Puzzle 1.5.1 - 1.20 & Fixes

- Update to 1.20
- Fix version string behaving weirdly with ModMenu installed
- Integration for CEM replaced with EMF
This commit is contained in:
Motschen
2023-06-10 18:55:29 +02:00
parent c921f3ff99
commit 884ee8caf6
17 changed files with 88 additions and 135 deletions

View File

@@ -1,5 +1,6 @@
archivesBaseName = "puzzle-splashscreen"
repositories {
maven { url "https://maven.terraformersmc.com/releases" }
maven {
url = "https://api.modrinth.com/maven"
}

View File

@@ -2,6 +2,7 @@ package net.puzzlemc.splashscreen.mixin;
import com.mojang.blaze3d.systems.RenderSystem;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.screen.Overlay;
import net.minecraft.client.gui.screen.SplashOverlay;
import net.minecraft.client.render.GameRenderer;
@@ -61,12 +62,12 @@ public abstract class MixinSplashScreen extends Overlay {
return (!PuzzleConfig.resourcepackSplashScreen || PuzzleConfig.progressBarBackgroundColor == 15675965) ? instance.getAsInt() : PuzzleConfig.backgroundColor | 255 << 24;
}
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/systems/RenderSystem;blendFunc(II)V", shift = At.Shift.AFTER), remap = false)
private void puzzle$betterBlend(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) {
if (PuzzleConfig.disableBlend) RenderSystem.defaultBlendFunc();
private void puzzle$betterBlend(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
if (PuzzleConfig.disableBlend && PuzzleConfig.resourcepackSplashScreen) RenderSystem.defaultBlendFunc();
}
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/util/Window;getScaledWidth()I", shift = At.Shift.BEFORE, ordinal = 2))
private void puzzle$renderSplashBackground(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) {
if (Files.exists(PuzzleSplashScreen.BACKGROUND_TEXTURE)) {
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/DrawContext;getScaledWindowWidth()I", shift = At.Shift.BEFORE, ordinal = 2))
private void puzzle$renderSplashBackground(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
if (Files.exists(PuzzleSplashScreen.BACKGROUND_TEXTURE) && PuzzleConfig.resourcepackSplashScreen) {
int width = client.getWindow().getScaledWidth();
int height = client.getWindow().getScaledHeight();
long l = Util.getMeasuringTimeMs();
@@ -79,32 +80,31 @@ public abstract class MixinSplashScreen extends Overlay {
s = MathHelper.clamp(g, 0.0F, 1.0F);
else
s = 1.0F;
RenderSystem.setShaderTexture(0, PuzzleSplashScreen.BACKGROUND);
RenderSystem.enableBlend();
RenderSystem.blendEquation(32774);
RenderSystem.defaultBlendFunc();
RenderSystem.setShader(GameRenderer::getPositionTexProgram);
RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, s);
drawTexture(matrices, 0, 0, 0, 0, 0, width, height, width, height);
context.drawTexture(PuzzleSplashScreen.BACKGROUND, 0, 0, 0, 0, 0, width, height, width, height);
RenderSystem.defaultBlendFunc();
RenderSystem.disableBlend();
}
}
@Inject(method = "renderProgressBar", at = @At("HEAD"))
private void puzzle$addProgressBarBackground(MatrixStack matrices, int minX, int minY, int maxX, int maxY, float opacity, CallbackInfo ci) {
private void puzzle$addProgressBarBackground(DrawContext context, int minX, int minY, int maxX, int maxY, float opacity, CallbackInfo ci) {
if (!PuzzleConfig.resourcepackSplashScreen || PuzzleConfig.progressBarBackgroundColor == 15675965) return;
long l = Util.getMeasuringTimeMs();
float f = this.reloadCompleteTime > -1L ? (float)(l - this.reloadCompleteTime) / 1000.0F : -1.0F;
int m = MathHelper.ceil((1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F)) * 255.0F);
RenderSystem.disableBlend();
fill(matrices, minX, minY, maxX, maxY, withAlpha(PuzzleConfig.progressBarBackgroundColor, m));
context.fill(minX, minY, maxX, maxY, withAlpha(PuzzleConfig.progressBarBackgroundColor, m));
}
@ModifyArg(method = "renderProgressBar", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/SplashOverlay;fill(Lnet/minecraft/client/util/math/MatrixStack;IIIII)V"), index = 5)
@ModifyArg(method = "renderProgressBar", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/DrawContext;fill(IIIII)V"), index = 4)
private int puzzle$modifyProgressFrame(int color) { // Set the Progress Bar Frame Color to our configured value //
return (!PuzzleConfig.resourcepackSplashScreen || PuzzleConfig.progressFrameColor == 16777215) ? color : PuzzleConfig.progressFrameColor | 255 << 24;
}
@ModifyArg(method = "renderProgressBar", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/SplashOverlay;fill(Lnet/minecraft/client/util/math/MatrixStack;IIIII)V", ordinal = 0), index = 5)
@ModifyArg(method = "renderProgressBar", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/DrawContext;fill(IIIII)V", ordinal = 0), index = 4)
private int puzzle$modifyProgressColor(int color) { // Set the Progress Bar Color to our configured value //
return (!PuzzleConfig.resourcepackSplashScreen || PuzzleConfig.progressBarColor == 16777215) ? color : PuzzleConfig.progressBarColor | 255 << 24;
}