1 Commits
4.0.0 ... 1.15

Author SHA1 Message Date
Motschen
6aa127ecfe 1.15.2 Backport 2020-07-06 19:37:09 +02:00
369 changed files with 769 additions and 8102 deletions

6
.gitignore vendored
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@@ -1,11 +1,7 @@
# gradle
.gradle/
build/classes/
build/generated/
build/libs/
build/resources/
build/tmp/
build/
out/
classes/

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@@ -1,5 +1,5 @@
plugins {
id 'fabric-loom' version '0.5-SNAPSHOT'
id 'fabric-loom' version '0.4-SNAPSHOT'
id 'maven-publish'
}
@@ -14,7 +14,6 @@ minecraft {
}
repositories {
maven { url = 'https://raw.githubusercontent.com/Devan-Kerman/Devan-Repo/master/'}
maven { url "https://jitpack.io" }
maven { url "https://maven.blamejared.com" }
}
@@ -28,14 +27,9 @@ dependencies {
// Fabric API. This is technically optional, but you probably want it anyway.
modCompile "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
modCompile("vazkii.patchouli:Patchouli:${project.patchouli_version}")
modImplementation ("me.sargunvohra.mcmods:autoconfig1u:${project.auto_config_version}")
modImplementation ("me.shedaniel.cloth:config-2:${project.cloth_config_version}")
modImplementation ("io.github.prospector:modmenu:${project.mod_menu_version}")
modImplementation "eu.midnightdust:midnight-hats:${midnighthats_version}"
include "eu.midnightdust:midnight-hats:${midnighthats_version}"
modCompile("vazkii.patchouli:Patchouli_1.15-fabric:${project.patchouli_version}")
// PSA: Some older mods, compiled on Loom 0.2.1, might have outdated Maven POMs.
// You may need to force-disable transitiveness on them.
}
processResources {

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@@ -1 +0,0 @@
v1 named intermediary

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@@ -1,23 +1,18 @@
# Done to increase the memory available to gradle.
org.gradle.jvmargs=-Xmx2G
org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://fabricmc.net/use
minecraft_version=1.16.4
yarn_mappings=1.16.4+build.6
loader_version=0.10.6+build.214
minecraft_version=1.15.2
yarn_mappings=1.15.2+build.17
loader_version=0.8.9+build.203
# Mod Properties
mod_version = 4.0.0-dev
mod_version = 1.0.0-1.15
maven_group = eu.midnightdust.motschen
archives_base_name = decorative
# Dependencies
# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
fabric_version=0.25.1+build.416-1.16
patchouli_version=1.16-40-FABRIC
midnighthats_version=2.0.1
auto_config_version = 3.2.0-unstable
cloth_config_version = 4.7.0-unstable
mod_menu_version = 1.14.6+build.31
fabric_version=0.14.0+build.317-1.15
patchouli_version=1.15.2-1.2-35-FABRIC

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@@ -1,53 +1,19 @@
package eu.midnightdust.motschen.decorative;
import eu.midnightdust.motschen.decorative.block.render.*;
import eu.midnightdust.motschen.decorative.entity.client.renderer.*;
import eu.midnightdust.motschen.decorative.init.BathTires;
import eu.midnightdust.motschen.decorative.init.BlockEntities;
import eu.midnightdust.motschen.decorative.init.Pool;
import eu.midnightdust.motschen.decorative.init.Signs;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.blockrenderlayer.v1.BlockRenderLayerMap;
import net.fabricmc.fabric.api.client.model.ModelLoadingRegistry;
import net.fabricmc.fabric.api.client.rendereregistry.v1.BlockEntityRendererRegistry;
import net.fabricmc.fabric.api.client.rendereregistry.v1.EntityRendererRegistry;
import net.fabricmc.fabric.api.client.rendering.v1.ColorProviderRegistry;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.client.color.block.BlockColorProvider;
import net.minecraft.client.color.item.ItemColorProvider;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.model.UnbakedModel;
import net.minecraft.command.argument.ItemEnchantmentArgumentType;
import java.util.function.Supplier;
public class DecorativeClient implements ClientModInitializer {
@Override
public void onInitializeClient() {
EntityRendererRegistry.INSTANCE.register(Pool.BEACH_BALL, (dispatcher, context) -> new BeachBallRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.WHITE_BATH_TIRE, (dispatcher, context) -> new WhiteBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.ORANGE_BATH_TIRE, (dispatcher, context) -> new OrangeBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.MAGENTA_BATH_TIRE, (dispatcher, context) -> new MagentaBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.LIGHT_BLUE_BATH_TIRE, (dispatcher, context) -> new LightBlueBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.YELLOW_BATH_TIRE, (dispatcher, context) -> new YellowBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.LIME_BATH_TIRE, (dispatcher, context) -> new LimeBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.PINK_BATH_TIRE, (dispatcher, context) -> new PinkBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.GRAY_BATH_TIRE, (dispatcher, context) -> new GrayBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.LIGHT_GRAY_BATH_TIRE, (dispatcher, context) -> new LightGrayBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.CYAN_BATH_TIRE, (dispatcher, context) -> new CyanBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.PURPLE_BATH_TIRE, (dispatcher, context) -> new PurpleBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.BLUE_BATH_TIRE, (dispatcher, context) -> new BlueBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.BROWN_BATH_TIRE, (dispatcher, context) -> new BrownBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.GREEN_BATH_TIRE, (dispatcher, context) -> new GreenBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.RED_BATH_TIRE, (dispatcher, context) -> new RedBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.BLACK_BATH_TIRE, (dispatcher, context) -> new BlackBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.DUCK_BATH_TIRE, (dispatcher, context) -> new DuckBathTireRenderer(dispatcher));
registerBlockColor(DecorativeMain.BirdBath, Blocks.WATER);
BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(),DecorativeMain.RoadWhiteShort);
BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(),DecorativeMain.RoadWhiteLong);
@@ -69,15 +35,8 @@ public class DecorativeClient implements ClientModInitializer {
BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(),DecorativeMain.ChristmasTree);
BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(),DecorativeMain.CeilingFan);
BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(),DecorativeMain.SlidingDoor);
BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(),DecorativeMain.WallClock);
BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getTranslucent(),DecorativeMain.BirdBath);
BlockEntityRendererRegistry.INSTANCE.register(BlockEntities.CeilingFanBlockEntity, CeilingFanRenderer::new);
BlockEntityRendererRegistry.INSTANCE.register(BlockEntities.ChoppingLogBlockEntity, ChoppingLogBlockEntityRenderer::new);
BlockEntityRendererRegistry.INSTANCE.register(BlockEntities.WallClockBlockEntity, WallClockRenderer::new);
BlockEntityRendererRegistry.INSTANCE.register(BlockEntities.DigitalClockBlockEntity, DigitalClockRenderer::new);
}
public void registerBlockColor(Block block, Block templateBlock) {
ColorProviderRegistry.BLOCK.register((type, pos, world, layer) -> {

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@@ -1,17 +1,7 @@
package eu.midnightdust.motschen.decorative;
import eu.midnightdust.motschen.decorative.block.*;
import eu.midnightdust.motschen.decorative.blockstates.CeilingFanStage;
import eu.midnightdust.motschen.decorative.blockstates.Part;
import eu.midnightdust.motschen.decorative.blockstates.PoolShape;
import eu.midnightdust.motschen.decorative.blockstates.Program;
import eu.midnightdust.motschen.decorative.config.DecorativeConfig;
import eu.midnightdust.motschen.decorative.init.*;
import eu.midnightdust.motschen.decorative.sound.DecorativeSoundEvents;
import eu.midnightdust.motschen.decorative.world.OreFeatureInjector;
import eu.midnightdust.motschen.decorative.world.OreFeatures;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import me.sargunvohra.mcmods.autoconfig1u.serializer.JanksonConfigSerializer;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.client.itemgroup.FabricItemGroupBuilder;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
@@ -22,18 +12,15 @@ import net.minecraft.state.property.EnumProperty;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
import java.util.Locale;
public class DecorativeMain implements ModInitializer {
public static final String MOD_ID = "decorative";
public static DecorativeConfig DECORATIVE_CONFIG;
public static final ItemGroup IndoorGroup = FabricItemGroupBuilder.build(new Identifier(MOD_ID, "indoor"), () -> new ItemStack(DecorativeMain.Television));
public static final ItemGroup TrafficGroup = FabricItemGroupBuilder.build(new Identifier(MOD_ID, "traffic"), () -> new ItemStack(DecorativeMain.TrafficCone));
public static final ItemGroup GardenGroup = FabricItemGroupBuilder.build(new Identifier(MOD_ID, "garden"), () -> new ItemStack(LogsWithAxes.OakChoppingLog));
public static final ItemGroup PoolGroup = FabricItemGroupBuilder.build(new Identifier(MOD_ID, "pool"), () -> new ItemStack(Pool.BEACH_BALL_ITEM));
public static final ItemGroup GardenGroup = FabricItemGroupBuilder.build(new Identifier(MOD_ID, "garden"), () -> new ItemStack(LogsWithAxes.OakLogWithAxe));
public static final EnumProperty<Program> PROGRAM = EnumProperty.of("program", Program.class);
public static final EnumProperty<PoolShape> POOL_SHAPE = EnumProperty.of("shape", PoolShape.class);
public static final EnumProperty<Part> PART = EnumProperty.of("part", Part.class);
public static final EnumProperty<CeilingFanStage> STAGE = EnumProperty.of("stage", CeilingFanStage.class);
public static Block RockyAsphalt = new Block(FabricBlockSettings.copyOf(Blocks.COAL_ORE));
public static Block Road = new Block(FabricBlockSettings.copyOf(Blocks.STONE));
public static Block RoadWhiteShort = new RotatableBlock();
@@ -51,70 +38,74 @@ public class DecorativeMain implements ModInitializer {
public static Block BirdBath = new BirdBath();
public static Block ChristmasTree = new ChristmasTree();
public static Block ChristmasLights = new ChristmasLights();
public static Block ShowerHead = new ShowerHead();
public static Block WallClock = new WallClock();
public static Block SmokeDetector = new SmokeDetector();
@Override
public void onInitialize() {
AutoConfig.register(DecorativeConfig.class, JanksonConfigSerializer::new);
DECORATIVE_CONFIG = AutoConfig.getConfigHolder(DecorativeConfig.class).getConfig();
BlockEntities.init();
// Traffic //
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"rocky_asphalt"), RockyAsphalt);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"rocky_asphalt"), new BlockItem(RockyAsphalt, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"road"), Road);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"road"), new BlockItem(Road, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"road_white_short"), RoadWhiteShort);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"road_white_short"), new BlockItem(RoadWhiteShort, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"road_white_long"), RoadWhiteLong);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"road_white_long"), new BlockItem(RoadWhiteLong, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"traffic_cone"), TrafficCone);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"traffic_cone"), new BlockItem(TrafficCone, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"fire_hydrant"), FireHydrant);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"fire_hydrant"), new BlockItem(FireHydrant, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"guardrail"), Guardrail);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"guardrail"), new BlockItem(Guardrail, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"sign_post"), SignPost);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"sign_post"), new BlockItem(SignPost, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","rocky_asphalt"), RockyAsphalt);
Registry.register(Registry.ITEM, new Identifier("decorative","rocky_asphalt"), new BlockItem(RockyAsphalt, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","road"), Road);
Registry.register(Registry.ITEM, new Identifier("decorative","road"), new BlockItem(Road, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","road_white_short"), RoadWhiteShort);
Registry.register(Registry.ITEM, new Identifier("decorative","road_white_short"), new BlockItem(RoadWhiteShort, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","road_white_long"), RoadWhiteLong);
Registry.register(Registry.ITEM, new Identifier("decorative","road_white_long"), new BlockItem(RoadWhiteLong, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","traffic_cone"), TrafficCone);
Registry.register(Registry.ITEM, new Identifier("decorative","traffic_cone"), new BlockItem(TrafficCone, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","fire_hydrant"), FireHydrant);
Registry.register(Registry.ITEM, new Identifier("decorative","fire_hydrant"), new BlockItem(FireHydrant, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","guardrail"), Guardrail);
Registry.register(Registry.ITEM, new Identifier("decorative","guardrail"), new BlockItem(Guardrail, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","sign_post"), SignPost);
Registry.register(Registry.ITEM, new Identifier("decorative","sign_post"), new BlockItem(SignPost, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Signs.init();
//Garden//
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"bird_bath"), BirdBath);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"bird_bath"), new BlockItem(BirdBath, new Item.Settings().group(DecorativeMain.GardenGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"water_pump"), WaterPump);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"water_pump"), new BlockItem(WaterPump, new Item.Settings().group(DecorativeMain.GardenGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","bird_bath"), BirdBath);
Registry.register(Registry.ITEM, new Identifier("decorative","bird_bath"), new BlockItem(BirdBath, new Item.Settings().group(DecorativeMain.GardenGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","water_pump"), WaterPump);
Registry.register(Registry.ITEM, new Identifier("decorative","water_pump"), new BlockItem(WaterPump, new Item.Settings().group(DecorativeMain.GardenGroup)));
LogsWithAxes.init();
Pool.init();
//Furniture//
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"kitchen_tiles"), KitchenTiles);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"kitchen_tiles"), new BlockItem(KitchenTiles, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"wall_clock"), WallClock);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"wall_clock"), new BlockItem(WallClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"television"), Television);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"television"), new BlockItem(Television, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"old_television"), OldTelevision);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"old_television"), new BlockItem(OldTelevision, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"ceilingfan"), CeilingFan);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"ceilingfan"), new BlockItem(CeilingFan, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"shower_head"), ShowerHead);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"shower_head"), new BlockItem(ShowerHead, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"sliding_door"), SlidingDoor);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"sliding_door"), new BlockItem(SlidingDoor, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"christmas_tree"), ChristmasTree);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"christmas_tree"), new BlockItem(ChristmasTree, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"christmas_lights"), ChristmasLights);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"christmas_lights"), new BlockItem(ChristmasLights, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(MOD_ID,"smoke_detector"), SmokeDetector);
Registry.register(Registry.ITEM, new Identifier(MOD_ID,"smoke_detector"), new BlockItem(SmokeDetector, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","kitchen_tiles"), KitchenTiles);
Registry.register(Registry.ITEM, new Identifier("decorative","kitchen_tiles"), new BlockItem(KitchenTiles, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","television"), Television);
Registry.register(Registry.ITEM, new Identifier("decorative","television"), new BlockItem(Television, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","old_television"), OldTelevision);
Registry.register(Registry.ITEM, new Identifier("decorative","old_television"), new BlockItem(OldTelevision, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","ceilingfan"), CeilingFan);
Registry.register(Registry.ITEM, new Identifier("decorative","ceilingfan"), new BlockItem(CeilingFan, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","sliding_door"), SlidingDoor);
Registry.register(Registry.ITEM, new Identifier("decorative","sliding_door"), new BlockItem(SlidingDoor, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","christmas_tree"), ChristmasTree);
Registry.register(Registry.ITEM, new Identifier("decorative","christmas_tree"), new BlockItem(ChristmasTree, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","christmas_lights"), ChristmasLights);
Registry.register(Registry.ITEM, new Identifier("decorative","christmas_lights"), new BlockItem(ChristmasLights, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Lamps.init();
DoubleLamps.init();
Clocks.init();
OreFeatures.init();
OreFeatureInjector.init();
new DecorativeSoundEvents();
eu.midnightdust.motschen.decorative.world.RockyAsphalt.initBiomeFeatures();
}
public enum Ores implements ItemConvertible {
RockyAsphalt(7, 20, 14, 200);
public final String name;
public final int veinSize;
public final int veinsPerChunk;
public final int minY;
public final int maxY;
Ores(int veinSize, int veinsPerChunk, int minY, int maxY) {
name = this.toString().toLowerCase(Locale.ROOT);
this.veinSize = veinSize;
this.veinsPerChunk = veinsPerChunk;
this.minY = minY;
this.maxY = maxY;
}
@Override
public Item asItem() {
return RockyAsphalt.asItem();
}
}
}

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@@ -1,4 +1,4 @@
package eu.midnightdust.motschen.decorative.blockstates;
package eu.midnightdust.motschen.decorative;
import net.minecraft.util.StringIdentifiable;

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@@ -2,6 +2,7 @@ package eu.midnightdust.motschen.decorative.block;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.entity.EntityContext;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
@@ -14,7 +15,8 @@ public class BirdBath extends CauldronBlock {
private static final VoxelShape SHAPE;
public BirdBath() {
super(FabricBlockSettings.copy(Blocks.CAULDRON).nonOpaque().sounds(BlockSoundGroup.STONE));
super(FabricBlockSettings.copy(Blocks.CAULDRON).nonOpaque());
this.setDefaultState(this.stateManager.getDefaultState().with(LEVEL, 0));
}
@Override
@@ -24,7 +26,12 @@ public class BirdBath extends CauldronBlock {
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(LEVEL);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, EntityContext context) {
return SHAPE;
}
static {

