Compare commits

..

24 Commits
1.1.0 ... 1.3.2

Author SHA1 Message Date
LambdAurora
2c53575d17 🔖 LambdaControls v1.3.2: Fix things, add vertical reacharound and internal API. 2020-06-29 16:06:15 +02:00
LambdAurora
24f7054eff 🔖 LambdaControls v1.3.1: Fix broken inventory interactions and virtual mouse bug. 2020-06-28 22:22:19 +02:00
LambdAurora
4669e446dc 🔖 LambdaControls v1.3.0: Update to Minecraft 1.16.1. 2020-06-27 19:05:20 +02:00
LambdAurora
ff672f05a1 🔖 LambdaControls v1.2.0: Fast block placement, virtual mouse, etc. 2020-06-27 18:40:35 +02:00
LambdAurora
756e7d102d Improve rotation algorithm. 2020-06-27 18:21:46 +02:00
LambdAurora
e676a37c7f Update to 1.16. 2020-06-27 16:08:10 +02:00
LambdAurora
45dd94fd34 🐛 Fix some little bugs. 2020-02-18 19:20:32 +01:00
LambdAurora
f8cc1fcc20 🚧 More WIP on REI as hooking into it is quite difficult. 2020-02-18 18:09:50 +01:00
LambdAurora
d56126c680 🚧 WIP on REI compatiblity. 2020-02-18 10:43:27 +01:00
LambdAurora
5a2fad4445 🚧 WIP on REI compatiblity. 2020-02-18 10:01:39 +01:00
LambdAurora
0eadc054b6 Add proper fast block placing. 2020-02-17 22:52:59 +01:00
LambdAurora
07a296603a 🚧 WIP on fast block placing. 2020-02-17 12:05:06 +01:00
LambdAurora
8e082404f9 Add always more features. 2020-02-16 23:20:21 +01:00
LambdAurora
8efddb24b0 🎨 White outline for front block placing. 2020-02-16 10:55:21 +01:00
LambdAurora
581757aaee Add new recipe book controls and front block outline. 2020-02-16 00:46:03 +01:00
LambdAurora
40dc8d424c 🎨 Update README. 2020-02-15 00:20:18 +01:00
LambdAurora
230a9f6424 🎨 Update README. 2020-02-15 00:19:11 +01:00
LambdAurora
ba01df036b 🎨 Update README. 2020-02-15 00:02:02 +01:00
LambdAurora
ff90d55351 Improve HUD, add autojump option. 2020-02-14 19:30:54 +01:00
LambdAurora
efc2d6284d 🎨 Quick code cleaning. 2020-02-13 11:54:17 +01:00
LambdAurora
9e2c4720e9 🚧 WIP on better button tip rendering. 2020-02-13 11:51:29 +01:00
LambdAurora
8063116820 Some refactor and add missing behaviors in some GUIs. 2020-02-13 00:28:58 +01:00
LambdAurora
0050b0216c 🔖 LambdaControls v1.1.1: Add more precision in the fly drifting tooltips. 2020-02-05 15:39:19 +01:00
LambdAurora
e13569b71d Add precision to some tooltips and prepare for the fast/accurate block placement feature. 2020-02-05 13:28:23 +01:00
59 changed files with 2597 additions and 691 deletions

4
.gitignore vendored
View File

@@ -1,11 +1,13 @@
#
# LambdAurora's ignore file
#
# v0.12
# v0.13
# JetBrains
.idea/
*.iml
*.ipr
*.iws
## Intellij IDEA
out/
## CLion

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@@ -5,7 +5,7 @@
![Environment: Client](https://img.shields.io/badge/environment-client-1976d2?style=flat-square)
![Mod loader: Fabric](https://img.shields.io/badge/modloader-Fabric-1976d2?style=flat-square&logo=data:image/png;base64,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)
![Version](https://img.shields.io/github/v/tag/LambdAurora/LambdaControls?label=version&style=flat-square)
[![CurseForge](https://cf.way2muchnoise.eu/title/354231.svg)](https://www.curseforge.com/minecraft/mc-mods/lambdacontrols)
[![CurseForge](http://cf.way2muchnoise.eu/title/354231.svg)](https://www.curseforge.com/minecraft/mc-mods/lambdacontrols)
A Fabric Minecraft mod which adds better controls like controller support.
@@ -21,12 +21,14 @@ This mod adds a controller support (and an experimental touchscreen support).
- Touchscreen support (very experimental and buggy).
- Keyboard controls to look around.
- Toggleable on screen button indicator (like in Bedrock Edition).
- Vertical reacharound.
- Many Bedrock Edition features:
- Toggleable fly drifting
- Front block placing (be careful with this one)
- New controls settings!
- Many options in config to change to your liking.
- Many controllers supported and in a simply way your own controller mappings.
- An easy API for developers to add their own button bindings.
## 🎮 Supported Controllers:

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@@ -27,6 +27,20 @@ allprojects {
classifier = "sources"
from sourceSets.main.allSource
}
publishing {
repositories {
mavenLocal()
maven {
name = "GithubPackages"
url = uri("https://maven.pkg.github.com/LambdAurora/LambdaControls")
credentials {
username = project.findProperty("gpr.user") ?: System.getenv("USERNAME")
password = project.findProperty("gpr.key") ?: System.getenv("TOKEN")
}
}
}
}
}
/*

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@@ -1,5 +1,6 @@
plugins {
id 'java-library'
id 'maven-publish'
}
archivesBaseName = project.archives_base_name + "-core"
@@ -15,3 +16,17 @@ java {
sourceCompatibility = JavaVersion.VERSION_1_8
targetCompatibility = JavaVersion.VERSION_1_8
}
publishing {
publications {
mavenJava(MavenPublication) {
// add all the jars that should be included when publishing to maven
artifact(jar) {
builtBy jar
}
artifact(sourcesJar) {
builtBy sourcesJar
}
}
}
}

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@@ -21,13 +21,15 @@ import java.util.Optional;
* Represents a feature.
*
* @author LambdAurora
* @version 1.1.0
* @version 1.3.2
* @since 1.1.0
*/
public class LambdaControlsFeature implements Nameable
{
private static final List<LambdaControlsFeature> FEATURES = new ArrayList<>();
public static final LambdaControlsFeature FRONT_BLOCK_PLACING = new LambdaControlsFeature("front_block_placing", true, false);
private static final List<LambdaControlsFeature> FEATURES = new ArrayList<>();
public static final LambdaControlsFeature FAST_BLOCK_PLACING = new LambdaControlsFeature("fast_block_placing", true, true);
public static final LambdaControlsFeature FRONT_BLOCK_PLACING = new LambdaControlsFeature("front_block_placing", true, false);
public static final LambdaControlsFeature VERTICAL_REACHAROUND = new LambdaControlsFeature("vertical_reacharound", true, false);
private final String key;
private final boolean defaultAllowed;
@@ -154,6 +156,8 @@ public class LambdaControlsFeature implements Nameable
}
static {
FEATURES.add(FAST_BLOCK_PLACING);
FEATURES.add(FRONT_BLOCK_PLACING);
FEATURES.add(VERTICAL_REACHAROUND);
}
}

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@@ -1,9 +1,10 @@
plugins {
id 'fabric-loom' version '0.2.6-SNAPSHOT'
id 'fabric-loom' version '0.4-SNAPSHOT'
id 'java-library'
id 'maven-publish'
}
version = "${project.mod_version}+${project.minecraft_version}"
archivesBaseName = project.archives_base_name + "-fabric"
minecraft {
@@ -42,12 +43,13 @@ dependencies {
// Fabric API. This is technically optional, but you probably want it anyway.
modApi "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
modCompile "io.github.prospector:modmenu:1.8.5+build.23"
modCompile "io.github.prospector:modmenu:${project.modmenu_version}"
modCompile "com.github.lambdaurora:spruceui:${project.spruceui_version}"
include "com.github.lambdaurora:spruceui:${project.spruceui_version}"
// Compatibility mods
modCompile "io.github.joaoh1:okzoomer:2.1.0-beta.2"
modCompile "io.github.joaoh1:okzoomer:4.0.0-alpha.3.1.16.pre5"
modCompile "me.shedaniel:RoughlyEnoughItems:4.5.5"
api project(":core")
shadow project(":core")
@@ -90,4 +92,20 @@ jar {
}
}
// configure the maven publication
publishing {
publications {
mavenJava(MavenPublication) {
// add all the jars that should be included when publishing to maven
artifact(remapJar) {
builtBy remapJar
}
artifact(sourcesJar) {
builtBy remapSourcesJar
}
}
}
}
build.dependsOn(":core:build")
publish.dependsOn(":core:publish")

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@@ -15,8 +15,9 @@ import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.network.ServerSidePacketRegistry;
import net.fabricmc.loader.api.FabricLoader;
import net.fabricmc.loader.api.ModContainer;
import net.minecraft.network.PacketByteBuf;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.Identifier;
import net.minecraft.util.PacketByteBuf;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import org.jetbrains.annotations.NotNull;
@@ -28,7 +29,7 @@ import java.util.Optional;
* Represents the LambdaControls mod.
*
* @author LambdAurora
* @version 1.1.0
* @version 1.3.0
* @since 1.0.0
*/
public class LambdaControls implements ModInitializer
@@ -38,6 +39,8 @@ public class LambdaControls implements ModInitializer
public static final Identifier FEATURE_CHANNEL = new Identifier(LambdaControlsConstants.FEATURE_CHANNEL.toString());
public static final Identifier HELLO_CHANNEL = new Identifier(LambdaControlsConstants.HELLO_CHANNEL.toString());
public static final TranslatableText NOT_BOUND_TEXT = new TranslatableText("lambdacontrols.not_bound");
public final Logger logger = LogManager.getLogger("LambdaControls");
@Override

View File

@@ -9,7 +9,6 @@
package me.lambdaurora.lambdacontrols.client;
import com.mojang.blaze3d.platform.GlStateManager;
import me.lambdaurora.lambdacontrols.ControlsMode;
import me.lambdaurora.lambdacontrols.LambdaControls;
import me.lambdaurora.lambdacontrols.LambdaControlsConstants;
@@ -17,25 +16,22 @@ import me.lambdaurora.lambdacontrols.LambdaControlsFeature;
import me.lambdaurora.lambdacontrols.client.compat.LambdaControlsCompat;
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import me.lambdaurora.lambdacontrols.client.controller.Controller;
import me.lambdaurora.lambdacontrols.client.controller.InputManager;
import me.lambdaurora.lambdacontrols.client.gui.LambdaControlsHud;
import me.lambdaurora.lambdacontrols.client.gui.TouchscreenOverlay;
import me.lambdaurora.spruceui.event.OpenScreenCallback;
import me.lambdaurora.spruceui.hud.HudManager;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.keybinding.FabricKeyBinding;
import net.fabricmc.fabric.api.client.keybinding.KeyBindingRegistry;
import net.fabricmc.fabric.api.event.client.ClientTickCallback;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
import net.fabricmc.fabric.api.network.ClientSidePacketRegistry;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.DrawableHelper;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.options.KeyBinding;
import net.minecraft.client.toast.SystemToast;
import net.minecraft.client.util.InputUtil;
import net.minecraft.text.LiteralText;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.Identifier;
import org.aperlambda.lambdacommon.utils.Pair;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
@@ -43,24 +39,26 @@ import org.lwjgl.glfw.GLFW;
* Represents the LambdaControls client mod.
*
* @author LambdAurora
* @version 1.1.0
* @version 1.3.2
* @since 1.1.0
*/
public class LambdaControlsClient extends LambdaControls implements ClientModInitializer
{
private static LambdaControlsClient INSTANCE;
public static final FabricKeyBinding BINDING_LOOK_UP = FabricKeyBinding.Builder.create(new Identifier(LambdaControlsConstants.NAMESPACE, "look_up"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_8, "key.categories.movement").build();
public static final FabricKeyBinding BINDING_LOOK_RIGHT = FabricKeyBinding.Builder.create(new Identifier(LambdaControlsConstants.NAMESPACE, "look_right"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_6, "key.categories.movement").build();
public static final FabricKeyBinding BINDING_LOOK_DOWN = FabricKeyBinding.Builder.create(new Identifier(LambdaControlsConstants.NAMESPACE, "look_down"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_2, "key.categories.movement").build();
public static final FabricKeyBinding BINDING_LOOK_LEFT = FabricKeyBinding.Builder.create(new Identifier(LambdaControlsConstants.NAMESPACE, "look_left"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_4, "key.categories.movement").build();
public static final KeyBinding BINDING_LOOK_UP = InputManager.makeKeyBinding(new Identifier(LambdaControlsConstants.NAMESPACE, "look_up"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_8, "key.categories.movement");
public static final KeyBinding BINDING_LOOK_RIGHT = InputManager.makeKeyBinding(new Identifier(LambdaControlsConstants.NAMESPACE, "look_right"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_6, "key.categories.movement");
public static final KeyBinding BINDING_LOOK_DOWN = InputManager.makeKeyBinding(new Identifier(LambdaControlsConstants.NAMESPACE, "look_down"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_2, "key.categories.movement");
public static final KeyBinding BINDING_LOOK_LEFT = InputManager.makeKeyBinding(new Identifier(LambdaControlsConstants.NAMESPACE, "look_left"),
InputUtil.Type.KEYSYM, GLFW.GLFW_KEY_KP_4, "key.categories.movement");
public static final Identifier CONTROLLER_BUTTONS = new Identifier(LambdaControlsConstants.NAMESPACE, "textures/gui/controller_buttons.png");
public static final Identifier CONTROLLER_AXIS = new Identifier(LambdaControlsConstants.NAMESPACE, "textures/gui/controller_axis.png");
public static final Identifier CURSOR_TEXTURE = new Identifier(LambdaControlsConstants.NAMESPACE, "textures/gui/cursor.png");
public final LambdaControlsConfig config = new LambdaControlsConfig(this);
public final LambdaInput input = new LambdaInput(this);
public final LambdaReacharound reacharound = new LambdaReacharound();
private LambdaControlsHud hud;
private ControlsMode previousControlsMode;
@@ -68,10 +66,10 @@ public class LambdaControlsClient extends LambdaControls implements ClientModIni
public void onInitializeClient()
{
INSTANCE = this;
KeyBindingRegistry.INSTANCE.register(BINDING_LOOK_UP);
KeyBindingRegistry.INSTANCE.register(BINDING_LOOK_RIGHT);
KeyBindingRegistry.INSTANCE.register(BINDING_LOOK_DOWN);
KeyBindingRegistry.INSTANCE.register(BINDING_LOOK_LEFT);
KeyBindingHelper.registerKeyBinding(BINDING_LOOK_UP);
KeyBindingHelper.registerKeyBinding(BINDING_LOOK_RIGHT);
KeyBindingHelper.registerKeyBinding(BINDING_LOOK_DOWN);
KeyBindingHelper.registerKeyBinding(BINDING_LOOK_LEFT);
ClientSidePacketRegistry.INSTANCE.register(CONTROLS_MODE_CHANNEL, (context, attachedData) -> context.getTaskQueue()
.execute(() -> ClientSidePacketRegistry.INSTANCE.sendToServer(CONTROLS_MODE_CHANNEL, this.makeControlsModeBuffer(this.config.getControlsMode()))));
@@ -81,7 +79,8 @@ public class LambdaControlsClient extends LambdaControls implements ClientModIni
LambdaControlsFeature.fromName(name).ifPresent(feature -> context.getTaskQueue().execute(() -> feature.setAllowed(allowed)));
});
ClientTickCallback.EVENT.register(this::onTick);
ClientTickEvents.START_CLIENT_TICK.register(this.reacharound::tick);
ClientTickEvents.END_CLIENT_TICK.register(this::onTick);
OpenScreenCallback.EVENT.register((client, screen) -> {
if (screen == null && this.config.getControlsMode() == ControlsMode.TOUCHSCREEN) {
@@ -136,7 +135,7 @@ public class LambdaControlsClient extends LambdaControls implements ClientModIni
public void onRender(MinecraftClient client)
{
this.input.onRender(client);
this.input.onRender(client.getTickDelta(), client);
}
/**
@@ -186,141 +185,4 @@ public class LambdaControlsClient extends LambdaControls implements ClientModIni
{
return INSTANCE;
}
public static Pair<Integer, Integer> drawButton(int x, int y, @NotNull ButtonBinding button, @NotNull MinecraftClient client)
{
return drawButton(x, y, button.getButton(), client);
}
public static Pair<Integer, Integer> drawButton(int x, int y, int[] buttons, @NotNull MinecraftClient client)
{
int height = 0;
int length = 0;
int currentX = x;
for (int i = 0; i < buttons.length; i++) {
int btn = buttons[i];
Pair<Integer, Integer> size = drawButton(currentX, y, btn, client);
if (size.key > height)
height = size.key;
length += size.key;
if (i + 1 < buttons.length) {
length += 2;
currentX = x + length;
}
}
return Pair.of(length, height);
}
@SuppressWarnings("deprecated")
public static Pair<Integer, Integer> drawButton(int x, int y, int button, @NotNull MinecraftClient client)
{
boolean second = false;
if (button == -1)
return Pair.of(0, 0);
else if (button >= 500) {
button -= 1000;
second = true;
}
int controllerType = get().config.getControllerType().getId();
boolean axis = false;
int buttonOffset = button * 15;
switch (button) {
case GLFW.GLFW_GAMEPAD_BUTTON_LEFT_BUMPER:
buttonOffset = 7 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER:
buttonOffset = 8 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_BACK:
buttonOffset = 4 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_START:
buttonOffset = 6 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_GUIDE:
buttonOffset = 5 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_LEFT_THUMB:
buttonOffset = 15 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_THUMB:
buttonOffset = 16 * 15;
break;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 100:
buttonOffset = 0;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 100:
buttonOffset = 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 100:
buttonOffset = 2 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 100:
buttonOffset = 3 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 200:
buttonOffset = 4 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 200:
buttonOffset = 5 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 200:
buttonOffset = 6 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 200:
buttonOffset = 7 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER + 100:
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER + 200:
buttonOffset = 9 * 15;
break;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER + 100:
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER + 200:
buttonOffset = 10 * 15;
break;
}
client.getTextureManager().bindTexture(axis ? LambdaControlsClient.CONTROLLER_AXIS : LambdaControlsClient.CONTROLLER_BUTTONS);
GlStateManager.disableDepthTest();
GlStateManager.color4f(1.0F, second ? 0.0F : 1.0F, 1.0F, 1.0F);
DrawableHelper.blit(x, y, (float) buttonOffset, (float) (controllerType * (axis ? 18 : 15)), axis ? 18 : 15, axis ? 18 : 15, 256, 256);
GlStateManager.enableDepthTest();
return axis ? Pair.of(18, 18) : Pair.of(15, 15);
}
public static int drawButtonTip(int x, int y, @NotNull ButtonBinding button, boolean display, @NotNull MinecraftClient client)
{
return drawButtonTip(x, y, button.getButton(), button.getTranslationKey(), display, client);
}
public static int drawButtonTip(int x, int y, int[] button, @NotNull String action, boolean display, @NotNull MinecraftClient client)
{
if (display) {
int buttonWidth = drawButton(x, y, button, client).key;
String translatedAction = I18n.translate(action);
int textY = (15 - client.textRenderer.fontHeight) / 2;
client.textRenderer.drawWithShadow(translatedAction, (float) (x + buttonWidth + 5), (float) (y + textY), 14737632);
return getButtonTipWidth(translatedAction, client.textRenderer);
}
return -10;
}
private static int getButtonTipWidth(@NotNull String action, @NotNull TextRenderer textRenderer)
{
return 15 + 5 + textRenderer.getStringWidth(action);
}
}

