Update to 1.21.4 & New Features

Updated to 1.21.4, along with some new features & bumped version to 2.2.0
This commit is contained in:
lowercasebtw
2024-12-06 18:17:42 -05:00
committed by GitHub
16 changed files with 240 additions and 125 deletions

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@@ -1,6 +1,6 @@
plugins {
id "architectury-plugin" version "3.4-SNAPSHOT"
id "dev.architectury.loom" version "1.6-SNAPSHOT" apply false
id "dev.architectury.loom" version "1.7-SNAPSHOT" apply false
id "me.shedaniel.unified-publishing" version "0.1.+" apply false
id 'com.github.johnrengelman.shadow' version '8.1.1' apply false
}

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@@ -1,36 +1,36 @@
package eu.midnightdust.swordblocking;
import eu.midnightdust.swordblocking.config.SwordBlockingConfig;
import net.minecraft.component.DataComponentTypes;
import net.minecraft.client.render.entity.state.BipedEntityRenderState;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.AxeItem;
import net.minecraft.item.Item;
import net.minecraft.item.MaceItem;
import net.minecraft.item.ShieldItem;
import net.minecraft.item.SwordItem;
import net.minecraft.item.*;
import java.util.Objects;
import java.util.HashMap;
import java.util.Map;
public class SwordBlockingClient {
public static final String MOD_ID = "swordblocking";
public static Map<BipedEntityRenderState, LivingEntity> RENDER_STATE_TO_ENTITY_MAP = new HashMap<>();
public static void init() {
SwordBlockingConfig.init(MOD_ID, SwordBlockingConfig.class);
}
public static boolean isWeaponBlocking(LivingEntity entity) {
return entity.isUsingItem() && (canWeaponBlock(entity) || isBlockingOnViaVersion(entity));
public static boolean isEntityBlocking(LivingEntity entity) {
return SwordBlockingConfig.enabled && entity.isUsingItem() && canShieldSwordBlock(entity);
}
public static boolean canWeaponBlock(LivingEntity entity) {
public static boolean canShieldSwordBlock(LivingEntity entity) {
if (SwordBlockingConfig.enabled && (entity.getOffHandStack().getItem() instanceof ShieldItem || entity.getMainHandStack().getItem() instanceof ShieldItem)) {
Item weaponItem = entity.getOffHandStack().getItem() instanceof ShieldItem ? entity.getMainHandStack().getItem() : entity.getOffHandStack().getItem();
return weaponItem instanceof SwordItem || weaponItem instanceof AxeItem || weaponItem instanceof MaceItem;
} else {
return false;
}
return false;
}
public static boolean isBlockingOnViaVersion(LivingEntity entity) {
Item item = entity.getMainHandStack().getItem() instanceof SwordItem ? entity.getMainHandStack().getItem() : entity.getOffHandStack().getItem();
return item instanceof SwordItem && item.getComponents() != null && item.getComponents().contains(DataComponentTypes.FOOD) && Objects.requireNonNull(item.getComponents().get(DataComponentTypes.FOOD)).eatSeconds() == 3600;
public static boolean shouldHideShield(LivingEntity entity, ItemStack stack) {
return SwordBlockingConfig.enabled && (SwordBlockingConfig.alwaysHideShield && SwordBlockingConfig.hideShield && stack.getItem() instanceof ShieldItem)
|| (SwordBlockingConfig.hideShield && stack.getItem() instanceof ShieldItem && SwordBlockingClient.canShieldSwordBlock(entity));
}
}

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@@ -7,4 +7,7 @@ public class SwordBlockingConfig extends MidnightConfig {
@Entry public static boolean hideShield = true;
@Entry public static boolean alwaysHideShield = true;
@Entry public static boolean hideOffhandSlot = false;
@Entry public static boolean disableUseEquipAnimation = false;
@Entry public static boolean lockBlockingArmPosition = false;
@Entry public static boolean blockHitAnimation = false;
}

