VisualOverhaul 3.0.0 - Puddles & Colors

Switched to MidnightConfig
(No need to seperately download AutoConfig & ClothConfig anymore)

Adds puddles which spawn during rain and can be used to fill a water bottle.
(Game rule: "puddleSpawnRate")
Also, snow layers can now pile up during snow storms.
(Game rule: "snowStackChance")

Items which are colored in their block form also show the color corresponding to the biome as an item. (Toggleable via config)
This commit is contained in:
Motschen
2021-03-14 21:22:06 +01:00
parent 920bb6958e
commit e43e483567
22 changed files with 661 additions and 55 deletions

View File

@@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "visualoverhaul:block/puddle"
}
}
}

View File

@@ -1,7 +1,10 @@
{
"text.autoconfig.visualoverhaul.title":"Visual Overhaul Config",
"text.autoconfig.visualoverhaul.option.brewingstand":"Enable Brewing Stand Enhancements",
"text.autoconfig.visualoverhaul.option.jukebox":"Enable Jukebox Enhancements",
"text.autoconfig.visualoverhaul.option.jukebox_fake_block":"Enable fake block on jukebox top",
"text.autoconfig.visualoverhaul.option.furnace":"Enable Furnace Enhancements"
"visualoverhaul.midnightconfig.title":"Visual Overhaul Config",
"visualoverhaul.midnightconfig.brewingstand":"Enable Brewing Stand Enhancements",
"visualoverhaul.midnightconfig.jukebox":"Enable Jukebox Enhancements",
"visualoverhaul.midnightconfig.jukebox_fake_block":"Enable fake block on jukebox top",
"visualoverhaul.midnightconfig.furnace":"Enable Furnace Enhancements",
"visualoverhaul.midnightconfig.coloredItems":"Enable biome-based item colors",
"visualoverhaul.midnightconfig.coloredItems.tooltip":"Needs restart!",
"block.visualoverhaul.puddle":"Puddle"
}

View File

@@ -0,0 +1,7 @@
{
"credit": "made by Motschen",
"parent": "block/block",
"textures": {
"particle": "block/water_still"
}
}

View File

@@ -0,0 +1,22 @@
{
"credit": "made by Motschen",
"parent": "block/block",
"textures": {
"0": "block/water_still",
"particle": "block/water_still"
},
"elements": [
{
"from": [0, 0, 0],
"to": [16, 1, 16],
"faces": {
"north": {"uv": [0, 0, 16, 1], "texture": "#0", "tintindex": 0},
"east": {"uv": [0, 0, 16, 1], "texture": "#0", "tintindex": 0},
"south": {"uv": [0, 0, 16, 1], "texture": "#0", "tintindex": 0},
"west": {"uv": [0, 0, 16, 1], "texture": "#0", "tintindex": 0},
"up": {"uv": [0, 0, 16, 16], "texture": "#0", "tintindex": 0},
"down": {"uv": [0, 0, 16, 16], "texture": "#0", "tintindex": 0}
}
}
]
}