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This Rocks 1.2.0
-Added geysers! -Added Granite, Diorite, Andesite, Gravel, Netherrack and Soul Soil rocks! -Tweaked worldgen to fix some minor issues.
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package eu.midnightdust.motschen.rocks.block;
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import eu.midnightdust.motschen.rocks.block.blockentity.NetherGeyserBlockEntity;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.*;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.WorldView;
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public class NetherGeyser extends Block implements BlockEntityProvider {
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private static final VoxelShape SHAPE;
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public static final BooleanProperty ACTIVE = BooleanProperty.of("active");
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public NetherGeyser() {
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super(FabricBlockSettings.copy(Blocks.STONE).strength(10).noCollision().nonOpaque().sounds(BlockSoundGroup.STONE));
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this.setDefaultState(this.stateManager.getDefaultState().with(ACTIVE, false));
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}
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@Override
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public BlockEntity createBlockEntity(BlockView view) {
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return new NetherGeyserBlockEntity();
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext itemPlacementContext) {
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return super.getPlacementState(itemPlacementContext)
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.with(ACTIVE, false);
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(ACTIVE);
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext context) {
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return SHAPE;
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}
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static {
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VoxelShape shape = createCuboidShape(5, 0, 5, 11, 1, 11);
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SHAPE = shape;
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}
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public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
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return world.getBlockState(pos.down()).isSideSolidFullSquare(world,pos,Direction.UP);
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}
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}
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