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@@ -1,27 +1,43 @@
package eu.midnightdust.swordblocking.mixin;
import eu.midnightdust.swordblocking.SwordBlockingClient;
import eu.midnightdust.swordblocking.config.SwordBlockingConfig;
import net.minecraft.client.render.entity.model.BipedEntityModel;
import net.minecraft.client.render.entity.state.BipedEntityRenderState;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ShieldItem;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.*;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(BipedEntityModel.class)
public abstract class MixinBipedEntityModel<T extends LivingEntity> {
@Shadow protected abstract void positionRightArm(T entity);
public abstract class MixinBipedEntityModel<T extends BipedEntityRenderState> {
@Shadow
protected abstract void positionRightArm(T entityRenderState, BipedEntityModel.ArmPose armPose);
@Shadow protected abstract void positionLeftArm(T entity);
@Shadow
protected abstract void positionLeftArm(T entityRenderState, BipedEntityModel.ArmPose armPose);
@Inject(at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/entity/model/BipedEntityModel;animateArms(Lnet/minecraft/entity/LivingEntity;F)V", shift = At.Shift.BEFORE), method = "setAngles(Lnet/minecraft/entity/LivingEntity;FFFFF)V")
private void swordblocking$setBlockingAngles(T livingEntity, float f, float g, float h, float i, float j, CallbackInfo ci) {
if (!SwordBlockingClient.isWeaponBlocking(livingEntity))
@Inject(method = "setAngles(Lnet/minecraft/client/render/entity/state/BipedEntityRenderState;)V", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/entity/model/BipedEntityModel;animateArms(Lnet/minecraft/client/render/entity/state/BipedEntityRenderState;F)V", shift = At.Shift.BEFORE))
private void swordBlocking$setBlockingAngles(T bipedEntityRenderState, CallbackInfo ci) {
LivingEntity livingEntity = SwordBlockingClient.RENDER_STATE_TO_ENTITY_MAP.get(bipedEntityRenderState);
if (livingEntity == null || !SwordBlockingClient.isEntityBlocking(livingEntity))
return;
if (livingEntity.getOffHandStack().getItem() instanceof ShieldItem)
this.positionRightArm(livingEntity);
this.positionRightArm(bipedEntityRenderState, BipedEntityModel.ArmPose.BLOCK);
else
this.positionLeftArm(livingEntity);
this.positionLeftArm(bipedEntityRenderState, BipedEntityModel.ArmPose.BLOCK);
}
@Redirect(method = "positionBlockingArm", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/math/MathHelper;clamp(FFF)F"))
private float swordBlocking$lockArmPosition(float value, float min, float max) {
if (SwordBlockingConfig.enabled && SwordBlockingConfig.lockBlockingArmPosition) {
return 0F;
} else {
return value;
}
}
}

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@@ -0,0 +1,21 @@
package eu.midnightdust.swordblocking.mixin;
import eu.midnightdust.swordblocking.SwordBlockingClient;
import net.minecraft.client.item.ItemModelManager;
import net.minecraft.client.render.entity.BipedEntityRenderer;
import net.minecraft.client.render.entity.model.BipedEntityModel;
import net.minecraft.client.render.entity.state.BipedEntityRenderState;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.mob.MobEntity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(BipedEntityRenderer.class)
public abstract class MixinBipedEntityRenderer<T extends MobEntity, S extends BipedEntityRenderState, M extends BipedEntityModel<S>> {
@Inject(method = "updateBipedRenderState", at = @At("TAIL"))
private static void swordBlocking$storeEntity(LivingEntity entity, BipedEntityRenderState state, float tickDelta, ItemModelManager itemModelResolver, CallbackInfo ci) {
SwordBlockingClient.RENDER_STATE_TO_ENTITY_MAP.put(state, entity);
}
}

