Solid job.

- Solid blocks are now working on Polymer
This commit is contained in:
Martin Prokoph
2024-07-29 13:42:45 +02:00
parent a9fae64412
commit efb772ffd8
6 changed files with 53 additions and 14 deletions

View File

@@ -46,14 +46,14 @@ public class DecorativeMain implements ModInitializer {
public static final EnumProperty<PoolShape> POOL_SHAPE = EnumProperty.of("shape", PoolShape.class);
public static final EnumProperty<Part> PART = EnumProperty.of("part", Part.class);
public static final EnumProperty<CeilingFanStage> STAGE = EnumProperty.of("stage", CeilingFanStage.class);
public static Block RockyAsphalt = new TexturedSimpleBlock(Blocks.COAL_ORE);
public static Block Road = new TexturedSimpleBlock(Blocks.STONE);
public static Block RoadWhiteShort = new RotatableBlock();
public static Block RoadWhiteLong = new RotatableBlock();
public static Block RockyAsphalt = new TexturedSimpleBlock(Blocks.COAL_ORE, id("rocky_asphalt"));
public static Block Road = new TexturedSimpleBlock(Blocks.STONE, id("road"));
public static Block RoadWhiteShort = new RotatableBlock(id("road_white_short"));
public static Block RoadWhiteLong = new RotatableBlock(id("road_white_long"));
public static Block TrafficCone = new TrafficCone();
public static Block Guardrail = new Guardrail();
public static Block SignPost = new SignPost();
public static Block KitchenTiles = new TexturedSimpleBlock(Blocks.STONE);
public static Block KitchenTiles = new TexturedSimpleBlock(Blocks.STONE, id("kitchen_tiles"));
public static Block Television = new Television();
public static Block OldTelevision = new OldTelevision();
public static Block CeilingFan = new CeilingFan();

View File

@@ -3,7 +3,9 @@ package eu.midnightdust.motschen.decorative.block;
import com.mojang.serialization.MapCodec;
import eu.midnightdust.motschen.decorative.block.blockentity.PoolSprinklerBlockEntity;
import eu.midnightdust.motschen.decorative.init.BlockEntities;
import eu.midnightdust.motschen.decorative.polymer.model.ItemDisplayDirectionalModel;
import eu.pb4.factorytools.api.block.FactoryBlock;
import eu.pb4.polymer.virtualentity.api.ElementHolder;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockEntityProvider;
@@ -19,6 +21,8 @@ import net.minecraft.block.entity.BlockEntityTicker;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
@@ -131,5 +135,14 @@ public class PoolSprinkler extends BlockWithEntity implements BlockEntityProvide
public BlockState getPolymerBlockState(BlockState state) {
return Blocks.BARRIER.getDefaultState();
}
@Override
public BlockState getPolymerBreakEventBlockState(BlockState state, ServerPlayerEntity player) {
return Blocks.IRON_BLOCK.getDefaultState();
}
@Override
public @Nullable ElementHolder createElementHolder(ServerWorld world, BlockPos pos, BlockState initialBlockState) {
return new ItemDisplayDirectionalModel(initialBlockState);
}
}

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@@ -149,6 +149,6 @@ public class PoolWall extends HorizontalFacingBlock implements Waterloggable, Fa
// Polymer
@Override
public BlockState getPolymerBlockState(BlockState state) {
return Blocks.BARRIER.getDefaultState();
return Blocks.STRUCTURE_VOID.getDefaultState();
}
}