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@@ -1,18 +1,14 @@
package eu.midnightdust.motschen.decorative.block;
import eu.midnightdust.motschen.decorative.blockstates.CeilingFanStage;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.block.blockentity.CeilingFanBlockEntity;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.EntityContext;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.EnumProperty;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
@@ -22,41 +18,31 @@ import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
public class CeilingFan extends Block implements BlockEntityProvider {
public class CeilingFan extends RedstoneLampBlock {
private static final VoxelShape SHAPE;
private static final EnumProperty<CeilingFanStage> STAGE = DecorativeMain.STAGE;
public CeilingFan() {
super(FabricBlockSettings.copy(Blocks.BLACK_CONCRETE).nonOpaque().sounds(BlockSoundGroup.STONE));
this.setDefaultState(this.stateManager.getDefaultState().with(STAGE, CeilingFanStage.OFF));
}
@Override
public BlockEntity createBlockEntity(BlockView view) {
return new CeilingFanBlockEntity();
super(FabricBlockSettings.copy(Blocks.BLACK_CONCRETE).nonOpaque());
this.setDefaultState(this.stateManager.getDefaultState().with(LIT, true));
}
@Override
public BlockState getPlacementState(ItemPlacementContext itemPlacementContext) {
return super.getPlacementState(itemPlacementContext)
.with(STAGE, CeilingFanStage.OFF);
.with(LIT, false);
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
if (state.get(STAGE) == CeilingFanStage.OFF) {world.setBlockState(pos, state.with(STAGE, CeilingFanStage.LEVEL_1));}
if (state.get(STAGE) == CeilingFanStage.LEVEL_1) {world.setBlockState(pos, state.with(STAGE, CeilingFanStage.LEVEL_2));}
if (state.get(STAGE) == CeilingFanStage.LEVEL_2) {world.setBlockState(pos, state.with(STAGE, CeilingFanStage.LEVEL_3));}
if (state.get(STAGE) == CeilingFanStage.LEVEL_3) {world.setBlockState(pos, state.with(STAGE, CeilingFanStage.OFF));}
world.playSound(player, pos, SoundEvents.BLOCK_STONE_BUTTON_CLICK_ON, SoundCategory.BLOCKS, 0.2f, 0.5f);
return ActionResult.SUCCESS;
world.setBlockState(pos, state.with(LIT, Boolean.valueOf(!state.get(LIT))));
world.playSound(player, pos, SoundEvents.BLOCK_STONE_BUTTON_CLICK_ON, SoundCategory.BLOCKS, 0.2f, 0.5f);
return ActionResult.SUCCESS;
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(STAGE);
builder.add(LIT);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, EntityContext context) {
return SHAPE;
}
static {

View File

@@ -2,6 +2,7 @@ package eu.midnightdust.motschen.decorative.block;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.entity.EntityContext;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
@@ -26,10 +27,10 @@ public class ChristmasLights extends HorizontalFacingBlock {
private static final VoxelShape EAST_SHAPE;
private static final VoxelShape SOUTH_SHAPE;
private static final VoxelShape WEST_SHAPE;
public static final BooleanProperty LIT = RedstoneLampBlock.LIT;
public static final BooleanProperty LIT = RedstoneTorchBlock.LIT;
public ChristmasLights() {
super(FabricBlockSettings.copy(Blocks.REDSTONE_LAMP).nonOpaque().sounds(BlockSoundGroup.STONE));
super(FabricBlockSettings.copy(Blocks.REDSTONE_LAMP).nonOpaque());
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH).with(LIT, Boolean.FALSE));
}
@@ -52,7 +53,7 @@ public class ChristmasLights extends HorizontalFacingBlock {
builder.add(LIT);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, EntityContext context) {
switch (state.get(FACING)) {
case NORTH: return NORTH_SHAPE;
case EAST: return EAST_SHAPE;

View File

@@ -2,6 +2,7 @@ package eu.midnightdust.motschen.decorative.block;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.entity.EntityContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.shape.VoxelShape;
@@ -12,11 +13,11 @@ public class ChristmasTree extends Block{
private static final VoxelShape SHAPE;
public ChristmasTree() {
super(FabricBlockSettings.copy(Blocks.BLACK_CONCRETE).nonOpaque().sounds(BlockSoundGroup.STONE));
super(FabricBlockSettings.copy(Blocks.BLACK_CONCRETE).nonOpaque());
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, EntityContext context) {
return SHAPE;
}
static {

View File

@@ -1,74 +0,0 @@
package eu.midnightdust.motschen.decorative.block;
import eu.midnightdust.motschen.decorative.block.blockentity.DigitalClockBlockEntity;
import eu.midnightdust.motschen.decorative.block.blockentity.WallClockBlockEntity;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
public class DigitalClock extends HorizontalFacingBlock implements BlockEntityProvider {
private static final VoxelShape NORTH_SHAPE;
private static final VoxelShape EAST_SHAPE;
private static final VoxelShape SOUTH_SHAPE;
private static final VoxelShape WEST_SHAPE;
public DigitalClock() {
super(FabricBlockSettings.copy(Blocks.SMOOTH_QUARTZ).nonOpaque().sounds(BlockSoundGroup.STONE));
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH));
}
@Override
public BlockEntity createBlockEntity(BlockView view) {
return new DigitalClockBlockEntity();
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(FACING);
}
@Override
public BlockState getPlacementState(ItemPlacementContext itemPlacementContext) {
return super.getPlacementState(itemPlacementContext)
.with(FACING, itemPlacementContext.getPlayerFacing().getOpposite());
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
switch (state.get(FACING)) {
case NORTH: return NORTH_SHAPE;
case EAST: return EAST_SHAPE;
case SOUTH: return SOUTH_SHAPE;
case WEST: return WEST_SHAPE;
default: return super.getOutlineShape(state, view, pos, context);
}
}
static {
VoxelShape shape = createCuboidShape(1, 0, 5, 15, 8, 13);
NORTH_SHAPE = shape;
WEST_SHAPE = rotate(Direction.EAST, Direction.NORTH, shape);
EAST_SHAPE = rotate(Direction.EAST, Direction.SOUTH, shape);
SOUTH_SHAPE = rotate(Direction.EAST, Direction.WEST, shape);
}
private static VoxelShape rotate(Direction from, Direction to, VoxelShape shape) {
VoxelShape[] buffer = new VoxelShape[]{ shape, VoxelShapes.empty() };
int times = (to.getHorizontal() - from.getHorizontal() + 4) % 4;
for (int i = 0; i < times; i++) {
buffer[0].forEachBox((minX, minY, minZ, maxX, maxY, maxZ) -> buffer[1] = VoxelShapes.union(buffer[1], VoxelShapes.cuboid(1-maxZ, minY, minX, 1-minZ, maxY, maxX)));
buffer[0] = buffer[1];
buffer[1] = VoxelShapes.empty();
}
return buffer[0];
}
}

View File

@@ -3,12 +3,11 @@ package eu.midnightdust.motschen.decorative.block;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.enums.DoubleBlockHalf;
import net.minecraft.entity.EntityContext;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
@@ -23,20 +22,17 @@ import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.WorldView;
import java.util.Random;
public class DoubleLamp extends Block {
public class DoubleLamp extends RedstoneLampBlock {
private static final VoxelShape SHAPE_TOP;
private static final VoxelShape SHAPE_BOTTOM;
public static final BooleanProperty LIT = RedstoneLampBlock.LIT;
public static final BooleanProperty LIT = RedstoneTorchBlock.LIT;
public static final EnumProperty<DoubleBlockHalf> HALF = Properties.DOUBLE_BLOCK_HALF;
public DoubleLamp() {
super(FabricBlockSettings.copy(Blocks.REDSTONE_LAMP).nonOpaque().sounds(BlockSoundGroup.STONE));
super(FabricBlockSettings.copy(Blocks.REDSTONE_LAMP).nonOpaque());
this.setDefaultState(this.stateManager.getDefaultState().with(LIT, false).with(HALF, DoubleBlockHalf.LOWER));
}
@@ -55,36 +51,30 @@ public class DoubleLamp extends Block {
public void onPlaced(World arg, BlockPos arg2, BlockState arg3, LivingEntity arg4, ItemStack arg5) {
arg.setBlockState(arg2.up(), arg3.with(HALF, DoubleBlockHalf.UPPER), 3);
}
@Override
public BlockState getStateForNeighborUpdate(BlockState arg, Direction arg2, BlockState arg3, WorldAccess arg4, BlockPos arg5, BlockPos arg6) {
DoubleBlockHalf lv = arg.get(HALF);
if (arg2.getAxis() == Direction.Axis.Y && lv == DoubleBlockHalf.LOWER == (arg2 == Direction.UP)) {
if (arg3.isOf(this) && arg3.get(HALF) != lv) {
return (arg.with(LIT, arg3.get(LIT)));
}
return Blocks.AIR.getDefaultState();
public void neighborUpdate(BlockState state, World world, BlockPos pos, Block block, BlockPos neighborPos, boolean moved) {
boolean bl = world.isReceivingRedstonePower(pos) || world.isReceivingRedstonePower(pos.offset(state.get(HALF) == DoubleBlockHalf.LOWER ? Direction.UP : Direction.DOWN));
if (block != this && bl != state.get(LIT)) {
world.setBlockState(pos, state.with(LIT, bl), 2);
}
if (lv == DoubleBlockHalf.LOWER && arg2 == Direction.DOWN && !arg.canPlaceAt(arg4, arg5)) {
return Blocks.AIR.getDefaultState();
}
return super.getStateForNeighborUpdate(arg, arg2, arg3, arg4, arg5, arg6);
}
@Override
public boolean canPlaceAt(BlockState arg, WorldView arg2, BlockPos arg3) {
BlockPos lv = arg3.down();
BlockState lv2 = arg2.getBlockState(lv);
if (arg.get(HALF) == DoubleBlockHalf.LOWER) {
return lv2.isSideSolidFullSquare(arg2, lv, Direction.UP);
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
BlockPos blockPos = pos.down();
BlockState blockState = world.getBlockState(blockPos);
if (state.get(HALF) == DoubleBlockHalf.LOWER) {
return blockState.isSideSolidFullSquare(world, blockPos, Direction.UP);
} else {
return blockState.getBlock() == this;
}
return lv2.isOf(this);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> arg) {
arg.add(LIT);
arg.add(HALF);
}
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, EntityContext context) {
boolean bl = state.get(HALF) == DoubleBlockHalf.UPPER;
return bl ? SHAPE_TOP : SHAPE_BOTTOM;
}

View File

@@ -2,6 +2,7 @@ package eu.midnightdust.motschen.decorative.block;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.entity.EntityContext;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
@@ -28,12 +29,12 @@ public class FireHydrant extends HorizontalFacingBlock {
private static final VoxelShape WEST_SHAPE;
public FireHydrant() {
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque().sounds(BlockSoundGroup.STONE));
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque());
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH));
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ItemStack itemStack = player.getStackInHand(hand);
if (!itemStack.isEmpty() && hand==Hand.MAIN_HAND) {
if (!itemStack.isEmpty()) {
if (itemStack.getItem() == Items.BUCKET) {
if (!world.isClient) {
if (!player.abilities.creativeMode) {
@@ -68,7 +69,7 @@ public class FireHydrant extends HorizontalFacingBlock {
builder.add(FACING);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, EntityContext context) {
switch (state.get(FACING)) {
case NORTH: return NORTH_SHAPE;
case EAST: return EAST_SHAPE;

View File

@@ -2,14 +2,24 @@ package eu.midnightdust.motschen.decorative.block;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.entity.EntityContext;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
public class Guardrail extends HorizontalFacingBlock {
@@ -19,9 +29,34 @@ public class Guardrail extends HorizontalFacingBlock {
private static final VoxelShape WEST_SHAPE;
public Guardrail() {
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque().sounds(BlockSoundGroup.STONE));
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque());
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH));
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ItemStack itemStack = player.getStackInHand(hand);
if (!itemStack.isEmpty()) {
if (itemStack.getItem() == Items.BUCKET) {
if (!world.isClient) {
if (!player.abilities.creativeMode) {
itemStack.decrement(1);
if (itemStack.isEmpty()) {
player.setStackInHand(hand, new ItemStack(Items.WATER_BUCKET));
} else if (!player.inventory.insertStack(new ItemStack(Items.WATER_BUCKET))) {
player.dropItem(new ItemStack(Items.WATER_BUCKET), false);
}
}
world.playSound(null, pos, SoundEvents.ITEM_BUCKET_FILL, SoundCategory.BLOCKS, 1.0F, 1.0F);
}
return ActionResult.SUCCESS;
}
else {
return ActionResult.PASS;
}
}
if (itemStack.isEmpty()) {
return ActionResult.PASS;
} return ActionResult.PASS;
}
@Override
public BlockState getPlacementState(ItemPlacementContext itemPlacementContext) {
@@ -34,7 +69,7 @@ public class Guardrail extends HorizontalFacingBlock {
builder.add(FACING);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, EntityContext context) {
switch (state.get(FACING)) {
case NORTH: return NORTH_SHAPE;
case EAST: return EAST_SHAPE;

View File

@@ -2,14 +2,11 @@ package eu.midnightdust.motschen.decorative.block;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.enums.DoubleBlockHalf;
import net.minecraft.entity.EntityContext;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
@@ -18,30 +15,19 @@ import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
public class Lamp extends Block {
public class Lamp extends RedstoneLampBlock {
private static final VoxelShape SHAPE;
public static final BooleanProperty LIT = RedstoneLampBlock.LIT;
public Lamp() {
super(FabricBlockSettings.copy(Blocks.REDSTONE_LAMP).nonOpaque().sounds(BlockSoundGroup.STONE));
this.setDefaultState(this.stateManager.getDefaultState().with(LIT, false));
super(FabricBlockSettings.copy(Blocks.REDSTONE_LAMP).nonOpaque());
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> arg) {
arg.add(LIT);
}
@Override
public BlockState getPlacementState(ItemPlacementContext arg) {
return this.getDefaultState().with(LIT, arg.getWorld().isReceivingRedstonePower(arg.getBlockPos()));
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
world.setBlockState(pos, state.with(LIT, Boolean.valueOf(!state.get(LIT))));
world.playSound(player, pos, SoundEvents.BLOCK_STONE_BUTTON_CLICK_ON, SoundCategory.BLOCKS, 0.2f, 0.5f);
return ActionResult.SUCCESS;
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, EntityContext context) {
return SHAPE;
}
static {

View File

@@ -1,21 +1,18 @@
package eu.midnightdust.motschen.decorative.block;
import eu.midnightdust.motschen.decorative.block.blockentity.ChoppingLogBlockEntity;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.BlockView;
import net.minecraft.world.WorldView;
public class ChoppingLog extends HorizontalFacingBlock implements BlockEntityProvider {
public class LogWithAxe extends HorizontalFacingBlock {
public ChoppingLog() {
super(FabricBlockSettings.copy(Blocks.OAK_PLANKS).nonOpaque().sounds(BlockSoundGroup.WOOD));
public LogWithAxe() {
super(FabricBlockSettings.copy(Blocks.OAK_PLANKS).nonOpaque());
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH));
}
@@ -34,9 +31,4 @@ public class ChoppingLog extends HorizontalFacingBlock implements BlockEntityPro
return !worldView.isAir(pos.down());
}
@Override
public BlockEntity createBlockEntity(BlockView view) {
return new ChoppingLogBlockEntity();
}
}

View File

@@ -1,9 +1,10 @@
package eu.midnightdust.motschen.decorative.block;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.blockstates.Program;
import eu.midnightdust.motschen.decorative.Program;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.entity.EntityContext;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
@@ -22,8 +23,6 @@ import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
import java.util.function.ToIntFunction;
public class OldTelevision extends HorizontalFacingBlock {
private static final VoxelShape NORTH_SHAPE;
@@ -33,7 +32,7 @@ public class OldTelevision extends HorizontalFacingBlock {
private static final EnumProperty<Program> PROGRAM = DecorativeMain.PROGRAM;
public OldTelevision() {
super(FabricBlockSettings.copy(Blocks.BLACK_CONCRETE).nonOpaque().sounds(BlockSoundGroup.STONE).luminance(createLightLevelFromBlockState()));
super(FabricBlockSettings.copy(Blocks.BLACK_CONCRETE).nonOpaque());
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH).with(PROGRAM, Program.OFF));
}
@@ -71,7 +70,7 @@ public class OldTelevision extends HorizontalFacingBlock {
builder.add(PROGRAM);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, EntityContext context) {
switch (state.get(FACING)) {
case NORTH: return NORTH_SHAPE;
case EAST: return EAST_SHAPE;
@@ -104,15 +103,4 @@ public class OldTelevision extends HorizontalFacingBlock {
return !worldView.isAir(pos.down());
}
private static ToIntFunction<BlockState> createLightLevelFromBlockState() {
return (blockState) -> {
if (blockState.get(PROGRAM) == Program.OFF) {
return 0;
}
else {
return 11;
}
};
}
}

View File

@@ -1,96 +0,0 @@
package eu.midnightdust.motschen.decorative.block;
import eu.midnightdust.motschen.decorative.block.blockentity.PoolSprinklerBlockEntity;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
public class PoolSprinkler extends HorizontalFacingBlock implements BlockEntityProvider {
private static final VoxelShape NORTH_SHAPE;
private static final VoxelShape EAST_SHAPE;
private static final VoxelShape SOUTH_SHAPE;
private static final VoxelShape WEST_SHAPE;
public static final BooleanProperty POWERED = DoorBlock.POWERED;
public PoolSprinkler() {
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque().sounds(BlockSoundGroup.STONE));
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH).with(POWERED, Boolean.FALSE));
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
world.setBlockState(pos, state.with(POWERED, Boolean.valueOf(!state.get(POWERED))));
world.playSound(player, pos, SoundEvents.BLOCK_STONE_BUTTON_CLICK_ON, SoundCategory.BLOCKS, 0.2f, 0.5f);
return ActionResult.SUCCESS;
}
@Override
public BlockState getPlacementState(ItemPlacementContext itemPlacementContext) {
return super.getPlacementState(itemPlacementContext)
.with(FACING, itemPlacementContext.getPlayerFacing().getOpposite())
.with(POWERED, Boolean.FALSE);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(FACING);
builder.add(POWERED);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
switch (state.get(FACING)) {
case NORTH: return NORTH_SHAPE;
case EAST: return EAST_SHAPE;
case SOUTH: return SOUTH_SHAPE;
case WEST: return WEST_SHAPE;
default: return super.getOutlineShape(state, view, pos, context);
}
}
static {
VoxelShape post = createCuboidShape(7, 0, 0, 9, 13, 2);
VoxelShape upper = createCuboidShape(7, 9.65, -6.2, 9, 13, 1);
VoxelShape shape = VoxelShapes.union(post, upper);
NORTH_SHAPE = shape;
WEST_SHAPE = rotate(Direction.EAST, Direction.NORTH, shape);
EAST_SHAPE = rotate(Direction.EAST, Direction.SOUTH, shape);
SOUTH_SHAPE = rotate(Direction.EAST, Direction.WEST, shape);
}
private static VoxelShape rotate(Direction from, Direction to, VoxelShape shape) {
VoxelShape[] buffer = new VoxelShape[]{ shape, VoxelShapes.empty() };
int times = (to.getHorizontal() - from.getHorizontal() + 4) % 4;
for (int i = 0; i < times; i++) {
buffer[0].forEachBox((minX, minY, minZ, maxX, maxY, maxZ) -> buffer[1] = VoxelShapes.union(buffer[1], VoxelShapes.cuboid(1-maxZ, minY, minX, 1-minZ, maxY, maxX)));
buffer[0] = buffer[1];
buffer[1] = VoxelShapes.empty();
}
return buffer[0];
}
public boolean canPlaceAt(BlockState state, WorldView worldView, BlockPos pos) {
return !worldView.isAir(pos.down());
}
@Override
public BlockEntity createBlockEntity(BlockView world) {
return new PoolSprinklerBlockEntity();
}
}

