|
||||
}
|
||||
}
|
||||
}
|
||||
17
src/main/java/eu/midnightdust/yaytris/util/Language.java
Normal file
17
src/main/java/eu/midnightdust/yaytris/util/Language.java
Normal file
@@ -0,0 +1,17 @@
|
||||
package eu.midnightdust.yaytris.util;
|
||||
|
||||
public enum Language {
|
||||
ENGLISH("en_gb"), DEUTSCH("de_de");
|
||||
public final String locale;
|
||||
private final String name;
|
||||
|
||||
Language(String locale) {
|
||||
this.locale = locale;
|
||||
this.name = this.name().charAt(0) + this.name().substring(1).toLowerCase();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return this.name;
|
||||
}
|
||||
}
|
||||
@@ -1,113 +0,0 @@
|
||||
package eu.midnightdust.yaytris.util;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.FileWriter;
|
||||
import java.io.IOException;
|
||||
import java.lang.reflect.Field;
|
||||
import java.util.*;
|
||||
import java.util.concurrent.atomic.AtomicReference;
|
||||
|
||||
/*
|
||||
NightJson v0.1 by Martin Prokoph
|
||||
Extremely lightweight (and incomplete) JSON library
|
||||
Concept inspired by GSON
|
||||
*/
|
||||
public class NightJson {
|
||||
private static final String KEY_PATTERN = "\"(-?[0-9a-zA-Z]*)\":";
|
||||
Class<?> jsonClass;
|
||||
String fileLocation;
|
||||
|
||||
public NightJson(Class<?> jsonClass) {
|
||||
this.jsonClass = jsonClass;
|
||||
}
|
||||
public NightJson(Class<?> jsonClass, String fileLocation) {
|
||||
this(jsonClass);
|
||||
this.fileLocation = fileLocation;
|
||||
}
|
||||
|
||||
public void setFileLocation(String fileLocation) {
|
||||
this.fileLocation = fileLocation;
|
||||
}
|
||||
|
||||
public void writeJson() {
|
||||
if (fileLocation == null) return;
|
||||
try {
|
||||
FileWriter jsonFile = new FileWriter(fileLocation);
|
||||
|
||||
jsonFile.write("{\n");
|
||||
Iterator<Field> it = Arrays.stream(jsonClass.getFields()).iterator();
|
||||
while (it.hasNext()) {
|
||||
Field field = it.next();
|
||||
jsonFile.write("\t");
|
||||
if (field.getType() == Comment.class) {
|
||||
jsonFile.write("// %s\n".formatted(((Comment) field.get(null)).commentString));
|
||||
continue;
|
||||
}
|
||||
jsonFile.write((field.getType() == String.class || field.getType().isEnum() ? "\"%s\": \"%s\"" : "\"%s\": %s").formatted(field.getName(), field.get(null)));
|
||||
jsonFile.write(it.hasNext() ? ",\n" : "\n");
|
||||
}
|
||||
jsonFile.write("}");
|
||||
jsonFile.close();
|
||||
} catch (IOException | IllegalAccessException e) {
|
||||
System.out.println("Oh no! An Error occurred whilst writing the JSON file :(");
|
||||
e.fillInStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
public void readJson() {
|
||||
if (fileLocation == null) return;
|
||||
try {
|
||||
File file = new File(fileLocation);
|
||||
if (!file.exists()) {
|
||||
writeJson();
|
||||
return;
|
||||
}
|
||||
|
||||
Scanner jsonFile = new Scanner(file);
|
||||
Map<String, String> jsonKeyValuePairs = new HashMap<>();
|
||||
AtomicReference<String> lastKey = new AtomicReference<>();
|
||||
jsonFile.forEachRemaining(s -> {
|
||||
if (!s.matches("[{}]") && !s.matches("//+")) {
|
||||
if (s.matches(KEY_PATTERN)) {
|
||||
lastKey.set(s.replaceAll("([\":])", ""));
|
||||
jsonKeyValuePairs.put(lastKey.get(), "");
|
||||
}
|
||||
else jsonKeyValuePairs.put(lastKey.get(), (jsonKeyValuePairs.get(
|
||||
