Celestria 1.1.1 - 1.19.2

Fix clientOnly mode
Set scale to 1.5 to work with shaders
This commit is contained in:
Motschen
2022-08-21 21:35:55 +02:00
parent 1fe98d4100
commit 541d4d164e
3 changed files with 3 additions and 3 deletions

View File

@@ -8,7 +8,7 @@ org.gradle.jvmargs=-Xmx1G
loader_version=0.14.9
# Mod Properties
mod_version = 1.1.0
mod_version = 1.1.1
maven_group = eu.midnightdust
archives_base_name = celestria

View File

@@ -44,7 +44,7 @@ public class CelestriaClient implements ClientModInitializer {
if (Celestria.shootingStarCooldown > 0) {
--Celestria.shootingStarCooldown;
}
if (client.world.isNight() && Celestria.shootingStarCooldown <= 0 && Celestria.random.nextInt(CelestriaConfig.shootingStarChance) == 0) {
if (Celestria.shootingStarCooldown <= 0 && (180 < client.world.getSkyAngle(client.getTickDelta()) * 360 && 270 > client.world.getSkyAngle(client.getTickDelta()) * 360) && Celestria.random.nextInt(CelestriaConfig.shootingStarChance) == 0) {
CelestriaClient.shootingStarX = Celestria.random.nextBetween(100, 150);
CelestriaClient.shootingStarY = Celestria.random.nextInt(360);
CelestriaClient.shootingStarType = Celestria.random.nextInt(3);

View File

@@ -8,7 +8,7 @@ import java.util.List;
public class CelestriaConfig extends MidnightConfig {
@Entry public static boolean sendChatMessages = true;
@Entry public static boolean enableShootingStars = true;
@Entry public static float shootingStarScale = 6f;
@Entry public static float shootingStarScale = 1.5f;
@Entry public static float shootingStarSpeed = 0.5f;
@Entry public static int shootingStarPathLength = 100;
@Entry public static int shootingStarChance = 20000;