View File

@@ -34,36 +34,47 @@ import static org.lwjgl.glfw.GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y;
public class LambdaControlsConfig
{
// General
private static final ControlsMode DEFAULT_CONTROLS_MODE = ControlsMode.DEFAULT;
private static final boolean DEFAULT_AUTO_SWITCH_MODE = false;
private static final ControlsMode DEFAULT_CONTROLS_MODE = ControlsMode.DEFAULT;
private static final boolean DEFAULT_AUTO_SWITCH_MODE = false;
// HUD
private static final boolean DEFAULT_HUD_ENABLE = true;
private static final HudSide DEFAULT_HUD_SIDE = HudSide.LEFT;
private static final boolean DEFAULT_HUD_ENABLE = true;
private static final HudSide DEFAULT_HUD_SIDE = HudSide.LEFT;
// Gameplay
private static final boolean DEFAULT_FRONT_BLOCK_PLACING = false;
private static final boolean DEFAULT_FLY_DRIFTING = false;
private static final boolean DEFAULT_FLY_VERTICAL_DRIFTING = true;
private static final boolean DEFAULT_FAST_BLOCK_INTERACTION = true;
private static final boolean DEFAULT_FLY_DRIFTING = false;
private static final boolean DEFAULT_FLY_VERTICAL_DRIFTING = true;
private static final boolean DEFAULT_FRONT_BLOCK_PLACING = false;
private static final boolean DEFAULT_VERTICAL_REACHAROUND = false;
private static final boolean DEFAULT_REACHAROUND_OUTLINE = true;
private static final int[] DEFAULT_REACHAROUND_OUTLINE_COLOR = new int[]{255, 255, 255, 102};
// Controller
private static final ControllerType DEFAULT_CONTROLLER_TYPE = ControllerType.DEFAULT;
private static final double DEFAULT_DEAD_ZONE = 0.25;
private static final double DEFAULT_ROTATION_SPEED = 40.0;
private static final double DEFAULT_MOUSE_SPEED = 25.0;
private static final boolean DEFAULT_UNFOCUSED_INPUT = false;
private static final ControllerType DEFAULT_CONTROLLER_TYPE = ControllerType.DEFAULT;
private static final double DEFAULT_DEAD_ZONE = 0.25;
private static final double DEFAULT_ROTATION_SPEED = 40.0;
private static final double DEFAULT_MOUSE_SPEED = 25.0;
private static final boolean DEFAULT_UNFOCUSED_INPUT = false;
private static final boolean DEFAULT_VIRTUAL_MOUSE = false;
private static final VirtualMouseSkin DEFAULT_VIRTUAL_MOUSE_SKIN = VirtualMouseSkin.DEFAULT_LIGHT;
private static final Pattern BUTTON_BINDING_PATTERN = Pattern.compile("(-?\\d+)\\+?");
protected final FileConfig config = FileConfig.builder("config/lambdacontrols.toml").concurrent().defaultResource("/config.toml").build();
private final LambdaControlsClient mod;
private ControlsMode controlsMode;
private ControllerType controllerType;
// HUD settings.
private boolean hudEnable;
private HudSide hudSide;
private ControllerType controllerType;
// Gameplay.
private boolean shouldRenderReacharoundOutline;
private int[] reacharoundOutlineColor;
// Controller settings
private double deadZone;
private double deadZone;
private double rotationSpeed;
private double mouseSpeed;
private boolean unfocusedInput;
private boolean virtualMouse;
private VirtualMouseSkin virtualMouseSkin;
// HUD settings.
private boolean hudEnable;
private HudSide hudSide;
public LambdaControlsConfig(@NotNull LambdaControlsClient mod)
{
@@ -83,13 +94,19 @@ public class LambdaControlsConfig
this.hudEnable = this.config.getOrElse("hud.enable", DEFAULT_HUD_ENABLE);
this.hudSide = HudSide.byId(this.config.getOrElse("hud.side", DEFAULT_HUD_SIDE.getName())).orElse(DEFAULT_HUD_SIDE);
// Gameplay
LambdaControlsFeature.FRONT_BLOCK_PLACING.setEnabled(this.config.getOrElse("gameplay.front_block_placing", DEFAULT_FRONT_BLOCK_PLACING));
LambdaControlsFeature.FAST_BLOCK_PLACING.setEnabled(this.config.getOrElse("gameplay.fast_block_placing", DEFAULT_FAST_BLOCK_INTERACTION));
LambdaControlsFeature.FRONT_BLOCK_PLACING.setEnabled(this.config.getOrElse("gameplay.reacharound.horizontal", DEFAULT_FRONT_BLOCK_PLACING));
LambdaControlsFeature.VERTICAL_REACHAROUND.setEnabled(this.config.getOrElse("gameplay.reacharound.vertical", DEFAULT_VERTICAL_REACHAROUND));
this.shouldRenderReacharoundOutline = this.config.getOrElse("gameplay.reacharound.outline", DEFAULT_REACHAROUND_OUTLINE);
this.reacharoundOutlineColor = this.config.getOptional("gameplay.reacharound.outline_color").map(hex -> parseColor((String) hex)).orElse(DEFAULT_REACHAROUND_OUTLINE_COLOR);
// Controller settings.
this.controllerType = ControllerType.byId(this.config.getOrElse("controller.type", DEFAULT_CONTROLLER_TYPE.getName())).orElse(DEFAULT_CONTROLLER_TYPE);
this.deadZone = this.config.getOrElse("controller.dead_zone", DEFAULT_DEAD_ZONE);
this.rotationSpeed = this.config.getOrElse("controller.rotation_speed", DEFAULT_ROTATION_SPEED);
this.mouseSpeed = this.config.getOrElse("controller.mouse_speed", DEFAULT_MOUSE_SPEED);
this.unfocusedInput = this.config.getOrElse("controller.unfocused_input", DEFAULT_UNFOCUSED_INPUT);
this.virtualMouse = this.config.getOrElse("controller.virtual_mouse", DEFAULT_VIRTUAL_MOUSE);
this.virtualMouseSkin = VirtualMouseSkin.byId(this.config.getOrElse("controller.virtual_mouse_skin", DEFAULT_VIRTUAL_MOUSE_SKIN.getName())).orElse(DEFAULT_VIRTUAL_MOUSE_SKIN);
// Controller controls.
InputManager.loadButtonBindings(this);
}
@@ -103,6 +120,7 @@ public class LambdaControlsConfig
this.config.set("controller.rotation_speed", this.rotationSpeed);
this.config.set("controller.mouse_speed", this.mouseSpeed);
this.config.set("controller.unfocused_input", this.unfocusedInput);
this.config.set("controller.virtual_mouse", this.virtualMouse);
this.config.save();
this.mod.log("Configuration saved.");
}
@@ -117,6 +135,33 @@ public class LambdaControlsConfig
this.config.set(path, String.valueOf(raw));
}
});
if (this.config.contains("gameplay.front_block_placing.enabled")) {
this.setFrontBlockPlacing(this.config.getOrElse("gameplay.front_block_placing.enabled", DEFAULT_FRONT_BLOCK_PLACING));
this.config.remove("gameplay.front_block_placing.enabled");
}
if (this.config.contains("gameplay.front_block_placing.outline")) {
this.setRenderReacharoundOutline(this.config.getOrElse("gameplay.front_block_placing.outline", DEFAULT_REACHAROUND_OUTLINE));
this.config.remove("gameplay.front_block_placing.outline");
}
if (this.config.contains("gameplay.front_block_placing.outline_color")) {
this.config.getOptional("gameplay.front_block_placing.outline_color").ifPresent(color -> this.config.set("gameplay.reacharound.outline_color", color));
this.config.remove("gameplay.front_block_placing.outline_color");
}
this.renamed("controller.controls.tab_left", "controller.controls.tab_back");
this.renamed("controller.controls.tab_right", "controller.controls.tab_next");
}
private void renamed(String oldPath, String newPath)
{
if (!this.config.contains(oldPath))
return;
Object raw = this.config.getRaw(oldPath);
this.config.remove(oldPath);
this.config.set(newPath, raw);
}
/**
@@ -127,19 +172,24 @@ public class LambdaControlsConfig
// General
this.setControlsMode(DEFAULT_CONTROLS_MODE);
this.setAutoSwitchMode(DEFAULT_AUTO_SWITCH_MODE);
// HUD
this.setHudEnabled(DEFAULT_HUD_ENABLE);
this.setHudSide(DEFAULT_HUD_SIDE);
// Gameplay
this.setFrontBlockPlacing(DEFAULT_FRONT_BLOCK_PLACING);
this.setFastBlockPlacing(DEFAULT_FAST_BLOCK_INTERACTION);
this.setFlyDrifting(DEFAULT_FLY_DRIFTING);
this.setFlyVerticalDrifting(DEFAULT_FLY_VERTICAL_DRIFTING);
this.setFrontBlockPlacing(DEFAULT_FRONT_BLOCK_PLACING);
this.setVerticalReacharound(DEFAULT_VERTICAL_REACHAROUND);
this.setRenderReacharoundOutline(DEFAULT_REACHAROUND_OUTLINE);
// Controller
this.setControllerType(DEFAULT_CONTROLLER_TYPE);
this.setDeadZone(DEFAULT_DEAD_ZONE);
this.setRotationSpeed(DEFAULT_ROTATION_SPEED);
this.setMouseSpeed(DEFAULT_MOUSE_SPEED);
this.setUnfocusedInput(DEFAULT_UNFOCUSED_INPUT);
this.setVirtualMouse(DEFAULT_VIRTUAL_MOUSE);
this.setVirtualMouseSkin(DEFAULT_VIRTUAL_MOUSE_SKIN);
// HUD
this.setHudEnabled(DEFAULT_HUD_ENABLE);
this.setHudSide(DEFAULT_HUD_SIDE);
// Collect prevents concurrent modification.
InputManager.streamBindings().collect(Collectors.toList()).forEach(binding -> this.setButtonBinding(binding, binding.getDefaultButton()));
@@ -237,24 +287,24 @@ public class LambdaControlsConfig
*/
/**
* Returns whether front block placing is enabled or not.
* Gets whether fast block placing is enabled or not.
*
* @return True if front block placing is enabled, else false.
* @return True if fast block placing is enabled, else false.
*/
public boolean hasFrontBlockPlacing()
public boolean hasFastBlockPlacing()
{
return LambdaControlsFeature.FRONT_BLOCK_PLACING.isEnabled();
return LambdaControlsFeature.FAST_BLOCK_PLACING.isEnabled();
}
/**
* Sets whether front block placing is enabled or not.
* Sets whether fast block placing is enabled or not.
*
* @param enable True if front block placing is enabled, else false.
* @param enable True if fast block placing is enabled, else false.
*/
public void setFrontBlockPlacing(boolean enable)
public void setFastBlockPlacing(boolean enable)
{
LambdaControlsFeature.FRONT_BLOCK_PLACING.setEnabled(enable);
this.config.set("gameplay.front_block_placing", enable);
LambdaControlsFeature.FAST_BLOCK_PLACING.setEnabled(enable);
this.config.set("gameplay.fast_block_placing", enable);
}
/**
@@ -297,6 +347,80 @@ public class LambdaControlsConfig
this.config.set("gameplay.fly.vertical_drifting", flyDrifting);
}
/**
* Returns whether front block placing is enabled or not.
*
* @return True if front block placing is enabled, else false.
*/
public boolean hasFrontBlockPlacing()
{
return LambdaControlsFeature.FRONT_BLOCK_PLACING.isEnabled();
}
/**
* Sets whether front block placing is enabled or not.
*
* @param enable True if front block placing is enabled, else false.
*/
public void setFrontBlockPlacing(boolean enable)
{
LambdaControlsFeature.FRONT_BLOCK_PLACING.setEnabled(enable);
this.config.set("gameplay.reacharound.horizontal", enable);
}
/**
* Returns whether vertical reacharound is enabled or not.
*
* @return True if vertical reacharound is enabled, else false.
*/
public boolean hasVerticalReacharound()
{
return LambdaControlsFeature.VERTICAL_REACHAROUND.isEnabled();
}
/**
* Sets whether vertical reacharound is enabled or not.
*
* @param enable True if vertical reacharound is enabled, else false.
*/
public void setVerticalReacharound(boolean enable)
{
LambdaControlsFeature.VERTICAL_REACHAROUND.setEnabled(enable);
this.config.set("gameplay.reacharound.vertical", enable);
}
/**
* Returns whether front block placing outline is enabled or not.
*
* @return True if front block placing outline is enabled, else false.
*/
public boolean shouldRenderReacharoundOutline()
{
return this.shouldRenderReacharoundOutline;
}
/**
* Sets whether front block placing outline is enabled or not.
*
* @param render True if front block placing outline is enabled, else false.
*/
public void setRenderReacharoundOutline(boolean render)
{
this.config.set("gameplay.reacharound.outline", this.shouldRenderReacharoundOutline = render);
}
/**
* Returns the front block placing outline color as an integer array.
* <p>
* The integer array has 4 elements: red, green, blue and alpha.
*
* @return The color as a RGBA integer array.
*/
public int[] getReacharoundOutlineColor()
{
return this.reacharoundOutlineColor;
}
/*
Controller settings
*/
@@ -496,6 +620,47 @@ public class LambdaControlsConfig
this.unfocusedInput = unfocusedInput;
}
/**
* Returns whether the mouse is virtual or not.
*
* @return True if the mouse is virtual, else false.
*/
public boolean hasVirtualMouse()
{
return this.virtualMouse;
}
/**
* Sets whether the mouse is virtual or not.
*
* @param virtualMouse True if the mouse is virtual, else false.
*/
public void setVirtualMouse(boolean virtualMouse)
{
this.virtualMouse = virtualMouse;
}
/**
* Gets the virtual mouse skin.
*
* @return The virtual mouse skin.
*/
public VirtualMouseSkin getVirtualMouseSkin()
{
return this.virtualMouseSkin;
}
/**
* Sets the virtual mouse skin.
*
* @param skin The virtual mouse skin.
*/
public void setVirtualMouseSkin(VirtualMouseSkin skin)
{
this.virtualMouseSkin = skin;
this.config.set("controller.virtual_mouse_skin", skin.getName());
}
/**
* Gets the right X axis sign.
*
@@ -612,4 +777,32 @@ public class LambdaControlsConfig
{
return axis == GLFW_GAMEPAD_AXIS_LEFT_Y || axis == GLFW_GAMEPAD_AXIS_LEFT_X;
}
/**
* Parses a color from a hexadecimal color string.
*
* @param hex The hexadecimal color.
* @return The color instance, null if invalid.
*/
private static int[] parseColor(String hex)
{
hex = hex.replace("#", "");
switch (hex.length()) {
case 6:
return new int[]{
Integer.valueOf(hex.substring(0, 2), 16),
Integer.valueOf(hex.substring(2, 4), 16),
Integer.valueOf(hex.substring(4, 6), 16),
255
};
case 8:
return new int[]{
Integer.valueOf(hex.substring(0, 2), 16),
Integer.valueOf(hex.substring(2, 4), 16),
Integer.valueOf(hex.substring(4, 6), 16),
Integer.valueOf(hex.substring(6, 8), 16)
};
}
return null;
}
}

View File

@@ -9,32 +9,23 @@
package me.lambdaurora.lambdacontrols.client;
import io.github.prospector.modmenu.api.ConfigScreenFactory;
import io.github.prospector.modmenu.api.ModMenuApi;
import me.lambdaurora.lambdacontrols.LambdaControlsConstants;
import me.lambdaurora.lambdacontrols.client.gui.LambdaControlsSettingsScreen;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import java.util.function.Function;
/**
* Represents the API implementation of ModMenu for LambdaControls.
*
* @author LambdAurora
* @version 1.1.0
* @version 1.3.0
* @since 1.1.0
*/
public class LambdaControlsModMenu implements ModMenuApi
{
@Override
public String getModId()
public ConfigScreenFactory<?> getModConfigScreenFactory()
{
return LambdaControlsConstants.NAMESPACE;
}
@Override
public Function<Screen, ? extends Screen> getConfigScreenFactory()
{
return screen -> new LambdaControlsSettingsScreen(screen, MinecraftClient.getInstance().options, false);
return parent -> new LambdaControlsSettingsScreen(parent, false);
}
}

View File

@@ -9,30 +9,36 @@
package me.lambdaurora.lambdacontrols.client;
import me.lambdaurora.lambdacontrols.client.compat.LambdaControlsCompat;
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import me.lambdaurora.lambdacontrols.client.controller.Controller;
import me.lambdaurora.lambdacontrols.client.controller.InputManager;
import me.lambdaurora.lambdacontrols.client.gui.ControllerControlsScreen;
import me.lambdaurora.lambdacontrols.client.gui.TouchscreenOverlay;
import me.lambdaurora.lambdacontrols.client.mixin.AdvancementsScreenAccessor;
import me.lambdaurora.lambdacontrols.client.mixin.CreativeInventoryScreenAccessor;
import me.lambdaurora.lambdacontrols.client.mixin.EntryListWidgetAccessor;
import me.lambdaurora.lambdacontrols.client.util.ContainerScreenAccessor;
import me.lambdaurora.lambdacontrols.client.util.HandledScreenAccessor;
import me.lambdaurora.lambdacontrols.client.util.MouseAccessor;
import me.lambdaurora.spruceui.SpruceLabelWidget;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.ParentElement;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.advancement.AdvancementTab;
import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
import net.minecraft.client.gui.screen.ingame.ContainerScreen;
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.gui.screen.multiplayer.MultiplayerScreen;
import net.minecraft.client.gui.screen.multiplayer.MultiplayerServerListWidget;
import net.minecraft.client.gui.screen.world.WorldListWidget;
import net.minecraft.client.gui.widget.AbstractPressableButtonWidget;
import net.minecraft.client.gui.widget.AlwaysSelectedEntryListWidget;
import net.minecraft.client.gui.widget.EntryListWidget;
import net.minecraft.client.gui.widget.SliderWidget;
import net.minecraft.container.Slot;
import net.minecraft.container.SlotActionType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.screen.slot.Slot;
import net.minecraft.screen.slot.SlotActionType;
import net.minecraft.util.math.MathHelper;
import org.aperlambda.lambdacommon.utils.Pair;
import org.jetbrains.annotations.NotNull;
@@ -55,27 +61,24 @@ import static org.lwjgl.glfw.GLFW.*;
* Represents the LambdaControls' input handler.
*
* @author LambdAurora
* @version 1.1.0
* @version 1.3.2
* @since 1.0.0
*/
public class LambdaInput
{
private static final Map<Integer, Integer> BUTTON_COOLDOWNS = new HashMap<>();
private static final Map<Integer, Integer> BUTTON_COOLDOWNS = new HashMap<>();
private final LambdaControlsConfig config;
// Cooldowns
private int actionGuiCooldown = 0;
private int ignoreNextA = 0;
// Sneak state.
private double prevTargetYaw = 0.0;
private double prevTargetPitch = 0.0;
private double targetYaw = 0.0;
private double targetPitch = 0.0;
private float prevXAxis = 0.F;
private float prevYAxis = 0.F;
private int targetMouseX = 0;
private int targetMouseY = 0;
private float mouseSpeedX = 0.F;
private float mouseSpeedY = 0.F;
private int actionGuiCooldown = 0;
private boolean ignoreNextARelease = false;
private double targetYaw = 0.0;
private double targetPitch = 0.0;
private float prevXAxis = 0.F;
private float prevYAxis = 0.F;
private int targetMouseX = 0;
private int targetMouseY = 0;
private float mouseSpeedX = 0.F;
private float mouseSpeedY = 0.F;
public LambdaInput(@NotNull LambdaControlsClient mod)
{
@@ -89,8 +92,8 @@ public class LambdaInput
*/
public void onTick(@NotNull MinecraftClient client)
{
this.prevTargetYaw = this.targetYaw;
this.prevTargetPitch = this.targetPitch;
this.targetYaw = 0.F;
this.targetPitch = 0.F;
// Handles the key bindings.
if (LambdaControlsClient.BINDING_LOOK_UP.isPressed()) {
@@ -142,9 +145,6 @@ public class LambdaInput
if (allowInput)
InputManager.updateBindings(client);
if (this.ignoreNextA > 0)
this.ignoreNextA--;
if (client.currentScreen instanceof ControllerControlsScreen && InputManager.STATES.entrySet().parallelStream().map(Map.Entry::getValue).allMatch(ButtonState::isUnpressed)) {
ControllerControlsScreen screen = (ControllerControlsScreen) client.currentScreen;
if (screen.focusedBinding != null && !screen.waiting) {
@@ -175,20 +175,24 @@ public class LambdaInput
*
* @param client The client instance.
*/
public void onRender(@NotNull MinecraftClient client)
public void onRender(float tickDelta, @NotNull MinecraftClient client)
{
if ((client.currentScreen == null || client.currentScreen instanceof TouchscreenOverlay) &&
(this.prevTargetYaw != this.targetYaw || this.prevTargetPitch != this.targetPitch)) {
float deltaYaw = (float) ((this.targetYaw - client.player.prevYaw) * client.getTickDelta());
float deltaPitch = (float) ((this.targetPitch - client.player.prevPitch) * client.getTickDelta());
float rotationYaw = client.player.prevYaw + deltaYaw;
float rotationPitch = client.player.prevPitch + deltaPitch;
if (!(client.currentScreen == null || client.currentScreen instanceof TouchscreenOverlay))
return;
PlayerEntity player = client.player;
if (player == null)
return;
if (this.targetYaw != 0F || this.targetPitch != 0F) {
float rotationYaw = (float) (player.prevYaw + (this.targetYaw / 0.10) * tickDelta);
float rotationPitch = (float) (player.prevPitch + (this.targetPitch / 0.10) * tickDelta);
client.player.yaw = rotationYaw;
client.player.pitch = MathHelper.clamp(rotationPitch, -90.F, 90.F);
if (client.player.isRiding()) {
client.player.getVehicle().copyPositionAndRotation(client.player);
}
client.getTutorialManager().onUpdateMouse(deltaPitch, deltaYaw);
client.getTutorialManager().onUpdateMouse(this.targetPitch, this.targetYaw);
}
}
@@ -204,6 +208,9 @@ public class LambdaInput
if (client.currentScreen == null) {
this.mouseSpeedX = this.mouseSpeedY = 0.0F;
INPUT_MANAGER.resetMousePosition(windowWidth, windowHeight);
} else if (isScreenInteractive(client.currentScreen) && this.config.hasVirtualMouse()) {
((MouseAccessor) client.mouse).lambdacontrols_onCursorPos(client.getWindow().getHandle(), 0, 0);
INPUT_MANAGER.resetMouseTarget(client);
}
}
@@ -300,49 +307,96 @@ public class LambdaInput
}
}
if (client.currentScreen instanceof ContainerScreen && client.interactionManager != null && client.player != null) {
double x = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
double y = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
Slot slot = ((ContainerScreenAccessor) client.currentScreen).lambdacontrols_getSlotAt(x, y);
SlotActionType slotAction = SlotActionType.PICKUP;
if (button == GLFW.GLFW_GAMEPAD_BUTTON_A && slot != null) {
if (client.currentScreen instanceof CreativeInventoryScreen) {
if (((CreativeInventoryScreenAccessor) client.currentScreen).lambdacontrols_isCreativeInventorySlot(slot))
slotAction = SlotActionType.CLONE;
}
client.interactionManager.clickSlot(((ContainerScreen) client.currentScreen).getContainer().syncId, slot.id, GLFW.GLFW_MOUSE_BUTTON_1, slotAction, client.player);
this.actionGuiCooldown = 5;
return;
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_B) {
client.player.closeContainer();
return;
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_X && slot != null) {
client.interactionManager.clickSlot(((ContainerScreen) client.currentScreen).getContainer().syncId, slot.id, GLFW.GLFW_MOUSE_BUTTON_2, SlotActionType.PICKUP, client.player);
return;
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_Y && slot != null) {
client.interactionManager.clickSlot(((ContainerScreen) client.currentScreen).getContainer().syncId, slot.id, GLFW.GLFW_MOUSE_BUTTON_1, SlotActionType.QUICK_MOVE, client.player);
return;
}
} else if (button == GLFW.GLFW_GAMEPAD_BUTTON_B) {
if (this.handleInventory(client, button)) {
this.ignoreNextARelease = true;
return;
}
if (button == GLFW.GLFW_GAMEPAD_BUTTON_B) {
if (client.currentScreen != null) {
client.currentScreen.onClose();
if (!LambdaControlsCompat.handleMenuBack(client, client.currentScreen))
client.currentScreen.onClose();
return;
}
}
}
if (button == GLFW.GLFW_GAMEPAD_BUTTON_A && client.currentScreen != null && !isScreenInteractive(client.currentScreen) && this.actionGuiCooldown == 0 && this.ignoreNextA == 0) {
double mouseX = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
double mouseY = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
if (action == 0) {
client.currentScreen.mouseClicked(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1);
} else if (action == 1) {
client.currentScreen.mouseReleased(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1);
if (button == GLFW.GLFW_GAMEPAD_BUTTON_A && client.currentScreen != null && !isScreenInteractive(client.currentScreen) && this.actionGuiCooldown == 0) {
if (!this.ignoreNextARelease) {
double mouseX = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
double mouseY = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
if (action == 0) {
client.currentScreen.mouseClicked(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1);
} else if (action == 1) {
client.currentScreen.mouseReleased(mouseX, mouseY, GLFW.GLFW_MOUSE_BUTTON_1);
}
this.actionGuiCooldown = 5;
} else {
this.ignoreNextARelease = false;
}
this.actionGuiCooldown = 5;
}
}
/**
* Handles inventory interaction.
*
* @param client The client instance.
* @param button The button pressed.
* @return True if an inventory interaction was done.
*/
private boolean handleInventory(@NotNull MinecraftClient client, int button)
{
if (!(client.currentScreen instanceof HandledScreen))
return false;
if (client.interactionManager == null || client.player == null)
return false;
if (button == GLFW.GLFW_GAMEPAD_BUTTON_B) {
client.player.closeHandledScreen();
return true;
}
double x = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
double y = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
HandledScreen screen = (HandledScreen) client.currentScreen;
HandledScreenAccessor accessor = (HandledScreenAccessor) screen;
Slot slot = ((HandledScreenAccessor) client.currentScreen).lambdacontrols_getSlotAt(x, y);
int slotId;
if (slot == null) {
if (client.player.inventory.getCursorStack().isEmpty())
return false;
slotId = accessor.lambdacontrols_isClickOutsideBounds(x, y, accessor.getX(), accessor.getY(), GLFW_MOUSE_BUTTON_1) ? -999 : -1;
} else {
slotId = slot.id;
}
SlotActionType actionType = SlotActionType.PICKUP;
int clickData = GLFW.GLFW_MOUSE_BUTTON_1;
switch (button) {
case GLFW_GAMEPAD_BUTTON_A:
if (screen instanceof CreativeInventoryScreen)
if (((CreativeInventoryScreenAccessor) screen).lambdacontrols_isCreativeInventorySlot(slot))
actionType = SlotActionType.CLONE;
if (slot != null && LambdaControlsCompat.streamCompatHandlers().anyMatch(handler -> handler.isCreativeSlot(screen, slot)))
actionType = SlotActionType.CLONE;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_X:
clickData = GLFW_MOUSE_BUTTON_2;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_Y:
actionType = SlotActionType.QUICK_MOVE;
break;
default:
return false;
}
accessor.lambdacontrols_onMouseClick(slot, slotId, clickData, actionType);
return true;
}
private void handleAxe(@NotNull MinecraftClient client, int axis, float value, float absValue, int state)
{
int asButtonState = value > 0.5F ? 1 : (value < -0.5F ? 2 : 0);
@@ -381,6 +435,8 @@ public class LambdaInput
}
}
double deadZone = this.config.getDeadZone();
if (client.currentScreen instanceof ControllerControlsScreen) {
ControllerControlsScreen screen = (ControllerControlsScreen) client.currentScreen;
if (screen.focusedBinding != null) {
@@ -397,11 +453,30 @@ public class LambdaInput
}
return;
}
} else if (client.currentScreen instanceof CreativeInventoryScreen) {
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
CreativeInventoryScreen screen = (CreativeInventoryScreen) client.currentScreen;
CreativeInventoryScreenAccessor accessor = (CreativeInventoryScreenAccessor) screen;
if (accessor.lambdacontrols_hasScrollbar() && absValue >= deadZone) {
screen.mouseScrolled(0.0, 0.0, -value);
}
return;
}
} else if (client.currentScreen instanceof AdvancementsScreen) {
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_X || axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
AdvancementsScreen screen = (AdvancementsScreen) client.currentScreen;
AdvancementsScreenAccessor accessor = (AdvancementsScreenAccessor) screen;
if (absValue >= deadZone) {
AdvancementTab tab = accessor.getSelectedTab();
tab.move(axis == GLFW_GAMEPAD_AXIS_RIGHT_X ? -value * 5.0 : 0.0, axis == GLFW_GAMEPAD_AXIS_RIGHT_Y ? -value * 5.0 : 0.0);
}
return;
}
}
double deadZone = this.config.getDeadZone();
if (client.currentScreen == null) {
// Handles the look direction.
absValue -= this.config.getDeadZone();
this.handleLook(client, axis, (float) (absValue / (1.0 - this.config.getDeadZone())), state);
} else {
boolean allowMouseControl = true;
@@ -520,7 +595,7 @@ public class LambdaInput
this.actionGuiCooldown = 2; // Prevent to press too quickly the focused element, so we have to skip 5 ticks.
return false;
} else if (element instanceof AlwaysSelectedEntryListWidget) {
((EntryListWidgetAccessor) element).lambdacontrols_moveSelection(right ? 1 : -1);
((EntryListWidgetAccessor) element).lambdacontrols_moveSelection(right ? EntryListWidget.class_5403.field_25661 : EntryListWidget.class_5403.field_25662);
return false;
} else if (element instanceof ParentElement) {
ParentElement entryList = (ParentElement) element;
@@ -535,7 +610,7 @@ public class LambdaInput
/**
* Handles the look direction input.
*
* @param client The client isntance.
* @param client The client instance.
* @param axis The axis to change.
* @param value The value of the look.
* @param state The state.
@@ -544,21 +619,19 @@ public class LambdaInput
{
// Handles the look direction.
if (client.player != null) {
double powValue = Math.pow(value, 4.0);
double powValue = Math.pow(value, 2.0);
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_Y) {
if (state == 2) {
this.targetPitch = client.player.pitch - this.config.getRightYAxisSign() * (this.config.getRotationSpeed() * powValue) * 0.33D;
this.targetPitch = MathHelper.clamp(this.targetPitch, -90.0D, 90.0D);
this.targetPitch = -this.config.getRightYAxisSign() * (this.config.getRotationSpeed() * powValue) * 0.33D;
} else if (state == 1) {
this.targetPitch = client.player.pitch + this.config.getRightYAxisSign() * (this.config.getRotationSpeed() * powValue) * 0.33D;
this.targetPitch = MathHelper.clamp(this.targetPitch, -90.0D, 90.0D);
this.targetPitch = this.config.getRightYAxisSign() * (this.config.getRotationSpeed() * powValue) * 0.33D;
}
}
if (axis == GLFW_GAMEPAD_AXIS_RIGHT_X) {
if (state == 2) {
this.targetYaw = client.player.yaw - this.config.getRightXAxisSign() * (this.config.getRotationSpeed() * powValue) * 0.33D;
this.targetYaw = -this.config.getRightXAxisSign() * (this.config.getRotationSpeed() * powValue) * 0.33D;
} else if (state == 1) {
this.targetYaw = client.player.yaw + this.config.getRightXAxisSign() * (this.config.getRotationSpeed() * powValue) * 0.33D;
this.targetYaw = this.config.getRightXAxisSign() * (this.config.getRotationSpeed() * powValue) * 0.33D;
}
}
}
@@ -578,28 +651,28 @@ public class LambdaInput
}
}
private static boolean isScreenInteractive(@NotNull Screen screen)
public static boolean isScreenInteractive(@NotNull Screen screen)
{
return !(screen instanceof AdvancementsScreen || screen instanceof ContainerScreen);
return !(screen instanceof AdvancementsScreen || screen instanceof HandledScreen || LambdaControlsCompat.requireMouseOnScreen(screen));
}
// Inspired from https://github.com/MrCrayfish/Controllable/blob/1.14.X/src/main/java/com/mrcrayfish/controllable/client/ControllerInput.java#L686.
private void moveMouseToClosestSlot(@NotNull MinecraftClient client, @Nullable Screen screen)
{
// Makes the mouse attracted to slots. This helps with selecting items when using a controller.
if (screen instanceof ContainerScreen) {
ContainerScreen inventoryScreen = (ContainerScreen) screen;
ContainerScreenAccessor accessor = (ContainerScreenAccessor) inventoryScreen;
int guiLeft = accessor.lambdacontrols_getX();
int guiTop = accessor.lambdacontrols_getY();
if (screen instanceof HandledScreen) {
HandledScreen inventoryScreen = (HandledScreen) screen;
HandledScreenAccessor accessor = (HandledScreenAccessor) inventoryScreen;
int guiLeft = accessor.getX();
int guiTop = accessor.getY();
int mouseX = (int) (targetMouseX * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth());
int mouseY = (int) (targetMouseY * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight());
// Finds the closest slot in the GUI within 14 pixels.
Optional<Pair<Slot, Double>> closestSlot = inventoryScreen.getContainer().slots.parallelStream()
Optional<Pair<Slot, Double>> closestSlot = inventoryScreen.getScreenHandler().slots.parallelStream()
.map(slot -> {
int x = guiLeft + slot.xPosition + 8;
int y = guiTop + slot.yPosition + 8;
int x = guiLeft + slot.x + 8;
int y = guiTop + slot.y + 8;
// Distance between the slot and the cursor.
double distance = Math.sqrt(Math.pow(x - mouseX, 2) + Math.pow(y - mouseY, 2));
@@ -610,8 +683,8 @@ public class LambdaInput
if (closestSlot.isPresent()) {
Slot slot = closestSlot.get().key;
if (slot.hasStack() || !client.player.inventory.getMainHandStack().isEmpty()) {
int slotCenterXScaled = guiLeft + slot.xPosition + 8;
int slotCenterYScaled = guiTop + slot.yPosition + 8;
int slotCenterXScaled = guiLeft + slot.x + 8;
int slotCenterYScaled = guiTop + slot.y + 8;
int slotCenterX = (int) (slotCenterXScaled / ((double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth()));
int slotCenterY = (int) (slotCenterYScaled / ((double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight()));
double deltaX = slotCenterX - targetMouseX;

