Port to 1.21 & Improve Performance

- Only the required textures are now loaded on startup -> Faster startup, less RAM usage
- Removed Boss Bar loading bar design, as it became a huge maintenance burden
- Added unifiedPublishing to streamline update deployment
This commit is contained in:
Martin Prokoph
2024-06-17 12:49:52 +02:00
parent 9181ed02ee
commit 7a900716a8
11 changed files with 221 additions and 171 deletions

View File

@@ -1,10 +1,11 @@
plugins {
id 'fabric-loom' version '0.12-SNAPSHOT'
id 'fabric-loom' version '1.6-SNAPSHOT'
id 'maven-publish'
id "me.shedaniel.unified-publishing" version "0.1.+"
}
sourceCompatibility = JavaVersion.VERSION_17
targetCompatibility = JavaVersion.VERSION_17
sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_21
archivesBaseName = project.archives_base_name
version = project.mod_version
@@ -41,14 +42,7 @@ processResources {
// see http://yodaconditions.net/blog/fix-for-java-file-encoding-problems-with-gradle.html
tasks.withType(JavaCompile) {
options.encoding = "UTF-8"
}
// Loom will automatically attach sourcesJar to a RemapSourcesJar task and to the "build" task
// if it is present.
// If you remove this task, sources will not be generated.
task sourcesJar(type: Jar, dependsOn: classes) {
classifier = "sources"
from sourceSets.main.allSource
it.options.release = 21
}
jar {
@@ -63,9 +57,6 @@ publishing {
artifact(remapJar) {
builtBy remapJar
}
artifact(sourcesJar) {
builtBy remapSourcesJar
}
}
}
@@ -75,3 +66,55 @@ publishing {
// mavenLocal()
}
}
ext {
releaseChangelog = {
def changes = new StringBuilder()
changes << "## Custom Splash Screen v$project.version for $project.minecraft_version\n[View the changelog](https://www.github.com/TeamMidnightDust/CustomSplashScreen/commits/)"
def proc = "git log --max-count=1 --pretty=format:%s".execute()
proc.in.eachLine { line ->
def processedLine = line.toString()
if (!processedLine.contains("New translations") && !processedLine.contains("Merge") && !processedLine.contains("branch")) {
changes << "\n- ${processedLine.capitalize()}"
}
}
proc.waitFor()
return changes.toString()
}
}
unifiedPublishing {
project {
displayName = "CustomSplashScreen v$project.version - Fabric $project.minecraft_version"
releaseType = "$project.release_type"
changelog = releaseChangelog()
gameVersions = []
gameLoaders = ["fabric","quilt"]
mainPublication remapJar
relations {
includes {
curseforge = "midnightlib"
modrinth = "midnightlib"
}
}
var CURSEFORGE_TOKEN = project.findProperty("CURSEFORGE_TOKEN") ?: System.getenv("CURSEFORGE_TOKEN")
if (CURSEFORGE_TOKEN != null) {
curseforge {
token = CURSEFORGE_TOKEN
id = rootProject.curseforge_id
gameVersions.addAll "Java 21", project.minecraft_version
}
}
var MODRINTH_TOKEN = project.findProperty("MODRINTH_TOKEN") ?: System.getenv("MODRINTH_TOKEN")
if (MODRINTH_TOKEN != null) {
modrinth {
token = MODRINTH_TOKEN
id = rootProject.modrinth_id
version = "$project.version"
gameVersions.addAll project.minecraft_version
}
}
}
}

View File

@@ -3,16 +3,19 @@ org.gradle.jvmargs=-Xmx1G
# Fabric Properties
# check these on https://fabricmc.net/use
minecraft_version=1.20
yarn_mappings=1.20+build.1
loader_version=0.14.21
minecraft_version=1.21
yarn_mappings=1.21+build.2
loader_version=0.15.11
# Mod Properties
mod_version = 2.1.1
mod_version = 2.2.0
maven_group = eu.midnightdust
archives_base_name = customsplashscreen
release_type=release
curseforge_id=438252
modrinth_id=BwFQLeCh
# Dependencies
# currently not on the main fabric site, check on the maven: https://maven.fabricmc.net/net/fabricmc/fabric-api/fabric-api
fabric_version=0.83.0+1.20
midnightlib_version=1.4.1-fabric
fabric_version=0.100.1+1.21
midnightlib_version=1.5.7-fabric

