package eu.midnightdust.motschen.rocks.block; import eu.midnightdust.motschen.rocks.RocksMain; import eu.midnightdust.motschen.rocks.blockstates.RockVariation; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.minecraft.block.*; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.ItemPlacementContext; import net.minecraft.sound.BlockSoundGroup; import net.minecraft.state.StateManager; import net.minecraft.state.property.EnumProperty; import net.minecraft.util.ActionResult; import net.minecraft.util.Hand; import net.minecraft.util.hit.BlockHitResult; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Direction; import net.minecraft.util.shape.VoxelShape; import net.minecraft.world.BlockView; import net.minecraft.world.World; import net.minecraft.world.WorldView; public class Rock extends Block { private static final VoxelShape SHAPE; private static final EnumProperty ROCK_VARIATION = RocksMain.ROCK_VARIATION; public Rock() { super(FabricBlockSettings.copy(Blocks.POPPY).nonOpaque().sounds(BlockSoundGroup.STONE)); this.setDefaultState(this.stateManager.getDefaultState().with(ROCK_VARIATION, RockVariation.TINY)); } @Override public BlockState getPlacementState(ItemPlacementContext itemPlacementContext) { return super.getPlacementState(itemPlacementContext) .with(ROCK_VARIATION, RockVariation.TINY); } public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) { if (player.isCreative()) { if (state.get(ROCK_VARIATION) == RockVariation.TINY) { world.setBlockState(pos, state.with(ROCK_VARIATION, RockVariation.SMALL)); } if (state.get(ROCK_VARIATION) == RockVariation.SMALL) { world.setBlockState(pos, state.with(ROCK_VARIATION, RockVariation.MEDIUM)); } if (state.get(ROCK_VARIATION) == RockVariation.MEDIUM) { world.setBlockState(pos, state.with(ROCK_VARIATION, RockVariation.LARGE)); } if (state.get(ROCK_VARIATION) == RockVariation.LARGE) { world.setBlockState(pos, state.with(ROCK_VARIATION, RockVariation.TINY)); } return ActionResult.SUCCESS; } else return ActionResult.FAIL; } @Override protected void appendProperties(StateManager.Builder builder) { builder.add(ROCK_VARIATION); } @Override public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) { return SHAPE; } static { VoxelShape shape = createCuboidShape(0, 0, 0, 16, 3, 16); SHAPE = shape; } public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) { return world.getBlockState(pos.down()).isSideSolidFullSquare(world,pos,Direction.UP); } }