Compare commits

...

9 Commits
1.3.1 ... 1.4.1

Author SHA1 Message Date
LambdAurora
bd065f7b5b 🔖 LambdaControls v1.4.1: Fix crash with REI. 2020-07-19 00:10:22 +02:00
LambdAurora
2785d634dc Fix jar builds. 2020-07-18 18:55:44 +02:00
LambdAurora
257f01ec19 🔖 LambdaControls v1.4.0: Analog movements, 1.16.2 compat, better API, etc. 2020-07-18 18:41:46 +02:00
LambdAurora
127c44a046 Update CHANGELOG. 2020-07-01 01:06:48 +02:00
LambdAurora
272ef6b1dd Fix bad mixin. 2020-07-01 00:59:26 +02:00
LambdAurora
155278130f Add analog movements and WIP action ring. 2020-06-30 19:19:29 +02:00
LambdAurora
3f221feb26 Add mouse4 as back in GUIs. 2020-06-30 00:28:27 +02:00
LambdAurora
7cfd8c9b77 Update mappings. 2020-06-29 17:03:04 +02:00
LambdAurora
2c53575d17 🔖 LambdaControls v1.3.2: Fix things, add vertical reacharound and internal API. 2020-06-29 16:06:15 +02:00
54 changed files with 1398 additions and 491 deletions

View File

@@ -45,3 +45,47 @@ This update also has a backport 1.14.4 version ([#9](https://github.com/LambdAur
- Added reset settings button.
- HUD side affects button indicators now.
- Added support for Advancements tabs.
### v1.1.1
## v1.2.0-1.3.0
- Improved rotation algorithm ([#11](https://github.com/LambdAurora/LambdaControls/issues/11)).
- Added virtual mouse.
- Added outline on front block placing.
- Added fast block placement ([#8](https://github.com/LambdAurora/LambdaControls/issues/8)).
- Added [REI](https://www.curseforge.com/minecraft/mc-mods/roughly-enough-items) compatibility.
- Improved HUD.
- Added recipe book control.
- And more!
- v1.3.0 specific: Updated to Minecraft 1.16.1
### v1.3.1
- Fixed broken inventory interactions ([#13](https://github.com/LambdAurora/LambdaControls/issues/13))
- Fixed virtual mouse preventing continuous attack (thus making breaking blocks impossible).
- Added support for [ModUpdater](https://gitea.thebrokenrail.com/TheBrokenRail/ModUpdater) hopefully.
- Updated [SpruceUI](https://github.com/LambdAurora/SpruceUI) to 1.5.2.
### v1.3.2
- Added vertical reacharound.
- Added more API for compatibility handlers.
- Improved reacharound API.
- Improved [REI](https://www.curseforge.com/minecraft/mc-mods/roughly-enough-items) compatibility.
## v1.4.0
- Added analog movements ([#10](https://github.com/LambdAurora/LambdaControls/issues/10)).
- Improved Ok Zoomer compability.
- Updated [SpruceUI](https://github.com/LambdAurora/SpruceUI) to 1.5.8 to ensure 1.16.2 compability.
- Internal changes:
- Added analog input value to button bindings.
- Replace lot of strings with Texts.
- Improved block outline rendering injection.
- Shadow library jars instead of Jar-in-Jar.
- Fixed crash in inventory ([#16](https://github.com/LambdAurora/LambdaControls/issues/16))
- WIP:
- Started to work on action ring.
- Will allow for better compability with other mods.
- Might be interesting for keyboard users too.

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@@ -7,13 +7,15 @@
![Version](https://img.shields.io/github/v/tag/LambdAurora/LambdaControls?label=version&style=flat-square)
[![CurseForge](http://cf.way2muchnoise.eu/title/354231.svg)](https://www.curseforge.com/minecraft/mc-mods/lambdacontrols)
A Fabric Minecraft mod which adds better controls like controller support.
A Fabric Minecraft mod which adds better controls, reach-around and controller support.
## What's this mod?
This mod adds better controls, reach-around features, etc.
Haven't you dreamed to travel in your modded Minecraft world with your controller? Yes? Then this mod is made for you!
This mod adds a controller support (and an experimental touchscreen support).
This mod also adds controller support.
## ✅ Features:
@@ -21,12 +23,14 @@ This mod adds a controller support (and an experimental touchscreen support).
- Touchscreen support (very experimental and buggy).
- Keyboard controls to look around.
- Toggleable on screen button indicator (like in Bedrock Edition).
- Vertical reach-around.
- Many Bedrock Edition features:
- Toggleable fly drifting
- Front block placing (be careful with this one)
- New controls settings!
- Many options in config to change to your liking.
- Many controllers supported and in a simply way your own controller mappings.
- An easy API for developers to add their own button bindings.
## 🎮 Supported Controllers:
@@ -38,4 +42,4 @@ This mod adds a controller support (and an experimental touchscreen support).
## Build
Just do `./gradlew :fabric:build` and everything should build just fine!
Just do `./gradlew :fabric:shadowRemapJar` and everything should build just fine!

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@@ -20,14 +20,6 @@ allprojects {
options.encoding = "UTF-8"
}
// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
// if it is present.
// If you remove this task, sources will not be generated.
task sourcesJar(type: Jar, dependsOn: classes) {
classifier = "sources"
from sourceSets.main.allSource
}
publishing {
repositories {
mavenLocal()

View File

@@ -8,13 +8,13 @@ archivesBaseName = project.archives_base_name + "-core"
dependencies {
api "org.jetbrains:annotations:17.0.0"
api "org.aperlambda:lambdajcommon:1.8.0"
api "com.electronwill.night-config:core:3.5.3"
api "com.electronwill.night-config:toml:3.5.3"
}
java {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
withSourcesJar()
}
publishing {

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@@ -21,14 +21,15 @@ import java.util.Optional;
* Represents a feature.
*
* @author LambdAurora
* @version 1.2.0
* @version 1.3.2
* @since 1.1.0
*/
public class LambdaControlsFeature implements Nameable
{
private static final List<LambdaControlsFeature> FEATURES = new ArrayList<>();
public static final LambdaControlsFeature FRONT_BLOCK_PLACING = new LambdaControlsFeature("front_block_placing", true, false);
public static final LambdaControlsFeature FAST_BLOCK_PLACING = new LambdaControlsFeature("fast_block_placing", true, true);
private static final List<LambdaControlsFeature> FEATURES = new ArrayList<>();
public static final LambdaControlsFeature FAST_BLOCK_PLACING = new LambdaControlsFeature("fast_block_placing", true, true);
public static final LambdaControlsFeature FRONT_BLOCK_PLACING = new LambdaControlsFeature("front_block_placing", true, false);
public static final LambdaControlsFeature VERTICAL_REACHAROUND = new LambdaControlsFeature("vertical_reacharound", true, false);
private final String key;
private final boolean defaultAllowed;
@@ -155,7 +156,8 @@ public class LambdaControlsFeature implements Nameable
}
static {
FEATURES.add(FRONT_BLOCK_PLACING);
FEATURES.add(FAST_BLOCK_PLACING);
FEATURES.add(FRONT_BLOCK_PLACING);
FEATURES.add(VERTICAL_REACHAROUND);
}
}

View File

@@ -1,3 +1,5 @@
import net.fabricmc.loom.task.RemapJarTask
plugins {
id 'fabric-loom' version '0.4-SNAPSHOT'
id 'java-library'
@@ -31,35 +33,37 @@ repositories {
}
configurations {
shadowInternal
shadow
api.extendsFrom shadow
}
dependencies {
//to change the versions see the gradle.properties file
minecraft "com.mojang:minecraft:${project.minecraft_version}"
mappings "net.fabricmc:yarn:${project.yarn_mappings}"
modCompile "net.fabricmc:fabric-loader:${project.loader_version}"
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
// Fabric API. This is technically optional, but you probably want it anyway.
modApi "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
modCompile "io.github.prospector:modmenu:${project.modmenu_version}"
modCompile "com.github.lambdaurora:spruceui:${project.spruceui_version}"
modImplementation "io.github.prospector:modmenu:${project.modmenu_version}"
modImplementation "com.github.lambdaurora:spruceui:${project.spruceui_version}"
include "com.github.lambdaurora:spruceui:${project.spruceui_version}"
// Compatibility mods
modCompile "io.github.joaoh1:okzoomer:4.0.0-alpha.3.1.16.pre5"
modCompile "me.shedaniel:RoughlyEnoughItems:4.5.5"
modImplementation "io.github.joaoh1:okzoomer:4.0.0-alpha.4.1.16.1"
modImplementation "me.shedaniel:RoughlyEnoughItems:4.5.5"
api project(":core")
shadow project(":core")
include "org.jetbrains:annotations:17.0.0"
include("org.aperlambda:lambdajcommon:1.8.0") {
shadowInternal project(":core")
shadow("org.aperlambda:lambdajcommon:1.8.0") {
// Minecraft already has all that google crap.
exclude group: 'com.google.code.gson'
exclude group: 'com.google.guava'
}
include "com.electronwill.night-config:core:3.5.3"
include "com.electronwill.night-config:toml:3.5.3"
shadow "com.electronwill.night-config:core:3.5.3"
shadow "com.electronwill.night-config:toml:3.5.3"
}
processResources {
@@ -78,18 +82,39 @@ processResources {
java {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
withSourcesJar()
}
jar {
from "../LICENSE"
}
task shadowJar(type: Jar) {
archiveClassifier.set("dev")
from sourceSets.main.output
from {
configurations.shadow.filter {
configurations.shadowInternal.filter {
it.getName().contains("lambdacontrols")
}.collect {
it.isDirectory() ? it : zipTree(it)
}
}
from {
configurations.shadow.collect {
it.isDirectory() ? it : zipTree(it)
}
}
}
task shadowRemapJar(type: RemapJarTask) {
dependsOn shadowJar
input = file("${project.buildDir}/libs/$archivesBaseName-$version-dev.jar")
archiveName = "${archivesBaseName}-${version}.jar"
addNestedDependencies = true
}
// configure the maven publication
@@ -107,5 +132,6 @@ publishing {
}
}
shadowJar.dependsOn(":core:jar")
build.dependsOn(":core:build")
publish.dependsOn(":core:publish")

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@@ -9,7 +9,8 @@
package me.lambdaurora.lambdacontrols.client;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
@@ -20,7 +21,7 @@ import java.util.Optional;
* Represents a controller type.
*
* @author LambdAurora
* @version 1.0.0
* @version 1.4.0
* @since 1.0.0
*/
public enum ControllerType implements Nameable
@@ -32,11 +33,13 @@ public enum ControllerType implements Nameable
STEAM(4),
OUYA(5);
private final int id;
private final int id;
private final Text text;
ControllerType(int id)
{
this.id = id;
this.text = new TranslatableText(this.getTranslationKey());
}
/**
@@ -54,7 +57,7 @@ public enum ControllerType implements Nameable
*
* @return The next available controller type.
*/
public ControllerType next()
public @NotNull ControllerType next()
{
ControllerType[] v = values();
if (v.length == this.ordinal() + 1)
@@ -63,13 +66,23 @@ public enum ControllerType implements Nameable
}
/**
* Gets the translated name of this controller type.
* Returns the translation key of this controller type.
*
* @return The translated name of this controller type.
* @return The translation key.
*/
public String getTranslatedName()
public @NotNull String getTranslationKey()
{
return I18n.translate("lambdacontrols.controller_type." + this.getName());
return "lambdacontrols.controller_type." + this.getName();
}
/**
* Gets the translated text of this controller type.
*
* @return The translated text of this controller type.
*/
public @NotNull Text getTranslatedText()
{
return this.text;
}
@Override
@@ -84,7 +97,7 @@ public enum ControllerType implements Nameable
* @param id The identifier of the controller type.
* @return The controller type if found, else empty.
*/
public static Optional<ControllerType> byId(@NotNull String id)
public static @NotNull Optional<ControllerType> byId(@NotNull String id)
{
return Arrays.stream(values()).filter(mode -> mode.getName().equalsIgnoreCase(id)).findFirst();
}

View File

@@ -10,6 +10,8 @@
package me.lambdaurora.lambdacontrols.client;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
@@ -20,7 +22,7 @@ import java.util.Optional;
* Represents the hud side which is the side where the movements buttons are.
*
* @author LambdAurora
* @version 1.0.0
* @version 1.4.0
* @since 1.0.0
*/
public enum HudSide implements Nameable
@@ -28,12 +30,19 @@ public enum HudSide implements Nameable
LEFT,
RIGHT;
private final Text text;
HudSide()
{
this.text = new TranslatableText(this.getTranslationKey());
}
/**
* Returns the next side available.
*
* @return The next available side.
*/
public HudSide next()
public @NotNull HudSide next()
{
HudSide[] v = values();
if (v.length == this.ordinal() + 1)
@@ -42,13 +51,23 @@ public enum HudSide implements Nameable
}
/**
* Gets the translated name of this hud side.
* Returns the translation key of this hud side.
*
* @return The translated name of this hud side.
* @return The translation key of this hude side.
*/
public String getTranslatedName()
public @NotNull String getTranslationKey()
{
return I18n.translate("lambdacontrols.hud_side." + this.getName());
return "lambdacontrols.hud_side." + this.getName();
}
/**
* Gets the translated text of this hud side.
*
* @return The translated text of this hud side.
*/
public @NotNull Text getTranslatedText()
{
return this.text;
}
@Override
@@ -63,7 +82,7 @@ public enum HudSide implements Nameable
* @param id The identifier of the hud side.
* @return The hud side if found, else empty.
*/
public static Optional<HudSide> byId(@NotNull String id)
public static @NotNull Optional<HudSide> byId(@NotNull String id)
{
return Arrays.stream(values()).filter(mode -> mode.getName().equalsIgnoreCase(id)).findFirst();
}

View File

@@ -23,7 +23,6 @@ import me.lambdaurora.spruceui.event.OpenScreenCallback;
import me.lambdaurora.spruceui.hud.HudManager;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.client.keybinding.KeyBindingRegistry;
import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
import net.fabricmc.fabric.api.network.ClientSidePacketRegistry;
import net.minecraft.client.MinecraftClient;
@@ -40,7 +39,7 @@ import org.lwjgl.glfw.GLFW;
* Represents the LambdaControls client mod.
*
* @author LambdAurora
* @version 1.3.0
* @version 1.3.2
* @since 1.1.0
*/
public class LambdaControlsClient extends LambdaControls implements ClientModInitializer
@@ -59,6 +58,7 @@ public class LambdaControlsClient extends LambdaControls implements ClientModIni
public static final Identifier CURSOR_TEXTURE = new Identifier(LambdaControlsConstants.NAMESPACE, "textures/gui/cursor.png");
public final LambdaControlsConfig config = new LambdaControlsConfig(this);
public final LambdaInput input = new LambdaInput(this);
public final LambdaReacharound reacharound = new LambdaReacharound();
private LambdaControlsHud hud;
private ControlsMode previousControlsMode;
@@ -79,6 +79,7 @@ public class LambdaControlsClient extends LambdaControls implements ClientModIni
LambdaControlsFeature.fromName(name).ifPresent(feature -> context.getTaskQueue().execute(() -> feature.setAllowed(allowed)));
});
ClientTickEvents.START_CLIENT_TICK.register(this.reacharound::tick);
ClientTickEvents.END_CLIENT_TICK.register(this::onTick);
OpenScreenCallback.EVENT.register((client, screen) -> {

