v2.0.0 - Summer Update

This commit is contained in:
Motschen
2020-07-20 20:30:59 +02:00
parent 80dd9ebd59
commit 575a20c797
185 changed files with 4756 additions and 100 deletions

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@@ -8,7 +8,7 @@ org.gradle.jvmargs=-Xmx1G
loader_version=0.8.8+build.202
# Mod Properties
mod_version = 1.0.0
mod_version = 2.0.0
maven_group = eu.midnightdust.motschen
archives_base_name = decorative

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@@ -1,19 +1,44 @@
package eu.midnightdust.motschen.decorative;
import eu.midnightdust.motschen.decorative.entity.client.renderer.*;
import eu.midnightdust.motschen.decorative.init.BathTires;
import eu.midnightdust.motschen.decorative.init.Pool;
import eu.midnightdust.motschen.decorative.init.Signs;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.blockrenderlayer.v1.BlockRenderLayerMap;
import net.fabricmc.fabric.api.client.rendereregistry.v1.EntityRendererRegistry;
import net.fabricmc.fabric.api.client.rendering.v1.ColorProviderRegistry;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.client.color.block.BlockColorProvider;
import net.minecraft.client.color.item.ItemColorProvider;
import net.minecraft.client.render.RenderLayer;
public class DecorativeClient implements ClientModInitializer {
@Override
public void onInitializeClient() {
EntityRendererRegistry.INSTANCE.register(Pool.BEACH_BALL, (dispatcher, context) -> new BeachBallRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.WHITE_BATH_TIRE, (dispatcher, context) -> new WhiteBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.ORANGE_BATH_TIRE, (dispatcher, context) -> new OrangeBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.MAGENTA_BATH_TIRE, (dispatcher, context) -> new MagentaBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.LIGHT_BLUE_BATH_TIRE, (dispatcher, context) -> new LightBlueBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.YELLOW_BATH_TIRE, (dispatcher, context) -> new YellowBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.LIME_BATH_TIRE, (dispatcher, context) -> new LimeBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.PINK_BATH_TIRE, (dispatcher, context) -> new PinkBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.GRAY_BATH_TIRE, (dispatcher, context) -> new GrayBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.LIGHT_GRAY_BATH_TIRE, (dispatcher, context) -> new LightGrayBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.CYAN_BATH_TIRE, (dispatcher, context) -> new CyanBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.PURPLE_BATH_TIRE, (dispatcher, context) -> new PurpleBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.BLUE_BATH_TIRE, (dispatcher, context) -> new BlueBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.BROWN_BATH_TIRE, (dispatcher, context) -> new BrownBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.GREEN_BATH_TIRE, (dispatcher, context) -> new GreenBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.RED_BATH_TIRE, (dispatcher, context) -> new RedBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.BLACK_BATH_TIRE, (dispatcher, context) -> new BlackBathTireRenderer(dispatcher));
EntityRendererRegistry.INSTANCE.register(BathTires.DUCK_BATH_TIRE, (dispatcher, context) -> new DuckBathTireRenderer(dispatcher));
registerBlockColor(DecorativeMain.BirdBath, Blocks.WATER);
BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(),DecorativeMain.RoadWhiteShort);
BlockRenderLayerMap.INSTANCE.putBlocks(RenderLayer.getCutout(),DecorativeMain.RoadWhiteLong);

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@@ -20,7 +20,10 @@ public class DecorativeMain implements ModInitializer {
public static final ItemGroup IndoorGroup = FabricItemGroupBuilder.build(new Identifier(MOD_ID, "indoor"), () -> new ItemStack(DecorativeMain.Television));
public static final ItemGroup TrafficGroup = FabricItemGroupBuilder.build(new Identifier(MOD_ID, "traffic"), () -> new ItemStack(DecorativeMain.TrafficCone));
public static final ItemGroup GardenGroup = FabricItemGroupBuilder.build(new Identifier(MOD_ID, "garden"), () -> new ItemStack(LogsWithAxes.OakLogWithAxe));
public static final ItemGroup PoolGroup = FabricItemGroupBuilder.build(new Identifier(MOD_ID, "pool"), () -> new ItemStack(Pool.BEACH_BALL_ITEM));
public static final EnumProperty<Program> PROGRAM = EnumProperty.of("program", Program.class);
public static final EnumProperty<PoolShape> POOL_SHAPE = EnumProperty.of("shape", PoolShape.class);
public static final EnumProperty<Part> PART = EnumProperty.of("part", Part.class);
public static Block RockyAsphalt = new Block(FabricBlockSettings.copyOf(Blocks.COAL_ORE));
public static Block Road = new Block(FabricBlockSettings.copyOf(Blocks.STONE));
public static Block RoadWhiteShort = new RotatableBlock();
@@ -38,9 +41,11 @@ public class DecorativeMain implements ModInitializer {
public static Block BirdBath = new BirdBath();
public static Block ChristmasTree = new ChristmasTree();
public static Block ChristmasLights = new ChristmasLights();
public static Block ShowerHead = new ShowerHead();
@Override
public void onInitialize() {
BlockEntities.init();
// Traffic //
Registry.register(Registry.BLOCK, new Identifier("decorative","rocky_asphalt"), RockyAsphalt);
Registry.register(Registry.ITEM, new Identifier("decorative","rocky_asphalt"), new BlockItem(RockyAsphalt, new Item.Settings().group(DecorativeMain.TrafficGroup)));
@@ -66,6 +71,7 @@ public class DecorativeMain implements ModInitializer {
Registry.register(Registry.BLOCK, new Identifier("decorative","water_pump"), WaterPump);
Registry.register(Registry.ITEM, new Identifier("decorative","water_pump"), new BlockItem(WaterPump, new Item.Settings().group(DecorativeMain.GardenGroup)));
LogsWithAxes.init();
Pool.init();
//Furniture//
Registry.register(Registry.BLOCK, new Identifier("decorative","kitchen_tiles"), KitchenTiles);
@@ -76,6 +82,8 @@ public class DecorativeMain implements ModInitializer {
Registry.register(Registry.ITEM, new Identifier("decorative","old_television"), new BlockItem(OldTelevision, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","ceilingfan"), CeilingFan);
Registry.register(Registry.ITEM, new Identifier("decorative","ceilingfan"), new BlockItem(CeilingFan, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","shower_head"), ShowerHead);
Registry.register(Registry.ITEM, new Identifier("decorative","shower_head"), new BlockItem(ShowerHead, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","sliding_door"), SlidingDoor);
Registry.register(Registry.ITEM, new Identifier("decorative","sliding_door"), new BlockItem(SlidingDoor, new Item.Settings().group(DecorativeMain.IndoorGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","christmas_tree"), ChristmasTree);

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@@ -0,0 +1,22 @@
package eu.midnightdust.motschen.decorative;
import net.minecraft.util.StringIdentifiable;
public enum Part implements StringIdentifiable {
FRONT("front"),
BACK("back");
private final String name;
Part(String name) {
this.name = name;
}
public String toString() {
return this.name;
}
public String asString() {
return this.name;
}
}

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@@ -0,0 +1,23 @@
package eu.midnightdust.motschen.decorative;
import net.minecraft.util.StringIdentifiable;
public enum PoolShape implements StringIdentifiable {
STRAIGHT("straight"),
INNER_LEFT("inner_left"),
INNER_RIGHT("inner_right");
private final String name;
PoolShape(String name) {
this.name = name;
}
public String toString() {
return this.name;
}
public String asString() {
return this.name;
}
}

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@@ -33,7 +33,7 @@ public class FireHydrant extends HorizontalFacingBlock {
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ItemStack itemStack = player.getStackInHand(hand);
if (!itemStack.isEmpty()) {
if (!itemStack.isEmpty() && hand==Hand.MAIN_HAND) {
if (itemStack.getItem() == Items.BUCKET) {
if (!world.isClient) {
if (!player.abilities.creativeMode) {

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@@ -2,23 +2,14 @@ package eu.midnightdust.motschen.decorative.block;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
public class Guardrail extends HorizontalFacingBlock {
@@ -31,31 +22,6 @@ public class Guardrail extends HorizontalFacingBlock {
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque().sounds(BlockSoundGroup.STONE));
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH));
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ItemStack itemStack = player.getStackInHand(hand);
if (!itemStack.isEmpty()) {
if (itemStack.getItem() == Items.BUCKET) {
if (!world.isClient) {
if (!player.abilities.creativeMode) {
itemStack.decrement(1);
if (itemStack.isEmpty()) {
player.setStackInHand(hand, new ItemStack(Items.WATER_BUCKET));
} else if (!player.inventory.insertStack(new ItemStack(Items.WATER_BUCKET))) {
player.dropItem(new ItemStack(Items.WATER_BUCKET), false);
}
}
world.playSound(null, pos, SoundEvents.ITEM_BUCKET_FILL, SoundCategory.BLOCKS, 1.0F, 1.0F);
}
return ActionResult.SUCCESS;
}
else {
return ActionResult.PASS;
}
}
if (itemStack.isEmpty()) {
return ActionResult.PASS;
} return ActionResult.PASS;
}
@Override
public BlockState getPlacementState(ItemPlacementContext itemPlacementContext) {

