use build in scrollInHotbar

This commit is contained in:
Paul Roß
2022-09-04 14:17:36 +02:00
parent 2e861470d8
commit 8c4b705e65

View File

@@ -67,9 +67,9 @@ public class InputHandlers {
// When ingame // When ingame
if (client.currentScreen == null && client.player != null) { if (client.currentScreen == null && client.player != null) {
if (next) if (next)
client.player.getInventory().selectedSlot = client.player.getInventory().selectedSlot == 8 ? 0 : client.player.getInventory().selectedSlot + 1; client.player.getInventory().scrollInHotbar(1.0);
else else
client.player.getInventory().selectedSlot = client.player.getInventory().selectedSlot == 0 ? 8 : client.player.getInventory().selectedSlot - 1; client.player.getInventory().scrollInHotbar(-1.0);
return true; return true;
} else if (client.currentScreen instanceof CreativeInventoryScreenAccessor inventory) { } else if (client.currentScreen instanceof CreativeInventoryScreenAccessor inventory) {
int currentTab = CreativeInventoryScreenAccessor.getSelectedTab(); int currentTab = CreativeInventoryScreenAccessor.getSelectedTab();