View File

@@ -1,120 +0,0 @@
package eu.midnightdust.motschen.decorative.block;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.blockstates.PoolShape;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.fluid.FluidState;
import net.minecraft.fluid.Fluids;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.state.property.DirectionProperty;
import net.minecraft.state.property.EnumProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
public class PoolWall extends HorizontalFacingBlock implements Waterloggable {
public static final DirectionProperty FACING = DoorBlock.FACING;
public static final BooleanProperty WATERLOGGED = Properties.WATERLOGGED;
public static final EnumProperty<PoolShape> SHAPE = DecorativeMain.POOL_SHAPE;
private static final VoxelShape NORTH_SHAPE;
private static final VoxelShape EAST_SHAPE;
private static final VoxelShape SOUTH_SHAPE;
private static final VoxelShape WEST_SHAPE;
private static final VoxelShape NORTH_WEST_CORNER_SHAPE;
private static final VoxelShape SOUTH_WEST_CORNER_SHAPE;
private static final VoxelShape NORTH_EAST_CORNER_SHAPE;
private static final VoxelShape SOUTH_EAST_CORNER_SHAPE;
public PoolWall() {
super(FabricBlockSettings.copy(Blocks.STONE_STAIRS).nonOpaque().sounds(BlockSoundGroup.STONE));
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH).with(SHAPE, PoolShape.STRAIGHT).with(WATERLOGGED, false));
}
@Override
public FluidState getFluidState(BlockState blockState_1) {
return blockState_1.get(WATERLOGGED) ? Fluids.WATER.getStill(true) : super.getFluidState(blockState_1);
}
public BlockState getPlacementState(ItemPlacementContext ctx) {
BlockPos blockPos = ctx.getBlockPos();
FluidState fluidState = ctx.getWorld().getFluidState(blockPos);
BlockState blockState = this.getDefaultState().with(FACING, ctx.getPlayerFacing().getOpposite()).with(WATERLOGGED, fluidState.getFluid() == Fluids.WATER);
return blockState.with(SHAPE, getPoolShape(blockState, ctx.getWorld(), blockPos));
}
private static PoolShape getPoolShape(BlockState state, BlockView view, BlockPos pos) {
Direction direction = state.get(FACING).getOpposite();
BlockState blockState2 = view.getBlockState(pos.offset(direction.getOpposite()));
if (isPoolWall(blockState2)) {
Direction direction3 = blockState2.get(FACING).getOpposite();
if (direction3.getAxis() != (state.get(FACING).getOpposite()).getAxis() && getSide(state, view, pos, direction3)) {
if (direction3 == direction.rotateYCounterclockwise()) {
return PoolShape.INNER_LEFT;
}
return PoolShape.INNER_RIGHT;
}
}
return PoolShape.STRAIGHT;
}
private static boolean getSide(BlockState state, BlockView view, BlockPos pos, Direction dir) {
BlockState blockState = view.getBlockState(pos.offset(dir));
return !isPoolWall(blockState) || blockState.get(FACING) != state.get(FACING);
}
public static boolean isPoolWall(BlockState state) {
return state.getBlock() instanceof PoolWall;
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(FACING,SHAPE,WATERLOGGED);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
switch (state.get(FACING)) {
case NORTH: switch (state.get(SHAPE)) { case STRAIGHT: return NORTH_SHAPE; case INNER_LEFT: return NORTH_WEST_CORNER_SHAPE; case INNER_RIGHT: return NORTH_EAST_CORNER_SHAPE;}
case EAST: switch (state.get(SHAPE)) { case STRAIGHT: return EAST_SHAPE; case INNER_LEFT: return NORTH_EAST_CORNER_SHAPE; case INNER_RIGHT: return SOUTH_EAST_CORNER_SHAPE;}
case SOUTH: switch (state.get(SHAPE)) { case STRAIGHT: return SOUTH_SHAPE; case INNER_LEFT: return SOUTH_EAST_CORNER_SHAPE; case INNER_RIGHT: return SOUTH_WEST_CORNER_SHAPE;}
case WEST: switch (state.get(SHAPE)) { case STRAIGHT: return WEST_SHAPE; case INNER_LEFT: return SOUTH_WEST_CORNER_SHAPE; case INNER_RIGHT: return NORTH_WEST_CORNER_SHAPE;}
default: return super.getOutlineShape(state, view, pos, context);
}
}
static {
VoxelShape base = createCuboidShape(0, 0, 15, 16, 16, 16);
VoxelShape corner = createCuboidShape(15, 0, 0, 16, 16, 16);
VoxelShape corner_shapes = VoxelShapes.union(base, corner);
NORTH_SHAPE = base;
WEST_SHAPE = rotate(Direction.EAST, Direction.NORTH, base);
EAST_SHAPE = rotate(Direction.EAST, Direction.SOUTH, base);
SOUTH_SHAPE = rotate(Direction.EAST, Direction.WEST, base);
NORTH_WEST_CORNER_SHAPE = corner_shapes;
SOUTH_WEST_CORNER_SHAPE = rotate(Direction.EAST, Direction.NORTH, corner_shapes);
NORTH_EAST_CORNER_SHAPE = rotate(Direction.EAST, Direction.SOUTH, corner_shapes);
SOUTH_EAST_CORNER_SHAPE = rotate(Direction.EAST, Direction.WEST, corner_shapes);
}
private static VoxelShape rotate(Direction from, Direction to, VoxelShape shape) {
VoxelShape[] buffer = new VoxelShape[]{ shape, VoxelShapes.empty() };
int times = (to.getHorizontal() - from.getHorizontal() + 4) % 4;
for (int i = 0; i < times; i++) {
buffer[0].forEachBox((minX, minY, minZ, maxX, maxY, maxZ) -> buffer[1] = VoxelShapes.union(buffer[1], VoxelShapes.cuboid(1-maxZ, minY, minX, 1-minZ, maxY, maxX)));
buffer[0] = buffer[1];
buffer[1] = VoxelShapes.empty();
}
return buffer[0];
}
}

View File

@@ -8,12 +8,14 @@ import net.minecraft.block.HorizontalFacingBlock;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.WorldView;
public class RotatableBlock extends HorizontalFacingBlock {
public RotatableBlock() {
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque().sounds(BlockSoundGroup.STONE));
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque());
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH));
}
@@ -28,4 +30,8 @@ public class RotatableBlock extends HorizontalFacingBlock {
builder.add(FACING);
}
public boolean canPlaceAt(BlockState state, WorldView worldView, BlockPos pos) {
return !worldView.isAir(pos.down());
}
}

View File

@@ -1,98 +0,0 @@
package eu.midnightdust.motschen.decorative.block;
import eu.midnightdust.motschen.decorative.block.blockentity.ShowerHeadBlockEntity;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
public class ShowerHead extends HorizontalFacingBlock implements BlockEntityProvider {
private static final VoxelShape NORTH_SHAPE;
private static final VoxelShape EAST_SHAPE;
private static final VoxelShape SOUTH_SHAPE;
private static final VoxelShape WEST_SHAPE;
public static final BooleanProperty POWERED = DoorBlock.POWERED;
public ShowerHead() {
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque().sounds(BlockSoundGroup.STONE));
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH).with(POWERED, Boolean.FALSE));
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
world.setBlockState(pos, state.with(POWERED, Boolean.valueOf(!state.get(POWERED))));
world.playSound(player, pos, SoundEvents.BLOCK_STONE_BUTTON_CLICK_ON, SoundCategory.BLOCKS, 0.2f, 0.5f);
return ActionResult.SUCCESS;
}
@Override
public BlockState getPlacementState(ItemPlacementContext itemPlacementContext) {
return super.getPlacementState(itemPlacementContext)
.with(FACING, itemPlacementContext.getPlayerFacing().getOpposite())
.with(POWERED, Boolean.FALSE);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(FACING);
builder.add(POWERED);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
switch (state.get(FACING)) {
case NORTH: return NORTH_SHAPE;
case EAST: return EAST_SHAPE;
case SOUTH: return SOUTH_SHAPE;
case WEST: return WEST_SHAPE;
default: return super.getOutlineShape(state, view, pos, context);
}
}
static {
VoxelShape pipe = createCuboidShape(7, 12, 8.75, 9, 14, 16);
VoxelShape pivot_pipe = createCuboidShape(7, 12, 8.25, 9, 13, 11);
VoxelShape pivot_pipe2 = createCuboidShape(7, 10.5, 7.25, 9, 12, 11);
VoxelShape head = createCuboidShape(4, 9.75, 5, 12, 11.25, 13);
VoxelShape shape = VoxelShapes.union(pipe, head, pivot_pipe, pivot_pipe2);
NORTH_SHAPE = shape;
WEST_SHAPE = rotate(Direction.EAST, Direction.NORTH, shape);
EAST_SHAPE = rotate(Direction.EAST, Direction.SOUTH, shape);
SOUTH_SHAPE = rotate(Direction.EAST, Direction.WEST, shape);
}
private static VoxelShape rotate(Direction from, Direction to, VoxelShape shape) {
VoxelShape[] buffer = new VoxelShape[]{ shape, VoxelShapes.empty() };
int times = (to.getHorizontal() - from.getHorizontal() + 4) % 4;
for (int i = 0; i < times; i++) {
buffer[0].forEachBox((minX, minY, minZ, maxX, maxY, maxZ) -> buffer[1] = VoxelShapes.union(buffer[1], VoxelShapes.cuboid(1-maxZ, minY, minX, 1-minZ, maxY, maxX)));
buffer[0] = buffer[1];
buffer[1] = VoxelShapes.empty();
}
return buffer[0];
}
public boolean canPlaceAt(BlockState state, WorldView worldView, BlockPos pos) {
return !worldView.isAir(pos.north()) | !worldView.isAir(pos.east()) | !worldView.isAir(pos.south()) | !worldView.isAir(pos.west());
}
@Override
public BlockEntity createBlockEntity(BlockView world) {
return new ShowerHeadBlockEntity();
}
}

View File

@@ -2,14 +2,24 @@ package eu.midnightdust.motschen.decorative.block;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.entity.EntityContext;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
public class Sign extends HorizontalFacingBlock {
@@ -19,7 +29,7 @@ public class Sign extends HorizontalFacingBlock {
private static final VoxelShape WEST_SHAPE;
public Sign() {
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque().sounds(BlockSoundGroup.STONE));
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque());
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH));
}
@@ -34,7 +44,7 @@ public class Sign extends HorizontalFacingBlock {
builder.add(FACING);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, EntityContext context) {
switch (state.get(FACING)) {
case NORTH: return NORTH_SHAPE;
case EAST: return EAST_SHAPE;

View File

@@ -4,8 +4,7 @@ import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.ShapeContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.entity.EntityContext;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
@@ -15,11 +14,11 @@ public class SignPost extends Block {
private static final VoxelShape SHAPE;
public SignPost() {
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque().sounds(BlockSoundGroup.STONE));
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque());
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, EntityContext context) {
return SHAPE;
}
static {

View File

@@ -3,7 +3,9 @@ package eu.midnightdust.motschen.decorative.block;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.enums.DoorHinge;
import net.minecraft.entity.EntityContext;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
@@ -16,6 +18,7 @@ import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
public class SlidingDoor extends DoorBlock {
@@ -29,7 +32,7 @@ public class SlidingDoor extends DoorBlock {
private static final VoxelShape WEST_SHAPE_OPEN;
public SlidingDoor() {
super(FabricBlockSettings.copy(Blocks.BLACK_CONCRETE).nonOpaque().sounds(BlockSoundGroup.STONE));
super(FabricBlockSettings.copy(Blocks.BLACK_CONCRETE).nonOpaque());
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
@@ -39,7 +42,7 @@ public class SlidingDoor extends DoorBlock {
return ActionResult.SUCCESS;
}
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, EntityContext context) {
state.get(FACING);
boolean bl = !state.get(OPEN);
boolean bl2 = state.get(HINGE) == DoorHinge.RIGHT;

View File

@@ -1,47 +0,0 @@
package eu.midnightdust.motschen.decorative.block;
import eu.midnightdust.motschen.decorative.block.blockentity.SmokeDetectorBlockEntity;
import eu.midnightdust.motschen.decorative.block.blockentity.WallClockBlockEntity;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.state.property.Property;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
public class SmokeDetector extends HorizontalFacingBlock implements BlockEntityProvider {
private static final VoxelShape SHAPE;
public static final BooleanProperty ACTIVE = BooleanProperty.of("active");
public SmokeDetector() {
super(FabricBlockSettings.copy(Blocks.SMOOTH_QUARTZ).nonOpaque().sounds(BlockSoundGroup.STONE));
this.setDefaultState(this.stateManager.getDefaultState().with(ACTIVE, false));
}
@Override
public BlockEntity createBlockEntity(BlockView view) {
return new SmokeDetectorBlockEntity();
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(ACTIVE);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
return SHAPE;
}
static {
VoxelShape shape = createCuboidShape(4, 14, 4, 12, 16, 12);
SHAPE = shape;
}
}