View File

@@ -34,25 +34,27 @@ import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y;
public class LambdaControlsConfig
{
// General
private static final ControlsMode DEFAULT_CONTROLS_MODE = ControlsMode.DEFAULT;
private static final boolean DEFAULT_AUTO_SWITCH_MODE = false;
private static final ControlsMode DEFAULT_CONTROLS_MODE = ControlsMode.DEFAULT;
private static final boolean DEFAULT_AUTO_SWITCH_MODE = false;
// HUD
private static final boolean DEFAULT_HUD_ENABLE = true;
private static final HudSide DEFAULT_HUD_SIDE = HudSide.LEFT;
private static final boolean DEFAULT_HUD_ENABLE = true;
private static final HudSide DEFAULT_HUD_SIDE = HudSide.LEFT;
// Gameplay
private static final boolean DEFAULT_FAST_BLOCK_INTERACTION = true;
private static final boolean DEFAULT_FLY_DRIFTING = false;
private static final boolean DEFAULT_FLY_VERTICAL_DRIFTING = true;
private static final boolean DEFAULT_FRONT_BLOCK_PLACING = false;
private static final boolean DEFAULT_FRONT_BLOCK_OUTLINE = true;
private static final boolean DEFAULT_FAST_BLOCK_INTERACTION = true;
private static final boolean DEFAULT_FLY_DRIFTING = false;
private static final boolean DEFAULT_FLY_VERTICAL_DRIFTING = true;
private static final boolean DEFAULT_FRONT_BLOCK_PLACING = false;
private static final boolean DEFAULT_VERTICAL_REACHAROUND = false;
private static final boolean DEFAULT_REACHAROUND_OUTLINE = true;
private static final int[] DEFAULT_REACHAROUND_OUTLINE_COLOR = new int[]{255, 255, 255, 102};
// Controller
private static final ControllerType DEFAULT_CONTROLLER_TYPE = ControllerType.DEFAULT;
private static final double DEFAULT_DEAD_ZONE = 0.25;
private static final double DEFAULT_ROTATION_SPEED = 40.0;
private static final double DEFAULT_MOUSE_SPEED = 25.0;
private static final boolean DEFAULT_UNFOCUSED_INPUT = false;
private static final boolean DEFAULT_VIRTUAL_MOUSE = false;
private static final VirtualMouseSkin DEFAULT_VIRTUAL_MOUSE_SKIN = VirtualMouseSkin.DEFAULT_LIGHT;
private static final ControllerType DEFAULT_CONTROLLER_TYPE = ControllerType.DEFAULT;
private static final double DEFAULT_DEAD_ZONE = 0.25;
private static final double DEFAULT_ROTATION_SPEED = 40.0;
private static final double DEFAULT_MOUSE_SPEED = 25.0;
private static final boolean DEFAULT_UNFOCUSED_INPUT = false;
private static final boolean DEFAULT_VIRTUAL_MOUSE = false;
private static final VirtualMouseSkin DEFAULT_VIRTUAL_MOUSE_SKIN = VirtualMouseSkin.DEFAULT_LIGHT;
private static final Pattern BUTTON_BINDING_PATTERN = Pattern.compile("(-?\\d+)\\+?");
@@ -61,8 +63,8 @@ public class LambdaControlsConfig
private ControlsMode controlsMode;
private ControllerType controllerType;
// Gameplay.
private boolean shouldRenderFrontBlockOutline;
private int[] frontBlockOutlineColor;
private boolean shouldRenderReacharoundOutline;
private int[] reacharoundOutlineColor;
// Controller settings
private double deadZone;
private double rotationSpeed;
@@ -93,9 +95,10 @@ public class LambdaControlsConfig
this.hudSide = HudSide.byId(this.config.getOrElse("hud.side", DEFAULT_HUD_SIDE.getName())).orElse(DEFAULT_HUD_SIDE);
// Gameplay
LambdaControlsFeature.FAST_BLOCK_PLACING.setEnabled(this.config.getOrElse("gameplay.fast_block_placing", DEFAULT_FAST_BLOCK_INTERACTION));
LambdaControlsFeature.FRONT_BLOCK_PLACING.setEnabled(this.config.getOrElse("gameplay.front_block_placing.enabled", DEFAULT_FRONT_BLOCK_PLACING));
this.shouldRenderFrontBlockOutline = this.config.getOrElse("gameplay.front_block_placing.outline", DEFAULT_FRONT_BLOCK_OUTLINE);
this.frontBlockOutlineColor = this.config.getOptional("gameplay.front_block_placing.outline_color").map(hex -> parseColor((String) hex)).orElse(new int[]{255, 255, 255, 102});
LambdaControlsFeature.FRONT_BLOCK_PLACING.setEnabled(this.config.getOrElse("gameplay.reacharound.horizontal", DEFAULT_FRONT_BLOCK_PLACING));
LambdaControlsFeature.VERTICAL_REACHAROUND.setEnabled(this.config.getOrElse("gameplay.reacharound.vertical", DEFAULT_VERTICAL_REACHAROUND));
this.shouldRenderReacharoundOutline = this.config.getOrElse("gameplay.reacharound.outline", DEFAULT_REACHAROUND_OUTLINE);
this.reacharoundOutlineColor = this.config.getOptional("gameplay.reacharound.outline_color").map(hex -> parseColor((String) hex)).orElse(DEFAULT_REACHAROUND_OUTLINE_COLOR);
// Controller settings.
this.controllerType = ControllerType.byId(this.config.getOrElse("controller.type", DEFAULT_CONTROLLER_TYPE.getName())).orElse(DEFAULT_CONTROLLER_TYPE);
this.deadZone = this.config.getOrElse("controller.dead_zone", DEFAULT_DEAD_ZONE);
@@ -133,10 +136,19 @@ public class LambdaControlsConfig
}
});
// This shouldn't happen if the configuration is new.
if (!this.config.contains("gameplay.front_block_placing.enabled") && this.config.contains("gameplay.front_block_placing")) {
this.config.remove("gameplay.front_block_placing");
this.config.set("gameplay.front_block_placing.enabled", DEFAULT_FRONT_BLOCK_PLACING);
if (this.config.contains("gameplay.front_block_placing.enabled")) {
this.setFrontBlockPlacing(this.config.getOrElse("gameplay.front_block_placing.enabled", DEFAULT_FRONT_BLOCK_PLACING));
this.config.remove("gameplay.front_block_placing.enabled");
}
if (this.config.contains("gameplay.front_block_placing.outline")) {
this.setRenderReacharoundOutline(this.config.getOrElse("gameplay.front_block_placing.outline", DEFAULT_REACHAROUND_OUTLINE));
this.config.remove("gameplay.front_block_placing.outline");
}
if (this.config.contains("gameplay.front_block_placing.outline_color")) {
this.config.getOptional("gameplay.front_block_placing.outline_color").ifPresent(color -> this.config.set("gameplay.reacharound.outline_color", color));
this.config.remove("gameplay.front_block_placing.outline_color");
}
this.renamed("controller.controls.tab_left", "controller.controls.tab_back");
@@ -165,7 +177,8 @@ public class LambdaControlsConfig
this.setFlyDrifting(DEFAULT_FLY_DRIFTING);
this.setFlyVerticalDrifting(DEFAULT_FLY_VERTICAL_DRIFTING);
this.setFrontBlockPlacing(DEFAULT_FRONT_BLOCK_PLACING);
this.setRenderFrontBlockOutline(DEFAULT_FRONT_BLOCK_OUTLINE);
this.setVerticalReacharound(DEFAULT_VERTICAL_REACHAROUND);
this.setRenderReacharoundOutline(DEFAULT_REACHAROUND_OUTLINE);
// Controller
this.setControllerType(DEFAULT_CONTROLLER_TYPE);
this.setDeadZone(DEFAULT_DEAD_ZONE);
@@ -352,7 +365,28 @@ public class LambdaControlsConfig
public void setFrontBlockPlacing(boolean enable)
{
LambdaControlsFeature.FRONT_BLOCK_PLACING.setEnabled(enable);
this.config.set("gameplay.front_block_placing.enabled", enable);
this.config.set("gameplay.reacharound.horizontal", enable);
}
/**
* Returns whether vertical reacharound is enabled or not.
*
* @return True if vertical reacharound is enabled, else false.
*/
public boolean hasVerticalReacharound()
{
return LambdaControlsFeature.VERTICAL_REACHAROUND.isEnabled();
}
/**
* Sets whether vertical reacharound is enabled or not.
*
* @param enable True if vertical reacharound is enabled, else false.
*/
public void setVerticalReacharound(boolean enable)
{
LambdaControlsFeature.VERTICAL_REACHAROUND.setEnabled(enable);
this.config.set("gameplay.reacharound.vertical", enable);
}
/**
@@ -360,9 +394,9 @@ public class LambdaControlsConfig
*
* @return True if front block placing outline is enabled, else false.
*/
public boolean shouldRenderFrontBlockOutline()
public boolean shouldRenderReacharoundOutline()
{
return this.shouldRenderFrontBlockOutline;
return this.shouldRenderReacharoundOutline;
}
/**
@@ -370,9 +404,9 @@ public class LambdaControlsConfig
*
* @param render True if front block placing outline is enabled, else false.
*/
public void setRenderFrontBlockOutline(boolean render)
public void setRenderReacharoundOutline(boolean render)
{
this.config.set("gameplay.front_block_placing.outline", this.shouldRenderFrontBlockOutline = render);
this.config.set("gameplay.reacharound.outline", this.shouldRenderReacharoundOutline = render);
}
/**
@@ -382,9 +416,9 @@ public class LambdaControlsConfig
*
* @return The color as a RGBA integer array.
*/
public int[] getFrontBlockOutlineColor()
public int[] getReacharoundOutlineColor()
{
return this.frontBlockOutlineColor;
return this.reacharoundOutlineColor;
}
/*

View File

@@ -11,7 +11,6 @@ package me.lambdaurora.lambdacontrols.client;
import io.github.prospector.modmenu.api.ConfigScreenFactory;
import io.github.prospector.modmenu.api.ModMenuApi;
import me.lambdaurora.lambdacontrols.LambdaControlsConstants;
import me.lambdaurora.lambdacontrols.client.gui.LambdaControlsSettingsScreen;
/**