lastKey.get()).isEmpty() ? "" : jsonKeyValuePairs.get(lastKey.get()) + " "
|
||||
) + s.replaceAll("([\",])", ""));
|
||||
}
|
||||
});
|
||||
|
||||
for (String key : jsonKeyValuePairs.keySet()) {
|
||||
String currentString = jsonKeyValuePairs.get(key);
|
||||
//System.out.printf("Key: %s Value: %s%n", key, currentString);
|
||||
Field field;
|
||||
try { field = jsonClass.getField(key);
|
||||
} catch (NoSuchFieldException e) {continue;}
|
||||
|
||||
Object value = switch (field.getType().getName()) {
|
||||
case "byte" -> Byte.parseByte(currentString);
|
||||
case "int" -> Integer.parseInt(currentString);
|
||||
case "long" -> Long.parseLong(currentString);
|
||||
case "float" -> Float.parseFloat(currentString);
|
||||
case "double" -> Double.parseDouble(currentString);
|
||||
default -> currentString;
|
||||
};
|
||||
if (field.getType().isEnum()) value = Arrays.stream(field.getType().getEnumConstants())
|
||||
.filter(enumConstant -> Objects.equals(enumConstant.toString(), currentString)).findFirst().orElseThrow();
|
||||
field.set(field, value);
|
||||
}
|
||||
jsonFile.close();
|
||||
} catch (IOException | IllegalAccessException | NoSuchElementException e) {
|
||||
System.out.println("Oh no! An Error occurred whilst reading the JSON file :(");
|
||||
e.fillInStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
public static class Comment {
|
||||
final String commentString;
|
||||
public Comment(String commentString) {
|
||||
this.commentString = commentString;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,13 +1,19 @@
|
||||
package eu.midnightdust.yaytris.util;
|
||||
|
||||
import eu.midnightdust.yaytris.util.sound.SoundUtil;
|
||||
|
||||
public enum SoundEffect {
|
||||
BEEP("/sounds/beep.wav");
|
||||
BOOP("/sounds/boop.wav"), LINE_COMPLETED("/sounds/line-completed.wav");
|
||||
|
||||
final String location;
|
||||
SoundEffect(String location) {
|
||||
this.location = location;
|
||||
}
|
||||
|
||||
/**
|
||||
* Play this sound effect aloud
|
||||
* @see SoundUtil#playSoundClip(String)
|
||||
*/
|
||||
public void play() {
|
||||
SoundUtil.playSoundClip(location);
|
||||
}
|
||||
|
||||
@@ -1,108 +0,0 @@
|
||||
package eu.midnightdust.yaytris.util;
|
||||
|
||||
import eu.midnightdust.yaytris.Settings;
|
||||
|
||||
import javax.sound.sampled.*;
|
||||
import java.io.IOException;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
public class SoundUtil {
|
||||
private static final Map<String, MusicThread> musicThreads = new HashMap<>();
|
||||
|
||||
public static void playMusic(String fileLocation, boolean looped) {
|
||||
if (musicThreads.containsKey(fileLocation)) stopMusic(fileLocation);
|
||||
MusicThread musicThread = new MusicThread(fileLocation, looped);
|
||||
musicThread.start();
|
||||
musicThreads.put(fileLocation, musicThread);
|
||||
}
|
||||
|
||||
public static void stopMusic(String fileLocation) {
|
||||
if (musicThreads.containsKey(fileLocation)) musicThreads.get(fileLocation).stopMusic();
|
||||
}
|
||||
|
||||
// Adapted from: https://www.baeldung.com/java-play-sound
|
||||
public static void playSoundClip(String fileLocation) {
|
||||
try (AudioInputStream stream = AudioSystem.getAudioInputStream(SoundUtil.class.getResource(fileLocation))) { // FIXME: Support audio files from JAR. File streams won't work here for some reason.