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@@ -20,6 +20,7 @@ public class Lamp extends RedstoneLampBlock {
public Lamp() {
super(FabricBlockSettings.copy(Blocks.REDSTONE_LAMP).nonOpaque().sounds(BlockSoundGroup.STONE));
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
world.setBlockState(pos, state.with(LIT, Boolean.valueOf(!state.get(LIT))));
world.playSound(player, pos, SoundEvents.BLOCK_STONE_BUTTON_CLICK_ON, SoundCategory.BLOCKS, 0.2f, 0.5f);

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@@ -0,0 +1,96 @@
package eu.midnightdust.motschen.decorative.block;
import eu.midnightdust.motschen.decorative.block.blockentity.PoolSprinklerBlockEntity;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
public class PoolSprinkler extends HorizontalFacingBlock implements BlockEntityProvider {
private static final VoxelShape NORTH_SHAPE;
private static final VoxelShape EAST_SHAPE;
private static final VoxelShape SOUTH_SHAPE;
private static final VoxelShape WEST_SHAPE;
public static final BooleanProperty POWERED = DoorBlock.POWERED;
public PoolSprinkler() {
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque().sounds(BlockSoundGroup.STONE));
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH).with(POWERED, Boolean.FALSE));
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
world.setBlockState(pos, state.with(POWERED, Boolean.valueOf(!state.get(POWERED))));
world.playSound(player, pos, SoundEvents.BLOCK_STONE_BUTTON_CLICK_ON, SoundCategory.BLOCKS, 0.2f, 0.5f);
return ActionResult.SUCCESS;
}
@Override
public BlockState getPlacementState(ItemPlacementContext itemPlacementContext) {
return super.getPlacementState(itemPlacementContext)
.with(FACING, itemPlacementContext.getPlayerFacing().getOpposite())
.with(POWERED, Boolean.FALSE);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(FACING);
builder.add(POWERED);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
switch (state.get(FACING)) {
case NORTH: return NORTH_SHAPE;
case EAST: return EAST_SHAPE;
case SOUTH: return SOUTH_SHAPE;
case WEST: return WEST_SHAPE;
default: return super.getOutlineShape(state, view, pos, context);
}
}
static {
VoxelShape post = createCuboidShape(7, 0, 0, 9, 13, 2);
VoxelShape upper = createCuboidShape(7, 9.65, -6.2, 9, 13, 1);
VoxelShape shape = VoxelShapes.union(post, upper);
NORTH_SHAPE = shape;
WEST_SHAPE = rotate(Direction.EAST, Direction.NORTH, shape);
EAST_SHAPE = rotate(Direction.EAST, Direction.SOUTH, shape);
SOUTH_SHAPE = rotate(Direction.EAST, Direction.WEST, shape);
}
private static VoxelShape rotate(Direction from, Direction to, VoxelShape shape) {
VoxelShape[] buffer = new VoxelShape[]{ shape, VoxelShapes.empty() };
int times = (to.getHorizontal() - from.getHorizontal() + 4) % 4;
for (int i = 0; i < times; i++) {
buffer[0].forEachBox((minX, minY, minZ, maxX, maxY, maxZ) -> buffer[1] = VoxelShapes.union(buffer[1], VoxelShapes.cuboid(1-maxZ, minY, minX, 1-minZ, maxY, maxX)));
buffer[0] = buffer[1];
buffer[1] = VoxelShapes.empty();
}
return buffer[0];
}
public boolean canPlaceAt(BlockState state, WorldView worldView, BlockPos pos) {
return !worldView.isAir(pos.down());
}
@Override
public BlockEntity createBlockEntity(BlockView world) {
return new PoolSprinklerBlockEntity();
}
}

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@@ -0,0 +1,120 @@
package eu.midnightdust.motschen.decorative.block;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.PoolShape;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.fluid.FluidState;
import net.minecraft.fluid.Fluids;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.state.property.DirectionProperty;
import net.minecraft.state.property.EnumProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
public class PoolWall extends HorizontalFacingBlock implements Waterloggable {
public static final DirectionProperty FACING = DoorBlock.FACING;
public static final BooleanProperty WATERLOGGED = Properties.WATERLOGGED;
public static final EnumProperty<PoolShape> SHAPE = DecorativeMain.POOL_SHAPE;
private static final VoxelShape NORTH_SHAPE;
private static final VoxelShape EAST_SHAPE;
private static final VoxelShape SOUTH_SHAPE;
private static final VoxelShape WEST_SHAPE;
private static final VoxelShape NORTH_WEST_CORNER_SHAPE;
private static final VoxelShape SOUTH_WEST_CORNER_SHAPE;
private static final VoxelShape NORTH_EAST_CORNER_SHAPE;
private static final VoxelShape SOUTH_EAST_CORNER_SHAPE;
public PoolWall() {
super(FabricBlockSettings.copy(Blocks.STONE_STAIRS).nonOpaque().sounds(BlockSoundGroup.STONE));
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH).with(SHAPE, PoolShape.STRAIGHT).with(WATERLOGGED, false));
}
@Override
public FluidState getFluidState(BlockState blockState_1) {
return blockState_1.get(WATERLOGGED) ? Fluids.WATER.getStill(true) : super.getFluidState(blockState_1);
}
public BlockState getPlacementState(ItemPlacementContext ctx) {
BlockPos blockPos = ctx.getBlockPos();
FluidState fluidState = ctx.getWorld().getFluidState(blockPos);
BlockState blockState = this.getDefaultState().with(FACING, ctx.getPlayerFacing().getOpposite()).with(WATERLOGGED, fluidState.getFluid() == Fluids.WATER);
return blockState.with(SHAPE, getPoolShape(blockState, ctx.getWorld(), blockPos));
}
private static PoolShape getPoolShape(BlockState state, BlockView view, BlockPos pos) {
Direction direction = state.get(FACING).getOpposite();
BlockState blockState2 = view.getBlockState(pos.offset(direction.getOpposite()));
if (isPoolWall(blockState2)) {
Direction direction3 = blockState2.get(FACING).getOpposite();
if (direction3.getAxis() != (state.get(FACING).getOpposite()).getAxis() && getSide(state, view, pos, direction3)) {
if (direction3 == direction.rotateYCounterclockwise()) {
return PoolShape.INNER_LEFT;
}
return PoolShape.INNER_RIGHT;
}
}
return PoolShape.STRAIGHT;
}
private static boolean getSide(BlockState state, BlockView view, BlockPos pos, Direction dir) {
BlockState blockState = view.getBlockState(pos.offset(dir));
return !isPoolWall(blockState) || blockState.get(FACING) != state.get(FACING);
}
public static boolean isPoolWall(BlockState state) {
return state.getBlock() instanceof PoolWall;
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(FACING,SHAPE,WATERLOGGED);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
switch (state.get(FACING)) {
case NORTH: switch (state.get(SHAPE)) { case STRAIGHT: return NORTH_SHAPE; case INNER_LEFT: return NORTH_WEST_CORNER_SHAPE; case INNER_RIGHT: return NORTH_EAST_CORNER_SHAPE;}
case EAST: switch (state.get(SHAPE)) { case STRAIGHT: return EAST_SHAPE; case INNER_LEFT: return NORTH_EAST_CORNER_SHAPE; case INNER_RIGHT: return SOUTH_EAST_CORNER_SHAPE;}
case SOUTH: switch (state.get(SHAPE)) { case STRAIGHT: return SOUTH_SHAPE; case INNER_LEFT: return SOUTH_EAST_CORNER_SHAPE; case INNER_RIGHT: return SOUTH_WEST_CORNER_SHAPE;}
case WEST: switch (state.get(SHAPE)) { case STRAIGHT: return WEST_SHAPE; case INNER_LEFT: return SOUTH_WEST_CORNER_SHAPE; case INNER_RIGHT: return NORTH_WEST_CORNER_SHAPE;}
default: return super.getOutlineShape(state, view, pos, context);
}
}
static {
VoxelShape base = createCuboidShape(0, 0, 15, 16, 16, 16);
VoxelShape corner = createCuboidShape(15, 0, 0, 16, 16, 16);
VoxelShape corner_shapes = VoxelShapes.union(base, corner);
NORTH_SHAPE = base;
WEST_SHAPE = rotate(Direction.EAST, Direction.NORTH, base);
EAST_SHAPE = rotate(Direction.EAST, Direction.SOUTH, base);
SOUTH_SHAPE = rotate(Direction.EAST, Direction.WEST, base);
NORTH_WEST_CORNER_SHAPE = corner_shapes;
SOUTH_WEST_CORNER_SHAPE = rotate(Direction.EAST, Direction.NORTH, corner_shapes);
NORTH_EAST_CORNER_SHAPE = rotate(Direction.EAST, Direction.SOUTH, corner_shapes);
SOUTH_EAST_CORNER_SHAPE = rotate(Direction.EAST, Direction.WEST, corner_shapes);
}
private static VoxelShape rotate(Direction from, Direction to, VoxelShape shape) {
VoxelShape[] buffer = new VoxelShape[]{ shape, VoxelShapes.empty() };
int times = (to.getHorizontal() - from.getHorizontal() + 4) % 4;
for (int i = 0; i < times; i++) {
buffer[0].forEachBox((minX, minY, minZ, maxX, maxY, maxZ) -> buffer[1] = VoxelShapes.union(buffer[1], VoxelShapes.cuboid(1-maxZ, minY, minX, 1-minZ, maxY, maxX)));
buffer[0] = buffer[1];
buffer[1] = VoxelShapes.empty();
}
return buffer[0];
}
}

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@@ -8,9 +8,7 @@ import net.minecraft.block.HorizontalFacingBlock;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.WorldView;
public class RotatableBlock extends HorizontalFacingBlock {

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@@ -0,0 +1,98 @@
package eu.midnightdust.motschen.decorative.block;
import eu.midnightdust.motschen.decorative.block.blockentity.ShowerHeadBlockEntity;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
public class ShowerHead extends HorizontalFacingBlock implements BlockEntityProvider {
private static final VoxelShape NORTH_SHAPE;
private static final VoxelShape EAST_SHAPE;
private static final VoxelShape SOUTH_SHAPE;
private static final VoxelShape WEST_SHAPE;
public static final BooleanProperty POWERED = DoorBlock.POWERED;
public ShowerHead() {
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque().sounds(BlockSoundGroup.STONE));
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH).with(POWERED, Boolean.FALSE));
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
world.setBlockState(pos, state.with(POWERED, Boolean.valueOf(!state.get(POWERED))));
world.playSound(player, pos, SoundEvents.BLOCK_STONE_BUTTON_CLICK_ON, SoundCategory.BLOCKS, 0.2f, 0.5f);
return ActionResult.SUCCESS;
}
@Override
public BlockState getPlacementState(ItemPlacementContext itemPlacementContext) {
return super.getPlacementState(itemPlacementContext)
.with(FACING, itemPlacementContext.getPlayerFacing().getOpposite())
.with(POWERED, Boolean.FALSE);
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(FACING);
builder.add(POWERED);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
switch (state.get(FACING)) {
case NORTH: return NORTH_SHAPE;
case EAST: return EAST_SHAPE;
case SOUTH: return SOUTH_SHAPE;
case WEST: return WEST_SHAPE;
default: return super.getOutlineShape(state, view, pos, context);
}
}
static {
VoxelShape pipe = createCuboidShape(7, 12, 8.75, 9, 14, 16);
VoxelShape pivot_pipe = createCuboidShape(7, 12, 8.25, 9, 13, 11);
VoxelShape pivot_pipe2 = createCuboidShape(7, 10.5, 7.25, 9, 12, 11);
VoxelShape head = createCuboidShape(4, 9.75, 5, 12, 11.25, 13);
VoxelShape shape = VoxelShapes.union(pipe, head, pivot_pipe, pivot_pipe2);
NORTH_SHAPE = shape;
WEST_SHAPE = rotate(Direction.EAST, Direction.NORTH, shape);
EAST_SHAPE = rotate(Direction.EAST, Direction.SOUTH, shape);
SOUTH_SHAPE = rotate(Direction.EAST, Direction.WEST, shape);
}
private static VoxelShape rotate(Direction from, Direction to, VoxelShape shape) {
VoxelShape[] buffer = new VoxelShape[]{ shape, VoxelShapes.empty() };
int times = (to.getHorizontal() - from.getHorizontal() + 4) % 4;
for (int i = 0; i < times; i++) {
buffer[0].forEachBox((minX, minY, minZ, maxX, maxY, maxZ) -> buffer[1] = VoxelShapes.union(buffer[1], VoxelShapes.cuboid(1-maxZ, minY, minX, 1-minZ, maxY, maxX)));
buffer[0] = buffer[1];
buffer[1] = VoxelShapes.empty();
}
return buffer[0];
}
public boolean canPlaceAt(BlockState state, WorldView worldView, BlockPos pos) {
return !worldView.isAir(pos.north()) | !worldView.isAir(pos.east()) | !worldView.isAir(pos.south()) | !worldView.isAir(pos.west());
}
@Override
public BlockEntity createBlockEntity(BlockView world) {
return new ShowerHeadBlockEntity();
}
}

View File

@@ -2,23 +2,14 @@ package eu.midnightdust.motschen.decorative.block;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
public class Sign extends HorizontalFacingBlock {

View File

@@ -4,7 +4,6 @@ import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.enums.DoorHinge;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
@@ -17,7 +16,6 @@ import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
public class SlidingDoor extends DoorBlock {