View File

@@ -9,7 +9,7 @@
package me.lambdaurora.lambdacontrols.client;
import me.lambdaurora.lambdacontrols.LambdaControlsFeature;
import com.google.common.collect.ImmutableSet;
import me.lambdaurora.lambdacontrols.client.compat.LambdaControlsCompat;
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import me.lambdaurora.lambdacontrols.client.controller.Controller;
@@ -22,10 +22,6 @@ import me.lambdaurora.lambdacontrols.client.mixin.EntryListWidgetAccessor;
import me.lambdaurora.lambdacontrols.client.util.HandledScreenAccessor;
import me.lambdaurora.lambdacontrols.client.util.MouseAccessor;
import me.lambdaurora.spruceui.SpruceLabelWidget;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.FluidBlock;
import net.minecraft.block.SlabBlock;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.ParentElement;
@@ -36,20 +32,16 @@ import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.gui.screen.multiplayer.MultiplayerScreen;
import net.minecraft.client.gui.screen.multiplayer.MultiplayerServerListWidget;
import net.minecraft.client.gui.screen.pack.ResourcePackScreen;
import net.minecraft.client.gui.screen.world.WorldListWidget;
import net.minecraft.client.gui.widget.AbstractPressableButtonWidget;
import net.minecraft.client.gui.widget.AlwaysSelectedEntryListWidget;
import net.minecraft.client.gui.widget.EntryListWidget;
import net.minecraft.client.gui.widget.SliderWidget;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.screen.slot.Slot;
import net.minecraft.screen.slot.SlotActionType;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.math.MathHelper;
import org.aperlambda.lambdacommon.utils.Pair;
import org.jetbrains.annotations.NotNull;
@@ -72,24 +64,25 @@ import static org.lwjgl.glfw.GLFW.*;
* Represents the LambdaControls' input handler.
*
* @author LambdAurora
* @version 1.3.1
* @version 1.4.0
* @since 1.0.0
*/
public class LambdaInput
{
private static final Map<Integer, Integer> BUTTON_COOLDOWNS = new HashMap<>();
private static final Map<Integer, Integer> BUTTON_COOLDOWNS = new HashMap<>();
private final LambdaControlsConfig config;
// Cooldowns
private int actionGuiCooldown = 0;
private boolean ignoreNextARelease = false;
private double targetYaw = 0.0;
private double targetPitch = 0.0;
private float prevXAxis = 0.F;
private float prevYAxis = 0.F;
private int targetMouseX = 0;
private int targetMouseY = 0;
private float mouseSpeedX = 0.F;
private float mouseSpeedY = 0.F;
private int actionGuiCooldown = 0;
private boolean ignoreNextARelease = false;
private double targetYaw = 0.0;
private double targetPitch = 0.0;
private float prevXAxis = 0.F;
private float prevYAxis = 0.F;
private int targetMouseX = 0;
private int targetMouseY = 0;
private float mouseSpeedX = 0.F;
private float mouseSpeedY = 0.F;
private int inventoryInteractionCooldown = 0;
public LambdaInput(@NotNull LambdaControlsClient mod)
{
@@ -166,6 +159,9 @@ public class LambdaInput
screen.focusedBinding = null;
}
}
if (this.inventoryInteractionCooldown > 0)
this.inventoryInteractionCooldown--;
}
/**
@@ -223,6 +219,7 @@ public class LambdaInput
((MouseAccessor) client.mouse).lambdacontrols_onCursorPos(client.getWindow().getHandle(), 0, 0);
INPUT_MANAGER.resetMouseTarget(client);
}
this.inventoryInteractionCooldown = 5;
}
private void fetchButtonInput(@NotNull MinecraftClient client, @NotNull GLFWGamepadState gamepadState, boolean leftJoycon)
@@ -325,7 +322,9 @@ public class LambdaInput
if (button == GLFW.GLFW_GAMEPAD_BUTTON_B) {
if (client.currentScreen != null) {
client.currentScreen.onClose();
if (!LambdaControlsCompat.handleMenuBack(client, client.currentScreen))
if (!this.tryGoBack(client.currentScreen))
client.currentScreen.onClose();
return;
}
}
@@ -336,9 +335,11 @@ public class LambdaInput
double mouseX = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
double mouseY = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
if (action == 0) {
client.currentScreen.mouseClicked(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1);
Screen.wrapScreenError(() -> client.currentScreen.mouseClicked(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1),
"mouseClicked event handler", client.currentScreen.getClass().getCanonicalName());
} else if (action == 1) {
client.currentScreen.mouseReleased(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1);
Screen.wrapScreenError(() -> client.currentScreen.mouseReleased(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1),
"mouseReleased event handler", client.currentScreen.getClass().getCanonicalName());
}
this.actionGuiCooldown = 5;
} else {
@@ -362,6 +363,9 @@ public class LambdaInput
if (client.interactionManager == null || client.player == null)
return false;
if (this.inventoryInteractionCooldown > 0)
return true;
if (button == GLFW.GLFW_GAMEPAD_BUTTON_B) {
client.player.closeHandledScreen();
return true;
@@ -390,6 +394,8 @@ public class LambdaInput
if (screen instanceof CreativeInventoryScreen)
if (((CreativeInventoryScreenAccessor) screen).lambdacontrols_isCreativeInventorySlot(slot))
actionType = SlotActionType.CLONE;
if (slot != null && LambdaControlsCompat.streamCompatHandlers().anyMatch(handler -> handler.isCreativeSlot(screen, slot)))
actionType = SlotActionType.CLONE;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_X:
clickData = GLFW_MOUSE_BUTTON_2;
@@ -405,6 +411,27 @@ public class LambdaInput
return true;
}
/**
* Tries to go back.
*
* @param screen The current screen.
* @return True if successful, else false.
*/
public boolean tryGoBack(@NotNull Screen screen)
{
ImmutableSet<String> set = ImmutableSet.of("gui.back", "gui.done", "gui.cancel", "gui.toTitle", "gui.toMenu");
return screen.children().stream().filter(element -> element instanceof AbstractPressableButtonWidget)
.map(element -> (AbstractPressableButtonWidget) element)
.filter(element -> element.getMessage() instanceof TranslatableText)
.anyMatch(element -> {
if (set.stream().anyMatch(key -> key.equals(((TranslatableText) element.getMessage()).getKey()))) {
element.onPress();
return true;
}
return false;
});
}
private void handleAxe(@NotNull MinecraftClient client, int axis, float value, float absValue, int state)
{
int asButtonState = value > 0.5F ? 1 : (value < -0.5F ? 2 : 0);
@@ -441,6 +468,17 @@ public class LambdaInput
BUTTON_COOLDOWNS.put(axisAsButton(axis, false), 5);
}
}
float axisValue = absValue < this.config.getDeadZone() ? 0.f : (float) (absValue - this.config.getDeadZone());
axisValue /= (1.0 - this.config.getDeadZone());
if (currentPlusState)
InputManager.BUTTON_VALUES.put(axisAsButton(axis, true), axisValue);
else
InputManager.BUTTON_VALUES.put(axisAsButton(axis, true), 0.f);
if (currentMinusState)
InputManager.BUTTON_VALUES.put(axisAsButton(axis, false), axisValue);
else
InputManager.BUTTON_VALUES.put(axisAsButton(axis, false), 0.f);
}
double deadZone = this.config.getDeadZone();
@@ -465,6 +503,7 @@ public class LambdaInput
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
CreativeInventoryScreen screen = (CreativeInventoryScreen) client.currentScreen;
CreativeInventoryScreenAccessor accessor = (CreativeInventoryScreenAccessor) screen;
// @TODO allow rebinding to left stick
if (accessor.lambdacontrols_hasScrollbar() && absValue >= deadZone) {
screen.mouseScrolled(0.0, 0.0, -value);
}
@@ -603,7 +642,7 @@ public class LambdaInput
this.actionGuiCooldown = 2; // Prevent to press too quickly the focused element, so we have to skip 5 ticks.
return false;
} else if (element instanceof AlwaysSelectedEntryListWidget) {
((EntryListWidgetAccessor) element).lambdacontrols_moveSelection(right ? EntryListWidget.class_5403.field_25661 : EntryListWidget.class_5403.field_25662);
((EntryListWidgetAccessor) element).lambdacontrols_moveSelection(right ? EntryListWidget.MoveDirection.UP : EntryListWidget.MoveDirection.DOWN);
return false;
} else if (element instanceof ParentElement) {
ParentElement entryList = (ParentElement) element;
@@ -661,7 +700,7 @@ public class LambdaInput
public static boolean isScreenInteractive(@NotNull Screen screen)
{
return !(screen instanceof AdvancementsScreen || screen instanceof HandledScreen || LambdaControlsCompat.requireMouseOnScreen(screen));
return !(screen instanceof AdvancementsScreen || screen instanceof HandledScreen || screen instanceof ResourcePackScreen || LambdaControlsCompat.requireMouseOnScreen(screen));
}
// Inspired from https://github.com/MrCrayfish/Controllable/blob/1.14.X/src/main/java/com/mrcrayfish/controllable/client/ControllerInput.java#L686.
@@ -720,71 +759,4 @@ public class LambdaInput
this.mouseSpeedY = 0.F;
}
}
public static Direction getMoveDirection(@Nullable BlockPos lastPos, @NotNull BlockPos newPos)
{
if (lastPos == null)
return null;
BlockPos vector = newPos.subtract(lastPos);
if (vector.getX() > 0)
return Direction.EAST;
else if (vector.getX() < 0)
return Direction.WEST;
else if (vector.getZ() > 0)
return Direction.SOUTH;
else if (vector.getZ() < 0)
return Direction.NORTH;
else if (vector.getY() > 0)
return Direction.UP;
else if (vector.getY() < 0)
return Direction.DOWN;
return null;
}
/**
* Returns a nullable block hit result if front placing is possible.
*
* @param client The client instance.
* @return A block hit result if front placing is possible.
*/
public static @Nullable BlockHitResult tryFrontPlace(@NotNull MinecraftClient client)
{
if (!LambdaControlsFeature.FRONT_BLOCK_PLACING.isAvailable())
return null;
if (client.player != null && client.crosshairTarget != null && client.crosshairTarget.getType() == HitResult.Type.MISS && client.player.isOnGround() && client.player.pitch > 35.0F) {
if (client.player.isRiding())
return null;
BlockPos playerPos = client.player.getBlockPos().down();
BlockPos targetPos = new BlockPos(client.crosshairTarget.getPos()).subtract(playerPos);
BlockPos vector = new BlockPos(MathHelper.clamp(targetPos.getX(), -1, 1), 0, MathHelper.clamp(targetPos.getZ(), -1, 1));
BlockPos blockPos = playerPos.add(vector);
Direction direction = client.player.getHorizontalFacing();
BlockState state = client.world.getBlockState(blockPos);
if (!state.isAir())
return null;
BlockState adjacentBlockState = client.world.getBlockState(blockPos.offset(direction.getOpposite()));
if (adjacentBlockState.isAir() || adjacentBlockState.getBlock() instanceof FluidBlock || (vector.getX() == 0 && vector.getZ() == 0)) {
return null;
}
return new BlockHitResult(client.crosshairTarget.getPos(), direction, blockPos, false);
}
return null;
}
public static @NotNull BlockHitResult withSideForFrontPlace(@NotNull BlockHitResult result, @Nullable ItemStack stack)
{
if (stack == null || stack.isEmpty() || !(stack.getItem() instanceof BlockItem))
return result;
return withSideForFrontPlace(result, Block.getBlockFromItem(stack.getItem()));
}
public static @NotNull BlockHitResult withSideForFrontPlace(@NotNull BlockHitResult result, @NotNull Block block)
{
if (block instanceof SlabBlock)
result = result.withSide(Direction.DOWN);
return result;
}
}

View File

@@ -0,0 +1,164 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client;
import me.lambdaurora.lambdacontrols.LambdaControlsFeature;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.FluidBlock;
import net.minecraft.block.SlabBlock;
import net.minecraft.client.MinecraftClient;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.RayTraceContext;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Represents the reacharound API of LambdaControls.
*
* @version 1.3.2
* @since 1.3.2
*/
public class LambdaReacharound
{
private BlockHitResult lastReacharoundResult = null;
private boolean lastReacharoundVertical = false;
public void tick(@NotNull MinecraftClient client)
{
this.lastReacharoundResult = this.tryVerticalReachAround(client);
if (this.lastReacharoundResult == null) {
this.lastReacharoundResult = this.tryFrontPlace(client);
this.lastReacharoundVertical = false;
} else this.lastReacharoundVertical = true;
}
/**
* Returns the last reach around result.
*
* @return The last reach around result.
*/
public @Nullable BlockHitResult getLastReacharoundResult()
{
return this.lastReacharoundResult;
}
/**
* Returns whether the last reach around is vertical.
*
* @return True if the reach around is vertical.
*/
public boolean isLastReacharoundVertical()
{
return this.lastReacharoundVertical;
}
/**
* Returns whether reacharound is available or not.
*
* @return True if reacharound is available, else false.
*/
public boolean isReacharoundAvailable()
{
return LambdaControlsFeature.FRONT_BLOCK_PLACING.isAvailable() || LambdaControlsFeature.VERTICAL_REACHAROUND.isAvailable();
}
private float getPlayerRange(@NotNull MinecraftClient client)
{
return client.interactionManager != null ? client.interactionManager.getReachDistance() : 0.f;
}
/**
* Returns a nullable block hit result if vertical reacharound is possible.
*
* @param client The client instance.
* @return A block hit result if vertical reacharound is possible, else null.
*/
public @Nullable BlockHitResult tryVerticalReachAround(@NotNull MinecraftClient client)
{
if (!LambdaControlsFeature.VERTICAL_REACHAROUND.isAvailable())
return null;
if (client.player == null || client.world == null || client.crosshairTarget == null || client.crosshairTarget.getType() != HitResult.Type.MISS
|| !client.player.isOnGround() || client.player.pitch < 80.0F
|| client.player.isRiding())
return null;
Vec3d pos = client.player.getCameraPosVec(1.0F);
Vec3d rotationVec = client.player.getRotationVec(1.0F);
float range = getPlayerRange(client);
Vec3d rayVec = pos.add(rotationVec.x * range, rotationVec.y * range, rotationVec.z * range).add(0, 0.75, 0);
BlockHitResult result = client.world.rayTrace(new RayTraceContext(pos, rayVec, RayTraceContext.ShapeType.OUTLINE, RayTraceContext.FluidHandling.NONE, client.player));
if (result.getType() == HitResult.Type.BLOCK) {
BlockPos blockPos = result.getBlockPos().down();
BlockState state = client.world.getBlockState(blockPos);
if (client.player.getBlockPos().getY() - blockPos.getY() > 1 && (client.world.isAir(blockPos) || state.getMaterial().isReplaceable())) {
return new BlockHitResult(result.getPos(), Direction.DOWN, blockPos, false);
}
}
return null;
}
/**
* Returns a nullable block hit result if front placing is possible.
*
* @param client The client instance.
* @return A block hit result if front placing is possible.
*/
public @Nullable BlockHitResult tryFrontPlace(@NotNull MinecraftClient client)
{
if (!LambdaControlsFeature.FRONT_BLOCK_PLACING.isAvailable())
return null;
if (client.player != null && client.crosshairTarget != null && client.crosshairTarget.getType() == HitResult.Type.MISS && client.player.isOnGround() && client.player.pitch > 35.0F) {
if (client.player.isRiding())
return null;
BlockPos playerPos = client.player.getBlockPos().down();
BlockPos targetPos = new BlockPos(client.crosshairTarget.getPos()).subtract(playerPos);
BlockPos vector = new BlockPos(MathHelper.clamp(targetPos.getX(), -1, 1), 0, MathHelper.clamp(targetPos.getZ(), -1, 1));
BlockPos blockPos = playerPos.add(vector);
Direction direction = client.player.getHorizontalFacing();
BlockState state = client.world.getBlockState(blockPos);
if (!state.isAir())
return null;
BlockState adjacentBlockState = client.world.getBlockState(blockPos.offset(direction.getOpposite()));
if (adjacentBlockState.isAir() || adjacentBlockState.getBlock() instanceof FluidBlock || (vector.getX() == 0 && vector.getZ() == 0)) {
return null;
}
return new BlockHitResult(client.crosshairTarget.getPos(), direction, blockPos, false);
}
return null;
}
public static @NotNull BlockHitResult withSideForReacharound(@NotNull BlockHitResult result, @Nullable ItemStack stack)
{
if (stack == null || stack.isEmpty() || !(stack.getItem() instanceof BlockItem))
return result;
return withSideForReacharound(result, Block.getBlockFromItem(stack.getItem()));
}
public static @NotNull BlockHitResult withSideForReacharound(@NotNull BlockHitResult result, @NotNull Block block)
{
if (block instanceof SlabBlock)
result = result.withSide(Direction.DOWN);
return result;
}
}

View File

@@ -9,7 +9,8 @@
package me.lambdaurora.lambdacontrols.client;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
@@ -19,7 +20,7 @@ import java.util.Optional;
/**
* Represents the virtual mouse skins.
*
* @version 1.2.0
* @version 1.4.0
* @since 1.2.0
*/
public enum VirtualMouseSkin implements Nameable
@@ -29,10 +30,13 @@ public enum VirtualMouseSkin implements Nameable
SECOND_LIGHT("second_light"),
SECOND_DARK("second_dark");
private String name;
private final String name;
private final Text text;
VirtualMouseSkin(String name) {
VirtualMouseSkin(String name)
{
this.name = name;
this.text = new TranslatableText(this.getTranslationKey());
}
/**
@@ -40,7 +44,7 @@ public enum VirtualMouseSkin implements Nameable
*
* @return The next available virtual mouse skin.
*/
public VirtualMouseSkin next()
public @NotNull VirtualMouseSkin next()
{
VirtualMouseSkin[] v = values();
if (v.length == this.ordinal() + 1)
@@ -49,13 +53,23 @@ public enum VirtualMouseSkin implements Nameable
}
/**
* Gets the translated name of this controller type.
* Returns the translation key of this virtual mouse skin.
*
* @return The translated name of this controller type.
* @return The virtual mouse skin's translation key.
*/
public String getTranslatedName()
public @NotNull String getTranslationKey()
{
return I18n.translate("lambdacontrols.virtual_mouse.skin." + this.getName());
return "lambdacontrols.virtual_mouse.skin." + this.getName();
}
/**
* Gets the translated text of this virtual mouse skin.
*
* @return The translated text of this virtual mouse skin.
*/
public @NotNull Text getTranslatedText()
{
return this.text;
}
@Override
@@ -65,12 +79,12 @@ public enum VirtualMouseSkin implements Nameable
}
/**
* Gets the controller type from its identifier.
* Gets the virtual mouse skin from its identifier.
*
* @param id The identifier of the controller type.
* @return The controller type if found, else empty.
* @param id The identifier of the virtual mouse skin.
* @return The virtual mouse skin if found, else empty.
*/
public static Optional<VirtualMouseSkin> byId(@NotNull String id)
public static @NotNull Optional<VirtualMouseSkin> byId(@NotNull String id)
{
return Arrays.stream(values()).filter(mode -> mode.getName().equalsIgnoreCase(id)).findFirst();
}

