mirror of
https://github.com/Motschen/midnightdust-eu.git
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173 lines
6.4 KiB
Plaintext
173 lines
6.4 KiB
Plaintext
---
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interface Props {
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modid: string
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}
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const { modid } = Astro.props
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---
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<gradle-version modid={modid}>
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<div class="wrapper">
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<label for="loader-selector" class="sr-only">Select the Modloader</label>
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<select
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name="loader-selector"
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id="loader-selector"
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class="selector cursor-pointer rounded-md pl-3 pr-2 py-1.5 border-2 dark:border-green-300 dark:bg-neutral-800 dark:text-white focus-visible:outline-none"
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aria-label="Choose the Modloader">
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</select>
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<label for="version-selector" class="sr-only">Select the Version</label>
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<select
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name="version-selector"
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id="version-selector"
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class="selector cursor-pointer rounded-md ml-2 pl-3 pr-2 py-1.5 border-2 dark:border-green-300 dark:bg-neutral-800 dark:text-white focus-visible:outline-none"
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aria-label="Choose the Version">
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</select>
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</div>
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<pre class="mt-2"><code class="language-java" id=`${modid}-version` >{modid}_version = <span id="resulting-version"/></code></pre>
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</gradle-version>
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<script>
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class VersionInfo {
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loaderList: any;
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versionList: any;
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finishedArray: any;
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modInfo: any;
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selectedLoader: string;
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selectedVersion: string;
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constructor(loaderList: any, finishedArray: any, modInfo: any) {
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this.loaderList = loaderList;
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this.finishedArray = finishedArray;
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this.modInfo = modInfo;
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this.selectedLoader = this.loaderList[0];
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this.versionList = this.loadVersionList();
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this.selectedVersion = this.versionList[0];
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}
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setLoaderVersion(version: string) {
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this.selectedLoader = version;
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this.versionList = this.loadVersionList();
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}
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setGameVersion(version: string) {
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this.selectedVersion = version;
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}
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/**
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* Tries to get the mod version for the selected Minecraft version and Modloader
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* @returns The resulting mod version
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*/
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getResultingVersion(): string {
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let resultingVersionID = this.finishedArray[this.selectedLoader + "+" + this.selectedVersion];
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let resultingVersion = "Not available";
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if (this.selectedLoader != "forge") resultingVersion += " (yet)"
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try {
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resultingVersion = this.modInfo.find((info: any) => info.id == resultingVersionID).version_number;
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} catch {}
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return resultingVersion;
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}
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/**
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* Loads the version list from the finishedArray
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* @returns A list of all the versions for the selected Modloader
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* */
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loadVersionList() {
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let selectedLoader = this.selectedLoader;
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let versionMap = Object.keys(this.finishedArray).reduce(function(map, value) {
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if (value.startsWith(selectedLoader)) {
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const version = value.split("+")[1];
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if (!Object.values(map).includes(version)) {
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map[version] = "";
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}
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}
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return map;
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}, {});
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let versionList = Object.keys(versionMap).sort().reverse();
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versionList = versionList.filter((version) => !version.includes("w") // Sorts out snapshots
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&& (!version.includes("-") || !versionList.includes(version.split("-")[0]) // Sorts out pre-releases/release candidates for releases that are already out
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));
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return versionList;
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}
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/**
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* Loads the version info from Modrinth
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* @param modid The ID of the mod
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*/
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static async load(modid: string): Promise<VersionInfo> {
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const modInfo = await fetch(`https://api.modrinth.com/v2/project/${modid}/version`).then((response) => response.json())
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const loaderList = ['fabric', 'quilt', 'forge', 'neoforge'];
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let sortedModInfo = Object.values(modInfo).sort((entry1: any, entry2: any) => new Date(entry1.date_published) < new Date(entry2.date_published) ? -1 : 1);
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var finishedArray = sortedModInfo.reduce(function(map: any, value: any) {
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value.game_versions.forEach((version: string) => {
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value.loaders.forEach((loader: string) => {
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const loaderAndVersion = loader + "+" +version;
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map[loaderAndVersion] = value.id;
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});
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});
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return map;
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}, {});
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return new VersionInfo(loaderList, finishedArray, modInfo);
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}
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}
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// Define the behaviour for our new type of HTML element.
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class VersionElement extends HTMLElement {
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static observedAttributes = ["modid"];
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connectedCallback() {
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var modid = this.getAttribute("modid");
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if (modid == null) return;
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// Get the gradle.properties code block
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const versionLabel = document.getElementById("resulting-version");
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// Get the 2 selectors defined above
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const loaderSelector = document.getElementById("loader-selector");
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const versionSelector = document.getElementById("version-selector");
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VersionInfo.load(modid).then((versionInfo) => {
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if (loaderSelector instanceof HTMLSelectElement) {
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versionInfo.loaderList.forEach((loader: string) => {
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loaderSelector.options[loaderSelector.options.length] = new Option(loader.charAt(0).toUpperCase() + loader.replace("neoforge", "NeoForge").slice(1), loader);
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})
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}
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if (versionSelector instanceof HTMLSelectElement) {
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versionInfo.versionList.forEach((version: string) => {
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versionSelector.options[versionSelector.options.length] = new Option(version, version);
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})
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}
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if (versionLabel) versionLabel.innerText = versionInfo.getResultingVersion();
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loaderSelector?.addEventListener("change", async (e) => {
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const {
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target: { value }, // Returns the current loader string
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} = e;
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versionInfo.setLoaderVersion(value);
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if (versionLabel) versionLabel.innerText = versionInfo.getResultingVersion();
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});
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versionSelector?.addEventListener("change", async (e) => {
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const {
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target: { value }, // Returns the current version string
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} = e;
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versionInfo.setGameVersion(value);
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if (versionLabel) versionLabel.innerText = versionInfo.getResultingVersion();
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});
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});
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}
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}
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// Tell the browser to use our VersionElement class for <gradle-version> elements.
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customElements.define('gradle-version', VersionElement);
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</script>
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<style lang="scss" is:global>
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.selector:is(.darkmode *) {
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background-color: var(--dark-100);
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}
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</style>
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