mirror of
https://github.com/TeamMidnightDust/CustomSplashScreen.git
synced 2025-12-15 15:25:09 +01:00
CustomSplashScreen 2.0.0 - Rewrite
- Rewrite basically the entire mod for more stability and compatibility - Now uses MidnightLib for configuration - Added spinning loading indicator - Support for random background images located in /config/customsplashscreen/backgrounds - Boss Bar loading bar is now fixed and can be changed in color - Splash screen can now be previewed! All previous configs need to be rewritten, but all options are still available.
This commit is contained in:
20
build.gradle
20
build.gradle
@@ -1,7 +1,5 @@
|
|||||||
//file:noinspection GroovyAssignabilityCheck
|
|
||||||
//file:noinspection GrDeprecatedAPIUsage
|
|
||||||
plugins {
|
plugins {
|
||||||
id 'fabric-loom' version '0.10-SNAPSHOT'
|
id 'fabric-loom' version '0.12-SNAPSHOT'
|
||||||
id 'maven-publish'
|
id 'maven-publish'
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -12,13 +10,10 @@ archivesBaseName = project.archives_base_name
|
|||||||
version = project.mod_version
|
version = project.mod_version
|
||||||
group = project.maven_group
|
group = project.maven_group
|
||||||
|
|
||||||
minecraft {
|
|
||||||
}
|
|
||||||
|
|
||||||
repositories {
|
repositories {
|
||||||
maven { url "https://jitpack.io" }
|
maven { url = "https://api.modrinth.com/maven" }
|
||||||
maven { url "https://maven.shedaniel.me/" }
|
}
|
||||||
maven { url "https://maven.terraformersmc.com/releases" }
|
loom {
|
||||||
}
|
}
|
||||||
|
|
||||||
dependencies {
|
dependencies {
|
||||||
@@ -29,11 +24,8 @@ dependencies {
|
|||||||
|
|
||||||
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
|
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
|
||||||
|
|
||||||
modApi("me.shedaniel.cloth:cloth-config-fabric:${project.cloth_config_version}") {
|
modImplementation "maven.modrinth:midnightlib:${project.midnightlib_version}"
|
||||||
exclude(group: "net.fabricmc.fabric-api")
|
include "maven.modrinth:midnightlib:${project.midnightlib_version}"
|
||||||
}
|
|
||||||
|
|
||||||
modImplementation "com.terraformersmc:modmenu:${project.mod_menu_version}"
|
|
||||||
}
|
}
|
||||||
|
|
||||||
processResources {
|
processResources {
|
||||||
|
|||||||
@@ -3,19 +3,16 @@ org.gradle.jvmargs=-Xmx1G
|
|||||||
|
|
||||||
# Fabric Properties
|
# Fabric Properties
|
||||||
# check these on https://fabricmc.net/use
|
# check these on https://fabricmc.net/use
|
||||||
minecraft_version=1.18
|
minecraft_version=1.19.4
|
||||||
yarn_mappings=1.18+build.1
|
yarn_mappings=1.19.4+build.2
|
||||||
loader_version=0.12.8
|
loader_version=0.14.19
|
||||||
|
|
||||||
# Mod Properties
|
# Mod Properties
|
||||||
mod_version = 1.2.0
|
mod_version = 2.0.0
|
||||||
maven_group = eu.midnightdust
|
maven_group = eu.midnightdust
|
||||||
archives_base_name = customsplashscreen
|
archives_base_name = customsplashscreen
|
||||||
|
|
||||||
# Dependencies
|
# Dependencies
|
||||||
# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
|
# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
|
||||||
fabric_version=0.44.0+1.18
|
fabric_version=0.81.1+1.19.4
|
||||||
|
midnightlib_version=1.3.0-fabric
|
||||||
auto_config_version = 3.3.1
|
|
||||||
cloth_config_version = 6.0.42
|
|
||||||
mod_menu_version = 3.0.0
|
|
||||||
@@ -1,8 +1,6 @@
|
|||||||
package eu.midnightdust.customsplashscreen;
|
package eu.midnightdust.customsplashscreen;
|
||||||
|
|
||||||
import eu.midnightdust.customsplashscreen.config.CustomSplashScreenConfig;
|
import eu.midnightdust.customsplashscreen.config.CustomSplashScreenConfig;
|
||||||
import me.shedaniel.autoconfig.AutoConfig;
|
|
||||||
import me.shedaniel.autoconfig.serializer.JanksonConfigSerializer;
|
|
||||||
import net.fabricmc.api.ClientModInitializer;
|
import net.fabricmc.api.ClientModInitializer;
|
||||||
import net.fabricmc.loader.api.FabricLoader;
|
import net.fabricmc.loader.api.FabricLoader;
|
||||||
|
|
||||||
@@ -10,39 +8,35 @@ import java.io.*;
|
|||||||
import java.nio.file.*;
|
import java.nio.file.*;
|
||||||
|
|
||||||
public class CustomSplashScreenClient implements ClientModInitializer {
|
public class CustomSplashScreenClient implements ClientModInitializer {
|
||||||
|
|
||||||
public static CustomSplashScreenConfig CS_CONFIG;
|
|
||||||
public static File CONFIG_PATH = new File(FabricLoader.getInstance().getConfigDir() + "/customsplashscreen");
|
public static File CONFIG_PATH = new File(FabricLoader.getInstance().getConfigDir() + "/customsplashscreen");
|
||||||
private static Path BackgroundTexture = Paths.get(CONFIG_PATH + "/background.png");
|
public static final Path BackgroundTexture = Paths.get(CONFIG_PATH + "/background.png");
|
||||||
private static Path MojangTexture = Paths.get(CONFIG_PATH + "/mojangstudios.png");
|
public static final Path WideLogoTexture = Paths.get(CONFIG_PATH + "/wide_logo.png");
|
||||||
private static Path MojankTexture = Paths.get(CONFIG_PATH + "/mojank.png");
|
public static final Path SquareLogoTexture = Paths.get(CONFIG_PATH + "/square_logo.png");
|
||||||
private static Path ProgressBarTexture = Paths.get(CONFIG_PATH + "/progressbar.png");
|
public static final Path ProgressBarTexture = Paths.get(CONFIG_PATH + "/progressbar.png");
|
||||||
private static Path ProgressBarBackgroundTexture = Paths.get(CONFIG_PATH + "/progressbar_background.png");
|
public static final Path ProgressBarBackgroundTexture = Paths.get(CONFIG_PATH + "/progressbar_background.png");
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void onInitializeClient() {
|
public void onInitializeClient() {
|
||||||
AutoConfig.register(CustomSplashScreenConfig.class, JanksonConfigSerializer::new);
|
CustomSplashScreenConfig.init("customsplashscreen", CustomSplashScreenConfig.class);
|
||||||
CS_CONFIG = AutoConfig.getConfigHolder(CustomSplashScreenConfig.class).getConfig();
|
|
||||||
|
|
||||||
if (!CONFIG_PATH.exists()) { // Run when config directory is nonexistant //
|
if (!CONFIG_PATH.exists()) { // Run when config directory is nonexistant //
|
||||||
CONFIG_PATH.mkdir(); // Create our custom config directory //
|
CONFIG_PATH.mkdir(); // Create our custom config directory //
|
||||||
|
}
|
||||||
// Open Input Streams for copying the default textures to the config directory //
|
// Open Input Streams for copying the default textures to the config directory //
|
||||||
InputStream background = Thread.currentThread().getContextClassLoader().getResourceAsStream("background.png");
|
InputStream background = Thread.currentThread().getContextClassLoader().getResourceAsStream("background.png");
|
||||||
InputStream mojangstudios = Thread.currentThread().getContextClassLoader().getResourceAsStream("mojangstudios.png");
|
InputStream wide = Thread.currentThread().getContextClassLoader().getResourceAsStream("wide_logo.png");
|
||||||
InputStream mojank = Thread.currentThread().getContextClassLoader().getResourceAsStream("mojank.png");
|
InputStream square = Thread.currentThread().getContextClassLoader().getResourceAsStream("square_logo.png");
|
||||||
InputStream progressbar = Thread.currentThread().getContextClassLoader().getResourceAsStream("progressbar.png");
|
InputStream progressbar = Thread.currentThread().getContextClassLoader().getResourceAsStream("progressbar.png");
|
||||||
InputStream progressbarBG = Thread.currentThread().getContextClassLoader().getResourceAsStream("progressbar_background.png");
|
InputStream progressbarBG = Thread.currentThread().getContextClassLoader().getResourceAsStream("progressbar_background.png");
|
||||||
try {
|
try {
|
||||||
