Fix vanilla mouseScreens not working in production

This commit is contained in:
Motschen
2022-05-08 19:42:41 +02:00
parent ff8270d18a
commit ce9495c79c

View File

@@ -59,7 +59,7 @@ public class MidnightControlsConfig extends MidnightConfig {
@Entry public static VirtualMouseSkin virtualMouseSkin = VirtualMouseSkin.DEFAULT_LIGHT;
@Entry public static Object controllerID = 0;
@Entry public static Object secondControllerID = -1;
@Entry public static List<String> mouseScreens = List.of("me.jellysquid.mods.sodium.client.gui","net.coderbot.iris.gui","net.minecraft.client.gui.screen.advancement", "net.minecraft.client.gui.screen.pack.PackScreen");
@Entry public static List<String> mouseScreens = List.of("me.jellysquid.mods.sodium.client.gui","net.coderbot.iris.gui","net.minecraft.client.gui.screen.advancement", "net.minecraft.client.gui.screen.pack.PackScreen", "net.minecraft.class_5375", "net.minecraft.class_457", "net.minecraft.class_408");
@Entry public static Map<String, String> BINDINGS = Map.of();
private static final Pattern BUTTON_BINDING_PATTERN = Pattern.compile("(-?\\d+)\\+?");