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@@ -1,5 +1,7 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.3.1-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.8-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

41
gradlew vendored
View File

@@ -55,7 +55,7 @@
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
@@ -80,13 +80,11 @@ do
esac
done
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_NAME="Gradle"
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd "${APP_HOME:-./}" > /dev/null && pwd -P ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
@@ -133,22 +131,29 @@ location of your Java installation."
fi
else
JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
@@ -193,11 +198,15 @@ if "$cygwin" || "$msys" ; then
done
fi
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
@@ -205,6 +214,12 @@ set -- \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.

181
gradlew.bat vendored
View File

@@ -1,89 +1,92 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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@@ -5,6 +5,7 @@ pluginManagement {
name = 'Fabric'
url = 'https://maven.fabricmc.net/'
}
maven { url "https://maven.architectury.dev/" }
gradlePluginPortal()
}
}

View File

@@ -2,7 +2,9 @@ package eu.midnightdust.customsplashscreen;
import eu.midnightdust.customsplashscreen.config.CustomSplashScreenConfig;
import net.fabricmc.api.ClientModInitializer;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.util.Identifier;
import java.io.*;
import java.nio.file.*;
@@ -14,6 +16,7 @@ public class CustomSplashScreenClient implements ClientModInitializer {
public static final Path SquareLogoTexture = Paths.get(CONFIG_PATH + "/square_logo.png");
public static final Path ProgressBarTexture = Paths.get(CONFIG_PATH + "/progressbar.png");
public static final Path ProgressBarBackgroundTexture = Paths.get(CONFIG_PATH + "/progressbar_background.png");
public static float spinningProgress;
@Override
public void onInitializeClient() {
@@ -38,5 +41,13 @@ public class CustomSplashScreenClient implements ClientModInitializer {
} catch (Exception e) {
e.printStackTrace();
}
ClientTickEvents.END_CLIENT_TICK.register((client -> {
if (spinningProgress > 1) spinningProgress = 0f;
spinningProgress = spinningProgress + 0.01f;
}));
}
public static Identifier id(String path) {
return Identifier.of("customsplashscreen", path);
}
}

View File

@@ -43,14 +43,6 @@ public class CustomSplashScreenConfig extends MidnightConfig {
@Entry(category = loading)
public static ProgressBarMode customProgressBarMode = ProgressBarMode.Linear;
//"Change the color of the boss loading bar")
@Entry(category = loading)
public static BossBarColor bossBarColor = BossBarColor.MAGENTA;
//"Change the style of the boss loading bar")
@Entry(category = loading)
public static BossBarType bossBarType = BossBarType.NOTCHED_6;
@Entry(category = loading, isSlider = true, min = 15, max = 100)
public static int bossBarSize = 85;
@Entry(category = loading, isSlider = true, min = 1, max = 10)
public static int spinningCircleSize = 2;
@Entry(category = loading, isSlider = true, min = 1, max = 10)
@@ -59,7 +51,7 @@ public class CustomSplashScreenConfig extends MidnightConfig {
public static int spinningCircleTrail = 5;
public enum ProgressBarType {
Vanilla, BossBar, Custom, SpinningCircle, Hidden;
Vanilla, Custom, SpinningCircle, Hidden;
}
public enum LogoStyle {
Mojang, Aspect1to1, Hidden;
@@ -67,10 +59,4 @@ public class CustomSplashScreenConfig extends MidnightConfig {
public enum ProgressBarMode {
Linear, Stretch, Slide;
}
public enum BossBarColor {
MAGENTA, CYAN, RED, LIME, YELLOW, PURPLE, WHITE;
}
public enum BossBarType {
PROGRESS, NOTCHED_6, NOTCHED_10, NOTCHED_12, NOTCHED_20;
}
}

