package net.puzzlemc.gui.screen; import net.minecraft.client.MinecraftClient; import net.minecraft.client.util.math.MatrixStack; public class LoadingScreenBackgrond { public static void render(MinecraftClient client, MatrixStack matrices, int width, int height, float delta) { // if (client.world != null) { // LogManager.getLogManager().getLogger("Puzzle").info(client.world.getDimension().toString()); // } // client.getTextureManager().bindTexture(new Identifier("minecraft","optifine/gui/loading/background0.png")); // DrawableHelper.drawTexture(matrices,0,0,width,height,0,0,width,height,width,height); } }