VisualOverhaul 3.0.0 - Puddles & Colors

Switched to MidnightConfig
(No need to seperately download AutoConfig & ClothConfig anymore)

Adds puddles which spawn during rain and can be used to fill a water bottle.
(Game rule: "puddleSpawnRate")
Also, snow layers can now pile up during snow storms.
(Game rule: "snowStackChance")

Items which are colored in their block form also show the color corresponding to the biome as an item. (Toggleable via config)
This commit is contained in:
Motschen
2021-03-14 21:22:06 +01:00
parent 920bb6958e
commit e43e483567
22 changed files with 661 additions and 55 deletions

View File

@@ -1,13 +1,14 @@
package eu.midnightdust.visualoverhaul.config;
import me.sargunvohra.mcmods.autoconfig1u.ConfigData;
import me.sargunvohra.mcmods.autoconfig1u.annotation.Config;
@Config(name = "visualoverhaul")
public class VOConfig implements ConfigData {
public boolean brewingstand = true;
public boolean jukebox = true;
public boolean jukebox_fake_block = true;
public boolean furnace = true;
public class VOConfig extends MidnightConfig {
@Entry
public static boolean brewingstand = true;
@Entry
public static boolean jukebox = true;
@Entry
public static boolean jukebox_fake_block = true;
@Entry
public static boolean furnace = true;
@Entry
public static boolean coloredItems = true;
}