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@@ -0,0 +1,31 @@
package eu.midnightdust.swordblocking.mixin;
import com.llamalad7.mixinextras.sugar.Local;
import eu.midnightdust.swordblocking.SwordBlockingClient;
import eu.midnightdust.swordblocking.config.SwordBlockingConfig;
import net.minecraft.client.render.entity.feature.HeldItemFeatureRenderer;
import net.minecraft.client.render.entity.model.EntityModel;
import net.minecraft.client.render.entity.model.ModelWithArms;
import net.minecraft.client.render.entity.state.ArmedEntityRenderState;
import net.minecraft.client.render.item.ItemRenderState;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Arm;
import net.minecraft.util.Hand;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Redirect;
@Mixin(HeldItemFeatureRenderer.class)
public abstract class MixinHeldItemFeatureRenderer<S extends ArmedEntityRenderState, M extends EntityModel<S> & ModelWithArms> {
@Redirect(method = "renderItem", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/item/ItemRenderState;isEmpty()Z"))
private boolean swordBlocking$hideShield(ItemRenderState instance, @Local(argsOnly = true) Arm arm, @Local(argsOnly = true) S entityState) {
LivingEntity livingEntity = SwordBlockingClient.RENDER_STATE_TO_ENTITY_MAP.get(entityState);
if (SwordBlockingConfig.enabled && livingEntity != null) {
ItemStack itemStack = livingEntity.getStackInHand(arm == Arm.LEFT ? Hand.OFF_HAND : Hand.MAIN_HAND);
return SwordBlockingClient.shouldHideShield(livingEntity, itemStack);
}
return instance.isEmpty();
}
}

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@@ -1,41 +1,80 @@
package eu.midnightdust.swordblocking.mixin;
import com.llamalad7.mixinextras.sugar.Local;
import eu.midnightdust.swordblocking.SwordBlockingClient;
import eu.midnightdust.swordblocking.config.SwordBlockingConfig;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.AbstractClientPlayerEntity;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.HeldItemRenderer;
import net.minecraft.client.render.model.json.ModelTransformationMode;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ShieldItem;
import net.minecraft.item.ModelTransformationMode;
import net.minecraft.item.consume.UseAction;
import net.minecraft.util.Arm;
import net.minecraft.util.Hand;
import net.minecraft.util.math.RotationAxis;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(HeldItemRenderer.class)
public abstract class MixinHeldItemRenderer {
@Inject(at = @At("HEAD"), cancellable = true, method = "renderItem(Lnet/minecraft/entity/LivingEntity;Lnet/minecraft/item/ItemStack;Lnet/minecraft/client/render/model/json/ModelTransformationMode;ZLnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;I)V")
public void swordblocking$hideShield(LivingEntity entity, ItemStack stack, ModelTransformationMode renderMode, boolean leftHanded, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, CallbackInfo ci) {
if ((SwordBlockingConfig.alwaysHideShield && SwordBlockingConfig.hideShield && stack.getItem() instanceof ShieldItem) || (SwordBlockingConfig.hideShield && stack.getItem() instanceof ShieldItem && SwordBlockingClient.canWeaponBlock(entity)))
@Shadow
@Final
private MinecraftClient client;
@Shadow
protected abstract void applySwingOffset(MatrixStack matrices, Arm arm, float swingProgress);
@Inject(method = "renderItem(Lnet/minecraft/entity/LivingEntity;Lnet/minecraft/item/ItemStack;Lnet/minecraft/item/ModelTransformationMode;ZLnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;I)V", at = @At("HEAD"), cancellable = true)
