feat: scale speed based on level
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@@ -13,6 +13,7 @@ public class Space {
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private TetrominoShape nextShape;
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private Tetromino currentTetromino;
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private int score;
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public int level;
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public Space() {
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gameMap = new Color[14][8];
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@@ -79,7 +80,7 @@ public class Space {
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gameMap[line][i] = newBlobs[i];
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}
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if (Arrays.stream(gameMap[line]).noneMatch(Objects::isNull)) { // Line completed
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combo += 10;
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combo += 40;
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completedLines.add(line);
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combo *= completedLines.size();
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}
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