Files
MidnightControls/src/main/java/eu/midnightdust/midnightcontrols/client/gui/MidnightControlsRenderer.java
Martin Prokoph 6df3e4454b Mixed input & Fix multiple issues
- Update to 1.20.4
- Touch can now be used in controller mode (especially nice on Steam Deck)
- Added option to choose between camera modes (Flat vs. Adaptive, addresses #232)
- Fixed broken button binding (#235)
2023-12-23 23:01:49 +01:00

265 lines
10 KiB
Java

/*
* Copyright © 2021 LambdAurora <aurora42lambda@gmail.com>
*
* This file is part of midnightcontrols.
*
* Licensed under the MIT license. For more information,
* see the LICENSE file.
*/
package eu.midnightdust.midnightcontrols.client.gui;
import com.mojang.blaze3d.systems.RenderSystem;
import eu.midnightdust.midnightcontrols.client.enums.ControllerType;
import eu.midnightdust.midnightcontrols.client.MidnightControlsClient;
import eu.midnightdust.midnightcontrols.client.MidnightControlsConfig;
import eu.midnightdust.midnightcontrols.client.MidnightInput;
import eu.midnightdust.midnightcontrols.client.compat.MidnightControlsCompat;
import eu.midnightdust.midnightcontrols.client.controller.ButtonBinding;
import eu.midnightdust.midnightcontrols.client.util.HandledScreenAccessor;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.resource.language.I18n;
import net.minecraft.screen.slot.Slot;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.glfw.GLFW;
/**
* Represents the midnightcontrols renderer.
*
* @author LambdAurora
* @version 1.7.0
* @since 1.2.0
*/
public class MidnightControlsRenderer {
public static final int ICON_SIZE = 20;
private static final int BUTTON_SIZE = 15;
private static final int AXIS_SIZE = 18;
public static int getButtonSize(int button) {
return switch (button) {
case -1 -> 0;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 100, GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 200,
GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 100, GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 200,
GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 100, GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 200,
GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 100, GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 200 -> AXIS_SIZE;
default -> BUTTON_SIZE;
};
}
/**
* Gets the binding icon width.
*
* @param binding the binding
* @return the width
*/
public static int getBindingIconWidth(@NotNull ButtonBinding binding) {
return getBindingIconWidth(binding.getButton());
}
/**
* Gets the binding icon width.
*
* @param buttons the buttons
* @return the width
*/
public static int getBindingIconWidth(int[] buttons) {
int width = 0;
for (int i = 0; i < buttons.length; i++) {
width += ICON_SIZE;
if (i + 1 < buttons.length) {
width += 2;
}
}
return width;
}
public static ButtonSize drawButton(DrawContext context, int x, int y, @NotNull ButtonBinding button, @NotNull MinecraftClient client) {
return drawButton(context, x, y, button.getButton(), client);
}
public static ButtonSize drawButton(DrawContext context, int x, int y, int[] buttons, @NotNull MinecraftClient client) {
int height = 0;
int length = 0;
int currentX = x;
for (int i = 0; i < buttons.length; i++) {
int btn = buttons[i];
int size = drawButton(context, currentX, y, btn, client);
if (size > height)
height = size;
length += size;
if (i + 1 < buttons.length) {
length += 2;
currentX = x + length;
}
}
return new ButtonSize(length, height);
}
public static int drawButton(DrawContext context, int x, int y, int button, @NotNull MinecraftClient client) {
boolean second = false;
if (button == -1)
return 0;
else if (button >= 500) {
button -= 1000;
second = true;
}
int controllerType = MidnightControlsConfig.controllerType == ControllerType.DEFAULT ? MidnightControlsConfig.matchControllerToType().getId() : MidnightControlsConfig.controllerType.getId();
boolean axis = false;
int buttonOffset = button * 15;
switch (button) {
case 15 -> buttonOffset = 0;
case 16 -> buttonOffset = 18;
case 17 -> buttonOffset = 36;
case 18 -> buttonOffset = 54;
case GLFW.GLFW_GAMEPAD_BUTTON_LEFT_BUMPER -> buttonOffset = 7 * 15;
case GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER -> buttonOffset = 8 * 15;
case GLFW.GLFW_GAMEPAD_BUTTON_BACK -> buttonOffset = 4 * 15;
case GLFW.GLFW_GAMEPAD_BUTTON_START -> buttonOffset = 6 * 15;
case GLFW.GLFW_GAMEPAD_BUTTON_GUIDE -> buttonOffset = 5 * 15;
case GLFW.GLFW_GAMEPAD_BUTTON_LEFT_THUMB -> buttonOffset = 15 * 15;
case GLFW.GLFW_GAMEPAD_BUTTON_RIGHT_THUMB -> buttonOffset = 16 * 15;
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 100 -> {
buttonOffset = 0;
axis = true;
}
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 100 -> {
buttonOffset = 18;
axis = true;
}
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 100 -> {
buttonOffset = 2 * 18;
axis = true;
}
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 100 -> {
buttonOffset = 3 * 18;
axis = true;
}
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_X + 200 -> {
buttonOffset = 4 * 18;
axis = true;
}
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_Y + 200 -> {
buttonOffset = 5 * 18;
axis = true;
}
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_X + 200 -> {
buttonOffset = 6 * 18;
axis = true;
}
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_Y + 200 -> {
buttonOffset = 7 * 18;
axis = true;
}
case GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER + 100, GLFW.GLFW_GAMEPAD_AXIS_LEFT_TRIGGER + 200 -> buttonOffset = 9 * 15;
case GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER + 100, GLFW.GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER + 200 -> buttonOffset = 10 * 15;
}
RenderSystem.disableDepthTest();
int assetSize = axis || (button >= 15 && button <= 18) ? AXIS_SIZE : BUTTON_SIZE;
RenderSystem.setShaderColor(1.f, second ? 0.f : 1.f, 1.f, 1.f);
context.drawTexture(axis ? MidnightControlsClient.CONTROLLER_AXIS : button >= 15 && button <= 19 ? MidnightControlsClient.CONTROLLER_EXPANDED :MidnightControlsClient.CONTROLLER_BUTTONS
, x + (ICON_SIZE / 2 - assetSize / 2), y + (ICON_SIZE / 2 - assetSize / 2),
(float) buttonOffset, (float) (controllerType * assetSize),
assetSize, assetSize,
256, 256);
RenderSystem.enableDepthTest();
return ICON_SIZE;
}
public static int drawButtonTip(DrawContext context, int x, int y, @NotNull ButtonBinding button, boolean display, @NotNull MinecraftClient client) {
return drawButtonTip(context, x, y, button.getButton(), button.getTranslationKey(), display, client);
}
public static int drawButtonTip(DrawContext context, int x, int y, int[] button, @NotNull String action, boolean display, @NotNull MinecraftClient client) {
if (display) {
int buttonWidth = drawButton(context, x, y, button, client).length();
var translatedAction = I18n.translate(action);
int textY = (MidnightControlsRenderer.ICON_SIZE / 2 - client.textRenderer.fontHeight / 2) + 1;
return context.drawTextWithShadow(client.textRenderer, translatedAction, (x + buttonWidth + 2), (y + textY), 14737632);
}
return -10;
}
private static int getButtonTipWidth(@NotNull String action, @NotNull TextRenderer textRenderer) {
return 15 + 5 + textRenderer.getWidth(action);
}
public static void renderVirtualCursor(@NotNull DrawContext context, @NotNull MinecraftClient client) {
if (!MidnightControlsConfig.virtualMouse || (client.currentScreen == null
|| MidnightInput.isScreenInteractive(client.currentScreen)))
return;
int mouseX = (int) (client.mouse.getX() * (double) client.getWindow().getScaledWidth() / (double) client.getWindow().getWidth());
int mouseY = (int) (client.mouse.getY() * (double) client.getWindow().getScaledHeight() / (double) client.getWindow().getHeight());
boolean hoverSlot = false;
if (client.currentScreen instanceof HandledScreenAccessor inventoryScreen) {
int guiLeft = inventoryScreen.getX();
int guiTop = inventoryScreen.getY();
Slot slot = inventoryScreen.midnightcontrols$getSlotAt(mouseX, mouseY);
if (slot != null) {
mouseX = guiLeft + slot.x;
mouseY = guiTop + slot.y;
hoverSlot = true;
}
}
if (!hoverSlot) {
var slot = MidnightControlsCompat.getSlotAt(client.currentScreen, mouseX, mouseY);
if (slot != null) {
mouseX = slot.x();
mouseY = slot.y();
hoverSlot = true;
}
}
if (!hoverSlot) {
mouseX -= 8;
mouseY -= 8;
}
//context.getMatrices().push();
context.getMatrices().translate(0f, 0f, 999f);
drawCursor(context, mouseX, mouseY, hoverSlot, client);
//context.getMatrices().pop();
}
/**
* Draws the virtual cursor.
*
* @param context the context
* @param x x coordinate
* @param y y coordinate
* @param hoverSlot true if hovering a slot, else false
* @param client the client instance
*/
public static void drawCursor(@NotNull DrawContext context, int x, int y, boolean hoverSlot, @NotNull MinecraftClient client) {
//RenderSystem.disableDepthTest();
//RenderSystem.setShaderColor(1.f, 1.f, 1.f, 1.f);
//RenderSystem.disableBlend();
//RenderSystem.setShaderTexture(0, MidnightControlsClient.CURSOR_TEXTURE);
context.drawTexture(MidnightControlsClient.CURSOR_TEXTURE, x, y,
hoverSlot ? 16.f : 0.f, MidnightControlsConfig.virtualMouseSkin.ordinal() * 16.f,
16, 16, 32, 64);
context.fill(1, 1, x, y, 0xFFFFFF);
context.draw();
//RenderSystem.enableDepthTest();
}
public record ButtonSize(int length, int height) {
}
}