This Rocks 1.3.0

Fixes #5, #7, #9, #11, #13
Make rotations random
Starfish is now a json model!
This commit is contained in:
Motschen
2021-02-08 14:06:01 +01:00
parent b1b8962ec0
commit 5616e19b21
37 changed files with 1489 additions and 306 deletions

View File

@@ -1,11 +1,9 @@
package eu.midnightdust.motschen.rocks.block;
import eu.midnightdust.motschen.rocks.RocksMain;
import eu.midnightdust.motschen.rocks.block.blockentity.StarfishBlockEntity;
import eu.midnightdust.motschen.rocks.blockstates.StarfishVariation;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.*;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.fluid.FluidState;
import net.minecraft.fluid.Fluids;
@@ -23,9 +21,10 @@ import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.WorldView;
public class Starfish extends Block implements BlockEntityProvider, Waterloggable {
public class Starfish extends Block implements Waterloggable {
private static final VoxelShape SHAPE;
private static final EnumProperty<StarfishVariation> STARFISH_VARIATION = RocksMain.STARFISH_VARIATION;
@@ -41,11 +40,6 @@ public class Starfish extends Block implements BlockEntityProvider, Waterloggabl
return blockState_1.get(WATERLOGGED) ? Fluids.WATER.getStill(true) : super.getFluidState(blockState_1);
}
@Override
public BlockEntity createBlockEntity(BlockView view) {
return new StarfishBlockEntity();
}
@Override
public BlockState getPlacementState(ItemPlacementContext itemPlacementContext) {
FluidState fluidState = itemPlacementContext.getWorld().getFluidState(itemPlacementContext.getBlockPos());
@@ -86,4 +80,7 @@ public class Starfish extends Block implements BlockEntityProvider, Waterloggabl
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
return world.getBlockState(pos.down()).isSideSolidFullSquare(world,pos,Direction.UP);
}
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState newState, WorldAccess world, BlockPos pos, BlockPos posFrom) {
return !state.canPlaceAt(world, pos) ? Blocks.AIR.getDefaultState() : super.getStateForNeighborUpdate(state, direction, newState, world, pos, posFrom);
}
}