View File

@@ -0,0 +1,235 @@
package eu.midnightdust.motschen.decorative.block;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.Part;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.entity.effect.StatusEffects;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.EnumProperty;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
public class Springboard extends HorizontalFacingBlock {
private static final VoxelShape NORTH_SHAPE_FRONT;
private static final VoxelShape EAST_SHAPE_FRONT;
private static final VoxelShape SOUTH_SHAPE_FRONT;
private static final VoxelShape WEST_SHAPE_FRONT;
private static final VoxelShape NORTH_SHAPE_BACK;
private static final VoxelShape EAST_SHAPE_BACK;
private static final VoxelShape SOUTH_SHAPE_BACK;
private static final VoxelShape WEST_SHAPE_BACK;
private static final EnumProperty<Part> PART = DecorativeMain.PART;
public Springboard() {
super(FabricBlockSettings.copy(Blocks.STONE).nonOpaque().sounds(BlockSoundGroup.STONE));
this.setDefaultState(this.stateManager.getDefaultState().with(FACING, Direction.NORTH).with(PART, Part.BACK));
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ItemStack itemStack = player.getStackInHand(hand);
if (!world.isClient) {
if (itemStack.isEmpty() && hand==Hand.MAIN_HAND) {
switch (state.get(PART)) {
case FRONT:
if (player.getY() >= pos.getY()+0.1 && player.squaredDistanceTo(pos.getX(), pos.getY(), pos.getZ()) <= 1.0) {
player.addStatusEffect(new StatusEffectInstance(StatusEffects.LEVITATION, 10, 10));
return ActionResult.SUCCESS;
}
else return ActionResult.FAIL;
default:
return ActionResult.FAIL;
}
}
else return ActionResult.FAIL;
}
else return ActionResult.FAIL;
}
@Override
public BlockState getPlacementState(ItemPlacementContext itemPlacementContext) {
return super.getPlacementState(itemPlacementContext)
.with(FACING, itemPlacementContext.getPlayerFacing())
.with(PART, Part.BACK);
}
@Override
public void onPlaced(World arg, BlockPos pos, BlockState state, LivingEntity arg4, ItemStack arg5) {
switch (state.get(PART)) {
case BACK: switch (state.get(FACING)) {
case NORTH:
if (!arg.getBlockState(pos.north()).isAir()) {
arg.breakBlock(pos, true);
}
else {
arg.setBlockState(pos.north(), state.with(PART, Part.FRONT).with(FACING, Direction.NORTH));
}
return;
case EAST:
if (!arg.getBlockState(pos.east()).isAir()) {
arg.breakBlock(pos, true);
}
else {
arg.setBlockState(pos.east(), state.with(PART, Part.FRONT).with(FACING, Direction.EAST));
}
return;
case SOUTH:
if (!arg.getBlockState(pos.south()).isAir()) {
arg.breakBlock(pos, true);
}
else {
arg.setBlockState(pos.south(), state.with(PART, Part.FRONT).with(FACING, Direction.SOUTH));
}
return;
case WEST:
if (!arg.getBlockState(pos.west()).isAir()) {
arg.breakBlock(pos, true);
}
else {
arg.setBlockState(pos.west(), state.with(PART, Part.FRONT).with(FACING, Direction.WEST));
}
return;
default:
return;
}
default: return;
}
}
@Override
public void onBreak(World world, BlockPos pos, BlockState state, PlayerEntity player) {
switch (state.get(PART)) {
case BACK: switch (state.get(FACING)) {
case NORTH:
if (world.getBlockState(pos.north()).contains(PART)) { world.breakBlock(pos.north(), true);}
return;
case EAST:
if (world.getBlockState(pos.east()).contains(PART)) { world.breakBlock(pos.east(), true);}
return;
case SOUTH:
if (world.getBlockState(pos.south()).contains(PART)) { world.breakBlock(pos.south(), true);}
return;
case WEST:
if (world.getBlockState(pos.west()).contains(PART)) { world.breakBlock(pos.west(), true);}
return;
default:
return;
}
case FRONT: switch (state.get(FACING)) {
case NORTH:
if (world.getBlockState(pos.south()).contains(PART)) { world.breakBlock(pos.south(), true); }
return;
case EAST:
if (world.getBlockState(pos.west()).contains(PART)) { world.breakBlock(pos.south(), true); }
return;
case SOUTH:
if (world.getBlockState(pos.north()).contains(PART)) { world.breakBlock(pos.south(), true); }
return;
case WEST:
if (world.getBlockState(pos.east()).contains(PART)) { world.breakBlock(pos.south(), true); }
return;
default:
return;
}
default: return;
}
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(FACING);
builder.add(PART);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
switch (state.get(FACING)) {
case NORTH: switch (state.get(PART)) { case FRONT: return NORTH_SHAPE_FRONT; case BACK: return NORTH_SHAPE_BACK;}
case EAST: switch (state.get(PART)) { case FRONT: return EAST_SHAPE_FRONT; case BACK: return EAST_SHAPE_BACK;}
case SOUTH: switch (state.get(PART)) { case FRONT: return SOUTH_SHAPE_FRONT; case BACK: return SOUTH_SHAPE_BACK;}
case WEST: switch (state.get(PART)) { case FRONT: return WEST_SHAPE_FRONT; case BACK: return WEST_SHAPE_BACK;}
default: return super.getOutlineShape(state, view, pos, context);
}
}
static {
//long_plank
VoxelShape front1 = createCuboidShape(1, 2, 0, 15, 3, 28);
VoxelShape back1 = createCuboidShape(1, 2, -16, 15, 3, 12);
//plank-y
VoxelShape front2 = createCuboidShape(1, 1, 21, 15, 2, 30);
VoxelShape back2 = createCuboidShape(1, 1, 5, 15, 2, 14);
//plank--y
VoxelShape front3 = createCuboidShape(1, 0, 23, 15, 1, 32);
VoxelShape back3 = createCuboidShape(1, 0, 7, 15, 1, 16);
//lower_siding
VoxelShape front4left = createCuboidShape(0, 0, 8, 1, 1, 32);
VoxelShape back4left = createCuboidShape(0, 0, -8, 1, 1, 16);
VoxelShape front4right = createCuboidShape(15, 0, 8, 16, 1, 32);
VoxelShape back4right = createCuboidShape(15, 0, -8, 16, 1, 16);
//upper_siding
VoxelShape front5left = createCuboidShape(0, 6, 9, 1, 7, 31);
VoxelShape back5left = createCuboidShape(0, 6, -7, 1, 7, 15);
VoxelShape front5right = createCuboidShape(15, 6, 9, 16, 7, 31);
VoxelShape back5right = createCuboidShape(15, 6, -7, 16, 7, 15);
//siding_front
VoxelShape front6left = createCuboidShape(0, 1, 31, 1, 6, 32);
VoxelShape back6left = createCuboidShape(0, 1, 15, 1, 6, 16);
VoxelShape front6right = createCuboidShape(15, 1, 31, 16, 6, 32);
VoxelShape back6right = createCuboidShape(15, 1, 15, 16, 6, 16);
//siding_back
VoxelShape front7left = createCuboidShape(0, 1, 8, 1, 6, 9);
VoxelShape back7left = createCuboidShape(0, 1, -8, 1, 6, -7);
VoxelShape front7right = createCuboidShape(15, 1, 8, 16, 6, 9);
VoxelShape back7right = createCuboidShape(15, 1, -8, 16, 6, -7);
//dot_front
VoxelShape front8left = createCuboidShape(0, 5, 30, 1, 6, 31);
VoxelShape back8left = createCuboidShape(0, 5, 14, 1, 6, 15);
VoxelShape front8right = createCuboidShape(15, 5, 30, 16, 6, 31);
VoxelShape back8right = createCuboidShape(15, 5, 14, 16, 6, 15);
//dot_back
VoxelShape front9left = createCuboidShape(0, 5, 9, 1, 6, 10);
VoxelShape back9left = createCuboidShape(0, 5, -7, 1, 6, -6);
VoxelShape front9right = createCuboidShape(15, 5, 9, 16, 6, 10);
VoxelShape back9right = createCuboidShape(15, 5, -7, 16, 6, -6);
//union
VoxelShape front = VoxelShapes.union(front1, front2, front3, front4left, front4right, front5left, front5right, front6left, front6right, front7left, front7right, front8left, front8right, front9left, front9right);
VoxelShape back = VoxelShapes.union(back1, back2, back3, back4left, back4right, back5left, back5right, back6left, back6right, back7left, back7right, back8left, back8right, back9left, back9right);
NORTH_SHAPE_FRONT = front;
WEST_SHAPE_FRONT = rotate(Direction.EAST, Direction.NORTH, front);
EAST_SHAPE_FRONT = rotate(Direction.EAST, Direction.SOUTH, front);
SOUTH_SHAPE_FRONT = rotate(Direction.EAST, Direction.WEST, front);
NORTH_SHAPE_BACK = back;
WEST_SHAPE_BACK = rotate(Direction.EAST, Direction.NORTH, back);
EAST_SHAPE_BACK = rotate(Direction.EAST, Direction.SOUTH, back);
SOUTH_SHAPE_BACK = rotate(Direction.EAST, Direction.WEST, back);
}
private static VoxelShape rotate(Direction from, Direction to, VoxelShape shape) {
VoxelShape[] buffer = new VoxelShape[]{ shape, VoxelShapes.empty() };
int times = (to.getHorizontal() - from.getHorizontal() + 4) % 4;
for (int i = 0; i < times; i++) {
buffer[0].forEachBox((minX, minY, minZ, maxX, maxY, maxZ) -> buffer[1] = VoxelShapes.union(buffer[1], VoxelShapes.cuboid(1-maxZ, minY, minX, 1-minZ, maxY, maxX)));
buffer[0] = buffer[1];
buffer[1] = VoxelShapes.empty();
}
return buffer[0];
}
public boolean canPlaceAt(BlockState state, WorldView worldView, BlockPos pos) {
return !worldView.isAir(pos.down());
}
}

View File

@@ -2,23 +2,10 @@ package eu.midnightdust.motschen.decorative.block;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
public class TrafficCone extends Block {

View File

@@ -2,18 +2,11 @@ package eu.midnightdust.motschen.decorative.block;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.entity.BannerBlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.WaterFluid;
import net.minecraft.item.*;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.potion.PotionUtil;
import net.minecraft.potion.Potions;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.stat.Stats;
import net.minecraft.state.StateManager;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
@@ -38,7 +31,7 @@ public class WaterPump extends HorizontalFacingBlock {
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ItemStack itemStack = player.getStackInHand(hand);
if (!itemStack.isEmpty()) {
if (!itemStack.isEmpty() && hand==Hand.MAIN_HAND) {
if (itemStack.getItem() == Items.BUCKET) {
if (!world.isClient) {
if (!player.abilities.creativeMode) {

View File

@@ -0,0 +1,32 @@
package eu.midnightdust.motschen.decorative.block.blockentity;
import eu.midnightdust.motschen.decorative.block.PoolSprinkler;
import eu.midnightdust.motschen.decorative.init.BlockEntities;
import eu.midnightdust.motschen.decorative.init.Pool;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.particle.ParticleTypes;
import net.minecraft.util.Tickable;
import net.minecraft.util.math.BlockPos;
public class PoolSprinklerBlockEntity extends BlockEntity implements Tickable {
public PoolSprinklerBlockEntity() {
super(BlockEntities.PoolSprinklerBlockEntity);
}
@Override
public void tick() {
BlockPos pos = this.pos;
BlockState state = this.world.getBlockState(pos);
if (world != null && state.get(PoolSprinkler.POWERED) == true) {
switch (state.get(PoolSprinkler.FACING)) {
case NORTH: world.addParticle(ParticleTypes.DRIPPING_WATER,pos.getX()+0.5,pos.getY()+0.5,pos.getZ()-0.34,1,1,1); return;
case EAST: world.addParticle(ParticleTypes.DRIPPING_WATER,pos.getX()+1.34,pos.getY()+0.5,pos.getZ()+0.5,1,1,1); return;
case SOUTH: world.addParticle(ParticleTypes.DRIPPING_WATER,pos.getX()+0.5,pos.getY()+0.5,pos.getZ()+1.34,1,1,1); return;
case WEST: world.addParticle(ParticleTypes.DRIPPING_WATER,pos.getX()-0.34,pos.getY()+0.5,pos.getZ()+0.5,1,1,1); return;
default: return;
}
}
}
}