View File

@@ -35,7 +35,7 @@ public class MixinMidnightConfig extends Screen {
(Objects.requireNonNull(this.client)).setOverlay(
new SplashOverlay(client, SimpleResourceReload.create(ResourceManager.Empty.INSTANCE, List.of()
,Object::notify,Object::notify,new CompletableFuture<>()), throwable -> {}, true));
}).dimensions(this.width / 2 + 157, this.height - 28, 50, 20).build());
}).dimensions(this.width / 2 + 157, this.height - 26, 50, 20).build());
}
}
}

View File

@@ -2,6 +2,7 @@ package eu.midnightdust.customsplashscreen.mixin;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import eu.midnightdust.customsplashscreen.CustomSplashScreenClient;
import eu.midnightdust.customsplashscreen.config.CustomSplashScreenConfig;
import eu.midnightdust.customsplashscreen.texture.BlurredConfigTexture;
import eu.midnightdust.customsplashscreen.texture.ConfigTexture;
@@ -31,6 +32,8 @@ import java.util.Optional;
import java.util.function.Consumer;
import java.util.function.IntSupplier;
import static eu.midnightdust.customsplashscreen.CustomSplashScreenClient.id;
@Mixin(value = SplashOverlay.class, priority = 3000)
public abstract class MixinSplashScreen {
@@ -47,13 +50,12 @@ public abstract class MixinSplashScreen {
}
@Shadow @Final private static IntSupplier BRAND_ARGB;
private static final Identifier EMPTY_TEXTURE = new Identifier("customsplashscreen","empty.png");
private static final Identifier MOJANG_TEXTURE = new Identifier("customsplashscreen", "wide_logo.png");
private static final Identifier ASPECT_1to1_TEXTURE = new Identifier("customsplashscreen", "square_logo.png");
private static final Identifier BOSS_BAR_TEXTURE = new Identifier("textures/gui/bars.png");
private static final Identifier CUSTOM_PROGRESS_BAR_TEXTURE = new Identifier("customsplashscreen", "progressbar.png");
private static final Identifier CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE = new Identifier("customsplashscreen", "progressbar_background.png");
private static final Identifier BACKGROUND_TEXTURE = new Identifier("customsplashscreen", "background.png");
@Unique private static final Identifier EMPTY_TEXTURE = id("empty.png");
@Unique private static final Identifier MOJANG_TEXTURE = id("wide_logo.png");
@Unique private static final Identifier ASPECT_1to1_TEXTURE = id("square_logo.png");
@Unique private static final Identifier CUSTOM_PROGRESS_BAR_TEXTURE = id("progressbar.png");
@Unique private static final Identifier CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE = id("progressbar_background.png");
@Unique private static final Identifier BACKGROUND_TEXTURE = id("background.png");
@Inject(method = "<init>", at = @At("TAIL"))
private void css$init(MinecraftClient client, ResourceReload monitor, Consumer<Optional<Throwable>> exceptionHandler, boolean reloading, CallbackInfo ci) { // Load our custom textures on screen init //
@@ -61,11 +63,15 @@ public abstract class MixinSplashScreen {
client.getTextureManager().registerTexture(LOGO, new BlurredConfigTexture(MOJANG_TEXTURE));
else client.getTextureManager().registerTexture(LOGO, new EmptyTexture(EMPTY_TEXTURE));
client.getTextureManager().registerTexture(ASPECT_1to1_TEXTURE, new ConfigTexture(ASPECT_1to1_TEXTURE));
client.getTextureManager().registerTexture(BACKGROUND_TEXTURE, new ConfigTexture(BACKGROUND_TEXTURE));
if (CustomSplashScreenConfig.logoStyle.equals(CustomSplashScreenConfig.LogoStyle.Aspect1to1)) {