View File

@@ -0,0 +1,164 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client;
import me.lambdaurora.lambdacontrols.LambdaControlsFeature;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.FluidBlock;
import net.minecraft.block.SlabBlock;
import net.minecraft.client.MinecraftClient;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.RayTraceContext;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Represents the reacharound API of LambdaControls.
*
* @version 1.3.2
* @since 1.3.2
*/
public class LambdaReacharound
{
private BlockHitResult lastReacharoundResult = null;
private boolean lastReacharoundVertical = false;
public void tick(@NotNull MinecraftClient client)
{
this.lastReacharoundResult = this.tryVerticalReachAround(client);
if (this.lastReacharoundResult == null) {
this.lastReacharoundResult = this.tryFrontPlace(client);
this.lastReacharoundVertical = false;
} else this.lastReacharoundVertical = true;
}
/**
* Returns the last reach around result.
*
* @return The last reach around result.
*/
public @Nullable BlockHitResult getLastReacharoundResult()
{
return this.lastReacharoundResult;
}
/**
* Returns whether the last reach around is vertical.
*
* @return True if the reach around is vertical.
*/
public boolean isLastReacharoundVertical()
{
return this.lastReacharoundVertical;
}
/**
* Returns whether reacharound is available or not.
*
* @return True if reacharound is available, else false.
*/
public boolean isReacharoundAvailable()
{
return LambdaControlsFeature.FRONT_BLOCK_PLACING.isAvailable() || LambdaControlsFeature.VERTICAL_REACHAROUND.isAvailable();
}
private float getPlayerRange(@NotNull MinecraftClient client)
{
return client.interactionManager != null ? client.interactionManager.getReachDistance() : 0.f;
}
/**
* Returns a nullable block hit result if vertical reacharound is possible.
*
* @param client The client instance.
* @return A block hit result if vertical reacharound is possible, else null.
*/
public @Nullable BlockHitResult tryVerticalReachAround(@NotNull MinecraftClient client)
{
if (!LambdaControlsFeature.VERTICAL_REACHAROUND.isAvailable())
return null;
if (client.player == null || client.world == null || client.crosshairTarget == null || client.crosshairTarget.getType() != HitResult.Type.MISS
|| !client.player.isOnGround() || client.player.pitch < 80.0F
|| client.player.isRiding())
return null;
Vec3d pos = client.player.getCameraPosVec(1.0F);
Vec3d rotationVec = client.player.getRotationVec(1.0F);
float range = getPlayerRange(client);
Vec3d rayVec = pos.add(rotationVec.x * range, rotationVec.y * range, rotationVec.z * range).add(0, 0.75, 0);
BlockHitResult result = client.world.rayTrace(new RayTraceContext(pos, rayVec, RayTraceContext.ShapeType.OUTLINE, RayTraceContext.FluidHandling.NONE, client.player));
if (result.getType() == HitResult.Type.BLOCK) {
BlockPos blockPos = result.getBlockPos().down();
BlockState state = client.world.getBlockState(blockPos);
if (client.player.getBlockPos().getY() - blockPos.getY() > 1 && (client.world.isAir(blockPos) || state.getMaterial().isReplaceable())) {
return new BlockHitResult(result.getPos(), Direction.DOWN, blockPos, false);
}
}
return null;
}
/**
* Returns a nullable block hit result if front placing is possible.
*
* @param client The client instance.
* @return A block hit result if front placing is possible.
*/
public @Nullable BlockHitResult tryFrontPlace(@NotNull MinecraftClient client)
{
if (!LambdaControlsFeature.FRONT_BLOCK_PLACING.isAvailable())
return null;
if (client.player != null && client.crosshairTarget != null && client.crosshairTarget.getType() == HitResult.Type.MISS && client.player.isOnGround() && client.player.pitch > 35.0F) {
if (client.player.isRiding())
return null;
BlockPos playerPos = client.player.getBlockPos().down();
BlockPos targetPos = new BlockPos(client.crosshairTarget.getPos()).subtract(playerPos);
BlockPos vector = new BlockPos(MathHelper.clamp(targetPos.getX(), -1, 1), 0, MathHelper.clamp(targetPos.getZ(), -1, 1));
BlockPos blockPos = playerPos.add(vector);
Direction direction = client.player.getHorizontalFacing();
BlockState state = client.world.getBlockState(blockPos);
if (!state.isAir())
return null;
BlockState adjacentBlockState = client.world.getBlockState(blockPos.offset(direction.getOpposite()));
if (adjacentBlockState.isAir() || adjacentBlockState.getBlock() instanceof FluidBlock || (vector.getX() == 0 && vector.getZ() == 0)) {
return null;
}
return new BlockHitResult(client.crosshairTarget.getPos(), direction, blockPos, false);
}
return null;
}
public static @NotNull BlockHitResult withSideForReacharound(@NotNull BlockHitResult result, @Nullable ItemStack stack)
{
if (stack == null || stack.isEmpty() || !(stack.getItem() instanceof BlockItem))
return result;
return withSideForReacharound(result, Block.getBlockFromItem(stack.getItem()));
}
public static @NotNull BlockHitResult withSideForReacharound(@NotNull BlockHitResult result, @NotNull Block block)
{
if (block instanceof SlabBlock)
result = result.withSide(Direction.DOWN);
return result;
}
}

View File

@@ -0,0 +1,77 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client;
import net.minecraft.client.resource.language.I18n;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.jetbrains.annotations.NotNull;
import java.util.Arrays;
import java.util.Optional;
/**
* Represents the virtual mouse skins.
*
* @version 1.2.0
* @since 1.2.0
*/
public enum VirtualMouseSkin implements Nameable
{
DEFAULT_LIGHT("default_light"),
DEFAULT_DARK("default_dark"),
SECOND_LIGHT("second_light"),
SECOND_DARK("second_dark");
private String name;
VirtualMouseSkin(String name) {
this.name = name;
}
/**
* Returns the next virtual mouse skin available.
*
* @return The next available virtual mouse skin.
*/
public VirtualMouseSkin next()
{
VirtualMouseSkin[] v = values();
if (v.length == this.ordinal() + 1)
return v[0];
return v[this.ordinal() + 1];
}
/**
* Gets the translated name of this controller type.
*
* @return The translated name of this controller type.
*/
public String getTranslatedName()
{
return I18n.translate("lambdacontrols.virtual_mouse.skin." + this.getName());
}
@Override
public @NotNull String getName()
{
return this.name;
}
/**
* Gets the controller type from its identifier.
*
* @param id The identifier of the controller type.
* @return The controller type if found, else empty.
*/
public static Optional<VirtualMouseSkin> byId(@NotNull String id)
{
return Arrays.stream(values()).filter(mode -> mode.getName().equalsIgnoreCase(id)).findFirst();
}
}

View File

@@ -10,13 +10,20 @@
package me.lambdaurora.lambdacontrols.client.compat;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.screen.slot.Slot;
import net.minecraft.util.hit.BlockHitResult;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Represents a compatibility handler for a mod.
*
* @author LambdAurora
* @version 1.1.0
* @version 1.3.2
* @since 1.1.0
*/
public interface CompatHandler
@@ -27,4 +34,63 @@ public interface CompatHandler
* @param mod This mod instance.
*/
void handle(@NotNull LambdaControlsClient mod);
/**
* Returns whether the mouse is required on the specified screen.
*
* @param screen The screen.
* @return True if the mouse is required on the specified screen, else false.
*/
default boolean requireMouseOnScreen(Screen screen)
{
return false;
}
/**
* Returns whether the current slot is a creative slot or not.
*
* @param screen The screen.
* @param slot The slot to check.
* @return True if the slot is a creative slot, else false.
*/
default boolean isCreativeSlot(@NotNull HandledScreen screen, @NotNull Slot slot)
{
return false;
}
/**
* Returns a custom translation key to make custom attack action strings on the HUD.
*
* @param client The client instance.
* @param placeResult The last place block result.
* @return Null if untouched, else a translation key.
*/
default String getAttackActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult)
{
return null;
}
/**
* Returns a custom translation key to make custom use action strings on the HUD.
*
* @param client The client instance.
* @param placeResult The last place block result.
* @return Null if untouched, else a translation key.
*/
default String getUseActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult)
{
return null;
}
/**
* Handles the menu back button.
*
* @param client The client instance.
* @param screen The screen.
* @return True if the handle was fired and succeed, else false.
*/
default boolean handleMenuBack(@NotNull MinecraftClient client, @NotNull Screen screen)
{
return false;
}
}

View File

@@ -0,0 +1,44 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.compat;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import net.minecraft.client.gui.screen.Screen;
import org.aperlambda.lambdacommon.utils.LambdaReflection;
import org.jetbrains.annotations.NotNull;
import java.util.Optional;
/**
* Represents HQM compatibility handler.
*
* This is bad.
*
* @author LambdAurora
* @version 1.3.2
* @since 1.3.2
*/
public class HQMCompat implements CompatHandler
{
public static final String GUI_BASE_CLASS_PATH = "hardcorequesting.client.interfaces.GuiBase";
private Optional<Class<?>> guiBaseClass;
@Override
public void handle(@NotNull LambdaControlsClient mod)
{
this.guiBaseClass = LambdaReflection.getClass(GUI_BASE_CLASS_PATH);
}
@Override
public boolean requireMouseOnScreen(Screen screen)
{
return this.guiBaseClass.map(clazz -> clazz.isInstance(screen)).orElse(false);
}
}

View File

@@ -12,18 +12,29 @@ package me.lambdaurora.lambdacontrols.client.compat;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.controller.InputManager;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.util.hit.BlockHitResult;
import org.aperlambda.lambdacommon.utils.LambdaReflection;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Stream;
/**
* Represents a compatibility handler.
*
* @author LambdAurora
* @version 1.1.0
* @version 1.3.2
* @since 1.1.0
*/
public class LambdaControlsCompat
{
private static final List<CompatHandler> HANDLERS = new ArrayList<>();
/**
* Initializes compatibility with other mods if needed.
*
@@ -33,8 +44,109 @@ public class LambdaControlsCompat
{
if (FabricLoader.getInstance().isModLoaded("okzoomer") && LambdaReflection.doesClassExist(OkZoomerCompat.OKZOOMER_CLASS_PATH)) {
mod.log("Adding okzoomer compatibility...");
new OkZoomerCompat().handle(mod);
HANDLERS.add(new OkZoomerCompat());
}
if (isReiPresent()) {
mod.log("Adding REI compatiblity...");
HANDLERS.add(new ReiCompat());
}
if (FabricLoader.getInstance().isModLoaded("hardcorequesting") && LambdaReflection.doesClassExist(HQMCompat.GUI_BASE_CLASS_PATH)) {
mod.log("Adding HQM compatibility...");
HANDLERS.add(new HQMCompat());
}
HANDLERS.forEach(handler -> handler.handle(mod));
InputManager.loadButtonBindings(mod.config);
}
/**
* Registers a new compatibility handler.
*
* @param handler The compatibility handler to register.
*/
public static void registerCompatHandler(@NotNull CompatHandler handler)
{
HANDLERS.add(handler);
}
/**
* Streams through compatibility handlers.
*
* @return A stream of compatibility handlers.
*/
public static Stream<CompatHandler> streamCompatHandlers()
{
return HANDLERS.stream();
}
/**
* Returns whether the mouse is required on the specified screen.
*
* @param screen The screen.
* @return True if the mouse is requried on the specified screen, else false.
*/
public static boolean requireMouseOnScreen(Screen screen)
{
return HANDLERS.stream().anyMatch(handler -> handler.requireMouseOnScreen(screen));
}
/**
* Returns a custom translation key to make custom attack action strings on the HUD.
*
* @param client The client instance.
* @param placeResult The last place block result.
* @return Null if untouched, else a translation key.
*/
public static String getAttackActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult)
{
for (CompatHandler handler : HANDLERS) {
String action = handler.getAttackActionAt(client, placeResult);
if (action != null) {
return action;
}
}
return null;
}
/**
* Returns a custom translation key to make custom use action strings on the HUD.
*
* @param client The client instance.
* @param placeResult The last place block result.
* @return Null if untouched, else a translation key.
*/
public static String getUseActionAt(@NotNull MinecraftClient client, @Nullable BlockHitResult placeResult)
{
for (CompatHandler handler : HANDLERS) {
String action = handler.getUseActionAt(client, placeResult);
if (action != null) {
return action;
}
}
return null;
}
/**
* Handles the menu back button.
*
* @param client The client instance.
* @param screen The screen.
* @return True if the handle was fired and succeed, else false.
*/
public static boolean handleMenuBack(@NotNull MinecraftClient client, @NotNull Screen screen) {
for (CompatHandler handler : HANDLERS) {
if (handler.handleMenuBack(client, screen))
return true;
}
return false;
}
/**
* Returns whether Roughly Enough Items is present.
*
* @return True if Roughly Enough Items is present, else false.
*/
public static boolean isReiPresent()
{
return FabricLoader.getInstance().isModLoaded("roughlyenoughitems");
}
}

View File

@@ -0,0 +1,74 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.compat;
import org.objectweb.asm.tree.ClassNode;
import org.spongepowered.asm.mixin.extensibility.IMixinConfigPlugin;
import org.spongepowered.asm.mixin.extensibility.IMixinInfo;
import java.util.HashMap;
import java.util.List;
import java.util.Set;
/**
* This plugin is only present for the conditional mixins.
*
* @author LambdAurora
* @version 1.2.0
* @since 1.2.0
*/
public class LambdaControlsMixinPlugin implements IMixinConfigPlugin
{
private final HashMap<String, Boolean> conditionalMixins = new HashMap<>();
public LambdaControlsMixinPlugin()
{
this.conditionalMixins.put("me.lambdaurora.lambdacontrols.client.compat.mixin.RecipeViewingScreenAccessor", LambdaControlsCompat.isReiPresent());
this.conditionalMixins.put("me.lambdaurora.lambdacontrols.client.compat.mixin.VillagerRecipeViewingScreenAccessor", LambdaControlsCompat.isReiPresent());
}
@Override
public void onLoad(String mixinPackage)
{
}
@Override
public String getRefMapperConfig()
{
return null;
}
@Override
public boolean shouldApplyMixin(String targetClassName, String mixinClassName)
{
return this.conditionalMixins.getOrDefault(mixinClassName, Boolean.TRUE);
}
@Override
public void acceptTargets(Set<String> myTargets, Set<String> otherTargets)
{
}
@Override
public List<String> getMixins()
{
return null;
}
@Override
public void preApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo)
{
}
@Override
public void postApply(String targetClassName, ClassNode targetClass, String mixinClassName, IMixinInfo mixinInfo)
{
}
}

View File

@@ -9,7 +9,7 @@
package me.lambdaurora.lambdacontrols.client.compat;
import io.github.joaoh1.okzoomer.OkZoomer;
import io.github.joaoh1.okzoomer.client.OkZoomerClientMod;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import org.jetbrains.annotations.NotNull;
@@ -19,12 +19,12 @@ import org.lwjgl.glfw.GLFW;
* Represents a compatibility handler for OkZoomer.
*
* @author LambdAurora
* @version 1.1.0
* @version 1.3.0
* @since 1.1.0
*/
public class OkZoomerCompat implements CompatHandler
{
public static final String OKZOOMER_CLASS_PATH = "io.github.joaoh1.okzoomer.OkZoomer";
public static final String OKZOOMER_CLASS_PATH = "io.github.joaoh1.okzoomer.client.OkZoomerClientMod";
@Override
public void handle(@NotNull LambdaControlsClient mod)
@@ -34,7 +34,7 @@ public class OkZoomerCompat implements CompatHandler
.onlyInGame()
.cooldown(true)
.category(ButtonBinding.MISC_CATEGORY)
.linkKeybind(OkZoomer.zoomKeyBinding)
.linkKeybind(OkZoomerClientMod.zoomKeyBinding)
.register();
}
}

View File

@@ -0,0 +1,190 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.compat;
import me.lambdaurora.lambdacontrols.client.ButtonState;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.compat.mixin.RecipeViewingScreenAccessor;
import me.lambdaurora.lambdacontrols.client.compat.mixin.VillagerRecipeViewingScreenAccessor;
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import me.lambdaurora.lambdacontrols.client.controller.InputHandlers;
import me.lambdaurora.lambdacontrols.client.controller.InputManager;
import me.lambdaurora.lambdacontrols.client.controller.PressAction;
import me.shedaniel.rei.api.REIHelper;
import me.shedaniel.rei.api.RecipeCategory;
import me.shedaniel.rei.gui.ContainerScreenOverlay;
import me.shedaniel.rei.gui.RecipeViewingScreen;
import me.shedaniel.rei.gui.VillagerRecipeViewingScreen;
import me.shedaniel.rei.gui.widget.EntryListWidget;
import me.shedaniel.rei.impl.ScreenHelper;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.util.Identifier;
import org.aperlambda.lambdacommon.utils.LambdaReflection;
import org.jetbrains.annotations.NotNull;
import java.util.List;
import java.util.Optional;
import static org.lwjgl.glfw.GLFW.*;
/**
* Represents a compatibility handler for REI.
*
* @author LambdAurora
* @version 1.3.2
* @since 1.2.0
*/
public class ReiCompat implements CompatHandler
{
private static EntryListWidget ENTRY_LIST_WIDGET;
@Override
public void handle(@NotNull LambdaControlsClient mod)
{
InputManager.registerBinding(new ButtonBinding.Builder(new Identifier("rei", "category_back"))
.buttons(GLFW_GAMEPAD_BUTTON_LEFT_BUMPER)
.filter((client, binding) -> isViewingScreen(client.currentScreen))
.action(handleTab(false))
.cooldown(true)
.build());
InputManager.registerBinding(new ButtonBinding.Builder(new Identifier("rei", "category_next"))
.buttons(GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER)
.filter((client, binding) -> isViewingScreen(client.currentScreen))
.action(handleTab(true))
.cooldown(true)
.build());
InputManager.registerBinding(new ButtonBinding.Builder(new Identifier("rei", "page_back"))
.buttons(ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_RIGHT_X, false))
.filter((client, binding) -> InputHandlers.inInventory(client, binding) || isViewingScreen(client.currentScreen))
.action(handlePage(false))
.cooldown(true)
.build());
InputManager.registerBinding(new ButtonBinding.Builder(new Identifier("rei", "page_next"))
.buttons(ButtonBinding.axisAsButton(GLFW_GAMEPAD_AXIS_RIGHT_X, true))
.filter((client, binding) -> InputHandlers.inInventory(client, binding) || isViewingScreen(client.currentScreen))
.action(handlePage(true))
.cooldown(true)
.build());
// For some reasons this is broken.
InputManager.registerBinding(new ButtonBinding.Builder(new Identifier("rei", "show_usage"))
.buttons(GLFW_GAMEPAD_BUTTON_RIGHT_THUMB)
.filter((client, binding) -> InputHandlers.inInventory(client, binding) || isViewingScreen(client.currentScreen))
.action((client, button, action) -> {
if (action != ButtonState.RELEASE)
return false;
Optional<ContainerScreenOverlay> overlay = ScreenHelper.getOptionalOverlay();
if (!overlay.isPresent())
return false;
double mouseX = client.mouse.getX();
double mouseY = client.mouse.getY();
EntryListWidget widget = getEntryListWidget();
if (widget == null)
return false;
return widget.mouseClicked(mouseX, mouseY, GLFW_MOUSE_BUTTON_2);
})
.cooldown(true)
.build());
}
@Override
public boolean requireMouseOnScreen(Screen screen)
{
return isViewingScreen(screen);
}
private static boolean isViewingScreen(Screen screen)
{
return screen instanceof RecipeViewingScreen || screen instanceof VillagerRecipeViewingScreen;
}
@Override
public boolean handleMenuBack(@NotNull MinecraftClient client, @NotNull Screen screen)
{
if (!isViewingScreen(screen))
return false;
MinecraftClient.getInstance().openScreen(REIHelper.getInstance().getPreviousContainerScreen());
ScreenHelper.getLastOverlay().init();
return true;
}
private static EntryListWidget getEntryListWidget()
{
if (ENTRY_LIST_WIDGET == null) {
ENTRY_LIST_WIDGET = LambdaReflection.getFirstFieldOfType(ContainerScreenOverlay.class, EntryListWidget.class)
.map(field -> (EntryListWidget) LambdaReflection.getFieldValue(null, field))
.orElse(null);
}
return ENTRY_LIST_WIDGET;
}
private static PressAction handlePage(boolean next)
{
return (client, button, action) -> {
if (action == ButtonState.RELEASE)
return false;
Optional<ContainerScreenOverlay> overlay = ScreenHelper.getOptionalOverlay();
if (!overlay.isPresent())
return false;
EntryListWidget widget = getEntryListWidget();
if (widget == null)
return false;
if (next)
widget.nextPage();
else
widget.previousPage();
widget.updateEntriesPosition();
return true;
};
}
/**
* Returns the handler for category tabs buttons.
*
* @param next True if the action is to switch to the next tab.
* @return The handler.
*/
private static PressAction handleTab(boolean next)
{
return (client, button, action) -> {
if (action != ButtonState.RELEASE)
return false;
if (client.currentScreen instanceof RecipeViewingScreen) {
RecipeViewingScreenAccessor screen = (RecipeViewingScreenAccessor) client.currentScreen;
if (next)
screen.getCategoryNext().onClick();
else
screen.getCategoryBack().onClick();
return true;
} else if (client.currentScreen instanceof VillagerRecipeViewingScreen) {
VillagerRecipeViewingScreenAccessor screen = (VillagerRecipeViewingScreenAccessor) client.currentScreen;
List<RecipeCategory<?>> categories = screen.getCategories();
int currentTab = screen.getSelectedCategoryIndex();
int nextTab = currentTab + (next ? 1 : -1);
if (nextTab < 0)
nextTab = categories.size() - 1;
else if (nextTab >= categories.size())
nextTab = 0;
screen.setSelectedCategoryIndex(nextTab);
screen.lambdacontrols_init();
return true;
}
return false;
};
}
}

View File

@@ -0,0 +1,32 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.compat.mixin;
import me.shedaniel.rei.api.widgets.Button;
import me.shedaniel.rei.gui.RecipeViewingScreen;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
/**
* Represents an accessor to REI's RecipeViewingScreen.
*
* @author LambdAurora
* @version 1.3.0
* @since 1.2.0
*/
@Mixin(RecipeViewingScreen.class)
public interface RecipeViewingScreenAccessor
{
@Accessor("categoryBack")
Button getCategoryBack();
@Accessor("categoryNext")
Button getCategoryNext();
}

View File

@@ -0,0 +1,41 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.compat.mixin;
import me.shedaniel.rei.api.RecipeCategory;
import me.shedaniel.rei.gui.VillagerRecipeViewingScreen;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.gen.Invoker;
import java.util.List;
/**
* Represents an accessor to REI's VillagerRecipeViewingScreen.
*
* @author LambdAurora
* @version 1.2.0
* @since 1.2.0
*/
@Mixin(VillagerRecipeViewingScreen.class)
public interface VillagerRecipeViewingScreenAccessor
{
@Accessor("categories")
List<RecipeCategory<?>> getCategories();
@Accessor("selectedCategoryIndex")
int getSelectedCategoryIndex();
@Accessor("selectedCategoryIndex")
void setSelectedCategoryIndex(int selectedCategoryIndex);
@Invoker("init")
void lambdacontrols_init();
}

