Update Traditional Chinese by @notlin4

Update Traditional Chinese by @notlin4
This commit is contained in:
Martin Prokoph
2023-06-10 16:52:45 +02:00
committed by GitHub

View File

@@ -1,17 +1,39 @@
{
"puzzle.text.update_available": "有新版本可供升級!",
"puzzle.screen.title":"拼圖設置",
"puzzle.page.graphics":"顯示設",
"puzzle.page.resources":"資源設",
"puzzle.page.performance":"能設",
"puzzle.page.misc":"其他設",
"puzzle.screen.title": "Puzzle 設定",
"puzzle.page.graphics": "顯示設",
"puzzle.page.resources": "資源設",
"puzzle.page.performance": "能設",
"puzzle.page.misc": "其他設",
"puzzle.option.check_for_updates": "檢查更新",
"puzzle.option.show_version_info":"顯示拼圖版本信息",
"puzzle.option.resourcepack_splash_screen":"使用資源包的加載界面",
"puzzle.option.disable_splash_screen_blend":"禁止加載界面徽標渲染",
"puzzle.option.emissive_textures":"發光貼圖",
"puzzle.option.check_for_updates.tooltip": "開啟 Puzzle 內建的更新檢查",
"puzzle.option.show_version_info": "顯示 Puzzle 版本信息",
"puzzle.option.show_version_info.tooltip": "在標題畫面和 F3 選單上\n顯示有關目前 Puzzle 版本和更新狀態的資訊",
"puzzle.option.resourcepack_splash_screen": "使用資源包載入畫面",
"puzzle.option.resourcepack_splash_screen.tooltip": "使資源包可以使用 OptiFine 格式\n更改 Minecraft 的載入畫面",
"puzzle.option.better_splash_screen_blend": "更好的載入畫面圖示混和",
"puzzle.option.better_splash_screen_blend.tooltip": "更改激活畫面上標誌的混合方式\n以便更好地與自訂顏色的標誌配合使用",
"puzzle.option.unlimited_model_rotations": "無限模型旋轉",
"puzzle.option.bigger_custom_models":"更大的自定義模型",
"puzzle.option.render_layer_overrides":"覆蓋渲染層",
"puzzle.midnightconfig.title":"拼圖高級設置"
"puzzle.option.unlimited_model_rotations.tooltip": "在自訂方塊/物品模型上解鎖完整 360° 旋轉",
"puzzle.option.bigger_custom_models": "更大的自訂模型",
"puzzle.option.bigger_custom_models.tooltip": "增加將自訂方塊/物品模型大小\n從 3x3x3 增加到 5x5x5",
"puzzle.midnightconfig.title": "Puzzle 進階設定",
"puzzle.midnightconfig.tooltip": "給予進階使用者使用的選項",
"cullleaves.puzzle.option.enabled": "樹葉剔除",
"cullleaves.puzzle.option.enabled.tooltip": "開啟樹葉剔除以提升效能。",
"iris.puzzle.option.enableShaders": "開啟光影",
"iris.puzzle.option.enableShaders.tooltip": "開啟或關閉光影包",
"iris.puzzle.option.open": "開",
"options.iris.shaderPackSelection.tooltip": "開啟選擇畫面光影包和設定",
"lambdabettergrass.option.mode.tooltip": "讓草的側面連接相鄰的草塊",
"lambdabettergrass.option.better_snow.tooltip": "對雪塊/苔蘚方塊被包圍的不完整方塊\n增加視覺效果",
"config.dynamicfps.reduce_when_unfocused.tooltip": "當 Minecraft 失去焦點時限制 FPS\n如切換到其他視窗或是遊戲被隱藏\n以節省電源和系統資源",
"config.dynamicfps.unfocused_fps.tooltip": "當 Minecraft 失去焦點時允許的最大 FPS",
"config.dynamicfps.restore_when_hovered.tooltip": "開啟或關閉預覽 Mineceraft 時是否停止 FPS 限制\n如停留在工作列或 Dock",
"config.dynamicfps.run_gc_on_unfocus.tooltip": "當 Minecraft 失去焦點時執行垃圾清理\n以減少一些記憶體",
"config.dynamicfps.unfocused_volume.tooltip": "當 Minecraft 失去焦點時撥放的音量\n如選擇了另一個視窗",
"config.dynamicfps.hidden_volume.tooltip": "遊戲在不可見時應該播放的音量\n如最小化、被其他視窗覆蓋或在另一個虛擬桌面上",
"entity_texture_features.puzzle.emissive_type.brighter": "§e更亮",
"entity_texture_features.puzzle.emissive_type.default": "§6預設"
}