// Copy the default textures into the config directory //
|
// Copy the default textures into the config directory //
|
||||||
Files.copy(background,BackgroundTexture,StandardCopyOption.REPLACE_EXISTING);
|
if (!BackgroundTexture.toFile().exists()) Files.copy(background,BackgroundTexture,StandardCopyOption.REPLACE_EXISTING);
|
||||||
Files.copy(mojangstudios,MojangTexture,StandardCopyOption.REPLACE_EXISTING);
|
if (!WideLogoTexture.toFile().exists()) Files.copy(wide,WideLogoTexture,StandardCopyOption.REPLACE_EXISTING);
|
||||||
Files.copy(mojank,MojankTexture,StandardCopyOption.REPLACE_EXISTING);
|
if (!SquareLogoTexture.toFile().exists()) Files.copy(square,SquareLogoTexture,StandardCopyOption.REPLACE_EXISTING);
|
||||||
Files.copy(progressbar,ProgressBarTexture,StandardCopyOption.REPLACE_EXISTING);
|
if (!ProgressBarTexture.toFile().exists()) Files.copy(progressbar,ProgressBarTexture,StandardCopyOption.REPLACE_EXISTING);
|
||||||
Files.copy(progressbarBG,ProgressBarBackgroundTexture,StandardCopyOption.REPLACE_EXISTING);
|
if (!ProgressBarBackgroundTexture.toFile().exists()) Files.copy(progressbarBG,ProgressBarBackgroundTexture,StandardCopyOption.REPLACE_EXISTING);
|
||||||
} catch (IOException e) {
|
} catch (Exception e) {
|
||||||
e.printStackTrace();
|
e.printStackTrace();
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,59 +1,63 @@
|
|||||||
package eu.midnightdust.customsplashscreen.config;
|
package eu.midnightdust.customsplashscreen.config;
|
||||||
|
|
||||||
import me.shedaniel.autoconfig.ConfigData;
|
import eu.midnightdust.lib.config.MidnightConfig;
|
||||||
import me.shedaniel.autoconfig.annotation.Config;
|
|
||||||
import me.shedaniel.autoconfig.annotation.ConfigEntry;
|
|
||||||
import me.shedaniel.cloth.clothconfig.shadowed.blue.endless.jankson.Comment;
|
|
||||||
|
|
||||||
@Config(name = "customsplashscreen")
|
public class CustomSplashScreenConfig extends MidnightConfig {
|
||||||
public class CustomSplashScreenConfig implements ConfigData {
|
public static final String general = "general";
|
||||||
|
public static final String loading = "loading_indicator";
|
||||||
|
public static final String colors = "colors";
|
||||||
|
|
||||||
@Comment(value = "Change the design of the progress bar")
|
//"Change the design of the progress bar")
|
||||||
@ConfigEntry.Gui.EnumHandler(option = ConfigEntry.Gui.EnumHandler.EnumDisplayOption.BUTTON)
|
@Entry(category = loading)
|
||||||
public ProgressBarType progressBarType = ProgressBarType.Vanilla;
|
public static ProgressBarType progressBarType = ProgressBarType.Vanilla;
|
||||||
|
|
||||||
@Comment(value = "Change the texture of the logo")
|
//"Change the texture of the logo")
|
||||||
@ConfigEntry.Gui.EnumHandler(option = ConfigEntry.Gui.EnumHandler.EnumDisplayOption.BUTTON)
|
@Entry(category = general)
|
||||||
public LogoStyle logoStyle = LogoStyle.Mojang;
|
public static LogoStyle logoStyle = LogoStyle.Mojang;
|
||||||
|
|
||||||
@Comment(value = "Enable/Disable the background image")
|
//"Enable/Disable the background image")
|
||||||
public boolean backgroundImage = false;
|
@Entry(category = general)
|
||||||
|
public static boolean backgroundImage = false;
|
||||||
|
|
||||||
@Comment(value = "Change the color of the background")
|
//"Enable/Disable logo blend")
|
||||||
@ConfigEntry.ColorPicker
|
@Entry(category = general)
|
||||||
public int backgroundColor = 15675965;
|
public static boolean logoBlend = true;
|
||||||
@Comment(value = "Change the color of the progress bar")
|
|
||||||
@ConfigEntry.ColorPicker
|
|
||||||
public int progressBarColor = 16777215;
|
|
||||||
@Comment(value = "Change the color of the progress bar frame")
|
|
||||||
@ConfigEntry.ColorPicker
|
|
||||||
public int progressFrameColor = 16777215;
|
|
||||||
|
|
||||||
@Comment(value = "Change the mode of the custom loading bar")
|
//"Change the color of the background")
|
||||||
@ConfigEntry.Gui.EnumHandler(option = ConfigEntry.Gui.EnumHandler.EnumDisplayOption.BUTTON)
|
@Entry(category = colors, isColor = true)
|
||||||
public ProgressBarMode customProgressBarMode = ProgressBarMode.Linear;
|
public static String backgroundColor = "#EF323D";
|
||||||
|
//"Change the color of the progress bar")
|
||||||
|
@Entry(category = colors, isColor = true)
|
||||||
|
public static String progressBarColor = "#FFFFFF";
|
||||||
|
//"Change the color of the progress bar frame")
|
||||||
|
@Entry(category = colors, isColor = true)
|
||||||
|
public static String progressFrameColor = "#FFFFFF";
|
||||||
|
@Entry(category = colors, isColor = true)
|
||||||
|
public static String progressBackgroundColor = "#000000";
|
||||||
|
|
||||||
@Comment(value = "Enable/Disable the custom progress bar background")
|
//"Enable/Disable the progress bar background")
|
||||||
public boolean customProgressBarBackground = false;
|
@Entry(category = loading)
|
||||||
|
public static boolean progressBarBackground = false;
|
||||||
|
|
||||||
@Comment(value = "Change the style of the boss loading bar")
|
//"Change the mode of the custom loading bar")
|
||||||
@ConfigEntry.Gui.EnumHandler(option = ConfigEntry.Gui.EnumHandler.EnumDisplayOption.BUTTON)
|
@Entry(category = loading)
|
||||||
public BossBarType bossBarType = BossBarType.NOTCHED_6;
|
public static ProgressBarMode customProgressBarMode = ProgressBarMode.Linear;
|
||||||
|
|
||||||
@ConfigEntry.Gui.CollapsibleObject
|
//"Change the color of the boss loading bar")
|
||||||
public Textures textures = new Textures();
|
@Entry(category = loading)
|
||||||
|
public static BossBarColor bossBarColor = BossBarColor.MAGENTA;
|
||||||
public static class Textures {
|
//"Change the style of the boss loading bar")
|
||||||
public String BackgroundTexture = "background.png";
|
@Entry(category = loading)
|
||||||
public String MojangLogo = "mojangstudios.png";
|
public static BossBarType bossBarType = BossBarType.NOTCHED_6;
|
||||||
public String Aspect1to1Logo = "mojank.png";
|
@Entry(category = loading, isSlider = true, min = 1, max = 10)
|
||||||
public String BossBarTexture = "textures/gui/bars.png";
|
public static int spinningCircleSize = 2;
|
||||||
public String CustomBarTexture = "progressbar.png";
|
@Entry(category = loading, isSlider = true, min = 1, max = 10)
|
||||||
public String CustomBarBackgroundTexture = "progressbar_background.png";
|
public static int spinningCircleSpeed = 4;
|
||||||
}
|
@Entry(category = loading, isSlider = true, min = 0, max = 23)
|
||||||
|
public static int spinningCircleTrail = 5;
|
||||||
|
|
||||||
public enum ProgressBarType {
|
public enum ProgressBarType {
|
||||||
Vanilla, BossBar, Custom, Hidden;
|
Vanilla, BossBar, Custom, SpinningCircle, Hidden;
|
||||||
}
|
}
|
||||||
public enum LogoStyle {
|
public enum LogoStyle {
|
||||||
Mojang, Aspect1to1, Hidden;
|
Mojang, Aspect1to1, Hidden;
|
||||||
@@ -61,6 +65,9 @@ public class CustomSplashScreenConfig implements ConfigData {
|
|||||||
public enum ProgressBarMode {
|
public enum ProgressBarMode {
|
||||||
Linear, Stretch;
|
Linear, Stretch;
|
||||||
}
|
}
|
||||||
|
public enum BossBarColor {
|
||||||
|
MAGENTA, CYAN, RED, LIME, YELLOW, PURPLE, WHITE;
|
||||||
|
}
|
||||||
public enum BossBarType {
|
public enum BossBarType {
|
||||||
PROGRESS, NOTCHED_6, NOTCHED_10, NOTCHED_12, NOTCHED_20;
|
PROGRESS, NOTCHED_6, NOTCHED_10, NOTCHED_12, NOTCHED_20;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,16 +0,0 @@
|
|||||||
package eu.midnightdust.customsplashscreen.config;
|
|
||||||
|
|
||||||
import com.terraformersmc.modmenu.api.ConfigScreenFactory;
|
|
||||||
import com.terraformersmc.modmenu.api.ModMenuApi;
