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clean: remove blend functions
- No longer needed since 1.21.3 and not available in 1.21.5
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@@ -1,7 +1,6 @@
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package eu.midnightdust.lib.config;
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import com.google.common.collect.Lists;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.google.gson.*; import com.google.gson.stream.*;
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import eu.midnightdust.lib.util.PlatformFunctions;
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import net.fabricmc.api.EnvType; import net.fabricmc.api.Environment;
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@@ -428,9 +427,7 @@ public abstract class MidnightConfig {
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@Override
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protected void drawHeaderAndFooterSeparators(DrawContext context) {
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if (renderHeaderSeparator) super.drawHeaderAndFooterSeparators(context);
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else { RenderSystem.enableBlend();
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context.drawTexture(RenderLayer::getGuiTextured, this.client.world == null ? Screen.FOOTER_SEPARATOR_TEXTURE : Screen.INWORLD_FOOTER_SEPARATOR_TEXTURE, this.getX(), this.getBottom(), 0.0F, 0.0F, this.getWidth(), 2, 32, 2);
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RenderSystem.disableBlend(); }
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else context.drawTexture(RenderLayer::getGuiTextured, this.client.world == null ? Screen.FOOTER_SEPARATOR_TEXTURE : Screen.INWORLD_FOOTER_SEPARATOR_TEXTURE, this.getX(), this.getBottom(), 0, 0, this.getWidth(), 2, 32, 2);
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}
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public void addButton(List<ClickableWidget> buttons, Text text, EntryInfo info) { this.addEntry(new ButtonEntry(buttons, text, info)); }
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public void clear() { this.clearEntries(); }
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