|
||||
AudioFormat format = stream.getFormat();
|
||||
DataLine.Info info = new DataLine.Info(Clip.class, format);
|
||||
|
||||
Clip audioClip = (Clip) AudioSystem.getLine(info);
|
||||
audioClip.addLineListener(new LineUpdateListener());
|
||||
audioClip.open(stream);
|
||||
audioClip.start();
|
||||
setVolume(audioClip, Settings.soundVolume);
|
||||
} catch (LineUnavailableException | IOException | UnsupportedAudioFileException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
|
||||
// Adapted from: https://stackoverflow.com/a/40698149
|
||||
private static void setVolume(Line line, int volume) {
|
||||
if (volume < 0 || volume > 100)
|
||||
throw new IllegalArgumentException("Volume not valid: " + volume);
|
||||
FloatControl gainControl = (FloatControl) line.getControl(FloatControl.Type.MASTER_GAIN);
|
||||
gainControl.setValue(20f * (float) Math.log10(volume/100f));
|
||||
}
|
||||
|
||||
public static class MusicThread extends Thread {
|
||||
private static final int BUFFER_SIZE = 8192;
|
||||
private final boolean looped;
|
||||
private final String fileLocation;
|
||||
private boolean playing;
|
||||
|
||||
MusicThread(String fileLocation, boolean looped) {
|
||||
this.fileLocation = fileLocation;
|
||||
this.looped = looped;
|
||||
this.playing = true;
|
||||
}
|
||||
|
||||
public void stopMusic() {
|
||||
this.playing = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
do {playMusic(fileLocation);} while (looped && playing);
|
||||
}
|
||||
|
||||
// Adapted from: https://www.baeldung.com/java-play-sound
|
||||
private void playMusic(String fileLocation) {
|
||||
try (AudioInputStream stream = AudioSystem.getAudioInputStream(SoundUtil.class.getResource(fileLocation))) {
|
||||
AudioFormat format = stream.getFormat();
|
||||
DataLine.Info info = new DataLine.Info(SourceDataLine.class, format);
|
||||
|
||||
SourceDataLine sourceDataLine = (SourceDataLine) AudioSystem.getLine(info);
|
||||
sourceDataLine.open(format);
|
||||
sourceDataLine.start();
|
||||
setVolume(sourceDataLine, Settings.musicVolume);
|
||||
float fadeOut = 1.0f;
|
||||
|
||||
byte[] bufferBytes = new byte[BUFFER_SIZE];
|
||||
int readBytes;
|
||||
while ((readBytes = stream.read(bufferBytes)) != -1) {
|
||||
if (!playing) {
|
||||
fadeOut = (float) Math.sin(fadeOut-0.01f); // Sinus fade-out
|
||||
setVolume(sourceDataLine, (int) (fadeOut * Settings.musicVolume));
|
||||
if (fadeOut <= 0) break;
|
||||
}
|
||||
sourceDataLine.write(bufferBytes, 0, readBytes);
|
||||
}
|
||||
|
||||
sourceDataLine.drain();
|
||||
sourceDataLine.close();
|
||||
} catch (LineUnavailableException | IOException | UnsupportedAudioFileException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static class LineUpdateListener implements LineListener {
|
||||
@Override
|
||||
public void update(LineEvent event) {
|
||||
if (LineEvent.Type.STOP == event.getType()) {
|
||||
event.getLine().close();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -9,22 +9,36 @@ public class Vec2i {
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
public static Vec2i of(int x) {
|
||||
//noinspection SuspiciousNameCombination
|
||||
return new Vec2i(x, x);
|
||||
}
|
||||
/**
|
||||
* Creates a vector holding two signed ints.
|
||||
*
|
||||
* @param x the x value
|
||||
* @param y the y value
|
||||
*/
|
||||
public static Vec2i of(int x, int y) {
|
||||
return new Vec2i(x, y);
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the saved x value
|
||||
*/
|
||||
public int getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the saved y value
|
||||
*/
|
||||
public int getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
/**
|
||||
* Offset each coordinate of this vector by the same coordinate of another vector
|
||||
*
|
||||
* @param other the vector to add
|
||||
* @return the sum of both vectors
|
||||
*/
|
||||
public Vec2i offset(Vec2i other) {
|
||||
return new Vec2i(x + other.getX(), y + other.getY());
|
||||
}
|
||||
|
||||
19
src/main/java/eu/midnightdust/yaytris/util/json/Comment.java
Normal file
19
src/main/java/eu/midnightdust/yaytris/util/json/Comment.java
Normal file
@@ -0,0 +1,19 @@
|
||||
package eu.midnightdust.yaytris.util.json;
|
||||
|
||||
/**
|
||||
* Add comments to your json files.
|
||||
* If you decide to use this, it's best to save with the .json5 extension, as regular json does not officially support comments.
|
||||
*/
|
||||
public class Comment {
|
||||
final String commentString;
|
||||
|
||||
/**
|
||||
* Add a comment to spice-up the json file :)
|
||||
*
|
||||
* @param commentString the string you want to write as a comment
|
||||
* @param args optional formatting arguments, calls {@link String#format(String, Object...)}
|
||||
*/
|
||||
public Comment(String commentString, Object... args) {
|
||||
this.commentString = String.format(commentString, args);
|
||||
}
|
||||
}
|
||||
267
src/main/java/eu/midnightdust/yaytris/util/json/NightJson.java
Normal file
267
src/main/java/eu/midnightdust/yaytris/util/json/NightJson.java
Normal file
@@ -0,0 +1,267 @@
|
||||
package eu.midnightdust.yaytris.util.json;
|
||||
|
||||
import java.io.File;
|
||||
import java.io.FileWriter;
|
||||
import java.io.IOException;
|
||||
import java.lang.reflect.Field;
|
||||
import java.lang.reflect.ParameterizedType;
|
||||
import java.nio.file.Files;
|
||||
import java.util.*;
|
||||
import java.util.function.Function;
|
||||
import java.util.regex.Matcher;
|
||||
import java.util.regex.Pattern;
|
||||
|
||||
/**
|
||||
* NightJson v0.3 by Martin Prokoph
|
||||
* Extremely lightweight JSON library
|
||||
* Concept inspired by GSON
|
||||
*/
|
||||
public class NightJson {
|
||||
private static final String KEY_PATTERN = "\"(.*)\":";
|
||||
Class<?> jsonClass;
|
||||
Field jsonMap;
|
||||
String fileLocation;
|
||||
|
||||
/**
|
||||
* Initialize the NightJSON json reader & writer.
|
||||
*
|
||||
* @param jsonClass the java class that should be linked to the json file
|
||||
* @param fileLocation the location the json file is read from and written to
|
||||
*/
|
||||
public NightJson(Class<?> jsonClass, String fileLocation) {
|
||||
this.jsonClass = jsonClass;
|
||||
this.fileLocation = fileLocation;
|
||||
getField("jsonMap").ifPresent(f -> {
|
||||
if (f.getType() == Map.class && getTypeArgument(f, 0) == String.class) jsonMap = f;
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert the current state of the java json class to actual json and save it to disk.
|
||||
*/
|
||||
public void writeJson() {
|
||||
if (fileLocation == null) return;
|
||||
try {
|
||||
FileWriter jsonFile = new FileWriter(fileLocation);
|
||||
writeJsonToFile(jsonFile);
|
||||
} catch (IOException | IllegalAccessException e) {
|
||||
System.out.println("Oh no! An Error occurred whilst writing the JSON file :(");
|
||||
//noinspection CallToPrintStackTrace
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
private void writeJsonToFile(FileWriter jsonFile) throws IOException, IllegalAccessException {
|
||||
jsonFile.write("{\n");
|
||||
Iterator<Field> it = Arrays.stream(jsonClass.getFields()).iterator();
|
||||
while (it.hasNext()) {
|
||||
Field field = it.next();
|
||||
if (field != jsonMap) writeElement(jsonFile, field.get(null), field.getType(), field.getName(), it.hasNext());
|
||||
}
|
||||
if (jsonMap != null) {
|
||||
Iterator<String> mapIt = ((Map<String,?>)jsonMap.get(null)).keySet().iterator();
|
||||
while (mapIt.hasNext()) {
|
||||
String key = mapIt.next();
|
||||
Object value = jsonMap.get(key);
|
||||
writeElement(jsonFile, value, value.getClass(), key, mapIt.hasNext());
|
||||
}
|
||||
}
|
||||
jsonFile.write("}");
|
||||
jsonFile.close();
|
||||
}
|
||||
|
||||
/**
|
||||
* Write the desired element into the file.
|
||||
*/
|
||||
private void writeElement(FileWriter jsonFile, Object value, Class<?> type, String name, boolean hasNext) throws IOException {
|
||||
jsonFile.write("\t");
|
||||
if (type == Comment.class) {
|
||||
jsonFile.write(String.format("// %s\n", ((Comment) value).commentString));
|
||||
return;
|
||||
}
|
||||
jsonFile.write(String.format("\"%s\": ", name));
|
||||
jsonFile.write(objToString(value, type));
|
||||
jsonFile.write(hasNext ? ",\n" : "\n");
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts the specified value object to its json representation.