View File

@@ -14,6 +14,8 @@ import net.minecraft.client.MinecraftClient;
import net.minecraft.client.options.GameOptions;
import net.minecraft.client.options.KeyBinding;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.Identifier;
import org.aperlambda.lambdacommon.utils.Nameable;
import org.aperlambda.lambdacommon.utils.function.PairPredicate;
@@ -31,7 +33,7 @@ import static org.lwjgl.glfw.GLFW.*;
* Represents a button binding.
*
* @author LambdAurora
* @version 1.1.0
* @version 1.3.0
* @since 1.0.0
*/
public class ButtonBinding implements Nameable
@@ -73,9 +75,9 @@ public class ButtonBinding implements Nameable
.actions(PressAction.DEFAULT_ACTION, InputHandlers::handleToggleSneak).onlyInGame().cooldown(true).register();
public static final ButtonBinding SPRINT = new Builder("sprint").buttons(GLFW_GAMEPAD_BUTTON_LEFT_THUMB).register();
public static final ButtonBinding SWAP_HANDS = new Builder("swap_hands").buttons(GLFW_GAMEPAD_BUTTON_X).cooldown(true).register();
public static final ButtonBinding TAB_LEFT = new Builder("tab_left").buttons(GLFW_GAMEPAD_BUTTON_LEFT_BUMPER)
public static final ButtonBinding TAB_LEFT = new Builder("tab_back").buttons(GLFW_GAMEPAD_BUTTON_LEFT_BUMPER)
.action(InputHandlers.handleHotbar(false)).filter(Predicates.or(InputHandlers::inInventory, InputHandlers::inAdvancements)).cooldown(true).register();
public static final ButtonBinding TAB_RIGHT = new Builder("tab_right").buttons(GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER)
public static final ButtonBinding TAB_RIGHT = new Builder("tab_next").buttons(GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER)
.action(InputHandlers.handleHotbar(true)).filter(Predicates.or(InputHandlers::inInventory, InputHandlers::inAdvancements)).cooldown(true).register();
public static final ButtonBinding TOGGLE_PERSPECTIVE = new Builder("toggle_perspective").buttons(GLFW_GAMEPAD_BUTTON_DPAD_UP, GLFW_GAMEPAD_BUTTON_Y).cooldown(true).register();
public static final ButtonBinding USE = new Builder("use").buttons(axisAsButton(GLFW_GAMEPAD_AXIS_LEFT_TRIGGER, true)).register();
@@ -320,64 +322,63 @@ public class ButtonBinding implements Nameable
* @param button The button.
* @return The localized name of the button.
*/
public static @NotNull
String getLocalizedButtonName(int button)
public static @NotNull Text getLocalizedButtonName(int button)
{
switch (button % 500) {
case -1:
return I18n.translate("key.keyboard.unknown");
return new TranslatableText("key.keyboard.unknown");
case GLFW_GAMEPAD_BUTTON_A:
return I18n.translate("lambdacontrols.button.a");
return new TranslatableText("lambdacontrols.button.a");
case GLFW_GAMEPAD_BUTTON_B:
return I18n.translate("lambdacontrols.button.b");
return new TranslatableText("lambdacontrols.button.b");
case GLFW_GAMEPAD_BUTTON_X:
return I18n.translate("lambdacontrols.button.x");
return new TranslatableText("lambdacontrols.button.x");
case GLFW_GAMEPAD_BUTTON_Y:
return I18n.translate("lambdacontrols.button.y");
return new TranslatableText("lambdacontrols.button.y");
case GLFW_GAMEPAD_BUTTON_LEFT_BUMPER:
return I18n.translate("lambdacontrols.button.left_bumper");
return new TranslatableText("lambdacontrols.button.left_bumper");
case GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER:
return I18n.translate("lambdacontrols.button.right_bumper");
return new TranslatableText("lambdacontrols.button.right_bumper");
case GLFW_GAMEPAD_BUTTON_BACK:
return I18n.translate("lambdacontrols.button.back");
return new TranslatableText("lambdacontrols.button.back");
case GLFW_GAMEPAD_BUTTON_START:
return I18n.translate("lambdacontrols.button.start");
return new TranslatableText("lambdacontrols.button.start");
case GLFW_GAMEPAD_BUTTON_GUIDE:
return I18n.translate("lambdacontrols.button.guide");
return new TranslatableText("lambdacontrols.button.guide");
case GLFW_GAMEPAD_BUTTON_LEFT_THUMB:
return I18n.translate("lambdacontrols.button.left_thumb");
return new TranslatableText("lambdacontrols.button.left_thumb");
case GLFW_GAMEPAD_BUTTON_RIGHT_THUMB:
return I18n.translate("lambdacontrols.button.right_thumb");
return new TranslatableText("lambdacontrols.button.right_thumb");
case GLFW_GAMEPAD_BUTTON_DPAD_UP:
return I18n.translate("lambdacontrols.button.dpad_up");
return new TranslatableText("lambdacontrols.button.dpad_up");
case GLFW_GAMEPAD_BUTTON_DPAD_RIGHT:
return I18n.translate("lambdacontrols.button.dpad_right");
return new TranslatableText("lambdacontrols.button.dpad_right");
case GLFW_GAMEPAD_BUTTON_DPAD_DOWN:
return I18n.translate("lambdacontrols.button.dpad_down");
return new TranslatableText("lambdacontrols.button.dpad_down");
case GLFW_GAMEPAD_BUTTON_DPAD_LEFT:
return I18n.translate("lambdacontrols.button.dpad_left");
return new TranslatableText("lambdacontrols.button.dpad_left");
case 100:
return I18n.translate("lambdacontrols.axis.left_x+");
return new TranslatableText("lambdacontrols.axis.left_x+");
case 101:
return I18n.translate("lambdacontrols.axis.left_y+");
return new TranslatableText("lambdacontrols.axis.left_y+");
case 102:
return I18n.translate("lambdacontrols.axis.right_x+");
return new TranslatableText("lambdacontrols.axis.right_x+");
case 103:
return I18n.translate("lambdacontrols.axis.right_y+");
return new TranslatableText("lambdacontrols.axis.right_y+");
case 104:
return I18n.translate("lambdacontrols.axis.left_trigger");
return new TranslatableText("lambdacontrols.axis.left_trigger");
case 105:
return I18n.translate("lambdacontrols.axis.right_trigger");
return new TranslatableText("lambdacontrols.axis.right_trigger");
case 200:
return I18n.translate("lambdacontrols.axis.left_x-");
return new TranslatableText("lambdacontrols.axis.left_x-");
case 201:
return I18n.translate("lambdacontrols.axis.left_y-");
return new TranslatableText("lambdacontrols.axis.left_y-");
case 202:
return I18n.translate("lambdacontrols.axis.right_x-");
return new TranslatableText("lambdacontrols.axis.right_x-");
case 203:
return I18n.translate("lambdacontrols.axis.right_y-");
return new TranslatableText("lambdacontrols.axis.right_y-");
default:
return I18n.translate("lambdacontrols.button.unknown", button);
return new TranslatableText("lambdacontrols.button.unknown", button);
}
}

View File

@@ -12,16 +12,19 @@ package me.lambdaurora.lambdacontrols.client.controller;
import me.lambdaurora.lambdacontrols.client.ButtonState;
import me.lambdaurora.lambdacontrols.client.mixin.AdvancementsScreenAccessor;
import me.lambdaurora.lambdacontrols.client.mixin.CreativeInventoryScreenAccessor;
import me.lambdaurora.lambdacontrols.client.util.ContainerScreenAccessor;
import me.lambdaurora.lambdacontrols.client.mixin.RecipeBookWidgetAccessor;
import me.lambdaurora.lambdacontrols.client.util.HandledScreenAccessor;
import me.lambdaurora.lambdacontrols.client.util.KeyBindingAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.advancement.AdvancementTab;
import net.minecraft.client.gui.screen.advancement.AdvancementsScreen;
import net.minecraft.client.gui.screen.ingame.ContainerScreen;
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.gui.screen.ingame.InventoryScreen;
import net.minecraft.client.gui.screen.recipebook.RecipeGroupButtonWidget;
import net.minecraft.client.util.ScreenshotUtils;
import net.minecraft.container.Slot;
import net.minecraft.item.ItemGroup;
import net.minecraft.screen.slot.Slot;
import org.aperlambda.lambdacommon.utils.Pair;
import org.jetbrains.annotations.NotNull;
@@ -35,7 +38,7 @@ import java.util.stream.Collectors;
* Represents some input handlers.
*
* @author LambdAurora
* @version 1.1.0
* @version 1.3.0
* @since 1.1.0
*/
public class InputHandlers
@@ -44,7 +47,7 @@ public class InputHandlers
{
}
public static PressAction handleHotbar(boolean right)
public static PressAction handleHotbar(boolean next)
{
return (client, button, action) -> {
if (action == ButtonState.RELEASE)
@@ -52,33 +55,46 @@ public class InputHandlers
// When ingame
if (client.currentScreen == null && client.player != null) {
if (right)
if (next)
client.player.inventory.selectedSlot = client.player.inventory.selectedSlot == 8 ? 0 : client.player.inventory.selectedSlot + 1;
else
client.player.inventory.selectedSlot = client.player.inventory.selectedSlot == 0 ? 8 : client.player.inventory.selectedSlot - 1;
return true;
} else if (client.currentScreen instanceof CreativeInventoryScreen) {
CreativeInventoryScreenAccessor inventory = (CreativeInventoryScreenAccessor) client.currentScreen;
int currentSelectedTab = inventory.lambdacontrols_getSelectedTab();
int nextTab = currentSelectedTab + (right ? 1 : -1);
int currentTab = inventory.getSelectedTab();
int nextTab = currentTab + (next ? 1 : -1);
if (nextTab < 0)
nextTab = ItemGroup.GROUPS.length - 1;
else if (nextTab >= ItemGroup.GROUPS.length)
nextTab = 0;
inventory.lambdacontrols_setSelectedTab(ItemGroup.GROUPS[nextTab]);
return true;
} else if (client.currentScreen instanceof InventoryScreen) {
RecipeBookWidgetAccessor recipeBook = (RecipeBookWidgetAccessor) ((InventoryScreen) client.currentScreen).getRecipeBookWidget();
List<RecipeGroupButtonWidget> tabs = recipeBook.getTabButtons();
RecipeGroupButtonWidget currentTab = recipeBook.getCurrentTab();
int nextTab = tabs.indexOf(currentTab) + (next ? 1 : -1);
if (nextTab < 0)
nextTab = tabs.size() - 1;
else if (nextTab >= tabs.size())
nextTab = 0;
currentTab.setToggled(false);
recipeBook.setCurrentTab(currentTab = tabs.get(nextTab));
currentTab.setToggled(true);
recipeBook.lambdacontrols_refreshResults(true);
} else if (client.currentScreen instanceof AdvancementsScreen) {
AdvancementsScreenAccessor screen = (AdvancementsScreenAccessor) client.currentScreen;
List<AdvancementTab> tabs = screen.lambdacontrols_getTabs().values().stream().distinct().collect(Collectors.toList());
AdvancementTab tab = screen.lambdacontrols_getSelectedTab();
List<AdvancementTab> tabs = screen.getTabs().values().stream().distinct().collect(Collectors.toList());
AdvancementTab tab = screen.getSelectedTab();
for (int i = 0; i < tabs.size(); i++) {
if (tabs.get(i).equals(tab)) {
int nextTab = i + (right ? 1 : -1);
int nextTab = i + (next ? 1 : -1);
if (nextTab < 0)
nextTab = tabs.size() - 1;
else if (nextTab >= tabs.size())
nextTab = 0;
screen.lambdacontrols_getAdvancementManager().selectTab(tabs.get(nextTab).getRoot(), true);
screen.getAdvancementManager().selectTab(tabs.get(nextTab).getRoot(), true);
break;
}
}
@@ -93,8 +109,8 @@ public class InputHandlers
// If in game, then pause the game.
if (client.currentScreen == null)
client.openPauseMenu(false);
else if (client.currentScreen instanceof ContainerScreen && client.player != null) // If the current screen is a container then close it.
client.player.closeContainer();
else if (client.currentScreen instanceof HandledScreen && client.player != null) // If the current screen is a container then close it.
client.player.closeHandledScreen();
else // Else just close the current screen.
client.currentScreen.onClose();
}
@@ -129,13 +145,13 @@ public class InputHandlers
public static PressAction handleInventorySlotPad(int direction)
{
return (client, binding, action) -> {
if (!(client.currentScreen instanceof ContainerScreen && action != ButtonState.RELEASE))
if (!(client.currentScreen instanceof HandledScreen && action != ButtonState.RELEASE))
return false;
ContainerScreen inventory = (ContainerScreen) client.currentScreen;
ContainerScreenAccessor accessor = (ContainerScreenAccessor) inventory;
int guiLeft = accessor.lambdacontrols_getX();
int guiTop = accessor.lambdacontrols_getY();
HandledScreen inventory = (HandledScreen) client.currentScreen;
HandledScreenAccessor accessor = (HandledScreenAccessor) inventory;
int guiLeft = accessor.getX();
int guiTop = accessor.getY();
double mouseX = client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth();
double mouseY = client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight();
@@ -143,17 +159,17 @@ public class InputHandlers
Slot mouseSlot = accessor.lambdacontrols_getSlotAt(mouseX, mouseY);
// Finds the closest slot in the GUI within 14 pixels.
Optional<Slot> closestSlot = inventory.getContainer().slots.parallelStream()
Optional<Slot> closestSlot = inventory.getScreenHandler().slots.parallelStream()
.filter(Predicate.isEqual(mouseSlot).negate())
.map(slot -> {
int posX = guiLeft + slot.xPosition + 8;
int posY = guiTop + slot.yPosition + 8;
int posX = guiLeft + slot.x + 8;
int posY = guiTop + slot.y + 8;
int otherPosX = (int) mouseX;
int otherPosY = (int) mouseY;
if (mouseSlot != null) {
otherPosX = guiLeft + mouseSlot.xPosition + 8;
otherPosY = guiTop + mouseSlot.yPosition + 8;
otherPosX = guiLeft + mouseSlot.x + 8;
otherPosY = guiTop + mouseSlot.y + 8;
}
// Distance between the slot and the cursor.
@@ -161,13 +177,13 @@ public class InputHandlers
return Pair.of(slot, distance);
}).filter(entry -> {
Slot slot = entry.key;
int posX = guiLeft + slot.xPosition + 8;
int posY = guiTop + slot.yPosition + 8;
int posX = guiLeft + slot.x + 8;
int posY = guiTop + slot.y + 8;
int otherPosX = (int) mouseX;
int otherPosY = (int) mouseY;
if (mouseSlot != null) {
otherPosX = guiLeft + mouseSlot.xPosition + 8;
otherPosY = guiTop + mouseSlot.yPosition + 8;
otherPosX = guiLeft + mouseSlot.x + 8;
otherPosY = guiTop + mouseSlot.y + 8;
}
if (direction == 0)
return posY < otherPosY;
@@ -185,8 +201,8 @@ public class InputHandlers
if (closestSlot.isPresent()) {
Slot slot = closestSlot.get();
int x = guiLeft + slot.xPosition + 8;
int y = guiTop + slot.yPosition + 8;
int x = guiLeft + slot.x + 8;
int y = guiTop + slot.y + 8;
InputManager.queueMousePosition(x * (double) client.getWindow().getWidth() / (double) client.getWindow().getScaledWidth(),
y * (double) client.getWindow().getHeight() / (double) client.getWindow().getScaledHeight());
return true;
@@ -228,7 +244,7 @@ public class InputHandlers
*/
public static boolean inInventory(@NotNull MinecraftClient client, @NotNull ButtonBinding binding)
{
return client.currentScreen instanceof ContainerScreen;
return client.currentScreen instanceof HandledScreen;
}
/**

View File

@@ -15,6 +15,8 @@ import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.LambdaControlsConfig;
import me.lambdaurora.lambdacontrols.client.util.MouseAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.options.KeyBinding;
import net.minecraft.client.util.InputUtil;
import net.minecraft.util.math.MathHelper;
import org.aperlambda.lambdacommon.Identifier;
import org.aperlambda.lambdacommon.utils.function.PairPredicate;
@@ -30,7 +32,7 @@ import java.util.stream.Stream;
* Represents an input manager for controllers.
*
* @author LambdAurora
* @version 1.1.0
* @version 1.3.0
* @since 1.1.0
*/
public class InputManager
@@ -72,7 +74,8 @@ public class InputManager
if (this.prevTargetMouseX != this.targetMouseX || this.prevTargetMouseY != this.targetMouseY) {
double mouseX = this.prevTargetMouseX + (this.targetMouseX - this.prevTargetMouseX) * client.getTickDelta() + 0.5;
double mouseY = this.prevTargetMouseY + (this.targetMouseY - this.prevTargetMouseY) * client.getTickDelta() + 0.5;
GLFW.glfwSetCursorPos(client.getWindow().getHandle(), mouseX, mouseY);
if (!LambdaControlsClient.get().config.hasVirtualMouse())
GLFW.glfwSetCursorPos(client.getWindow().getHandle(), mouseX, mouseY);
((MouseAccessor) client.mouse).lambdacontrols_onCursorPos(client.getWindow().getHandle(), mouseX, mouseY);
}
}
@@ -357,4 +360,34 @@ public class InputManager
{
return CATEGORIES.stream();
}
/**
* Returns a new key binding instance.
* @param id The identifier of the key binding.
* @param type The type.
* @param code The code.
* @param category The category of the key binding.
* @return The key binding.
*
* @see #makeKeyBinding(Identifier, InputUtil.Type, int, String)
*/
public static @NotNull KeyBinding makeKeyBinding(@NotNull net.minecraft.util.Identifier id, InputUtil.Type type, int code, @NotNull String category)
{
return makeKeyBinding(new Identifier(id.getNamespace(), id.getPath()), type, code, category);
}
/**
* Returns a new key binding instance.
* @param id The identifier of the key binding.
* @param type The type.
* @param code The code.
* @param category The category of the key binding.
* @return The key binding.
*
* @see #makeKeyBinding(net.minecraft.util.Identifier, InputUtil.Type, int, String)
*/
public static @NotNull KeyBinding makeKeyBinding(@NotNull Identifier id, InputUtil.Type type, int code, @NotNull String category)
{
return new KeyBinding(String.format("key.%s.%s", id.getNamespace(), id.getName()), type, code, category);
}
}

View File

@@ -9,11 +9,13 @@
package me.lambdaurora.lambdacontrols.client.gui;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.LambdaControls;
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import me.lambdaurora.spruceui.AbstractIconButtonWidget;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.LiteralText;
import net.minecraft.text.Text;
import org.aperlambda.lambdacommon.utils.Pair;
import org.jetbrains.annotations.NotNull;
@@ -34,25 +36,25 @@ public class ControllerButtonWidget extends AbstractIconButtonWidget
public void update()
{
int length = binding.getButton().length;
this.setMessage(this.binding.isNotBound() ? I18n.translate("lambdacontrols.not_bound") :
(length > 0 ? ButtonBinding.getLocalizedButtonName(binding.getButton()[0]) : "<>"));
this.setMessage(this.binding.isNotBound() ? LambdaControls.NOT_BOUND_TEXT :
(length > 0 ? ButtonBinding.getLocalizedButtonName(binding.getButton()[0]) : new LiteralText("<>")));
}
@Override
public String getMessage()
public Text getMessage()
{
if (this.binding.getButton().length > 1)
return "";
return LiteralText.EMPTY;
return super.getMessage();
}
@Override
protected int renderIcon(int mouseX, int mouseY, float delta, int x, int y)
protected int renderIcon(MatrixStack matrices, int mouseX, int mouseY, float delta, int x, int y)
{
if (this.binding.getButton().length > 1) {
x += (this.width / 2 - this.iconWidth / 2) - 4;
}
Pair<Integer, Integer> size = LambdaControlsClient.drawButton(x, y, this.binding, MinecraftClient.getInstance());
Pair<Integer, Integer> size = LambdaControlsRenderer.drawButton(matrices, x, y, this.binding, MinecraftClient.getInstance());
this.iconWidth = size.key;
return size.value;
}

View File

@@ -16,7 +16,7 @@ import me.lambdaurora.spruceui.SpruceButtonWidget;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.options.ControlsOptionsScreen;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.TranslatableText;
import org.aperlambda.lambdacommon.utils.function.Predicates;
import org.jetbrains.annotations.NotNull;
@@ -56,26 +56,30 @@ public class ControllerControlsScreen extends Screen
@Override
protected void init()
{
this.addButton(new SpruceButtonWidget(this.width / 2 - 155, 18, this.hideSettings ? 310 : 150, 20, I18n.translate("lambdacontrols.menu.keyboard_controls"),
btn -> this.minecraft.openScreen(new ControlsOptionsScreen(this, this.minecraft.options))));
this.addButton(new SpruceButtonWidget(this.width / 2 - 155, 18, this.hideSettings ? 310 : 150, 20,
new TranslatableText("lambdacontrols.menu.keyboard_controls"),
btn -> this.client.openScreen(new ControlsOptionsScreen(this, this.client.options))));
if (!this.hideSettings)
this.addButton(new SpruceButtonWidget(this.width / 2 - 155 + 160, 18, 150, 20, I18n.translate("menu.options"),
btn -> this.minecraft.openScreen(new LambdaControlsSettingsScreen(this, this.minecraft.options, true))));
this.bindingsListWidget = new ControlsListWidget(this, this.minecraft);
this.addButton(new SpruceButtonWidget(this.width / 2 - 155 + 160, 18, 150, 20,
new TranslatableText("menu.options"),
btn -> this.client.openScreen(new LambdaControlsSettingsScreen(this, true))));
this.bindingsListWidget = new ControlsListWidget(this, this.client);
this.children.add(this.bindingsListWidget);
this.resetButton = this.addButton(new ButtonWidget(this.width / 2 - 155, this.height - 29, 150, 20, I18n.translate("controls.resetAll"),
this.resetButton = this.addButton(new ButtonWidget(this.width / 2 - 155, this.height - 29, 150, 20,
new TranslatableText("controls.resetAll"),
btn -> InputManager.streamBindings().forEach(binding -> this.mod.config.setButtonBinding(binding, binding.getDefaultButton()))));
this.addButton(new ButtonWidget(this.width / 2 - 155 + 160, this.height - 29, 150, 20, I18n.translate("gui.done"),
btn -> this.minecraft.openScreen(this.parent)));
this.addButton(new ButtonWidget(this.width / 2 - 155 + 160, this.height - 29, 150, 20,
new TranslatableText("gui.done"),
btn -> this.client.openScreen(this.parent)));
}
@Override
public void render(int mouseX, int mouseY, float delta)
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta)
{
this.renderBackground();
this.bindingsListWidget.render(mouseX, mouseY, delta);
this.drawCenteredString(this.font, this.title.asFormattedString(), this.width / 2, 8, 16777215);
this.renderBackground(matrices);
this.bindingsListWidget.render(matrices, mouseX, mouseY, delta);
this.drawCenteredText(matrices, this.textRenderer, this.title, this.width / 2, 8, 16777215);
this.resetButton.active = InputManager.streamBindings().anyMatch(Predicates.not(ButtonBinding::isDefault));
super.render(mouseX, mouseY, delta);
super.render(matrices, mouseX, mouseY, delta);
}
}