|
|
||||||
import me.shedaniel.autoconfig.AutoConfig;
|
|
||||||
import net.fabricmc.api.EnvType;
|
|
||||||
import net.fabricmc.api.Environment;
|
|
||||||
|
|
||||||
@Environment(EnvType.CLIENT)
|
|
||||||
public class ModMenuIntegration implements ModMenuApi {
|
|
||||||
|
|
||||||
@Override
|
|
||||||
public ConfigScreenFactory<?> getModConfigScreenFactory() { // Provide our Config Screen to Mod Menu //
|
|
||||||
return parent -> AutoConfig.getConfigScreen(CustomSplashScreenConfig.class, parent).get();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,41 @@
|
|||||||
|
package eu.midnightdust.customsplashscreen.mixin;
|
||||||
|
|
||||||
|
import eu.midnightdust.lib.config.MidnightConfig;
|
||||||
|
import net.minecraft.client.gui.screen.Screen;
|
||||||
|
import net.minecraft.client.gui.screen.SplashOverlay;
|
||||||
|
import net.minecraft.client.gui.widget.ButtonWidget;
|
||||||
|
import net.minecraft.resource.ResourceManager;
|
||||||
|
import net.minecraft.resource.SimpleResourceReload;
|
||||||
|
import net.minecraft.text.Text;
|
||||||
|
import org.spongepowered.asm.mixin.Final;
|
||||||
|
import org.spongepowered.asm.mixin.Mixin;
|
||||||
|
import org.spongepowered.asm.mixin.Shadow;
|
||||||
|
import org.spongepowered.asm.mixin.injection.At;
|
||||||
|
import org.spongepowered.asm.mixin.injection.Inject;
|
||||||
|
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Objects;
|
||||||
|
import java.util.concurrent.CompletableFuture;
|
||||||
|
|
||||||
|
@Mixin(value = MidnightConfig.MidnightConfigScreen.class, remap = false)
|
||||||
|
public class MixinMidnightConfig extends Screen {
|
||||||
|
@Shadow @Final
|
||||||
|
public String modid;
|
||||||
|
|
||||||
|
protected MixinMidnightConfig(Text title) {
|
||||||
|
super(title);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Inject(at = @At("HEAD"),method = "init")
|
||||||
|
protected void init(CallbackInfo ci) {
|
||||||
|
if(this.modid.equals("customsplashscreen")) {
|
||||||
|
this.addDrawableChild(ButtonWidget.builder(Text.literal("Preview"), (button) -> {
|
||||||
|
MidnightConfig.write("customsplashscreen");
|
||||||
|
(Objects.requireNonNull(this.client)).setOverlay(
|
||||||
|
new SplashOverlay(client, SimpleResourceReload.create(ResourceManager.Empty.INSTANCE, List.of()
|
||||||
|
,Object::notify,Object::notify,new CompletableFuture<>()), throwable -> {}, true));
|
||||||
|
}).dimensions(this.width / 2 + 157, this.height - 28, 50, 20).build());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,234 @@
|
|||||||
|
package eu.midnightdust.customsplashscreen.mixin;
|
||||||
|
|
||||||
|
import com.mojang.blaze3d.platform.GlStateManager;
|
||||||
|
import com.mojang.blaze3d.systems.RenderSystem;
|
||||||
|
import eu.midnightdust.customsplashscreen.config.CustomSplashScreenConfig;
|
||||||
|
import eu.midnightdust.customsplashscreen.texture.BlurredConfigTexture;
|
||||||
|
import eu.midnightdust.customsplashscreen.texture.ConfigTexture;
|
||||||
|
import eu.midnightdust.customsplashscreen.texture.EmptyTexture;
|
||||||
|
import eu.midnightdust.lib.config.MidnightConfig;
|
||||||
|
import eu.midnightdust.lib.util.MidnightColorUtil;
|
||||||
|
import net.minecraft.client.MinecraftClient;
|
||||||
|
import net.minecraft.client.gui.DrawableHelper;
|
||||||
|
import net.minecraft.client.gui.screen.SplashOverlay;
|
||||||
|
import net.minecraft.client.render.GameRenderer;
|
||||||
|
import net.minecraft.client.util.math.MatrixStack;
|
||||||
|
import net.minecraft.resource.ResourceReload;
|
||||||
|
import net.minecraft.util.Identifier;
|
||||||
|
import net.minecraft.util.Util;
|
||||||
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import org.spongepowered.asm.mixin.Final;
|
||||||
|
import org.spongepowered.asm.mixin.Mixin;
|
||||||
|
import org.spongepowered.asm.mixin.Shadow;
|
||||||
|
import org.spongepowered.asm.mixin.Unique;
|
||||||
|
import org.spongepowered.asm.mixin.injection.At;
|
||||||
|
import org.spongepowered.asm.mixin.injection.Inject;
|
||||||
|
import org.spongepowered.asm.mixin.injection.ModifyArg;
|
||||||
|
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||||
|
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||||
|
|
||||||
|
import java.util.Optional;
|
||||||
|
import java.util.function.Consumer;
|
||||||
|
import java.util.function.IntSupplier;
|
||||||
|
|
||||||
|
import static net.minecraft.client.gui.DrawableHelper.drawTexture;
|
||||||
|
import static net.minecraft.client.gui.DrawableHelper.fill;
|
||||||
|
|
||||||
|
@Mixin(SplashOverlay.class)
|
||||||
|
public abstract class MixinSplashScreen {
|
||||||
|
|
||||||
|
@Shadow @Final static Identifier LOGO;
|
||||||
|
@Shadow @Final private MinecraftClient client;
|
||||||
|
@Shadow @Final private boolean reloading;
|
||||||
|
@Shadow private float progress;
|
||||||
|
@Shadow private long reloadCompleteTime;
|
||||||
|
@Shadow private long reloadStartTime;
|
||||||
|
|
||||||
|
@Shadow
|
||||||
|
private static int withAlpha(int color, int alpha) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static final Identifier EMPTY_TEXTURE = new Identifier("customsplashscreen","empty.png");
|
||||||
|
private static final Identifier MOJANG_TEXTURE = new Identifier("customsplashscreen", "wide_logo.png");
|
||||||
|
private static final Identifier ASPECT_1to1_TEXTURE = new Identifier("customsplashscreen", "square_logo.png");
|
||||||
|
private static final Identifier BOSS_BAR_TEXTURE = new Identifier("textures/gui/bars.png");
|
||||||
|
private static final Identifier CUSTOM_PROGRESS_BAR_TEXTURE = new Identifier("customsplashscreen", "progressbar.png");
|
||||||
|
private static final Identifier CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE = new Identifier("customsplashscreen", "progressbar_background.png");
|
||||||
|
private static final Identifier BACKGROUND_TEXTURE = new Identifier("customsplashscreen", "background.png");
|
||||||
|
|
||||||
|
@Inject(method = "<init>", at = @At("TAIL"))
|
||||||
|
private void css$init(MinecraftClient client, ResourceReload monitor, Consumer<Optional<Throwable>> exceptionHandler, boolean reloading, CallbackInfo ci) { // Load our custom textures on screen init //
|
||||||
|
if (CustomSplashScreenConfig.logoStyle.equals(CustomSplashScreenConfig.LogoStyle.Mojang))
|
||||||
|
client.getTextureManager().registerTexture(LOGO, new BlurredConfigTexture(MOJANG_TEXTURE));
|
||||||
|
else client.getTextureManager().registerTexture(LOGO, new EmptyTexture(EMPTY_TEXTURE));
|
||||||
|
|
||||||
|
client.getTextureManager().registerTexture(ASPECT_1to1_TEXTURE, new ConfigTexture(ASPECT_1to1_TEXTURE));
|
||||||
|
client.getTextureManager().registerTexture(BACKGROUND_TEXTURE, new ConfigTexture(BACKGROUND_TEXTURE));
|
||||||
|
|
||||||
|
client.getTextureManager().registerTexture(CUSTOM_PROGRESS_BAR_TEXTURE, new ConfigTexture(CUSTOM_PROGRESS_BAR_TEXTURE));
|
||||||
|
client.getTextureManager().registerTexture(CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE, new ConfigTexture(CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE));
|
||||||
|
}
|
||||||
|
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/util/Window;getScaledWidth()I", shift = At.Shift.BEFORE, ordinal = 2))
|
||||||
|
private void css$renderSplashBackground(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) {
|
||||||
|
if (CustomSplashScreenConfig.backgroundImage) {
|
||||||
|
int width = client.getWindow().getScaledWidth();
|
||||||
|
int height = client.getWindow().getScaledHeight();
|
||||||
|