View File

@@ -10,14 +10,19 @@
package me.lambdaurora.lambdacontrols.client.compat;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.screen.slot.Slot;
import net.minecraft.util.hit.BlockHitResult;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Represents a compatibility handler for a mod.
*
* @author LambdAurora
* @version 1.2.0
* @version 1.3.2
* @since 1.1.0
*/
public interface CompatHandler
@@ -33,10 +38,58 @@ public interface CompatHandler
* Returns whether the mouse is required on the specified screen.
*
* @param screen The screen.
* @return True if the mouse is requried on the specified screen, else false.
* @return True if the mouse is required on the specified screen, else false.
*/
default boolean requireMouseOnScreen(Screen screen)
{
return false;
}
/**
* Returns whether the current slot is a creative slot or not.
*
* @param screen The screen.
* @param slot The slot to check.
* @return True if the slot is a creative slot, else false.
*/
default boolean isCreativeSlot(@NotNull HandledScreen screen, @NotNull Slot slot)
{
return false;
}
/**
* Returns a custom translation key to make custom attack action strings on the HUD.
*
* @param client The client instance.
* @param placeResult The last place block result.
* @return Null if untouched, else a translation key.
*/
default String getAttackActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult)
{
return null;
}
/**
* Returns a custom translation key to make custom use action strings on the HUD.
*
* @param client The client instance.
* @param placeResult The last place block result.
* @return Null if untouched, else a translation key.
*/
default String getUseActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult)
{
return null;
}
/**
* Handles the menu back button.
*
* @param client The client instance.
* @param screen The screen.
* @return True if the handle was fired and succeed, else false.
*/
default boolean handleMenuBack(@NotNull MinecraftClient client, @NotNull Screen screen)
{
return false;
}
}

View File

@@ -0,0 +1,44 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.compat;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import net.minecraft.client.gui.screen.Screen;
import org.aperlambda.lambdacommon.utils.LambdaReflection;
import org.jetbrains.annotations.NotNull;
import java.util.Optional;
/**
* Represents HQM compatibility handler.
* <p>
* This is bad.
*
* @author LambdAurora
* @version 1.3.2
* @since 1.3.2
*/
public class HQMCompat implements CompatHandler
{
public static final String GUI_BASE_CLASS_PATH = "hardcorequesting.client.interfaces.GuiBase";
private Optional<Class<?>> guiBaseClass;
@Override
public void handle(@NotNull LambdaControlsClient mod)
{
this.guiBaseClass = LambdaReflection.getClass(GUI_BASE_CLASS_PATH);
}
@Override
public boolean requireMouseOnScreen(Screen screen)
{
return this.guiBaseClass.map(clazz -> clazz.isInstance(screen)).orElse(false);
}
}

View File

@@ -12,18 +12,22 @@ package me.lambdaurora.lambdacontrols.client.compat;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.controller.InputManager;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.util.hit.BlockHitResult;
import org.aperlambda.lambdacommon.utils.LambdaReflection;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Stream;
/**
* Represents a compatibility handler.
*
* @author LambdAurora
* @version 1.1.0
* @version 1.3.2
* @since 1.1.0
*/
public class LambdaControlsCompat
@@ -37,7 +41,7 @@ public class LambdaControlsCompat
*/
public static void init(@NotNull LambdaControlsClient mod)
{
if (FabricLoader.getInstance().isModLoaded("okzoomer") && LambdaReflection.doesClassExist(OkZoomerCompat.OKZOOMER_CLASS_PATH)) {
if (FabricLoader.getInstance().isModLoaded("okzoomer")) {
mod.log("Adding okzoomer compatibility...");
HANDLERS.add(new OkZoomerCompat());
}
@@ -45,10 +49,34 @@ public class LambdaControlsCompat
mod.log("Adding REI compatiblity...");
HANDLERS.add(new ReiCompat());
}
if (FabricLoader.getInstance().isModLoaded("hardcorequesting") && LambdaReflection.doesClassExist(HQMCompat.GUI_BASE_CLASS_PATH)) {
mod.log("Adding HQM compatibility...");
HANDLERS.add(new HQMCompat());
}
HANDLERS.forEach(handler -> handler.handle(mod));
InputManager.loadButtonBindings(mod.config);
}
/**
* Registers a new compatibility handler.
*
* @param handler The compatibility handler to register.
*/
public static void registerCompatHandler(@NotNull CompatHandler handler)
{
HANDLERS.add(handler);
}
/**
* Streams through compatibility handlers.
*
* @return A stream of compatibility handlers.
*/
public static Stream<CompatHandler> streamCompatHandlers()
{
return HANDLERS.stream();
}
/**
* Returns whether the mouse is required on the specified screen.
*
@@ -60,6 +88,58 @@ public class LambdaControlsCompat
return HANDLERS.stream().anyMatch(handler -> handler.requireMouseOnScreen(screen));
}
/**
* Returns a custom translation key to make custom attack action strings on the HUD.
*
* @param client The client instance.
* @param placeResult The last place block result.
* @return Null if untouched, else a translation key.
*/
public static String getAttackActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult)
{
for (CompatHandler handler : HANDLERS) {
String action = handler.getAttackActionAt(client, placeResult);
if (action != null) {
return action;
}
}
return null;
}
/**
* Returns a custom translation key to make custom use action strings on the HUD.
*
* @param client The client instance.
* @param placeResult The last place block result.
* @return Null if untouched, else a translation key.
*/
public static String getUseActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult)
{
for (CompatHandler handler : HANDLERS) {
String action = handler.getUseActionAt(client, placeResult);
if (action != null) {
return action;
}
}
return null;
}
/**
* Handles the menu back button.
*
* @param client The client instance.
* @param screen The screen.
* @return True if the handle was fired and succeed, else false.
*/
public static boolean handleMenuBack(@NotNull MinecraftClient client, @NotNull Screen screen)
{
for (CompatHandler handler : HANDLERS) {
if (handler.handleMenuBack(client, screen))
return true;
}
return false;
}
/**
* Returns whether Roughly Enough Items is present.
*

View File

@@ -10,8 +10,10 @@
package me.lambdaurora.lambdacontrols.client.compat;
import io.github.joaoh1.okzoomer.client.OkZoomerClientMod;
import io.github.joaoh1.okzoomer.main.OkZoomerMod;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import org.aperlambda.lambdacommon.Identifier;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
@@ -36,5 +38,26 @@ public class OkZoomerCompat implements CompatHandler
.category(ButtonBinding.MISC_CATEGORY)
.linkKeybind(OkZoomerClientMod.zoomKeyBinding)
.register();
new ButtonBinding.Builder("zoom.in")
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP, ButtonBinding.axisAsButton(GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER, true))
.onlyInGame()
.cooldown(true)
.category(ButtonBinding.MISC_CATEGORY)
.linkKeybind(OkZoomerClientMod.increaseZoomKeyBinding)
.register();
new ButtonBinding.Builder("zoom.out")
.buttons(GLFW.GLFW_GAMEPAD_BUTTON_DPAD_UP, ButtonBinding.axisAsButton(GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER, true))
.onlyInGame()
.cooldown(true)
.category(ButtonBinding.MISC_CATEGORY)
.linkKeybind(OkZoomerClientMod.decreaseZoomKeyBinding)
.register();
new ButtonBinding.Builder("zoom.reset")
.onlyInGame()
.cooldown(true)
.category(ButtonBinding.MISC_CATEGORY)
.linkKeybind(OkZoomerClientMod.resetZoomKeyBinding)
.register();
}
}

View File

@@ -17,12 +17,14 @@ import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import me.lambdaurora.lambdacontrols.client.controller.InputHandlers;
import me.lambdaurora.lambdacontrols.client.controller.InputManager;
import me.lambdaurora.lambdacontrols.client.controller.PressAction;
import me.shedaniel.rei.api.REIHelper;
import me.shedaniel.rei.api.RecipeCategory;
import me.shedaniel.rei.gui.ContainerScreenOverlay;
import me.shedaniel.rei.gui.RecipeViewingScreen;
import me.shedaniel.rei.gui.VillagerRecipeViewingScreen;
import me.shedaniel.rei.gui.widget.EntryListWidget;
import me.shedaniel.rei.impl.ScreenHelper;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.util.Identifier;
import org.aperlambda.lambdacommon.utils.LambdaReflection;
@@ -37,13 +39,12 @@ import static org.lwjgl.glfw.GLFW.*;
* Represents a compatibility handler for REI.
*
* @author LambdAurora
* @version 1.3.0
* @version 1.4.0
* @since 1.2.0
*/
public class ReiCompat implements CompatHandler
{
private static EntryListWidget ENTRY_LIST_WIDGET;
public static ButtonBinding TAB_BACK;
@Override
public void handle(@NotNull LambdaControlsClient mod)
@@ -78,7 +79,7 @@ public class ReiCompat implements CompatHandler
InputManager.registerBinding(new ButtonBinding.Builder(new Identifier("rei", "show_usage"))
.buttons(GLFW_GAMEPAD_BUTTON_RIGHT_THUMB)
.filter((client, binding) -> InputHandlers.inInventory(client, binding) || isViewingScreen(client.currentScreen))
.action((client, button, action) -> {
.action((client, button, value, action) -> {
if (action != ButtonState.RELEASE)
return false;
Optional<ContainerScreenOverlay> overlay = ScreenHelper.getOptionalOverlay();
@@ -106,6 +107,17 @@ public class ReiCompat implements CompatHandler
return screen instanceof RecipeViewingScreen || screen instanceof VillagerRecipeViewingScreen;
}
@Override
public boolean handleMenuBack(@NotNull MinecraftClient client, @NotNull Screen screen)
{
if (!isViewingScreen(screen))
return false;
MinecraftClient.getInstance().openScreen(REIHelper.getInstance().getPreviousContainerScreen());
ScreenHelper.getLastOverlay().init();
return true;
}
private static EntryListWidget getEntryListWidget()
{
if (ENTRY_LIST_WIDGET == null) {
@@ -118,7 +130,7 @@ public class ReiCompat implements CompatHandler
private static PressAction handlePage(boolean next)
{
return (client, button, action) -> {
return (client, button, value, action) -> {
if (action == ButtonState.RELEASE)
return false;
@@ -148,7 +160,7 @@ public class ReiCompat implements CompatHandler
*/
private static PressAction handleTab(boolean next)
{
return (client, button, action) -> {
return (client, button, value, action) -> {
if (action != ButtonState.RELEASE)
return false;

View File

@@ -18,10 +18,10 @@ import org.spongepowered.asm.mixin.gen.Accessor;
* Represents an accessor to REI's RecipeViewingScreen.
*
* @author LambdAurora
* @version 1.3.0
* @version 1.4.0
* @since 1.2.0
*/
@Mixin(RecipeViewingScreen.class)
@Mixin(value = RecipeViewingScreen.class, remap = false)
public interface RecipeViewingScreenAccessor
{
@Accessor("categoryBack")

View File

@@ -21,19 +21,19 @@ import java.util.List;
* Represents an accessor to REI's VillagerRecipeViewingScreen.
*
* @author LambdAurora
* @version 1.2.0
* @version 1.4.1
* @since 1.2.0
*/
@Mixin(VillagerRecipeViewingScreen.class)
public interface VillagerRecipeViewingScreenAccessor
{
@Accessor("categories")
@Accessor(value = "categories", remap = false)
List<RecipeCategory<?>> getCategories();
@Accessor("selectedCategoryIndex")
@Accessor(value = "selectedCategoryIndex", remap = false)
int getSelectedCategoryIndex();
@Accessor("selectedCategoryIndex")
@Accessor(value = "selectedCategoryIndex", remap = false)
void setSelectedCategoryIndex(int selectedCategoryIndex);
@Invoker("init")

View File

@@ -13,7 +13,6 @@ import me.lambdaurora.lambdacontrols.client.ButtonState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.options.GameOptions;
import net.minecraft.client.options.KeyBinding;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.Identifier;
@@ -33,7 +32,7 @@ import static org.lwjgl.glfw.GLFW.*;
* Represents a button binding.
*
* @author LambdAurora
* @version 1.3.0
* @version 1.4.0
* @since 1.0.0
*/
public class ButtonBinding implements Nameable
@@ -45,21 +44,25 @@ public class ButtonBinding implements Nameable
public static final ButtonCategory MISC_CATEGORY;
public static final ButtonBinding ATTACK = new Builder("attack").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER, true)).onlyInGame().register();
public static final ButtonBinding BACK = new Builder("back").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_Y, false)).onlyInGame().register();
public static final ButtonBinding BACK = new Builder("back").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_Y, false))
.action(MovementHandler.HANDLER).onlyInGame().register();
public static final ButtonBinding CHAT = new Builder("chat").buttons(GLFW_GAMEPAD_BUTTON_DPAD_RIGHT).onlyInGame().cooldown(true).register();
public static final ButtonBinding DROP_ITEM = new Builder("drop_item").buttons(GLFW_GAMEPAD_BUTTON_B).onlyInGame().cooldown(true).register();
public static final ButtonBinding FORWARD = new Builder("forward").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_Y, true)).onlyInGame().register();
public static final ButtonBinding FORWARD = new Builder("forward").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_Y, true))
.action(MovementHandler.HANDLER).onlyInGame().register();
public static final ButtonBinding HOTBAR_LEFT = new Builder("hotbar_left").buttons(GLFW_GAMEPAD_BUTTON_LEFT_BUMPER)
.action(InputHandlers.handleHotbar(false)).onlyInGame().cooldown(true).register();
public static final ButtonBinding HOTBAR_RIGHT = new Builder("hotbar_right").buttons(GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER)
.action(InputHandlers.handleHotbar(true)).onlyInGame().cooldown(true).register();
public static final ButtonBinding INVENTORY = new Builder("inventory").buttons(GLFW_GAMEPAD_BUTTON_Y).onlyInGame().cooldown(true).register();
public static final ButtonBinding JUMP = new Builder("jump").buttons(GLFW_GAMEPAD_BUTTON_A).onlyInGame().register();
public static final ButtonBinding LEFT = new Builder("left").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_X, false)).onlyInGame().register();
public static final ButtonBinding LEFT = new Builder("left").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_X, false))
.action(MovementHandler.HANDLER).onlyInGame().register();
public static final ButtonBinding PAUSE_GAME = new Builder("pause_game").buttons(GLFW_GAMEPAD_BUTTON_START).action(InputHandlers::handlePauseGame).cooldown(true).register();
public static final ButtonBinding PICK_BLOCK = new Builder("pick_block").buttons(GLFW_GAMEPAD_BUTTON_DPAD_LEFT).onlyInGame().cooldown(true).register();
public static final ButtonBinding PLAYER_LIST = new Builder("player_list").buttons(GLFW_GAMEPAD_BUTTON_BACK).onlyInGame().register();
public static final ButtonBinding RIGHT = new Builder("right").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_X, true)).register();
public static final ButtonBinding RIGHT = new Builder("right").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_X, true))
.action(MovementHandler.HANDLER).register();
public static final ButtonBinding SCREENSHOT = new Builder("screenshot").buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW_GAMEPAD_BUTTON_A)
.action(InputHandlers::handleScreenshot).cooldown(true).register();
public static final ButtonBinding SLOT_DOWN = new Builder("slot_down").buttons(GLFW_GAMEPAD_BUTTON_DPAD_DOWN)
@@ -229,7 +232,7 @@ public class ButtonBinding implements Nameable
* @param client The client instance.
* @param state The state.
*/
public void handle(@NotNull MinecraftClient client, @NotNull ButtonState state)
public void handle(@NotNull MinecraftClient client, float value, @NotNull ButtonState state)
{
if (state == ButtonState.REPEAT && this.hasCooldown && this.cooldown != 0)
return;
@@ -238,7 +241,7 @@ public class ButtonBinding implements Nameable
}
for (int i = this.actions.size() - 1; i >= 0; i--) {
if (this.actions.get(i).press(client, this, state))
if (this.actions.get(i).press(client, this, value, state))
break;
}
}
@@ -254,8 +257,7 @@ public class ButtonBinding implements Nameable
*
* @return The translation key.
*/
public @NotNull
String getTranslationKey()
public @NotNull String getTranslationKey()
{
return "lambdacontrols.action." + this.getName();
}
@@ -283,6 +285,18 @@ public class ButtonBinding implements Nameable
return positive ? 100 + axis : 200 + axis;
}
/**
* Returns whether the specified button is an axis or not.
*
* @param button The button.
* @return True if the button is an axis, else false.
*/
public static boolean isAxis(int button)
{
button %= 500;
return button >= 100;
}
/**
* Returns the second Joycon's specified button code.
*

