Info: You should always pick the version that suits your modloader and Minecraft version best.
Forge support is retired in favor of NeoForge.
### `YourConfigClass.java`
To get started with implementing the config, you must create a public class that extends MidnightConfig.
In this class, your variables can be stored and accessed. Here you can see the contents of an example config class:
```java
package eu.midnightdust.fabric.example.config;
import com.google.common.collect.Lists;
import eu.midnightdust.lib.config.MidnightConfig;
import net.minecraft.util.Identifier;
import javax.swing.*;
import java.util.ArrayList;
import java.util.List;
/** Every option in a MidnightConfig class has to be public and static, so we can access it from other classes.
* The config class also has to extend MidnightConfig*/
public class MidnightConfigExample extends MidnightConfig {
public static final String TEXT = "text";
public static final String NUMBERS = "numbers";
public static final String SLIDERS = "sliders";
public static final String LISTS = "lists";
public static final String FILES = "files";
public static final String CONDITIONS = "conditions";
@Comment(category = TEXT) public static Comment text1; // Comments are rendered like an option without a button and are excluded from the config file
@Comment(category = TEXT, centered = true) public static Comment text2; // Centered comments are the same as normal ones - just centered!
@Comment(category = TEXT) public static Comment spacer1; // Comments containing the word "spacer" will just appear as a blank line
@Entry(category = TEXT) public static boolean showInfo = true; // Example for a boolean option
@Entry(category = TEXT, name="I am a (non-primitive) Boolean") public static Boolean nonPrimitive = true; // Example for a non-primative boolean option
@Entry(category = TEXT) public static String name = "Hello World!"; // Example for a string option, which is in a category!
@Entry(category = TEXT, width = 7, min = 7, isColor = true, name = "I am a color!") public static String titleColor = "#ffffff"; // The isColor property adds a color chooser for a hexadecimal color
@Entry(category = TEXT, idMode = 0) public static Identifier id = Identifier.ofVanilla("diamond"); // Example for an identifier with matching items displayed next to it!
@Entry(category = TEXT) public static TestEnum testEnum = TestEnum.FABRIC; // Example for an enum option
public enum TestEnum { // Enums allow the user to cycle through predefined options
QUILT, FABRIC, FORGE
}
@Entry(category = NUMBERS) public static int fabric = 16777215; // Example for an int option
@Entry(category = NUMBERS) public static double world = 1.4D; // Example for a double option
@Entry(category = NUMBERS, min=69,max=420) public static int hello = 420; // - The entered number has to be larger than 69 and smaller than 420
@Entry(category = SLIDERS, name = "I am an int slider.",isSlider = true, min = 0, max = 100) public static int intSlider = 35; // Int fields can also be displayed as a Slider
@Entry(category = SLIDERS, name = "I am a float slider!", isSlider = true, min = 0f, max = 1f, precision = 1000) public static float floatSlider = 0.24f; // And so can floats! Precision defines the amount of decimal places
@Entry(category = SLIDERS, name = "I am a non-primitive double slider!", isSlider = true, min = 0d, max = 4d, precision = 10000) public static Double nonPrimitiveDoubleSlider = 3.76d; // Even works for non-primitive fields
// The name field can be used to specify a custom translation string or plain text
@Entry(category = LISTS, name = "I am a string list!") public static List