View File

@@ -1,235 +0,0 @@
package eu.midnightdust.motschen.decorative.block;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.blockstates.Part;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.entity.effect.StatusEffects;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.EnumProperty;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
public class Springboard extends HorizontalFacingBlock {
private static final VoxelShape NORTH_SHAPE_FRONT;
private static final VoxelShape EAST_SHAPE_FRONT;
private static final VoxelShape SOUTH_SHAPE_FRONT;
private static final VoxelShape WEST_SHAPE_FRONT;
private static final VoxelShape NORTH_SHAPE_BACK;
private static final VoxelShape EAST_SHAPE_BACK;
private static final VoxelShape SOUTH_SHAPE_BACK;
private static final VoxelShape WEST_SHAPE_BACK;
private static final EnumProperty<Part> PART = DecorativeMain.PART;
public Springboard() {
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque().sounds(BlockSoundGroup.STONE));
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH).with(PART, Part.BACK));
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ItemStack itemStack = player.getStackInHand(hand);
if (!world.isClient) {
if (itemStack.isEmpty() && hand==Hand.MAIN_HAND) {
switch (state.get(PART)) {
case FRONT:
if (player.getY() >= pos.getY()+0.1 && player.squaredDistanceTo(pos.getX(), pos.getY(), pos.getZ()) <= 1.0) {
player.addStatusEffect(new StatusEffectInstance(StatusEffects.LEVITATION, 10, 10));
return ActionResult.SUCCESS;
}
else return ActionResult.FAIL;
default:
return ActionResult.FAIL;
}
}
else return ActionResult.FAIL;
}
else return ActionResult.FAIL;
}
@Override
public BlockState getPlacementState(ItemPlacementContext itemPlacementContext) {
return super.getPlacementState(itemPlacementContext)
.with(FACING, itemPlacementContext.getPlayerFacing())
.with(PART, Part.BACK);
}
@Override
public void onPlaced(World arg, BlockPos pos, BlockState state, LivingEntity arg4, ItemStack arg5) {
switch (state.get(PART)) {
case BACK: switch (state.get(FACING)) {
case NORTH:
if (!arg.getBlockState(pos.north()).isAir()) {
arg.breakBlock(pos, true);
}
else {
arg.setBlockState(pos.north(), state.with(PART, Part.FRONT).with(FACING, Direction.NORTH));
}
return;
case EAST:
if (!arg.getBlockState(pos.east()).isAir()) {
arg.breakBlock(pos, true);
}
else {
arg.setBlockState(pos.east(), state.with(PART, Part.FRONT).with(FACING, Direction.EAST));
}
return;
case SOUTH:
if (!arg.getBlockState(pos.south()).isAir()) {
arg.breakBlock(pos, true);
}
else {
arg.setBlockState(pos.south(), state.with(PART, Part.FRONT).with(FACING, Direction.SOUTH));
}
return;
case WEST:
if (!arg.getBlockState(pos.west()).isAir()) {
arg.breakBlock(pos, true);
}
else {
arg.setBlockState(pos.west(), state.with(PART, Part.FRONT).with(FACING, Direction.WEST));
}
return;
default:
return;
}
default: return;
}
}
@Override
public void onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
switch (state.get(PART)) {
case BACK: switch (state.get(FACING)) {
case NORTH:
if (world.getBlockState(pos.north()).contains(PART)) { world.breakBlock(pos.north(), true);}
return;
case EAST:
if (world.getBlockState(pos.east()).contains(PART)) { world.breakBlock(pos.east(), true);}
return;
case SOUTH:
if (world.getBlockState(pos.south()).contains(PART)) { world.breakBlock(pos.south(), true);}
return;
case WEST:
if (world.getBlockState(pos.west()).contains(PART)) { world.breakBlock(pos.west(), true);}
return;
default:
return;
}
case FRONT: switch (state.get(FACING)) {
case NORTH:
if (world.getBlockState(pos.south()).contains(PART)) { world.breakBlock(pos.south(), true); }
return;
case EAST:
if (world.getBlockState(pos.west()).contains(PART)) { world.breakBlock(pos.south(), true); }
return;
case SOUTH:
if (world.getBlockState(pos.north()).contains(PART)) { world.breakBlock(pos.south(), true); }
return;
case WEST:
if (world.getBlockState(pos.east()).contains(PART)) { world.breakBlock(pos.south(), true); }
return;
default:
return;
}
default: return;
}
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(FACING);
builder.add(PART);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
switch (state.get(FACING)) {
case NORTH: switch (state.get(PART)) { case FRONT: return NORTH_SHAPE_FRONT; case BACK: return NORTH_SHAPE_BACK;}
case EAST: switch (state.get(PART)) { case FRONT: return EAST_SHAPE_FRONT; case BACK: return EAST_SHAPE_BACK;}
case SOUTH: switch (state.get(PART)) { case FRONT: return SOUTH_SHAPE_FRONT; case BACK: return SOUTH_SHAPE_BACK;}
case WEST: switch (state.get(PART)) { case FRONT: return WEST_SHAPE_FRONT; case BACK: return WEST_SHAPE_BACK;}
default: return super.getOutlineShape(state, view, pos, context);
}
}
static {
//long_plank
VoxelShape front1 = createCuboidShape(1, 2, 0, 15, 3, 28);
VoxelShape back1 = createCuboidShape(1, 2, -16, 15, 3, 12);
//plank-y
VoxelShape front2 = createCuboidShape(1, 1, 21, 15, 2, 30);
VoxelShape back2 = createCuboidShape(1, 1, 5, 15, 2, 14);
//plank--y
VoxelShape front3 = createCuboidShape(1, 0, 23, 15, 1, 32);
VoxelShape back3 = createCuboidShape(1, 0, 7, 15, 1, 16);
//lower_siding
VoxelShape front4left = createCuboidShape(0, 0, 8, 1, 1, 32);
VoxelShape back4left = createCuboidShape(0, 0, -8, 1, 1, 16);
VoxelShape front4right = createCuboidShape(15, 0, 8, 16, 1, 32);
VoxelShape back4right = createCuboidShape(15, 0, -8, 16, 1, 16);
//upper_siding
VoxelShape front5left = createCuboidShape(0, 6, 9, 1, 7, 31);
VoxelShape back5left = createCuboidShape(0, 6, -7, 1, 7, 15);
VoxelShape front5right = createCuboidShape(15, 6, 9, 16, 7, 31);
VoxelShape back5right = createCuboidShape(15, 6, -7, 16, 7, 15);
//siding_front
VoxelShape front6left = createCuboidShape(0, 1, 31, 1, 6, 32);
VoxelShape back6left = createCuboidShape(0, 1, 15, 1, 6, 16);
VoxelShape front6right = createCuboidShape(15, 1, 31, 16, 6, 32);
VoxelShape back6right = createCuboidShape(15, 1, 15, 16, 6, 16);
//siding_back
VoxelShape front7left = createCuboidShape(0, 1, 8, 1, 6, 9);
VoxelShape back7left = createCuboidShape(0, 1, -8, 1, 6, -7);
VoxelShape front7right = createCuboidShape(15, 1, 8, 16, 6, 9);
VoxelShape back7right = createCuboidShape(15, 1, -8, 16, 6, -7);
//dot_front
VoxelShape front8left = createCuboidShape(0, 5, 30, 1, 6, 31);
VoxelShape back8left = createCuboidShape(0, 5, 14, 1, 6, 15);
VoxelShape front8right = createCuboidShape(15, 5, 30, 16, 6, 31);
VoxelShape back8right = createCuboidShape(15, 5, 14, 16, 6, 15);
//dot_back
VoxelShape front9left = createCuboidShape(0, 5, 9, 1, 6, 10);
VoxelShape back9left = createCuboidShape(0, 5, -7, 1, 6, -6);
VoxelShape front9right = createCuboidShape(15, 5, 9, 16, 6, 10);
VoxelShape back9right = createCuboidShape(15, 5, -7, 16, 6, -6);
//union
VoxelShape front = VoxelShapes.union(front1, front2, front3, front4left, front4right, front5left, front5right, front6left, front6right, front7left, front7right, front8left, front8right, front9left, front9right);
VoxelShape back = VoxelShapes.union(back1, back2, back3, back4left, back4right, back5left, back5right, back6left, back6right, back7left, back7right, back8left, back8right, back9left, back9right);
NORTH_SHAPE_FRONT = front;
WEST_SHAPE_FRONT = rotate(Direction.EAST, Direction.NORTH, front);
EAST_SHAPE_FRONT = rotate(Direction.EAST, Direction.SOUTH, front);
SOUTH_SHAPE_FRONT = rotate(Direction.EAST, Direction.WEST, front);
NORTH_SHAPE_BACK = back;
WEST_SHAPE_BACK = rotate(Direction.EAST, Direction.NORTH, back);
EAST_SHAPE_BACK = rotate(Direction.EAST, Direction.SOUTH, back);
SOUTH_SHAPE_BACK = rotate(Direction.EAST, Direction.WEST, back);
}
private static VoxelShape rotate(Direction from, Direction to, VoxelShape shape) {
VoxelShape[] buffer = new VoxelShape[]{ shape, VoxelShapes.empty() };
int times = (to.getHorizontal() - from.getHorizontal() + 4) % 4;
for (int i = 0; i < times; i++) {
buffer[0].forEachBox((minX, minY, minZ, maxX, maxY, maxZ) -> buffer[1] = VoxelShapes.union(buffer[1], VoxelShapes.cuboid(1-maxZ, minY, minX, 1-minZ, maxY, maxX)));
buffer[0] = buffer[1];
buffer[1] = VoxelShapes.empty();
}
return buffer[0];
}
public boolean canPlaceAt(BlockState state, WorldView worldView, BlockPos pos) {
return !worldView.isAir(pos.down());
}
}

View File

@@ -1,9 +1,10 @@
package eu.midnightdust.motschen.decorative.block;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.blockstates.Program;
import eu.midnightdust.motschen.decorative.Program;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.entity.EntityContext;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
@@ -11,7 +12,6 @@ import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.EnumProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
@@ -23,8 +23,6 @@ import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
import java.util.function.ToIntFunction;
public class Television extends HorizontalFacingBlock {
private static final VoxelShape NORTH_SHAPE;
@@ -34,7 +32,7 @@ public class Television extends HorizontalFacingBlock {
private static final EnumProperty<Program> PROGRAM = DecorativeMain.PROGRAM;
public Television() {
super(FabricBlockSettings.copy(Blocks.BLACK_CONCRETE).nonOpaque().sounds(BlockSoundGroup.STONE).luminance(createLightLevelFromBlockState()));
super(FabricBlockSettings.copy(Blocks.BLACK_CONCRETE).nonOpaque());
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH).with(PROGRAM, Program.OFF));
}
@@ -72,7 +70,7 @@ public class Television extends HorizontalFacingBlock {
builder.add(PROGRAM);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, EntityContext context) {
switch (state.get(FACING)) {
case NORTH: return NORTH_SHAPE;
case EAST: return EAST_SHAPE;
@@ -105,16 +103,4 @@ public class Television extends HorizontalFacingBlock {
return !worldView.isAir(pos.down());
}
private static ToIntFunction<BlockState> createLightLevelFromBlockState() {
return (blockState) -> {
if (blockState.get(PROGRAM) == Program.OFF) {
return 0;
}
else {
return 11;
}
};
}
}

View File

@@ -2,21 +2,35 @@ package eu.midnightdust.motschen.decorative.block;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.entity.EntityContext;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
public class TrafficCone extends Block {
private static final VoxelShape SHAPE;
public TrafficCone() {
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque().sounds(BlockSoundGroup.STONE));
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque());
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, EntityContext context) {
return SHAPE;
}
static {

View File

@@ -1,73 +0,0 @@
package eu.midnightdust.motschen.decorative.block;
import eu.midnightdust.motschen.decorative.block.blockentity.WallClockBlockEntity;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
public class WallClock extends HorizontalFacingBlock implements BlockEntityProvider {
private static final VoxelShape NORTH_SHAPE;
private static final VoxelShape EAST_SHAPE;
private static final VoxelShape SOUTH_SHAPE;
private static final VoxelShape WEST_SHAPE;
public WallClock() {
super(FabricBlockSettings.copy(Blocks.SMOOTH_QUARTZ).nonOpaque().sounds(BlockSoundGroup.STONE));
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH));
}
@Override
public BlockEntity createBlockEntity(BlockView view) {
return new WallClockBlockEntity();
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(FACING);
}
@Override
public BlockState getPlacementState(ItemPlacementContext itemPlacementContext) {
return super.getPlacementState(itemPlacementContext)
.with(FACING, itemPlacementContext.getPlayerFacing().getOpposite());
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
switch (state.get(FACING)) {
case NORTH: return NORTH_SHAPE;
case EAST: return EAST_SHAPE;
case SOUTH: return SOUTH_SHAPE;
case WEST: return WEST_SHAPE;
default: return super.getOutlineShape(state, view, pos, context);
}
}
static {
VoxelShape shape = createCuboidShape(0, 0, 15, 16, 16, 16);
NORTH_SHAPE = shape;
WEST_SHAPE = rotate(Direction.EAST, Direction.NORTH, shape);
EAST_SHAPE = rotate(Direction.EAST, Direction.SOUTH, shape);
SOUTH_SHAPE = rotate(Direction.EAST, Direction.WEST, shape);
}
private static VoxelShape rotate(Direction from, Direction to, VoxelShape shape) {
VoxelShape[] buffer = new VoxelShape[]{ shape, VoxelShapes.empty() };
int times = (to.getHorizontal() - from.getHorizontal() + 4) % 4;
for (int i = 0; i < times; i++) {
buffer[0].forEachBox((minX, minY, minZ, maxX, maxY, maxZ) -> buffer[1] = VoxelShapes.union(buffer[1], VoxelShapes.cuboid(1-maxZ, minY, minX, 1-minZ, maxY, maxX)));
buffer[0] = buffer[1];
buffer[1] = VoxelShapes.empty();
}
return buffer[0];
}
}

View File

@@ -2,11 +2,19 @@ package eu.midnightdust.motschen.decorative.block;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.entity.BannerBlockEntity;
import net.minecraft.entity.EntityContext;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.item.*;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.potion.PotionUtil;
import net.minecraft.potion.Potions;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.stat.Stats;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
@@ -26,12 +34,12 @@ public class WaterPump extends HorizontalFacingBlock {
private static final VoxelShape WEST_SHAPE;
public WaterPump() {
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque().sounds(BlockSoundGroup.STONE));
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque());
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH));
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ItemStack itemStack = player.getStackInHand(hand);
if (!itemStack.isEmpty() && hand==Hand.MAIN_HAND) {
if (!itemStack.isEmpty()) {
if (itemStack.getItem() == Items.BUCKET) {
if (!world.isClient) {
if (!player.abilities.creativeMode) {
@@ -66,7 +74,7 @@ public class WaterPump extends HorizontalFacingBlock {
builder.add(FACING);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, EntityContext context) {
switch (state.get(FACING)) {
case NORTH: return NORTH_SHAPE;
case EAST: return EAST_SHAPE;

View File

@@ -1,50 +0,0 @@
package eu.midnightdust.motschen.decorative.block.blockentity;
import eu.midnightdust.motschen.decorative.blockstates.CeilingFanStage;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.init.BlockEntities;
import eu.midnightdust.motschen.decorative.sound.DecorativeSoundEvents;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.sound.SoundCategory;
import net.minecraft.util.Tickable;
import net.minecraft.util.math.BlockPos;
public class CeilingFanBlockEntity extends BlockEntity implements Tickable {
private int rot;
public CeilingFanBlockEntity() {
super(BlockEntities.CeilingFanBlockEntity);
}
@Override
public void tick() {
BlockPos pos = this.pos;
BlockState state = this.world.getBlockState(pos);
if (world != null && state.get(DecorativeMain.STAGE) == CeilingFanStage.LEVEL_1) {
world.playSound(null,pos, DecorativeSoundEvents.CEILINGFAN_AMBIENT, SoundCategory.BLOCKS, 0.1f, 1.0f);
rot = rot + 6;
return;
}
if (world != null && state.get(DecorativeMain.STAGE) == CeilingFanStage.LEVEL_2) {
world.playSound(null,pos, DecorativeSoundEvents.CEILINGFAN_AMBIENT, SoundCategory.BLOCKS, 0.2f, 1.0f);
rot = rot + 10;
return;
}
if (world != null && state.get(DecorativeMain.STAGE) == CeilingFanStage.LEVEL_3) {
world.playSound(null,pos, DecorativeSoundEvents.CEILINGFAN_AMBIENT, SoundCategory.BLOCKS, 0.3f, 1.0f);
rot = rot + 14;
return;
}
else {
rot = rot;
return;
}
}
public int getRot() {
return rot;
}
}

View File

@@ -1,61 +0,0 @@
package eu.midnightdust.motschen.decorative.block.blockentity;
import eu.midnightdust.motschen.decorative.init.BlockEntities;
import net.minecraft.block.BlockState;
import net.minecraft.block.HorizontalFacingBlock;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.util.Tickable;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
public class ChoppingLogBlockEntity extends BlockEntity implements Tickable {
private int facing;
private double axe_x;
private double axe_z;
public ChoppingLogBlockEntity() {
super(BlockEntities.ChoppingLogBlockEntity);
}
@Override
public void tick() {
BlockPos pos = this.pos;
BlockState state = this.world.getBlockState(pos);
if (world != null && state.get(HorizontalFacingBlock.FACING) == Direction.EAST) {
facing = 180;
axe_x = 0.2D;
axe_z = 0.5D;
return;
}
if (world != null && state.get(HorizontalFacingBlock.FACING) == Direction.SOUTH) {
facing = 90;
axe_x = 0.5D;
axe_z = 0.2D;
return;
}
if (world != null && state.get(HorizontalFacingBlock.FACING) == Direction.WEST) {
facing = 0;
axe_x = 0.8D;
axe_z = 0.5D;
return;
}
else {
facing = 270;
axe_x = 0.5D;
axe_z = 0.8D;
return;
}
}
public int getFacing() {
return facing;
}
public double getAxeX() {
return axe_x;
}
public double getAxeZ() {
return axe_z;
}
}

View File

@@ -1,70 +0,0 @@
package eu.midnightdust.motschen.decorative.block.blockentity;
import eu.midnightdust.motschen.decorative.init.BlockEntities;
import net.minecraft.block.BlockState;
import net.minecraft.block.HorizontalFacingBlock;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.util.Tickable;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import java.time.LocalTime;
public class DigitalClockBlockEntity extends BlockEntity implements Tickable {
private int facing;
private double x;
private double z;
private int second;
public DigitalClockBlockEntity() {
super(BlockEntities.DigitalClockBlockEntity);
}
@Override
public void tick() {
if (LocalTime.now().getSecond() != second) {
second = LocalTime.now().getSecond();
}
BlockPos pos = this.pos;
BlockState state = this.world.getBlockState(pos);
if (world != null && state.get(HorizontalFacingBlock.FACING) == Direction.EAST) {
facing = 270;
x = 0.626;
z = 0.825;
return;
}
if (world != null && state.get(HorizontalFacingBlock.FACING) == Direction.SOUTH) {
facing = 180;
x = 0.175;
z = 0.626;
return;
}
if (world != null && state.get(HorizontalFacingBlock.FACING) == Direction.WEST) {
facing = 90;
x = 0.374;
z = 0.175;
return;
}
else {
facing = 0;
x = 0.825;
z = 0.374;
return;
}
}
public int getFacing() {
return facing;
}
public double getX() {
return x;
}
public double getZ() {
return z;
}
}

View File

@@ -1,43 +0,0 @@
package eu.midnightdust.motschen.decorative.block.blockentity;
import eu.midnightdust.motschen.decorative.block.PoolSprinkler;
import eu.midnightdust.motschen.decorative.init.BlockEntities;
import eu.midnightdust.motschen.decorative.init.Pool;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.particle.ParticleTypes;
import net.minecraft.util.Tickable;
import net.minecraft.util.math.BlockPos;
public class PoolSprinklerBlockEntity extends BlockEntity implements Tickable {
public PoolSprinklerBlockEntity() {
super(BlockEntities.PoolSprinklerBlockEntity);
}
@Override
public void tick() {
BlockPos pos = this.pos;
if (world != null) {
BlockState state = this.world.getBlockState(pos);
if (state.get(PoolSprinkler.POWERED)) {
switch (state.get(PoolSprinkler.FACING)) {
case NORTH:
world.addParticle(ParticleTypes.DRIPPING_WATER, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() - 0.34, 1, 1, 1);
return;
case EAST:
world.addParticle(ParticleTypes.DRIPPING_WATER, pos.getX() + 1.34, pos.getY() + 0.5, pos.getZ() + 0.5, 1, 1, 1);
return;
case SOUTH:
world.addParticle(ParticleTypes.DRIPPING_WATER, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 1.34, 1, 1, 1);
return;
case WEST:
world.addParticle(ParticleTypes.DRIPPING_WATER, pos.getX() - 0.34, pos.getY() + 0.5, pos.getZ() + 0.5, 1, 1, 1);
return;
default:
return;
}
}
}
}
}

