Commit Graph

12 Commits

Author SHA1 Message Date
Martin Prokoph
2cbe02ebb2 Switch to ObsidianUI
Also remove unnecessary imports.
2024-06-16 18:21:20 +02:00
Martin Prokoph
ba74d98109 Port to 1.21 2024-06-13 20:35:23 +02:00
Martin Prokoph
e6fcd1469c Port to 1.20.5
Also implemented some nice small fixes :)
2024-04-29 20:03:09 +02:00
Martin Prokoph
6df3e4454b Mixed input & Fix multiple issues
- Update to 1.20.4
- Touch can now be used in controller mode (especially nice on Steam Deck)
- Added option to choose between camera modes (Flat vs. Adaptive, addresses #232)
- Fixed broken button binding (#235)
2023-12-23 23:01:49 +01:00
Motschen
e1d53ee463 Completely rewritten joystick input
- Joystick input is now processed using polar coordinates, resulting in better accuracy and fixing tons of issues (Fixes #135, #138, #186 & #180)
- Camera movement is now way smoother by including the previous stick values in the calculation (Fixes #217 & #167)
- updateMappings() is now called asyncronously (Closes #219)
2023-10-03 17:36:30 +02:00
Motschen
233ae36343 Even more touchscreen improvements
- Fixed #222
Touch-specific improvements
- Interactive items can now be used correctly
- Drop button now works
- Most Keybinds will now work correctly while in touchscreen mode
- Added Touch category to simple options screen
2023-10-02 20:33:12 +02:00
Motschen
1186c9c241 Another round of improvements
Mostly related to touch screen support
- Added selection outlines for Break-at-Finger mode
- Breaking blocks/interacting with entities will now just check if the target changed, not the finger position
- Added the ability to create custom touch buttons out of ButtonBindings
- Redesigned top touch buttons
- Added emote touch button when Emotecraft is installed
- Updated SpruceUI
- Removed old mixins
2023-09-30 20:27:03 +02:00
Motschen
cb56632ec4 Port to 1.20.2 & Revamp Touchscreen Input
- Port to 1.20.2
- Fixed virtual mouse cursor sometimes being hidden behind objects (closes #221)
- Touchscreen is now actually usable (in theory, I'll have to wait a few weeks for my tablet to arrive to test further)
  - Made it possible to place/break blocks and interact with entities
  - Added a touchscreen mode for interacting with entities and blocks at the position the click was registered at, not just at the crosshair
  - Added a close button to screens without their own back button
- Will be officially released when SpruceUI is updated
2023-09-23 23:13:13 +02:00
Motschen
889a5d8d58 MidnightControls 1.8.2 - 1.20 & Bug Fixes
- Update to 1.20
- Fix virtual mouse cursor not being visible
- Add option to hide the normal mouse cursor
2023-06-10 14:59:26 +02:00
Motschen
34408d7a2a MidnightControls 1.2.0 - Touchscreen, Modded Keybinds, Bugfixes
- Added #40 (Modded keybind support)
- Added #20 (Touchscreen support)
- Improved #13 (Sodium screen controller support)
- Attempt to fix #31 & #38 (Jittery input on low FPS)
- Fixed #35 (Front placing being broken)
- Fixed #32 (Option to disable double tap to sprint)
- Fixed #27 (Auto-adapt controller icons)
- Fixed #19 (HUD-scaling on big scales)
- Fixed #36 (Crash on game load)
- Fixed reset option
- Fixed scrolling in trading screens
- Disable features that might be considered as cheats (install MidnightControlsExtra to enable)
2022-06-25 21:23:25 +02:00
Motschen
6e64c7c97d MidnightControls 1.1.0 - 1.19, Inventory Improvements
- Update to 1.19
- Make buttons for Item/Stack Grabbing and Quick Moving configurable
- Add Keybinds for moving between Fabric Creative Inventory Pages
2022-06-09 21:59:26 +02:00
Motschen
5fcf4c2b1b MidnightControls 0.1.0 (Beta)
Changes from LambdaControls:
- Support for Steam Deck and Dualsense
- Support for L4, L5, R4, R5 buttons
- Updated Libraries
- New Logo and Name
- Lots of Bugfixes
- MidnightConfig backend
2022-03-12 22:33:19 +01:00