View File

@@ -0,0 +1,32 @@
package eu.midnightdust.motschen.decorative.block.blockentity;
import eu.midnightdust.motschen.decorative.block.PoolSprinkler;
import eu.midnightdust.motschen.decorative.init.BlockEntities;
import eu.midnightdust.motschen.decorative.init.Pool;
import net.minecraft.block.BlockState;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.particle.ParticleTypes;
import net.minecraft.util.Tickable;
import net.minecraft.util.math.BlockPos;
public class ShowerHeadBlockEntity extends BlockEntity implements Tickable {
public ShowerHeadBlockEntity() {
super(BlockEntities.ShowerHeadBlockEntity);
}
@Override
public void tick() {
BlockPos pos = this.pos;
BlockState state = this.world.getBlockState(pos);
if (world != null && state.get(PoolSprinkler.POWERED) == true) {
switch (state.get(PoolSprinkler.FACING)) {
case NORTH: world.addParticle(ParticleTypes.DRIPPING_WATER,pos.getX()+0.5,pos.getY()+0.5,pos.getZ()+0.625,1,1,1); return;
case EAST: world.addParticle(ParticleTypes.DRIPPING_WATER,pos.getX()+0.375,pos.getY()+0.5,pos.getZ()+0.5,1,1,1); return;
case SOUTH: world.addParticle(ParticleTypes.DRIPPING_WATER,pos.getX()+0.5,pos.getY()+0.5,pos.getZ()+0.375,1,1,1); return;
case WEST: world.addParticle(ParticleTypes.DRIPPING_WATER,pos.getX()+0.625,pos.getY()+0.5,pos.getZ()+0.5,1,1,1); return;
default: return;
}
}
}
}

View File

@@ -0,0 +1,129 @@
package eu.midnightdust.motschen.decorative.entity;
import net.minecraft.block.BlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.damage.DamageSource;
import net.minecraft.entity.passive.PigEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.Fluid;
import net.minecraft.item.ItemStack;
import net.minecraft.sound.SoundEvent;
import net.minecraft.tag.Tag;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
public class BathTireEntity extends PigEntity {
public BathTireEntity(EntityType<? extends PigEntity> entityType, World world) {
super(entityType, world);
}
@Override
protected int getCurrentExperience(PlayerEntity player) {
return 0;
}
@Override
protected SoundEvent getAmbientSound() {
return null;
}
@Override
protected SoundEvent getHurtSound(DamageSource source) {
return null;
}
@Override
protected SoundEvent getDeathSound() {
return null;
}
protected void playStepSound(BlockPos pos, BlockState state) {
}
@Override
public boolean canEat() {
return false;
}
@Override
protected void swimUpward(Tag<Fluid> fluid) {
if (this.getNavigation().canSwim()) {
super.swimUpward(fluid);
} else {
this.setVelocity(this.getVelocity().add(0.0D, 0.7D, 0.0D));
}
}
@Override
public double getHeightOffset() {
return 0.0D;
}
@Override
public boolean canWalkOnFluid(Fluid fluid) {
return true;
}
@Override
public float getSaddledSpeed() {
return 0;
}
@Override
protected void initGoals() { }
@Override
public boolean canBeRiddenInWater() {
return true;
}
@Override
protected int computeFallDamage(float fallDistance, float damageMultiplier) {
return 0;
}
@Override
public boolean cannotDespawn() {
return true;
}
@Override
protected boolean movesIndependently() {
return false;
}
@Override
public boolean canMoveVoluntarily() {
return false;
}
@Override
public boolean canBeControlledByRider() {
return true;
}
@Override
public ActionResult interactAt(PlayerEntity player, Vec3d hitPos, Hand hand) {
if(!player.getEntityWorld().isClient && player.getStackInHand(hand)== ItemStack.EMPTY && hand==Hand.MAIN_HAND)
{
player.startRiding(this,true);
return ActionResult.SUCCESS;
}
return ActionResult.FAIL;
}
@Override
public void updatePassengerPosition(Entity passenger) {
if(this.getPrimaryPassenger() instanceof PlayerEntity)
{
passenger.updatePosition(this.getX(),this.getY(),this.getZ());
}
}
}

View File

@@ -0,0 +1,126 @@
package eu.midnightdust.motschen.decorative.entity;
import eu.midnightdust.motschen.decorative.init.Pool;
import net.minecraft.block.BlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.damage.DamageSource;
import net.minecraft.entity.passive.PigEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.Fluid;
import net.minecraft.item.ItemStack;
import net.minecraft.sound.SoundEvent;
import net.minecraft.tag.Tag;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
public class BeachBallEntity extends PigEntity {
public BeachBallEntity(EntityType<? extends PigEntity> entityType, World world) {
super(entityType, world);
}
@Override
protected int getCurrentExperience(PlayerEntity player) {
return 0;
}
@Override
protected SoundEvent getAmbientSound() {
return null;
}
@Override
protected SoundEvent getHurtSound(DamageSource source) {
return null;
}
@Override
protected SoundEvent getDeathSound() {
return null;
}
protected void playStepSound(BlockPos pos, BlockState state) {
}
@Override
public boolean canEat() {
return false;
}
@Override
protected void swimUpward(Tag<Fluid> fluid) {
this.setVelocity(this.getVelocity().add(0.0D, 1.0D, 0.0D));
}
@Override
public double getHeightOffset() {
return 0.0D;
}
@Override
public boolean canWalkOnFluid(Fluid fluid) {
return true;
}
@Override
public float getSaddledSpeed() {
return 0;
}
@Override
protected void initGoals() { }
@Override
public boolean canBeRiddenInWater() {
return true;
}
@Override
protected int computeFallDamage(float fallDistance, float damageMultiplier) {
return 0;
}
@Override
public boolean cannotDespawn() {
return true;
}
@Override
protected boolean movesIndependently() {
return false;
}
@Override
public boolean canMoveVoluntarily() {
return false;
}
@Override
public boolean canBeControlledByRider() {
return true;
}
@Override
public ActionResult interactAt(PlayerEntity player, Vec3d hitPos, Hand hand) {
if(!player.getEntityWorld().isClient && player.getStackInHand(hand)== ItemStack.EMPTY && hand==Hand.MAIN_HAND && player.isSneaking())
{
remove();
player.setStackInHand(hand, new ItemStack(Pool.BEACH_BALL_ITEM));
return ActionResult.SUCCESS;
}
return ActionResult.FAIL;
}
@Override
public void updatePassengerPosition(Entity passenger) {
if(this.getPrimaryPassenger() instanceof PlayerEntity)
{
passenger.updatePosition(this.getX(),this.getY(),this.getZ());
}
}
}

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package eu.midnightdust.motschen.decorative.entity.client.model;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.entity.model.EntityModel;
import net.minecraft.client.util.math.MatrixStack;
public class BathTireModel extends EntityModel<BathTireEntity> {
private final ModelPart body;
public BathTireModel() {
textureWidth = 16;
textureHeight = 16;
body = new ModelPart(this);
body.setPivot(0.0F, 24.0F, 0.0F);
body.setTextureOffset(0, 0).addCuboid(6.0F, -9.0F, -11.0F, 4.0F, 4.0F, 16.0F, 0.0F, false);
body.setTextureOffset(0, 0).addCuboid(-10.0F, -9.0F, -11.0F, 4.0F, 4.0F, 16.0F, 0.0F, false);
body.setTextureOffset(0, 0).addCuboid(-8.0F, -8.99F, -13.0F, 16.0F, 4.0F, 4.0F, 0.0F, false);
body.setTextureOffset(0, 0).addCuboid(-8.0F, -8.99F, 3.0F, 16.0F, 4.0F, 4.0F, 0.0F, false);
}
@Override
public void setAngles(BathTireEntity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch){
//previously the render function, render code was moved to a method below
}
@Override
public void render(MatrixStack matrixStack, VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha){
body.render(matrixStack, buffer, packedLight, packedOverlay);
}
public void setRotationAngle(ModelPart modelRenderer, float x, float y, float z) {
modelRenderer.pivotX = x;
modelRenderer.pivotY = y;
modelRenderer.pivotZ = z;
}
}

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package eu.midnightdust.motschen.decorative.entity.client.model;
import eu.midnightdust.motschen.decorative.entity.BeachBallEntity;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.entity.model.EntityModel;
import net.minecraft.client.util.math.MatrixStack;
public class BeachBallModel extends EntityModel<BeachBallEntity> {
private final ModelPart body;
public BeachBallModel() {
textureWidth = 64;
textureHeight = 64;
body = new ModelPart(this);
body.setPivot(0.0F, 24.0F, 0.0F);
body.setTextureOffset(0, 22).addCuboid(-4.0F, -1.0F, -4.0F, 8.0F, 1.0F, 8.0F, 0.0F, false);
body.setTextureOffset(0, 22).addCuboid(-4.0F, -12.0F, -4.0F, 8.0F, 1.0F, 8.0F, 0.0F, false);
body.setTextureOffset(0, 48).addCuboid(-6.0F, -10.0F, -4.0F, 1.0F, 8.0F, 8.0F, 0.0F, false);
body.setTextureOffset(20, 48).addCuboid(5.0F, -10.0F, -4.0F, 1.0F, 8.0F, 8.0F, 0.0F, false);
body.setTextureOffset(0, 33).addCuboid(-4.0F, -10.0F, -6.0F, 8.0F, 8.0F, 1.0F, 0.0F, false);
body.setTextureOffset(20, 33).addCuboid(-4.0F, -10.0F, 5.0F, 8.0F, 8.0F, 1.0F, 0.0F, false);
body.setTextureOffset(0, 0).addCuboid(-5.0F, -11.0F, -5.0F, 10.0F, 10.0F, 10.0F, 0.0F, false);
}
@Override
public void setAngles(BeachBallEntity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch){
//previously the render function, render code was moved to a method below
}
@Override
public void render(MatrixStack matrixStack, VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha){
body.render(matrixStack, buffer, packedLight, packedOverlay);
}
public void setRotationAngle(ModelPart modelRenderer, float x, float y, float z) {
modelRenderer.pivotX = x;
modelRenderer.pivotY = y;
modelRenderer.pivotZ = z;
}
}

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package eu.midnightdust.motschen.decorative.entity.client.model;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.entity.model.EntityModel;
import net.minecraft.client.util.math.MatrixStack;
public class DuckBathTireModel extends EntityModel<BathTireEntity> {
private final ModelPart body;
public DuckBathTireModel() {
textureWidth = 64;
textureHeight = 64;
body = new ModelPart(this);
body.setPivot(0.0F, 19.0F, 0.0F);
body.setTextureOffset(0, 9).addCuboid(6.0F, -3.0F, -8.0F, 4.0F, 3.0F, 16.0F, 0.0F, false);
body.setTextureOffset(0, 37).addCuboid(-10.0F, -3.0F, -8.0F, 4.0F, 3.0F, 16.0F, 0.0F, false);
body.setTextureOffset(0, 57).addCuboid(-8.0F, -2.99F, -10.0F, 16.0F, 3.0F, 4.0F, 0.0F, false);
body.setTextureOffset(0, 29).addCuboid(-8.0F, -2.99F, 6.0F, 16.0F, 3.0F, 4.0F, 0.0F, false);
body.setTextureOffset(50, 0).addCuboid(-2.0F, -8.0F, -10.0F, 4.0F, 5.0F, 3.0F, 0.0F, false);
body.setTextureOffset(46, 11).addCuboid(-2.999F, -10.0F, -12.0F, 6.0F, 5.0F, 3.0F, 0.0F, false);
body.setTextureOffset(15, 31).addCuboid(-2.499F, -10.5F, -12.001F, 5.0F, 1.0F, 3.0F, 0.0F, false);
body.setTextureOffset(58, 20).addCuboid(-0.999F, -8.0F, -13.0F, 2.0F, 2.0F, 1.0F, 0.0F, false);
body.setTextureOffset(58, 20).addCuboid(-1.999F, -7.0F, -13.0F, 1.0F, 1.0F, 1.0F, 0.0F, false);
body.setTextureOffset(53, 21).addCuboid(-1.999F, -10.0F, -12.5F, 1.0F, 1.0F, 1.0F, 0.0F, false);
body.setTextureOffset(53, 21).addCuboid(1.001F, -10.0F, -12.5F, 1.0F, 1.0F, 1.0F, 0.0F, false);
body.setTextureOffset(58, 20).addCuboid(1.001F, -7.0F, -13.0F, 1.0F, 1.0F, 1.0F, 0.0F, false);
}
@Override
public void setAngles(BathTireEntity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch){
//previously the render function, render code was moved to a method below
}
@Override
public void render(MatrixStack matrixStack, VertexConsumer buffer, int packedLight, int packedOverlay, float red, float green, float blue, float alpha){
body.render(matrixStack, buffer, packedLight, packedOverlay);
}
public void setRotationAngle(ModelPart modelRenderer, float x, float y, float z) {
modelRenderer.pivotX = x;
modelRenderer.pivotY = y;
modelRenderer.pivotZ = z;
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.entity.BeachBallEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BeachBallModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class BeachBallRenderer extends MobEntityRenderer<BeachBallEntity, BeachBallModel> {
public BeachBallRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BeachBallModel(), 0.5F);
}
@Override
public Identifier getTexture(BeachBallEntity entity) {
return new Identifier(DecorativeMain.MOD_ID, "textures/entity/beach_ball.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class BlackBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public BlackBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/black_concrete.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class BlueBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public BlueBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/blue_concrete.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class BrownBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public BrownBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/brown_concrete.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class CyanBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public CyanBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/cyan_concrete.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.BeachBallEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BeachBallModel;
import eu.midnightdust.motschen.decorative.entity.client.model.DuckBathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class DuckBathTireRenderer extends MobEntityRenderer<BathTireEntity, DuckBathTireModel> {
public DuckBathTireRenderer(EntityRenderDispatcher dispatcher) { super(dispatcher, new DuckBathTireModel(), 0.5F); }
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier(DecorativeMain.MOD_ID, "textures/entity/duck_bath_tire.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class GrayBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public GrayBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/gray_concrete.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class GreenBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public GreenBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/green_concrete.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class LightBlueBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public LightBlueBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/light_blue_concrete.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class LightGrayBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public LightGrayBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/light_gray_concrete.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class LimeBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public LimeBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/lime_concrete.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class MagentaBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public MagentaBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/magenta_concrete.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class OrangeBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public OrangeBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/orange_concrete.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class PinkBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public PinkBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/pink_concrete.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class PurpleBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public PurpleBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/purple_concrete.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class RedBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public RedBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/red_concrete.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class WhiteBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public WhiteBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/white_concrete.png");
}
}

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package eu.midnightdust.motschen.decorative.entity.client.renderer;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.entity.client.model.BathTireModel;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.util.Identifier;
@Environment(EnvType.CLIENT)
public class YellowBathTireRenderer extends MobEntityRenderer<BathTireEntity, BathTireModel> {
public YellowBathTireRenderer(EntityRenderDispatcher dispatcher) {
super(dispatcher, new BathTireModel(), 0.5F);
}
@Override
public Identifier getTexture(BathTireEntity entity) {
return new Identifier("minecraft", "textures/block/yellow_concrete.png");
}
}

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package eu.midnightdust.motschen.decorative.init;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.entity.BathTireEntity;
import eu.midnightdust.motschen.decorative.item.BathTireItem;
import net.fabricmc.fabric.api.object.builder.v1.entity.FabricDefaultAttributeRegistry;
import net.fabricmc.fabric.api.object.builder.v1.entity.FabricEntityTypeBuilder;
import net.minecraft.entity.EntityDimensions;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.SpawnGroup;
import net.minecraft.entity.attribute.EntityAttributes;
import net.minecraft.entity.mob.MobEntity;
import net.minecraft.item.Item;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
public class BathTires {
public static final EntityType<BathTireEntity> WHITE_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","white_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> ORANGE_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","orange_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> MAGENTA_BATH_TIRE=
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","magenta_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> LIGHT_BLUE_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","light_blue_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> YELLOW_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","yellow_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> LIME_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","lime_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> PINK_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","pink_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> GRAY_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","gray_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> LIGHT_GRAY_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","light_gray_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> CYAN_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","cyan_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> PURPLE_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","purple_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> BLUE_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","blue_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> BROWN_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","brown_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> GREEN_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","green_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> RED_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","red_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> BLACK_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","black_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static final EntityType<BathTireEntity> DUCK_BATH_TIRE =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","duck_bath_tire"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT,BathTireEntity::new).dimensions(EntityDimensions.fixed(1.5f,1)).trackable(100,4).build());
public static void init() {
Registry.register(Registry.ITEM, new Identifier("decorative","white_bath_tire"), new BathTireItem(WHITE_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(WHITE_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier("decorative","orange_bath_tire"), new BathTireItem(ORANGE_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(ORANGE_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier("decorative","magenta_bath_tire"), new BathTireItem(MAGENTA_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(MAGENTA_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier("decorative","light_blue_bath_tire"), new BathTireItem(LIGHT_BLUE_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(LIGHT_BLUE_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier("decorative","yellow_bath_tire"), new BathTireItem(YELLOW_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(YELLOW_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier("decorative","lime_bath_tire"), new BathTireItem(LIME_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(LIME_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier("decorative","pink_bath_tire"), new BathTireItem(PINK_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(PINK_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier("decorative","gray_bath_tire"), new BathTireItem(GRAY_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(GRAY_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier("decorative","light_gray_bath_tire"), new BathTireItem(LIGHT_GRAY_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(LIGHT_GRAY_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier("decorative","cyan_bath_tire"), new BathTireItem(CYAN_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(CYAN_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier("decorative","purple_bath_tire"), new BathTireItem(PURPLE_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(PURPLE_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier("decorative","blue_bath_tire"), new BathTireItem(BLUE_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(BLUE_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier("decorative","brown_bath_tire"), new BathTireItem(BROWN_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(BROWN_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier("decorative","green_bath_tire"), new BathTireItem(GREEN_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(GREEN_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier("decorative","red_bath_tire"), new BathTireItem(RED_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(RED_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier("decorative","black_bath_tire"), new BathTireItem(BLACK_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(BLACK_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
Registry.register(Registry.ITEM, new Identifier("decorative","duck_bath_tire"), new BathTireItem(DUCK_BATH_TIRE, new Item.Settings().group(DecorativeMain.PoolGroup)));
FabricDefaultAttributeRegistry.register(DUCK_BATH_TIRE, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 2.0D));
}
}

