This Rocks 1.1.0

Added Starfish
Added Underwater Generation
Changed Block Sounds
Changed SelectionBox sizes
New Seashell Loot Table
Update MidnightHats
This commit is contained in:
Motschen
2020-11-01 15:45:45 +01:00
parent 83279cc769
commit c6b4e00e0e
29 changed files with 568 additions and 41 deletions

View File

@@ -2,19 +2,21 @@ package eu.midnightdust.motschen.rocks.block;
import eu.midnightdust.motschen.rocks.RocksMain;
import eu.midnightdust.motschen.rocks.blockstates.SeashellVariation;
import eu.midnightdust.motschen.rocks.blockstates.StarfishVariation;
import eu.midnightdust.motschen.rocks.blockstates.StickVariation;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.*;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.FluidState;
import net.minecraft.fluid.Fluids;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.state.property.EnumProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
@@ -25,20 +27,27 @@ import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
public class Seashell extends Block {
public class Seashell extends Block implements Waterloggable {
private static final VoxelShape SHAPE;
private static final EnumProperty<SeashellVariation> SEASHELL_VARIATION = RocksMain.SEASHELL_VARIATION;
public static final BooleanProperty WATERLOGGED = Properties.WATERLOGGED;
public Seashell() {
super(FabricBlockSettings.copy(Blocks.POPPY).nonOpaque().sounds(BlockSoundGroup.STONE));
this.setDefaultState(this.stateManager.getDefaultState().with(SEASHELL_VARIATION, SeashellVariation.PINK));
this.setDefaultState(this.stateManager.getDefaultState().with(SEASHELL_VARIATION, SeashellVariation.PINK).with(WATERLOGGED, false));
}
@Override
public FluidState getFluidState(BlockState blockState_1) {
return blockState_1.get(WATERLOGGED) ? Fluids.WATER.getStill(true) : super.getFluidState(blockState_1);
}
@Override
public BlockState getPlacementState(ItemPlacementContext itemPlacementContext) {
FluidState fluidState = itemPlacementContext.getWorld().getFluidState(itemPlacementContext.getBlockPos());
return super.getPlacementState(itemPlacementContext)
.with(SEASHELL_VARIATION, SeashellVariation.PINK);
.with(SEASHELL_VARIATION, SeashellVariation.PINK).with(WATERLOGGED, fluidState.getFluid() == Fluids.WATER);
}
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
@@ -59,7 +68,7 @@ public class Seashell extends Block {
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(SEASHELL_VARIATION);
builder.add(SEASHELL_VARIATION, WATERLOGGED);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {