Puzzle 1.3.4 - Custom splashscreen background & fixes

- Add the ability to use custom splash screen background images placed in a resourcepack under "assets/minecraft/puzzle/splash_background.png"
- Some more fixes regarding splash screen
This commit is contained in:
Motschen
2022-07-06 20:47:19 +02:00
parent 2410b8ff54
commit 795759b4e5
6 changed files with 87 additions and 35 deletions

View File

@@ -34,9 +34,12 @@ import java.util.Properties;
public class PuzzleSplashScreen implements ClientModInitializer {
public static final Identifier LOGO = new Identifier("textures/gui/title/mojangstudios.png");
public static final Identifier BACKGROUND = new Identifier("optifine/splash_background.png");
public static File CONFIG_PATH = new File(String.valueOf(FabricLoader.getInstance().getConfigDir().resolve(".puzzle_cache")));
public static Path LOGO_TEXTURE = Paths.get(CONFIG_PATH + "/mojangstudios.png");
public static Path BACKGROUND_TEXTURE = Paths.get(CONFIG_PATH + "/splash_background.png");
private static final MinecraftClient client = MinecraftClient.getInstance();
private static boolean keepBackground = true;
public static void resetColors() {
PuzzleConfig.backgroundColor = 15675965;
@@ -71,7 +74,8 @@ public class PuzzleSplashScreen implements ClientModInitializer {
public void reload(ResourceManager manager) {
if (PuzzleConfig.resourcepackSplashScreen) {
PuzzleSplashScreen.resetColors();
client.getTextureManager().registerTexture(LOGO, new LogoTexture());
client.getTextureManager().registerTexture(LOGO, new LogoTexture(LOGO));
client.getTextureManager().registerTexture(BACKGROUND, new LogoTexture(BACKGROUND));
manager.findResources("optifine", path -> path.getPath().contains("color.properties")).forEach((id, resource) -> {
try (InputStream stream = manager.getResource(id).get().getInputStream()) {
@@ -102,23 +106,35 @@ public class PuzzleSplashScreen implements ClientModInitializer {
manager.findResources("textures", path -> path.getPath().contains("mojangstudios.png")).forEach((id, resource) -> {
try (InputStream stream = manager.getResource(id).get().getInputStream()) {
Files.copy(stream, LOGO_TEXTURE, StandardCopyOption.REPLACE_EXISTING);
DefaultResourcePack defaultResourcePack = client.getResourcePackProvider().getPack();
InputStream defaultLogo = defaultResourcePack.open(ResourceType.CLIENT_RESOURCES, LOGO);
InputStream input = new FileInputStream(String.valueOf(PuzzleSplashScreen.LOGO_TEXTURE));
if (input != defaultLogo)
client.getTextureManager().registerTexture(LOGO, new NativeImageBackedTexture(NativeImage.read(input)));
else Files.delete(LOGO_TEXTURE);
} catch (Exception e) {
LogManager.getLogger("Puzzle").error("Error occurred while loading custom minecraft logo " + id.toString(), e);
}
});
manager.findResources("puzzle", path -> path.getPath().contains("splash_background.png")).forEach((id, resource) -> {
try (InputStream stream = manager.getResource(id).get().getInputStream()) {
Files.copy(stream, BACKGROUND_TEXTURE, StandardCopyOption.REPLACE_EXISTING);
InputStream input = new FileInputStream(String.valueOf(PuzzleSplashScreen.BACKGROUND_TEXTURE));
client.getTextureManager().registerTexture(BACKGROUND, new NativeImageBackedTexture(NativeImage.read(input)));
keepBackground = true;
} catch (Exception e) {
LogManager.getLogger("Puzzle").error("Error occurred while loading custom splash background " + id.toString(), e);
}
});
if (!keepBackground) {
try {
Files.delete(BACKGROUND_TEXTURE);
} catch (Exception ignored) {}
}
keepBackground = false;
}
}
});
}
@Environment(EnvType.CLIENT)
public static class LogoTexture extends ResourceTexture {
public LogoTexture() { super(LOGO); }
public LogoTexture(Identifier logo) { super(logo); }
protected TextureData loadTextureData(ResourceManager resourceManager) {
MinecraftClient minecraftClient = MinecraftClient.getInstance();