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package eu.midnightdust.motschen.decorative.init;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.block.blockentity.PoolSprinklerBlockEntity;
import eu.midnightdust.motschen.decorative.block.blockentity.ShowerHeadBlockEntity;
import net.minecraft.block.entity.BlockEntityType;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
public class BlockEntities {
public static BlockEntityType<PoolSprinklerBlockEntity> PoolSprinklerBlockEntity;
public static BlockEntityType<ShowerHeadBlockEntity> ShowerHeadBlockEntity;
public static void init() {
PoolSprinklerBlockEntity = Registry.register(Registry.BLOCK_ENTITY_TYPE, new Identifier("decorative","pool_sprinkler_blockentity"), BlockEntityType.Builder.create(PoolSprinklerBlockEntity::new, Pool.PoolSprinkler).build(null));
ShowerHeadBlockEntity = Registry.register(Registry.BLOCK_ENTITY_TYPE, new Identifier("decorative","shower_head_blockentity"), BlockEntityType.Builder.create(ShowerHeadBlockEntity::new, DecorativeMain.ShowerHead).build(null));
}
}

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@@ -1,7 +1,6 @@
package eu.midnightdust.motschen.decorative.init;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.block.Lamp;
import eu.midnightdust.motschen.decorative.block.LogWithAxe;
import net.minecraft.block.Block;
import net.minecraft.item.BlockItem;

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@@ -0,0 +1,42 @@
package eu.midnightdust.motschen.decorative.init;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.block.PoolSprinkler;
import eu.midnightdust.motschen.decorative.block.PoolWall;
import eu.midnightdust.motschen.decorative.block.Springboard;
import eu.midnightdust.motschen.decorative.entity.BeachBallEntity;
import eu.midnightdust.motschen.decorative.item.BathTireItem;
import net.fabricmc.fabric.api.object.builder.v1.entity.FabricDefaultAttributeRegistry;
import net.fabricmc.fabric.api.object.builder.v1.entity.FabricEntityTypeBuilder;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityDimensions;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.SpawnGroup;
import net.minecraft.entity.attribute.EntityAttributes;
import net.minecraft.entity.mob.MobEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.Item;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
public class Pool {
public static final EntityType<BeachBallEntity> BEACH_BALL =
Registry.register(Registry.ENTITY_TYPE,new Identifier("decorative","beach_ball"), FabricEntityTypeBuilder.create(SpawnGroup.AMBIENT, BeachBallEntity::new).dimensions(EntityDimensions.fixed(0.9f,0.9f)).trackable(100,4).build());
public static Item BEACH_BALL_ITEM = new BathTireItem(BEACH_BALL, new Item.Settings().group(DecorativeMain.PoolGroup));
public static Block PoolWall = new PoolWall();
public static Block Springboard = new Springboard();
public static Block PoolSprinkler = new PoolSprinkler();
public static void init() {
Registry.register(Registry.BLOCK, new Identifier("decorative","pool_wall"), PoolWall);
Registry.register(Registry.ITEM, new Identifier("decorative","pool_wall"), new BlockItem(PoolWall, new Item.Settings().group(DecorativeMain.PoolGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","springboard"), Springboard);
Registry.register(Registry.ITEM, new Identifier("decorative","springboard"), new BlockItem(Springboard, new Item.Settings().group(DecorativeMain.PoolGroup)));
Registry.register(Registry.BLOCK, new Identifier("decorative","pool_sprinkler"), PoolSprinkler);
Registry.register(Registry.ITEM, new Identifier("decorative","pool_sprinkler"), new BlockItem(PoolSprinkler, new Item.Settings().group(DecorativeMain.PoolGroup)));
Registry.register(Registry.ITEM, new Identifier("decorative","beach_ball"), BEACH_BALL_ITEM);
FabricDefaultAttributeRegistry.register(BEACH_BALL, MobEntity.createMobAttributes().add(EntityAttributes.GENERIC_MAX_HEALTH, 100000.0D).add(EntityAttributes.GENERIC_KNOCKBACK_RESISTANCE, -10D));
BathTires.init();
}
}

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@@ -1,7 +1,6 @@
package eu.midnightdust.motschen.decorative.init;
import eu.midnightdust.motschen.decorative.DecorativeMain;
import eu.midnightdust.motschen.decorative.block.LogWithAxe;
import eu.midnightdust.motschen.decorative.block.Sign;
import net.minecraft.block.Block;
import net.minecraft.item.BlockItem;

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@@ -0,0 +1,71 @@
package eu.midnightdust.motschen.decorative.item;
import com.google.common.collect.Maps;
import java.util.Map;
import net.minecraft.block.FluidBlock;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.SpawnReason;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.stat.Stats;
import net.minecraft.util.Hand;
import net.minecraft.util.TypedActionResult;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.RayTraceContext;
import net.minecraft.world.World;
public class BathTireItem extends Item {
private static final Map<EntityType<?>, BathTireItem> SPAWN_EGGS = Maps.newIdentityHashMap();
private final EntityType<?> type;
public BathTireItem(EntityType<?> type, Item.Settings settings) {
super(settings);
this.type = type;
SPAWN_EGGS.put(type, this);
}
public TypedActionResult<ItemStack> use(World world, PlayerEntity user, Hand hand) {
ItemStack itemStack = user.getStackInHand(hand);
HitResult hitResult = rayTrace(world, user, RayTraceContext.FluidHandling.SOURCE_ONLY);
if (hitResult.getType() != HitResult.Type.BLOCK) {
return TypedActionResult.pass(itemStack);
} else if (world.isClient) {
return TypedActionResult.success(itemStack);
} else {
BlockHitResult blockHitResult = (BlockHitResult)hitResult;
BlockPos blockPos = blockHitResult.getBlockPos();
if (!(world.getBlockState(blockPos).getBlock() instanceof FluidBlock)) {
return TypedActionResult.pass(itemStack);
} else if (world.canPlayerModifyAt(user, blockPos) && user.canPlaceOn(blockPos, blockHitResult.getSide(), itemStack)) {
EntityType<?> entityType = this.getEntityType(itemStack.getTag());
if (entityType.spawnFromItemStack(world, itemStack, user, blockPos.up(1), SpawnReason.SPAWN_EGG, false, false) == null) {
return TypedActionResult.pass(itemStack);
} else {
if (!user.abilities.creativeMode) {
itemStack.decrement(1);
}
user.incrementStat(Stats.USED.getOrCreateStat(this));
return TypedActionResult.success(itemStack);
}
} else {
return TypedActionResult.fail(itemStack);
}
}
}
public EntityType<?> getEntityType(CompoundTag tag) {
if (tag != null && tag.contains("EntityTag", 10)) {
CompoundTag compoundTag = tag.getCompound("EntityTag");
if (compoundTag.contains("id", 8)) {
return EntityType.get(compoundTag.getString("id")).orElse(this.type);
}
}
return this.type;
}
}

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@@ -0,0 +1,8 @@
{
"variants": {
"facing=south": { "model": "decorative:block/pool_sprinkler", "y": 270 },
"facing=west": { "model": "decorative:block/pool_sprinkler", "y": 0 },
"facing=north": { "model": "decorative:block/pool_sprinkler", "y": 90 },
"facing=east": { "model": "decorative:block/pool_sprinkler", "y": 180 }
}
}

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{
"variants": {
"facing=east,shape=straight": { "model": "decorative:block/pool_wall" },
"facing=west,shape=straight": { "model": "decorative:block/pool_wall", "y": 180, "uvlock": true },
"facing=south,shape=straight": { "model": "decorative:block/pool_wall", "y": 90, "uvlock": true },
"facing=north,shape=straight": { "model": "decorative:block/pool_wall", "y": 270, "uvlock": true },
"facing=east,shape=inner_left": { "model": "decorative:block/pool_wall_corner" },
"facing=west,shape=inner_left": { "model": "decorative:block/pool_wall_corner", "y": 180, "uvlock": true },
"facing=south,shape=inner_left": { "model": "decorative:block/pool_wall_corner", "y": 90, "uvlock": true },
"facing=north,shape=inner_left": { "model": "decorative:block/pool_wall_corner", "y": 270, "uvlock": true },
"facing=east,shape=inner_right": { "model": "decorative:block/pool_wall_corner", "y": 90, "uvlock": true },
"facing=west,shape=inner_right": { "model": "decorative:block/pool_wall_corner", "y": 270, "uvlock": true },
"facing=south,shape=inner_right": { "model": "decorative:block/pool_wall_corner", "y": 180, "uvlock": true },
"facing=north,shape=inner_right": { "model": "decorative:block/pool_wall_corner" }
}
}

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{
"variants": {
"facing=south": { "model": "decorative:block/shower_head", "y": 90 },
"facing=west": { "model": "decorative:block/shower_head", "y": 180 },
"facing=north": { "model": "decorative:block/shower_head", "y": 270 },
"facing=east": { "model": "decorative:block/shower_head" }
}
}

