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Puzzle 1.5.1 - 1.20 & Fixes
- Update to 1.20 - Fix version string behaving weirdly with ModMenu installed - Integration for CEM replaced with EMF
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@@ -1,5 +1,6 @@
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archivesBaseName = "puzzle-splashscreen"
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repositories {
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maven { url "https://maven.terraformersmc.com/releases" }
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maven {
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url = "https://api.modrinth.com/maven"
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}
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@@ -2,6 +2,7 @@ package net.puzzlemc.splashscreen.mixin;
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import com.mojang.blaze3d.systems.RenderSystem;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.gui.DrawContext;
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import net.minecraft.client.gui.screen.Overlay;
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import net.minecraft.client.gui.screen.SplashOverlay;
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import net.minecraft.client.render.GameRenderer;
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@@ -61,12 +62,12 @@ public abstract class MixinSplashScreen extends Overlay {
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return (!PuzzleConfig.resourcepackSplashScreen || PuzzleConfig.progressBarBackgroundColor == 15675965) ? instance.getAsInt() : PuzzleConfig.backgroundColor | 255 << 24;
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}
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@Inject(method = "render", at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/systems/RenderSystem;blendFunc(II)V", shift = At.Shift.AFTER), remap = false)
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private void puzzle$betterBlend(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) {
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if (PuzzleConfig.disableBlend) RenderSystem.defaultBlendFunc();
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private void puzzle$betterBlend(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
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if (PuzzleConfig.disableBlend && PuzzleConfig.resourcepackSplashScreen) RenderSystem.defaultBlendFunc();
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}
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@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/util/Window;getScaledWidth()I", shift = At.Shift.BEFORE, ordinal = 2))
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private void puzzle$renderSplashBackground(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo ci) {
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if (Files.exists(PuzzleSplashScreen.BACKGROUND_TEXTURE)) {
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@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/DrawContext;getScaledWindowWidth()I", shift = At.Shift.BEFORE, ordinal = 2))
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private void puzzle$renderSplashBackground(DrawContext context, int mouseX, int mouseY, float delta, CallbackInfo ci) {
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if (Files.exists(PuzzleSplashScreen.BACKGROUND_TEXTURE) && PuzzleConfig.resourcepackSplashScreen) {
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int width = client.getWindow().getScaledWidth();
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int height = client.getWindow().getScaledHeight();
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long l = Util.getMeasuringTimeMs();
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@@ -79,32 +80,31 @@ public abstract class MixinSplashScreen extends Overlay {
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s = MathHelper.clamp(g, 0.0F, 1.0F);
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else
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s = 1.0F;
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RenderSystem.setShaderTexture(0, PuzzleSplashScreen.BACKGROUND);
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RenderSystem.enableBlend();
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RenderSystem.blendEquation(32774);
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RenderSystem.defaultBlendFunc();
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RenderSystem.setShader(GameRenderer::getPositionTexProgram);
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RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, s);
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drawTexture(matrices, 0, 0, 0, 0, 0, width, height, width, height);
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context.drawTexture(PuzzleSplashScreen.BACKGROUND, 0, 0, 0, 0, 0, width, height, width, height);
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RenderSystem.defaultBlendFunc();
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RenderSystem.disableBlend();
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}
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}
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@Inject(method = "renderProgressBar", at = @At("HEAD"))
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private void puzzle$addProgressBarBackground(MatrixStack matrices, int minX, int minY, int maxX, int maxY, float opacity, CallbackInfo ci) {
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private void puzzle$addProgressBarBackground(DrawContext context, int minX, int minY, int maxX, int maxY, float opacity, CallbackInfo ci) {
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if (!PuzzleConfig.resourcepackSplashScreen || PuzzleConfig.progressBarBackgroundColor == 15675965) return;
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long l = Util.getMeasuringTimeMs();
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float f = this.reloadCompleteTime > -1L ? (float)(l - this.reloadCompleteTime) / 1000.0F : -1.0F;
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int m = MathHelper.ceil((1.0F - MathHelper.clamp(f - 1.0F, 0.0F, 1.0F)) * 255.0F);
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RenderSystem.disableBlend();
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fill(matrices, minX, minY, maxX, maxY, withAlpha(PuzzleConfig.progressBarBackgroundColor, m));
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context.fill(minX, minY, maxX, maxY, withAlpha(PuzzleConfig.progressBarBackgroundColor, m));
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}
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@ModifyArg(method = "renderProgressBar", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/SplashOverlay;fill(Lnet/minecraft/client/util/math/MatrixStack;IIIII)V"), index = 5)
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@ModifyArg(method = "renderProgressBar", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/DrawContext;fill(IIIII)V"), index = 4)
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private int puzzle$modifyProgressFrame(int color) { // Set the Progress Bar Frame Color to our configured value //
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return (!PuzzleConfig.resourcepackSplashScreen || PuzzleConfig.progressFrameColor == 16777215) ? color : PuzzleConfig.progressFrameColor | 255 << 24;
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}
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@ModifyArg(method = "renderProgressBar", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/screen/SplashOverlay;fill(Lnet/minecraft/client/util/math/MatrixStack;IIIII)V", ordinal = 0), index = 5)
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@ModifyArg(method = "renderProgressBar", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/DrawContext;fill(IIIII)V", ordinal = 0), index = 4)
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private int puzzle$modifyProgressColor(int color) { // Set the Progress Bar Color to our configured value //
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return (!PuzzleConfig.resourcepackSplashScreen || PuzzleConfig.progressBarColor == 16777215) ? color : PuzzleConfig.progressBarColor | 255 << 24;
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}
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