- Update to 1.20.4
- Touch can now be used in controller mode (especially nice on Steam Deck)
- Added option to choose between camera modes (Flat vs. Adaptive, addresses #232)
- Fixed broken button binding (#235)
- Port to 1.20.2
- Fixed virtual mouse cursor sometimes being hidden behind objects (closes#221)
- Touchscreen is now actually usable (in theory, I'll have to wait a few weeks for my tablet to arrive to test further)
- Made it possible to place/break blocks and interact with entities
- Added a touchscreen mode for interacting with entities and blocks at the position the click was registered at, not just at the crosshair
- Added a close button to screens without their own back button
- Will be officially released when SpruceUI is updated
- Added #40 (Modded keybind support)
- Added #20 (Touchscreen support)
- Improved #13 (Sodium screen controller support)
- Attempt to fix#31 & #38 (Jittery input on low FPS)
- Fixed#35 (Front placing being broken)
- Fixed#32 (Option to disable double tap to sprint)
- Fixed#27 (Auto-adapt controller icons)
- Fixed#19 (HUD-scaling on big scales)
- Fixed#36 (Crash on game load)
- Fixed reset option
- Fixed scrolling in trading screens
- Disable features that might be considered as cheats (install MidnightControlsExtra to enable)
Changes from LambdaControls:
- Support for Steam Deck and Dualsense
- Support for L4, L5, R4, R5 buttons
- Updated Libraries
- New Logo and Name
- Lots of Bugfixes
- MidnightConfig backend