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{
"variants": {
"facing=north,part=back": { "model": "decorative:block/springboard_back", "y": 90 },
"facing=north,part=front": { "model": "decorative:block/springboard_front", "y": 90 },
"facing=east,part=back": { "model": "decorative:block/springboard_back", "y": 180 },
"facing=east,part=front": { "model": "decorative:block/springboard_front", "y": 180 },
"facing=south,part=back": { "model": "decorative:block/springboard_back", "y": 270 },
"facing=south,part=front": { "model": "decorative:block/springboard_front", "y": 270 },
"facing=west,part=back": { "model": "decorative:block/springboard_back" },
"facing=west,part=front": { "model": "decorative:block/springboard_front" }
}
}

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@@ -2,7 +2,7 @@
// ItemGroups //
"itemGroup.decorative.indoor":"Decorative - Innen",
"itemGroup.decorative.traffic":"Decorative - Verkehr",
"itemGroup.decorative.garden":"Decorative - Garden",
"itemGroup.decorative.garden":"Decorative - Garten",
"text.decorative.landing_text":"Das ist eine Anleitung, wie du die verschiedenen Dekorationen der Mod Decorative herstellst. Es gibt Lampen, Fernseher, Deckenventillatoren und vieles mehr.",
"book.decorative.decoration_guide":"Dekorationshandbuch",
@@ -81,5 +81,31 @@
"block.decorative.eighty_sign":"Tempo Limit: 80 km/h",
"block.decorative.ninety_sign":"Tempo Limit: 90 km/h",
"block.decorative.onehundred_sign":"Tempo Limit: 100 km/h",
"block.decorative.onehundredten_sign":"Tempo Limit: 110 km/h"
"block.decorative.onehundredten_sign":"Tempo Limit: 110 km/h",
//* 2.0 - Summer 2020 Update *//
"itemGroup.decorative.pool":"Decorative - Pool",
"item.decorative.white_bath_tire":"Weißer Schwimmreifen",
"item.decorative.orange_bath_tire":"Orangener Schwimmreifen",
"item.decorative.magenta_bath_tire":"Magenta Schwimmreifen",
"item.decorative.light_blue_bath_tire":"Hellblauer Schwimmreifen",
"item.decorative.yellow_bath_tire":"Gelber Schwimmreifen",
"item.decorative.lime_bath_tire":"Hellgrüner Schwimmreifen",
"item.decorative.pink_bath_tire":"Pinker Schwimmreifen",
"item.decorative.gray_bath_tire":"Grauer Schwimmreifen",
"item.decorative.light_gray_bath_tire":"Hellgrauer Schwimmreifen",
"item.decorative.cyan_bath_tire":"Cyanener Schwimmreifen",
"item.decorative.purple_bath_tire":"Lila Schwimmreifen",
"item.decorative.blue_bath_tire":"Blauer Schwimmreifen",
"item.decorative.brown_bath_tire":"Brauner Schwimmreifen",
"item.decorative.green_bath_tire":"Grüner Schwimmreifen",
"item.decorative.red_bath_tire":"Roter Schwimmreifen",
"item.decorative.black_bath_tire":"Schwarzer Schwimmreifen",
"item.decorative.duck_bath_tire":"Enten-Schwimmreifen",
"item.decorative.beach_ball":"Beach Ball",
"block.decorative.pool_wall":"Poolwand",
"block.decorative.springboard":"Sprungbrett",
"block.decorative.pool_sprinkler":"Wasserspeier",
"block.decorative.shower_head":"Duschkopf"
}

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@@ -81,5 +81,31 @@
"block.decorative.eighty_sign":"Tempo Limit: 80 km/h",
"block.decorative.ninety_sign":"Tempo Limit: 90 km/h",
"block.decorative.onehundred_sign":"Tempo Limit: 100 km/h",
"block.decorative.onehundredten_sign":"Tempo Limit: 110 km/h"
"block.decorative.onehundredten_sign":"Tempo Limit: 110 km/h",
//* 2.0 - Summer 2020 Update *//
"itemGroup.decorative.pool":"Decorative - Pool",
"item.decorative.white_bath_tire":"White Bath Tire",
"item.decorative.orange_bath_tire":"Orange Bath Tire",
"item.decorative.magenta_bath_tire":"Magenta Bath Tire",
"item.decorative.light_blue_bath_tire":"Light Blue Bath Tire",
"item.decorative.yellow_bath_tire":"Yellow Bath Tire",
"item.decorative.lime_bath_tire":"Lime Bath Tire",
"item.decorative.pink_bath_tire":"Pink Bath Tire",
"item.decorative.gray_bath_tire":"Gray Bath Tire",
"item.decorative.light_gray_bath_tire":"Light Gray Bath Tire",
"item.decorative.cyan_bath_tire":"Cyan Bath Tire",
"item.decorative.purple_bath_tire":"Purple Bath Tire",
"item.decorative.blue_bath_tire":"Blue Bath Tire",
"item.decorative.brown_bath_tire":"Brown Bath Tire",
"item.decorative.green_bath_tire":"Green Bath Tire",
"item.decorative.red_bath_tire":"Red Bath Tire",
"item.decorative.black_bath_tire":"Black Bath Tire",
"item.decorative.duck_bath_tire":"Duck Bath Tire",
"item.decorative.beach_ball":"Beach Ball",
"block.decorative.pool_wall":"Pool Wall",
"block.decorative.springboard":"Springboard",
"block.decorative.pool_sprinkler":"Pool Sprinkler",
"block.decorative.shower_head":"Shower Head"
}

View File

@@ -0,0 +1,69 @@
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View File

@@ -0,0 +1,22 @@
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View File

@@ -0,0 +1,34 @@
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View File

@@ -15,17 +15,9 @@
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View File

@@ -15,17 +15,9 @@
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View File

@@ -0,0 +1,47 @@
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View File

@@ -1,6 +1,6 @@
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View File

@@ -1,6 +1,6 @@
{
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View File

@@ -1,6 +1,6 @@
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View File

@@ -1,6 +1,6 @@
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View File

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View File

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View File

@@ -0,0 +1,106 @@
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}
},
{
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"to": [-6, 6, 1],
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"east": {"uv": [0, 0, 1, 1], "texture": "#2_1"},
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"down": {"uv": [0, 0, 1, 1], "texture": "#2_1"}
}
}
],
"display": {
"thirdperson_righthand": {
"translation": [1.5, 0, -4],
"scale": [0.5, 0.5, 0.5]
},
"thirdperson_lefthand": {
"translation": [-2.5, 0, -4],
"scale": [0.5, 0.5, 0.5]
},
"firstperson_righthand": {
"rotation": [4, -89, 0],
"translation": [1.75, 4.5, 0.75],
"scale": [0.5, 0.5, 0.5]
},
"firstperson_lefthand": {
"rotation": [4, 89, 0],
"translation": [1.75, 4.5, 0.75],
"scale": [0.5, 0.5, 0.5]
},
"ground": {
"scale": [0.25, 0.25, 0.25]
},
"gui": {
"rotation": [25, 45, 0],
"translation": [2.5, 2.5, 0],
"scale": [0.45, 0.45, 0.45]
},
"head": {
"rotation": [0, -90, 0],
"translation": [0, 10.25, 2],
"scale": [0.5, 0.5, 0.5]
},
"fixed": {
"translation": [4, 0, -4],
"scale": [0.5, 0.5, 0.5]
}
},
"groups": [
{
"name": "springboard_back",
"origin": [8, 8, 8],
"children": [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
},
{
"name": "springboard_front",
"origin": [8, 8, 8],
"children": [11, 12, 13, 14, 15, 16, 17, 18, 19]
}
]
}

View File

@@ -0,0 +1,6 @@
{
"parent": "decorative:item/bath_tire",
"textures": {
"0": "minecraft:block/white_concrete"
}
}

View File

@@ -0,0 +1,6 @@
{
"parent": "decorative:item/bath_tire",
"textures": {
"0": "minecraft:block/yellow_concrete"
}
}

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View File

@@ -0,0 +1,19 @@
{
"type": "minecraft:block",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "decorative:pool_sprinkler"
}
],
"conditions": [
{
"condition": "minecraft:survives_explosion"
}
]
}
]
}

View File

@@ -0,0 +1,19 @@
{
"type": "minecraft:block",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "decorative:pool_wall"
}
],
"conditions": [
{
"condition": "minecraft:survives_explosion"
}
]
}
]
}

View File

@@ -0,0 +1,19 @@
{
"type": "minecraft:block",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"name": "decorative:shower_head"
}
],
"conditions": [
{
"condition": "minecraft:survives_explosion"
}
]
}
]
}

View File

@@ -0,0 +1,28 @@
{
"type": "minecraft:block",
"pools": [
{
"rolls": 1,
"entries": [
{
"type": "minecraft:item",
"conditions": [
{
"condition": "minecraft:block_state_property",
"block": "decorative:springboard",
"properties": {
"part": "back"
}
}
],
"name": "decorative:springboard"
}
],
"conditions": [
{
"condition": "minecraft:survives_explosion"
}
]
}
]
}

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