MidnightControlsConfig: Changed some default settings to be "safe" in the sense that the features that can be considered "cheating" in multiplayer servers are now disabled by default.

This commit is contained in:
Karen/あけみ
2022-05-03 05:02:23 -07:00
parent b6563af2b1
commit c31fb76215

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@@ -39,11 +39,11 @@ public class MidnightControlsConfig extends MidnightConfig {
@Entry public static HudSide hudSide = HudSide.LEFT;
// Gameplay
@Entry public static boolean analogMovement = true;
@Entry public static boolean fastBlockPlacing = true;
@Entry public static boolean flyDrifting = false;
@Entry public static boolean verticalFlyDrifting = true;
@Entry public static boolean horizontalReacharound = false;
@Entry public static boolean verticalReacharound = false;
@Entry public static boolean fastBlockPlacing = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers.
@Entry public static boolean flyDrifting = true; // Enabled by default as disabling this behaviour can be considered cheating on multiplayer servers. It can also conflict with some other mods.
@Entry public static boolean verticalFlyDrifting = true; // Enabled by default as disabling this behaviour can be considered cheating on multiplayer servers.
@Entry public static boolean horizontalReacharound = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers.
@Entry public static boolean verticalReacharound = false; // Disabled by default as this behaviour can be considered cheating on multiplayer servers.
@Entry public static boolean shouldRenderReacharoundOutline = true;
@Entry public static int[] reacharoundOutlineColor = new int[]{255, 255, 255, 102};
// Controller