View File

@@ -10,6 +10,7 @@
package me.lambdaurora.lambdacontrols.client.controller;
import me.lambdaurora.lambdacontrols.client.ButtonState;
import me.lambdaurora.lambdacontrols.client.LambdaInput;
import me.lambdaurora.lambdacontrols.client.mixin.AdvancementsScreenAccessor;
import me.lambdaurora.lambdacontrols.client.mixin.CreativeInventoryScreenAccessor;
import me.lambdaurora.lambdacontrols.client.mixin.RecipeBookWidgetAccessor;
@@ -38,7 +39,7 @@ import java.util.stream.Collectors;
* Represents some input handlers.
*
* @author LambdAurora
* @version 1.3.0
* @version 1.4.0
* @since 1.1.0
*/
public class InputHandlers
@@ -49,7 +50,7 @@ public class InputHandlers
public static PressAction handleHotbar(boolean next)
{
return (client, button, action) -> {
return (client, button, value, action) -> {
if (action == ButtonState.RELEASE)
return false;
@@ -74,6 +75,8 @@ public class InputHandlers
RecipeBookWidgetAccessor recipeBook = (RecipeBookWidgetAccessor) ((InventoryScreen) client.currentScreen).getRecipeBookWidget();
List<RecipeGroupButtonWidget> tabs = recipeBook.getTabButtons();
RecipeGroupButtonWidget currentTab = recipeBook.getCurrentTab();
if (currentTab == null)
return false;
int nextTab = tabs.indexOf(currentTab) + (next ? 1 : -1);
if (nextTab < 0)
nextTab = tabs.size() - 1;
@@ -83,10 +86,13 @@ public class InputHandlers
recipeBook.setCurrentTab(currentTab = tabs.get(nextTab));
currentTab.setToggled(true);
recipeBook.lambdacontrols_refreshResults(true);
return true;
} else if (client.currentScreen instanceof AdvancementsScreen) {
AdvancementsScreenAccessor screen = (AdvancementsScreenAccessor) client.currentScreen;
List<AdvancementTab> tabs = screen.getTabs().values().stream().distinct().collect(Collectors.toList());
AdvancementTab tab = screen.getSelectedTab();
if (tab == null)
return false;
for (int i = 0; i < tabs.size(); i++) {
if (tabs.get(i).equals(tab)) {
int nextTab = i + (next ? 1 : -1);
@@ -98,12 +104,13 @@ public class InputHandlers
break;
}
}
return true;
}
return false;
};
}
public static boolean handlePauseGame(@NotNull MinecraftClient client, @NotNull ButtonBinding binding, @NotNull ButtonState action)
public static boolean handlePauseGame(@NotNull MinecraftClient client, @NotNull ButtonBinding binding, float value, @NotNull ButtonState action)
{
if (action == ButtonState.PRESS) {
// If in game, then pause the game.
@@ -125,15 +132,15 @@ public class InputHandlers
* @param action The action done on the binding.
* @return True if handled, else false.
*/
public static boolean handleScreenshot(@NotNull MinecraftClient client, @NotNull ButtonBinding binding, @NotNull ButtonState action)
public static boolean handleScreenshot(@NotNull MinecraftClient client, @NotNull ButtonBinding binding, float value, @NotNull ButtonState action)
{
if (action == ButtonState.PRESS)
if (action == ButtonState.RELEASE)
ScreenshotUtils.saveScreenshot(client.runDirectory, client.getWindow().getFramebufferWidth(), client.getWindow().getFramebufferHeight(), client.getFramebuffer(),
text -> client.execute(() -> client.inGameHud.getChatHud().addMessage(text)));
return true;
}
public static boolean handleToggleSneak(@NotNull MinecraftClient client, @NotNull ButtonBinding button, @NotNull ButtonState action)
public static boolean handleToggleSneak(@NotNull MinecraftClient client, @NotNull ButtonBinding button, float value, @NotNull ButtonState action)
{
if (client.player != null && !client.player.abilities.flying) {
button.asKeyBinding().filter(binding -> action == ButtonState.PRESS).ifPresent(binding -> ((KeyBindingAccessor) binding).lambdacontrols_handlePressState(!binding.isPressed()));
@@ -144,7 +151,7 @@ public class InputHandlers
public static PressAction handleInventorySlotPad(int direction)
{
return (client, binding, action) -> {
return (client, binding, value, action) -> {
if (!(client.currentScreen instanceof HandledScreen && action != ButtonState.RELEASE))
return false;
@@ -235,6 +242,20 @@ public class InputHandlers
return client.currentScreen == null;
}
/**
* Returns whether the client is in a non-interactive screen (which means require mouse input) or not.
*
* @param client The client instance.
* @param binding The affected binding.
* @return True if the client is in a non-interactive screen, else false.
*/
public static boolean inNonInteractiveScreens(@NotNull MinecraftClient client, @NotNull ButtonBinding binding)
{
if (client.currentScreen == null)
return false;
return !LambdaInput.isScreenInteractive(client.currentScreen);
}
/**
* Returns whether the client is in an inventory or not.
*

View File

@@ -19,6 +19,7 @@ import net.minecraft.client.options.KeyBinding;
import net.minecraft.client.util.InputUtil;
import net.minecraft.util.math.MathHelper;
import org.aperlambda.lambdacommon.Identifier;
import org.aperlambda.lambdacommon.utils.Pair;
import org.aperlambda.lambdacommon.utils.function.PairPredicate;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
@@ -32,7 +33,7 @@ import java.util.stream.Stream;
* Represents an input manager for controllers.
*
* @author LambdAurora
* @version 1.3.0
* @version 1.4.0
* @since 1.1.0
*/
public class InputManager
@@ -41,6 +42,7 @@ public class InputManager
private static final List<ButtonBinding> BINDINGS = new ArrayList<>();
private static final List<ButtonCategory> CATEGORIES = new ArrayList<>();
public static final Map<Integer, ButtonState> STATES = new HashMap<>();
public static final Map<Integer, Float> BUTTON_VALUES = new HashMap<>();
private int prevTargetMouseX = 0;
private int prevTargetMouseY = 0;
private int targetMouseX = 0;
@@ -244,6 +246,23 @@ public class InputManager
return state;
}
public static float getBindingValue(@NotNull ButtonBinding binding, @NotNull ButtonState state)
{
if (state.isUnpressed())
return 0.f;
float value = 0.f;
for (int btn : binding.getButton()) {
if (ButtonBinding.isAxis(btn)) {
value = BUTTON_VALUES.getOrDefault(btn, 1.f);
break;
} else {
value = 1.f;
}
}
return value;
}
/**
* Returns whether the button has duplicated bindings.
*
@@ -317,7 +336,7 @@ public class InputManager
public static void updateBindings(@NotNull MinecraftClient client)
{
List<Integer> skipButtons = new ArrayList<>();
Map<ButtonBinding, ButtonState> states = new HashMap<>();
Map<ButtonBinding, Pair<ButtonState, Float>> states = new HashMap<>();
for (ButtonBinding binding : BINDINGS) {
ButtonState state = binding.isAvailable(client) ? getBindingState(binding) : ButtonState.NONE;
if (skipButtons.stream().anyMatch(btn -> containsButton(binding.getButton(), btn))) {
@@ -330,12 +349,15 @@ public class InputManager
binding.update();
if (binding.pressed)
Arrays.stream(binding.getButton()).forEach(skipButtons::add);
states.put(binding, state);
float value = getBindingValue(binding, state);
states.put(binding, Pair.of(state, value));
}
states.forEach((binding, state) -> {
if (state != ButtonState.NONE) {
binding.handle(client, state);
if (state.key != ButtonState.NONE) {
binding.handle(client, state.value, state.key);
}
});
}
@@ -363,12 +385,12 @@ public class InputManager
/**
* Returns a new key binding instance.
* @param id The identifier of the key binding.
* @param type The type.
* @param code The code.
*
* @param id The identifier of the key binding.
* @param type The type.
* @param code The code.
* @param category The category of the key binding.
* @return The key binding.
*
* @see #makeKeyBinding(Identifier, InputUtil.Type, int, String)
*/
public static @NotNull KeyBinding makeKeyBinding(@NotNull net.minecraft.util.Identifier id, InputUtil.Type type, int code, @NotNull String category)
@@ -378,12 +400,12 @@ public class InputManager
/**
* Returns a new key binding instance.
* @param id The identifier of the key binding.
* @param type The type.
* @param code The code.
*
* @param id The identifier of the key binding.
* @param type The type.
* @param code The code.
* @param category The category of the key binding.
* @return The key binding.
*
* @see #makeKeyBinding(net.minecraft.util.Identifier, InputUtil.Type, int, String)
*/
public static @NotNull KeyBinding makeKeyBinding(@NotNull Identifier id, InputUtil.Type type, int code, @NotNull String category)

View File

@@ -0,0 +1,98 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.controller;
import me.lambdaurora.lambdacontrols.client.ButtonState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerEntity;
import org.jetbrains.annotations.NotNull;
/**
* Represents the movement handler.
*
* @author LambdAurora
* @version 1.4.0
* @since 1.4.0
*/
public final class MovementHandler implements PressAction
{
public static final MovementHandler HANDLER = new MovementHandler();
private boolean shouldOverrideMovement = false;
private boolean pressingForward = false;
private boolean pressingBack = false;
private boolean pressingLeft = false;
private boolean pressingRight = false;
private float movementForward = 0.f;
private float movementSideways = 0.f;
private MovementHandler()
{
}
/**
* Applies movement input of this handler to the player's input.
*
* @param player The client player.
*/
public void applyMovement(@NotNull ClientPlayerEntity player)
{
if (!this.shouldOverrideMovement)
return;
player.input.pressingForward = this.pressingForward;
player.input.pressingBack = this.pressingBack;
player.input.pressingLeft = this.pressingLeft;
player.input.pressingRight = this.pressingRight;
player.input.movementForward = this.movementForward;
player.input.movementSideways = this.movementSideways;
this.shouldOverrideMovement = false;
}
@Override
public boolean press(@NotNull MinecraftClient client, @NotNull ButtonBinding button, float value, @NotNull ButtonState action)
{
if (client.currentScreen != null || client.player == null)
return this.shouldOverrideMovement = false;
int direction = 0;
if (button == ButtonBinding.FORWARD || button == ButtonBinding.LEFT)
direction = 1;
else if (button == ButtonBinding.BACK || button == ButtonBinding.RIGHT)
direction = -1;
if (direction == 0)
return false;
this.shouldOverrideMovement = true;
value = (float) Math.pow(value, 2);
if (button == ButtonBinding.FORWARD || button == ButtonBinding.BACK) {
// Handle forward movement.
this.pressingForward = direction > 0;
this.pressingBack = direction < 0;
this.movementForward = direction * value;
// Slowing down if sneaking.
if (client.player.input.sneaking)
this.movementForward *= 0.3D;
} else {
// Handle sideways movement.
this.pressingLeft = direction > 0;
this.pressingRight = direction < 0;
this.movementSideways = direction * value;
// Slowing down if sneaking.
if (client.player.input.sneaking)
this.movementSideways *= 0.3D;
}
return true;
}
}

View File

@@ -18,13 +18,13 @@ import org.jetbrains.annotations.NotNull;
* Represents a press action callback.
*
* @author LambdAurora
* @version 1.1.0
* @version 1.4.0
* @since 1.0.0
*/
@FunctionalInterface
public interface PressAction
{
PressAction DEFAULT_ACTION = (client, button, action) -> {
PressAction DEFAULT_ACTION = (client, button, value, action) -> {
if (action == ButtonState.REPEAT || client.currentScreen != null)
return false;
button.asKeyBinding().ifPresent(binding -> ((KeyBindingAccessor) binding).lambdacontrols_handlePressState(button.isButtonDown()));
@@ -37,5 +37,5 @@ public interface PressAction
* @param client The client instance.
* @param action The action done.
*/
boolean press(@NotNull MinecraftClient client, @NotNull ButtonBinding button, @NotNull ButtonState action);
boolean press(@NotNull MinecraftClient client, @NotNull ButtonBinding button, float value, @NotNull ButtonState action);
}

View File

@@ -13,6 +13,7 @@ import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import me.lambdaurora.lambdacontrols.client.controller.InputManager;
import me.lambdaurora.spruceui.SpruceButtonWidget;
import me.lambdaurora.spruceui.SpruceTexts;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.options.ControlsOptionsScreen;
import net.minecraft.client.gui.widget.ButtonWidget;
@@ -61,7 +62,7 @@ public class ControllerControlsScreen extends Screen
btn -> this.client.openScreen(new ControlsOptionsScreen(this, this.client.options))));
if (!this.hideSettings)
this.addButton(new SpruceButtonWidget(this.width / 2 - 155 + 160, 18, 150, 20,
new TranslatableText("menu.options"),
SpruceTexts.MENU_OPTIONS,
btn -> this.client.openScreen(new LambdaControlsSettingsScreen(this, true))));
this.bindingsListWidget = new ControlsListWidget(this, this.client);
this.children.add(this.bindingsListWidget);
@@ -69,7 +70,7 @@ public class ControllerControlsScreen extends Screen
new TranslatableText("controls.resetAll"),
btn -> InputManager.streamBindings().forEach(binding -> this.mod.config.setButtonBinding(binding, binding.getDefaultButton()))));
this.addButton(new ButtonWidget(this.width / 2 - 155 + 160, this.height - 29, 150, 20,
new TranslatableText("gui.done"),
SpruceTexts.GUI_DONE,
btn -> this.client.openScreen(this.parent)));
}

View File

@@ -12,6 +12,7 @@ package me.lambdaurora.lambdacontrols.client.gui;
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import me.lambdaurora.lambdacontrols.client.controller.ButtonCategory;
import me.lambdaurora.lambdacontrols.client.controller.InputManager;
import me.lambdaurora.spruceui.SpruceTexts;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.MinecraftClient;
@@ -105,7 +106,7 @@ public class ControlsListWidget extends ElementListWidget<ControlsListWidget.Ent
return new TranslatableText("narrator.controls.reset", bindingName);
}
};
this.unboundButton = new ButtonWidget(0, 0, 50, 20, new TranslatableText("lambdacontrols.menu.unbound"),
this.unboundButton = new ButtonWidget(0, 0, 50, 20, SpruceTexts.OPTIONS_GENERIC_UNBOUND,
btn -> {
gui.mod.config.setButtonBinding(binding, UNBOUND);
gui.focusedBinding = null;