View File

@@ -1,6 +1,9 @@
package eu.midnightdust.motschen.decorative.block;
import com.mojang.serialization.MapCodec;
import eu.pb4.polymer.blocks.api.BlockModelType;
import eu.pb4.polymer.blocks.api.PolymerBlockModel;
import eu.pb4.polymer.blocks.api.PolymerBlockResourceUtils;
import eu.pb4.polymer.blocks.api.PolymerTexturedBlock;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
@@ -10,13 +13,20 @@ import net.minecraft.block.HorizontalFacingBlock;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.Direction;
public class RotatableBlock extends HorizontalFacingBlock implements PolymerTexturedBlock {
import static eu.midnightdust.motschen.decorative.DecorativeMain.id;
public RotatableBlock() {
public class RotatableBlock extends HorizontalFacingBlock implements PolymerTexturedBlock {
public BlockState MODEL_NORMAL;
public BlockState MODEL_ROTATED;
public RotatableBlock(Identifier id) {
super(AbstractBlock.Settings.copy(Blocks.STONE).nonOpaque().sounds(BlockSoundGroup.STONE));
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH));
MODEL_NORMAL = PolymerBlockResourceUtils.requestBlock(BlockModelType.FULL_BLOCK, PolymerBlockModel.of(id("block/"+id.getPath())));
MODEL_ROTATED = PolymerBlockResourceUtils.requestBlock(BlockModelType.FULL_BLOCK, PolymerBlockModel.of(id("block/"+id.getPath()), 0, 90));
}
@Override
@@ -37,6 +47,9 @@ public class RotatableBlock extends HorizontalFacingBlock implements PolymerText
// Polymer
@Override
public BlockState getPolymerBlockState(BlockState state) {
return Blocks.BARRIER.getDefaultState();
return switch (state.get(FACING)) {
case NORTH, SOUTH -> MODEL_NORMAL;
default -> MODEL_ROTATED;
};
}
}

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@@ -1,21 +1,29 @@
package eu.midnightdust.motschen.decorative.polymer;
import eu.pb4.polymer.blocks.api.BlockModelType;
import eu.pb4.polymer.blocks.api.PolymerBlockModel;
import eu.pb4.polymer.blocks.api.PolymerBlockResourceUtils;
import eu.pb4.polymer.blocks.api.PolymerTexturedBlock;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.util.Identifier;
import static eu.midnightdust.motschen.decorative.DecorativeMain.id;
public class TexturedSimpleBlock extends Block implements PolymerTexturedBlock {
public TexturedSimpleBlock(Block base) {
this(AbstractBlock.Settings.copy(base));
private final BlockState MODEL;
public TexturedSimpleBlock(Block base, Identifier id) {
this(AbstractBlock.Settings.copy(base), id);
}
public TexturedSimpleBlock(Settings settings) {
public TexturedSimpleBlock(Settings settings, Identifier id) {
super(settings);
MODEL = PolymerBlockResourceUtils.requestBlock(BlockModelType.FULL_BLOCK, PolymerBlockModel.of(id("block/"+id.getPath())));
}
@Override
public BlockState getPolymerBlockState(BlockState state) {
return Blocks.BARRIER.getDefaultState();
return MODEL;
}
}

View File

@@ -2,6 +2,7 @@ package eu.midnightdust.motschen.decorative.polymer.model;
import eu.midnightdust.motschen.decorative.block.FireHydrant;
import eu.midnightdust.motschen.decorative.block.Guardrail;
import eu.midnightdust.motschen.decorative.block.PoolSprinkler;
import eu.midnightdust.motschen.decorative.config.DecorativeConfig;
import eu.pb4.factorytools.api.resourcepack.BaseItemProvider;
import eu.pb4.factorytools.api.virtualentity.BlockModel;
@@ -20,10 +21,12 @@ public class ItemDisplayDirectionalModel extends BlockModel {
private final ItemDisplayElement main;
public static ItemStack FIRE_HYDRANT;
public static ItemStack GUARDRAIL;
public static ItemStack POOL_SPRINKLER;
public static void initModels() {
FIRE_HYDRANT = BaseItemProvider.requestModel(id("block/fire_hydrant"));
GUARDRAIL = BaseItemProvider.requestModel(id("block/guardrail"));
POOL_SPRINKLER = BaseItemProvider.requestModel(id("block/pool_sprinkler"));
}
public ItemDisplayDirectionalModel(BlockState state) {
@@ -46,10 +49,12 @@ public class ItemDisplayDirectionalModel extends BlockModel {
}
public ItemStack getModel(BlockState state) {
if (state.getBlock() instanceof FireHydrant) return FIRE_HYDRANT;
else if (state.getBlock() instanceof PoolSprinkler) return POOL_SPRINKLER;
else return GUARDRAIL;
}
public float getRotation(BlockState state) {
if (state.getBlock() instanceof FireHydrant) return state.get(FireHydrant.FACING).getHorizontal() * -90;
else if (state.getBlock() instanceof PoolSprinkler) return state.get(PoolSprinkler.FACING).getHorizontal() * -90;
else return state.get(Guardrail.FACING).getHorizontal() * -90;
}
}