float f = this.reloadCompleteTime > -1L ? (float)(Util.getMeasuringTimeMs() - this.reloadCompleteTime) / 1000.0F : -1.0F;
|
||||||
|
float g = this.reloadStartTime> -1L ? (float)(Util.getMeasuringTimeMs() - this.reloadStartTime) / 500.0F : -1.0F;
|
||||||
|
float s;
|
||||||
|
if (f >= 1.0F) s = 1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F);
|
||||||
|
else if (reloading) s = MathHelper.clamp(g, 0.0F, 1.0F);
|
||||||
|
else s = 1.0F;
|
||||||
|
RenderSystem.setShaderTexture(0, BACKGROUND_TEXTURE);
|
||||||
|
RenderSystem.enableBlend();
|
||||||
|
RenderSystem.blendEquation(32774);
|
||||||
|
RenderSystem.defaultBlendFunc();
|
||||||
|
RenderSystem.setShader(GameRenderer::getPositionTexProgram);
|
||||||
|
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, s);
|
||||||
|
drawTexture(matrices, 0, 0, 0, 0, 0, width, height, width, height);
|
||||||
|
RenderSystem.defaultBlendFunc();
|
||||||
|
RenderSystem.disableBlend();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Inject(at = @At("TAIL"), method = "render")
|
||||||
|
public void css$render(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) {
|
||||||
|
if (CustomSplashScreenConfig.logoStyle == CustomSplashScreenConfig.LogoStyle.Aspect1to1) {
|
||||||
|
float f = this.reloadCompleteTime > -1L ? (float)(Util.getMeasuringTimeMs() - this.reloadCompleteTime) / 1000.0F : -1.0F;
|
||||||
|
float s = 1.0f;
|
||||||
|
|
||||||
|
if (f >= 1.0F) s = 1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F);
|
||||||
|
else if (this.reloading) s = MathHelper.clamp((this.reloadStartTime > -1L ? (float)(Util.getMeasuringTimeMs() - this.reloadStartTime) / 500.0F : -1.0F), 0.0F, 1.0F);
|
||||||
|
|
||||||
|
double d = Math.min((double)this.client.getWindow().getScaledWidth() * 0.75D, this.client.getWindow().getScaledHeight()) * 0.25D;
|
||||||
|
int w = (int)(d * 2);
|
||||||
|
// Render the Logo
|
||||||
|
RenderSystem.setShaderTexture(0, ASPECT_1to1_TEXTURE);
|
||||||
|
RenderSystem.enableBlend();
|
||||||
|
RenderSystem.setShader(GameRenderer::getPositionTexProgram);
|
||||||
|
RenderSystem.blendFunc(GlStateManager.SrcFactor.SRC_ALPHA, GlStateManager.DstFactor.ONE_MINUS_SRC_ALPHA);
|
||||||
|
if (!CustomSplashScreenConfig.logoBlend) RenderSystem.defaultBlendFunc();
|
||||||
|
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, s);
|
||||||
|
drawTexture(matrices, (int)(this.client.getWindow().getScaledWidth() * 0.5D) - (w / 2), (int)(d * 0.5D), w, w, 0, 0, 512, 512, 512, 512);
|
||||||
|
RenderSystem.defaultBlendFunc();
|
||||||
|
RenderSystem.disableBlend();
|
||||||
|
}
|
||||||
|
if (client.currentScreen != null && client.currentScreen instanceof MidnightConfig.MidnightConfigScreen) this.progress = 1f;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Inject(at = @At("TAIL"), method = "renderProgressBar")
|
||||||
|
private void css$renderProgressBar(MatrixStack matrices, int x1, int y1, int x2, int y2, float opacity, CallbackInfo ci) {
|
||||||
|
int i = MathHelper.ceil((float)(x2 - x1 - 2) * this.progress);
|
||||||
|
|
||||||
|
// Bossbar Progress Bar
|
||||||
|
if (CustomSplashScreenConfig.progressBarType == CustomSplashScreenConfig.ProgressBarType.BossBar) {
|
||||||
|
int color = CustomSplashScreenConfig.bossBarColor.ordinal() * 10;
|
||||||
|
RenderSystem.setShaderTexture(0, BOSS_BAR_TEXTURE);
|
||||||
|
RenderSystem.setShader(GameRenderer::getPositionTexProgram);
|
||||||
|
|
||||||
|
int overlay = 70 + CustomSplashScreenConfig.bossBarType.ordinal()*10;
|
||||||
|
|
||||||
|
drawTexture(matrices, x1, y1 + 1, x2 - x1, (int) ((y2-y1) / 1.4f), 0, color, 182, 5,256, 256);
|
||||||
|
drawTexture(matrices, x1, y1 + 1, i, (int) ((y2-y1) / 1.4f), 0, color+5, (int) (180 * this.progress), 5, 256, 256);
|
||||||
|
RenderSystem.enableBlend();
|
||||||
|
RenderSystem.defaultBlendFunc();
|
||||||
|
if (overlay != 120) {
|
||||||
|
drawTexture(matrices, x1, y1 + 1, x2 - x1, (int) ((y2-y1) / 1.4f), 0, overlay, 182, 5,256, 256);
|
||||||
|
}
|
||||||
|
RenderSystem.disableBlend();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Custom Progress Bar
|
||||||
|
if (CustomSplashScreenConfig.progressBarType == CustomSplashScreenConfig.ProgressBarType.Custom) {
|
||||||
|
int customWidth = CustomSplashScreenConfig.customProgressBarMode == CustomSplashScreenConfig.ProgressBarMode.Linear ? x2 - x1 : i;
|
||||||
|
if (CustomSplashScreenConfig.progressBarBackground) {
|
||||||
|
RenderSystem.setShaderTexture(0, CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE);
|
||||||
|
RenderSystem.setShader(GameRenderer::getPositionTexProgram);
|
||||||
|
drawTexture(matrices, x1, y1, 0, 0, 6, x2 - x1, y2 - y1, 10, x2-x1);
|
||||||
|
}
|
||||||
|
RenderSystem.setShaderTexture(0, CUSTOM_PROGRESS_BAR_TEXTURE);
|
||||||
|
RenderSystem.setShader(GameRenderer::getPositionTexProgram);
|
||||||
|
drawTexture(matrices, x1, y1, 0, 0, 6, i, y2 - y1, customWidth, 10);
|
||||||
|
}
|
||||||
|
// Spinning Circle Progress Indicator
|
||||||
|
if (CustomSplashScreenConfig.progressBarType == CustomSplashScreenConfig.ProgressBarType.SpinningCircle) {
|
||||||
|
int centerX = x1+(x2-x1)/2;
|
||||||
|
int centerY = y1+(y2-y1)/2;
|
||||||
|
int size = (y2-y1)*CustomSplashScreenConfig.spinningCircleSize;
|
||||||
|
float f = this.reloadCompleteTime > -1L ? (float) (Util.getMeasuringTimeMs() - this.reloadCompleteTime) / 1000.0F : -1.0F;
|
||||||
|
int m = MathHelper.ceil((1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F)) * 255.0F);
|
||||||
|
int time = (((int) (MidnightColorUtil.hue * 24 * CustomSplashScreenConfig.spinningCircleSpeed))%24)-1;
|
||||||
|
|
||||||
|
int color = withAlpha(MidnightColorUtil.hex2Rgb(CustomSplashScreenConfig.progressBarColor).getRGB(), m);
|
||||||
|
for (int j = 0; j<=CustomSplashScreenConfig.spinningCircleTrail; j++) {
|
||||||
|
RenderSystem.enableBlend();
|
||||||
|
RenderSystem.defaultBlendFunc();
|
||||||
|
renderSpinningCircle(matrices,(time+j) % 24,centerY - size,centerY + size, centerX - size, centerX + size,size/5,color);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
@Unique
|
||||||
|
private void renderSpinningCircle(MatrixStack matrices, int time, int top, int bottom, int left, int right, int blockSize, int color) {
|
||||||
|
switch (time) {
|
||||||
|
//top
|
||||||
|
case 0 -> DrawableHelper.fill(matrices, left + 4*blockSize, top, left + 3*blockSize, top + blockSize, color);
|
||||||
|
case 1 -> DrawableHelper.fill(matrices, left + 5*blockSize, top, left + 4*blockSize, top + blockSize, color);
|
||||||
|
case 2 -> DrawableHelper.fill(matrices, left + 6*blockSize, top, left + 5*blockSize, top + blockSize, color);
|
||||||
|
case 3 -> DrawableHelper.fill(matrices, left + 7*blockSize, top, left + 6*blockSize, top + blockSize, color);
|
||||||
|
//top right
|
||||||
|
case 4 -> DrawableHelper.fill(matrices, right - 3*blockSize, top + blockSize, right - 2*blockSize, top + 2*blockSize, color);
|
||||||
|
case 5 -> DrawableHelper.fill(matrices, right - 2*blockSize, top + 2*blockSize, right - blockSize, top + 3*blockSize, color);
|
||||||
|
//right
|
||||||
|
case 6 -> DrawableHelper.fill(matrices, right - blockSize, top + 3*blockSize, right, top + 4*blockSize, color);
|
||||||
|
case 7 -> DrawableHelper.fill(matrices, right - blockSize, top + 4*blockSize, right, top + 5*blockSize, color);
|
||||||
|
case 8 -> DrawableHelper.fill(matrices, right - blockSize, top + 5*blockSize, right, top + 6*blockSize, color);
|
||||||
|
case 9 -> DrawableHelper.fill(matrices, right - blockSize, top + 6*blockSize, right, top + 7*blockSize, color);
|
||||||
|
//bottom right
|
||||||
|