View File

@@ -20,6 +20,10 @@ import net.minecraft.client.gui.Element;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.gui.widget.ElementListWidget;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.LiteralText;
import net.minecraft.text.MutableText;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.Formatting;
import org.jetbrains.annotations.NotNull;
@@ -48,7 +52,7 @@ public class ControlsListWidget extends ElementListWidget<ControlsListWidget.Ent
this.addEntry(new CategoryEntry(category));
category.getBindings().forEach(binding -> {
int i = client.textRenderer.getStringWidth(I18n.translate(binding.getTranslationKey()));
int i = client.textRenderer.getWidth(I18n.translate(binding.getTranslationKey()));
if (i > this.field_2733) {
this.field_2733 = i;
}
@@ -59,9 +63,9 @@ public class ControlsListWidget extends ElementListWidget<ControlsListWidget.Ent
}
@Override
protected int getScrollbarPosition()
protected int getScrollbarPositionX()
{
return super.getScrollbarPosition() + 15;
return super.getScrollbarPositionX() + 15;
}
@Override
@@ -88,28 +92,28 @@ public class ControlsListWidget extends ElementListWidget<ControlsListWidget.Ent
gui.waiting = true;
})
{
protected String getNarrationMessage()
protected MutableText getNarrationMessage()
{
return binding.isNotBound() ? I18n.translate("narrator.controls.unbound", bindingName) : I18n.translate("narrator.controls.bound", bindingName, super.getNarrationMessage());
return binding.isNotBound() ? new TranslatableText("narrator.controls.unbound", bindingName) : new TranslatableText("narrator.controls.bound", bindingName, super.getNarrationMessage());
}
};
this.resetButton = new ButtonWidget(0, 0, 50, 20, I18n.translate("controls.reset"),
this.resetButton = new ButtonWidget(0, 0, 50, 20, new TranslatableText("controls.reset"),
btn -> gui.mod.config.setButtonBinding(binding, binding.getDefaultButton()))
{
protected String getNarrationMessage()
protected MutableText getNarrationMessage()
{
return I18n.translate("narrator.controls.reset", bindingName);
return new TranslatableText("narrator.controls.reset", bindingName);
}
};
this.unboundButton = new ButtonWidget(0, 0, 50, 20, I18n.translate("lambdacontrols.menu.unbound"),
this.unboundButton = new ButtonWidget(0, 0, 50, 20, new TranslatableText("lambdacontrols.menu.unbound"),
btn -> {
gui.mod.config.setButtonBinding(binding, UNBOUND);
gui.focusedBinding = null;
})
{
protected String getNarrationMessage()
protected MutableText getNarrationMessage()
{
return I18n.translate("lambdacontrols.narrator.unbound", bindingName);
return new TranslatableText("lambdacontrols.narrator.unbound", bindingName);
}
};
}
@@ -121,34 +125,38 @@ public class ControlsListWidget extends ElementListWidget<ControlsListWidget.Ent
}
@Override
public void render(int index, int y, int x, int width, int height, int mouseX, int mouseY, boolean hovering, float delta)
public void render(MatrixStack matrices, int index, int y, int x, int width, int height, int mouseX, int mouseY, boolean hovering, float delta)
{
boolean focused = gui.focusedBinding == this.binding;
TextRenderer textRenderer = ControlsListWidget.this.minecraft.textRenderer;
TextRenderer textRenderer = ControlsListWidget.this.client.textRenderer;
String bindingName = this.bindingName;
float var10002 = (float) (x + 70 - ControlsListWidget.this.field_2733);
int var10003 = y + height / 2;
textRenderer.draw(bindingName, var10002, (float) (var10003 - 9 / 2), 16777215);
textRenderer.draw(matrices, bindingName, var10002, (float) (var10003 - 9 / 2), 16777215);
this.resetButton.x = this.unboundButton.x = x + 190;
this.resetButton.y = this.unboundButton.y = y;
this.resetButton.active = !this.binding.isDefault();
if (focused)
this.unboundButton.render(mouseX, mouseY, delta);
this.unboundButton.render(matrices, mouseX, mouseY, delta);
else
this.resetButton.render(mouseX, mouseY, delta);
this.resetButton.render(matrices, mouseX, mouseY, delta);
this.editButton.x = x + 75;
this.editButton.y = y;
this.editButton.update();
if (focused) {
this.editButton.setMessage(Formatting.WHITE + "> " + Formatting.YELLOW + this.editButton.getMessage() + Formatting.WHITE + " <");
MutableText text = new LiteralText("> ").formatted(Formatting.WHITE);
text.append(this.editButton.getMessage().copy().formatted(Formatting.YELLOW));
this.editButton.setMessage(text.append(new LiteralText(" <").formatted(Formatting.WHITE)));
} else if (!this.binding.isNotBound() && InputManager.hasDuplicatedBindings(this.binding)) {
this.editButton.setMessage(Formatting.RED + this.editButton.getMessage());
MutableText text = this.editButton.getMessage().copy();
this.editButton.setMessage(text.formatted(Formatting.RED));
} else if (this.binding.isNotBound()) {
this.editButton.setMessage(Formatting.GOLD + this.editButton.getMessage());
MutableText text = this.editButton.getMessage().copy();
this.editButton.setMessage(text.formatted(Formatting.GOLD));
}
this.editButton.render(mouseX, mouseY, delta);
this.editButton.render(matrices, mouseX, mouseY, delta);
}
public boolean mouseClicked(double mouseX, double mouseY, int button)
@@ -175,13 +183,13 @@ public class ControlsListWidget extends ElementListWidget<ControlsListWidget.Ent
public CategoryEntry(@NotNull ButtonCategory category)
{
this.name = category.getTranslatedName();
this.nameWidth = ControlsListWidget.this.minecraft.textRenderer.getStringWidth(this.name);
this.nameWidth = ControlsListWidget.this.client.textRenderer.getWidth(this.name);
}
@Override
public void render(int index, int y, int x, int width, int height, int mouseX, int mouseY, boolean hovering, float delta)
public void render(MatrixStack matrices, int index, int y, int x, int width, int height, int mouseX, int mouseY, boolean hovering, float delta)
{
ControlsListWidget.this.minecraft.textRenderer.draw(this.name, (float) (ControlsListWidget.this.minecraft.currentScreen.width / 2 - this.nameWidth / 2),
ControlsListWidget.this.client.textRenderer.draw(matrices, this.name, (float) (ControlsListWidget.this.client.currentScreen.width / 2 - this.nameWidth / 2),
(float) ((y + height) - 9 - 1), 16777215);
}

View File

@@ -13,26 +13,46 @@ import me.lambdaurora.lambdacontrols.ControlsMode;
import me.lambdaurora.lambdacontrols.LambdaControlsConstants;
import me.lambdaurora.lambdacontrols.client.HudSide;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.compat.LambdaControlsCompat;
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import me.lambdaurora.spruceui.hud.Hud;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.Window;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Represents the LambdaControls HUD.
*
* @author LambdAurora
* @version 1.1.0
* @version 1.3.2
* @since 1.0.0
*/
public class LambdaControlsHud extends Hud
{
private final LambdaControlsClient mod;
private MinecraftClient client;
private int widthBottom = 0;
private int widthTop = 0;
private int attackWidth = 0;
private int attackButtonWidth = 0;
private int dropItemWidth = 0;
private int dropItemButtonWidth = 0;
private int inventoryWidth = 0;
private int inventoryButtonWidth = 0;
private int swapHandsWidth = 0;
private int swapHandsButtonWidth = 0;
private int useWidth = 0;
private int useButtonWidth = 0;
private BlockHitResult placeHitResult;
private String attackAction = "";
private String placeAction = "";
private int ticksDisplayedCrosshair = 0;
public LambdaControlsHud(@NotNull LambdaControlsClient mod)
{
@@ -45,37 +65,229 @@ public class LambdaControlsHud extends Hud
{
super.init(client, screenWidth, screenHeight);
this.client = client;
this.inventoryWidth = this.width(ButtonBinding.INVENTORY);
this.inventoryButtonWidth = LambdaControlsRenderer.getBindingIconWidth(ButtonBinding.INVENTORY);
this.swapHandsWidth = this.width(ButtonBinding.SWAP_HANDS);
this.swapHandsButtonWidth = LambdaControlsRenderer.getBindingIconWidth(ButtonBinding.SWAP_HANDS);
this.dropItemWidth = this.width(ButtonBinding.DROP_ITEM);
this.dropItemButtonWidth = LambdaControlsRenderer.getBindingIconWidth(ButtonBinding.DROP_ITEM);
this.attackButtonWidth = LambdaControlsRenderer.getBindingIconWidth(ButtonBinding.ATTACK);
this.useButtonWidth = LambdaControlsRenderer.getBindingIconWidth(ButtonBinding.USE);
}
/**
* Renders the LambdaControls' HUD.
*/
public void render(float tickDelta)
@Override
public void render(MatrixStack matrices, float tickDelta)
{
if (this.mod.config.getControlsMode() == ControlsMode.CONTROLLER && this.client.currentScreen == null) {
int x = this.mod.config.getHudSide() == HudSide.LEFT ? 10 : client.getWindow().getScaledWidth() - 10 - this.widthBottom, y = bottom(10);
x += (this.widthBottom = this.drawButtonTip(x, y, ButtonBinding.INVENTORY, true) + 10);
this.widthBottom += this.drawButtonTip(x, y, ButtonBinding.SWAP_HANDS, true);
x = this.mod.config.getHudSide() == HudSide.LEFT ? 10 : client.getWindow().getScaledWidth() - 10 - this.widthTop;
x += (this.widthTop = this.drawButtonTip(x, (y -= 20), ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty()) + 10);
this.widthTop += this.drawButtonTip(x, y, ButtonBinding.ATTACK.getButton(),
this.client.crosshairTarget.getType() == HitResult.Type.BLOCK ? "lambdacontrols.action.hit" : ButtonBinding.ATTACK.getTranslationKey(),
this.client.crosshairTarget.getType() != HitResult.Type.MISS);
int y = bottom(2);
this.renderFirstIcons(matrices, this.mod.config.getHudSide() == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderSecondIcons(matrices, this.mod.config.getHudSide() == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderFirstSection(matrices, this.mod.config.getHudSide() == HudSide.LEFT ? 2 : client.getWindow().getScaledWidth() - 2, y);
this.renderSecondSection(matrices, this.mod.config.getHudSide() == HudSide.RIGHT ? 2 : client.getWindow().getScaledWidth() - 2, y);
}
if (this.mod.reacharound.isLastReacharoundVertical()) {
// Render crosshair indicator.
Window window = this.client.getWindow();
String text = "[ ]";
float scale = Math.min(5, this.ticksDisplayedCrosshair + tickDelta) / 5F;
scale *= scale;
int opacity = ((int) (255 * scale)) << 24;
this.client.textRenderer.draw(matrices, text, window.getScaledWidth() / 2.f - this.client.textRenderer.getWidth(text) / 2.f,
window.getScaledHeight() / 2.f - 4, 0xCCCCCC | opacity);
}
}
public void renderFirstIcons(MatrixStack matrices, int x, int y)
{
int offset = 2 + this.inventoryWidth + this.inventoryButtonWidth + 4;
int currentX = this.mod.config.getHudSide() == HudSide.LEFT ? x : x - this.inventoryButtonWidth;
this.drawButton(matrices, currentX, y, ButtonBinding.INVENTORY, true);
this.drawButton(matrices, currentX += (this.mod.config.getHudSide() == HudSide.LEFT ? offset : -offset), y, ButtonBinding.SWAP_HANDS, true);
offset = 2 + this.swapHandsWidth + this.dropItemButtonWidth + 4;
if (this.client.options.showSubtitles && this.mod.config.getHudSide() == HudSide.RIGHT) {
currentX += -offset;
} else {
currentX = this.mod.config.getHudSide() == HudSide.LEFT ? x : x - this.dropItemButtonWidth;
y -= 24;
}
this.drawButton(matrices, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
}
public void renderSecondIcons(MatrixStack matrices, int x, int y)
{
int offset;
int currentX = x;
if (!this.placeAction.isEmpty()) {
if (this.mod.config.getHudSide() == HudSide.LEFT)
currentX -= this.useButtonWidth;
this.drawButton(matrices, currentX, y, ButtonBinding.USE, true);
offset = 2 + this.useWidth + 4;
if (this.client.options.showSubtitles && this.mod.config.getHudSide() == HudSide.LEFT) {
currentX -= offset;
} else {
currentX = x;
y -= 24;
}
}
if (this.mod.config.getHudSide() == HudSide.LEFT)
currentX -= this.attackButtonWidth;
this.drawButton(matrices, currentX, y, ButtonBinding.ATTACK, this.attackWidth != 0);
}
public void renderFirstSection(MatrixStack matrices, int x, int y)
{
int currentX = this.mod.config.getHudSide() == HudSide.LEFT ? x + this.inventoryButtonWidth + 2 : x - this.inventoryButtonWidth - 2 - this.inventoryWidth;
this.drawTip(matrices, currentX, y, ButtonBinding.INVENTORY, true);
currentX += this.mod.config.getHudSide() == HudSide.LEFT ? this.inventoryWidth + 4 + this.swapHandsButtonWidth + 2
: -this.swapHandsWidth - 2 - this.swapHandsButtonWidth - 4;
this.drawTip(matrices, currentX, y, ButtonBinding.SWAP_HANDS, true);
if (this.client.options.showSubtitles && this.mod.config.getHudSide() == HudSide.RIGHT) {
currentX += -this.dropItemWidth - 2 - this.dropItemButtonWidth - 4;
} else {
y -= 24;
currentX = this.mod.config.getHudSide() == HudSide.LEFT ? x + this.dropItemButtonWidth + 2 : x - this.dropItemButtonWidth - 2 - this.dropItemWidth;
}
this.drawTip(matrices, currentX, y, ButtonBinding.DROP_ITEM, !this.client.player.getMainHandStack().isEmpty());
}
public void renderSecondSection(MatrixStack matrices, int x, int y)
{
int currentX = x;
if (!this.placeAction.isEmpty()) {
currentX += this.mod.config.getHudSide() == HudSide.RIGHT ? this.useButtonWidth + 2 : -this.useButtonWidth - 2 - this.useWidth;
this.drawTip(matrices, currentX, y, this.placeAction, true);
if (this.client.options.showSubtitles && this.mod.config.getHudSide() == HudSide.LEFT) {
currentX -= 4;
} else {
currentX = x;
y -= 24;
}
}
currentX += this.mod.config.getHudSide() == HudSide.RIGHT ? this.attackButtonWidth + 2 : -this.attackButtonWidth - 2 - this.attackWidth;
this.drawTip(matrices, currentX, y, this.attackAction, this.attackWidth != 0);
}
@Override
public void tick()
{
super.tick();
if (this.mod.config.getControlsMode() == ControlsMode.CONTROLLER) {
if (this.client.crosshairTarget == null)
return;
String placeAction;
// Update "Use" tip status.
if (this.client.crosshairTarget.getType() == HitResult.Type.MISS) {
this.placeHitResult = this.mod.reacharound.getLastReacharoundResult();
this.attackAction = "";
this.attackWidth = 0;
} else {
if (this.client.crosshairTarget.getType() == HitResult.Type.BLOCK)
this.placeHitResult = (BlockHitResult) this.client.crosshairTarget;
else
this.placeHitResult = null;
this.attackAction = this.client.crosshairTarget.getType() == HitResult.Type.BLOCK ? "lambdacontrols.action.hit" : ButtonBinding.ATTACK.getTranslationKey();
this.attackWidth = this.width(attackAction);
}
if (this.mod.reacharound.isLastReacharoundVertical()) {
if (this.ticksDisplayedCrosshair < 5)
this.ticksDisplayedCrosshair++;
} else {
this.ticksDisplayedCrosshair = 0;
}
String customAttackAction = LambdaControlsCompat.getAttackActionAt(this.client, this.placeHitResult);
if (customAttackAction != null) {
this.attackAction = customAttackAction;
this.attackWidth = this.width(customAttackAction);
}
ItemStack stack = null;
if (this.client.player != null) {
stack = this.client.player.getMainHandStack();
if (stack == null || stack.isEmpty())
stack = this.client.player.getOffHandStack();
}
if (stack == null || stack.isEmpty()) {
placeAction = "";
} else {
if (this.placeHitResult != null && stack.getItem() instanceof BlockItem) {
placeAction = "lambdacontrols.action.place";
} else {
placeAction = ButtonBinding.USE.getTranslationKey();
}
}
String customUseAction = LambdaControlsCompat.getUseActionAt(this.client, this.placeHitResult);
if (customUseAction != null)
placeAction = customUseAction;
this.placeAction = placeAction;
// Cache the "Use" tip width.
if (this.placeAction.isEmpty())
this.useWidth = 0;
else
this.useWidth = this.width(this.placeAction);
}
}
@Override
public boolean hasTicks()
{
return true;
}
private int bottom(int y)
{
return this.client.getWindow().getScaledHeight() - y - 15;
return this.client.getWindow().getScaledHeight() - y - LambdaControlsRenderer.ICON_SIZE;
}
private int drawButtonTip(int x, int y, @NotNull ButtonBinding button, boolean display)
private int width(@NotNull ButtonBinding binding)
{
return LambdaControlsClient.drawButtonTip(x, y, button, display, this.client);
return this.width(binding.getTranslationKey());
}
private int drawButtonTip(int x, int y, int[] button, @NotNull String action, boolean display)
private int width(@Nullable String text)
{
return LambdaControlsClient.drawButtonTip(x, y, button, action, display, this.client);
if (text == null || text.isEmpty())
return 0;
return this.client.textRenderer.getWidth(I18n.translate(text));
}
private void drawButton(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, boolean display)
{
if (display)
LambdaControlsRenderer.drawButton(matrices, x, y, button, this.client);
}
private void drawTip(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, boolean display)
{
this.drawTip(matrices, x, y, button.getTranslationKey(), display);
}
private void drawTip(MatrixStack matrices, int x, int y, @NotNull String action, boolean display)
{
if (!display)
return;
String translatedAction = I18n.translate(action);
int textY = (LambdaControlsRenderer.ICON_SIZE / 2 - this.client.textRenderer.fontHeight / 2) + 1;
this.client.textRenderer.draw(matrices, translatedAction, (float) x, (float) (y + textY), 14737632);
}
}

View File

@@ -0,0 +1,281 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.LambdaInput;
import me.lambdaurora.lambdacontrols.client.controller.ButtonBinding;
import me.lambdaurora.lambdacontrols.client.util.HandledScreenAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.DrawableHelper;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.screen.slot.Slot;
import org.aperlambda.lambdacommon.utils.Pair;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
/**
* Represents the LambdaControls renderer.
*
* @author LambdAurora
* @version 1.3.2
* @since 1.2.0
*/
public class LambdaControlsRenderer
{
public static final int ICON_SIZE = 20;
private static final int BUTTON_SIZE = 15;
private static final int AXIS_SIZE = 18;
public static int getButtonSize(int button)
{
switch (button) {
case -1:
return 0;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 100:
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 200:
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 100:
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 200:
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 100:
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 200:
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 100:
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 200:
return AXIS_SIZE;
default:
return BUTTON_SIZE;
}
}
/**
* Gets the binding icon width.
*
* @param binding The binding.
* @return The width.
*/
public static int getBindingIconWidth(@NotNull ButtonBinding binding)
{
return getBindingIconWidth(binding.getButton());
}
/**
* Gets the binding icon width.
*
* @param buttons The buttons.
* @return The width.
*/
public static int getBindingIconWidth(int[] buttons)
{
int width = 0;
for (int i = 0; i < buttons.length; i++) {
width += ICON_SIZE;
if (i + 1 < buttons.length) {
width += 2;
}
}
return width;
}
public static Pair<Integer, Integer> drawButton(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, @NotNull MinecraftClient client)
{
return drawButton(matrices, x, y, button.getButton(), client);
}
public static Pair<Integer, Integer> drawButton(MatrixStack matrices, int x, int y, int[] buttons, @NotNull MinecraftClient client)
{
int height = 0;
int length = 0;
int currentX = x;
for (int i = 0; i < buttons.length; i++) {
int btn = buttons[i];
int size = drawButton(matrices, currentX, y, btn, client);
if (size > height)
height = size;
length += size;
if (i + 1 < buttons.length) {
length += 2;
currentX = x + length;
}
}
return Pair.of(length, height);
}
@SuppressWarnings("deprecated")
public static int drawButton(MatrixStack matrices, int x, int y, int button, @NotNull MinecraftClient client)
{
boolean second = false;
if (button == -1)
return 0;
else if (button >= 500) {
button -= 1000;
second = true;
}
int controllerType = LambdaControlsClient.get().config.getControllerType().getId();
boolean axis = false;
int buttonOffset = button * 15;
switch (button) {
case GLFW.GLFW_GAMEPAD_BUTTON_LEFT_BUMPER:
buttonOffset = 7 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER:
buttonOffset = 8 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_BACK:
buttonOffset = 4 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_START:
buttonOffset = 6 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_GUIDE:
buttonOffset = 5 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_LEFT_THUMB:
buttonOffset = 15 * 15;
break;
case GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_THUMB:
buttonOffset = 16 * 15;
break;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 100:
buttonOffset = 0;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 100:
buttonOffset = 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 100:
buttonOffset = 2 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 100:
buttonOffset = 3 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 200:
buttonOffset = 4 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 200:
buttonOffset = 5 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 200:
buttonOffset = 6 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 200:
buttonOffset = 7 * 18;
axis = true;
break;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER + 100:
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER + 200:
buttonOffset = 9 * 15;
break;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER + 100:
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER + 200:
buttonOffset = 10 * 15;
break;
}
client.getTextureManager().bindTexture(axis ? LambdaControlsClient.CONTROLLER_AXIS : LambdaControlsClient.CONTROLLER_BUTTONS);
RenderSystem.disableDepthTest();
int assetSize = axis ? AXIS_SIZE : BUTTON_SIZE;
RenderSystem.color4f(1.0F, second ? 0.0F : 1.0F, 1.0F, 1.0F);
DrawableHelper.drawTexture(matrices, x + (ICON_SIZE / 2 - assetSize / 2), y + (ICON_SIZE / 2 - assetSize / 2),
(float) buttonOffset, (float) (controllerType * (axis ? AXIS_SIZE : BUTTON_SIZE)),
assetSize, assetSize,
256, 256);
RenderSystem.enableDepthTest();
return ICON_SIZE;
}
public static int drawButtonTip(MatrixStack matrices, int x, int y, @NotNull ButtonBinding button, boolean display, @NotNull MinecraftClient client)
{
return drawButtonTip(matrices, x, y, button.getButton(), button.getTranslationKey(), display, client);
}
public static int drawButtonTip(MatrixStack matrices, int x, int y, int[] button, @NotNull String action, boolean display, @NotNull MinecraftClient client)
{
if (display) {
int buttonWidth = drawButton(matrices, x, y, button, client).key;
String translatedAction = I18n.translate(action);
int textY = (LambdaControlsRenderer.ICON_SIZE / 2 - client.textRenderer.fontHeight / 2) + 1;
return client.textRenderer.drawWithShadow(matrices, translatedAction, (float) (x + buttonWidth + 2), (float) (y + textY), 14737632);
}
return -10;
}
private static int getButtonTipWidth(@NotNull String action, @NotNull TextRenderer textRenderer)
{
return 15 + 5 + textRenderer.getWidth(action);
}
public static void renderVirtualCursor(@NotNull MatrixStack matrices, @NotNull MinecraftClient client)
{
if (!LambdaControlsClient.get().config.hasVirtualMouse() || (client.currentScreen == null || LambdaInput.isScreenInteractive(client.currentScreen)))
return;
int mouseX = (int) (client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth());
int mouseY = (int) (client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight());
boolean hoverSlot = false;
if (client.currentScreen instanceof HandledScreen) {
HandledScreenAccessor inventoryScreen = (HandledScreenAccessor) client.currentScreen;
int guiLeft = inventoryScreen.getX();
int guiTop = inventoryScreen.getY();
Slot slot = inventoryScreen.lambdacontrols_getSlotAt(mouseX, mouseY);
if (slot != null) {
mouseX = guiLeft + slot.x;
mouseY = guiTop + slot.y;
hoverSlot = true;
}
}
if (!hoverSlot) {
mouseX -= 8;
mouseY -= 8;
}
drawCursor(matrices, mouseX, mouseY, hoverSlot, client);
}
/**
* Draws the virtual cursor.
*
* @param matrices The matrix stack.
* @param x X coordinate.
* @param y Y coordinate.
* @param hoverSlot True if hovering a slot, else false.
* @param client The client instance.
*/
public static void drawCursor(@NotNull MatrixStack matrices, int x, int y, boolean hoverSlot, @NotNull MinecraftClient client)
{
client.getTextureManager().bindTexture(LambdaControlsClient.CURSOR_TEXTURE);
RenderSystem.disableDepthTest();
RenderSystem.color4f(1.0F, 1.0F, 1.0F, 1.0F);
DrawableHelper.drawTexture(matrices, x, y, hoverSlot ? 16.F : 0.F, LambdaControlsClient.get().config.getVirtualMouseSkin().ordinal() * 16.F, 16, 16, 32, 64);
RenderSystem.enableDepthTest();
}
}