public void swordBlocking$hideShield(LivingEntity entity, ItemStack stack, ModelTransformationMode renderMode, boolean leftHanded, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, CallbackInfo ci) {
if (SwordBlockingClient.shouldHideShield(entity, stack)) {
ci.cancel();
}
}
@Inject(method = "renderFirstPersonItem", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/item/HeldItemRenderer;renderItem(Lnet/minecraft/entity/LivingEntity;Lnet/minecraft/item/ItemStack;Lnet/minecraft/client/render/model/json/ModelTransformationMode;ZLnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumerProvider;I)V", shift = At.Shift.BEFORE, ordinal = 1))
public void swordblocking$blockingPosition(AbstractClientPlayerEntity player, float tickDelta, float pitch, Hand hand, float swingProgress, ItemStack item, float equipProgress, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, CallbackInfo ci) {
if (!SwordBlockingClient.isWeaponBlocking(player) || item.getItem() instanceof ShieldItem)
return;
boolean bl = hand == Hand.MAIN_HAND;
Arm arm = bl ? player.getMainArm() : player.getMainArm().getOpposite();
int k = arm == Arm.RIGHT ? 1 : -1;
matrices.translate(k * -0.14142136F, 0.08F, 0.14142136F);
matrices.multiply(RotationAxis.POSITIVE_X.rotationDegrees(-102.25F));
matrices.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(k * 13.365F));
matrices.multiply(RotationAxis.POSITIVE_Z.rotationDegrees(k * 78.05F));
@Redirect(method = "renderFirstPersonItem", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/network/AbstractClientPlayerEntity;getActiveHand()Lnet/minecraft/util/Hand;", ordinal = 1))
private Hand swordBlocking$changeActiveHand(AbstractClientPlayerEntity player, @Local(name = "hand") Hand hand) {
Hand activeHand = player.getActiveHand();
if (SwordBlockingClient.isEntityBlocking(player)) {
return swordBlocking$getBlockingHand(activeHand);
} else {
return activeHand;
}
}
@Redirect(method = "renderFirstPersonItem", at = @At(value = "INVOKE", target = "Lnet/minecraft/item/ItemStack;getUseAction()Lnet/minecraft/item/consume/UseAction;"))
private UseAction swordBlocking$changeItemAction(ItemStack stack, @Local(argsOnly = true) AbstractClientPlayerEntity player, @Local(name = "hand") Hand hand) {
UseAction defaultUseAction = stack.getUseAction();
if (SwordBlockingClient.isEntityBlocking(player)) {
return swordBlocking$getBlockingHand(player.getActiveHand()) == hand ? UseAction.BLOCK : defaultUseAction;
} else {
return defaultUseAction;
}
}
@Inject(method = "renderFirstPersonItem", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/item/HeldItemRenderer;applyEquipOffset(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/util/Arm;F)V", ordinal = 3, shift = At.Shift.AFTER))
private void swordBlocking$applySwingOffset(AbstractClientPlayerEntity player, float tickDelta, float pitch, Hand hand, float swingProgress, ItemStack item, float equipProgress, MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, CallbackInfo ci, @Local Arm arm) {
if (SwordBlockingConfig.enabled && SwordBlockingConfig.blockHitAnimation) {
applySwingOffset(matrices, arm, swingProgress);
}
}
@Inject(method = "resetEquipProgress", at = @At("HEAD"), cancellable = true)
private void swordBlocking$disableEquipAnimation(Hand hand, CallbackInfo ci) {
if (SwordBlockingConfig.disableUseEquipAnimation && this.client.player != null && this.client.player.isUsingItem()) {
ci.cancel();
}
}
@Unique
private Hand swordBlocking$getBlockingHand(Hand activeHand) {
return activeHand == Hand.MAIN_HAND ? Hand.OFF_HAND : Hand.MAIN_HAND;
}
}

