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This Rocks 1.1.0
Added Starfish Added Underwater Generation Changed Block Sounds Changed SelectionBox sizes New Seashell Loot Table Update MidnightHats
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@@ -2,19 +2,21 @@ package eu.midnightdust.motschen.rocks.block;
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import eu.midnightdust.motschen.rocks.RocksMain;
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import eu.midnightdust.motschen.rocks.blockstates.SeashellVariation;
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import eu.midnightdust.motschen.rocks.blockstates.StarfishVariation;
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import eu.midnightdust.motschen.rocks.blockstates.StickVariation;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.block.*;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.sound.SoundEvents;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.EnumProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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@@ -25,20 +27,27 @@ import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldView;
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public class Seashell extends Block {
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public class Seashell extends Block implements Waterloggable {
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private static final VoxelShape SHAPE;
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private static final EnumProperty<SeashellVariation> SEASHELL_VARIATION = RocksMain.SEASHELL_VARIATION;
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public static final BooleanProperty WATERLOGGED = Properties.WATERLOGGED;
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public Seashell() {
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super(FabricBlockSettings.copy(Blocks.POPPY).nonOpaque().sounds(BlockSoundGroup.STONE));
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this.setDefaultState(this.stateManager.getDefaultState().with(SEASHELL_VARIATION, SeashellVariation.PINK));
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this.setDefaultState(this.stateManager.getDefaultState().with(SEASHELL_VARIATION, SeashellVariation.PINK).with(WATERLOGGED, false));
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}
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@Override
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public FluidState getFluidState(BlockState blockState_1) {
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return blockState_1.get(WATERLOGGED) ? Fluids.WATER.getStill(true) : super.getFluidState(blockState_1);
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext itemPlacementContext) {
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FluidState fluidState = itemPlacementContext.getWorld().getFluidState(itemPlacementContext.getBlockPos());
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return super.getPlacementState(itemPlacementContext)
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.with(SEASHELL_VARIATION, SeashellVariation.PINK);
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.with(SEASHELL_VARIATION, SeashellVariation.PINK).with(WATERLOGGED, fluidState.getFluid() == Fluids.WATER);
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}
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public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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@@ -59,7 +68,7 @@ public class Seashell extends Block {
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(SEASHELL_VARIATION);
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builder.add(SEASHELL_VARIATION, WATERLOGGED);
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
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