case 10 -> DrawableHelper.fill(matrices, right - 2*blockSize, bottom - 2*blockSize, right - blockSize, bottom - 3*blockSize, color);
|
||||||
|
case 11 -> DrawableHelper.fill(matrices, right - 3*blockSize, bottom - blockSize, right - 2*blockSize, bottom - 2*blockSize, color);
|
||||||
|
//bottom
|
||||||
|
case 12 -> DrawableHelper.fill(matrices, right - 4*blockSize, bottom, right - 3*blockSize, bottom - blockSize, color);
|
||||||
|
case 13 -> DrawableHelper.fill(matrices, right - 5*blockSize, bottom, right - 4*blockSize, bottom - blockSize, color);
|
||||||
|
case 14 -> DrawableHelper.fill(matrices, right - 6*blockSize, bottom, right - 5*blockSize, bottom - blockSize, color);
|
||||||
|
case 15 -> DrawableHelper.fill(matrices, right - 7*blockSize, bottom, right - 6*blockSize, bottom - blockSize, color);
|
||||||
|
//bottom left
|
||||||
|
case 16 -> DrawableHelper.fill(matrices, left + 3*blockSize, bottom - blockSize, left + 2*blockSize, bottom - 2*blockSize, color);
|
||||||
|
case 17 -> DrawableHelper.fill(matrices, left + 2*blockSize, bottom - 2*blockSize, left + blockSize, bottom - 3*blockSize, color);
|
||||||
|
//left
|
||||||
|
case 18 -> DrawableHelper.fill(matrices, left + blockSize, bottom - 3*blockSize, left, bottom - 4*blockSize, color);
|
||||||
|
case 19 -> DrawableHelper.fill(matrices, left + blockSize, bottom - 4*blockSize, left, bottom - 5*blockSize, color);
|
||||||
|
case 20 -> DrawableHelper.fill(matrices, left + blockSize, bottom - 5*blockSize, left, bottom - 6*blockSize, color);
|
||||||
|
case 21 -> DrawableHelper.fill(matrices, left + blockSize, bottom - 6*blockSize, left, bottom - 7*blockSize, color);
|
||||||
|
//top left
|
||||||
|
case 22 -> DrawableHelper.fill(matrices, left + 2*blockSize, top + 2*blockSize, left + blockSize, top + 3*blockSize, color);
|
||||||
|
case 23 -> DrawableHelper.fill(matrices, left + 3*blockSize, top + blockSize, left + 2 * blockSize, top + 2*blockSize, color);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
@Redirect(method = "render", at = @At(value = "INVOKE", target = "Ljava/util/function/IntSupplier;getAsInt()I"))
|
||||||
|
private int css$modifyBackground(IntSupplier instance) { // Set the Background Color to our configured value //
|
||||||
|
return !CustomSplashScreenConfig.backgroundImage ? MidnightColorUtil.hex2Rgb(CustomSplashScreenConfig.backgroundColor).getRGB() | 255 << 24 : 0;
|
||||||
|
}
|
||||||
|
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/systems/RenderSystem;blendFunc(II)V", shift = At.Shift.AFTER), remap = false)
|
||||||
|
private void css$betterBlend(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) {
|
||||||
|
if (!CustomSplashScreenConfig.logoBlend) RenderSystem.defaultBlendFunc();
|
||||||
|
}
|
||||||
|
@Inject(method = "renderProgressBar", at = @At("HEAD"))
|
||||||
|
private void css$addProgressBarBackground(MatrixStack matrices, int minX, int minY, int maxX, int maxY, float opacity, CallbackInfo ci) {
|
||||||
|
if (CustomSplashScreenConfig.progressBarType.equals(CustomSplashScreenConfig.ProgressBarType.Vanilla) && CustomSplashScreenConfig.progressBarBackground) {
|
||||||
|
float f = this.reloadCompleteTime > -1L ? (float) (Util.getMeasuringTimeMs() - this.reloadCompleteTime) / 1000.0F : -1.0F;
|
||||||
|
int m = MathHelper.ceil((1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F)) * 255.0F);
|
||||||
|
RenderSystem.disableBlend();
|
||||||
|
fill(matrices, minX, minY, maxX, maxY, withAlpha(MidnightColorUtil.hex2Rgb(CustomSplashScreenConfig.progressBackgroundColor).getRGB(), m));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@ModifyArg(method = "renderProgressBar", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/SplashOverlay;fill(Lnet/minecraft/client/util/math/MatrixStack;IIIII)V"), index = 5)
|
||||||
|
private int css$modifyProgressFrame(int color) { // Set the Progress Bar Frame Color to our configured value //
|
||||||
|
return CustomSplashScreenConfig.progressBarType.equals(CustomSplashScreenConfig.ProgressBarType.Vanilla) ? MidnightColorUtil.hex2Rgb(CustomSplashScreenConfig.progressFrameColor).getRGB() | 255 << 24 : 0;
|
||||||
|
}
|
||||||
|
@ModifyArg(method = "renderProgressBar", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/SplashOverlay;fill(Lnet/minecraft/client/util/math/MatrixStack;IIIII)V", ordinal = 0), index = 5)
|
||||||
|
private int css$modifyProgressColor(int color) { // Set the Progress Bar Color to our configured value //
|
||||||
|
return CustomSplashScreenConfig.progressBarType.equals(CustomSplashScreenConfig.ProgressBarType.Vanilla) ? MidnightColorUtil.hex2Rgb(CustomSplashScreenConfig.progressBarColor).getRGB() | 255 << 24 : 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,248 +0,0 @@
|
|||||||
package eu.midnightdust.customsplashscreen.mixin;
|
|
||||||
|
|
||||||
import com.mojang.blaze3d.platform.GlStateManager;
|
|
||||||
import com.mojang.blaze3d.systems.RenderSystem;
|
|
||||||
import eu.midnightdust.customsplashscreen.CustomSplashScreenClient;
|
|
||||||
import eu.midnightdust.customsplashscreen.config.CustomSplashScreenConfig;
|
|
||||||
import eu.midnightdust.customsplashscreen.texture.BlurredConfigTexture;
|
|
||||||
import eu.midnightdust.customsplashscreen.texture.ConfigTexture;
|
|
||||||
import eu.midnightdust.customsplashscreen.texture.EmptyTexture;
|
|
||||||
import net.minecraft.client.MinecraftClient;
|
|
||||||
import net.minecraft.client.gui.hud.BackgroundHelper;
|
|
||||||
import net.minecraft.client.gui.screen.SplashOverlay;
|
|
||||||
import net.minecraft.client.render.GameRenderer;
|
|
||||||
import net.minecraft.client.util.math.MatrixStack;
|
|
||||||
import net.minecraft.resource.ResourceReload;
|
|
||||||
import net.minecraft.util.Identifier;
|
|
||||||
import net.minecraft.util.Util;
|
|
||||||
import net.minecraft.util.math.MathHelper;
|
|
||||||
import org.spongepowered.asm.mixin.Final;
|
|
||||||
import org.spongepowered.asm.mixin.Mixin;
|
|
||||||
import org.spongepowered.asm.mixin.Shadow;
|
|
||||||
import org.spongepowered.asm.mixin.injection.At;
|
|
||||||
import org.spongepowered.asm.mixin.injection.Inject;
|
|
||||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
|
||||||
|
|
||||||
import java.util.Optional;
|
|
||||||
import java.util.function.Consumer;
|
|
||||||
|
|
||||||
import static net.minecraft.client.gui.DrawableHelper.drawTexture;
|
|
||||||
import static net.minecraft.client.gui.DrawableHelper.fill;
|
|
||||||
|
|
||||||
@Mixin(SplashOverlay.class)
|
|
||||||
public class SplashScreenMixin {
|
|
||||||
|
|
||||||
@Shadow @Final static Identifier LOGO;
|
|
||||||
@Shadow @Final private MinecraftClient client;
|
|
||||||
@Shadow @Final private boolean reloading;
|
|
||||||
@Shadow @Final private ResourceReload reload;
|
|
||||||
@Shadow private float progress;
|
|
||||||
@Shadow private long reloadCompleteTime;
|
|
||||||
@Shadow private long reloadStartTime;
|
|
||||||
@Shadow @Final private Consumer<Optional<Throwable>> exceptionHandler;
|
|
||||||
|
|
||||||
private static final CustomSplashScreenConfig CS_CONFIG = CustomSplashScreenClient.CS_CONFIG;
|
|
||||||
|
|
||||||
private static final Identifier EMPTY_TEXTURE = new Identifier("empty.png");
|
|
||||||
private static final Identifier MOJANG_TEXTURE = new Identifier(CS_CONFIG.textures.MojangLogo);
|
|
||||||
private static final Identifier ASPECT_1to1_TEXTURE = new Identifier(CS_CONFIG.textures.Aspect1to1Logo);
|
|
||||||
private static final Identifier BOSS_BAR_TEXTURE = new Identifier(CS_CONFIG.textures.BossBarTexture);
|
|
||||||
private static final Identifier CUSTOM_PROGRESS_BAR_TEXTURE = new Identifier(CS_CONFIG.textures.CustomBarTexture);
|
|
||||||
private static final Identifier CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE = new Identifier(CS_CONFIG.textures.CustomBarBackgroundTexture);
|
|
||||||
private static final Identifier BACKGROUND_TEXTURE = new Identifier(CS_CONFIG.textures.BackgroundTexture);
|
|
||||||
|
|
||||||
@Inject(method = "init(Lnet/minecraft/client/MinecraftClient;)V", at = @At("HEAD"), cancellable = true)
|
|
||||||
private static void init(MinecraftClient client, CallbackInfo ci) { // Load our custom textures at game start //
|
|
||||||
if (CS_CONFIG.logoStyle == CustomSplashScreenConfig.LogoStyle.Mojang) {
|
|
||||||
client.getTextureManager().registerTexture(LOGO, new BlurredConfigTexture(MOJANG_TEXTURE));
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
client.getTextureManager().registerTexture(LOGO, new EmptyTexture(EMPTY_TEXTURE));
|
|
||||||
}
|
|
||||||
client.getTextureManager().registerTexture(ASPECT_1to1_TEXTURE, new ConfigTexture(ASPECT_1to1_TEXTURE));
|
|
||||||
client.getTextureManager().registerTexture(BACKGROUND_TEXTURE, new ConfigTexture(BACKGROUND_TEXTURE));
|
|
||||||
|
|
||||||
client.getTextureManager().registerTexture(CUSTOM_PROGRESS_BAR_TEXTURE, new ConfigTexture(CUSTOM_PROGRESS_BAR_TEXTURE));
|
|
||||||
client.getTextureManager().registerTexture(CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE, new ConfigTexture(CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE));
|
|
||||||
|
|
||||||
ci.cancel();
|
|
||||||
}
|
|
||||||
|
|
||||||
@Inject(at = @At("TAIL"), method = "render")
|
|
||||||
public void render(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) {
|
|
||||||
int width = this.client.getWindow().getScaledWidth();
|
|
||||||
int height = this.client.getWindow().getScaledHeight();
|
|
||||||
long l = Util.getMeasuringTimeMs();
|
|
||||||
if (this.reloading && this.reloadStartTime == -1L) {
|
|
||||||
this.reloadStartTime = l;
|
|
||||||
}
|
|
||||||
|
|
||||||
float f = this.reloadCompleteTime > -1L ? (float)(l - this.reloadCompleteTime) / 1000.0F : -1.0F;
|
|
||||||
float g = this.reloadStartTime > -1L ? (float)(l - this.reloadStartTime) / 500.0F : -1.0F;
|
|
||||||
float s;
|
|
||||||
int m;
|
|
||||||
|
|
||||||
// Render our custom color
|
|
||||||
if (f >= 1.0F) {
|
|
||||||
if (this.client.currentScreen != null) {
|
|
||||||
this.client.currentScreen.render(matrices, 0, 0, delta);
|
|
||||||
}
|
|
||||||
|
|
||||||
m = MathHelper.ceil((1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F)) * 255.0F);
|
|
||||||
fill(matrices, 0, 0, width, height, withAlpha(m));
|
|
||||||
s = 1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F);
|
|
||||||
} else if (this.reloading) {
|
|
||||||
if (this.client.currentScreen != null && g < 1.0F) {
|
|
||||||
this.client.currentScreen.render(matrices, mouseX, mouseY, delta);
|
|
||||||
}
|
|
||||||
|
|
||||||
m = MathHelper.ceil(MathHelper.clamp(g, 0.15D, 1.0D) * 255.0D);
|
|
||||||
fill(matrices, 0, 0, width, height, withAlpha(m));
|
|
||||||
s = MathHelper.clamp(g, 0.0F, 1.0F);
|
|
||||||
} else {
|
|
||||||
m = getBackgroundColor();
|
|
||||||
float p = (float)(m >> 16 & 255) / 255.0F;
|
|
||||||
float q = (float)(m >> 8 & 255) / 255.0F;
|
|
||||||
float r = (float)(m & 255) / 255.0F;
|
|
||||||
GlStateManager._clearColor(p, q, r, 1.0F);
|
|
||||||
GlStateManager._clear(16384, MinecraftClient.IS_SYSTEM_MAC);
|
|
||||||
s = 1.0F;
|
|
||||||
}
|
|
||||||
|
|
||||||
m = (int)((double)this.client.getWindow().getScaledWidth() * 0.5D);
|
|
||||||
int u = (int)((double)this.client.getWindow().getScaledHeight() * 0.5D);
|
|
||||||
double d = Math.min((double)this.client.getWindow().getScaledWidth() * 0.75D, this.client.getWindow().getScaledHeight()) * 0.25D;
|
|
||||||
int v = (int)(d * 0.5D);
|
|
||||||
double e = d * 4.0D;
|
|
||||||
int w = (int)(e * 0.5D);
|
|
||||||
|
|
||||||
// Render our custom background image
|
|
||||||
if (CS_CONFIG.backgroundImage) {
|
|
||||||
RenderSystem.setShaderTexture(0, BACKGROUND_TEXTURE);
|
|
||||||
RenderSystem.enableBlend();
|
|
||||||
RenderSystem.blendEquation(32774);
|
|
||||||
RenderSystem.blendFunc(770, 1);
|
|
||||||
RenderSystem.setShader(GameRenderer::getPositionTexShader);
|
|
||||||
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, s);
|
|
||||||
drawTexture(matrices, 0, 0, 0, 0, 0, width, height, width, height);
|
|
||||||
RenderSystem.defaultBlendFunc();
|
|
||||||
RenderSystem.disableBlend();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Render the Logo
|
|
||||||
RenderSystem.setShaderTexture(0, CustomSplashScreenClient.CS_CONFIG.logoStyle == CustomSplashScreenConfig.LogoStyle.Aspect1to1 ? ASPECT_1to1_TEXTURE : LOGO);
|
|
||||||
RenderSystem.enableBlend();
|
|
||||||
RenderSystem.setShader(GameRenderer::getPositionTexShader);
|
|
||||||
|
|
||||||
if (CustomSplashScreenClient.CS_CONFIG.logoStyle == CustomSplashScreenConfig.LogoStyle.Aspect1to1) {
|
|
||||||
RenderSystem.blendFunc(GlStateManager.SrcFactor.SRC_ALPHA, GlStateManager.DstFactor.ONE_MINUS_SRC_ALPHA);
|
|
||||||
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, s);
|
|
||||||
drawTexture(matrices, m - (w / 2), v, w, w, 0, 0, 512, 512, 512, 512);
|
|
||||||
} else if (CustomSplashScreenClient.CS_CONFIG.logoStyle == CustomSplashScreenConfig.LogoStyle.Mojang) {
|
|
||||||
RenderSystem.blendFunc(770, 1);
|
|
||||||
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, s);
|
|
||||||
drawTexture(matrices, m - w, u - v, w, (int)d, -0.0625F, 0.0F, 120, 60, 120, 120);
|
|
||||||
drawTexture(matrices, m, u - v, w, (int)d, 0.0625F, 60.0F, 120, 60, 120, 120);
|
|
||||||
}
|
|
||||||
|
|
||||||
RenderSystem.defaultBlendFunc();
|
|
||||||
RenderSystem.disableBlend();
|
|
||||||
|
|
||||||
int x = (int)((double)this.client.getWindow().getScaledHeight() * 0.8325D);
|
|
||||||
float y = this.reload.getProgress();
|
|
||||||
this.progress = MathHelper.clamp(this.progress * 0.95F + y * 0.050000012F, 0.0F, 1.0F);
|
|
||||||
if (f < 1.0F) {
|
|
||||||
this.renderProgressBar(matrices, width / 2 - w, x - 5, width / 2 + w, x + 5, 1.0F - MathHelper.clamp(f, 0.0F, 1.0F), null);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (f >= 2.0F) {
|
|
||||||
this.client.setOverlay(null);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (this.reloadCompleteTime == -1L && this.reload.isComplete() && (!this.reloading || g >= 2.0F)) {
|
|
||||||
try {
|
|
||||||
this.reload.throwException();
|
|
||||||
this.exceptionHandler.accept(Optional.empty());
|
|
||||||
} catch (Throwable var23) {
|
|
||||||
this.exceptionHandler.accept(Optional.of(var23));
|
|
||||||
}
|
|
||||||
|
|
||||||
this.reloadCompleteTime = Util.getMeasuringTimeMs();
|
|
||||||
if (this.client.currentScreen != null) {
|
|
||||||
this.client.currentScreen.init(this.client, this.client.getWindow().getScaledWidth(), this.client.getWindow().getScaledHeight());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static int getBackgroundColor() {
|
|
||||||
if (CS_CONFIG.backgroundImage) {
|
|
||||||
return BackgroundHelper.ColorMixer.getArgb(0, 0, 0, 0);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
return CustomSplashScreenClient.CS_CONFIG.backgroundColor;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private static int withAlpha(int alpha) {
|
|
||||||
return getBackgroundColor() | alpha << 24;
|
|
||||||
}
|
|
||||||
|
|
||||||
@Inject(at = @At("TAIL"), method = "renderProgressBar")
|
|
||||||
private void renderProgressBar(MatrixStack matrices, int x1, int y1, int x2, int y2, float opacity, CallbackInfo ci) {
|
|
||||||