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@@ -11,7 +11,11 @@ import org.spongepowered.asm.mixin.injection.At;
@Mixin(InGameHud.class)
public abstract class MixinInGameHud {
@ModifyExpressionValue(at = @At(value = "INVOKE", target = "Lnet/minecraft/entity/player/PlayerEntity;getOffHandStack()Lnet/minecraft/item/ItemStack;"), method = "renderHotbarVanilla")
public ItemStack swordblocking$hideOffHandSlot(ItemStack original) {
return (SwordBlockingConfig.enabled && SwordBlockingConfig.hideOffhandSlot && original.getItem() instanceof ShieldItem) ? ItemStack.EMPTY : original;
public ItemStack swordBlocking$hideOffHandSlot(ItemStack original) {
if (SwordBlockingConfig.enabled && SwordBlockingConfig.hideOffhandSlot && original.getItem() instanceof ShieldItem) {
return ItemStack.EMPTY;
} else {
return original;
}
}
}

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@@ -4,9 +4,9 @@ import eu.midnightdust.swordblocking.SwordBlockingClient;
import eu.midnightdust.swordblocking.config.SwordBlockingConfig;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.network.AbstractClientPlayerEntity;
import net.minecraft.client.render.entity.PlayerEntityRenderer;
import net.minecraft.client.render.entity.model.BipedEntityModel;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ShieldItem;
import net.minecraft.util.Hand;
@@ -17,20 +17,19 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(PlayerEntityRenderer.class)
public abstract class MixinPlayerEntityRenderer {
@Inject(at = @At(value = "RETURN"), method = "getArmPose", cancellable = true)
@Environment(EnvType.CLIENT)
private static void swordblocking$getArmPose(AbstractClientPlayerEntity player, Hand hand, CallbackInfoReturnable<BipedEntityModel.ArmPose> cir) {
if (!SwordBlockingConfig.enabled) return;
ItemStack handStack = player.getStackInHand(hand);
ItemStack offStack = player.getStackInHand(hand.equals(Hand.MAIN_HAND) ? Hand.OFF_HAND : Hand.MAIN_HAND);
if (!SwordBlockingConfig.alwaysHideShield && (handStack.getItem() instanceof ShieldItem) && !SwordBlockingClient.canWeaponBlock(player))
return;
if (offStack.getItem() instanceof ShieldItem && SwordBlockingClient.isWeaponBlocking(player)) {
cir.setReturnValue(BipedEntityModel.ArmPose.BLOCK);
} else if (handStack.getItem() instanceof ShieldItem && SwordBlockingConfig.hideShield && (cir.getReturnValue() == BipedEntityModel.ArmPose.ITEM || cir.getReturnValue() == BipedEntityModel.ArmPose.BLOCK)) {
cir.setReturnValue(BipedEntityModel.ArmPose.EMPTY);
@Inject(method = "getArmPose(Lnet/minecraft/entity/player/PlayerEntity;Lnet/minecraft/item/ItemStack;Lnet/minecraft/util/Hand;)Lnet/minecraft/client/render/entity/model/BipedEntityModel$ArmPose;", at = @At(value = "RETURN"), cancellable = true)
private static void swordBlocking$getArmPose(PlayerEntity player, ItemStack stack, Hand hand, CallbackInfoReturnable<BipedEntityModel.ArmPose> cir) {
if (SwordBlockingConfig.enabled) {
ItemStack handStack = player.getStackInHand(hand);
ItemStack offStack = player.getStackInHand(hand.equals(Hand.MAIN_HAND) ? Hand.OFF_HAND : Hand.MAIN_HAND);
if (!SwordBlockingConfig.alwaysHideShield && (handStack.getItem() instanceof ShieldItem) && !SwordBlockingClient.canShieldSwordBlock(player))
return;
if (offStack.getItem() instanceof ShieldItem && SwordBlockingClient.isEntityBlocking(player)) {
cir.setReturnValue(BipedEntityModel.ArmPose.BLOCK);
} else if (handStack.getItem() instanceof ShieldItem && SwordBlockingConfig.hideShield && (cir.getReturnValue() == BipedEntityModel.ArmPose.ITEM || cir.getReturnValue() == BipedEntityModel.ArmPose.BLOCK)) {
cir.setReturnValue(BipedEntityModel.ArmPose.EMPTY);
}
}
}
}

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@@ -4,5 +4,8 @@
"swordblocking.midnightconfig.hideShield": "Hide Shield",
"swordblocking.midnightconfig.alwaysHideShield": "Always Hide Shield",
"swordblocking.midnightconfig.hideOffhandSlot": "Hide Offhand Slot",
"swordblocking.midnightconfig.hideOffhandSlot.tooltip": "Hides the offhand slot when a shield is in the offhand."
"swordblocking.midnightconfig.hideOffhandSlot.tooltip": "Hides the offhand slot when a shield is in the offhand.",
"swordblocking.midnightconfig.disableUseEquipAnimation": "Remove the equip animation when blocking.",
"swordblocking.midnightconfig.lockBlockingArmPosition": "Disable arm moving when blocking.",
"swordblocking.midnightconfig.blockHitAnimation": "Enable block hitting animation."
}

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@@ -4,5 +4,8 @@
"swordblocking.midnightconfig.hideShield": "Спрятать щит",
"swordblocking.midnightconfig.alwaysHideShield": "Всегда прятать щит",
"swordblocking.midnightconfig.hideOffhandSlot": "Скрывать слот второй руки",
"swordblocking.midnightconfig.hideOffhandSlot.tooltip": "Скрывает слот второй руки, если в ней находится щит."
"swordblocking.midnightconfig.hideOffhandSlot.tooltip": "Скрывает слот второй руки, если в ней находится щит.",
"swordblocking.midnightconfig.disableUseEquipAnimation": "Удалять анимацию оснащения при блокировании.",
"swordblocking.midnightconfig.lockBlockingArmPosition": "Отключить движение руки при блокировании.",
"swordblocking.midnightconfig.blockHitAnimation": "Включить анимацию удара по блоку."
}