client.getTextureManager().registerTexture(ASPECT_1to1_TEXTURE, new ConfigTexture(ASPECT_1to1_TEXTURE));
}
if (CustomSplashScreenConfig.backgroundImage) client.getTextureManager().registerTexture(BACKGROUND_TEXTURE, new ConfigTexture(BACKGROUND_TEXTURE));
client.getTextureManager().registerTexture(CUSTOM_PROGRESS_BAR_TEXTURE, new ConfigTexture(CUSTOM_PROGRESS_BAR_TEXTURE));
client.getTextureManager().registerTexture(CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE, new ConfigTexture(CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE));
if (CustomSplashScreenConfig.progressBarType.equals(CustomSplashScreenConfig.ProgressBarType.Custom)) {
client.getTextureManager().registerTexture(CUSTOM_PROGRESS_BAR_TEXTURE, new ConfigTexture(CUSTOM_PROGRESS_BAR_TEXTURE));
client.getTextureManager().registerTexture(CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE, new ConfigTexture(CUSTOM_PROGRESS_BAR_BACKGROUND_TEXTURE));
}
}
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/DrawContext;getScaledWindowWidth()I", shift = At.Shift.BEFORE, ordinal = 2))
private void css$renderSplashBackground(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
@@ -117,26 +123,6 @@ public abstract class MixinSplashScreen {
private void css$renderProgressBar(DrawContext context, int x1, int y1, int x2, int y2, float opacity, CallbackInfo ci) {
int i = MathHelper.ceil((float)(x2 - x1 - 2) * this.progress);
// Bossbar Progress Bar
if (CustomSplashScreenConfig.progressBarType == CustomSplashScreenConfig.ProgressBarType.BossBar) {
int color = CustomSplashScreenConfig.bossBarColor.ordinal() * 10;
RenderSystem.setShader(GameRenderer::getPositionTexProgram);
int overlay = 70 + CustomSplashScreenConfig.bossBarType.ordinal()*10;
int width = (int) ((x2 - x1) * (CustomSplashScreenConfig.bossBarSize * 0.01f));
int offset = ((x2 - x1) - width) / 2;
i = MathHelper.ceil((float)(width - 2) * this.progress);
context.drawTexture(BOSS_BAR_TEXTURE, x1 + offset, y1 + 1, width, (int) ((width / 182f) * 5), 0, color, 182, 5,256, 256);
context.drawTexture(BOSS_BAR_TEXTURE, x1 + offset, y1 + 1, i, (int) ((width / 182f) * 5), 0, color+5, (int) (180 * this.progress), 5, 256, 256);
RenderSystem.enableBlend();
RenderSystem.defaultBlendFunc();
if (overlay != 120) {
context.drawTexture(BOSS_BAR_TEXTURE, x1 + offset, y1 + 1, width, (int) ((width / 182f) * 5), 0, overlay, 182, 5,256, 256);
}
RenderSystem.disableBlend();
}
// Custom Progress Bar
if (CustomSplashScreenConfig.progressBarType == CustomSplashScreenConfig.ProgressBarType.Custom) {
int regionWidth = CustomSplashScreenConfig.customProgressBarMode == CustomSplashScreenConfig.ProgressBarMode.Stretch ? x2 - x1 : i;
@@ -156,7 +142,7 @@ public abstract class MixinSplashScreen {
int size = (y2-y1)*CustomSplashScreenConfig.spinningCircleSize;
float f = this.reloadCompleteTime > -1L ? (float) (Util.getMeasuringTimeMs() - this.reloadCompleteTime) / 1000.0F : -1.0F;
int m = MathHelper.ceil((1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F)) * 255.0F);
int time = (((int) (MidnightColorUtil.hue * 24 * CustomSplashScreenConfig.spinningCircleSpeed))%24)-1;
int time = (((int) (CustomSplashScreenClient.spinningProgress * 24 * CustomSplashScreenConfig.spinningCircleSpeed))%24)-1;
int color = withAlpha(MidnightColorUtil.hex2Rgb(CustomSplashScreenConfig.splashProgressBarColor).getRGB(), m);
for (int j = 0; j<=CustomSplashScreenConfig.spinningCircleTrail; j++) {