package eu.midnightdust.visualoverhaul.util.sound; import com.google.common.collect.Maps; import net.minecraft.util.Identifier; import net.minecraft.util.math.BlockPos; import java.util.Map; public class SoundTest { public static Map soundPos = Maps.newHashMap(); /** * Returns the Sound provided in MixinSoundSystem * {@link eu.midnightdust.visualoverhaul.mixin.MixinSoundSystem} */ public static Identifier getSound(BlockPos pos) { if (soundPos.containsKey(pos)) { return soundPos.get(pos); } return null; } }