View File

@@ -1,43 +0,0 @@
package eu.midnightdust.motschen.decorative.block.blockentity;
import eu.midnightdust.motschen.decorative.block.PoolSprinkler;
import eu.midnightdust.motschen.decorative.init.BlockEntities;
import eu.midnightdust.motschen.decorative.init.Pool;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.particle.ParticleTypes;
import net.minecraft.util.Tickable;
import net.minecraft.util.math.BlockPos;
public class ShowerHeadBlockEntity extends BlockEntity implements Tickable {
public ShowerHeadBlockEntity() {
super(BlockEntities.ShowerHeadBlockEntity);
}
@Override
public void tick() {
BlockPos pos = this.pos;
if (world != null) {
BlockState state = this.world.getBlockState(pos);
if (state.get(PoolSprinkler.POWERED) == true) {
switch (state.get(PoolSprinkler.FACING)) {
case NORTH:
world.addParticle(ParticleTypes.DRIPPING_WATER, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.625, 1, 1, 1);
return;
case EAST:
world.addParticle(ParticleTypes.DRIPPING_WATER, pos.getX() + 0.375, pos.getY() + 0.5, pos.getZ() + 0.5, 1, 1, 1);
return;
case SOUTH:
world.addParticle(ParticleTypes.DRIPPING_WATER, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.375, 1, 1, 1);
return;
case WEST:
world.addParticle(ParticleTypes.DRIPPING_WATER, pos.getX() + 0.625, pos.getY() + 0.5, pos.getZ() + 0.5, 1, 1, 1);
return;
default:
return;
}
}
}
}
}

View File

@@ -1,47 +0,0 @@
package eu.midnightdust.motschen.decorative.block.blockentity;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.block.SmokeDetector;
import eu.midnightdust.motschen.decorative.init.BlockEntities;
import eu.midnightdust.motschen.decorative.sound.DecorativeSoundEvents;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.tag.BlockTags;
import net.minecraft.util.Tickable;
import net.minecraft.util.math.BlockPos;
import java.time.LocalTime;
public class SmokeDetectorBlockEntity extends BlockEntity implements Tickable {
private int second;
private int sound = 0;
public SmokeDetectorBlockEntity() {
super(BlockEntities.SmokeDetectorBlockEntity);
}
public boolean isInFireRange() {
return this.world.getBlockState(this.pos.down()).isIn(BlockTags.FIRE);
}
@Override
public void tick() {
if (LocalTime.now().getSecond() != second) {
second = LocalTime.now().getSecond();
if (this.isInFireRange()) {
world.setBlockState(pos, DecorativeMain.SmokeDetector.getDefaultState().with(SmokeDetector.ACTIVE, true));
sound = sound + 1;
if (sound > 3) {sound = 0;}
if (sound == 0) {
world.playSound(null, pos, DecorativeSoundEvents.SMOKE_DETECTOR_BEEP, SoundCategory.BLOCKS, 1f, 1f);
}
}
else if (this.world.getBlockState(pos).get(SmokeDetector.ACTIVE).equals(true)) {
world.setBlockState(pos, DecorativeMain.SmokeDetector.getDefaultState().with(SmokeDetector.ACTIVE, false));
}
}
}
}

View File

@@ -1,73 +0,0 @@
package eu.midnightdust.motschen.decorative.block.blockentity;
import eu.midnightdust.motschen.decorative.init.BlockEntities;
import eu.midnightdust.motschen.decorative.sound.DecorativeSoundEvents;
import net.minecraft.block.BlockState;
import net.minecraft.block.HorizontalFacingBlock;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.property.Properties;
import net.minecraft.util.Tickable;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import java.time.LocalTime;
public class WallClockBlockEntity extends BlockEntity implements Tickable {
private int facing;
private double x;
private double z;
private int second;
public WallClockBlockEntity() {
super(BlockEntities.WallClockBlockEntity);
}
@Override
public void tick() {
if (LocalTime.now().getSecond() != second) {
second = LocalTime.now().getSecond();
world.playSound(null, pos, SoundEvents.BLOCK_WOODEN_BUTTON_CLICK_ON, SoundCategory.BLOCKS, 0.004f, 1f);
}
BlockPos pos = this.pos;
BlockState state = this.world.getBlockState(pos);
if (world != null && state.get(HorizontalFacingBlock.FACING) == Direction.EAST) {
facing = 270;
x = 0.05;
z = 0.5;
return;
}
if (world != null && state.get(HorizontalFacingBlock.FACING) == Direction.SOUTH) {
facing = 180;
x = 0.5;
z = 0.05;
return;
}
if (world != null && state.get(HorizontalFacingBlock.FACING) == Direction.WEST) {
facing = 90;
x = 0.95;
z = 0.5;
return;
}
else {
facing = 0;
x = 0.5;
z = 0.95;
return;
}
}
public int getFacing() {
return facing;
}
public double getX() {
return x;
}
public double getZ() {
return z;
}
}

View File

@@ -1,58 +0,0 @@
package eu.midnightdust.motschen.decorative.block.render;
import eu.midnightdust.motschen.decorative.block.blockentity.CeilingFanBlockEntity;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.block.DoorBlock;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.OverlayTexture;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.WorldRenderer;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.util.math.Vector3f;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class CeilingFanRenderer extends BlockEntityRenderer<CeilingFanBlockEntity> {
private static int rot;
private final ModelPart blades;
private final ModelPart point;
public CeilingFanRenderer(BlockEntityRenderDispatcher blockEntityRenderDispatcher) {
super(blockEntityRenderDispatcher);
blades = new ModelPart(64, 64, 0, 0);
blades.setPivot(0.0F, 0.0F, 0.0F);
blades.addCuboid(-1.0F, 0.0F, 1.0F, 2.0F, 1.0F, 10.0F, 0.0F);
blades.addCuboid(-1.0F, 0.0F, -11.0F, 2.0F, 1.0F, 10.0F, 0.0F);
blades.addCuboid(1.0F, 0.0F, -1.0F, 10.0F, 1.0F, 2.0F, 0.0F);
blades.addCuboid(-11.0F, 0.0F, -1.0F, 10.0F, 1.0F, 2.0F, 0.0F);
point = new ModelPart(32, 32, 16, 0);
point.addCuboid(-1.0F, -1.0F, -1.0F, 2.0F, 2.0F, 2.0F, 0.0F);
blades.addChild(point);
}
@Override
public boolean rendersOutsideBoundingBox(CeilingFanBlockEntity blockEntity) {
return true;
}
@Override
public void render(CeilingFanBlockEntity blockEntity, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay) {
matrices.push();
int lightAtBlock = WorldRenderer.getLightmapCoordinates(blockEntity.getWorld(), blockEntity.getPos());
VertexConsumer vertexConsumer = vertexConsumers.getBuffer(RenderLayer.getEntityCutoutNoCull(new Identifier("decorative:textures/block/ceilingfan.png")));
matrices.translate(0.5,0.31,0.5);
matrices.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(blockEntity.getRot()));
blades.render(matrices, vertexConsumer, lightAtBlock, OverlayTexture.DEFAULT_UV, 1.0F, 1.0F, 1.0F, 1.0F);
matrices.pop();
}
}

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@@ -1,51 +0,0 @@
package eu.midnightdust.motschen.decorative.block.render;
import eu.midnightdust.motschen.decorative.block.blockentity.ChoppingLogBlockEntity;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.block.BlockState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.*;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.util.math.Vector3f;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.util.math.BlockPos;
@Environment(EnvType.CLIENT)
public class ChoppingLogBlockEntityRenderer extends BlockEntityRenderer<ChoppingLogBlockEntity> {
public ChoppingLogBlockEntityRenderer(BlockEntityRenderDispatcher blockEntityRenderDispatcher) {
super(blockEntityRenderDispatcher);
}
@Override
public boolean rendersOutsideBoundingBox(ChoppingLogBlockEntity blockEntity) {
return true;
}
@Override
public void render(ChoppingLogBlockEntity blockEntity, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay) {
BlockPos pos = blockEntity.getPos();
BlockState state = blockEntity.getWorld().getBlockState(pos);
matrices.push();
int lightAbove = WorldRenderer.getLightmapCoordinates(blockEntity.getWorld(), blockEntity.getPos().up());
matrices.translate(blockEntity.getAxeX(), 1.5D, blockEntity.getAxeZ());
matrices.scale(2.5f,2.5f,2.5f);
matrices.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(blockEntity.getFacing()));
matrices.multiply(Vector3f.POSITIVE_Z.getDegreesQuaternion(160));
MinecraftClient.getInstance().getItemRenderer().renderItem(new ItemStack(Items.IRON_AXE),
ModelTransformation.Mode.GROUND, lightAbove, overlay, matrices, vertexConsumers);
matrices.pop();
}
}

View File

@@ -1,86 +0,0 @@
package eu.midnightdust.motschen.decorative.block.render;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.block.blockentity.DigitalClockBlockEntity;
import eu.midnightdust.motschen.decorative.block.blockentity.WallClockBlockEntity;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.*;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.render.block.entity.SignBlockEntityRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.util.math.Vector3f;
import net.minecraft.util.Identifier;
import java.text.SimpleDateFormat;
import java.time.LocalTime;
import java.util.SimpleTimeZone;
import java.util.TimeZone;
@Environment(EnvType.CLIENT)
public class DigitalClockRenderer extends BlockEntityRenderer<DigitalClockBlockEntity> {
public DigitalClockRenderer(BlockEntityRenderDispatcher blockEntityRenderDispatcher) {
super(blockEntityRenderDispatcher);
}
private int getHour12hFormat() {
int hour;
hour = LocalTime.now().getHour();
if (hour > 12) {
hour = hour - 12;
}
return hour;
}
private String getTime() {
String hour;
String minute;
// Hour
if (DecorativeMain.DECORATIVE_CONFIG.use12hTime) {
if (getHour12hFormat() <= 9) {
hour = "0" + getHour12hFormat();
} else {
hour = "" + getHour12hFormat();
}
}
else {
if (LocalTime.now().getHour() <= 9) {
hour = "0" + LocalTime.now().getHour();
} else {
hour = "" + LocalTime.now().getHour();
}
}
// Minute
if (LocalTime.now().getMinute() <= 9) {
minute = "0" + LocalTime.now().getMinute();
}
else {
minute = "" + LocalTime.now().getMinute();
}
String time = hour +":"+ minute;
return time;
}
@Override
public void render(DigitalClockBlockEntity blockEntity, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay) {
matrices.push();
int lightAtBlock1 = WorldRenderer.getLightmapCoordinates(blockEntity.getWorld(), blockEntity.getPos());
TextRenderer textRenderer = dispatcher.getTextRenderer();
matrices.translate(blockEntity.getX(),0.35,blockEntity.getZ());
matrices.scale(0.025f, 0.025f, 0.025f);
matrices.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(blockEntity.getFacing()));
matrices.multiply(Vector3f.POSITIVE_Z.getDegreesQuaternion(180));
textRenderer.draw(getTime(), 0, 0, 16382457, false, matrices.peek().getModel(), vertexConsumers, false, 0, lightAtBlock1);
matrices.pop();
}
}

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@@ -1,83 +0,0 @@
package eu.midnightdust.motschen.decorative.block.render;
import eu.midnightdust.motschen.decorative.block.blockentity.WallClockBlockEntity;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.*;
import net.minecraft.client.render.block.entity.BlockEntityRenderDispatcher;
import net.minecraft.client.render.block.entity.BlockEntityRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.util.math.Vector3f;
import net.minecraft.util.Identifier;
import java.time.LocalTime;
@Environment(EnvType.CLIENT)
public class WallClockRenderer extends BlockEntityRenderer<WallClockBlockEntity> {
private final ModelPart blades;
private final ModelPart seconds;
private final ModelPart minutes;
private final ModelPart hours;
public WallClockRenderer(BlockEntityRenderDispatcher blockEntityRenderDispatcher) {
super(blockEntityRenderDispatcher);
blades = new ModelPart(16, 16, 0, 0);
blades.setPivot(0.0F, 0.0F, 0.0F);
seconds = new ModelPart(16, 16, 8, 0);
seconds.addCuboid(-0.175F, 0.0F, 0.0F, 0.25F, 7.0F, 0.2F, 0.0F);
blades.addChild(seconds);
minutes = new ModelPart(16, 16, 0, 0);
minutes.addCuboid(-0.25F, 0.0F, 0.0F, 0.5F, 6.0F, 0.2F, 0.0F);
blades.addChild(minutes);
hours = new ModelPart(16, 16, 0, 0);
hours.addCuboid(-0.25F, 0.0F, 0.0F, 0.5F, 4.0F, 0.2F, 0.0F);
blades.addChild(hours);
}
private int getHour12hFormat() {
int hour;
hour = LocalTime.now().getHour();
if (hour >= 12) {
hour = hour - 12;
}
return hour;
}
@Override
public void render(WallClockBlockEntity blockEntity, float tickDelta, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, int overlay) {
int lightAtBlock = WorldRenderer.getLightmapCoordinates(blockEntity.getWorld(), blockEntity.getPos());
matrices.push();
VertexConsumer redVertex = vertexConsumers.getBuffer(RenderLayer.getEntityCutoutNoCull(new Identifier("textures/block/red_concrete.png")));
int lightAtBlock1 = WorldRenderer.getLightmapCoordinates(blockEntity.getWorld(), blockEntity.getPos());
matrices.translate(blockEntity.getX(),0.5,blockEntity.getZ());
matrices.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(blockEntity.getFacing()));
matrices.multiply(Vector3f.POSITIVE_Z.getDegreesQuaternion(LocalTime.now().getSecond() * 6));
seconds.render(matrices, redVertex, lightAtBlock1, OverlayTexture.DEFAULT_UV, 1.0F, 1.0F, 1.0F, 1.0F);
matrices.pop();
matrices.push();
VertexConsumer blackVertex = vertexConsumers.getBuffer(RenderLayer.getEntityCutoutNoCull(new Identifier("textures/block/black_concrete.png")));
int lightAtBlock2 = WorldRenderer.getLightmapCoordinates(blockEntity.getWorld(), blockEntity.getPos());
matrices.translate(blockEntity.getX(),0.5,blockEntity.getZ());
matrices.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(blockEntity.getFacing()));
matrices.multiply(Vector3f.POSITIVE_Z.getDegreesQuaternion(LocalTime.now().getMinute() * 6));
minutes.render(matrices, blackVertex, lightAtBlock2, OverlayTexture.DEFAULT_UV, 1.0F, 1.0F, 1.0F, 1.0F);
matrices.pop();
matrices.push();
VertexConsumer blackVertex2 = vertexConsumers.getBuffer(RenderLayer.getEntityCutoutNoCull(new Identifier("textures/block/black_concrete.png")));
int lightAtBlock3 = WorldRenderer.getLightmapCoordinates(blockEntity.getWorld(), blockEntity.getPos());
matrices.translate(blockEntity.getX(),0.5,blockEntity.getZ());
matrices.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(blockEntity.getFacing()));
matrices.multiply(Vector3f.POSITIVE_Z.getDegreesQuaternion(getHour12hFormat() * 30));
hours.render(matrices, blackVertex2, lightAtBlock3, OverlayTexture.DEFAULT_UV, 1.0F, 1.0F, 1.0F, 1.0F);
matrices.pop();
}
}

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@@ -1,24 +0,0 @@
package eu.midnightdust.motschen.decorative.blockstates;
import net.minecraft.util.StringIdentifiable;
public enum CeilingFanStage implements StringIdentifiable {
OFF("off"),
LEVEL_1("level1"),
LEVEL_2("level2"),
LEVEL_3("level3");
private final String name;
CeilingFanStage(String name) {
this.name = name;
}
public String toString() {
return this.name;
}
public String asString() {
return this.name;
}
}

View File

@@ -1,22 +0,0 @@
package eu.midnightdust.motschen.decorative.blockstates;
import net.minecraft.util.StringIdentifiable;
public enum Part implements StringIdentifiable {
FRONT("front"),
BACK("back");
private final String name;
Part(String name) {
this.name = name;
}
public String toString() {
return this.name;
}
public String asString() {
return this.name;
}
}

View File

@@ -1,23 +0,0 @@
package eu.midnightdust.motschen.decorative.blockstates;
import net.minecraft.util.StringIdentifiable;
public enum PoolShape implements StringIdentifiable {
STRAIGHT("straight"),
INNER_LEFT("inner_left"),
INNER_RIGHT("inner_right");
private final String name;
PoolShape(String name) {
this.name = name;
}
public String toString() {
return this.name;
}
public String asString() {
return this.name;
}
}

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@@ -1,11 +0,0 @@
package eu.midnightdust.motschen.decorative.config;
import me.sargunvohra.mcmods.autoconfig1u.ConfigData;
import me.sargunvohra.mcmods.autoconfig1u.annotation.Config;
import me.sargunvohra.mcmods.autoconfig1u.shadowed.blue.endless.jankson.Comment;
@Config(name = "decorative")
public class DecorativeConfig implements ConfigData {
@Comment(value = "Use 12h Time")
public boolean use12hTime = true;
}

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@@ -1,16 +0,0 @@
package eu.midnightdust.motschen.decorative.config;
import io.github.prospector.modmenu.api.ConfigScreenFactory;
import io.github.prospector.modmenu.api.ModMenuApi;
import me.sargunvohra.mcmods.autoconfig1u.AutoConfig;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
@Environment(EnvType.CLIENT)
public class ModMenuIntegration implements ModMenuApi {
@Override
public ConfigScreenFactory<?> getModConfigScreenFactory() {
return parent -> AutoConfig.getConfigScreen(DecorativeConfig.class, parent).get();
}
}