View File

@@ -13,11 +13,12 @@ import me.lambdaurora.lambdacontrols.ControlsMode;
import me.lambdaurora.lambdacontrols.LambdaControlsConstants;
import me.lambdaurora.lambdacontrols.client.HudSide;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.LambdaInput;
import me.lambdaurora.lambdacontrols.client.compat.LambdaControlsCompat;
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import me.lambdaurora.spruceui.hud.Hud;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.Window;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
@@ -31,26 +32,27 @@ import org.jetbrains.annotations.Nullable;
* Represents the LambdaControls HUD.
*
* @author LambdAurora
* @version 1.3.0
* @version 1.3.2
* @since 1.0.0
*/
public class LambdaControlsHud extends Hud
{
private final LambdaControlsClient mod;
private MinecraftClient client;
private int attackWidth = 0;
private int attackButtonWidth = 0;
private int dropItemWidth = 0;
private int dropItemButtonWidth = 0;
private int inventoryWidth = 0;
private int inventoryButtonWidth = 0;
private int swapHandsWidth = 0;
private int swapHandsButtonWidth = 0;
private int useWidth = 0;
private int useButtonWidth = 0;
private int attackWidth = 0;
private int attackButtonWidth = 0;
private int dropItemWidth = 0;
private int dropItemButtonWidth = 0;
private int inventoryWidth = 0;
private int inventoryButtonWidth = 0;
private int swapHandsWidth = 0;
private int swapHandsButtonWidth = 0;
private int useWidth = 0;
private int useButtonWidth = 0;
private BlockHitResult placeHitResult;
private String attackAction = "";
private String placeAction = "";
private String attackAction = "";
private String placeAction = "";
private int ticksDisplayedCrosshair = 0;
public LambdaControlsHud(@NotNull LambdaControlsClient mod)
{
@@ -86,6 +88,19 @@ public class LambdaControlsHud extends Hud
this.renderFirstSection(matrices, this.mod.config.getHudSide() == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderSecondSection(matrices, this.mod.config.getHudSide() == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
}
if (this.mod.reacharound.isLastReacharoundVertical()) {
// Render crosshair indicator.
Window window = this.client.getWindow();
String text = "[ ]";
float scale = Math.min(5, this.ticksDisplayedCrosshair + tickDelta) / 5F;
scale *= scale;
int opacity = ((int) (255 * scale)) << 24;
this.client.textRenderer.draw(matrices, text, window.getScaledWidth() / 2.f - this.client.textRenderer.getWidth(text) / 2.f,
window.getScaledHeight() / 2.f - 4, 0xCCCCCC | opacity);
}
}
public void renderFirstIcons(MatrixStack matrices, int x, int y)
@@ -177,7 +192,7 @@ public class LambdaControlsHud extends Hud
// Update "Use" tip status.
if (this.client.crosshairTarget.getType() == HitResult.Type.MISS) {
this.placeHitResult = LambdaInput.tryFrontPlace(this.client);
this.placeHitResult = this.mod.reacharound.getLastReacharoundResult();
this.attackAction = "";
this.attackWidth = 0;
} else {
@@ -190,8 +205,26 @@ public class LambdaControlsHud extends Hud
this.attackWidth = this.width(attackAction);
}
ItemStack stack = this.client.player.getMainHandStack();
if ((stack == null || stack.isEmpty()) && ((stack = this.client.player.getOffHandStack()) == null || stack.isEmpty())) {
if (this.mod.reacharound.isLastReacharoundVertical()) {
if (this.ticksDisplayedCrosshair < 5)
this.ticksDisplayedCrosshair++;
} else {
this.ticksDisplayedCrosshair = 0;
}
String customAttackAction = LambdaControlsCompat.getAttackActionAt(this.client, this.placeHitResult);
if (customAttackAction != null) {
this.attackAction = customAttackAction;
this.attackWidth = this.width(customAttackAction);
}
ItemStack stack = null;
if (this.client.player != null) {
stack = this.client.player.getMainHandStack();
if (stack == null || stack.isEmpty())
stack = this.client.player.getOffHandStack();
}
if (stack == null || stack.isEmpty()) {
placeAction = "";
} else {
if (this.placeHitResult != null && stack.getItem() instanceof BlockItem) {
@@ -201,6 +234,10 @@ public class LambdaControlsHud extends Hud
}
}
String customUseAction = LambdaControlsCompat.getUseActionAt(this.client, this.placeHitResult);
if (customUseAction != null)
placeAction = customUseAction;
this.placeAction = placeAction;
// Cache the "Use" tip width.

View File

@@ -11,6 +11,7 @@ package me.lambdaurora.lambdacontrols.client.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.LambdaInput;
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import me.lambdaurora.lambdacontrols.client.util.HandledScreenAccessor;
import net.minecraft.client.MinecraftClient;
@@ -28,7 +29,7 @@ import org.lwjgl.glfw.GLFW;
* Represents the LambdaControls renderer.
*
* @author LambdAurora
* @version 1.3.1
* @version 1.3.2
* @since 1.2.0
*/
public class LambdaControlsRenderer
@@ -228,7 +229,7 @@ public class LambdaControlsRenderer
public static void renderVirtualCursor(@NotNull MatrixStack matrices, @NotNull MinecraftClient client)
{
if (!LambdaControlsClient.get().config.hasVirtualMouse() || client.currentScreen == null)
if (!LambdaControlsClient.get().config.hasVirtualMouse() || (client.currentScreen == null || LambdaInput.isScreenInteractive(client.currentScreen)))
return;
int mouseX = (int) (client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth());

View File

@@ -15,6 +15,7 @@ import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.controller.Controller;
import me.lambdaurora.spruceui.SpruceButtonWidget;
import me.lambdaurora.spruceui.SpruceLabelWidget;
import me.lambdaurora.spruceui.SpruceTexts;
import me.lambdaurora.spruceui.Tooltip;
import me.lambdaurora.spruceui.option.*;
import net.fabricmc.fabric.api.network.ClientSidePacketRegistry;
@@ -51,6 +52,7 @@ public class LambdaControlsSettingsScreen extends Screen
private final Option autoJumpOption;
private final Option fastBlockPlacingOption;
private final Option frontBlockPlacingOption;
private final Option verticalReacharoundOption;
private final Option flyDriftingOption;
private final Option flyVerticalDriftingOption;
// Controller options
@@ -86,14 +88,14 @@ public class LambdaControlsSettingsScreen extends Screen
synchronized (this.mod.config) {
this.mod.config.setRotationSpeed(newValue);
}
}, option -> option.getDisplayPrefix().append(String.valueOf(option.get())),
}, option -> option.getDisplayText(new LiteralText(String.valueOf(option.get()))),
new TranslatableText("lambdacontrols.tooltip.rotation_speed"));
this.mouseSpeedOption = new SpruceDoubleOption("lambdacontrols.menu.mouse_speed", 0.0, 150.0, 0.5F, this.mod.config::getMouseSpeed,
newValue -> {
synchronized (this.mod.config) {
this.mod.config.setMouseSpeed(newValue);
}
}, option -> option.getDisplayPrefix().append(String.valueOf(option.get())),
}, option -> option.getDisplayText(new LiteralText(String.valueOf(option.get()))),
new TranslatableText("lambdacontrols.tooltip.mouse_speed"));
this.resetOption = new SpruceResetOption(btn -> {
this.mod.config.reset();
@@ -104,8 +106,10 @@ public class LambdaControlsSettingsScreen extends Screen
this.autoJumpOption = SpruceBooleanOption.fromVanilla("options.autoJump", Option.AUTO_JUMP, null, true);
this.fastBlockPlacingOption = new SpruceBooleanOption("lambdacontrols.menu.fast_block_placing", this.mod.config::hasFastBlockPlacing,
this.mod.config::setFastBlockPlacing, new TranslatableText("lambdacontrols.tooltip.fast_block_placing"), true);
this.frontBlockPlacingOption = new SpruceBooleanOption("lambdacontrols.menu.front_block_placing", this.mod.config::hasFrontBlockPlacing,
this.mod.config::setFrontBlockPlacing, new TranslatableText("lambdacontrols.tooltip.front_block_placing"), true);
this.frontBlockPlacingOption = new SpruceBooleanOption("lambdacontrols.menu.reacharound.horizontal", this.mod.config::hasFrontBlockPlacing,
this.mod.config::setFrontBlockPlacing, new TranslatableText("lambdacontrols.tooltip.reacharound.horizontal"), true);
this.verticalReacharoundOption = new SpruceBooleanOption("lambdacontrols.menu.reacharound.vertical", this.mod.config::hasVerticalReacharound,
this.mod.config::setVerticalReacharound, new TranslatableText("lambdacontrols.tooltip.reacharound.vertical"), true);
this.flyDriftingOption = new SpruceBooleanOption("lambdacontrols.menu.fly_drifting", this.mod.config::hasFlyDrifting,
this.mod.config::setFlyDrifting, new TranslatableText("lambdacontrols.tooltip.fly_drifting"), true);
this.flyVerticalDriftingOption = new SpruceBooleanOption("lambdacontrols.menu.fly_drifting_vertical", this.mod.config::hasFlyVerticalDrifting,
@@ -120,11 +124,11 @@ public class LambdaControlsSettingsScreen extends Screen
}, option -> {
String controllerName = this.mod.config.getController().getName();
if (!this.mod.config.getController().isConnected())
return option.getDisplayPrefix().append(new LiteralText(controllerName).formatted(Formatting.RED));
return option.getDisplayText(new LiteralText(controllerName).formatted(Formatting.RED));
else if (!this.mod.config.getController().isGamepad())
return option.getDisplayPrefix().append(new LiteralText(controllerName).formatted(Formatting.GOLD));
return option.getDisplayText(new LiteralText(controllerName).formatted(Formatting.GOLD));
else
return option.getDisplayPrefix().append(controllerName);
return option.getDisplayText(new LiteralText(controllerName));
}, null);
this.secondControllerOption = new SpruceCyclingOption("lambdacontrols.menu.controller2",
amount -> {
@@ -136,16 +140,16 @@ public class LambdaControlsSettingsScreen extends Screen
}, option -> this.mod.config.getSecondController().map(controller -> {
String controllerName = controller.getName();
if (!controller.isConnected())
return option.getDisplayPrefix().append(new LiteralText(controllerName).formatted(Formatting.RED));
return option.getDisplayText(new LiteralText(controllerName).formatted(Formatting.RED));
else if (!controller.isGamepad())
return option.getDisplayPrefix().append(new LiteralText(controllerName).formatted(Formatting.GOLD));
return option.getDisplayText(new LiteralText(controllerName).formatted(Formatting.GOLD));
else
return option.getDisplayPrefix().append(controllerName);
}).orElse(option.getDisplayPrefix().append(new TranslatableText("options.off").formatted(Formatting.RED))),
return option.getDisplayText(new LiteralText(controllerName));
}).orElse(option.getDisplayText(SpruceTexts.OPTIONS_OFF.shallowCopy().formatted(Formatting.RED))),
new TranslatableText("lambdacontrols.tooltip.controller2"));
this.controllerTypeOption = new SpruceCyclingOption("lambdacontrols.menu.controller_type",
amount -> this.mod.config.setControllerType(this.mod.config.getControllerType().next()),
option -> option.getDisplayPrefix().append(this.mod.config.getControllerType().getTranslatedName()),
option -> option.getDisplayText(this.mod.config.getControllerType().getTranslatedText()),
new TranslatableText("lambdacontrols.tooltip.controller_type"));
this.deadZoneOption = new SpruceDoubleOption("lambdacontrols.menu.dead_zone", 0.05, 1.0, 0.05F, this.mod.config::getDeadZone,
newValue -> {
@@ -154,7 +158,7 @@ public class LambdaControlsSettingsScreen extends Screen
}
}, option -> {
String value = String.valueOf(option.get());
return option.getDisplayPrefix().append(value.substring(0, Math.min(value.length(), 5)));
return option.getDisplayText(new LiteralText(value.substring(0, Math.min(value.length(), 5))));
}, new TranslatableText("lambdacontrols.tooltip.dead_zone"));
this.invertsRightXAxis = new SpruceBooleanOption("lambdacontrols.menu.invert_right_x_axis", this.mod.config::doesInvertRightXAxis,
newValue -> {
@@ -174,14 +178,14 @@ public class LambdaControlsSettingsScreen extends Screen
this.mod.config::setVirtualMouse, new TranslatableText("lambdacontrols.tooltip.virtual_mouse"), true);
this.virtualMouseSkinOption = new SpruceCyclingOption("lambdacontrols.menu.virtual_mouse.skin",
amount -> this.mod.config.setVirtualMouseSkin(this.mod.config.getVirtualMouseSkin().next()),
option -> option.getDisplayPrefix().append(this.mod.config.getVirtualMouseSkin().getTranslatedName()),
option -> option.getDisplayText(this.mod.config.getVirtualMouseSkin().getTranslatedText()),
null);
// HUD options
this.hudEnableOption = new SpruceBooleanOption("lambdacontrols.menu.hud_enable", this.mod.config::isHudEnabled,
this.mod::setHudEnabled, new TranslatableText("lambdacontrols.tooltip.hud_enable"), true);
this.hudSideOption = new SpruceCyclingOption("lambdacontrols.menu.hud_side",
amount -> this.mod.config.setHudSide(this.mod.config.getHudSide().next()),
option -> option.getDisplayPrefix().append(this.mod.config.getHudSide().getTranslatedName()),
option -> option.getDisplayText(this.mod.config.getHudSide().getTranslatedText()),
new TranslatableText("lambdacontrols.tooltip.hud_side"));
}
@@ -239,8 +243,8 @@ public class LambdaControlsSettingsScreen extends Screen
this.list.addSingleOptionEntry(this.autoSwitchModeOption);
// Gameplay options
this.list.addSingleOptionEntry(new SpruceSeparatorOption("lambdacontrols.menu.title.gameplay", true, null));
this.list.addSingleOptionEntry(this.autoJumpOption);
this.list.addOptionEntry(this.fastBlockPlacingOption, this.frontBlockPlacingOption);
this.list.addOptionEntry(this.autoJumpOption, this.fastBlockPlacingOption);
this.list.addOptionEntry(this.frontBlockPlacingOption, this.verticalReacharoundOption);
this.list.addSingleOptionEntry(this.flyDriftingOption);
this.list.addSingleOptionEntry(this.flyVerticalDriftingOption);
// Controller options
@@ -263,7 +267,7 @@ public class LambdaControlsSettingsScreen extends Screen
this.children.add(this.gamepadToolUrlLabel);
this.addButton(this.resetOption.createButton(this.client.options, this.width / 2 - 155, this.height - 29, 150));
this.addButton(new ButtonWidget(this.width / 2 - 155 + 160, this.height - 29, 150, buttonHeight, new TranslatableText("gui.done"),
this.addButton(new ButtonWidget(this.width / 2 - 155 + 160, this.height - 29, 150, buttonHeight, SpruceTexts.GUI_DONE,
(buttonWidget) -> this.client.openScreen(this.parent)));
}