View File

@@ -23,13 +23,14 @@ import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.options.ControlsOptionsScreen;
import net.minecraft.client.gui.widget.ButtonListWidget;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.options.GameOptions;
import net.minecraft.client.options.Option;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.LiteralText;
import net.minecraft.text.MutableText;
import net.minecraft.text.TranslatableText;
import net.minecraft.util.Formatting;
import net.minecraft.util.Util;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
/**
@@ -37,7 +38,7 @@ import org.lwjgl.glfw.GLFW;
*/
public class LambdaControlsSettingsScreen extends Screen
{
public static final String GAMEPAD_TOOL_URL = "http://generalarcade.com/gamepadtool/";
public static final String GAMEPAD_TOOL_URL = "https://generalarcade.com/gamepadtool/";
final LambdaControlsClient mod;
private final Screen parent;
private final boolean hideControls;
@@ -47,7 +48,10 @@ public class LambdaControlsSettingsScreen extends Screen
private final Option mouseSpeedOption;
private final Option resetOption;
// Gameplay options
private final Option autoJumpOption;
private final Option fastBlockPlacingOption;
private final Option frontBlockPlacingOption;
private final Option verticalReacharoundOption;
private final Option flyDriftingOption;
private final Option flyVerticalDriftingOption;
// Controller options
@@ -58,14 +62,18 @@ public class LambdaControlsSettingsScreen extends Screen
private final Option invertsRightXAxis;
private final Option invertsRightYAxis;
private final Option unfocusedInputOption;
private final Option virtualMouseOption;
private final Option virtualMouseSkinOption;
// Hud options
private final Option hudEnableOption;
private final Option hudSideOption;
private final String controllerMappingsUrlText = I18n.translate("lambdacontrols.controller.mappings.2", Formatting.GOLD.toString(), GAMEPAD_TOOL_URL, Formatting.RESET.toString());
private final MutableText controllerMappingsUrlText = new LiteralText("(")
.append(new LiteralText(GAMEPAD_TOOL_URL).formatted(Formatting.GOLD))
.append("),");
private ButtonListWidget list;
private SpruceLabelWidget gamepadToolUrlLabel;
public LambdaControlsSettingsScreen(Screen parent, @NotNull GameOptions options, boolean hideControls)
public LambdaControlsSettingsScreen(Screen parent, boolean hideControls)
{
super(new TranslatableText("lambdacontrols.title.settings"));
this.mod = LambdaControlsClient.get();
@@ -74,19 +82,19 @@ public class LambdaControlsSettingsScreen extends Screen
// General options
this.autoSwitchModeOption = new SpruceBooleanOption("lambdacontrols.menu.auto_switch_mode", this.mod.config::hasAutoSwitchMode,
this.mod.config::setAutoSwitchMode, new TranslatableText("lambdacontrols.tooltip.auto_switch_mode"), true);
this.rotationSpeedOption = new SpruceDoubleOption("lambdacontrols.menu.rotation_speed", 0.0, 150.0, 0.5F, this.mod.config::getRotationSpeed,
this.rotationSpeedOption = new SpruceDoubleOption("lambdacontrols.menu.rotation_speed", 0.0, 100.0, 0.5F, this.mod.config::getRotationSpeed,
newValue -> {
synchronized (this.mod.config) {
this.mod.config.setRotationSpeed(newValue);
}
}, option -> option.getDisplayPrefix() + option.get(),
}, option -> option.getDisplayPrefix().append(String.valueOf(option.get())),
new TranslatableText("lambdacontrols.tooltip.rotation_speed"));
this.mouseSpeedOption = new SpruceDoubleOption("lambdacontrols.menu.mouse_speed", 0.0, 150.0, 0.5F, this.mod.config::getMouseSpeed,
newValue -> {
synchronized (this.mod.config) {
this.mod.config.setMouseSpeed(newValue);
}
}, option -> option.getDisplayPrefix() + option.get(),
}, option -> option.getDisplayPrefix().append(String.valueOf(option.get())),
new TranslatableText("lambdacontrols.tooltip.mouse_speed"));
this.resetOption = new SpruceResetOption(btn -> {
this.mod.config.reset();
@@ -94,8 +102,13 @@ public class LambdaControlsSettingsScreen extends Screen
this.init(client, client.getWindow().getScaledWidth(), client.getWindow().getScaledHeight());
});
// Gameplay options
this.frontBlockPlacingOption = new SpruceBooleanOption("lambdacontrols.menu.front_block_placing", this.mod.config::hasFrontBlockPlacing,
this.mod.config::setFrontBlockPlacing, new TranslatableText("lambdacontrols.tooltip.front_block_placing"), true);
this.autoJumpOption = SpruceBooleanOption.fromVanilla("options.autoJump", Option.AUTO_JUMP, null, true);
this.fastBlockPlacingOption = new SpruceBooleanOption("lambdacontrols.menu.fast_block_placing", this.mod.config::hasFastBlockPlacing,
this.mod.config::setFastBlockPlacing, new TranslatableText("lambdacontrols.tooltip.fast_block_placing"), true);
this.frontBlockPlacingOption = new SpruceBooleanOption("lambdacontrols.menu.reacharound.horizontal", this.mod.config::hasFrontBlockPlacing,
this.mod.config::setFrontBlockPlacing, new TranslatableText("lambdacontrols.tooltip.reacharound.horizontal"), true);
this.verticalReacharoundOption = new SpruceBooleanOption("lambdacontrols.menu.reacharound.vertical", this.mod.config::hasVerticalReacharound,
this.mod.config::setVerticalReacharound, new TranslatableText("lambdacontrols.tooltip.reacharound.vertical"), true);
this.flyDriftingOption = new SpruceBooleanOption("lambdacontrols.menu.fly_drifting", this.mod.config::hasFlyDrifting,
this.mod.config::setFlyDrifting, new TranslatableText("lambdacontrols.tooltip.fly_drifting"), true);
this.flyVerticalDriftingOption = new SpruceBooleanOption("lambdacontrols.menu.fly_drifting_vertical", this.mod.config::hasFlyVerticalDrifting,
@@ -110,11 +123,11 @@ public class LambdaControlsSettingsScreen extends Screen
}, option -> {
String controllerName = this.mod.config.getController().getName();
if (!this.mod.config.getController().isConnected())
return option.getDisplayPrefix() + Formatting.RED + controllerName;
return option.getDisplayPrefix().append(new LiteralText(controllerName).formatted(Formatting.RED));
else if (!this.mod.config.getController().isGamepad())
return option.getDisplayPrefix() + Formatting.GOLD + controllerName;
return option.getDisplayPrefix().append(new LiteralText(controllerName).formatted(Formatting.GOLD));
else
return option.getDisplayPrefix() + controllerName;
return option.getDisplayPrefix().append(controllerName);
}, null);
this.secondControllerOption = new SpruceCyclingOption("lambdacontrols.menu.controller2",
amount -> {
@@ -126,16 +139,16 @@ public class LambdaControlsSettingsScreen extends Screen
}, option -> this.mod.config.getSecondController().map(controller -> {
String controllerName = controller.getName();
if (!controller.isConnected())
return option.getDisplayPrefix() + Formatting.RED + controllerName;
return option.getDisplayPrefix().append(new LiteralText(controllerName).formatted(Formatting.RED));
else if (!controller.isGamepad())
return option.getDisplayPrefix() + Formatting.GOLD + controllerName;
return option.getDisplayPrefix().append(new LiteralText(controllerName).formatted(Formatting.GOLD));
else
return option.getDisplayPrefix() + controllerName;
}).orElse(option.getDisplayPrefix() + Formatting.RED + I18n.translate("options.off")),
return option.getDisplayPrefix().append(controllerName);
}).orElse(option.getDisplayPrefix().append(new TranslatableText("options.off").formatted(Formatting.RED))),
new TranslatableText("lambdacontrols.tooltip.controller2"));
this.controllerTypeOption = new SpruceCyclingOption("lambdacontrols.menu.controller_type",
amount -> this.mod.config.setControllerType(this.mod.config.getControllerType().next()),
option -> option.getDisplayPrefix() + this.mod.config.getControllerType().getTranslatedName(),
option -> option.getDisplayPrefix().append(this.mod.config.getControllerType().getTranslatedName()),
new TranslatableText("lambdacontrols.tooltip.controller_type"));
this.deadZoneOption = new SpruceDoubleOption("lambdacontrols.menu.dead_zone", 0.05, 1.0, 0.05F, this.mod.config::getDeadZone,
newValue -> {
@@ -144,7 +157,7 @@ public class LambdaControlsSettingsScreen extends Screen
}
}, option -> {
String value = String.valueOf(option.get());
return option.getDisplayPrefix() + value.substring(0, Math.min(value.length(), 5));
return option.getDisplayPrefix().append(value.substring(0, Math.min(value.length(), 5)));
}, new TranslatableText("lambdacontrols.tooltip.dead_zone"));
this.invertsRightXAxis = new SpruceBooleanOption("lambdacontrols.menu.invert_right_x_axis", this.mod.config::doesInvertRightXAxis,
newValue -> {
@@ -160,12 +173,18 @@ public class LambdaControlsSettingsScreen extends Screen
}, null, true);
this.unfocusedInputOption = new SpruceBooleanOption("lambdacontrols.menu.unfocused_input", this.mod.config::hasUnfocusedInput,
this.mod.config::setUnfocusedInput, new TranslatableText("lambdacontrols.tooltip.unfocused_input"), true);
this.virtualMouseOption = new SpruceBooleanOption("lambdacontrols.menu.virtual_mouse", this.mod.config::hasVirtualMouse,
this.mod.config::setVirtualMouse, new TranslatableText("lambdacontrols.tooltip.virtual_mouse"), true);
this.virtualMouseSkinOption = new SpruceCyclingOption("lambdacontrols.menu.virtual_mouse.skin",
amount -> this.mod.config.setVirtualMouseSkin(this.mod.config.getVirtualMouseSkin().next()),
option -> option.getDisplayPrefix().append(this.mod.config.getVirtualMouseSkin().getTranslatedName()),
null);
// HUD options
this.hudEnableOption = new SpruceBooleanOption("lambdacontrols.menu.hud_enable", this.mod.config::isHudEnabled,
this.mod::setHudEnabled, new TranslatableText("lambdacontrols.tooltip.hud_enable"), true);
this.hudSideOption = new SpruceCyclingOption("lambdacontrols.menu.hud_side",
amount -> this.mod.config.setHudSide(this.mod.config.getHudSide().next()),
option -> option.getDisplayPrefix() + this.mod.config.getHudSide().getTranslatedName(),
option -> option.getDisplayPrefix().append(this.mod.config.getHudSide().getTranslatedName()),
new TranslatableText("lambdacontrols.tooltip.hud_side"));
}
@@ -185,7 +204,7 @@ public class LambdaControlsSettingsScreen extends Screen
private int getTextHeight()
{
return (5 + this.font.fontHeight) * 3 + 5;
return (5 + this.textRenderer.fontHeight) * 3 + 5;
}
@Override
@@ -194,36 +213,37 @@ public class LambdaControlsSettingsScreen extends Screen
super.init();
int buttonHeight = 20;
SpruceButtonWidget controlsModeBtn = new SpruceButtonWidget(this.width / 2 - 155, 18, this.hideControls ? 310 : 150, buttonHeight,
I18n.translate("lambdacontrols.menu.controls_mode") + ": " + I18n.translate(this.mod.config.getControlsMode().getTranslationKey()),
new TranslatableText("lambdacontrols.menu.controls_mode").append(": ").append(new TranslatableText(this.mod.config.getControlsMode().getTranslationKey())),
btn -> {
ControlsMode next = this.mod.config.getControlsMode().next();
btn.setMessage(I18n.translate("lambdacontrols.menu.controls_mode") + ": " + I18n.translate(next.getTranslationKey()));
btn.setMessage(new TranslatableText("lambdacontrols.menu.controls_mode").append(": ").append(new TranslatableText(next.getTranslationKey())));
this.mod.config.setControlsMode(next);
this.mod.config.save();
if (this.minecraft.player != null) {
if (this.client.player != null) {
ClientSidePacketRegistry.INSTANCE.sendToServer(LambdaControls.CONTROLS_MODE_CHANNEL, this.mod.makeControlsModeBuffer(next));
}
});
controlsModeBtn.setTooltip(new TranslatableText("lambdacontrols.tooltip.controls_mode"));
this.addButton(controlsModeBtn);
if (!this.hideControls)
this.addButton(new ButtonWidget(this.width / 2 - 155 + 160, 18, 150, buttonHeight, I18n.translate("options.controls"),
this.addButton(new ButtonWidget(this.width / 2 - 155 + 160, 18, 150, buttonHeight, new TranslatableText("options.controls"),
btn -> {
if (this.mod.config.getControlsMode() == ControlsMode.CONTROLLER)
this.minecraft.openScreen(new ControllerControlsScreen(this, true));
this.client.openScreen(new ControllerControlsScreen(this, true));
else
this.minecraft.openScreen(new ControlsOptionsScreen(this, this.minecraft.options));
this.client.openScreen(new ControlsOptionsScreen(this, this.client.options));
}));
this.list = new ButtonListWidget(this.minecraft, this.width, this.height, 43, this.height - 29 - this.getTextHeight(), 25);
this.list = new ButtonListWidget(this.client, this.width, this.height, 43, this.height - 29 - this.getTextHeight(), 25);
// General options
this.list.addSingleOptionEntry(new SpruceSeparatorOption("lambdacontrols.menu.title.general", true, null));
this.list.addOptionEntry(this.rotationSpeedOption, this.mouseSpeedOption);
this.list.addSingleOptionEntry(this.autoSwitchModeOption);
// Gameplay options
this.list.addSingleOptionEntry(new SpruceSeparatorOption("lambdacontrols.menu.title.gameplay", true, null));
this.list.addSingleOptionEntry(this.frontBlockPlacingOption);
this.list.addOptionEntry(this.autoJumpOption, this.fastBlockPlacingOption);
this.list.addOptionEntry(this.frontBlockPlacingOption, this.verticalReacharoundOption);
this.list.addSingleOptionEntry(this.flyDriftingOption);
this.list.addSingleOptionEntry(this.flyVerticalDriftingOption);
// Controller options
@@ -232,34 +252,35 @@ public class LambdaControlsSettingsScreen extends Screen
this.list.addSingleOptionEntry(this.secondControllerOption);
this.list.addOptionEntry(this.controllerTypeOption, this.deadZoneOption);
this.list.addOptionEntry(this.invertsRightXAxis, this.invertsRightYAxis);
this.list.addSingleOptionEntry(this.unfocusedInputOption);
this.list.addOptionEntry(this.unfocusedInputOption, this.virtualMouseOption);
this.list.addSingleOptionEntry(this.virtualMouseSkinOption);
this.list.addSingleOptionEntry(new ReloadControllerMappingsOption());
// HUD options
this.list.addSingleOptionEntry(new SpruceSeparatorOption("lambdacontrols.menu.title.hud", true, null));
this.list.addOptionEntry(this.hudEnableOption, this.hudSideOption);
this.children.add(this.list);
this.gamepadToolUrlLabel = new SpruceLabelWidget(this.width / 2, this.height - 29 - (5 + this.font.fontHeight) * 2, this.controllerMappingsUrlText, this.width,
this.gamepadToolUrlLabel = new SpruceLabelWidget(this.width / 2, this.height - 29 - (5 + this.textRenderer.fontHeight) * 2, this.controllerMappingsUrlText, this.width,
label -> Util.getOperatingSystem().open(GAMEPAD_TOOL_URL), true);
this.gamepadToolUrlLabel.setTooltip(new TranslatableText("chat.link.open"));
this.children.add(this.gamepadToolUrlLabel);
this.addButton(this.resetOption.createButton(this.minecraft.options, this.width / 2 - 155, this.height - 29, 150));
this.addButton(new ButtonWidget(this.width / 2 - 155 + 160, this.height - 29, 150, buttonHeight, I18n.translate("gui.done"),
(buttonWidget) -> this.minecraft.openScreen(this.parent)));
this.addButton(this.resetOption.createButton(this.client.options, this.width / 2 - 155, this.height - 29, 150));
this.addButton(new ButtonWidget(this.width / 2 - 155 + 160, this.height - 29, 150, buttonHeight, new TranslatableText("gui.done"),
(buttonWidget) -> this.client.openScreen(this.parent)));
}
@Override
public void render(int mouseX, int mouseY, float delta)
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta)
{
this.renderBackground();
this.list.render(mouseX, mouseY, delta);
super.render(mouseX, mouseY, delta);
this.drawCenteredString(this.font, I18n.translate("lambdacontrols.menu.title"), this.width / 2, 8, 16777215);
this.drawCenteredString(this.font, I18n.translate("lambdacontrols.controller.mappings.1", Formatting.GREEN.toString(), Formatting.RESET.toString()), this.width / 2, this.height - 29 - (5 + this.font.fontHeight) * 3, 10526880);
this.gamepadToolUrlLabel.render(mouseX, mouseY, delta);
this.drawCenteredString(this.font, I18n.translate("lambdacontrols.controller.mappings.3", Formatting.GREEN.toString(), Formatting.RESET.toString()), this.width / 2, this.height - 29 - (5 + this.font.fontHeight), 10526880);
this.renderBackground(matrices);
this.list.render(matrices, mouseX, mouseY, delta);
super.render(matrices, mouseX, mouseY, delta);
this.drawCenteredString(matrices, this.textRenderer, I18n.translate("lambdacontrols.menu.title"), this.width / 2, 8, 16777215);
this.drawCenteredString(matrices, this.textRenderer, I18n.translate("lambdacontrols.controller.mappings.1", Formatting.GREEN.toString(), Formatting.RESET.toString()), this.width / 2, this.height - 29 - (5 + this.textRenderer.fontHeight) * 3, 10526880);
this.gamepadToolUrlLabel.render(matrices, mouseX, mouseY, delta);
this.drawCenteredString(matrices, this.textRenderer, I18n.translate("lambdacontrols.controller.mappings.3", Formatting.GREEN.toString(), Formatting.RESET.toString()), this.width / 2, this.height - 29 - (5 + this.textRenderer.fontHeight), 10526880);
Tooltip.renderAll();
Tooltip.renderAll(matrices);
}
}

View File

@@ -36,7 +36,7 @@ public class ReloadControllerMappingsOption extends Option implements Nameable
@Override
public AbstractButtonWidget createButton(GameOptions options, int x, int y, int width)
{
SpruceButtonWidget button = new SpruceButtonWidget(x, y, width, 20, this.getName(), btn -> {
SpruceButtonWidget button = new SpruceButtonWidget(x, y, width, 20, new TranslatableText(KEY), btn -> {
MinecraftClient client = MinecraftClient.getInstance();
Controller.updateMappings();
if (client.currentScreen != null)

View File

@@ -19,7 +19,7 @@ import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.ingame.InventoryScreen;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.gui.widget.TexturedButtonWidget;
import net.minecraft.server.network.packet.PlayerActionC2SPacket;
import net.minecraft.network.packet.c2s.play.PlayerActionC2SPacket;
import net.minecraft.text.LiteralText;
import net.minecraft.util.Arm;
import net.minecraft.util.Identifier;
@@ -70,14 +70,14 @@ public class TouchscreenOverlay extends Screen
private void pauseGame(boolean bl)
{
if (this.minecraft == null)
if (this.client == null)
return;
boolean bl2 = this.minecraft.isIntegratedServerRunning() && !this.minecraft.getServer().isRemote();
boolean bl2 = this.client.isIntegratedServerRunning() && !this.client.getServer().isRemote();
if (bl2) {
this.minecraft.openScreen(new GameMenuScreen(!bl));
this.minecraft.getSoundManager().pauseAll();
this.client.openScreen(new GameMenuScreen(!bl));
this.client.getSoundManager().pauseAll();
} else {
this.minecraft.openScreen(new GameMenuScreen(true));
this.client.openScreen(new GameMenuScreen(true));
}
}
@@ -99,9 +99,9 @@ public class TouchscreenOverlay extends Screen
*/
private void updateJumpButtons()
{
if (this.minecraft == null)
if (this.client == null)
return;
if (this.minecraft.player.abilities.allowFlying && this.minecraft.player.abilities.flying) {
if (this.client.player.abilities.allowFlying && this.client.player.abilities.flying) {
boolean oldStateFly = this.flyButton.visible;
this.jumpButton.visible = false;
this.flyButton.visible = true;
@@ -128,7 +128,7 @@ public class TouchscreenOverlay extends Screen
*/
private void handleJump(ButtonWidget btn, boolean state)
{
((KeyBindingAccessor) this.minecraft.options.keyJump).lambdacontrols_handlePressState(state);
((KeyBindingAccessor) this.client.options.keyJump).lambdacontrols_handlePressState(state);
}
@Override
@@ -149,27 +149,27 @@ public class TouchscreenOverlay extends Screen
protected void init()
{
super.init();
int scaledWidth = this.minecraft.getWindow().getScaledWidth();
int scaledHeight = this.minecraft.getWindow().getScaledHeight();
int scaledWidth = this.client.getWindow().getScaledWidth();
int scaledHeight = this.client.getWindow().getScaledHeight();
this.addButton(new TexturedButtonWidget(scaledWidth / 2 - 20, 0, 20, 20, 0, 106, 20, ButtonWidget.WIDGETS_LOCATION, 256, 256,
btn -> this.minecraft.openScreen(new ChatScreen("")), ""));
btn -> this.client.openScreen(new ChatScreen("")), LiteralText.EMPTY));
this.addButton(new TexturedButtonWidget(scaledWidth / 2, 0, 20, 20, 0, 0, 20, WIDGETS_LOCATION, 256, 256,
btn -> this.pauseGame(false)));
// Inventory buttons.
int inventoryButtonX = scaledWidth / 2;
int inventoryButtonY = scaledHeight - 16 - 5;
if (this.minecraft.options.mainArm == Arm.LEFT) {
if (this.client.options.mainArm == Arm.LEFT) {
inventoryButtonX = inventoryButtonX - 91 - 24;
} else {
inventoryButtonX = inventoryButtonX + 91 + 4;
}
this.addButton(new TexturedButtonWidget(inventoryButtonX, inventoryButtonY, 20, 20, 20, 0, 20, WIDGETS_LOCATION, 256, 256,
btn -> {
if (this.minecraft.interactionManager.hasRidingInventory()) {
this.minecraft.player.openRidingInventory();
if (this.client.interactionManager.hasRidingInventory()) {
this.client.player.openRidingInventory();
} else {
this.minecraft.getTutorialManager().onInventoryOpened();
this.minecraft.openScreen(new InventoryScreen(this.minecraft.player));
this.client.getTutorialManager().onInventoryOpened();
this.client.openScreen(new InventoryScreen(this.client.player));
}
}));
int jumpButtonX, swapHandsX, sneakButtonX;
@@ -187,31 +187,31 @@ public class TouchscreenOverlay extends Screen
this.addButton(new SpruceTexturedButtonWidget(swapHandsX, sneakButtonY, 20, 20, 0, 160, 20, WIDGETS_LOCATION,
(btn, state) -> {
if (state) {
if (!this.minecraft.player.isSpectator()) {
this.minecraft.getNetworkHandler().sendPacket(new PlayerActionC2SPacket(PlayerActionC2SPacket.Action.SWAP_HELD_ITEMS, BlockPos.ORIGIN, Direction.DOWN));
if (!this.client.player.isSpectator()) {
this.client.getNetworkHandler().sendPacket(new PlayerActionC2SPacket(PlayerActionC2SPacket.Action.SWAP_ITEM_WITH_OFFHAND, BlockPos.ORIGIN, Direction.DOWN));
}
}
}));
// Drop
this.addButton(new SpruceTexturedButtonWidget(swapHandsX, sneakButtonY + 5 + 20, 20, 20, 20, 160, 20, WIDGETS_LOCATION,
(btn, state) -> ((KeyBindingAccessor) this.minecraft.options.keyDrop).lambdacontrols_handlePressState(state)));
(btn, state) -> ((KeyBindingAccessor) this.client.options.keyDrop).lambdacontrols_handlePressState(state)));
// Jump keys
this.addButton(this.jumpButton = new SpruceTexturedButtonWidget(jumpButtonX, sneakButtonY, 20, 20, 0, 40, 20, WIDGETS_LOCATION,
this::handleJump));
this.addButton(this.flyButton = new SpruceTexturedButtonWidget(jumpButtonX, sneakButtonY, 20, 20, 20, 40, 20, WIDGETS_LOCATION,
(btn, state) -> {
if (this.flyButtonEnableTicks == 0) this.minecraft.player.abilities.flying = false;
if (this.flyButtonEnableTicks == 0) this.client.player.abilities.flying = false;
}));
this.addButton(this.flyUpButton = new SpruceTexturedButtonWidget(jumpButtonX, sneakButtonY - 5 - 20, 20, 20, 40, 40, 20, WIDGETS_LOCATION,
this::handleJump));
this.addButton(this.flyDownButton = new SpruceTexturedButtonWidget(jumpButtonX, sneakButtonY + 20 + 5, 20, 20, 60, 40, 20, WIDGETS_LOCATION,
(btn, state) -> ((KeyBindingAccessor) this.minecraft.options.keySneak).lambdacontrols_handlePressState(state)));
(btn, state) -> ((KeyBindingAccessor) this.client.options.keySneak).lambdacontrols_handlePressState(state)));
this.updateJumpButtons();
// Movements keys
this.addButton((this.startSneakButton = new SpruceTexturedButtonWidget(sneakButtonX, sneakButtonY, 20, 20, 0, 120, 20, WIDGETS_LOCATION,
(btn, state) -> {
if (state) {
((KeyBindingAccessor) this.minecraft.options.keySneak).lambdacontrols_handlePressState(true);
((KeyBindingAccessor) this.client.options.keySneak).lambdacontrols_handlePressState(true);
this.startSneakButton.visible = false;
this.endSneakButton.visible = true;
}
@@ -219,7 +219,7 @@ public class TouchscreenOverlay extends Screen
this.addButton((this.endSneakButton = new SpruceTexturedButtonWidget(sneakButtonX, sneakButtonY, 20, 20, 20, 120, 20, WIDGETS_LOCATION,
(btn, state) -> {
if (state) {
((KeyBindingAccessor) this.minecraft.options.keySneak).lambdacontrols_handlePressState(false);
((KeyBindingAccessor) this.client.options.keySneak).lambdacontrols_handlePressState(false);
this.endSneakButton.visible = false;
this.startSneakButton.visible = true;
}
@@ -227,49 +227,49 @@ public class TouchscreenOverlay extends Screen
this.endSneakButton.visible = false;
this.addButton(this.forwardLeftButton = new SpruceTexturedButtonWidget(sneakButtonX - 20 - 5, sneakButtonY - 5 - 20, 20, 20, 80, 80, 20, WIDGETS_LOCATION,
(btn, state) -> {
((KeyBindingAccessor) this.minecraft.options.keyForward).lambdacontrols_handlePressState(state);
((KeyBindingAccessor) this.minecraft.options.keyLeft).lambdacontrols_handlePressState(state);
((KeyBindingAccessor) this.client.options.keyForward).lambdacontrols_handlePressState(state);
((KeyBindingAccessor) this.client.options.keyLeft).lambdacontrols_handlePressState(state);
this.updateForwardButtonsState(state);
}));
this.forwardLeftButton.visible = false;
this.addButton(new SpruceTexturedButtonWidget(sneakButtonX, sneakButtonY - 5 - 20, 20, 20, 0, 80, 20, WIDGETS_LOCATION,
(btn, state) -> {
((KeyBindingAccessor) this.minecraft.options.keyForward).lambdacontrols_handlePressState(state);
((KeyBindingAccessor) this.client.options.keyForward).lambdacontrols_handlePressState(state);
this.updateForwardButtonsState(state);
this.forwardLeftButton.visible = true;
this.forwardRightButton.visible = true;
}));
this.addButton(this.forwardRightButton = new SpruceTexturedButtonWidget(sneakButtonX + 20 + 5, sneakButtonY - 5 - 20, 20, 20, 100, 80, 20, WIDGETS_LOCATION,
(btn, state) -> {
((KeyBindingAccessor) this.minecraft.options.keyForward).lambdacontrols_handlePressState(state);
((KeyBindingAccessor) this.minecraft.options.keyRight).lambdacontrols_handlePressState(state);
((KeyBindingAccessor) this.client.options.keyForward).lambdacontrols_handlePressState(state);
((KeyBindingAccessor) this.client.options.keyRight).lambdacontrols_handlePressState(state);
this.updateForwardButtonsState(state);
}));
this.forwardRightButton.visible = true;
this.addButton(new SpruceTexturedButtonWidget(sneakButtonX + 20 + 5, sneakButtonY, 20, 20, 20, 80, 20, WIDGETS_LOCATION,
(btn, state) -> ((KeyBindingAccessor) this.minecraft.options.keyRight).lambdacontrols_handlePressState(state)));
(btn, state) -> ((KeyBindingAccessor) this.client.options.keyRight).lambdacontrols_handlePressState(state)));
this.addButton(new SpruceTexturedButtonWidget(sneakButtonX, sneakButtonY + 20 + 5, 20, 20, 40, 80, 20, WIDGETS_LOCATION,
(btn, state) -> ((KeyBindingAccessor) this.minecraft.options.keyBack).lambdacontrols_handlePressState(state)));
(btn, state) -> ((KeyBindingAccessor) this.client.options.keyBack).lambdacontrols_handlePressState(state)));
this.addButton(new SpruceTexturedButtonWidget(sneakButtonX - 20 - 5, sneakButtonY, 20, 20, 60, 80, 20, WIDGETS_LOCATION,
(btn, state) -> ((KeyBindingAccessor) this.minecraft.options.keyLeft).lambdacontrols_handlePressState(state)));
}
(btn, state) -> ((KeyBindingAccessor) this.client.options.keyLeft).lambdacontrols_handlePressState(state)));
@Override
public void render(int mouseX, int mouseY, float delta)
{
super.render(mouseX, mouseY, delta);
this.buttons.forEach(button -> {
if (button instanceof SpruceTexturedButtonWidget) {
((SpruceTexturedButtonWidget) button).setSilent(true);
}
});
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button)
{
if (mouseY >= (double) (this.height - 22) && this.minecraft != null && this.minecraft.player != null) {
if (mouseY >= (double) (this.height - 22) && this.client != null && this.client.player != null) {
int centerX = this.width / 2;
if (mouseX >= (double) (centerX - 90) && mouseX <= (double) (centerX + 90)) {
for (int slot = 0; slot < 9; ++slot) {
int slotX = centerX - 90 + slot * 20 + 2;
if (mouseX >= (double) slotX && mouseX <= (double) (slotX + 20)) {
this.minecraft.player.inventory.selectedSlot = slot;
this.client.player.inventory.selectedSlot = slot;
return true;
}
}
@@ -281,16 +281,16 @@ public class TouchscreenOverlay extends Screen
@Override
public boolean mouseDragged(double mouseX, double mouseY, int button, double deltaX, double deltaY)
{
if (button == GLFW.GLFW_MOUSE_BUTTON_1 && this.minecraft != null) {
if (button == GLFW.GLFW_MOUSE_BUTTON_1 && this.client != null) {
if (deltaY > 0.01)
this.mod.input.handleLook(this.minecraft, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs(deltaY / 5.0), 2);
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs(deltaY / 5.0), 2);
else if (deltaY < 0.01)
this.mod.input.handleLook(this.minecraft, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs(deltaY / 5.0), 1);
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_Y, (float) Math.abs(deltaY / 5.0), 1);
if (deltaX > 0.01)
this.mod.input.handleLook(this.minecraft, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs(deltaX / 5.0), 2);
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs(deltaX / 5.0), 2);
else if (deltaX < 0.01)
this.mod.input.handleLook(this.minecraft, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs(deltaX / 5.0), 1);
this.mod.input.handleLook(this.client, GLFW_GAMEPAD_AXIS_RIGHT_X, (float) Math.abs(deltaX / 5.0), 1);
}
return super.mouseDragged(mouseX, mouseY, button, deltaX, deltaY);
}