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@@ -1,129 +0,0 @@
package eu.midnightdust.motschen.decorative.entity;
import net.minecraft.block.BlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.damage.DamageSource;
import net.minecraft.entity.passive.PigEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.Fluid;
import net.minecraft.item.ItemStack;
import net.minecraft.sound.SoundEvent;
import net.minecraft.tag.Tag;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
public class BathTireEntity extends PigEntity {
public BathTireEntity(EntityType<? extends PigEntity> entityType, World world) {
super(entityType, world);
}
@Override
protected int getCurrentExperience(PlayerEntity player) {
return 0;
}
@Override
protected SoundEvent getAmbientSound() {
return null;
}
@Override
protected SoundEvent getHurtSound(DamageSource source) {
return null;
}
@Override
protected SoundEvent getDeathSound() {
return null;
}
protected void playStepSound(BlockPos pos, BlockState state) {
}
@Override
public boolean canEat() {
return false;
}
@Override
protected void swimUpward(Tag<Fluid> fluid) {
if (this.getNavigation().canSwim()) {
super.swimUpward(fluid);
} else {
this.setVelocity(this.getVelocity().add(0.0D, 0.7D, 0.0D));
}
}
@Override
public double getHeightOffset() {
return 0.0D;
}
@Override
public boolean canWalkOnFluid(Fluid fluid) {
return true;
}
@Override
public float getSaddledSpeed() {
return 0;
}
@Override
protected void initGoals() { }
@Override
public boolean canBeRiddenInWater() {
return true;
}
@Override
protected int computeFallDamage(float fallDistance, float damageMultiplier) {
return 0;
}
@Override
public boolean cannotDespawn() {
return true;
}
@Override
protected boolean movesIndependently() {
return false;
}
@Override
public boolean canMoveVoluntarily() {
return false;
}
@Override
public boolean canBeControlledByRider() {
return true;
}
@Override
public ActionResult interactAt(PlayerEntity player, Vec3d hitPos, Hand hand) {
if(!player.getEntityWorld().isClient && player.getStackInHand(hand)== ItemStack.EMPTY && hand==Hand.MAIN_HAND)
{
player.startRiding(this,true);
return ActionResult.SUCCESS;
}
return ActionResult.FAIL;
}
@Override
public void updatePassengerPosition(Entity passenger) {
if(this.getPrimaryPassenger() instanceof PlayerEntity)
{
passenger.updatePosition(this.getX(),this.getY(),this.getZ());
}
}
}

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package eu.midnightdust.motschen.decorative.entity;
import eu.midnightdust.motschen.decorative.init.Pool;
import net.minecraft.block.BlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.damage.DamageSource;
import net.minecraft.entity.passive.PigEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.Fluid;
import net.minecraft.item.ItemStack;
import net.minecraft.sound.SoundEvent;
import net.minecraft.tag.Tag;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
public class BeachBallEntity extends PigEntity {
public BeachBallEntity(EntityType<? extends PigEntity> entityType, World world) {
super(entityType, world);
}
@Override
protected int getCurrentExperience(PlayerEntity player) {
return 0;
}
@Override
protected SoundEvent getAmbientSound() {
return null;
}
@Override
protected SoundEvent getHurtSound(DamageSource source) {
return null;
}
@Override
protected SoundEvent getDeathSound() {
return null;
}
protected void playStepSound(BlockPos pos, BlockState state) {
}
@Override
public boolean canEat() {
return false;
}
@Override
protected void swimUpward(Tag<Fluid> fluid) {
this.setVelocity(this.getVelocity().add(0.0D, 1.0D, 0.0D));
}
@Override
public double getHeightOffset() {
return 0.0D;
}
@Override
public boolean canWalkOnFluid(Fluid fluid) {
return true;
}
@Override
public float getSaddledSpeed() {
return 0;
}
@Override
protected void initGoals() { }
@Override
public boolean canBeRiddenInWater() {
return true;
}
@Override
protected int computeFallDamage(float fallDistance, float damageMultiplier) {
return 0;
}
@Override
public boolean cannotDespawn() {
return true;
}
@Override
protected boolean movesIndependently() {
return false;
}
@Override
public boolean canMoveVoluntarily() {
return false;
}
@Override
public boolean canBeControlledByRider() {
return true;
}
@Override
public ActionResult interactAt(PlayerEntity player, Vec3d hitPos, Hand hand) {
if(!player.getEntityWorld().isClient && player.getStackInHand(hand)== ItemStack.EMPTY && hand==Hand.MAIN_HAND && player.isSneaking())
{
remove();
player.setStackInHand(hand, new ItemStack(Pool.BEACH_BALL_ITEM));
return ActionResult.SUCCESS;
}
return ActionResult.FAIL;
}
@Override
public void updatePassengerPosition(Entity passenger) {
if(this.getPrimaryPassenger() instanceof PlayerEntity)
{
passenger.updatePosition(this.getX(),this.getY(),this.getZ());
}
}
}

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@@ -1,39 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.model;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.entity.model.EntityModel;
import net.minecraft.client.util.math.MatrixStack;
public class BathTireModel extends EntityModel<BathTireEntity> {
private final ModelPart body;
public BathTireModel() {
textureWidth = 16;
textureHeight = 16;
body = new ModelPart(this);
body.setPivot(0.0F, 24.0F, 0.0F);
body.setTextureOffset(0, 0).addCuboid(6.0F, -9.0F, -11.0F, 4.0F, 4.0F, 16.0F, 0.0F, false);
body.setTextureOffset(0, 0).addCuboid(-10.0F, -9.0F, -11.0F, 4.0F, 4.0F, 16.0F, 0.0F, false);
body.setTextureOffset(0, 0).addCuboid(-8.0F, -8.99F, -13.0F, 16.0F, 4.0F, 4.0F, 0.0F, false);
body.setTextureOffset(0, 0).addCuboid(-8.0F, -8.99F, 3.0F, 16.0F, 4.0F, 4.0F, 0.0F, false);
}
@Override
public void setAngles(BathTireEntity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch){
//previously the render function, render code was moved to a method below
}
@Override
public void render(MatrixStack matrixStack, VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha){
body.render(matrixStack, buffer, packedLight, packedOverlay);
}
public void setRotationAngle(ModelPart modelRenderer, float x, float y, float z) {
modelRenderer.pivotX = x;
modelRenderer.pivotY = y;
modelRenderer.pivotZ = z;
}
}

View File

@@ -1,42 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.model;
import eu.midnightdust.motschen.decorative.entity.BeachBallEntity;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.entity.model.EntityModel;
import net.minecraft.client.util.math.MatrixStack;
public class BeachBallModel extends EntityModel<BeachBallEntity> {
private final ModelPart body;
public BeachBallModel() {
textureWidth = 64;
textureHeight = 64;
body = new ModelPart(this);
body.setPivot(0.0F, 24.0F, 0.0F);
body.setTextureOffset(0, 22).addCuboid(-4.0F, -1.0F, -4.0F, 8.0F, 1.0F, 8.0F, 0.0F, false);
body.setTextureOffset(0, 22).addCuboid(-4.0F, -12.0F, -4.0F, 8.0F, 1.0F, 8.0F, 0.0F, false);
body.setTextureOffset(0, 48).addCuboid(-6.0F, -10.0F, -4.0F, 1.0F, 8.0F, 8.0F, 0.0F, false);
body.setTextureOffset(20, 48).addCuboid(5.0F, -10.0F, -4.0F, 1.0F, 8.0F, 8.0F, 0.0F, false);
body.setTextureOffset(0, 33).addCuboid(-4.0F, -10.0F, -6.0F, 8.0F, 8.0F, 1.0F, 0.0F, false);
body.setTextureOffset(20, 33).addCuboid(-4.0F, -10.0F, 5.0F, 8.0F, 8.0F, 1.0F, 0.0F, false);
body.setTextureOffset(0, 0).addCuboid(-5.0F, -11.0F, -5.0F, 10.0F, 10.0F, 10.0F, 0.0F, false);
}
@Override
public void setAngles(BeachBallEntity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch){
//previously the render function, render code was moved to a method below
}
@Override
public void render(MatrixStack matrixStack, VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha){
body.render(matrixStack, buffer, packedLight, packedOverlay);
}
public void setRotationAngle(ModelPart modelRenderer, float x, float y, float z) {
modelRenderer.pivotX = x;
modelRenderer.pivotY = y;
modelRenderer.pivotZ = z;
}
}

View File

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package eu.midnightdust.motschen.decorative.entity.client.model;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.entity.model.EntityModel;
import net.minecraft.client.util.math.MatrixStack;
public class DuckBathTireModel extends EntityModel<BathTireEntity> {
private final ModelPart body;
public DuckBathTireModel() {
textureWidth = 64;
textureHeight = 64;
body = new ModelPart(this);
body.setPivot(0.0F, 19.0F, 0.0F);
body.setTextureOffset(0, 9).addCuboid(6.0F, -3.0F, -8.0F, 4.0F, 3.0F, 16.0F, 0.0F, false);
body.setTextureOffset(0, 37).addCuboid(-10.0F, -3.0F, -8.0F, 4.0F, 3.0F, 16.0F, 0.0F, false);
body.setTextureOffset(0, 57).addCuboid(-8.0F, -2.99F, -10.0F, 16.0F, 3.0F, 4.0F, 0.0F, false);
body.setTextureOffset(0, 29).addCuboid(-8.0F, -2.99F, 6.0F, 16.0F, 3.0F, 4.0F, 0.0F, false);
body.setTextureOffset(50, 0).addCuboid(-2.0F, -8.0F, -10.0F, 4.0F, 5.0F, 3.0F, 0.0F, false);
body.setTextureOffset(46, 11).addCuboid(-2.999F, -10.0F, -12.0F, 6.0F, 5.0F, 3.0F, 0.0F, false);
body.setTextureOffset(15, 31).addCuboid(-2.499F, -10.5F, -12.001F, 5.0F, 1.0F, 3.0F, 0.0F, false);
body.setTextureOffset(58, 20).addCuboid(-0.999F, -8.0F, -13.0F, 2.0F, 2.0F, 1.0F, 0.0F, false);
body.setTextureOffset(58, 20).addCuboid(-1.999F, -7.0F, -13.0F, 1.0F, 1.0F, 1.0F, 0.0F, false);
body.setTextureOffset(53, 21).addCuboid(-1.999F, -10.0F, -12.5F, 1.0F, 1.0F, 1.0F, 0.0F, false);
body.setTextureOffset(53, 21).addCuboid(1.001F, -10.0F, -12.5F, 1.0F, 1.0F, 1.0F, 0.0F, false);
body.setTextureOffset(58, 20).addCuboid(1.001F, -7.0F, -13.0F, 1.0F, 1.0F, 1.0F, 0.0F, false);
}
@Override
public void setAngles(BathTireEntity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch){
//previously the render function, render code was moved to a method below
}
@Override
public void render(MatrixStack matrixStack, VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha){
body.render(matrixStack, buffer, packedLight, packedOverlay);
}
public void setRotationAngle(ModelPart modelRenderer, float x, float y, float z) {
modelRenderer.pivotX = x;
modelRenderer.pivotY = y;
modelRenderer.pivotZ = z;
}
}

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@@ -1,23 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.entity.BeachBallEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BeachBallModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class BeachBallRenderer extends MobEntityRenderer<BeachBallEntity, BeachBallModel> {
public BeachBallRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BeachBallModel(), 0.5F);
}
@Override
public Identifier getTexture(BeachBallEntity entity) {
return new Identifier(DecorativeMain.MOD_ID, "textures/entity/beach_ball.png");
}
}

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@@ -1,22 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class BlackBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public BlackBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/black_concrete.png");
}
}

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@@ -1,22 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class BlueBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public BlueBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/blue_concrete.png");
}
}

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@@ -1,22 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class BrownBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public BrownBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/brown_concrete.png");
}
}

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@@ -1,22 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class CyanBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public CyanBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/cyan_concrete.png");
}
}

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@@ -1,23 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.BeachBallEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BeachBallModel;
import eu.midnightdust.motschen.decorative.entity.client.model.DuckBathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class DuckBathTireRenderer extends MobEntityRenderer<BathTireEntity, DuckBathTireModel> {
public DuckBathTireRenderer(EntityRenderDispatcher dispatcher) { super(dispatcher, new DuckBathTireModel(), 0.5F); }
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier(DecorativeMain.MOD_ID, "textures/entity/duck_bath_tire.png");
}
}

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@@ -1,22 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class GrayBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public GrayBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/gray_concrete.png");
}
}

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@@ -1,22 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class GreenBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public GreenBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/green_concrete.png");
}
}

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@@ -1,22 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class LightBlueBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public LightBlueBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/light_blue_concrete.png");
}
}

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@@ -1,22 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class LightGrayBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public LightGrayBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/light_gray_concrete.png");
}
}

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@@ -1,22 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class LimeBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public LimeBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/lime_concrete.png");
}
}

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@@ -1,22 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class MagentaBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public MagentaBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/magenta_concrete.png");
}
}

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@@ -1,22 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class OrangeBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public OrangeBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/orange_concrete.png");
}
}

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@@ -1,22 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class PinkBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public PinkBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/pink_concrete.png");
}
}

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@@ -1,22 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class PurpleBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public PurpleBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/purple_concrete.png");
}
}

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@@ -1,22 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class RedBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public RedBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/red_concrete.png");
}
}

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@@ -1,23 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class WhiteBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public WhiteBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/white_concrete.png");
}
}

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@@ -1,22 +0,0 @@
package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class YellowBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public YellowBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/yellow_concrete.png");
}
}

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@@ -1,91 +0,0 @@
package eu.midnightdust.motschen.decorative.init;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.item.BathTireItem;
import net.fabricmc.fabric.api.object.builder.v1.entity.FabricDefaultAttributeRegistry;
import net.fabricmc.fabric.api.object.builder.v1.entity.FabricEntityTypeBuilder;
import net.minecraft.entity.EntityDimensions;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.SpawnGroup;
import net.minecraft.entity.attribute.EntityAttributes;
import net.minecraft.entity.mob.MobEntity;
import net.minecraft.item.Item;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
public class BathTires {
public static final EntityType<BathTireEntity> WHITE_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"white_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> ORANGE_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"orange_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> MAGENTA_BATH_TIRE=
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"magenta_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> LIGHT_BLUE_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"light_blue_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> YELLOW_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"yellow_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> LIME_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"lime_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> PINK_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"pink_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> GRAY_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"gray_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> LIGHT_GRAY_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"light_gray_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> CYAN_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"cyan_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> PURPLE_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"purple_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> BLUE_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"blue_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> BROWN_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"brown_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> GREEN_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"green_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> RED_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"red_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> BLACK_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"black_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> DUCK_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"duck_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static void init() {
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"white_bath_tire"), new BathTireItem(WHITE_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(WHITE_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"orange_bath_tire"), new BathTireItem(ORANGE_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(ORANGE_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"magenta_bath_tire"), new BathTireItem(MAGENTA_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(MAGENTA_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"light_blue_bath_tire"), new BathTireItem(LIGHT_BLUE_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(LIGHT_BLUE_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"yellow_bath_tire"), new BathTireItem(YELLOW_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(YELLOW_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"lime_bath_tire"), new BathTireItem(LIME_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(LIME_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"pink_bath_tire"), new BathTireItem(PINK_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(PINK_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"gray_bath_tire"), new BathTireItem(GRAY_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(GRAY_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"light_gray_bath_tire"), new BathTireItem(LIGHT_GRAY_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(LIGHT_GRAY_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"cyan_bath_tire"), new BathTireItem(CYAN_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(CYAN_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"purple_bath_tire"), new BathTireItem(PURPLE_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(PURPLE_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"blue_bath_tire"), new BathTireItem(BLUE_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(BLUE_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"brown_bath_tire"), new BathTireItem(BROWN_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(BROWN_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"green_bath_tire"), new BathTireItem(GREEN_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(GREEN_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"red_bath_tire"), new BathTireItem(RED_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(RED_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"black_bath_tire"), new BathTireItem(BLACK_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(BLACK_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"duck_bath_tire"), new BathTireItem(DUCK_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(DUCK_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
}
}

View File

@@ -1,29 +0,0 @@
package eu.midnightdust.motschen.decorative.init;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.block.blockentity.*;
import net.minecraft.block.Blocks;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
public class BlockEntities {
public static BlockEntityType<PoolSprinklerBlockEntity> PoolSprinklerBlockEntity;
public static BlockEntityType<ShowerHeadBlockEntity> ShowerHeadBlockEntity;
public static BlockEntityType<CeilingFanBlockEntity> CeilingFanBlockEntity;
public static BlockEntityType<ChoppingLogBlockEntity> ChoppingLogBlockEntity;
public static BlockEntityType<WallClockBlockEntity> WallClockBlockEntity;
public static BlockEntityType<DigitalClockBlockEntity> DigitalClockBlockEntity;
public static BlockEntityType<SmokeDetectorBlockEntity> SmokeDetectorBlockEntity;
public static void init() {
PoolSprinklerBlockEntity = Registry.register(Registry.BLOCK_ENTITY_TYPE, new Identifier(DecorativeMain.MOD_ID,"pool_sprinkler_blockentity"), BlockEntityType.Builder.create(PoolSprinklerBlockEntity::new, Pool.PoolSprinkler).build(null));
ShowerHeadBlockEntity = Registry.register(Registry.BLOCK_ENTITY_TYPE, new Identifier(DecorativeMain.MOD_ID,"shower_head_blockentity"), BlockEntityType.Builder.create(ShowerHeadBlockEntity::new, DecorativeMain.ShowerHead).build(null));
CeilingFanBlockEntity = Registry.register(Registry.BLOCK_ENTITY_TYPE, new Identifier(DecorativeMain.MOD_ID,"ceiling_fan_blockentity"), BlockEntityType.Builder.create(CeilingFanBlockEntity::new, DecorativeMain.CeilingFan).build(null));
ChoppingLogBlockEntity = Registry.register(Registry.BLOCK_ENTITY_TYPE, new Identifier(DecorativeMain.MOD_ID,"chopping_log_blockentity"), BlockEntityType.Builder.create(ChoppingLogBlockEntity::new, LogsWithAxes.OakChoppingLog, LogsWithAxes.BirchChoppingLog, LogsWithAxes.AcaciaChoppingLog, LogsWithAxes.DarkOakChoppingLog, LogsWithAxes.JungleChoppingLog, LogsWithAxes.SpruceChoppingLog).build(null));
WallClockBlockEntity = Registry.register(Registry.BLOCK_ENTITY_TYPE, new Identifier(DecorativeMain.MOD_ID,"wall_clock_blockentity"), BlockEntityType.Builder.create(WallClockBlockEntity::new, DecorativeMain.WallClock).build(null));
DigitalClockBlockEntity = Registry.register(Registry.BLOCK_ENTITY_TYPE, new Identifier(DecorativeMain.MOD_ID,"digital_clock_blockentity"), BlockEntityType.Builder.create(DigitalClockBlockEntity::new, Clocks.RedDigitalClock, Clocks.BlackDigitalClock, Clocks.BlueDigitalClock, Clocks.BrownDigitalClock, Clocks.CyanDigitalClock, Clocks.GrayDigitalClock, Clocks.GreenDigitalClock, Clocks.LightBlueDigitalClock, Clocks.LightGrayDigitalClock, Clocks.LimeDigitalClock, Clocks.MagentaDigitalClock, Clocks.OrangeDigitalClock, Clocks.PinkDigitalClock, Clocks.PurpleDigitalClock, Clocks.WhiteDigitalClock, Clocks.YellowDigitalClock).build(null));
SmokeDetectorBlockEntity = Registry.register(Registry.BLOCK_ENTITY_TYPE, new Identifier(DecorativeMain.MOD_ID,"smoke_detector_blockentity"), BlockEntityType.Builder.create(SmokeDetectorBlockEntity::new, DecorativeMain.SmokeDetector).build(null));
}
}