View File

@@ -11,6 +11,7 @@ package me.lambdaurora.lambdacontrols.client.mixin;
import com.mojang.authlib.GameProfile;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.controller.MovementHandler;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.input.Input;
import net.minecraft.client.network.AbstractClientPlayerEntity;
@@ -69,6 +70,12 @@ public abstract class ClientPlayerEntityMixin extends AbstractClientPlayerEntity
}
}
@Inject(method = "tickMovement", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/input/Input;tick(Z)V", shift = At.Shift.AFTER))
public void onInputUpdate(CallbackInfo ci)
{
MovementHandler.HANDLER.applyMovement((ClientPlayerEntity) (Object) this);
}
@Inject(method = "tickMovement", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/network/ClientPlayerEntity;isCamera()Z"))
public void onTickMovement(CallbackInfo ci)
{

View File

@@ -17,7 +17,6 @@ import net.minecraft.client.gui.screen.options.GameOptionsScreen;
import net.minecraft.client.gui.widget.AbstractButtonWidget;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.options.GameOptions;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import org.spongepowered.asm.mixin.Mixin;

View File

@@ -17,5 +17,5 @@ import org.spongepowered.asm.mixin.gen.Invoker;
public interface EntryListWidgetAccessor
{
@Invoker("moveSelection")
void lambdacontrols_moveSelection(EntryListWidget.class_5403 direction);
void lambdacontrols_moveSelection(EntryListWidget.MoveDirection direction);
}

View File

@@ -22,15 +22,12 @@ import net.minecraft.screen.slot.SlotActionType;
import org.jetbrains.annotations.Nullable;
import org.lwjgl.glfw.GLFW;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.gen.Invoker;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Arrays;
/**
* Represents the mixin for the class ContainerScreen.
*/

View File

@@ -11,9 +11,8 @@ package me.lambdaurora.lambdacontrols.client.mixin;
import me.lambdaurora.lambdacontrols.LambdaControlsFeature;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.LambdaInput;
import me.lambdaurora.lambdacontrols.client.LambdaReacharound;
import me.lambdaurora.lambdacontrols.client.gui.LambdaControlsRenderer;
import me.lambdaurora.lambdacontrols.client.util.FrontBlockPlaceResultAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.network.ClientPlayerEntity;
@@ -40,7 +39,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
@Mixin(MinecraftClient.class)
public abstract class MinecraftClientMixin implements FrontBlockPlaceResultAccessor
public abstract class MinecraftClientMixin
{
@Shadow
@Nullable
@@ -65,18 +64,10 @@ public abstract class MinecraftClientMixin implements FrontBlockPlaceResultAcces
@Shadow
private int itemUseCooldown;
private BlockHitResult lambdacontrols_frontBlockPlaceResult = null;
private BlockPos lambdacontrols_lastTargetPos;
private Vec3d lambdacontrols_lastPos;
private Direction lambdacontrols_lastTargetSide;
@Override
public @Nullable BlockHitResult lambdacontrols_getFrontBlockPlaceResult()
{
return this.lambdacontrols_frontBlockPlaceResult;
}
@Inject(method = "<init>", at = @At("RETURN"))
private void onInit(CallbackInfo ci)
{
@@ -88,7 +79,7 @@ public abstract class MinecraftClientMixin implements FrontBlockPlaceResultAcces
{
if (this.player == null)
return;
this.lambdacontrols_frontBlockPlaceResult = LambdaInput.tryFrontPlace(((MinecraftClient) (Object) this));
if (!LambdaControlsFeature.FAST_BLOCK_PLACING.isAvailable())
return;
if (this.lambdacontrols_lastPos == null)
@@ -131,7 +122,8 @@ public abstract class MinecraftClientMixin implements FrontBlockPlaceResultAcces
}
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/GameRenderer;render(FJZ)V", shift = At.Shift.AFTER))
private void renderVirtualCursor(boolean fullRender, CallbackInfo ci) {
private void renderVirtualCursor(boolean fullRender, CallbackInfo ci)
{
LambdaControlsRenderer.renderVirtualCursor(new MatrixStack(), (MinecraftClient) (Object) this);
}
@@ -144,15 +136,15 @@ public abstract class MinecraftClientMixin implements FrontBlockPlaceResultAcces
@Inject(method = "doItemUse()V", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/hit/HitResult;getType()Lnet/minecraft/util/hit/HitResult$Type;"), locals = LocalCapture.CAPTURE_FAILEXCEPTION, cancellable = true)
private void onItemUse(CallbackInfo ci, Hand[] hands, int handCount, int handIndex, Hand hand, ItemStack stackInHand)
{
if (!stackInHand.isEmpty() && this.player.pitch > 35.0F && LambdaControlsFeature.FRONT_BLOCK_PLACING.isAvailable()) {
if (!stackInHand.isEmpty() && this.player.pitch > 35.0F && LambdaControlsClient.get().reacharound.isReacharoundAvailable()) {
if (this.crosshairTarget != null && this.crosshairTarget.getType() == HitResult.Type.MISS && this.player.isOnGround()) {
if (!stackInHand.isEmpty() && stackInHand.getItem() instanceof BlockItem) {
BlockHitResult hitResult = LambdaInput.tryFrontPlace(((MinecraftClient) (Object) this));
BlockHitResult hitResult = LambdaControlsClient.get().reacharound.getLastReacharoundResult();
if (hitResult == null)
return;
hitResult = LambdaInput.withSideForFrontPlace(hitResult, stackInHand);
hitResult = LambdaReacharound.withSideForReacharound(hitResult, stackInHand);
int previousStackCount = stackInHand.getCount();
ActionResult result = this.interactionManager.interactBlock(this.player, this.world, hand, hitResult);

View File

@@ -15,6 +15,7 @@ import me.lambdaurora.lambdacontrols.client.LambdaControlsConfig;
import me.lambdaurora.lambdacontrols.client.util.MouseAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.Mouse;
import org.lwjgl.glfw.GLFW;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@@ -37,10 +38,20 @@ public abstract class MouseMixin implements MouseAccessor
@Invoker("onCursorPos")
public abstract void lambdacontrols_onCursorPos(long window, double x, double y);
@Inject(method = "method_1605", at = @At(value = "INVOKE", shift = At.Shift.AFTER, target = "Lnet/minecraft/client/gui/screen/Screen;mouseReleased(DDI)Z"))
private void onMouseBackButton(boolean[] result, double mouseX, double mouseY, int button, CallbackInfo ci)
{
if (!result[0] && button == GLFW.GLFW_MOUSE_BUTTON_4 && this.client.currentScreen != null) {
if (LambdaControlsClient.get().input.tryGoBack(this.client.currentScreen)) {
result[0] = true;
}
}
}
@Inject(method = "isCursorLocked", at = @At("HEAD"), cancellable = true)
private void isCursorLocked(CallbackInfoReturnable<Boolean> ci)
{
if (client.currentScreen == null) {
if (this.client.currentScreen == null) {
LambdaControlsConfig config = LambdaControlsClient.get().config;
if (config.getControlsMode() == ControlsMode.CONTROLLER && config.hasVirtualMouse()) {
ci.setReturnValue(true);

View File

@@ -10,8 +10,7 @@
package me.lambdaurora.lambdacontrols.client.mixin;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.LambdaInput;
import me.lambdaurora.lambdacontrols.client.util.FrontBlockPlaceResultAccessor;
import me.lambdaurora.lambdacontrols.client.LambdaReacharound;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
@@ -29,7 +28,6 @@ import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Matrix4f;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.profiler.Profiler;
import net.minecraft.util.shape.VoxelShape;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
@@ -54,6 +52,10 @@ public abstract class WorldRendererMixin
@Shadow
private ClientWorld world;
@Shadow
@Final
private BufferBuilderStorage bufferBuilders;
@Shadow
private static void drawShapeOutline(MatrixStack matrixStack, VertexConsumer vertexConsumer, VoxelShape voxelShape, double d, double e, double f, float g, float h, float i, float j)
{
@@ -66,17 +68,14 @@ public abstract class WorldRendererMixin
target = "Lnet/minecraft/client/MinecraftClient;crosshairTarget:Lnet/minecraft/util/hit/HitResult;",
ordinal = 1,
shift = At.Shift.AFTER
),
locals = LocalCapture.CAPTURE_FAILEXCEPTION
)
)
private void onOutlineRender(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer,
LightmapTextureManager lightmapTextureManager, Matrix4f matrix4f, CallbackInfo ci,
Profiler profiler, Vec3d cameraPos, double x, double y, double z, Matrix4f modelMatrix, boolean bl, Frustum frustum2, boolean bl3,
VertexConsumerProvider.Immediate immediate)
LightmapTextureManager lightmapTextureManager, Matrix4f matrix4f, CallbackInfo ci)
{
if (this.client.crosshairTarget == null || this.client.crosshairTarget.getType() != HitResult.Type.MISS || !LambdaControlsClient.get().config.shouldRenderFrontBlockOutline())
if (this.client.crosshairTarget == null || this.client.crosshairTarget.getType() != HitResult.Type.MISS || !LambdaControlsClient.get().config.shouldRenderReacharoundOutline())
return;
BlockHitResult result = ((FrontBlockPlaceResultAccessor) client).lambdacontrols_getFrontBlockPlaceResult();
BlockHitResult result = LambdaControlsClient.get().reacharound.getLastReacharoundResult();
if (result == null)
return;
BlockPos blockPos = result.getBlockPos();
@@ -84,16 +83,23 @@ public abstract class WorldRendererMixin
ItemStack stack = this.client.player.getStackInHand(Hand.MAIN_HAND);
if (stack == null || !(stack.getItem() instanceof BlockItem))
return;
Block block = ((BlockItem) stack.getItem()).getBlock();
result = LambdaInput.withSideForFrontPlace(result, block);
result = LambdaReacharound.withSideForReacharound(result, block);
ItemPlacementContext context = new ItemPlacementContext(new ItemUsageContext(this.client.player, Hand.MAIN_HAND, result));
VertexConsumer vertexConsumer = immediate.getBuffer(RenderLayer.getLines());
BlockState placementState = block.getPlacementState(context);
if (placementState == null)
return;
Vec3d pos = camera.getPos();
VoxelShape outlineShape = placementState.getOutlineShape(this.client.world, blockPos, ShapeContext.of(camera.getFocusedEntity()));
int[] color = LambdaControlsClient.get().config.getFrontBlockOutlineColor();
drawShapeOutline(matrices, vertexConsumer, outlineShape, (double) blockPos.getX() - x, (double) blockPos.getY() - y, (double) blockPos.getZ() - z, color[0] / 255.f, color[1] / 255.f, color[2] / 255.f, color[3] / 255.f);
int[] color = LambdaControlsClient.get().config.getReacharoundOutlineColor();
VertexConsumer vertexConsumer = this.bufferBuilders.getEntityVertexConsumers().getBuffer(RenderLayer.getLines());
drawShapeOutline(matrices, vertexConsumer, outlineShape,
(double) blockPos.getX() - pos.getX(), (double) blockPos.getY() - pos.getY(), (double) blockPos.getZ() - pos.getZ(),
color[0] / 255.f, color[1] / 255.f, color[2] / 255.f, color[3] / 255.f);
}
}
}

View File

@@ -0,0 +1,46 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.ring;
import me.lambdaurora.lambdacontrols.client.util.KeyBindingAccessor;
import net.minecraft.client.options.KeyBinding;
import org.jetbrains.annotations.NotNull;
public class KeyBindingRingAction extends RingAction
{
public final KeyBinding binding;
public KeyBindingRingAction(@NotNull KeyBinding binding)
{
this.binding = binding;
}
@Override
public @NotNull String getName()
{
return this.binding.getTranslationKey();
}
@Override
public void onAction(@NotNull RingButtonMode mode)
{
KeyBindingAccessor accessor = (KeyBindingAccessor) this.binding;
switch (mode) {
case PRESS:
case HOLD:
accessor.lambdacontrols_handlePressState(this.activated);
break;
case TOGGLE:
accessor.lambdacontrols_handlePressState(!this.binding.isPressed());
this.activated = !this.binding.isPressed();
break;
}
}
}

View File

@@ -0,0 +1,42 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.ring;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
/**
* Represents a key binding ring.
*
* @author LambdAurora
* @version 1.4.0
* @since 1.4.0
*/
public class LambdaRing
{
private final List<RingPage> pages = new ArrayList<>(Collections.singletonList(new RingPage()));
private int currentPage = 0;
public LambdaRing()
{
}
public @NotNull RingPage getCurrentPage()
{
if (this.currentPage >= this.pages.size())
this.currentPage = this.pages.size() - 1;
else if (this.currentPage < 0)
this.currentPage = 0;
return this.pages.get(this.currentPage);
}
}

View File

@@ -0,0 +1,55 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.ring;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
/**
* Represents a ring action.
*
* @author LambdAurora
* @version 1.4.0
* @since 1.4.0
*/
public abstract class RingAction implements Nameable
{
protected boolean activated = false;
/**
* Gets the translated name of the ring action.
*
* @return The translated name.
*/
public TranslatableText getTranslatedName()
{
return new TranslatableText(this.getName());
}
/**
* Returns whether the action is activated or not.
*
* @return True if the action is activated, else false.
*/
public boolean isActivated()
{
return this.activated;
}
public void activate(@NotNull RingButtonMode mode)
{
this.activated = !this.activated;
this.onAction(mode);
}
public abstract void onAction(@NotNull RingButtonMode mode);
}

View File

@@ -0,0 +1,77 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.ring;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
/**
* Represents the mode of a ring button.
*
* @author LambdAurora
* @version 1.4.0
* @since 1.4.0
*/
public enum RingButtonMode implements Nameable
{
PRESS("press"),
HOLD("hold"),
TOGGLE("toggle");
private final String name;
private final Text text;
RingButtonMode(@NotNull String name)
{
this.name = name;
this.text = new TranslatableText(this.getTranslationKey());
}
/**
* Returns the next ring button mode available.
*
* @return The next ring button mode.
*/
public @NotNull RingButtonMode next()
{
RingButtonMode[] v = values();
if (v.length == this.ordinal() + 1)
return v[0];
return v[this.ordinal() + 1];
}
/**
* Returns the translation key of this ring button mode.
*
* @return The translation key of this ring button mode.
*/
public @NotNull String getTranslationKey()
{
return "lambdacontrols.ring.button_mode." + this.getName();
}
/**
* Gets the translated name of this ring button mode.
*
* @return The translated name of this ring button mode.
*/
public @NotNull Text getTranslatedText()
{
return this.text;
}
@Override
public @NotNull String getName()
{
return this.name;
}
}

