- Fix diagonal movement speed (PR #113, thanks @dogtopus, closes#42)
- Toggle Sprint and Toggle Sneak can now be enabled separately just for controllers (closes#102)
- Added button binding profile support (closes#107)
- Fix button binding tooltips intersecting with chat on large GUI scales (closes#106)
- Add assets for non-licensed (numbered) PlayStation controllers (closes#110)
- Fix reacharound outline color
- Fix pixel error in legacy icons (closes#84)
- Fix creative flight being slow with Bedrockify installed (just disables the "disableFlyingMomentum" option on launch)
The original algorithm squares both X and Y separately, which cause the movement speed to drop by up to half when not moving perfectly along the axes. The new algorithm converts the XY speed vector into a speed and a moving angle vector and only square the speed instead. This prevents the slowdown issue present in the original algorithm.
- Fixed camera choppiness (especially noticeable on low framerates, closes#38)
- Asset improvements kindly contributed by @spudpiggy
- Button tips now adjust properly to the scaled width of the window (closes#95)
- Make 'Back' binding configurable (closes#93)
- Add config option to disable the button in the controls screen (closes#97)
- Add compatibility with the Inventory Tabs mod (closes#100)
- Improve Emotecraft compatibility
- Add radial menu listing unbound keys (closes#101)
- Fix disabling the HUD not hiding the tips in container screens (closes#104)
- Fix 'Back' button not working correctly
- Fix recipe book not switching tab via shoulder buttons in Crafting Table and Furnace screens
- Support scrolling in Stonecutter
- Add hints when controller is available, but not enabled (Closes#81)
- Add optional Legacy controller icon pack (thanks @Ivanoks)
- Add LibGUI compatibility
- Fix#75 (Swift Sneak enchantment not working, thanks @andrewaramsay)
- Fix crawling being too fast
- Minify assets by @Madis0 and @RaptaG