Files
midnightdust-eu/src/components/GradleVersionInfo.astro
2025-01-27 22:11:59 +01:00

173 lines
6.4 KiB
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---
interface Props {
modid: string
}
const { modid } = Astro.props
---
<gradle-version modid={modid}>
<div class="wrapper">
<label for="loader-selector" class="sr-only">Select the Modloader</label>
<select
name="loader-selector"
id="loader-selector"
class="selector cursor-pointer rounded-md pl-3 pr-2 py-1.5 border-2 dark:border-green-300 dark:bg-neutral-800 dark:text-white focus-visible:outline-none"
aria-label="Choose the Modloader">
</select>
<label for="version-selector" class="sr-only">Select the Version</label>
<select
name="version-selector"
id="version-selector"
class="selector cursor-pointer rounded-md ml-2 pl-3 pr-2 py-1.5 border-2 dark:border-green-300 dark:bg-neutral-800 dark:text-white focus-visible:outline-none"
aria-label="Choose the Version">
</select>
</div>
<pre class="mt-2"><code class="language-java" id=`${modid}-version` >{modid}_version = <span id="resulting-version"/></code></pre>
</gradle-version>
<script>
class VersionInfo {
loaderList: any;
versionList: any;
finishedArray: any;
modInfo: any;
selectedLoader: string;
selectedVersion: string;
constructor(loaderList: any, finishedArray: any, modInfo: any) {
this.loaderList = loaderList;
this.finishedArray = finishedArray;
this.modInfo = modInfo;
this.selectedLoader = this.loaderList[0];
this.versionList = this.loadVersionList();
this.selectedVersion = this.versionList[0];
}
setLoaderVersion(version: string) {
this.selectedLoader = version;
this.versionList = this.loadVersionList();
}
setGameVersion(version: string) {
this.selectedVersion = version;
}
/**
* Tries to get the mod version for the selected Minecraft version and Modloader
* @returns The resulting mod version
*/
getResultingVersion(): string {
let resultingVersionID = this.finishedArray[this.selectedLoader + "+" + this.selectedVersion];
let resultingVersion = "Not available";
if (this.selectedLoader != "forge") resultingVersion += " (yet)"
try {
resultingVersion = this.modInfo.find((info: any) => info.id == resultingVersionID).version_number;
} catch {}
return resultingVersion;
}
/**
* Loads the version list from the finishedArray
* @returns A list of all the versions for the selected Modloader
* */
loadVersionList() {
let selectedLoader = this.selectedLoader;
let versionMap = Object.keys(this.finishedArray).reduce(function(map, value) {
if (value.startsWith(selectedLoader)) {
const version = value.split("+")[1];
if (!Object.values(map).includes(version)) {
map[version] = "";
}
}
return map;
}, {});
let versionList = Object.keys(versionMap).sort().reverse();
versionList = versionList.filter((version) => !version.includes("w") // Sorts out snapshots
&& (!version.includes("-") || !versionList.includes(version.split("-")[0]) // Sorts out pre-releases/release candidates for releases that are already out
));
return versionList;
}
/**
* Loads the version info from Modrinth
* @param modid The ID of the mod
*/
static async load(modid: string): Promise<VersionInfo> {
const modInfo = await fetch(`https://api.modrinth.com/v2/project/${modid}/version`).then((response) => response.json())
const loaderList = ['fabric', 'quilt', 'forge', 'neoforge'];
let sortedModInfo = Object.values(modInfo).sort((entry1: any, entry2: any) => new Date(entry1.date_published) < new Date(entry2.date_published) ? -1 : 1);
var finishedArray = sortedModInfo.reduce(function(map: any, value: any) {
value.game_versions.forEach((version: string) => {
value.loaders.forEach((loader: string) => {
const loaderAndVersion = loader + "+" +version;
map[loaderAndVersion] = value.id;
});
});
return map;
}, {});
return new VersionInfo(loaderList, finishedArray, modInfo);
}
}
// Define the behaviour for our new type of HTML element.
class VersionElement extends HTMLElement {
static observedAttributes = ["modid"];
connectedCallback() {
var modid = this.getAttribute("modid");
if (modid == null) return;
// Get the gradle.properties code block
const versionLabel = document.getElementById("resulting-version");
// Get the 2 selectors defined above
const loaderSelector = document.getElementById("loader-selector");
const versionSelector = document.getElementById("version-selector");
VersionInfo.load(modid).then((versionInfo) => {
if (loaderSelector instanceof HTMLSelectElement) {
versionInfo.loaderList.forEach((loader: string) => {
loaderSelector.options[loaderSelector.options.length] = new Option(loader.charAt(0).toUpperCase() + loader.replace("neoforge", "NeoForge").slice(1), loader);
})
}
if (versionSelector instanceof HTMLSelectElement) {
versionInfo.versionList.forEach((version: string) => {
versionSelector.options[versionSelector.options.length] = new Option(version, version);
})
}
if (versionLabel) versionLabel.innerText = versionInfo.getResultingVersion();
loaderSelector?.addEventListener("change", async (e) => {
const {
target: { value }, // Returns the current loader string
} = e;
versionInfo.setLoaderVersion(value);
if (versionLabel) versionLabel.innerText = versionInfo.getResultingVersion();
});
versionSelector?.addEventListener("change", async (e) => {
const {
target: { value }, // Returns the current version string
} = e;
versionInfo.setGameVersion(value);
if (versionLabel) versionLabel.innerText = versionInfo.getResultingVersion();
});
});
}
}
// Tell the browser to use our VersionElement class for <gradle-version> elements.
customElements.define('gradle-version', VersionElement);
</script>
<style lang="scss" is:global>
.selector:is(.darkmode *) {
background-color: var(--dark-100);
}
</style>