int i = MathHelper.ceil((float)(x2 - x1 - 2) * this.progress);
|
|
||||||
|
|
||||||
// Bossbar Progress Bar
|
|
||||||
if (CustomSplashScreenClient.CS_CONFIG.progressBarType == CustomSplashScreenConfig.ProgressBarType.BossBar) {
|
|
||||||
RenderSystem.setShaderTexture(0, BOSS_BAR_TEXTURE);
|
|
||||||
RenderSystem.setShader(GameRenderer::getPositionTexShader);
|
|
||||||
|
|
||||||
int overlay = 0;
|
|
||||||
|
|
||||||
if (CustomSplashScreenClient.CS_CONFIG.bossBarType == CustomSplashScreenConfig.BossBarType.NOTCHED_6) {overlay = 93;}
|
|
||||||
else if (CustomSplashScreenClient.CS_CONFIG.bossBarType == CustomSplashScreenConfig.BossBarType.NOTCHED_10) {overlay = 105;}
|
|
||||||
else if (CustomSplashScreenClient.CS_CONFIG.bossBarType == CustomSplashScreenConfig.BossBarType.NOTCHED_12) {overlay = 117;}
|
|
||||||
else if (CustomSplashScreenClient.CS_CONFIG.bossBarType == CustomSplashScreenConfig.BossBarType.NOTCHED_20) {overlay = 129;}
|
|
||||||
|
|
||||||
int bbWidth = (int) ((x2 - x1+1) * 1.4f);
|
|
||||||
int bbHeight = (y2 - y1) * 30;
|
|
||||||
drawTexture(matrices, x1, y1 + 1, 0, 0, 0, x2 - x1, (int) ((y2-y1) / 1.4f), bbWidth, bbHeight);
|
|
||||||
drawTexture(matrices, x1, y1 + 1, 0, 0, 5f, i, (int) ((y2 - y1) / 1.4f), bbWidth, bbHeight);
|
|
||||||
|
|
||||||
RenderSystem.enableBlend();
|
|
||||||
RenderSystem.blendEquation(32774);
|
|
||||||
RenderSystem.blendFunc(770, 1);
|
|
||||||
if (overlay != 0) {
|
|
||||||
drawTexture(matrices, x1, y1 + 1, 0, 0, overlay, x2 - x1, (int) ((y2 - y1) / 1.4f), bbWidth, bbHeight);
|
|
||||||
}
|
|
||||||
RenderSystem.defaultBlendFunc();
|
|
||||||
RenderSystem.disableBlend();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Custom Progress Bar
|
|
||||||
if (CustomSplashScreenClient.CS_CONFIG.progressBarType == CustomSplashScreenConfig.ProgressBarType.Custom) {
|
|
||||||
int customWidth = CustomSplashScreenClient.CS_CONFIG.customProgressBarMode == CustomSplashScreenConfig.ProgressBarMode.Linear ? x2 - x1 : i;
|
|
||||||
if (CS_CONFIG.customProgressBarBackground) {
|
|
||||||
RenderSystem.setShaderTexture(0, CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE);
|
|
||||||
RenderSystem.setShader(GameRenderer::getPositionTexShader);
|
|
||||||
drawTexture(matrices, x1, y1, 0, 0, 6, x2 - x1, y2 - y1, 10, x2-x1);
|
|
||||||
}
|
|
||||||
RenderSystem.setShaderTexture(0, CUSTOM_PROGRESS_BAR_TEXTURE);
|
|
||||||
RenderSystem.setShader(GameRenderer::getPositionTexShader);
|
|
||||||
drawTexture(matrices, x1, y1, 0, 0, 6, i, y2 - y1, customWidth, 10);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Vanilla / With Color progress bar
|
|
||||||
if (CustomSplashScreenClient.CS_CONFIG.progressBarType == CustomSplashScreenConfig.ProgressBarType.Vanilla) {
|
|
||||||
int j = Math.round(opacity * 255.0F);
|
|
||||||
int k = CustomSplashScreenClient.CS_CONFIG.progressBarColor | 255 << 24;
|
|
||||||
int kk = CustomSplashScreenClient.CS_CONFIG.progressFrameColor | 255 << 24;
|
|
||||||
fill(matrices, x1 + 2, y1 + 2, x1 + i, y2 - 2, k);
|
|
||||||
fill(matrices, x1 + 1, y1, x2 - 1, y1 + 1, kk);
|
|
||||||
fill(matrices, x1 + 1, y2, x2 - 1, y2 - 1, kk);
|
|
||||||
fill(matrices, x1, y1, x1 + 1, y2, kk);
|
|
||||||
fill(matrices, x2, y1, x2 - 1, y2, kk);
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,38 +1,12 @@
|
|||||||
package eu.midnightdust.customsplashscreen.texture;
|
package eu.midnightdust.customsplashscreen.texture;
|
||||||
|
|
||||||
import net.fabricmc.loader.api.FabricLoader;
|
|
||||||
import net.minecraft.client.resource.metadata.TextureResourceMetadata;
|
|
||||||
import net.minecraft.client.texture.NativeImage;
|
|
||||||
import net.minecraft.client.texture.ResourceTexture;
|
|
||||||
import net.minecraft.resource.ResourceManager;
|
|
||||||
import net.minecraft.util.Identifier;
|
import net.minecraft.util.Identifier;
|
||||||
|
|
||||||
import java.io.FileInputStream;
|
public class BlurredConfigTexture extends ConfigTexture {
|
||||||
import java.io.IOException;
|
|
||||||
import java.io.InputStream;
|
|
||||||
|
|
||||||
public class BlurredConfigTexture extends ResourceTexture {
|
|
||||||
// Load textures from the config directory //
|
// Load textures from the config directory //
|
||||||
|
|
||||||
public BlurredConfigTexture(Identifier location) {
|
public BlurredConfigTexture(Identifier location) {
|
||||||
super(location);
|
super(location);
|
||||||
|
shouldBlur = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected TextureData loadTextureData(ResourceManager resourceManager) {
|
|
||||||
try {
|
|
||||||
InputStream input = new FileInputStream(FabricLoader.getInstance().getConfigDir()+"/customsplashscreen/"+this.location.toString().replace("minecraft:",""));
|
|
||||||
TextureData texture;
|
|
||||||
|
|
||||||
try {
|
|
||||||
texture = new TextureData(new TextureResourceMetadata(true, true), NativeImage.read(input));
|
|
||||||
} finally {
|
|
||||||
input.close();
|
|
||||||
}
|
|
||||||
|
|
||||||
return texture;
|
|
||||||
} catch (IOException var18) {
|
|
||||||
return new TextureData(var18);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,18 +1,25 @@
|
|||||||
package eu.midnightdust.customsplashscreen.texture;
|
package eu.midnightdust.customsplashscreen.texture;
|
||||||
|
|
||||||
import net.fabricmc.loader.api.FabricLoader;
|
import eu.midnightdust.customsplashscreen.CustomSplashScreenClient;
|
||||||
import net.minecraft.client.resource.metadata.TextureResourceMetadata;
|
import net.minecraft.client.resource.metadata.TextureResourceMetadata;
|
||||||
import net.minecraft.client.texture.NativeImage;
|
import net.minecraft.client.texture.NativeImage;
|
||||||
import net.minecraft.client.texture.ResourceTexture;
|
import net.minecraft.client.texture.ResourceTexture;
|
||||||
import net.minecraft.resource.ResourceManager;
|
import net.minecraft.resource.ResourceManager;
|
||||||
import net.minecraft.util.Identifier;
|
import net.minecraft.util.Identifier;
|
||||||
|
import net.minecraft.util.math.random.Random;
|
||||||
|
|
||||||
|
import java.io.File;
|
||||||
import java.io.FileInputStream;
|
import java.io.FileInputStream;
|
||||||
import java.io.IOException;
|
import java.io.IOException;
|
||||||
import java.io.InputStream;
|
import java.io.InputStream;
|
||||||
|
import java.util.Arrays;
|
||||||
|
import java.util.Objects;
|
||||||
|
|
||||||
public class ConfigTexture extends ResourceTexture {
|
public class ConfigTexture extends ResourceTexture {
|
||||||
|
public static int randomBackgroundId;
|
||||||
|
public static int prevBackgroundLength;
|
||||||
// Load textures from the config directory //
|
// Load textures from the config directory //
|
||||||
|
public boolean shouldBlur = false;
|
||||||
|
|
||||||
public ConfigTexture(Identifier location) {
|
public ConfigTexture(Identifier location) {
|
||||||
super(location);
|
super(location);
|
||||||
@@ -20,11 +27,22 @@ public class ConfigTexture extends ResourceTexture {
|
|||||||
|
|
||||||
protected TextureData loadTextureData(ResourceManager resourceManager) {
|
protected TextureData loadTextureData(ResourceManager resourceManager) {
|
||||||
try {
|
try {
|
||||||
InputStream input = new FileInputStream(FabricLoader.getInstance().getConfigDir()+"/customsplashscreen/"+this.location.toString().replace("minecraft:",""));
|
InputStream input = new FileInputStream(CustomSplashScreenClient.CONFIG_PATH+"/"+this.location.getPath());
|
||||||
|
if (this.location.getPath().equals("background.png") && CustomSplashScreenClient.CONFIG_PATH.toPath().resolve("backgrounds").toFile().isDirectory()) {
|
||||||
|