View File

@@ -17,5 +17,5 @@ import org.spongepowered.asm.mixin.gen.Accessor;
public interface AbstractButtonWidgetAccessor
{
@Accessor("height")
int lambdacontrols_getHeight();
int getHeight();
}

View File

@@ -25,11 +25,11 @@ import java.util.Map;
public interface AdvancementsScreenAccessor
{
@Accessor("advancementHandler")
ClientAdvancementManager lambdacontrols_getAdvancementManager();
ClientAdvancementManager getAdvancementManager();
@Accessor("tabs")
Map<Advancement, AdvancementTab> lambdacontrols_getTabs();
Map<Advancement, AdvancementTab> getTabs();
@Accessor("selectedTab")
AdvancementTab lambdacontrols_getSelectedTab();
AdvancementTab getSelectedTab();
}

View File

@@ -13,7 +13,7 @@ import me.lambdaurora.lambdacontrols.LambdaControls;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import net.fabricmc.fabric.api.network.ClientSidePacketRegistry;
import net.minecraft.client.network.ClientPlayNetworkHandler;
import net.minecraft.client.network.packet.GameJoinS2CPacket;
import net.minecraft.network.packet.s2c.play.GameJoinS2CPacket;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -23,7 +23,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
public class ClientPlayNetworkHandlerMixin
{
@Inject(method = "onGameJoin", at = @At(value = "TAIL"))
private void lambdacontrols_onConnect(GameJoinS2CPacket packet, CallbackInfo ci)
private void onGameJoin(GameJoinS2CPacket packet, CallbackInfo ci)
{
ClientSidePacketRegistry.INSTANCE.sendToServer(LambdaControls.HELLO_CHANNEL, LambdaControls.get().makeHello(LambdaControlsClient.get().config.getControlsMode()));
ClientSidePacketRegistry.INSTANCE.sendToServer(LambdaControls.CONTROLS_MODE_CHANNEL,

View File

@@ -52,7 +52,7 @@ public abstract class ClientPlayerEntityMixin extends AbstractClientPlayerEntity
}
@Inject(method = "move(Lnet/minecraft/entity/MovementType;Lnet/minecraft/util/math/Vec3d;)V", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/network/AbstractClientPlayerEntity;move(Lnet/minecraft/entity/MovementType;Lnet/minecraft/util/math/Vec3d;)V"))
public void lambdacontrols_move(MovementType type, Vec3d movement, CallbackInfo ci)
public void onMove(MovementType type, Vec3d movement, CallbackInfo ci)
{
LambdaControlsClient mod = LambdaControlsClient.get();
if (type == MovementType.SELF) {
@@ -70,7 +70,7 @@ public abstract class ClientPlayerEntityMixin extends AbstractClientPlayerEntity
}
@Inject(method = "tickMovement", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/network/ClientPlayerEntity;isCamera()Z"))
public void lambdacontrols_tickMovement(CallbackInfo ci)
public void onTickMovement(CallbackInfo ci)
{
if (this.abilities.flying && this.isCamera()) {
if (LambdaControlsClient.get().config.hasFlyVerticalDrifting())

View File

@@ -1,62 +0,0 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.mixin;
import me.lambdaurora.lambdacontrols.ControlsMode;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.util.ContainerScreenAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.ingame.ContainerScreen;
import net.minecraft.container.Slot;
import org.lwjgl.glfw.GLFW;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Invoker;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Represents the mixin for the class ContainerScreen.
*/
@Mixin(ContainerScreen.class)
public abstract class ContainerScreenMixin implements ContainerScreenAccessor
{
protected int x;
protected int y;
@Override
public int lambdacontrols_getX()
{
return this.x;
}
@Override
public int lambdacontrols_getY()
{
return this.y;
}
@Invoker("getSlotAt")
public abstract Slot lambdacontrols_getSlotAt(double posX, double posY);
@Inject(method = "render", at = @At("RETURN"))
public void render(int mouseX, int mouseY, float delta, CallbackInfo ci)
{
if (LambdaControlsClient.get().config.getControlsMode() == ControlsMode.CONTROLLER) {
MinecraftClient client = MinecraftClient.getInstance();
int x = 10, y = client.getWindow().getScaledHeight() - 10 - 15;
x += LambdaControlsClient.drawButtonTip(x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_A}, "lambdacontrols.action.pickup_all", true, client) + 10;
x += LambdaControlsClient.drawButtonTip(x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_B}, "lambdacontrols.action.exit", true, client) + 10;
x += LambdaControlsClient.drawButtonTip(x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_X}, "lambdacontrols.action.pickup", true, client) + 10;
LambdaControlsClient.drawButtonTip(x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_Y}, "lambdacontrols.action.quick_move", true, client);
}
}
}

View File

@@ -19,6 +19,7 @@ import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.client.options.GameOptions;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.text.Text;
import net.minecraft.text.TranslatableText;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@@ -35,12 +36,12 @@ public class ControlsOptionsScreenMixin extends GameOptionsScreen
}
@Redirect(method = "init", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/options/ControlsOptionsScreen;addButton(Lnet/minecraft/client/gui/widget/AbstractButtonWidget;)Lnet/minecraft/client/gui/widget/AbstractButtonWidget;", ordinal = 1))
private AbstractButtonWidget on_init(ControlsOptionsScreen screen, AbstractButtonWidget btn)
private AbstractButtonWidget onInit(ControlsOptionsScreen screen, AbstractButtonWidget btn)
{
if (this.parent instanceof ControllerControlsScreen)
return this.addButton(btn);
else
return this.addButton(new ButtonWidget(btn.x, btn.y, btn.getWidth(), ((AbstractButtonWidgetAccessor) btn).lambdacontrols_getHeight(), I18n.translate("menu.options"),
b -> this.minecraft.openScreen(new LambdaControlsSettingsScreen(this, this.gameOptions, true))));
return this.addButton(new ButtonWidget(btn.x, btn.y, btn.getWidth(), ((AbstractButtonWidgetAccessor) btn).getHeight(), new TranslatableText("menu.options"),
b -> this.client.openScreen(new LambdaControlsSettingsScreen(this, true))));
}
}

View File

@@ -10,8 +10,8 @@
package me.lambdaurora.lambdacontrols.client.mixin;
import net.minecraft.client.gui.screen.ingame.CreativeInventoryScreen;
import net.minecraft.container.Slot;
import net.minecraft.item.ItemGroup;
import net.minecraft.screen.slot.Slot;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Mixin;
@@ -30,7 +30,7 @@ public interface CreativeInventoryScreenAccessor
* @return The selected tab index.
*/
@Accessor("selectedTab")
int lambdacontrols_getSelectedTab();
int getSelectedTab();
/**
* Sets the selected tab.
@@ -48,4 +48,12 @@ public interface CreativeInventoryScreenAccessor
*/
@Invoker("isCreativeInventorySlot")
boolean lambdacontrols_isCreativeInventorySlot(@Nullable Slot slot);
/**
* Returns whether the current tab has a scrollbar or not.
*
* @return True if the current tab has a scrollbar, else false.
*/
@Invoker("hasScrollbar")
boolean lambdacontrols_hasScrollbar();
}

View File

@@ -17,5 +17,5 @@ import org.spongepowered.asm.mixin.gen.Invoker;
public interface EntryListWidgetAccessor
{
@Invoker("moveSelection")
void lambdacontrols_moveSelection(int amount);
void lambdacontrols_moveSelection(EntryListWidget.class_5403 direction);
}

View File

@@ -0,0 +1,36 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.mixin;
import net.minecraft.client.options.GameOptions;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Represents a mixin to GameOptions.
* <p>
* Sets the default of the Auto-Jump option to false.
*/
@Mixin(GameOptions.class)
public class GameOptionsMixin
{
@Shadow
public boolean autoJump;
@Inject(method = "load", at = @At("HEAD"))
public void onInit(CallbackInfo ci)
{
// Set default value of the Auto-Jump option to false.
this.autoJump = false;
}
}

View File

@@ -0,0 +1,72 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.mixin;
import me.lambdaurora.lambdacontrols.ControlsMode;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.compat.LambdaControlsCompat;
import me.lambdaurora.lambdacontrols.client.gui.LambdaControlsRenderer;
import me.lambdaurora.lambdacontrols.client.util.HandledScreenAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.screen.slot.Slot;
import net.minecraft.screen.slot.SlotActionType;
import org.jetbrains.annotations.Nullable;
import org.lwjgl.glfw.GLFW;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.gen.Invoker;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.util.Arrays;
/**
* Represents the mixin for the class ContainerScreen.
*/
@Mixin(HandledScreen.class)
public abstract class HandledScreenMixin implements HandledScreenAccessor
{
@Accessor("x")
public abstract int getX();
@Accessor("y")
public abstract int getY();
@Invoker("getSlotAt")
public abstract Slot lambdacontrols_getSlotAt(double posX, double posY);
@Invoker("isClickOutsideBounds")
public abstract boolean lambdacontrols_isClickOutsideBounds(double mouseX, double mouseY, int x, int y, int button);
@Invoker("onMouseClick")
public abstract void lambdacontrols_onMouseClick(@Nullable Slot slot, int slotId, int clickData, SlotActionType actionType);
@Inject(method = "render", at = @At("RETURN"))
public void onRender(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci)
{
if (LambdaControlsClient.get().config.getControlsMode() == ControlsMode.CONTROLLER) {
MinecraftClient client = MinecraftClient.getInstance();
int x = 2, y = client.getWindow().getScaledHeight() - 2 - LambdaControlsRenderer.ICON_SIZE;
x = LambdaControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_A}, "lambdacontrols.action.pickup_all", true, client) + 2;
x = LambdaControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_B}, "lambdacontrols.action.exit", true, client) + 2;
if (LambdaControlsCompat.isReiPresent()) {
x = 2;
y -= 24;
}
x = LambdaControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_X}, "lambdacontrols.action.pickup", true, client) + 2;
LambdaControlsRenderer.drawButtonTip(matrices, x, y, new int[]{GLFW.GLFW_GAMEPAD_BUTTON_Y}, "lambdacontrols.action.quick_move", true, client);
}
}
}

View File

@@ -11,16 +11,12 @@ package me.lambdaurora.lambdacontrols.client.mixin;
import me.lambdaurora.lambdacontrols.client.util.KeyBindingAccessor;
import net.minecraft.client.options.KeyBinding;
import net.minecraft.client.util.InputUtil;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@Mixin(KeyBinding.class)
public class KeyBindingMixin implements KeyBindingAccessor
{
@Shadow
private InputUtil.KeyCode keyCode;
@Shadow
private int timesPressed;

View File

@@ -11,13 +11,14 @@ package me.lambdaurora.lambdacontrols.client.mixin;
import me.lambdaurora.lambdacontrols.LambdaControlsFeature;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import net.minecraft.block.BlockState;
import net.minecraft.block.FluidBlock;
import me.lambdaurora.lambdacontrols.client.LambdaReacharound;
import me.lambdaurora.lambdacontrols.client.gui.LambdaControlsRenderer;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.network.ClientPlayerInteractionManager;
import net.minecraft.client.render.GameRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
@@ -27,7 +28,7 @@ import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
import org.jetbrains.annotations.Nullable;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
@@ -60,43 +61,90 @@ public abstract class MinecraftClientMixin
@Final
public GameRenderer gameRenderer;
@Shadow
private int itemUseCooldown;
private BlockPos lambdacontrols_lastTargetPos;
private Vec3d lambdacontrols_lastPos;
private Direction lambdacontrols_lastTargetSide;
@Inject(method = "<init>", at = @At("RETURN"))
private void lambdacontrols_onInit(CallbackInfo ci)
private void onInit(CallbackInfo ci)
{
LambdaControlsClient.get().onMcInit((MinecraftClient) (Object) this);
}
@Inject(method = "tick", at = @At("HEAD"))
private void onStartTick(CallbackInfo ci)
{
if (this.player == null)
return;
if (!LambdaControlsFeature.FAST_BLOCK_PLACING.isAvailable())
return;
if (this.lambdacontrols_lastPos == null)
this.lambdacontrols_lastPos = this.player.getPos();
int cooldown = this.itemUseCooldown;
BlockHitResult hitResult;
if (this.crosshairTarget != null && this.crosshairTarget.getType() == HitResult.Type.BLOCK && this.player.abilities.flying) {
hitResult = (BlockHitResult) this.crosshairTarget;
BlockPos targetPos = hitResult.getBlockPos();
Direction side = hitResult.getSide();
boolean sidewaysBlockPlacing = this.lambdacontrols_lastTargetPos == null || !targetPos.equals(this.lambdacontrols_lastTargetPos.offset(this.lambdacontrols_lastTargetSide));
boolean backwardsBlockPlacing = this.player.input.movementForward < 0.0f && (this.lambdacontrols_lastTargetPos == null || targetPos.equals(this.lambdacontrols_lastTargetPos.offset(this.lambdacontrols_lastTargetSide)));
if (cooldown > 1
&& !targetPos.equals(this.lambdacontrols_lastTargetPos)
&& (sidewaysBlockPlacing || backwardsBlockPlacing)) {
this.itemUseCooldown = 1;
}
this.lambdacontrols_lastTargetPos = targetPos.toImmutable();
this.lambdacontrols_lastTargetSide = side;
}
// Removed front placing sprinting as way too cheaty.
/* else if (this.player.isSprinting()) {
hitResult = this.lambdacontrols_frontBlockPlaceResult;
if (hitResult != null) {
if (cooldown > 0)
this.itemUseCooldown = 0;
}
} */
this.lambdacontrols_lastPos = this.player.getPos();
}
@Inject(method = "render", at = @At("HEAD"))
private void lambdacontrols_onRender(boolean fullRender, CallbackInfo ci)
private void onRender(boolean fullRender, CallbackInfo ci)
{
LambdaControlsClient.get().onRender((MinecraftClient) (Object) (this));
}
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/GameRenderer;render(FJZ)V", shift = At.Shift.AFTER))
private void renderVirtualCursor(boolean fullRender, CallbackInfo ci)
{
LambdaControlsRenderer.renderVirtualCursor(new MatrixStack(), (MinecraftClient) (Object) this);
}
@Inject(method = "disconnect(Lnet/minecraft/client/gui/screen/Screen;)V", at = @At("RETURN"))
private void lambdacontrols_onLeave(@Nullable Screen screen, CallbackInfo ci)
private void onLeave(@Nullable Screen screen, CallbackInfo ci)
{
LambdaControlsClient.get().onLeave();
}
@Inject(method = "doItemUse()V", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/hit/HitResult;getType()Lnet/minecraft/util/hit/HitResult$Type;"), locals = LocalCapture.CAPTURE_FAILEXCEPTION, cancellable = true)
private void lambdacontrols_onItemUse(CallbackInfo ci, Hand[] hands, int handCount, int handIndex, Hand hand, ItemStack stackInHand)
private void onItemUse(CallbackInfo ci, Hand[] hands, int handCount, int handIndex, Hand hand, ItemStack stackInHand)
{
if (!stackInHand.isEmpty() && this.player.pitch > 35.0F && LambdaControlsFeature.FRONT_BLOCK_PLACING.isAvailable()) {
if (this.crosshairTarget != null && this.crosshairTarget.getType() == HitResult.Type.MISS && this.player.onGround) {
if (!stackInHand.isEmpty() && this.player.pitch > 35.0F && LambdaControlsClient.get().reacharound.isReacharoundAvailable()) {
if (this.crosshairTarget != null && this.crosshairTarget.getType() == HitResult.Type.MISS && this.player.isOnGround()) {
if (!stackInHand.isEmpty() && stackInHand.getItem() instanceof BlockItem) {
BlockPos playerPos = this.player.getBlockPos().down();
BlockPos targetPos = new BlockPos(this.crosshairTarget.getPos()).subtract(playerPos);
BlockPos vector = new BlockPos(MathHelper.clamp(targetPos.getX(), -1, 1), 0, MathHelper.clamp(targetPos.getZ(), -1, 1));
BlockPos blockPos = playerPos.add(vector);
BlockHitResult hitResult = LambdaControlsClient.get().reacharound.getLastReacharoundResult();
Direction direction = player.getHorizontalFacing();
BlockState adjacentBlockState = this.world.getBlockState(blockPos.offset(direction.getOpposite()));
if (adjacentBlockState.isAir() || adjacentBlockState.getBlock() instanceof FluidBlock || (vector.getX() == 0 && vector.getZ() == 0)) {
if (hitResult == null)
return;
}
BlockHitResult hitResult = new BlockHitResult(this.crosshairTarget.getPos(), direction.getOpposite(), blockPos, false);
hitResult = LambdaReacharound.withSideForReacharound(hitResult, stackInHand);
int previousStackCount = stackInHand.getCount();
ActionResult result = this.interactionManager.interactBlock(this.player, this.world, hand, hitResult);

View File

@@ -11,13 +11,18 @@ package me.lambdaurora.lambdacontrols.client.mixin;
import me.lambdaurora.lambdacontrols.ControlsMode;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.LambdaControlsConfig;
import me.lambdaurora.lambdacontrols.client.util.MouseAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.Mouse;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.gen.Invoker;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
/**
* Adds extra access to the mouse.
@@ -26,21 +31,30 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
public abstract class MouseMixin implements MouseAccessor
{
@Shadow
protected abstract void onCursorPos(long window, double x, double y);
@Final
private MinecraftClient client;
@Shadow
protected abstract void onMouseButton(long window, int button, int action, int mods);
@Invoker("onCursorPos")
public abstract void lambdacontrols_onCursorPos(long window, double x, double y);
@Inject(method = "isCursorLocked", at = @At("HEAD"), cancellable = true)
private void isCursorLocked(CallbackInfoReturnable<Boolean> ci)
{
if (client.currentScreen == null) {
LambdaControlsConfig config = LambdaControlsClient.get().config;
if (config.getControlsMode() == ControlsMode.CONTROLLER && config.hasVirtualMouse()) {
ci.setReturnValue(true);
ci.cancel();
}
}
}
@Inject(method = "lockCursor", at = @At("HEAD"), cancellable = true)
private void lambdacontrols_onMouseLocked(CallbackInfo ci)
private void onCursorLocked(CallbackInfo ci)
{
if (LambdaControlsClient.get().config.getControlsMode() == ControlsMode.TOUCHSCREEN)
LambdaControlsConfig config = LambdaControlsClient.get().config;
if (config.getControlsMode() == ControlsMode.TOUCHSCREEN
|| (config.getControlsMode() == ControlsMode.CONTROLLER && config.hasVirtualMouse()))
ci.cancel();
}
@Override
public void lambdacontrols_onCursorPos(long window, double x, double y)
{
this.onCursorPos(window, x, y);
}
}

View File

@@ -13,7 +13,7 @@ import me.lambdaurora.lambdacontrols.ControlsMode;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.gui.ControllerControlsScreen;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.SettingsScreen;
import net.minecraft.client.gui.screen.options.OptionsScreen;
import net.minecraft.client.gui.widget.AbstractButtonWidget;
import net.minecraft.client.gui.widget.ButtonWidget;
import net.minecraft.text.Text;
@@ -24,20 +24,20 @@ import org.spongepowered.asm.mixin.injection.Redirect;
/**
* Injects the new controls settings button.
*/
@Mixin(SettingsScreen.class)
public class SettingsScreenMixin extends Screen
@Mixin(OptionsScreen.class)
public class OptionsScreenMixin extends Screen
{
protected SettingsScreenMixin(Text title)
protected OptionsScreenMixin(Text title)
{
super(title);
}
@Redirect(method = "init", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/SettingsScreen;addButton(Lnet/minecraft/client/gui/widget/AbstractButtonWidget;)Lnet/minecraft/client/gui/widget/AbstractButtonWidget;", ordinal = 7))
private AbstractButtonWidget lambdacontrols_onInit(SettingsScreen screen, AbstractButtonWidget btn)
@Redirect(method = "init", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/options/OptionsScreen;addButton(Lnet/minecraft/client/gui/widget/AbstractButtonWidget;)Lnet/minecraft/client/gui/widget/AbstractButtonWidget;", ordinal = 7))
private AbstractButtonWidget lambdacontrols_onInit(OptionsScreen screen, AbstractButtonWidget btn)
{
if (LambdaControlsClient.get().config.getControlsMode() == ControlsMode.CONTROLLER) {
return this.addButton(new ButtonWidget(btn.x, btn.y, btn.getWidth(), ((AbstractButtonWidgetAccessor) btn).lambdacontrols_getHeight(), btn.getMessage(),
b -> this.minecraft.openScreen(new ControllerControlsScreen(this, false))));
return this.addButton(new ButtonWidget(btn.x, btn.y, btn.getWidth(), ((AbstractButtonWidgetAccessor) btn).getHeight(), btn.getMessage(),
b -> this.client.openScreen(new ControllerControlsScreen(this, false))));
} else {
return this.addButton(btn);
}

View File

@@ -0,0 +1,34 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.mixin;
import net.minecraft.client.gui.screen.recipebook.RecipeBookWidget;
import net.minecraft.client.gui.screen.recipebook.RecipeGroupButtonWidget;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import org.spongepowered.asm.mixin.gen.Invoker;
import java.util.List;
@Mixin(RecipeBookWidget.class)
public interface RecipeBookWidgetAccessor
{
@Accessor("tabButtons")
List<RecipeGroupButtonWidget> getTabButtons();
@Accessor("currentTab")
RecipeGroupButtonWidget getCurrentTab();
@Accessor("currentTab")
void setCurrentTab(RecipeGroupButtonWidget currentTab);
@Invoker("refreshResults")
void lambdacontrols_refreshResults(boolean resetCurrentPage);
}