View File

@@ -10,13 +10,15 @@
package me.lambdaurora.lambdacontrols.client.ring;
/**
* Represents a key binding ring.
* Represents a ring page.
*
* @author LambdAurora
* @version 1.4.0
* @since 1.4.0
*/
public class KeyBindingRing
public class RingPage
{
private RingAction[] actions = new RingAction[8];
}

View File

@@ -1,32 +0,0 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.util;
import net.minecraft.util.hit.BlockHitResult;
import org.jetbrains.annotations.Nullable;
/**
* Represents an accessor of the BlockHitResult for the front block placing feature.
* <p>
* It is implemented by {@link net.minecraft.client.MinecraftClient}.
*
* @author LambdAurora
* @version 1.2.0
* @since 1.2.0
*/
public interface FrontBlockPlaceResultAccessor
{
/**
* Returns the {@link BlockHitResult} if a block can be placed with the front block placing feature.
*
* @return If possible a {@link BlockHitResult}, else a null value.
*/
@Nullable BlockHitResult lambdacontrols_getFrontBlockPlaceResult();
}

View File

@@ -31,6 +31,9 @@
"lambdacontrols.action.toggle_smooth_camera": "Toggle Cinematic Camera",
"lambdacontrols.action.use": "Use",
"lambdacontrols.action.zoom": "Zoom",
"lambdacontrols.action.zoom.in": "Increase Zoom",
"lambdacontrols.action.zoom.out": "Decrease Zoom",
"lambdacontrols.action.zoom.reset": "Reset Zoom",
"lambdacontrols.button.a": "A",
"lambdacontrols.button.b": "B",
"lambdacontrols.button.x": "X",
@@ -82,13 +85,14 @@
"lambdacontrols.menu.fast_block_placing": "Fast Block Placing",
"lambdacontrols.menu.fly_drifting": "Fly Drifting",
"lambdacontrols.menu.fly_drifting_vertical": "Vertical Fly Drifting",
"lambdacontrols.menu.front_block_placing": "Front Block Placing",
"lambdacontrols.menu.hud_enable": "Enable HUD",
"lambdacontrols.menu.hud_side": "HUD Side",
"lambdacontrols.menu.invert_right_x_axis": "Invert Right X",
"lambdacontrols.menu.invert_right_y_axis": "Invert Right Y",
"lambdacontrols.menu.keyboard_controls": "Keyboard Controls...",
"lambdacontrols.menu.mouse_speed": "Mouse Speed",
"lambdacontrols.menu.reacharound.horizontal": "Front Block Placing",
"lambdacontrols.menu.reacharound.vertical": "Vertical Reacharound",
"lambdacontrols.menu.reload_controller_mappings": "Reload Controller Mappings",
"lambdacontrols.menu.rotation_speed": "Rotation Speed",
"lambdacontrols.menu.title": "LambdaControls - Settings",
@@ -97,7 +101,6 @@
"lambdacontrols.menu.title.gameplay": "Gameplay Options",
"lambdacontrols.menu.title.general": "General Options",
"lambdacontrols.menu.title.hud": "HUD Options",
"lambdacontrols.menu.unbound": "Unbound",
"lambdacontrols.menu.unfocused_input": "Unfocused Input",
"lambdacontrols.menu.virtual_mouse": "Virtual Mouse",
"lambdacontrols.menu.virtual_mouse.skin": "Virtual Mouse Skin",
@@ -111,12 +114,13 @@
"lambdacontrols.tooltip.fast_block_placing": "While flying in creative mode, enables fast block placing depending on your speed. §cOn some servers this might be considered as cheating.",
"lambdacontrols.tooltip.fly_drifting": "While flying, enables Vanilla drifting/inertia.",
"lambdacontrols.tooltip.fly_drifting_vertical": "While flying, enables Vanilla vertical drifting/intertia.",
"lambdacontrols.tooltip.front_block_placing": "Enables front block placing, §cmight be considered cheating on some servers§r.",
"lambdacontrols.tooltip.hud_enable": "Toggles the on-screen controller button indicator.",
"lambdacontrols.tooltip.hud_side": "The position of the HUD.",
"lambdacontrols.tooltip.mouse_speed": "The controller's emulated mouse speed.",
"lambdacontrols.tooltip.rotation_speed": "The camera rotation speed in controller mode.",
"lambdacontrols.tooltip.reacharound.horizontal": "Enables front block placing, §cmight be considered cheating on some servers§r.",
"lambdacontrols.tooltip.reacharound.vertical": "Enables vertical reacharound, §cmight be considered cheating on some servers§r.",
"lambdacontrols.tooltip.reload_controller_mappings": "Reloads the controller mappings file.",
"lambdacontrols.tooltip.rotation_speed": "The camera rotation speed in controller mode.",
"lambdacontrols.tooltip.unfocused_input": "Allow controller input when the window is not focused.",
"lambdacontrols.tooltip.virtual_mouse": "Enable the virtual mouse which is handful in the case of a splitscreen.",
"lambdacontrols.virtual_mouse.skin.default_light": "Default Light",

View File

@@ -81,13 +81,14 @@
"lambdacontrols.menu.dead_zone": "Zone morte",
"lambdacontrols.menu.fly_drifting": "Inertie de vol",
"lambdacontrols.menu.fly_drifting_vertical": "Inertie verticale de vol",
"lambdacontrols.menu.front_block_placing": "Placement avant de bloc",
"lambdacontrols.menu.hud_enable": "Activer le HUD",
"lambdacontrols.menu.hud_side": "Côté du HUD",
"lambdacontrols.menu.invert_right_x_axis": "Inverser le stick droit (X)",
"lambdacontrols.menu.invert_right_y_axis": "Inverser le stick droit (Y)",
"lambdacontrols.menu.keyboard_controls": "Contrôles clavier...",
"lambdacontrols.menu.mouse_speed": "Vitesse de la souris",
"lambdacontrols.menu.reacharound.horizontal": "Placement avant de bloc",
"lambdacontrols.menu.reacharound.vertical": "Placement vertical",
"lambdacontrols.menu.reload_controller_mappings": "Recharge la configuration des manettes",
"lambdacontrols.menu.rotation_speed": "Vitesse de rotation",
"lambdacontrols.menu.title": "LambdaControls - Paramètres",
@@ -96,7 +97,6 @@
"lambdacontrols.menu.title.gameplay": "Options de Gameplay",
"lambdacontrols.menu.title.general": "Options générales",
"lambdacontrols.menu.title.hud": "Options du HUD",
"lambdacontrols.menu.unbound": "Délier",
"lambdacontrols.menu.unfocused_input": "Entrée en fond",
"lambdacontrols.menu.virtual_mouse": "Souris virtuelle",
"lambdacontrols.menu.virtual_mouse.skin": "Apparence souris virtuelle",
@@ -107,14 +107,16 @@
"lambdacontrols.tooltip.controller_type": "Le type de contrôle n'influe que sur les boutons affichés.",
"lambdacontrols.tooltip.controls_mode": "Change le mode de contrôle.",
"lambdacontrols.tooltip.dead_zone": "Zone morte des axes de la manette.",
"lambdacontrols.tooltip.fast_block_placing": "Active le placement rapide de blocs en vol.",
"lambdacontrols.tooltip.fly_drifting": "Pendant que le joueur vole, active le glissement Vanilla.",
"lambdacontrols.tooltip.fly_drifting_vertical": "Pendant que le joueur vole, active le glissement vertical Vanilla.",
"lambdacontrols.tooltip.front_block_placing": "Active le placement avant de blocs, §cpeut être considérer comme de la trice sur certains serveurs§r.",
"lambdacontrols.tooltip.hud_enable": "Détermine si l'indicateur des buttons de la manette doit être affiché ou non.",
"lambdacontrols.tooltip.hud_side": "Change la position du HUD.",
"lambdacontrols.tooltip.mouse_speed": "Change la vitesse de la souris émulée par la manette.",
"lambdacontrols.tooltip.rotation_speed": "Change la vitesse de rotation de la caméra.",
"lambdacontrols.tooltip.reacharound.horizontal": "Active le placement avant de blocs, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"lambdacontrols.tooltip.reacharound.vertical": "Active le placement vertical de blocs, c'est-à-dire de blocs en dessous du bloc sur lequel vous êtes placé, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"lambdacontrols.tooltip.reload_controller_mappings": "Recharge le fichier de configuration des manettes.",
"lambdacontrols.tooltip.rotation_speed": "Change la vitesse de rotation de la caméra.",
"lambdacontrols.tooltip.unfocused_input": "Autorise les entrées manette quand la fenêtre n'est pas sélectionnée.",
"lambdacontrols.tooltip.virtual_mouse": "Active la souris virtuelle qui est pratique dans le cas d'un écran partagé.",
"lambdacontrols.virtual_mouse.skin.default_light": "défaut clair",

View File

@@ -81,13 +81,14 @@
"lambdacontrols.menu.dead_zone": "Zone morte",
"lambdacontrols.menu.fly_drifting": "Inertie de vol",
"lambdacontrols.menu.fly_drifting_vertical": "Inertie verticale de vol",
"lambdacontrols.menu.front_block_placing": "Placement avant de bloc",
"lambdacontrols.menu.hud_enable": "Activer le HUD",
"lambdacontrols.menu.hud_side": "Côté du HUD",
"lambdacontrols.menu.invert_right_x_axis": "Inverser le stick droit (X)",
"lambdacontrols.menu.invert_right_y_axis": "Inverser le stick droit (Y)",
"lambdacontrols.menu.keyboard_controls": "Contrôles clavier...",
"lambdacontrols.menu.mouse_speed": "Vitesse de la souris",
"lambdacontrols.menu.reacharound.horizontal": "Placement avant de bloc",
"lambdacontrols.menu.reacharound.vertical": "Placement vertical",
"lambdacontrols.menu.reload_controller_mappings": "Recharge la configuration des manettes",
"lambdacontrols.menu.rotation_speed": "Vitesse de rotation",
"lambdacontrols.menu.title": "LambdaControls - Paramètres",
@@ -96,7 +97,6 @@
"lambdacontrols.menu.title.gameplay": "Options de Gameplay",
"lambdacontrols.menu.title.general": "Options générales",
"lambdacontrols.menu.title.hud": "Options du HUD",
"lambdacontrols.menu.unbound": "Délier",
"lambdacontrols.menu.unfocused_input": "Entrée en fond",
"lambdacontrols.menu.virtual_mouse": "Souris virtuelle",
"lambdacontrols.menu.virtual_mouse.skin": "Apparence souris virtuelle",
@@ -107,14 +107,16 @@
"lambdacontrols.tooltip.controller_type": "Le type de contrôle n'influe que sur les boutons affichés.",
"lambdacontrols.tooltip.controls_mode": "Change le mode de contrôle.",
"lambdacontrols.tooltip.dead_zone": "Zone morte des axes de la manette.",
"lambdacontrols.tooltip.fast_block_placing": "Active le placement rapide de blocs en vol.",
"lambdacontrols.tooltip.fly_drifting": "Pendant que le joueur vole, active le glissement Vanilla.",
"lambdacontrols.tooltip.fly_drifting_vertical": "Pendant que le joueur vole, active le glissement vertical Vanilla.",
"lambdacontrols.tooltip.front_block_placing": "Active le placement avant de blocs, §cpeut être considérer comme de la trice sur certains serveurs§r.",
"lambdacontrols.tooltip.hud_enable": "Détermine si l'indicateur des buttons de la manette doit être affiché ou non.",
"lambdacontrols.tooltip.hud_side": "Change la position du HUD.",
"lambdacontrols.tooltip.mouse_speed": "Change la vitesse de la souris émulée par la manette.",
"lambdacontrols.tooltip.rotation_speed": "Change la vitesse de rotation de la caméra.",
"lambdacontrols.tooltip.reacharound.horizontal": "Active le placement avant de blocs, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"lambdacontrols.tooltip.reacharound.vertical": "Active le placement vertical de blocs, c'est-à-dire de blocs en dessous du bloc sur lequel vous êtes placé, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"lambdacontrols.tooltip.reload_controller_mappings": "Recharge le fichier de configuration des manettes.",
"lambdacontrols.tooltip.rotation_speed": "Change la vitesse de rotation de la caméra.",
"lambdacontrols.tooltip.unfocused_input": "Autorise les entrées manette quand la fenêtre n'est pas sélectionnée.",
"lambdacontrols.tooltip.virtual_mouse": "Active la souris virtuelle qui est pratique dans le cas d'un écran partagé.",
"lambdacontrols.virtual_mouse.skin.default_light": "défaut clair",

View File

@@ -21,9 +21,11 @@ auto_switch_mode = false
drifting = false
# Enables vertical fly drifting.
vertical_drifting = true
[gameplay.front_block_placing]
[gameplay.reacharound]
# Enables front block placing like in Bedrock Edition.
enabled = false
horizontal = false
# Enables vertical reacharound.
vertical = false
# Enables front block placing outline.
outline = true
# The color in a hexadecimal format of the outline.

View File

@@ -37,12 +37,12 @@
"spruceui": ">=1.5.2"
},
"recommends": {
"modmenu": ">=1.12.2",
"okzoomer": ">=4.0.0"
"modmenu": ">=1.12.2"
},
"suggests": {
"flamingo": "*",
"roughlyenoughitems": ">=4.5.5"
"roughlyenoughitems": ">=4.5.5",
"okzoomer": ">=4.0.0"
},
"breaks": {
"modmenu": "<1.12.2",

View File

@@ -4,16 +4,16 @@ org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://fabricmc.net/use
minecraft_version=1.16.1
yarn_mappings=1.16.1+build.9:v2
loader_version=0.8.8+build.202
yarn_mappings=1.16.1+build.21:v2
loader_version=0.9.0+build.204
# Mod Properties
mod_version = 1.3.1
mod_version = 1.4.1
maven_group = me.lambdaurora.lambdacontrols
archives_base_name = lambdacontrols
# Dependencies
# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
fabric_version=0.14.0+build.371-1.16
spruceui_version=1.5.2
fabric_version=0.15.0+build.379-1.16.1
spruceui_version=1.5.9
modmenu_version=1.12.2+build.17

Binary file not shown.

View File

@@ -1,6 +1,5 @@
#Mon Oct 28 18:23:18 CET 2019
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-6.5-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.5.1-all.zip

35
gradlew vendored
View File

@@ -82,6 +82,7 @@ esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
@@ -125,10 +126,11 @@ if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin, switch paths to Windows format before running java
if $cygwin ; then
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
@@ -154,19 +156,19 @@ if $cygwin ; then
else
eval `echo args$i`="\"$arg\""
fi
i=$((i+1))
i=`expr $i + 1`
done
case $i in
(0) set -- ;;
(1) set -- "$args0" ;;
(2) set -- "$args0" "$args1" ;;
(3) set -- "$args0" "$args1" "$args2" ;;
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
@@ -175,14 +177,9 @@ save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=$(save "$@")
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"

204
gradlew.bat vendored
View File

@@ -1,100 +1,104 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto init
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto init
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
if not "%OS%" == "Windows_NT" goto win9xME_args
:win9xME_args
@rem Slurp the command line arguments.
set CMD_LINE_ARGS=
set _SKIP=2
:win9xME_args_slurp
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega