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MidnightControls/CHANGELOG.md

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# Changelog
## v1.0.0
:tada: First release! :tada:
- Added controller support.
- Added new controls settings GUI.
- Added experimental touchscreen support.
- Added controller controls GUI.
- Added a lot of options.
- Added key bindings for look around.
- And more!
### v1.0.1
- Fixed tutorial toast to look around not affected by camera movement done with a controller. ([#2](https://github.com/LambdAurora/LambdaControls/issues/2))
### v1.0.2 (Unofficial)
This update was never pushed but was aiming to fix [#4](https://github.com/LambdAurora/LambdaControls/issues/4).
- Fixed the toggle sneak button binding.
- Fixed broken chat arrow keys.
- Optimized a little bit the button indicator. (need more work)
## v1.1.0 - Chording update
This update also has a backport 1.14.4 version ([#9](https://github.com/LambdAurora/LambdaControls/issues/9)).
- Rewrote everything (almost).
- Added [networking](https://github.com/LambdAurora/LambdaControls/wiki/LambdaControls-Networking) for some features.
- Added second controller support (Joycons supported now hopefully).
- Added chording.
- Added better developer API
- Added hover messages ([#5](https://github.com/LambdAurora/LambdaControls/issues/5)).
- Added hotbar button bindings ([#7](https://github.com/LambdAurora/LambdaControls/issues/7)).
- Added front block placing feature ([#8](https://github.com/LambdAurora/LambdaControls/issues/8)).
- Added no creative fly drifting ([#8](https://github.com/LambdAurora/LambdaControls/issues/8)).
- Added option to enable controller focus.
- Added [OkZoomer](https://github.com/joaoh1/OkZoomer) compatibility.
- Added D-pad movements in inventories.
- Increased max speed ranges.
- Added [SpruceUI](https://github.com/LambdAurora/SpruceUI) for cleaner custom UI widgets.
- Added reset settings button.
- HUD side affects button indicators now.
- Added support for Advancements tabs.
### v1.1.1
## v1.2.0-1.3.0
- Improved rotation algorithm ([#11](https://github.com/LambdAurora/LambdaControls/issues/11)).
- Added virtual mouse.
- Added outline on front block placing.
- Added fast block placement ([#8](https://github.com/LambdAurora/LambdaControls/issues/8)).
- Added [REI](https://www.curseforge.com/minecraft/mc-mods/roughly-enough-items) compatibility.
- Improved HUD.
- Added recipe book control.
- And more!
- v1.3.0 specific: Updated to Minecraft 1.16.1
### v1.3.1
- Fixed broken inventory interactions ([#13](https://github.com/LambdAurora/LambdaControls/issues/13))
- Fixed virtual mouse preventing continuous attack (thus making breaking blocks impossible).
- Added support for [ModUpdater](https://gitea.thebrokenrail.com/TheBrokenRail/ModUpdater) hopefully.
- Updated [SpruceUI](https://github.com/LambdAurora/SpruceUI) to 1.5.2.
### v1.3.2
- Added vertical reacharound.
- Added more API for compatibility handlers.
- Improved reacharound API.
- Improved [REI](https://www.curseforge.com/minecraft/mc-mods/roughly-enough-items) compatibility.
## v1.4.0
- Added analog movements ([#10](https://github.com/LambdAurora/LambdaControls/issues/10)).
- Improved Ok Zoomer compability.
- Updated [SpruceUI](https://github.com/LambdAurora/SpruceUI) to 1.5.8 to ensure 1.16.2 compability.
- Internal changes:
- Added analog input value to button bindings.
- Replace lot of strings with Texts.
- Improved block outline rendering injection.
- Shadow library jars instead of Jar-in-Jar.
- Fixed crash in inventory ([#16](https://github.com/LambdAurora/LambdaControls/issues/16))
- WIP:
- Started to work on action ring.
- Will allow for better compability with other mods.
- Might be interesting for keyboard users too.