View File

@@ -0,0 +1,98 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.mixin;
import me.lambdaurora.lambdacontrols.client.LambdaControlsClient;
import me.lambdaurora.lambdacontrols.client.LambdaReacharound;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.*;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemUsageContext;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Matrix4f;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.profiler.Profiler;
import net.minecraft.util.shape.VoxelShape;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.LocalCapture;
/**
* Represents a mixin to WorldRenderer.
* <p>
* Handles the rendering of the block outline of the front block placing.
*/
@Mixin(WorldRenderer.class)
public abstract class WorldRendererMixin
{
@Shadow
@Final
private MinecraftClient client;
@Shadow
private ClientWorld world;
@Shadow
private static void drawShapeOutline(MatrixStack matrixStack, VertexConsumer vertexConsumer, VoxelShape voxelShape, double d, double e, double f, float g, float h, float i, float j)
{
}
@Inject(
method = "render",
at = @At(
value = "FIELD",
target = "Lnet/minecraft/client/MinecraftClient;crosshairTarget:Lnet/minecraft/util/hit/HitResult;",
ordinal = 1,
shift = At.Shift.AFTER
),
locals = LocalCapture.CAPTURE_FAILEXCEPTION
)
private void onOutlineRender(MatrixStack matrices, float tickDelta, long limitTime, boolean renderBlockOutline, Camera camera, GameRenderer gameRenderer,
LightmapTextureManager lightmapTextureManager, Matrix4f matrix4f, CallbackInfo ci,
Profiler profiler, Vec3d cameraPos, double x, double y, double z, Matrix4f modelMatrix, boolean bl, Frustum frustum2, boolean bl3,
VertexConsumerProvider.Immediate immediate)
{
if (this.client.crosshairTarget == null || this.client.crosshairTarget.getType() != HitResult.Type.MISS || !LambdaControlsClient.get().config.shouldRenderReacharoundOutline())
return;
BlockHitResult result = LambdaControlsClient.get().reacharound.getLastReacharoundResult();
if (result == null)
return;
BlockPos blockPos = result.getBlockPos();
if (this.world.getWorldBorder().contains(blockPos)) {
ItemStack stack = this.client.player.getStackInHand(Hand.MAIN_HAND);
if (stack == null || !(stack.getItem() instanceof BlockItem))
return;
Block block = ((BlockItem) stack.getItem()).getBlock();
result = LambdaReacharound.withSideForReacharound(result, block);
ItemPlacementContext context = new ItemPlacementContext(new ItemUsageContext(this.client.player, Hand.MAIN_HAND, result));
VertexConsumer vertexConsumer = immediate.getBuffer(RenderLayer.getLines());
BlockState placementState = block.getPlacementState(context);
if (placementState == null)
return;
VoxelShape outlineShape = placementState.getOutlineShape(this.client.world, blockPos, ShapeContext.of(camera.getFocusedEntity()));
int[] color = LambdaControlsClient.get().config.getReacharoundOutlineColor();
drawShapeOutline(matrices, vertexConsumer, outlineShape, (double) blockPos.getX() - x, (double) blockPos.getY() - y, (double) blockPos.getZ() - z, color[0] / 255.f, color[1] / 255.f, color[2] / 255.f, color[3] / 255.f);
}
}
}

View File

@@ -0,0 +1,22 @@
/*
* Copyright © 2020 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of LambdaControls.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package me.lambdaurora.lambdacontrols.client.ring;
/**
* Represents a key binding ring.
*
* @author LambdAurora
* @version 1.4.0
* @since 1.4.0
*/
public class KeyBindingRing
{
}

View File

@@ -9,26 +9,28 @@
package me.lambdaurora.lambdacontrols.client.util;
import net.minecraft.container.Slot;
import net.minecraft.screen.slot.Slot;
import net.minecraft.screen.slot.SlotActionType;
import org.jetbrains.annotations.Nullable;
/**
* Represents an accessor to AbstractContainerScreen.
*/
public interface ContainerScreenAccessor
public interface HandledScreenAccessor
{
/**
* Gets the left coordinate of the GUI.
*
* @return The left coordinate of the GUI.
*/
int lambdacontrols_getX();
int getX();
/**
* Gets the top coordinate of the GUI.
*
* @return The top coordinate of the GUI.
*/
int lambdacontrols_getY();
int getY();
/**
* Gets the slot at position.
@@ -38,4 +40,16 @@ public interface ContainerScreenAccessor
* @return The slot at the specified position.
*/
Slot lambdacontrols_getSlotAt(double pos_x, double pos_y);
boolean lambdacontrols_isClickOutsideBounds(double mouseX, double mouseY, int x, int y, int button);
/**
* Handles a mouse click on the specified slot.
*
* @param slot The slot instance.
* @param slotId The slot id.
* @param clickData The click data.
* @param actionType The action type.
*/
void lambdacontrols_onMouseClick(@Nullable Slot slot, int slotId, int clickData, SlotActionType actionType);
}

View File

@@ -19,6 +19,7 @@
"lambdacontrols.action.pick_block": "Pick Block",
"lambdacontrols.action.pickup": "Pickup",
"lambdacontrols.action.pickup_all": "Pickup all",
"lambdacontrols.action.place": "Place",
"lambdacontrols.action.player_list": "Player List",
"lambdacontrols.action.quick_move": "Quick move",
"lambdacontrols.action.right": "Right",
@@ -59,7 +60,6 @@
"lambdacontrols.controller.connected": "Controller %d connected.",
"lambdacontrols.controller.disconnected": "Controller %d disconnected.",
"lambdacontrols.controller.mappings.1": "To configure the controller mappings, please use %sSDL2 Gamepad Tool%s",
"lambdacontrols.controller.mappings.2": "(%s%s%s),",
"lambdacontrols.controller.mappings.3": "and put the mapping in `%s.minecraft/config/gamecontrollerdb.txt%s`.",
"lambdacontrols.controller.mappings.updated": "Updated mappings!",
"lambdacontrols.controller_type.default": "default",
@@ -79,15 +79,17 @@
"lambdacontrols.menu.controller_type": "Controller Type",
"lambdacontrols.menu.controls_mode": "Mode",
"lambdacontrols.menu.dead_zone": "Dead Zone",
"lambdacontrols.menu.fast_block_placing": "Fast Block Placing",
"lambdacontrols.menu.fly_drifting": "Fly Drifting",
"lambdacontrols.menu.fly_drifting_vertical": "Vertical Fly Drifting",
"lambdacontrols.menu.front_block_placing": "Front Block Placing",
"lambdacontrols.menu.hud_enable": "Enable HUD",
"lambdacontrols.menu.hud_side": "HUD Side",
"lambdacontrols.menu.invert_right_x_axis": "Invert Right X",
"lambdacontrols.menu.invert_right_y_axis": "Invert Right Y",
"lambdacontrols.menu.keyboard_controls": "Keyboard Controls...",
"lambdacontrols.menu.mouse_speed": "Mouse Speed",
"lambdacontrols.menu.reacharound.horizontal": "Front Block Placing",
"lambdacontrols.menu.reacharound.vertical": "Vertical Reacharound",
"lambdacontrols.menu.reload_controller_mappings": "Reload Controller Mappings",
"lambdacontrols.menu.rotation_speed": "Rotation Speed",
"lambdacontrols.menu.title": "LambdaControls - Settings",
@@ -98,6 +100,8 @@
"lambdacontrols.menu.title.hud": "HUD Options",
"lambdacontrols.menu.unbound": "Unbound",
"lambdacontrols.menu.unfocused_input": "Unfocused Input",
"lambdacontrols.menu.virtual_mouse": "Virtual Mouse",
"lambdacontrols.menu.virtual_mouse.skin": "Virtual Mouse Skin",
"lambdacontrols.narrator.unbound": "Unbound %s",
"lambdacontrols.not_bound": "Not bound",
"lambdacontrols.tooltip.auto_switch_mode": "If the controls mode should be switched to Controller automatically if one is connected.",
@@ -105,13 +109,20 @@
"lambdacontrols.tooltip.controller_type": "The controller type to display the correct buttons.",
"lambdacontrols.tooltip.controls_mode": "The controls mode.",
"lambdacontrols.tooltip.dead_zone": "The dead zone for the controller's analogue sticks.",
"lambdacontrols.tooltip.fly_drifting": "While flying, enables drifting/inertia.",
"lambdacontrols.tooltip.fly_drifting_vertical": "While flying, enables vertical drifting/intertia.",
"lambdacontrols.tooltip.front_block_placing": "Enables front block placing, §cmight be considered cheating on some servers§r.",
"lambdacontrols.tooltip.fast_block_placing": "While flying in creative mode, enables fast block placing depending on your speed. §cOn some servers this might be considered as cheating.",
"lambdacontrols.tooltip.fly_drifting": "While flying, enables Vanilla drifting/inertia.",
"lambdacontrols.tooltip.fly_drifting_vertical": "While flying, enables Vanilla vertical drifting/intertia.",
"lambdacontrols.tooltip.hud_enable": "Toggles the on-screen controller button indicator.",
"lambdacontrols.tooltip.hud_side": "The position of the HUD.",
"lambdacontrols.tooltip.mouse_speed": "The controller's emulated mouse speed.",
"lambdacontrols.tooltip.rotation_speed": "The camera rotation speed in controller mode.",
"lambdacontrols.tooltip.reacharound.horizontal": "Enables front block placing, §cmight be considered cheating on some servers§r.",
"lambdacontrols.tooltip.reacharound.vertical": "Enables vertical reacharound, §cmight be considered cheating on some servers§r.",
"lambdacontrols.tooltip.reload_controller_mappings": "Reloads the controller mappings file.",
"lambdacontrols.tooltip.unfocused_input": "Allow controller input when the window is not focused."
"lambdacontrols.tooltip.rotation_speed": "The camera rotation speed in controller mode.",
"lambdacontrols.tooltip.unfocused_input": "Allow controller input when the window is not focused.",
"lambdacontrols.tooltip.virtual_mouse": "Enable the virtual mouse which is handful in the case of a splitscreen.",
"lambdacontrols.virtual_mouse.skin.default_light": "Default Light",
"lambdacontrols.virtual_mouse.skin.default_dark": "Default Dark",
"lambdacontrols.virtual_mouse.skin.second_light": "Second Light",
"lambdacontrols.virtual_mouse.skin.second_dark": "Second Dark"
}

View File

@@ -19,6 +19,7 @@
"lambdacontrols.action.pick_block": "Choisir le bloc",
"lambdacontrols.action.pickup": "Prendre",
"lambdacontrols.action.pickup_all": "Prendre tout",
"lambdacontrols.action.place": "Placer",
"lambdacontrols.action.player_list": "Afficher la liste des joueurs",
"lambdacontrols.action.quick_move": "Mouvement rapide",
"lambdacontrols.action.right": "Aller à droite",
@@ -59,7 +60,6 @@
"lambdacontrols.controller.connected": "Manette %d connecté.",
"lambdacontrols.controller.disconnected": "Manette %d déconnecté.",
"lambdacontrols.controller.mappings.1": "Pour configurer les correspondances de la manette, veuillez utiliser %sSDL2 Gamepad Tool%s",
"lambdacontrols.controller.mappings.2": "(%s%s%s),",
"lambdacontrols.controller.mappings.3": "et mettez les correspondances dans le fichier `%s.minecraft/config/gamecontrollerdb.txt%s`.",
"lambdacontrols.controller.mappings.updated": "Configuration des manettes mise à jour!",
"lambdacontrols.controller_type.default": "default",
@@ -81,13 +81,14 @@
"lambdacontrols.menu.dead_zone": "Zone morte",
"lambdacontrols.menu.fly_drifting": "Inertie de vol",
"lambdacontrols.menu.fly_drifting_vertical": "Inertie verticale de vol",
"lambdacontrols.menu.front_block_placing": "Placement avant de bloc",
"lambdacontrols.menu.hud_enable": "Activer le HUD",
"lambdacontrols.menu.hud_side": "Côté du HUD",
"lambdacontrols.menu.invert_right_x_axis": "Inverser le stick droit (X)",
"lambdacontrols.menu.invert_right_y_axis": "Inverser le stick droit (Y)",
"lambdacontrols.menu.keyboard_controls": "Contrôles clavier...",
"lambdacontrols.menu.mouse_speed": "Vitesse de la souris",
"lambdacontrols.menu.reacharound.horizontal": "Placement avant de bloc",
"lambdacontrols.menu.reacharound.vertical": "Placement vertical",
"lambdacontrols.menu.reload_controller_mappings": "Recharge la configuration des manettes",
"lambdacontrols.menu.rotation_speed": "Vitesse de rotation",
"lambdacontrols.menu.title": "LambdaControls - Paramètres",
@@ -98,6 +99,8 @@
"lambdacontrols.menu.title.hud": "Options du HUD",
"lambdacontrols.menu.unbound": "Délier",
"lambdacontrols.menu.unfocused_input": "Entrée en fond",
"lambdacontrols.menu.virtual_mouse": "Souris virtuelle",
"lambdacontrols.menu.virtual_mouse.skin": "Apparence souris virtuelle",
"lambdacontrols.narrator.unbound": "Délier %s",
"lambdacontrols.not_bound": "Non défini",
"lambdacontrols.tooltip.auto_switch_mode": "Détermine si le mode de contrôle doit automatiquement changer sur Manette si une manette est connectée et inversement.",
@@ -105,13 +108,20 @@
"lambdacontrols.tooltip.controller_type": "Le type de contrôle n'influe que sur les boutons affichés.",
"lambdacontrols.tooltip.controls_mode": "Change le mode de contrôle.",
"lambdacontrols.tooltip.dead_zone": "Zone morte des axes de la manette.",
"lambdacontrols.tooltip.fly_drifting": "Pendant que le joueur vole, active le glissement.",
"lambdacontrols.tooltip.fly_drifting_vertical": "Pendant que le joueur vole, active le glissement vertical.",
"lambdacontrols.tooltip.front_block_placing": "Active le placement avant de blocs, §cpeut être considérer comme de la trice sur certains serveurs§r.",
"lambdacontrols.tooltip.fast_block_placing": "Active le placement rapide de blocs en vol.",
"lambdacontrols.tooltip.fly_drifting": "Pendant que le joueur vole, active le glissement Vanilla.",
"lambdacontrols.tooltip.fly_drifting_vertical": "Pendant que le joueur vole, active le glissement vertical Vanilla.",
"lambdacontrols.tooltip.hud_enable": "Détermine si l'indicateur des buttons de la manette doit être affiché ou non.",
"lambdacontrols.tooltip.hud_side": "Change la position du HUD.",
"lambdacontrols.tooltip.mouse_speed": "Change la vitesse de la souris émulée par la manette.",
"lambdacontrols.tooltip.rotation_speed": "Change la vitesse de rotation de la caméra.",
"lambdacontrols.tooltip.reacharound.horizontal": "Active le placement avant de blocs, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"lambdacontrols.tooltip.reacharound.vertical": "Active le placement vertical de blocs, c'est-à-dire de blocs en dessous du bloc sur lequel vous êtes placé, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"lambdacontrols.tooltip.reload_controller_mappings": "Recharge le fichier de configuration des manettes.",
"lambdacontrols.tooltip.unfocused_input": "Autorise les entrées manette quand la fenêtre n'est pas sélectionnée."
"lambdacontrols.tooltip.rotation_speed": "Change la vitesse de rotation de la caméra.",
"lambdacontrols.tooltip.unfocused_input": "Autorise les entrées manette quand la fenêtre n'est pas sélectionnée.",
"lambdacontrols.tooltip.virtual_mouse": "Active la souris virtuelle qui est pratique dans le cas d'un écran partagé.",
"lambdacontrols.virtual_mouse.skin.default_light": "défaut clair",
"lambdacontrols.virtual_mouse.skin.default_dark": "défaut foncé",
"lambdacontrols.virtual_mouse.skin.second_light": "second clair",
"lambdacontrols.virtual_mouse.skin.second_dark": "second foncé"
}

View File

@@ -19,6 +19,7 @@
"lambdacontrols.action.pick_block": "Choisir le bloc",
"lambdacontrols.action.pickup": "Prendre",
"lambdacontrols.action.pickup_all": "Prendre tout",
"lambdacontrols.action.place": "Placer",
"lambdacontrols.action.player_list": "Afficher la liste des joueurs",
"lambdacontrols.action.quick_move": "Mouvement rapide",
"lambdacontrols.action.right": "Aller à droite",
@@ -59,7 +60,6 @@
"lambdacontrols.controller.connected": "Manette %d connecté.",
"lambdacontrols.controller.disconnected": "Manette %d déconnecté.",
"lambdacontrols.controller.mappings.1": "Pour configurer les correspondances de la manette, veuillez utiliser %sSDL2 Gamepad Tool%s",
"lambdacontrols.controller.mappings.2": "(%s%s%s),",
"lambdacontrols.controller.mappings.3": "et mettez les correspondances dans le fichier `%s.minecraft/config/gamecontrollerdb.txt%s`.",
"lambdacontrols.controller.mappings.updated": "Configuration des manettes mise à jour!",
"lambdacontrols.controller_type.default": "default",
@@ -81,13 +81,14 @@
"lambdacontrols.menu.dead_zone": "Zone morte",
"lambdacontrols.menu.fly_drifting": "Inertie de vol",
"lambdacontrols.menu.fly_drifting_vertical": "Inertie verticale de vol",
"lambdacontrols.menu.front_block_placing": "Placement avant de bloc",
"lambdacontrols.menu.hud_enable": "Activer le HUD",
"lambdacontrols.menu.hud_side": "Côté du HUD",
"lambdacontrols.menu.invert_right_x_axis": "Inverser le stick droit (X)",
"lambdacontrols.menu.invert_right_y_axis": "Inverser le stick droit (Y)",
"lambdacontrols.menu.keyboard_controls": "Contrôles clavier...",
"lambdacontrols.menu.mouse_speed": "Vitesse de la souris",
"lambdacontrols.menu.reacharound.horizontal": "Placement avant de bloc",
"lambdacontrols.menu.reacharound.vertical": "Placement vertical",
"lambdacontrols.menu.reload_controller_mappings": "Recharge la configuration des manettes",
"lambdacontrols.menu.rotation_speed": "Vitesse de rotation",
"lambdacontrols.menu.title": "LambdaControls - Paramètres",
@@ -98,6 +99,8 @@
"lambdacontrols.menu.title.hud": "Options du HUD",
"lambdacontrols.menu.unbound": "Délier",
"lambdacontrols.menu.unfocused_input": "Entrée en fond",
"lambdacontrols.menu.virtual_mouse": "Souris virtuelle",
"lambdacontrols.menu.virtual_mouse.skin": "Apparence souris virtuelle",
"lambdacontrols.narrator.unbound": "Délier %s",
"lambdacontrols.not_bound": "Non défini",
"lambdacontrols.tooltip.auto_switch_mode": "Détermine si le mode de contrôle doit automatiquement changer sur Manette si une manette est connectée et inversement.",
@@ -105,13 +108,20 @@
"lambdacontrols.tooltip.controller_type": "Le type de contrôle n'influe que sur les boutons affichés.",
"lambdacontrols.tooltip.controls_mode": "Change le mode de contrôle.",
"lambdacontrols.tooltip.dead_zone": "Zone morte des axes de la manette.",
"lambdacontrols.tooltip.fly_drifting": "Pendant que le joueur vole, active le glissement.",
"lambdacontrols.tooltip.fly_drifting_vertical": "Pendant que le joueur vole, active le glissement vertical.",
"lambdacontrols.tooltip.front_block_placing": "Active le placement avant de blocs, §cpeut être considérer comme de la trice sur certains serveurs§r.",
"lambdacontrols.tooltip.fast_block_placing": "Active le placement rapide de blocs en vol.",
"lambdacontrols.tooltip.fly_drifting": "Pendant que le joueur vole, active le glissement Vanilla.",
"lambdacontrols.tooltip.fly_drifting_vertical": "Pendant que le joueur vole, active le glissement vertical Vanilla.",
"lambdacontrols.tooltip.hud_enable": "Détermine si l'indicateur des buttons de la manette doit être affiché ou non.",
"lambdacontrols.tooltip.hud_side": "Change la position du HUD.",
"lambdacontrols.tooltip.mouse_speed": "Change la vitesse de la souris émulée par la manette.",
"lambdacontrols.tooltip.rotation_speed": "Change la vitesse de rotation de la caméra.",
"lambdacontrols.tooltip.reacharound.horizontal": "Active le placement avant de blocs, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"lambdacontrols.tooltip.reacharound.vertical": "Active le placement vertical de blocs, c'est-à-dire de blocs en dessous du bloc sur lequel vous êtes placé, §cpeut être considérer comme de la triche sur certains serveurs§r.",
"lambdacontrols.tooltip.reload_controller_mappings": "Recharge le fichier de configuration des manettes.",
"lambdacontrols.tooltip.unfocused_input": "Autorise les entrées manette quand la fenêtre n'est pas sélectionnée."
"lambdacontrols.tooltip.rotation_speed": "Change la vitesse de rotation de la caméra.",
"lambdacontrols.tooltip.unfocused_input": "Autorise les entrées manette quand la fenêtre n'est pas sélectionnée.",
"lambdacontrols.tooltip.virtual_mouse": "Active la souris virtuelle qui est pratique dans le cas d'un écran partagé.",
"lambdacontrols.virtual_mouse.skin.default_light": "défaut clair",
"lambdacontrols.virtual_mouse.skin.default_dark": "défaut foncé",
"lambdacontrols.virtual_mouse.skin.second_light": "second clair",
"lambdacontrols.virtual_mouse.skin.second_dark": "second foncé"
}

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@@ -13,14 +13,23 @@ auto_switch_mode = false
# Gameplay settings
[gameplay]
# Enables front block placing like in Bedrock Edition.
front_block_placing = false
# Enables fast block placing like in Bedrock Edition.
fast_block_placing = true
# Fly behaviors
[gameplay.fly]
# Enables fly drifting.
drifting = false
# Enables vertical fly drifting.
vertical_drifting = true
[gameplay.reacharound]
# Enables front block placing like in Bedrock Edition.
horizontal = false
# Enables vertical reacharound.
vertical = false
# Enables front block placing outline.
outline = true
# The color in a hexadecimal format of the outline.
outline_color = "#ffffff66"
# Controller settings
[controller]
@@ -33,7 +42,7 @@ auto_switch_mode = false
# Controller's dead zone.
dead_zone = 0.20
# Rotation speed for look directions.
rotation_speed = 40.0
rotation_speed = 10.0
# Mouse speed in GUI.
mouse_speed = 30.0
# Inverts the right X axis.
@@ -42,6 +51,10 @@ auto_switch_mode = false
invert_right_y_axis = false
# Allow unfocused input.
unfocused_input = false
# Virtual mouse.
virtual_mouse = false
# Virtual mouse skin
virtual_mouse_skin = "default_light"
# Controller controls.
[controller.controls]
# Attack control.
@@ -88,10 +101,10 @@ auto_switch_mode = false
sprint = "9"
# Swap hands control.
swap_hands = "2"
# Switch to left tab control.
tab_left = "4"
# Switch to right tab control.
tab_right = "5"
# Switch to back tab control.
tab_back = "4"
# Switch to next tab control.
tab_next = "5"
# Toggle perspective control.
toggle_perspective = "11+3"
# Toggle smooth camera control.

View File

@@ -27,22 +27,32 @@
]
},
"mixins": [
"lambdacontrols.mixins.json"
"lambdacontrols.mixins.json",
"lambdacontrols_compat.mixins.json"
],
"depends": {
"fabricloader": ">=0.4.0",
"fabricloader": ">=0.8.0",
"fabric": "*",
"minecraft": "1.15.x",
"spruceui": ">=1.3.4"
"minecraft": ">=1.16",
"spruceui": ">=1.5.2"
},
"recommends": {
"modmenu": ">=1.8.0+build.16",
"okzoomer": ">=1.0.4"
"modmenu": ">=1.12.2"
},
"suggests": {
"flamingo": "*"
"flamingo": "*",
"roughlyenoughitems": ">=4.5.5",
"okzoomer": ">=4.0.0"
},
"breaks": {
"modmenu": "<1.12.2",
"optifabric": "*"
},
"custom": {
"modmenu:clientsideOnly": true
"modmenu:clientsideOnly": true,
"modupdater": {
"strategy": "curseforge",
"projectID": 354231
}
}
}

View File

@@ -5,17 +5,20 @@
"client": [
"AbstractButtonWidgetAccessor",
"AdvancementsScreenAccessor",
"ContainerScreenMixin",
"ClientPlayerEntityMixin",
"ClientPlayNetworkHandlerMixin",
"ControlsOptionsScreenMixin",
"CreativeInventoryScreenAccessor",
"EntryListWidgetAccessor",
"GameOptionsMixin",
"GameRendererMixin",
"HandledScreenMixin",
"KeyBindingMixin",
"MinecraftClientMixin",
"MouseMixin",
"SettingsScreenMixin"
"OptionsScreenMixin",
"RecipeBookWidgetAccessor",
"WorldRendererMixin"
],
"injectors": {
"defaultRequire": 1

View File

@@ -0,0 +1,13 @@
{
"required": true,
"package": "me.lambdaurora.lambdacontrols.client.compat.mixin",
"plugin": "me.lambdaurora.lambdacontrols.client.compat.LambdaControlsMixinPlugin",
"compatibilityLevel": "JAVA_8",
"client": [
"RecipeViewingScreenAccessor",
"VillagerRecipeViewingScreenAccessor"
],
"injectors": {
"defaultRequire": 1
}
}

View File

@@ -3,17 +3,17 @@ org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://fabricmc.net/use
minecraft_version=1.15.2
yarn_mappings=1.15.2+build.9:v2
loader_version=0.7.6+build.180
minecraft_version=1.16.1
yarn_mappings=1.16.1+build.9:v2
loader_version=0.8.8+build.202
# Mod Properties
mod_version = 1.1.0
maven_group = me.lambdaurora
mod_version = 1.3.2
maven_group = me.lambdaurora.lambdacontrols
archives_base_name = lambdacontrols
# Dependencies
# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
fabric_version=0.4.29+build.290-1.15
spruceui_version=1.3.4
fabric_version=0.14.0+build.371-1.16
spruceui_version=1.5.2
modmenu_version=1.12.2+build.17