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https://github.com/Motschen/Blur.git
synced 2025-12-13 02:15:09 +01:00
fix: gradient breaking various mod screens
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@@ -75,11 +75,13 @@ public class Blur {
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float diagonal = Math.sqrt((float) width*width + height*height);
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int smallestDimension = Math.min(width, height);
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context.getMatrices().push();
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Matrix4f posMatrix = context.getMatrices().peek().getPositionMatrix();
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posMatrix.rotationZ(Math.toRadians(getRotation()));
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posMatrix.setTranslation(width / 2f, height / 2f, 0); // Make the gradient's center the pivot point
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posMatrix.setTranslation(width / 2f, height / 2f, -1000); // Make the gradient's center the pivot point
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posMatrix.scale(diagonal / smallestDimension); // Scales the gradient to the maximum diagonal value needed
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context.fillGradient(-width / 2, -height / 2, width / 2, height / 2, Blur.getBackgroundColor(false), Blur.getBackgroundColor(true)); // Actually draw the gradient
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posMatrix.rotationZ(0);
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context.getMatrices().pop();
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}
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}
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@@ -1,13 +1,17 @@
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package eu.midnightdust.blur.mixin;
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import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
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import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
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import eu.midnightdust.blur.BlurInfo;
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import eu.midnightdust.blur.config.BlurConfig;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.gui.DrawContext;
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import net.minecraft.text.Text;
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import net.minecraft.util.Identifier;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.Unique;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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@@ -20,10 +24,11 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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public abstract class MixinScreen {
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@Shadow @Final protected Text title;
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@Shadow protected MinecraftClient client;
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@Shadow public abstract void renderInGameBackground(DrawContext context);
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@Shadow public int width;
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@Shadow public int height;
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@Shadow protected abstract void applyBlur(float delta);
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@Inject(at = @At("HEAD"), method = "render")
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public void blur$processScreenChange(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
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if (!BlurInfo.doTest && BlurInfo.screenChanged) { // After the tests for blur and background color have been completed
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@@ -39,10 +44,6 @@ public abstract class MixinScreen {
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}
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BlurInfo.doTest = false; // Set the test state to completed, as tests will happen in the same tick.
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}
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@Inject(at = @At("HEAD"), method = "renderInGameBackground")
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public void blur$getBackgroundEnabled(DrawContext context, CallbackInfo ci) {
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BlurInfo.screenHasBackground = true; // Test if the screen has a background
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}
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@Inject(at = @At("HEAD"), method = "applyBlur", cancellable = true)
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public void blur$getBlurEnabled(float delta, CallbackInfo ci) {
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if (BlurConfig.forceDisabledScreens.contains(this.getClass().getCanonicalName())) {
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@@ -51,21 +52,24 @@ public abstract class MixinScreen {
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if (!BlurConfig.excludedScreens.contains(this.getClass().getCanonicalName()))
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BlurInfo.screenHasBlur = true; // Test if the screen has blur
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}
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@Inject(at = @At("HEAD"), method = "renderDarkening(Lnet/minecraft/client/gui/DrawContext;IIII)V", cancellable = true)
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public void blur$applyGradient(DrawContext context, int x, int y, int width, int height, CallbackInfo ci) {
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if (BlurConfig.useGradient) { // Replaces the background texture with a gradient
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renderInGameBackground(context);
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ci.cancel();
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}
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@WrapOperation(at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/Screen;renderBackgroundTexture(Lnet/minecraft/client/gui/DrawContext;Lnet/minecraft/util/Identifier;IIFFII)V"), method = "renderDarkening(Lnet/minecraft/client/gui/DrawContext;IIII)V")
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private void blur$applyGradient(DrawContext context, Identifier texture, int x, int y, float u, float v, int width, int height, Operation<Void> original) {
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if (BlurConfig.useGradient) {
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blur$renderGradient(context); // Replaces the background texture with a gradient
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} else original.call(context, texture, x, y, u, v, width, height);
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}
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@Inject(at = @At("HEAD"), method = "renderInGameBackground", cancellable = true)
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public void blur$rotatedGradient(DrawContext context, CallbackInfo ci) {
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@WrapOperation(at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/DrawContext;fillGradient(IIIIII)V"), method = "renderInGameBackground")
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public void blur$rotatedGradient(DrawContext context, int startX, int startY, int endX, int endY, int colorStart, int colorEnd, Operation<Void> original) {
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blur$renderGradient(context);
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}
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@Unique
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private void blur$renderGradient(DrawContext context) {
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BlurInfo.screenHasBackground = true; // Test if the screen has a background
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if (BlurConfig.forceEnabledScreens.contains(this.getClass().getCanonicalName()))
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((ScreenAccessor)this).forceApplyBlur(client.getRenderTickCounter().getTickDelta(true));
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this.applyBlur(client.getRenderTickCounter().getTickDelta(true));
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Blur.renderRotatedGradient(context, width, height); // Replaces the default gradient with our rotated one
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ci.cancel();
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}
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}
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@@ -2,13 +2,13 @@
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org.gradle.jvmargs=-Xmx2G
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org.gradle.parallel=true
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minecraft_version=1.21
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supported_versions=1.21.1
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yarn_mappings=1.21+build.2
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minecraft_version=1.21.1
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supported_versions=1.21
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yarn_mappings=1.21.1+build.3
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enabled_platforms=fabric,neoforge
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# Mod Properties
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mod_version=5.0.0
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mod_version=5.0.0-hotfix.1
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maven_group=eu.midnightdust.blur
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archives_base_name=blur
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release_type=release
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@@ -16,12 +16,12 @@ curseforge_id=393563
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modrinth_id=NK39zBp2
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# Modloaders
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fabric_loader_version=0.15.11
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fabric_api_version=0.100.1+1.21
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fabric_loader_version=0.16.13
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fabric_api_version=0.115.4+1.21.1
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neoforge_version=21.0.143
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neoforge_version=21.1.153
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yarn_mappings_patch_neoforge_version = 1.21+build.4
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# Libraries
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midnightlib_version = 1.6.3
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midnightlib_version = 1.6.9+1.21
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modmenu_version = 11.0.2
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