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@@ -1,63 +0,0 @@
package eu.midnightdust.motschen.decorative.init;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.block.DigitalClock;
import net.minecraft.block.Block;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
public class Clocks {
public static Block WhiteDigitalClock = new DigitalClock();
public static Block OrangeDigitalClock = new DigitalClock();
public static Block MagentaDigitalClock = new DigitalClock();
public static Block LightBlueDigitalClock = new DigitalClock();
public static Block YellowDigitalClock = new DigitalClock();
public static Block LimeDigitalClock = new DigitalClock();
public static Block PinkDigitalClock = new DigitalClock();
public static Block GrayDigitalClock = new DigitalClock();
public static Block LightGrayDigitalClock = new DigitalClock();
public static Block CyanDigitalClock = new DigitalClock();
public static Block PurpleDigitalClock = new DigitalClock();
public static Block BlueDigitalClock = new DigitalClock();
public static Block BrownDigitalClock = new DigitalClock();
public static Block GreenDigitalClock = new DigitalClock();
public static Block RedDigitalClock = new DigitalClock();
public static Block BlackDigitalClock = new DigitalClock();
public static void init() {
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"white_digital_clock"), WhiteDigitalClock);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"white_digital_clock"), new BlockItem(WhiteDigitalClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"orange_digital_clock"), OrangeDigitalClock);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"orange_digital_clock"), new BlockItem(OrangeDigitalClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"magenta_digital_clock"), MagentaDigitalClock);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"magenta_digital_clock"), new BlockItem(MagentaDigitalClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"light_blue_digital_clock"), LightBlueDigitalClock);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"light_blue_digital_clock"), new BlockItem(LightBlueDigitalClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"yellow_digital_clock"), YellowDigitalClock);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"yellow_digital_clock"), new BlockItem(YellowDigitalClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"lime_digital_clock"), LimeDigitalClock);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"lime_digital_clock"), new BlockItem(LimeDigitalClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"pink_digital_clock"), PinkDigitalClock);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"pink_digital_clock"), new BlockItem(PinkDigitalClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"gray_digital_clock"), GrayDigitalClock);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"gray_digital_clock"), new BlockItem(GrayDigitalClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"light_gray_digital_clock"), LightGrayDigitalClock);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"light_gray_digital_clock"), new BlockItem(LightGrayDigitalClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"cyan_digital_clock"), CyanDigitalClock);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"cyan_digital_clock"), new BlockItem(CyanDigitalClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"purple_digital_clock"), PurpleDigitalClock);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"purple_digital_clock"), new BlockItem(PurpleDigitalClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"blue_digital_clock"), BlueDigitalClock);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"blue_digital_clock"), new BlockItem(BlueDigitalClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"brown_digital_clock"), BrownDigitalClock);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"brown_digital_clock"), new BlockItem(BrownDigitalClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"green_digital_clock"), GreenDigitalClock);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"green_digital_clock"), new BlockItem(GreenDigitalClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"red_digital_clock"), RedDigitalClock);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"red_digital_clock"), new BlockItem(RedDigitalClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"black_digital_clock"), BlackDigitalClock);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"black_digital_clock"), new BlockItem(BlackDigitalClock, new Item.Settings().group(DecorativeMain.IndoorGroup)));
}
}

View File

@@ -27,37 +27,37 @@ public class DoubleLamps {
public static Block BlackDoubleLamp = new DoubleLamp();
public static void init() {
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"white_double_lamp"), WhiteDoubleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"white_double_lamp"), new BlockItem(WhiteDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"orange_double_lamp"), OrangeDoubleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"orange_double_lamp"), new BlockItem(OrangeDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"magenta_double_lamp"), MagentaDoubleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"magenta_double_lamp"), new BlockItem(MagentaDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"light_blue_double_lamp"), LightBlueDoubleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"light_blue_double_lamp"), new BlockItem(LightBlueDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"yellow_double_lamp"), YellowDoubleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"yellow_double_lamp"), new BlockItem(YellowDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"lime_double_lamp"), LimeDoubleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"lime_double_lamp"), new BlockItem(LimeDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"pink_double_lamp"), PinkDoubleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"pink_double_lamp"), new BlockItem(PinkDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"gray_double_lamp"), GrayDoubleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"gray_double_lamp"), new BlockItem(GrayDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"light_gray_double_lamp"), LightGrayDoubleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"light_gray_double_lamp"), new BlockItem(LightGrayDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"cyan_double_lamp"), CyanDoubleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"cyan_double_lamp"), new BlockItem(CyanDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"purple_double_lamp"), PurpleDoubleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"purple_double_lamp"), new BlockItem(PurpleDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"blue_double_lamp"), BlueDoubleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"blue_double_lamp"), new BlockItem(BlueDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"brown_double_lamp"), BrownDoubleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"brown_double_lamp"), new BlockItem(BrownDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"green_double_lamp"), GreenDoubleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"green_double_lamp"), new BlockItem(GreenDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"red_double_lamp"), RedDoubleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"red_double_lamp"), new BlockItem(RedDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"black_double_lamp"), BlackDoubleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"black_double_lamp"), new BlockItem(BlackDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","white_double_lamp"), WhiteDoubleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","white_double_lamp"), new BlockItem(WhiteDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","orange_double_lamp"), OrangeDoubleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","orange_double_lamp"), new BlockItem(OrangeDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","magenta_double_lamp"), MagentaDoubleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","magenta_double_lamp"), new BlockItem(MagentaDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","light_blue_double_lamp"), LightBlueDoubleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","light_blue_double_lamp"), new BlockItem(LightBlueDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","yellow_double_lamp"), YellowDoubleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","yellow_double_lamp"), new BlockItem(YellowDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","lime_double_lamp"), LimeDoubleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","lime_double_lamp"), new BlockItem(LimeDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","pink_double_lamp"), PinkDoubleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","pink_double_lamp"), new BlockItem(PinkDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","gray_double_lamp"), GrayDoubleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","gray_double_lamp"), new BlockItem(GrayDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","light_gray_double_lamp"), LightGrayDoubleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","light_gray_double_lamp"), new BlockItem(LightGrayDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","cyan_double_lamp"), CyanDoubleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","cyan_double_lamp"), new BlockItem(CyanDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","purple_double_lamp"), PurpleDoubleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","purple_double_lamp"), new BlockItem(PurpleDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","blue_double_lamp"), BlueDoubleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","blue_double_lamp"), new BlockItem(BlueDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","brown_double_lamp"), BrownDoubleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","brown_double_lamp"), new BlockItem(BrownDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","green_double_lamp"), GreenDoubleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","green_double_lamp"), new BlockItem(GreenDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","red_double_lamp"), RedDoubleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","red_double_lamp"), new BlockItem(RedDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","black_double_lamp"), BlackDoubleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","black_double_lamp"), new BlockItem(BlackDoubleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
}
}

View File

@@ -27,37 +27,37 @@ public class Lamps {
public static Block BlackLamp = new Lamp();
public static void init() {
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"white_lamp"), WhiteLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"white_lamp"), new BlockItem(WhiteLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"orange_lamp"), OrangeLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"orange_lamp"), new BlockItem(OrangeLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"magenta_lamp"), MagentaLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"magenta_lamp"), new BlockItem(MagentaLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"light_blue_lamp"), LightBlueLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"light_blue_lamp"), new BlockItem(LightBlueLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"yellow_lamp"), YellowLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"yellow_lamp"), new BlockItem(YellowLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"lime_lamp"), LimeLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"lime_lamp"), new BlockItem(LimeLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"pink_lamp"), PinkLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"pink_lamp"), new BlockItem(PinkLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"gray_lamp"), GrayLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"gray_lamp"), new BlockItem(GrayLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"light_gray_lamp"), LightGrayLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"light_gray_lamp"), new BlockItem(LightGrayLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"cyan_lamp"), CyanLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"cyan_lamp"), new BlockItem(CyanLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"purple_lamp"), PurpleLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"purple_lamp"), new BlockItem(PurpleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"blue_lamp"), BlueLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"blue_lamp"), new BlockItem(BlueLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"brown_lamp"), BrownLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"brown_lamp"), new BlockItem(BrownLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"green_lamp"), GreenLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"green_lamp"), new BlockItem(GreenLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"red_lamp"), RedLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"red_lamp"), new BlockItem(RedLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"black_lamp"), BlackLamp);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"black_lamp"), new BlockItem(BlackLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","white_lamp"), WhiteLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","white_lamp"), new BlockItem(WhiteLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","orange_lamp"), OrangeLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","orange_lamp"), new BlockItem(OrangeLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","magenta_lamp"), MagentaLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","magenta_lamp"), new BlockItem(MagentaLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","light_blue_lamp"), LightBlueLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","light_blue_lamp"), new BlockItem(LightBlueLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","yellow_lamp"), YellowLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","yellow_lamp"), new BlockItem(YellowLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","lime_lamp"), LimeLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","lime_lamp"), new BlockItem(LimeLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","pink_lamp"), PinkLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","pink_lamp"), new BlockItem(PinkLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","gray_lamp"), GrayLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","gray_lamp"), new BlockItem(GrayLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","light_gray_lamp"), LightGrayLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","light_gray_lamp"), new BlockItem(LightGrayLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","cyan_lamp"), CyanLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","cyan_lamp"), new BlockItem(CyanLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","purple_lamp"), PurpleLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","purple_lamp"), new BlockItem(PurpleLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","blue_lamp"), BlueLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","blue_lamp"), new BlockItem(BlueLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","brown_lamp"), BrownLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","brown_lamp"), new BlockItem(BrownLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","green_lamp"), GreenLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","green_lamp"), new BlockItem(GreenLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","red_lamp"), RedLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","red_lamp"), new BlockItem(RedLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","black_lamp"), BlackLamp);
Registry.register(Registry.ITEM, new Identifier("decorative","black_lamp"), new BlockItem(BlackLamp, new Item.Settings().group(DecorativeMain.IndoorGroup)));
}
}

View File

@@ -1,7 +1,8 @@
package eu.midnightdust.motschen.decorative.init;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.block.*;
import eu.midnightdust.motschen.decorative.block.Lamp;
import eu.midnightdust.motschen.decorative.block.LogWithAxe;
import net.minecraft.block.Block;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
@@ -9,25 +10,25 @@ import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
public class LogsWithAxes {
public static Block OakChoppingLog = new ChoppingLog();
public static Block SpruceChoppingLog = new ChoppingLog();
public static Block BirchChoppingLog = new ChoppingLog();
public static Block AcaciaChoppingLog = new ChoppingLog();
public static Block JungleChoppingLog = new ChoppingLog();
public static Block DarkOakChoppingLog = new ChoppingLog();
public static Block OakLogWithAxe = new LogWithAxe();
public static Block SpruceLogWithAxe = new LogWithAxe();
public static Block BirchLogWithAxe = new LogWithAxe();
public static Block AcaciaLogWithAxe = new LogWithAxe();
public static Block JungleLogWithAxe = new LogWithAxe();
public static Block DarkOakLogWithAxe = new LogWithAxe();
public static void init() {
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"oak_log_with_axe"), OakChoppingLog);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"oak_log_with_axe"), new BlockItem(OakChoppingLog, new Item.Settings().group(DecorativeMain.GardenGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"spruce_log_with_axe"), SpruceChoppingLog);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"spruce_log_with_axe"), new BlockItem(SpruceChoppingLog, new Item.Settings().group(DecorativeMain.GardenGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"birch_log_with_axe"), BirchChoppingLog);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"birch_log_with_axe"), new BlockItem(BirchChoppingLog, new Item.Settings().group(DecorativeMain.GardenGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"acacia_log_with_axe"), AcaciaChoppingLog);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"acacia_log_with_axe"), new BlockItem(AcaciaChoppingLog, new Item.Settings().group(DecorativeMain.GardenGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"jungle_log_with_axe"), JungleChoppingLog);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"jungle_log_with_axe"), new BlockItem(JungleChoppingLog, new Item.Settings().group(DecorativeMain.GardenGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"dark_oak_log_with_axe"), DarkOakChoppingLog);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"dark_oak_log_with_axe"), new BlockItem(DarkOakChoppingLog, new Item.Settings().group(DecorativeMain.GardenGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","oak_log_with_axe"), OakLogWithAxe);
Registry.register(Registry.ITEM, new Identifier("decorative","oak_log_with_axe"), new BlockItem(OakLogWithAxe, new Item.Settings().group(DecorativeMain.GardenGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","spruce_log_with_axe"), SpruceLogWithAxe);
Registry.register(Registry.ITEM, new Identifier("decorative","spruce_log_with_axe"), new BlockItem(SpruceLogWithAxe, new Item.Settings().group(DecorativeMain.GardenGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","birch_log_with_axe"), BirchLogWithAxe);
Registry.register(Registry.ITEM, new Identifier("decorative","birch_log_with_axe"), new BlockItem(BirchLogWithAxe, new Item.Settings().group(DecorativeMain.GardenGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","acacia_log_with_axe"), AcaciaLogWithAxe);
Registry.register(Registry.ITEM, new Identifier("decorative","acacia_log_with_axe"), new BlockItem(AcaciaLogWithAxe, new Item.Settings().group(DecorativeMain.GardenGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","jungle_log_with_axe"), JungleLogWithAxe);
Registry.register(Registry.ITEM, new Identifier("decorative","jungle_log_with_axe"), new BlockItem(JungleLogWithAxe, new Item.Settings().group(DecorativeMain.GardenGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","dark_oak_log_with_axe"), DarkOakLogWithAxe);
Registry.register(Registry.ITEM, new Identifier("decorative","dark_oak_log_with_axe"), new BlockItem(DarkOakLogWithAxe, new Item.Settings().group(DecorativeMain.GardenGroup)));
}
}

View File

@@ -1,42 +0,0 @@
package eu.midnightdust.motschen.decorative.init;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.block.PoolSprinkler;
import eu.midnightdust.motschen.decorative.block.PoolWall;
import eu.midnightdust.motschen.decorative.block.Springboard;
import eu.midnightdust.motschen.decorative.entity.BeachBallEntity;
import eu.midnightdust.motschen.decorative.item.BathTireItem;
import net.fabricmc.fabric.api.object.builder.v1.entity.FabricDefaultAttributeRegistry;
import net.fabricmc.fabric.api.object.builder.v1.entity.FabricEntityTypeBuilder;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityDimensions;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.SpawnGroup;
import net.minecraft.entity.attribute.EntityAttributes;
import net.minecraft.entity.mob.MobEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
public class Pool {
public static final EntityType<BeachBallEntity> BEACH_BALL =
Registry.register(Registry.ENTITY_TYPE,new Identifier(DecorativeMain.MOD_ID,"beach_ball"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT, BeachBallEntity::new).dimensions(EntityDimensions.fixed(0.9f,0.9f)).trackable(100,4).build());
public static Item BEACH_BALL_ITEM = new BathTireItem(BEACH_BALL, new Item.Settings().group(DecorativeMain.PoolGroup));
public static Block PoolWall = new PoolWall();
public static Block Springboard = new Springboard();
public static Block PoolSprinkler = new PoolSprinkler();
public static void init() {
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"pool_wall"), PoolWall);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"pool_wall"), new BlockItem(PoolWall, new Item.Settings().group(DecorativeMain.PoolGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"springboard"), Springboard);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"springboard"), new BlockItem(Springboard, new Item.Settings().group(DecorativeMain.PoolGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"pool_sprinkler"), PoolSprinkler);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"pool_sprinkler"), new BlockItem(PoolSprinkler, new Item.Settings().group(DecorativeMain.PoolGroup)));
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"beach_ball"), BEACH_BALL_ITEM);
FabricDefaultAttributeRegistry.register(BEACH_BALL, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 100000.0D).add(EntityAttributes.GENERIC_KNOCKBACK_RESISTANCE, -10D));
BathTires.init();
}
}

