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https://github.com/PuzzleMC/Puzzle.git
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Update to 1.21.3
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@@ -37,7 +37,7 @@ public abstract class MixinOptionsScreen extends Screen {
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}
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}
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@Inject(at = @At("TAIL"), method = "initTabNavigation")
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@Inject(at = @At("TAIL"), method = "refreshWidgetPositions")
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public void puzzle$onResize(CallbackInfo ci) {
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if (PuzzleConfig.enablePuzzleButton) this.puzzle$setButtonPos();
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}
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@@ -11,6 +11,7 @@ import net.minecraft.client.texture.NativeImage;
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import net.minecraft.client.texture.NativeImageBackedTexture;
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import net.minecraft.util.Identifier;
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import net.minecraft.util.Util;
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import net.minecraft.util.math.ColorHelper;
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import net.minecraft.util.math.MathHelper;
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import net.puzzlemc.core.config.PuzzleConfig;
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import net.puzzlemc.splashscreen.PuzzleSplashScreen;
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@@ -31,7 +32,7 @@ import static net.puzzlemc.splashscreen.PuzzleSplashScreen.BACKGROUND;
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@Mixin(value = SplashOverlay.class, priority = 2000)
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public abstract class MixinSplashScreen extends Overlay {
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@Shadow @Final static Identifier LOGO;
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@Shadow @Final public static Identifier LOGO;
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@Shadow private long reloadCompleteTime;
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@Shadow @Final private MinecraftClient client;
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@Shadow @Final private boolean reloading;
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@@ -60,7 +61,7 @@ public abstract class MixinSplashScreen extends Overlay {
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private int puzzle$modifyBackground(IntSupplier instance) { // Set the Progress Bar Frame Color to our configured value //
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return (!PuzzleConfig.resourcepackSplashScreen || PuzzleConfig.progressBarBackgroundColor == 15675965) ? instance.getAsInt() : PuzzleConfig.backgroundColor | 255 << 24;
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}
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@Inject(method = "render", at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/systems/RenderSystem;blendFunc(II)V", shift = At.Shift.AFTER), remap = false)
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@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/math/ColorHelper;getWhite(F)I", shift = At.Shift.AFTER), remap = false)
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private void puzzle$betterBlend(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
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if (PuzzleConfig.resourcepackSplashScreen) {
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if (PuzzleConfig.disableBlend) RenderSystem.disableBlend();
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@@ -92,9 +93,7 @@ public abstract class MixinSplashScreen extends Overlay {
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RenderSystem.enableBlend();
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RenderSystem.blendEquation(32774);
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RenderSystem.defaultBlendFunc();
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RenderSystem.setShader(GameRenderer::getPositionTexProgram);
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RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, s);
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context.drawTexture(BACKGROUND, 0, 0, 1, 0, 0, width, height, width, height);
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context.drawTexture(RenderLayer::getGuiTextured, BACKGROUND, 0, 0, 0, 0, width, height, width, height, ColorHelper.fromFloats(s, 1.0f, 1.0f, 1.0f));
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RenderSystem.defaultBlendFunc();
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RenderSystem.disableBlend();
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}
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@@ -1,13 +1,13 @@
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# Done to increase the memory available to gradle.
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org.gradle.jvmargs=-Xmx2G
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minecraft_version=1.21
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supported_versions=1.21.1
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yarn_mappings=1.21+build.2
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minecraft_version=1.21.3
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supported_versions=1.21.2
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yarn_mappings=1.21.3+build.2
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enabled_platforms=fabric,neoforge
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# Mod Properties
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mod_version = 2.0.1
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mod_version = 2.0.2
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maven_group = net.puzzlemc
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archives_base_name = puzzle
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release_type=release
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@@ -15,15 +15,15 @@ curseforge_id=563977
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modrinth_id=3IuO68q1
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# Modloaders
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fabric_loader_version=0.15.11
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fabric_api_version=0.100.1+1.21
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fabric_loader_version=0.16.9
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fabric_api_version=0.107.0+1.21.3
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neoforge_version=21.0.143
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neoforge_version=21.3.11-beta
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yarn_mappings_patch_neoforge_version = 1.21+build.4
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# Libraries
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midnightlib_version = 1.6.3
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modmenu_version = 11.0.2
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midnightlib_version = 1.6.4
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modmenu_version = 12.0.0-beta.1
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# Mod Integrations
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cull_leaves_version = 3.0.2-fabric
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