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https://github.com/TeamMidnightDust/Decorative.git
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Set water color on world load
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@@ -17,8 +17,6 @@ import net.minecraft.component.type.PotionContentsComponent;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.Items;
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import net.minecraft.potion.Potions;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import org.jetbrains.annotations.Nullable;
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import org.joml.Vector3f;
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@@ -49,9 +47,7 @@ public class ItemDisplayBirdBathModel extends BlockModel {
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this.water = ItemDisplayElementUtil.createSimple();
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this.water.setDisplaySize(1, 1);
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this.water.setScale(new Vector3f(state.get(BirdBath.LEVEL) >= 2 ? 1.9f : 1.65f));
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this.water.setOffset(new Vec3d(0d, -0.025 * (3-(state.get(BirdBath.LEVEL))), 0d));
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this.water.setViewRange(state.get(BirdBath.LEVEL) != 0 ? (0.75f * (DecorativeConfig.viewDistance / 100f)) : 0);
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this.water.setViewRange(0);
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this.addElement(this.water);
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}
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@@ -59,8 +55,9 @@ public class ItemDisplayBirdBathModel extends BlockModel {
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public void notifyUpdate(HolderAttachment.UpdateType updateType) {
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if (updateType == BlockAwareAttachment.BLOCK_STATE_UPDATE) {
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var state = this.blockState();
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this.water.setItem(getColoredWater());
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this.water.setViewRange(state.get(BirdBath.LEVEL) != 0 ? (0.75f * (DecorativeConfig.viewDistance / 100f)) : 0);
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this.water.setScale(new Vector3f(state.get(BirdBath.LEVEL) >= 2 ? 1.9f : 1.65f));
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this.water.setScale(new Vector3f(state.get(BirdBath.LEVEL) >= 2 ? 2f : 1.65f));
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this.water.setOffset(new Vec3d(0d, -0.025 * (3-(state.get(BirdBath.LEVEL))), 0d));
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this.tick();
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@@ -70,7 +67,7 @@ public class ItemDisplayBirdBathModel extends BlockModel {
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protected void onAttachmentSet(HolderAttachment attachment, @Nullable HolderAttachment oldAttachment) {
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if (attachment instanceof ChunkAttachment chunkAttachment) {
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this.waterColor = ColorUtil.convertRgbToArgb(ColorUtil.getWaterColor(chunkAttachment.getChunk(), blockPos()));
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this.water.setItem(getColoredWater());
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this.notifyUpdate(BlockAwareAttachment.BLOCK_STATE_UPDATE);
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}
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}
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private ItemStack getColoredWater() {
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