View File

@@ -1,6 +1,7 @@
package eu.midnightdust.motschen.decorative.init;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.block.LogWithAxe;
import eu.midnightdust.motschen.decorative.block.Sign;
import net.minecraft.block.Block;
import net.minecraft.item.BlockItem;
@@ -25,34 +26,34 @@ public class Signs {
public static Block OnehundredtenSign = new Sign();
public static void init() {
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"empty_sign"), EmptySign);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"empty_sign"), new BlockItem(EmptySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","empty_sign"), EmptySign);
Registry.register(Registry.ITEM, new Identifier("decorative","empty_sign"), new BlockItem(EmptySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"stop_sign"), StopSign);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"stop_sign"), new BlockItem(StopSign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"five_sign"), FiveSign);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"five_sign"), new BlockItem(FiveSign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"ten_sign"), TenSign);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"ten_sign"), new BlockItem(TenSign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"twenty_sign"), TwentySign);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"twenty_sign"), new BlockItem(TwentySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"thirty_sign"), ThirtySign);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"thirty_sign"), new BlockItem(ThirtySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"forty_sign"), FortySign);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"forty_sign"), new BlockItem(FortySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"fifty_sign"), FiftySign);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"fifty_sign"), new BlockItem(FiftySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"sixty_sign"), SixtySign);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"sixty_sign"), new BlockItem(SixtySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"seventy_sign"), SeventySign);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"seventy_sign"), new BlockItem(SeventySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"eighty_sign"), EightySign);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"eighty_sign"), new BlockItem(EightySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"ninety_sign"), NinetySign);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"ninety_sign"), new BlockItem(NinetySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"onehundred_sign"), OnehundredSign);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"onehundred_sign"), new BlockItem(OnehundredSign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier(DecorativeMain.MOD_ID,"onehundredten_sign"), OnehundredtenSign);
Registry.register(Registry.ITEM, new Identifier(DecorativeMain.MOD_ID,"onehundredten_sign"), new BlockItem(OnehundredtenSign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","stop_sign"), StopSign);
Registry.register(Registry.ITEM, new Identifier("decorative","stop_sign"), new BlockItem(StopSign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","five_sign"), FiveSign);
Registry.register(Registry.ITEM, new Identifier("decorative","five_sign"), new BlockItem(FiveSign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","ten_sign"), TenSign);
Registry.register(Registry.ITEM, new Identifier("decorative","ten_sign"), new BlockItem(TenSign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","twenty_sign"), TwentySign);
Registry.register(Registry.ITEM, new Identifier("decorative","twenty_sign"), new BlockItem(TwentySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","thirty_sign"), ThirtySign);
Registry.register(Registry.ITEM, new Identifier("decorative","thirty_sign"), new BlockItem(ThirtySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","forty_sign"), FortySign);
Registry.register(Registry.ITEM, new Identifier("decorative","forty_sign"), new BlockItem(FortySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","fifty_sign"), FiftySign);
Registry.register(Registry.ITEM, new Identifier("decorative","fifty_sign"), new BlockItem(FiftySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","sixty_sign"), SixtySign);
Registry.register(Registry.ITEM, new Identifier("decorative","sixty_sign"), new BlockItem(SixtySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","seventy_sign"), SeventySign);
Registry.register(Registry.ITEM, new Identifier("decorative","seventy_sign"), new BlockItem(SeventySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","eighty_sign"), EightySign);
Registry.register(Registry.ITEM, new Identifier("decorative","eighty_sign"), new BlockItem(EightySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","ninety_sign"), NinetySign);
Registry.register(Registry.ITEM, new Identifier("decorative","ninety_sign"), new BlockItem(NinetySign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","onehundred_sign"), OnehundredSign);
Registry.register(Registry.ITEM, new Identifier("decorative","onehundred_sign"), new BlockItem(OnehundredSign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","onehundredten_sign"), OnehundredtenSign);
Registry.register(Registry.ITEM, new Identifier("decorative","onehundredten_sign"), new BlockItem(OnehundredtenSign, new Item.Settings().group(DecorativeMain.TrafficGroup)));
}
}

View File

@@ -1,72 +0,0 @@
package eu.midnightdust.motschen.decorative.item;
import com.google.common.collect.Maps;
import java.util.Map;
import net.minecraft.block.FluidBlock;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.SpawnReason;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.stat.Stats;
import net.minecraft.util.Hand;
import net.minecraft.util.TypedActionResult;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.RaycastContext;
import net.minecraft.world.World;
public class BathTireItem extends Item {
private static final Map<EntityType<?>, BathTireItem> SPAWN_EGGS = Maps.newIdentityHashMap();
private final EntityType<?> type;
public BathTireItem(EntityType<?> type, Item.Settings settings) {
super(settings);
this.type = type;
SPAWN_EGGS.put(type, this);
}
public TypedActionResult<ItemStack> use(World world, PlayerEntity user, Hand hand) {
ItemStack itemStack = user.getStackInHand(hand);
HitResult hitResult = raycast(world, user, RaycastContext.FluidHandling.SOURCE_ONLY);
if (hitResult.getType() != HitResult.Type.BLOCK) {
return TypedActionResult.pass(itemStack);
} else if (world.isClient) {
return TypedActionResult.success(itemStack);
} else {
BlockHitResult blockHitResult = (BlockHitResult)hitResult;
BlockPos blockPos = blockHitResult.getBlockPos();
if (!(world.getBlockState(blockPos).getBlock() instanceof FluidBlock)) {
return TypedActionResult.pass(itemStack);
} else if (world.canPlayerModifyAt(user, blockPos) && user.canPlaceOn(blockPos, blockHitResult.getSide(), itemStack)) {
EntityType<?> entityType = this.getEntityType(itemStack.getTag());
if (entityType.spawnFromItemStack((ServerWorld) world, itemStack, user, blockPos.up(1), SpawnReason.SPAWN_EGG, false, false) == null) {
return TypedActionResult.pass(itemStack);
} else {
if (!user.abilities.creativeMode) {
itemStack.decrement(1);
}
user.incrementStat(Stats.USED.getOrCreateStat(this));
return TypedActionResult.success(itemStack);
}
} else {
return TypedActionResult.fail(itemStack);
}
}
}
public EntityType<?> getEntityType(CompoundTag tag) {
if (tag != null && tag.contains("EntityTag", 10)) {
CompoundTag compoundTag = tag.getCompound("EntityTag");
if (compoundTag.contains("id", 8)) {
return EntityType.get(compoundTag.getString("id")).orElse(this.type);
}
}
return this.type;
}
}

View File

@@ -1,19 +0,0 @@
package eu.midnightdust.motschen.decorative.mixin;
import net.minecraft.world.biome.GenerationSettings;
import net.minecraft.world.gen.feature.ConfiguredFeature;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
import java.util.List;
import java.util.function.Supplier;
@Mixin(GenerationSettings.class)
public interface GenerationSettingsAccessorMixin {
@Accessor
List<List<Supplier<ConfiguredFeature<?, ?>>>> getFeatures();
@Accessor
void setFeatures(List<List<Supplier<ConfiguredFeature<?, ?>>>> features);
}

View File

@@ -1,14 +0,0 @@
package eu.midnightdust.motschen.decorative.sound;
import net.minecraft.sound.SoundEvent;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
public class DecorativeSoundEvents {
public static final SoundEvent CEILINGFAN_AMBIENT = register("decorative:ceiling_fan.ambient");
public static final SoundEvent SMOKE_DETECTOR_BEEP = register("decorative:smoke_detector.beep");
private static SoundEvent register(String id) {
return Registry.register(Registry.SOUND_EVENT, id, new SoundEvent(new Identifier(id)));
}
}

View File

@@ -1,44 +0,0 @@
package eu.midnightdust.motschen.decorative.world;
import com.google.common.collect.Lists;
import eu.midnightdust.motschen.decorative.mixin.GenerationSettingsAccessorMixin;
import net.fabricmc.fabric.api.event.registry.RegistryEntryAddedCallback;
import net.minecraft.util.registry.BuiltinRegistries;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.gen.GenerationStep;
import net.minecraft.world.gen.feature.ConfiguredFeature;
import java.util.ArrayList;
import java.util.List;
import java.util.function.Supplier;
public class OreFeatureInjector {
public static void init() {
BuiltinRegistries.BIOME.forEach(OreFeatureInjector::addToBiome);
RegistryEntryAddedCallback.event(BuiltinRegistries.BIOME).register((i, identifier, biome) -> addToBiome(biome));
}
private static void addToBiome(Biome biome) {
addSaltOre(biome);
}
private static void addSaltOre(Biome biome) {
if (biome.getCategory() != Biome.Category.NETHER && biome.getCategory() != Biome.Category.THEEND) {
addFeature(biome, GenerationStep.Feature.UNDERGROUND_DECORATION, OreFeatures.ROCKY_ASPHALT_FEATURE);
}
}
public static void addFeature(Biome biome, GenerationStep.Feature step, ConfiguredFeature<?, ?> feature) {
GenerationSettingsAccessorMixin generationSettingsAccessor = (GenerationSettingsAccessorMixin) biome.getGenerationSettings();
int stepIndex = step.ordinal();
List<List<Supplier<ConfiguredFeature<?, ?>>>> featuresByStep = new ArrayList<>( generationSettingsAccessor.getFeatures());
while (featuresByStep.size() <= stepIndex) {
featuresByStep.add(Lists.newArrayList());
}
List<Supplier<ConfiguredFeature<?, ?>>> features = new ArrayList<>(featuresByStep.get(stepIndex));
features.add(() -> feature);
featuresByStep.set(stepIndex, features);
generationSettingsAccessor.setFeatures(featuresByStep);
}
}

View File

@@ -1,17 +0,0 @@
package eu.midnightdust.motschen.decorative.world;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.BuiltinRegistries;
import net.minecraft.util.registry.Registry;
import net.minecraft.world.gen.feature.ConfiguredFeature;
import net.minecraft.world.gen.feature.Feature;
import net.minecraft.world.gen.feature.OreFeatureConfig;
public class OreFeatures {
public static final ConfiguredFeature<?, ?> ROCKY_ASPHALT_FEATURE = Feature.ORE.configure(new OreFeatureConfig(OreFeatureConfig.Rules.BASE_STONE_OVERWORLD, DecorativeMain.RockyAsphalt.getDefaultState(), 7)).applyChance(200).spreadHorizontally().repeat(20);
public static void init() {
Registry.register(BuiltinRegistries.CONFIGURED_FEATURE, new Identifier(DecorativeMain.MOD_ID, "rocky_asphalt"), ROCKY_ASPHALT_FEATURE);
}
}

View File

@@ -0,0 +1,41 @@
package eu.midnightdust.motschen.decorative.world;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import net.fabricmc.fabric.api.event.registry.RegistryEntryAddedCallback;
import net.minecraft.util.registry.Registry;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.gen.GenerationStep;
import net.minecraft.world.gen.decorator.Decorator;
import net.minecraft.world.gen.decorator.RangeDecoratorConfig;
import net.minecraft.world.gen.feature.Feature;
import net.minecraft.world.gen.feature.OreFeatureConfig;
import java.util.ArrayList;
import java.util.List;
public class RockyAsphalt {
private static List<Biome> checkedBiomes = new ArrayList<>();
public static void initBiomeFeatures() {
for (Biome biome : Registry.BIOME) {
addToBiome(biome);
}
//Handles modded biomes
RegistryEntryAddedCallback.event(Registry.BIOME).register((i, identifier, biome) -> addToBiome(biome));
}
private static void addToBiome(Biome biome){
if(checkedBiomes.contains(biome)){
//Just to be sure we dont add the stuff twice to the same biome
return;
}
checkedBiomes.add(biome);
addOre(biome, OreFeatureConfig.Target.NATURAL_STONE, DecorativeMain.Ores.RockyAsphalt);
}
private static void addOre(Biome biome, OreFeatureConfig.Target canReplaceIn, DecorativeMain.Ores ore) {
biome.addFeature(GenerationStep.Feature.UNDERGROUND_ORES, Feature.ORE.configure(
new OreFeatureConfig(canReplaceIn, DecorativeMain.RockyAsphalt.getDefaultState(), ore.veinSize)).createDecoratedFeature(Decorator.COUNT_RANGE.configure(
new RangeDecoratorConfig(ore.veinsPerChunk, ore.minY, ore.minY, ore.maxY))));
}
}

View File

@@ -1,5 +1,8 @@
{
"variants": {
"": { "model": "block/acacia_log" }
"facing=south": { "model": "decorative:block/acacia_log_with_axe" },
"facing=west": { "model": "decorative:block/acacia_log_with_axe", "y": 90 },
"facing=north": { "model": "decorative:block/acacia_log_with_axe", "y": 180 },
"facing=east": { "model": "decorative:block/acacia_log_with_axe", "y": 270 }
}
}

View File

@@ -1,5 +1,8 @@
{
"variants": {
"": { "model": "block/birch_log" }
"facing=south": { "model": "decorative:block/birch_log_with_axe" },
"facing=west": { "model": "decorative:block/birch_log_with_axe", "y": 90 },
"facing=north": { "model": "decorative:block/birch_log_with_axe", "y": 180 },
"facing=east": { "model": "decorative:block/birch_log_with_axe", "y": 270 }
}
}

View File

@@ -1,8 +0,0 @@
{
"variants": {
"facing=south": { "model": "decorative:block/black_digital_clock", "y": 180 },
"facing=west": { "model": "decorative:block/black_digital_clock", "y": 270 },
"facing=north": { "model": "decorative:block/black_digital_clock" },
"facing=east": { "model": "decorative:block/black_digital_clock", "y": 90 }
}
}

View File

@@ -1,8 +0,0 @@
{
"variants": {
"facing=south": { "model": "decorative:block/blue_digital_clock", "y": 180 },
"facing=west": { "model": "decorative:block/blue_digital_clock", "y": 270 },
"facing=north": { "model": "decorative:block/blue_digital_clock" },
"facing=east": { "model": "decorative:block/blue_digital_clock", "y": 90 }
}
}

View File

@@ -1,8 +0,0 @@
{
"variants": {
"facing=south": { "model": "decorative:block/brown_digital_clock", "y": 180 },
"facing=west": { "model": "decorative:block/brown_digital_clock", "y": 270 },
"facing=north": { "model": "decorative:block/brown_digital_clock" },
"facing=east": { "model": "decorative:block/brown_digital_clock", "y": 90 }
}
}

View File

@@ -1,5 +1,6 @@
{
"variants": {
"": { "model": "decorative:block/ceilingfan" }
"lit=true": { "model": "decorative:block/ceilingfan_activated" },
"lit=false": { "model": "decorative:block/ceilingfan" }
}
}

View File

@@ -1,8 +0,0 @@
{
"variants": {
"facing=south": { "model": "decorative:block/cyan_digital_clock", "y": 180 },
"facing=west": { "model": "decorative:block/cyan_digital_clock", "y": 270 },
"facing=north": { "model": "decorative:block/cyan_digital_clock" },
"facing=east": { "model": "decorative:block/cyan_digital_clock", "y": 90 }
}
}

View File

@@ -1,5 +1,8 @@
{
"variants": {
"": { "model": "block/dark_oak_log" }
"facing=south": { "model": "decorative:block/dark_oak_log_with_axe" },
"facing=west": { "model": "decorative:block/dark_oak_log_with_axe", "y": 90 },
"facing=north": { "model": "decorative:block/dark_oak_log_with_axe", "y": 180 },
"facing=east": { "model": "decorative:block/dark_oak_log_with_axe", "y": 270 }
}
}

View File

@@ -1,8 +0,0 @@
{
"variants": {
"facing=south": { "model": "decorative:block/gray_digital_clock", "y": 180 },
"facing=west": { "model": "decorative:block/gray_digital_clock", "y": 270 },
"facing=north": { "model": "decorative:block/gray_digital_clock" },
"facing=east": { "model": "decorative:block/gray_digital_clock", "y": 90 }
}
}

View File

@@ -1,8 +0,0 @@
{
"variants": {
"facing=south": { "model": "decorative:block/green_digital_clock", "y": 180 },
"facing=west": { "model": "decorative:block/green_digital_clock", "y": 270 },
"facing=north": { "model": "decorative:block/green_digital_clock" },
"facing=east": { "model": "decorative:block/green_digital_clock", "y": 90 }
}
}

View File

@@ -1,5 +1,8 @@
{
"variants": {
"": { "model": "block/jungle_log" }
"facing=south": { "model": "decorative:block/jungle_log_with_axe" },
"facing=west": { "model": "decorative:block/jungle_log_with_axe", "y": 90 },
"facing=north": { "model": "decorative:block/jungle_log_with_axe", "y": 180 },
"facing=east": { "model": "decorative:block/jungle_log_with_axe", "y": 270 }
}
}

View File

@@ -1,8 +0,0 @@
{
"variants": {
"facing=south": { "model": "decorative:block/light_blue_digital_clock", "y": 180 },
"facing=west": { "model": "decorative:block/light_blue_digital_clock", "y": 270 },
"facing=north": { "model": "decorative:block/light_blue_digital_clock" },
"facing=east": { "model": "decorative:block/light_blue_digital_clock", "y": 90 }
}
}

View File

@@ -1,8 +0,0 @@
{
"variants": {
"facing=south": { "model": "decorative:block/light_gray_digital_clock", "y": 180 },
"facing=west": { "model": "decorative:block/light_gray_digital_clock", "y": 270 },
"facing=north": { "model": "decorative:block/light_gray_digital_clock" },
"facing=east": { "model": "decorative:block/light_gray_digital_clock", "y": 90 }
}
}

View File

@@ -1,8 +0,0 @@
{
"variants": {
"facing=south": { "model": "decorative:block/lime_digital_clock", "y": 180 },
"facing=west": { "model": "decorative:block/lime_digital_clock", "y": 270 },
"facing=north": { "model": "decorative:block/lime_digital_clock" },
"facing=east": { "model": "decorative:block/lime_digital_clock", "y": 90 }
}
}

View File

@@ -1,8 +0,0 @@
{
"variants": {
"facing=south": { "model": "decorative:block/magenta_digital_clock", "y": 180 },
"facing=west": { "model": "decorative:block/magenta_digital_clock", "y": 270 },
"facing=north": { "model": "decorative:block/magenta_digital_clock" },
"facing=east": { "model": "decorative:block/magenta_digital_clock", "y": 90 }
}
}

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