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@@ -1,15 +1,17 @@
{
"required": true,
"minVersion": "0.8",
"package": "eu.midnightdust.swordblocking.mixin",
"compatibilityLevel": "JAVA_17",
"client": [
"MixinPlayerEntityRenderer",
"MixinBipedEntityModel",
"MixinInGameHud",
"MixinHeldItemRenderer"
],
"injectors": {
"defaultRequire": 1
}
"required": true,
"minVersion": "0.8",
"package": "eu.midnightdust.swordblocking.mixin",
"compatibilityLevel": "JAVA_17",
"client": [
"MixinBipedEntityModel",
"MixinBipedEntityRenderer",
"MixinHeldItemFeatureRenderer",
"MixinHeldItemRenderer",
"MixinInGameHud",
"MixinPlayerEntityRenderer"
],
"injectors": {
"defaultRequire": 1
}
}

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@@ -1,37 +1,32 @@
{
"schemaVersion": 1,
"id": "swordblocking",
"version": "${version}",
"name": "Sword Blocking",
"description": "Adds sword blocking to new versions, you just need a shield in your offhand (or ViaVersion)!",
"authors": [
"Motschen",
"TeamMidnightDust",
"lowercasebtw"
],
"contact": {
"homepage": "https://www.midnightdust.eu/",
"sources": "https://github.com/TeamMidnightDust/SwordBlocking",
"issues": "https://github.com/TeamMidnightDust/SwordBlocking/issues"
},
"license": "MIT",
"icon": "assets/swordblocking/icon.png",
"environment": "client",
"entrypoints": {
"client": [
"eu.midnightdust.swordblocking.fabric.SwordBlockingClientFabric"
]
},
"mixins": [
"swordblocking.mixins.json"
],
"depends": {
"fabric-api": "*",
"midnightlib": "*"
}
"schemaVersion": 1,
"id": "swordblocking",
"version": "${version}",
"name": "Sword Blocking",
"description": "Adds sword blocking to new versions, you just need a shield in your offhand (or ViaVersion)!",
"authors": [
"Motschen",
"TeamMidnightDust",
"lowercasebtw"
],
"contact": {
"homepage": "https://www.midnightdust.eu/",
"sources": "https://github.com/TeamMidnightDust/SwordBlocking",
"issues": "https://github.com/TeamMidnightDust/SwordBlocking/issues"
},
"license": "MIT",
"icon": "assets/swordblocking/icon.png",
"environment": "client",
"entrypoints": {
"client": [
"eu.midnightdust.swordblocking.fabric.SwordBlockingClientFabric"
]
},
"mixins": [
"swordblocking.mixins.json"
],
"depends": {
"fabric-api": "*",
"midnightlib": "*"
}
}

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@@ -1,24 +1,24 @@
org.gradle.jvmargs=-Xmx3G
org.gradle.parallel=true
org.gradle.jvmargs=-Xmx2048M
minecraft_version=1.21
yarn_mappings=1.21+build.2
# Game Version
minecraft_version=1.21.4
yarn_mappings=1.21.4+build.1
yarn_mappings_patch_neoforge_version=1.21+build.4
enabled_platforms=fabric,neoforge
# Dependencies
midnightlib_version=1.6.6
fabric_loader_version=0.16.9
fabric_api_version=0.111.0+1.21.4
neoforge_version=21.4.9-beta
# Information
archives_base_name=swordblocking
mod_version=2.1.0
mod_version=2.2.0
maven_group=eu.midnightdust
release_type=release
curseforge_id=427738
modrinth_id=4q52b4lD
midnightlib_version=1.5.7
fabric_loader_version=0.15.11
fabric_api_version=0.100.1+1.21
neoforge_version=21.0.14-beta
yarn_mappings_patch_neoforge_version = 1.21+build.4
quilt_loader_version=0.19.0-beta.18
quilt_fabric_api_version=7.0.1+0.83.0-1.20

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@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.6-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.9-bin.zip
networkTimeout=10000
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME

View File

@@ -10,7 +10,6 @@ repositories {
}
}
architectury {
platformSetupLoomIde()
neoForge()