|
||||
*/
|
||||
private String objToString(Object value, Class<?> type) {
|
||||
if (type == Map.class) {
|
||||
StringBuilder mapPairs = new StringBuilder();
|
||||
Map<?, ?> map = (Map<?, ?>) value;
|
||||
Iterator<?> it = map.keySet().iterator();
|
||||
mapPairs.append(it.hasNext() ? "{" : "{}");
|
||||
while (it.hasNext()) {
|
||||
Object key = it.next();
|
||||
Object val = map.get(key);
|
||||
mapPairs.append("\n\t\t");
|
||||
mapPairs.append(String.format("%s: %s", objToString(key, key.getClass()), objToString(val, val.getClass())));
|
||||
mapPairs.append(it.hasNext() ? "," : "\n\t}");
|
||||
}
|
||||
return mapPairs.toString();
|
||||
}
|
||||
return String.format(type == String.class || type.isEnum() ? "\"%s\"" : "%s", value);
|
||||
}
|
||||
|
||||
public void readJson() {
|
||||
if (fileLocation == null) return;
|
||||
try {
|
||||
File file = new File(fileLocation);
|
||||
if (!file.exists()) {
|
||||
writeJson();
|
||||
return;
|
||||
}
|
||||
readJsonFromString(Files.readString(file.toPath()));
|
||||
} catch (IOException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Read the json file from disk and overwrite the json class's field values.
|
||||
*/
|
||||
public void readJsonFromString(String jsonString) {
|
||||
try {
|
||||
readJsonString(jsonString);
|
||||
} catch (IllegalAccessException | NoSuchElementException | ClassCastException e) {
|
||||
System.out.println("Oh no! An Error occurred whilst reading the JSON file :(");
|
||||
//noinspection CallToPrintStackTrace
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("unchecked")
|
||||
private void readJsonString(String jsonString) throws IllegalAccessException {
|
||||
Map<String, Object> asMap = jsonToMap(
|
||||
jsonString.replaceAll("(//)+.*\n", ""), // Replace comment lines (Json5)
|
||||
(key) -> getField(key).isPresent() ? getField(key).get().getType() : String.class); // Determine data type
|
||||
|
||||
for (String key : asMap.keySet()) {
|
||||
Object value = asMap.get(key);
|
||||
Optional<Field> field = getField(key);
|
||||
if (field.isPresent()) {
|
||||
field.get().set(null, value);
|
||||
}
|
||||
else if (jsonMap != null) {
|
||||
((Map<String, Object>)jsonMap.get(null)).put(key, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Read the json file as key-value pairs and save it as a map.
|
||||
*/
|
||||
private Map<String, Object> jsonToMap(String jsonString, Function<String, Class<?>> keyToType) {
|
||||
Map<String, Object> map = new HashMap<>();
|
||||
Iterator<String> pairIterator = Arrays.stream(jsonString.replaceAll("(//)+.*\n", "").replaceFirst("[{]", "").split(",")).iterator();
|
||||
while (pairIterator.hasNext()) {
|
||||
String s = pairIterator.next();
|
||||
|
||||
Matcher matcher = Pattern.compile(KEY_PATTERN).matcher(s);
|
||||
if (matcher.find()) {
|
||||
String key = matcher.group().replaceAll("([\":])", "");
|
||||
map.put(key, getValue(s, key, keyToType, pairIterator));
|
||||
}
|
||||
}
|
||||
return map;
|
||||
}
|
||||
|
||||
/**
|
||||
* Read the current key in the json file.
|
||||
*/
|
||||
private Object getValue(String s, String key, Function<String, Class<?>> keyToType, Iterator<String> pairIterator) {
|
||||
String val = s.split(KEY_PATTERN, 2)[1];
|
||||
|
||||
if (s.contains("{")) {
|
||||
return readJsonMap(key, pairIterator, val);
|
||||
}
|
||||
else {
|
||||
while (val.startsWith(" ")) val = val.substring(1);
|
||||
val = val.replaceAll("[\"}\n]", "");
|
||||
while (val.endsWith(",") || val.endsWith("\n") || val.endsWith("\t")) val = val.substring(0, val.length() - 1);
|
||||
|
||||
return stringToObj(val, keyToType.apply(key));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle maps recursively
|
||||
*/
|
||||
private Map<String, Object> readJsonMap(String key, Iterator<String> pairIterator, String val) {
|
||||
StringBuilder submapString = new StringBuilder();
|
||||
String next = val;
|
||||
int level = 0;
|
||||
while (next != null) {
|
||||
submapString.append(next);
|
||||
level += charAmount(next, '{');
|
||||
level -= charAmount(next, '}');
|
||||
if (level <= 0) break;
|
||||
if (!pairIterator.hasNext()) {
|
||||
submapString.append(",");
|
||||
next = pairIterator.next();
|
||||
} else next = null;
|
||||
}
|
||||
Optional<Field> field = getField(key);
|
||||
return jsonToMap(String.valueOf(submapString), k -> field.isPresent() ? getTypeArgument(field.get(), 1) : String.class);
|
||||
}
|
||||
|
||||
/**
|
||||
* Count the amount of appearances of a char in a string.
|
||||
*
|
||||
* @param input the string to search in
|
||||
* @param c the char to count
|
||||
*/
|
||||
private int charAmount(String input, char c) {
|
||||
return (int) input.chars().filter(ch -> ch == c).count();
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts the value from a json string to the actual field type.
|
||||
*/
|
||||
private Object stringToObj(String value, Class<?> type) {
|
||||
switch (type.getName()) {
|
||||
case "byte": return Byte.parseByte(value);
|
||||
case "int": return Integer.parseInt(value);
|
||||
case "long": return Long.parseLong(value);
|
||||
case "float": return Float.parseFloat(value);
|
||||
case "double": return Double.parseDouble(value);
|
||||
case "boolean": return Boolean.parseBoolean(value);
|
||||
}
|
||||
if (type.isEnum()) return Arrays.stream(type.getEnumConstants())
|
||||
.filter(enumConstant -> Objects.equals(enumConstant.toString(), value)).findFirst().orElseThrow();
|
||||
else return value;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the type arguments of typed data structures, such as lists or maps.
|
||||
* @param field the associated field
|
||||
* @param index the type index (relevant for maps)
|
||||
*/
|
||||
private static Class<?> getTypeArgument(Field field, int index) {
|
||||
return getPrimitiveType((Class<?>) ((ParameterizedType) field.getGenericType()).getActualTypeArguments()[index]);
|
||||
}
|
||||
|
||||
/**
|
||||
* Tries to get primitive types from non-primitives (e.g. Boolean -> boolean)
|
||||
*/
|
||||
public static Class<?> getPrimitiveType(Class<?> rawType) {
|
||||
try { return (Class<?>) rawType.getField("TYPE").get(null);
|
||||
} catch (NoSuchFieldException | IllegalAccessException ignored) { return rawType; }
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a field from a class by its name.
|
||||
* @param name the field specifier
|
||||
* @return an optional representation of the field
|
||||
*/
|
||||
private Optional<Field> getField(String name) {
|
||||
try {
|
||||
return Optional.of(jsonClass.getField(name));
|
||||
} catch (NoSuchFieldException e) {
|
||||
return Optional.empty();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
package eu.midnightdust.yaytris.util.sound;
|
||||
|
||||
import javax.sound.sampled.LineEvent;
|
||||
import javax.sound.sampled.LineListener;
|
||||
|
||||
public class LineUpdateListener implements LineListener {
|
||||
@Override
|
||||
public void update(LineEvent event) {
|
||||
if (LineEvent.Type.STOP == event.getType()) {
|
||||
event.getLine().close();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,72 @@
|
||||
package eu.midnightdust.yaytris.util.sound;
|
||||
|
||||
import eu.midnightdust.yaytris.Settings;
|
||||
|
||||
import javax.sound.sampled.*;
|
||||
import java.io.IOException;
|
||||
|
||||
/**
|
||||
* Handle music in separate threads to not interrupt the main game
|
||||
*/
|
||||
public class MusicThread extends Thread {
|
||||
private static final int BUFFER_SIZE = 8192;
|
||||
private final boolean looped;
|
||||
private final String fileLocation;
|
||||
private boolean playing;
|
||||
|
||||
public MusicThread(String fileLocation, boolean looped) {
|
||||
this.fileLocation = fileLocation;
|
||||
this.looped = looped;
|
||||
this.playing = true;
|
||||
}
|
||||
|
||||
public void stopMusic() {
|
||||
this.playing = false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
do {
|
||||
playMusic(fileLocation);
|
||||
} while (looped && playing);
|
||||
}
|
||||
|
||||
/**
|
||||
* INTERNAL!
|
||||
* Play the long audio file found at the specified location.
|
||||
* Fades out after calling {@link #stopMusic()}.
|
||||
* Adapted from: <a href="https://www.baeldung.com/java-play-sound">Baeldung</a>
|
||||
*
|
||||
* @see SoundUtil#playMusic(String, boolean)
|
||||
*/
|
||||
private void playMusic(String fileLocation) {
|
||||
try (AudioInputStream stream = AudioSystem.getAudioInputStream(SoundUtil.getResource(fileLocation))) {
|
||||
AudioFormat format = stream.getFormat();
|
||||
DataLine.Info info = new DataLine.Info(SourceDataLine.class, format);
|
||||
|
||||
SourceDataLine sourceDataLine = (SourceDataLine) AudioSystem.getLine(info);
|
||||
sourceDataLine.open(format);
|
||||
sourceDataLine.start();
|
||||
SoundUtil.setVolume(sourceDataLine, Settings.musicVolume);
|
||||
float fadeOut = 1.0f;
|
||||
|
||||
byte[] bufferBytes = new byte[BUFFER_SIZE];
|
||||
int readBytes;
|
||||
while ((readBytes = stream.read(bufferBytes)) != -1) {
|
||||
if (!playing) {
|
||||
fadeOut = (float) Math.sin(fadeOut - 0.01f); // Sinus fade-out
|
||||
SoundUtil.setVolume(sourceDataLine, (int) (fadeOut * Settings.musicVolume));
|
||||
if (fadeOut <= 0) break;
|
||||
}
|
||||
sourceDataLine.write(bufferBytes, 0, readBytes);
|
||||
}
|
||||
|
||||
sourceDataLine.drain();
|
||||
sourceDataLine.close();
|
||||
} catch (LineUnavailableException | IOException | UnsupportedAudioFileException e) {
|
||||
throw new RuntimeException(e);
|
||||
} catch (IllegalArgumentException ignored) {
|
||||
// Happens when no audio device is connected
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
package eu.midnightdust.yaytris.util.sound;
|
||||
|
||||
import eu.midnightdust.yaytris.Settings;
|
||||
|
||||
import javax.sound.sampled.*;
|
||||
import java.io.IOException;
|
||||
import java.net.URL;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
public class SoundUtil {
|
||||
private static final Map<String, MusicThread> musicThreads = new HashMap<>();
|
||||
|
||||
/**
|
||||
* Play the long audio file found at the specified location.
|
||||
*
|
||||
* @param fileLocation the URI of the desired audio file (should be a .wav file)
|
||||
* @param looped whether to repeat the song indefinitely after it finishes
|
||||
*/
|
||||
public static void playMusic(String fileLocation, boolean looped) {
|
||||
if (musicThreads.containsKey(fileLocation)) stopMusic(fileLocation);
|
||||
MusicThread musicThread = new MusicThread(fileLocation, looped);
|
||||
musicThread.start();
|
||||
musicThreads.put(fileLocation, musicThread);
|
||||
}
|
||||
|
||||
/**
|
||||
* Stop the long audio file found at the specified location, if it is playing.
|
||||
* Also has a nice smooth fade-out effect.
|
||||
*
|
||||
* @param fileLocation the URI of the desired audio file (should be a .wav file)
|
||||
*/
|
||||
public static void stopMusic(String fileLocation) {
|
||||
if (musicThreads.containsKey(fileLocation)) musicThreads.get(fileLocation).stopMusic();
|
||||
}
|
||||
|
||||
/**
|
||||
* Play a short audio clip found at the specified location.
|
||||
* Adapted from: <a href="https://www.baeldung.com/java-play-sound">Baeldung</a>
|
||||
*
|
||||
* @param fileLocation the URI of the desired audio file (should be a .wav file)
|
||||
*/
|
||||
public static void playSoundClip(String fileLocation) {
|
||||
try (AudioInputStream stream = AudioSystem.getAudioInputStream(getResource(fileLocation))) {
|
||||
AudioFormat format = stream.getFormat();
|
||||
DataLine.Info info = new DataLine.Info(Clip.class, format);
|
||||
|
||||
Clip audioClip = (Clip) AudioSystem.getLine(info);
|
||||
audioClip.addLineListener(new LineUpdateListener());
|
||||
audioClip.open(stream);
|
||||
audioClip.start();
|
||||
setVolume(audioClip, Settings.soundVolume);
|
||||
} catch (LineUnavailableException | IOException | UnsupportedAudioFileException e) {
|
||||
throw new RuntimeException(e);
|
||||
} catch (IllegalArgumentException ignored) {
|
||||
// Happens when no audio device is connected
|
||||
}
|
||||
}
|
||||
|
||||
protected static URL getResource(String fileLocation) {
|
||||
return SoundUtil.class.getResource(fileLocation);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the volume for the audio player.
|
||||
* Adapted from: <a href="https://stackoverflow.com/a/40698149">Steve Eynon on StackOverflow</a>
|
||||
*
|
||||
* @param line the DataLine responsible for audio playback
|
||||
* @param volume the requested volume in percent (0-100%)
|
||||
*/
|
||||
protected static void setVolume(Line line, int volume) {
|
||||
if (volume < 0 || volume > 100)
|
||||
throw new IllegalArgumentException("Volume not valid: " + volume);
|
||||
FloatControl gainControl = (FloatControl) line.getControl(FloatControl.Type.MASTER_GAIN);
|
||||
gainControl.setValue(20f * (float) Math.log10(volume/100f));
|
||||
}
|
||||
}
|
||||
Binary file not shown.