if (CustomSplashScreenClient.CONFIG_PATH.toPath().resolve("backgrounds").toFile().listFiles() != null) {
|
||||||
|
File[] backgrounds = Arrays.stream(Objects.requireNonNull(CustomSplashScreenClient.CONFIG_PATH.toPath().resolve("backgrounds").toFile().listFiles())).filter(file -> file.toString().endsWith(".png") || file.toString().endsWith(".jpg") || file.toString().endsWith(".jpeg")).toList().toArray(new File[0]);
|
||||||
|
if (backgrounds.length > 0) {
|
||||||
|
if (ConfigTexture.randomBackgroundId == -1 || ConfigTexture.prevBackgroundLength != backgrounds.length) ConfigTexture.randomBackgroundId = Random.create().nextInt(backgrounds.length);
|
||||||
|
input = new FileInputStream(backgrounds[ConfigTexture.randomBackgroundId]);
|
||||||
|
ConfigTexture.prevBackgroundLength = backgrounds.length;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
TextureData texture;
|
TextureData texture;
|
||||||
|
|
||||||
try {
|
try {
|
||||||
texture = new TextureData(new TextureResourceMetadata(false, true), NativeImage.read(input));
|
texture = new TextureData(new TextureResourceMetadata(shouldBlur, true), NativeImage.read(input));
|
||||||
} finally {
|
} finally {
|
||||||
input.close();
|
input.close();
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,19 +1,43 @@
|
|||||||
{
|
{
|
||||||
"text.autoconfig.customsplashscreen.title":"Custom Splash Screen Config",
|
"customsplashscreen.midnightconfig.title":"Custom Splash Screen Config",
|
||||||
"text.autoconfig.customsplashscreen.option.progressBarType":"Progress Bar Type",
|
"customsplashscreen.midnightconfig.category.general":"General",
|
||||||
"text.autoconfig.customsplashscreen.option.logoStyle":"Logo Style",
|
"customsplashscreen.midnightconfig.category.loading_indicator":"Loading Indicator",
|
||||||
"text.autoconfig.customsplashscreen.option.backgroundImage":"Background Image",
|
"customsplashscreen.midnightconfig.category.colors":"Colors",
|
||||||
"text.autoconfig.customsplashscreen.option.backgroundColor":"Background Color",
|
"customsplashscreen.midnightconfig.progressBarType":"Progress Bar Type",
|
||||||
"text.autoconfig.customsplashscreen.option.progressBarColor":"Progress Bar Color",
|
"customsplashscreen.midnightconfig.enum.ProgressBarType.Vanilla":"Vanilla",
|
||||||
"text.autoconfig.customsplashscreen.option.progressFrameColor":"Progress Bar Frame Color",
|
"customsplashscreen.midnightconfig.enum.ProgressBarType.BossBar":"Boss Bar",
|
||||||
"text.autoconfig.customsplashscreen.option.customProgressBarMode":"Custom Progress Bar Mode",
|
"customsplashscreen.midnightconfig.enum.ProgressBarType.Custom":"Custom",
|
||||||
"text.autoconfig.customsplashscreen.option.customProgressBarBackground":"Custom Progress Bar Background",
|
"customsplashscreen.midnightconfig.enum.ProgressBarType.SpinningCircle":"Spinning Circle",
|
||||||
"text.autoconfig.customsplashscreen.option.bossBarType":"Boss Bar Style",
|
"customsplashscreen.midnightconfig.enum.ProgressBarType.Hidden":"Hidden",
|
||||||
"text.autoconfig.customsplashscreen.option.textures":"Texture Locations",
|
"customsplashscreen.midnightconfig.progressBarBackground":"Progress Bar Background",
|
||||||
"text.autoconfig.customsplashscreen.option.textures.MojangLogo":"Mojang Logo",
|
"customsplashscreen.midnightconfig.logoStyle":"Logo Style",
|
||||||
"text.autoconfig.customsplashscreen.option.textures.Aspect1to1Logo":"Aspect 1 to 1 Logo",
|
"customsplashscreen.midnightconfig.enum.LogoStyle.Mojang":"Wide",
|
||||||
"text.autoconfig.customsplashscreen.option.textures.BossBarTexture":"Boss Bar Texture",
|
"customsplashscreen.midnightconfig.enum.LogoStyle.Aspect1to1":"1to1",
|
||||||
"text.autoconfig.customsplashscreen.option.textures.CustomBarTexture":"Custom Progress Bar Texture",
|
"customsplashscreen.midnightconfig.enum.LogoStyle.Hidden":"Hidden",
|
||||||
"text.autoconfig.customsplashscreen.option.textures.CustomBarBackgroundTexture":"Custom Progress Bar Background Texture",
|
"customsplashscreen.midnightconfig.logoBlend":"Use Blending on Logo",
|
||||||
"text.autoconfig.customsplashscreen.option.textures.BackgroundTexture":"Background Texture"
|
"customsplashscreen.midnightconfig.backgroundImage":"Background Image",
|
||||||
|
"customsplashscreen.midnightconfig.backgroundColor":"Background Color",
|
||||||
|
"customsplashscreen.midnightconfig.progressBarColor":"Progress Bar Color",
|
||||||
|
"customsplashscreen.midnightconfig.progressFrameColor":"Progress Bar Frame Color",
|
||||||
|
"customsplashscreen.midnightconfig.progressBackgroundColor":"Progress Bar Background Color",
|
||||||
|
"customsplashscreen.midnightconfig.customProgressBarMode":"Custom Progress Bar Mode",
|
||||||
|
"customsplashscreen.midnightconfig.enum.ProgressBarMode.Linear":"Linear",
|
||||||
|
"customsplashscreen.midnightconfig.enum.ProgressBarMode.Stretch":"Stretch",
|
||||||
|
"customsplashscreen.midnightconfig.spinningCircleSize":"Spinning Circle Size",
|
||||||
|
"customsplashscreen.midnightconfig.spinningCircleSpeed":"Spinning Circle Speed",
|
||||||
|
"customsplashscreen.midnightconfig.spinningCircleTrail":"Spinning Circle Trail Length",
|
||||||
|
"customsplashscreen.midnightconfig.bossBarColor":"Boss Bar Color",
|
||||||
|
"customsplashscreen.midnightconfig.enum.BossBarColor.MAGENTA":"Magenta",
|
||||||
|
"customsplashscreen.midnightconfig.enum.BossBarColor.CYAN":"Cyan",
|
||||||
|
"customsplashscreen.midnightconfig.enum.BossBarColor.RED":"Red",
|
||||||
|
"customsplashscreen.midnightconfig.enum.BossBarColor.LIME":"Lime",
|
||||||
|
"customsplashscreen.midnightconfig.enum.BossBarColor.YELLOW":"Yellow",
|
||||||
|
"customsplashscreen.midnightconfig.enum.BossBarColor.PURPLE":"Purple",
|
||||||
|
"customsplashscreen.midnightconfig.enum.BossBarColor.WHITE":"White",
|
||||||
|
"customsplashscreen.midnightconfig.bossBarType":"Boss Bar Style",
|
||||||
|
"customsplashscreen.midnightconfig.enum.BossBarType.PROGRESS":"Progress",
|
||||||
|
"customsplashscreen.midnightconfig.enum.BossBarType.NOTCHED_6":"6 Notches",
|
||||||
|
"customsplashscreen.midnightconfig.enum.BossBarType.NOTCHED_10":"10 Notches",
|
||||||
|
"customsplashscreen.midnightconfig.enum.BossBarType.NOTCHED_12":"12 Notches",
|
||||||
|
"customsplashscreen.midnightconfig.enum.BossBarType.NOTCHED_20":"20 Notches"
|
||||||
}
|
}
|
||||||
@@ -3,7 +3,8 @@
|
|||||||
"package": "eu.midnightdust.customsplashscreen.mixin",
|
"package": "eu.midnightdust.customsplashscreen.mixin",
|
||||||
"compatibilityLevel": "JAVA_17",
|
"compatibilityLevel": "JAVA_17",
|
||||||
"client": [
|
"client": [
|
||||||
"SplashScreenMixin"
|
"MixinSplashScreen",
|
||||||
|
"MixinMidnightConfig"
|
||||||
],
|
],
|
||||||
"injectors": {
|
"injectors": {
|
||||||
"defaultRequire": 1
|
"defaultRequire": 1
|
||||||
|
|||||||
@@ -23,9 +23,6 @@
|
|||||||
"entrypoints": {
|
"entrypoints": {
|
||||||
"client": [
|
"client": [
|
||||||
"eu.midnightdust.customsplashscreen.CustomSplashScreenClient"
|
"eu.midnightdust.customsplashscreen.CustomSplashScreenClient"
|
||||||
],
|
|
||||||
"modmenu": [
|
|
||||||
"eu.midnightdust.customsplashscreen.config.ModMenuIntegration"
|
|
||||||
]
|
]
|
||||||
},
|
},
|
||||||
|
|
||||||
@@ -34,7 +31,7 @@
|
|||||||
],
|
],
|
||||||
|
|
||||||
"depends": {
|
"depends": {
|
||||||
"cloth-config2": "*"
|
"midnightlib": "*"
|
||||||
},
|
},
|
||||||
"breaks": {
|
"breaks": {
|
||||||
"splash": "*",
|
"splash": "*",
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 49 KiB After Width: | Height: | Size: 49 KiB |
|
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 12 KiB |
Reference in New Issue
Block a user