Files
Puzzle/common/src/main/java/net/puzzlemc/splashscreen/mixin/MixinSplashScreen.java
2025-06-17 19:44:15 +02:00

107 lines
6.4 KiB
Java
Executable File

package net.puzzlemc.splashscreen.mixin;
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gl.RenderPipelines;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.screen.Overlay;
import net.minecraft.client.gui.screen.SplashOverlay;
import net.minecraft.client.texture.NativeImage;
import net.minecraft.client.texture.NativeImageBackedTexture;
import net.minecraft.client.texture.TextureManager;
import net.minecraft.util.Identifier;
import net.minecraft.util.Util;
import net.minecraft.util.math.ColorHelper;
import net.minecraft.util.math.MathHelper;
import net.puzzlemc.core.config.PuzzleConfig;
import net.puzzlemc.splashscreen.PuzzleSplashScreen;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.*;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import java.io.FileInputStream;
import java.io.IOException;
import java.io.InputStream;
import java.nio.file.Files;
import java.util.function.IntSupplier;
import static net.puzzlemc.splashscreen.PuzzleSplashScreen.BACKGROUND;
@Mixin(value = SplashOverlay.class, priority = 2000)
public abstract class MixinSplashScreen extends Overlay {
@Shadow @Final public static Identifier LOGO;
@Shadow private long reloadCompleteTime;
@Shadow @Final private MinecraftClient client;
@Shadow @Final private boolean reloading;
@Shadow private long reloadStartTime;
@Shadow
private static int withAlpha(int color, int alpha) {
return 0;
}
@Inject(method = "init", at = @At("TAIL"))
private static void puzzle$initSplashscreen(TextureManager textureManager, CallbackInfo ci) { // Load our custom textures at game start //
if (PuzzleConfig.resourcepackSplashScreen) {
if (PuzzleSplashScreen.LOGO_TEXTURE.toFile().exists()) {
textureManager.registerTexture(LOGO, new PuzzleSplashScreen.DynamicLogoTexture());
}
if (PuzzleSplashScreen.BACKGROUND_TEXTURE.toFile().exists()) {
try {
InputStream input = new FileInputStream(String.valueOf(PuzzleSplashScreen.BACKGROUND_TEXTURE));
textureManager.registerTexture(BACKGROUND, new NativeImageBackedTexture(() -> "splash_screen_background", NativeImage.read(input)));
} catch (IOException ignored) {}
}
}
}
@Redirect(method = "render", at = @At(value = "INVOKE", target = "Ljava/util/function/IntSupplier;getAsInt()I"))
private int puzzle$modifyBackground(IntSupplier instance) { // Set the Progress Bar Frame Color to our configured value //
return (!PuzzleConfig.resourcepackSplashScreen || PuzzleConfig.progressBarBackgroundColor == 15675965) ? instance.getAsInt() : PuzzleConfig.backgroundColor | 255 << 24;
}
@WrapOperation(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/DrawContext;drawTexture(Lcom/mojang/blaze3d/pipeline/RenderPipeline;Lnet/minecraft/util/Identifier;IIFFIIIIIII)V"))
private void puzzle$modifyRenderLayer(DrawContext instance, RenderPipeline pipeline, Identifier sprite, int x, int y, float u, float v, int width, int height, int regionWidth, int regionHeight, int textureWidth, int textureHeight, int color, Operation<Void> original) {
if (PuzzleConfig.resourcepackSplashScreen)
instance.drawTexture(PuzzleSplashScreen.getCustomLogoRenderPipeline(), sprite, x, y, u, v, width, height, regionWidth, regionHeight, textureWidth, textureHeight, color);
else instance.drawTexture(pipeline, sprite, x, y, u, v, width, height, textureWidth, textureHeight, color);
}
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/DrawContext;getScaledWindowWidth()I", ordinal = 2))
private void puzzle$renderSplashBackground(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
if (Files.exists(PuzzleSplashScreen.BACKGROUND_TEXTURE) && PuzzleConfig.resourcepackSplashScreen) {
int width = client.getWindow().getScaledWidth();
int height = client.getWindow().getScaledHeight();
long l = Util.getMeasuringTimeMs();
float f = this.reloadCompleteTime > -1L ? (float)(l - this.reloadCompleteTime) / 1000.0F : -1.0F;
float g = this.reloadStartTime> -1L ? (float)(l - this.reloadStartTime) / 500.0F : -1.0F;
float s;
if (f >= 1.0F) s = 1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F);
else if (reloading) s = MathHelper.clamp(g, 0.0F, 1.0F);
else s = 1.0F;
context.drawTexture(RenderPipelines.GUI_TEXTURED, BACKGROUND, 0, 0, 0, 0, width, height, width, height, ColorHelper.getWhite(s));
}
}
@Inject(method = "renderProgressBar", at = @At("HEAD"))
private void puzzle$addProgressBarBackground(DrawContext context, int minX, int minY, int maxX, int maxY, float opacity, CallbackInfo ci) {
if (!PuzzleConfig.resourcepackSplashScreen || PuzzleConfig.progressBarBackgroundColor == 15675965) return;
long l = Util.getMeasuringTimeMs();
float f = this.reloadCompleteTime > -1L ? (float)(l - this.reloadCompleteTime) / 1000.0F : -1.0F;
int m = MathHelper.ceil((1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F)) * 255.0F);
context.fill(minX, minY, maxX, maxY, withAlpha(PuzzleConfig.progressBarBackgroundColor, m));
}
@ModifyArg(method = "renderProgressBar", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/DrawContext;fill(IIIII)V"), index = 4)
private int puzzle$modifyProgressFrame(int color) { // Set the Progress Bar Frame Color to our configured value //
return (!PuzzleConfig.resourcepackSplashScreen || PuzzleConfig.progressFrameColor == 16777215) ? color : PuzzleConfig.progressFrameColor | 255 << 24;
}
@ModifyArg(method = "renderProgressBar", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/DrawContext;fill(IIIII)V", ordinal = 0), index = 4)
private int puzzle$modifyProgressColor(int color) { // Set the Progress Bar Color to our configured value //
return (!PuzzleConfig.resourcepackSplashScreen || PuzzleConfig.progressBarColor == 16777215) ? color : PuzzleConfig.progressBarColor | 255 << 24;
}
}