BIN
src/main/resources/sounds/line-completed.wav
Normal file
BIN
src/main/resources/sounds/line-completed.wav
Normal file
Binary file not shown.
Binary file not shown.
|
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.5 KiB |
20
src/main/resources/translation/de_de.json5
Normal file
20
src/main/resources/translation/de_de.json5
Normal file
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"dialog.highscore.action": "Gib deinen Namen ein:",
|
||||
"dialog.highscore.title": "Neuer Highscore!",
|
||||
"game.level": "Level: %s",
|
||||
"game.over": "Game over :(",
|
||||
"game.score": "Score: %s",
|
||||
"game.time": "Zeit: %s",
|
||||
"highscores.title": "Highscores (%s):",
|
||||
"menu.exit": "Spiel verlassen",
|
||||
"menu.highscores": "Highscores",
|
||||
"menu.settings": "Einstellungen",
|
||||
"menu.start": "Start",
|
||||
"settings.difficulty": "Schwierigkeit:",
|
||||
"settings.language": "Sprache:",
|
||||
"settings.scale_speed": "Geschwindigkeitszunahme:",
|
||||
"settings.volume.music": "Musik-Lautstärke:",
|
||||
"settings.volume.sound": "Effekt-Lautstärke:",
|
||||
"settings.window_scaling": "Fenster-Skalierung:",
|
||||
"ui.back": "Zurück"
|
||||
}
|
||||
20
src/main/resources/translation/en_gb.json5
Normal file
20
src/main/resources/translation/en_gb.json5
Normal file
@@ -0,0 +1,20 @@
|
||||
{
|
||||
"dialog.highscore.action": "Enter your name:",
|
||||
"dialog.highscore.title": "New Highscore!",
|
||||
"game.level": "Level: %s",
|
||||
"game.over": "Game over :(",
|
||||
"game.score": "Score: %s",
|
||||
"game.time": "Time: %s",
|
||||
"highscores.title": "Highscores (%s):",
|
||||
"menu.exit": "Exit Game",
|
||||
"menu.highscores": "Highscores",
|
||||
"menu.settings": "Settings",
|
||||
"menu.start": "Start",
|
||||
"settings.difficulty": "Difficulty:",
|
||||
"settings.language": "Language:",
|
||||
"settings.scale_speed": "Speed Increase:",
|
||||
"settings.volume.music": "Music Volume:",
|
||||
"settings.volume.sound": "Sound Volume:",
|
||||
"settings.window_scaling": "Window Scaling:",
|
||||
"ui.back": "Back"
|
||||
}
|
||||
11
tetris_scores.json5
Normal file
11
tetris_scores.json5
Normal file
@@ -0,0 +1,11 @@
|
||||
{
|
||||
// Highscores for each difficulty
|
||||
"Noob": {},
|
||||
"Easy": {},
|
||||
"Normal": {
|
||||
"Martin": 10593
|
||||
},
|
||||
"Hard": {},
|
||||
"Extreme": {},
|
||||
"WTF": {}
|
||||
}
|
||||
@@ -1,6 +1,14 @@
|
||||
{
|
||||
// Volume of theme music (0-100)
|
||||
"musicVolume": 100,
|
||||
// Volume of sound effects (0-100)
|
||||
"soundVolume": 100,
|
||||
"guiScale": 5.0,
|
||||
"difficulty": "NORMAL"
|
||||
// Amount the user interface should be scaled
|
||||
"guiScale": 2.00,
|
||||
// Whether speed should scale with level (true/false)
|
||||
"shouldScaleSpeed": true,
|
||||
// One of [Noob, Easy, Normal, Hard, Extreme, WTF]
|
||||
"difficulty": "Normal",
|
||||
// One of [English, Deutsch]
|
||||
"language": "Deutsch"
|
||||
}
|
||||
Reference in New Issue
Block a user