Martin Prokoph
abcfd4c98c
Update fabric.mod.json
v1.10.0-beta.1
2024-08-30 12:16:29 +02:00
Martin Prokoph
24d169b4c2
First Beta for 1.10.0!
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- Separate movement and camera joysticks to fix boat movement (again)
- Fixed crashes with various mods
- Compatibility for Sodium 0.6.0
- Updated MidnightLib to 1.6.1
2024-08-30 12:07:23 +02:00
Martin Prokoph
c0af00f2a3
Cleanup gradle files
v1.10.0-alpha.1
2024-07-25 11:10:36 +02:00
Martin Prokoph
333fc7f300
Sensible screen scrolling speeds
2024-07-25 11:07:29 +02:00
Martin Prokoph
dbb6e926e6
Add methods for instantiating storage
2024-07-22 16:20:38 +02:00
Martin Prokoph
78ada44d73
More code improvements
2024-07-22 15:57:43 +02:00
Martin Prokoph
a55e506af0
API hooks for movement and screen pages
2024-07-22 15:23:20 +02:00
Martin Prokoph
540920009f
Re-enable camera movement API
2024-07-22 13:35:03 +02:00
Martin Prokoph
044bbfe9ed
Use more enums instead of integers
2024-07-22 13:19:09 +02:00
Martin Prokoph
f782e17349
Improve code further
2024-07-22 11:51:57 +02:00
Martin Prokoph
abcbf20eaf
Butter-smooth joystick input
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- Handle joysticks separately from buttons and triggers
- Joysticks now get updated 1000 times per second
2024-07-21 21:37:46 +02:00
Martin Prokoph
86c96c8a3e
Fix mouse back button not being rebindable
2024-07-21 19:32:02 +02:00
Martin Prokoph
310af56162
Improve look keybinds
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- Now work regardless of the controller camera mode
- Can now be found in MidnightControls category instead of Minecraft vanilla's
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2024-07-21 19:25:01 +02:00
Martin Prokoph
cd416cf022
Improve Mouse Emulation & EMI compat
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- Closes #294
2024-07-21 18:37:56 +02:00
Martin Prokoph
78df229dd2
Finalize fix for #296
2024-07-21 17:31:39 +02:00
Martin Prokoph
9bcc63fcef
Easy copying of controller GUID
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- Added a button to copy the current controller GUID (helps with GUID mismatches between MC and mapping programs)
- Added an advanced option to exclude controllers from the GUI by regular expressions (defaults to Touchpad, Keyboard, Pen and Finger)
2024-07-21 17:23:14 +02:00
Martin Prokoph
202ff888be
Fix broken Touchscreen behavior
2024-07-18 19:16:36 +02:00
Martin Prokoph
da467619cb
Working Neoforge support
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Yay!
2024-07-18 14:28:30 +02:00
Martin Prokoph
0d2bd6e4cb
Remove non-deprecated references of LambdaJCommon
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Sorry Lambda!
This is needed for Neoforge support and to reduce the file size in the future.
2024-07-18 00:27:32 +02:00
Martin Prokoph
241228dcde
Further cleanup
2024-07-17 23:43:07 +02:00
Martin Prokoph
45149af859
Improved Cursors
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- Cursor position is now float instead of integer, making movement way smoother
- Added a fallback cursor to use in Wayland sessions
2024-07-17 23:23:05 +02:00
Martin Prokoph
bdb3c36518
Reduce code complexity
2024-07-17 20:53:24 +02:00
Martin Prokoph
f82ee2e24a
Get Fabric working again, various improvements
2024-07-17 17:05:13 +02:00
Martin Prokoph
27221b62cd
Architectury build system & huge code cleanup
2024-07-17 14:26:17 +02:00
Martin Prokoph
9e3b2ae060
Update version number
2024-06-18 19:34:28 +02:00
Martin Prokoph
838fab2c63
Update ObsidianUI & Fix resourcepack warning
2024-06-18 19:33:57 +02:00
Martin Prokoph
2cbe02ebb2
Switch to ObsidianUI
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Also remove unnecessary imports.
2024-06-16 18:21:20 +02:00
Martin Prokoph
ba74d98109
Port to 1.21
2024-06-13 20:35:23 +02:00
Martin Prokoph
d3a787090e
Always respect minor version in name
2024-04-29 20:55:08 +02:00
Martin Prokoph
00780e13fd
Apply mixins conditionally & bump version
2024-04-29 20:51:50 +02:00
Martin Prokoph
a5554ee21d
Improve Ranged Combat code
2024-04-29 20:24:42 +02:00
Martin Prokoph
728a2d4603
Merge pull request #272 from kabliz/eye_tracking_range_combat
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Improved Range Combat While Eye Tracking
2024-04-29 20:05:21 +02:00
Martin Prokoph
eb54245c21
Merge branch '1.20.5' into eye_tracking_range_combat
2024-04-29 20:05:05 +02:00
Martin Prokoph
e6fcd1469c
Port to 1.20.5
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Also implemented some nice small fixes :)
2024-04-29 20:03:09 +02:00
Kabliz
8a30b5ee73
Improved Range Combat While Eye Tracking
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Adjusted the dynamic camera sensitivity while using an item intended to be used at a distance: the bow, crossbow, trident, and splash potion. The deadzone is now ignored, making slight adjustments to aim a little easier. The deadzone was meant to assist mining and building, but it is a hindrance in ranged combat.
2024-03-17 12:04:24 -07:00
Martin Prokoph
43ffd89a61
Merge pull request #271 from Androser420/1.20.4
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Fix Toggle Sprint/Sneak.
2024-03-10 17:07:53 +01:00
Androser420
8a9866f92f
Update InputHandlers.java
2024-03-10 00:26:57 +01:00
Androser420
b12413cbcd
Update ButtonBinding.java
2024-03-10 00:26:01 +01:00
Martin Prokoph
9f62538197
Replace FAQ with wiki link
2024-02-14 23:42:45 +01:00
Martin Prokoph
ba5143403d
Add issue template for mod support
2024-02-14 12:52:16 +01:00
Martin Prokoph
454afa92ec
Update issue templates
2024-02-14 12:45:48 +01:00
Martin Prokoph
8e05b658c2
Bump version
v1.9.4
2024-02-14 10:48:28 +01:00
Martin Prokoph
cba8a4e1d4
Fix EMI compat
2024-02-14 10:47:52 +01:00
Martin Prokoph
dd0795bc56
Fix virtual mouse
2024-02-14 10:36:27 +01:00
Martin Prokoph
566c26ac17
Bump version
2024-02-03 10:38:54 +01:00
Martin Prokoph
e203e26c3f
Fix #255 , #257 and likely #258
2024-02-03 10:21:37 +01:00
Martin Prokoph
797d1463a6
Update README.md
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Add FAQ regarding orange controller names
2023-12-31 11:11:24 +01:00
Martin Prokoph
3e665a14fd
MidnightControls 1.9.2 - Fix #251
2023-12-31 11:00:14 +01:00
Martin Prokoph
2b143c6bf1
Add automatic uploading to gradle script
2023-12-29 12:18:14 +01:00
Martin Prokoph
ab317f3d31
Touch-related fixes
2023-12-28 10:30:43 +01:00