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Puzzle 1.3.4 - Custom splashscreen background & fixes
- Add the ability to use custom splash screen background images placed in a resourcepack under "assets/minecraft/puzzle/splash_background.png" - Some more fixes regarding splash screen
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@@ -34,9 +34,12 @@ import java.util.Properties;
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public class PuzzleSplashScreen implements ClientModInitializer {
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public static final Identifier LOGO = new Identifier("textures/gui/title/mojangstudios.png");
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public static final Identifier BACKGROUND = new Identifier("optifine/splash_background.png");
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public static File CONFIG_PATH = new File(String.valueOf(FabricLoader.getInstance().getConfigDir().resolve(".puzzle_cache")));
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public static Path LOGO_TEXTURE = Paths.get(CONFIG_PATH + "/mojangstudios.png");
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public static Path BACKGROUND_TEXTURE = Paths.get(CONFIG_PATH + "/splash_background.png");
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private static final MinecraftClient client = MinecraftClient.getInstance();
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private static boolean keepBackground = true;
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public static void resetColors() {
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PuzzleConfig.backgroundColor = 15675965;
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@@ -71,7 +74,8 @@ public class PuzzleSplashScreen implements ClientModInitializer {
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public void reload(ResourceManager manager) {
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if (PuzzleConfig.resourcepackSplashScreen) {
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PuzzleSplashScreen.resetColors();
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client.getTextureManager().registerTexture(LOGO, new LogoTexture());
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client.getTextureManager().registerTexture(LOGO, new LogoTexture(LOGO));
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client.getTextureManager().registerTexture(BACKGROUND, new LogoTexture(BACKGROUND));
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manager.findResources("optifine", path -> path.getPath().contains("color.properties")).forEach((id, resource) -> {
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try (InputStream stream = manager.getResource(id).get().getInputStream()) {
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@@ -102,23 +106,35 @@ public class PuzzleSplashScreen implements ClientModInitializer {
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manager.findResources("textures", path -> path.getPath().contains("mojangstudios.png")).forEach((id, resource) -> {
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try (InputStream stream = manager.getResource(id).get().getInputStream()) {
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Files.copy(stream, LOGO_TEXTURE, StandardCopyOption.REPLACE_EXISTING);
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DefaultResourcePack defaultResourcePack = client.getResourcePackProvider().getPack();
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InputStream defaultLogo = defaultResourcePack.open(ResourceType.CLIENT_RESOURCES, LOGO);
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InputStream input = new FileInputStream(String.valueOf(PuzzleSplashScreen.LOGO_TEXTURE));
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if (input != defaultLogo)
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client.getTextureManager().registerTexture(LOGO, new NativeImageBackedTexture(NativeImage.read(input)));
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else Files.delete(LOGO_TEXTURE);
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} catch (Exception e) {
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LogManager.getLogger("Puzzle").error("Error occurred while loading custom minecraft logo " + id.toString(), e);
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}
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});
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manager.findResources("puzzle", path -> path.getPath().contains("splash_background.png")).forEach((id, resource) -> {
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try (InputStream stream = manager.getResource(id).get().getInputStream()) {
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Files.copy(stream, BACKGROUND_TEXTURE, StandardCopyOption.REPLACE_EXISTING);
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InputStream input = new FileInputStream(String.valueOf(PuzzleSplashScreen.BACKGROUND_TEXTURE));
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client.getTextureManager().registerTexture(BACKGROUND, new NativeImageBackedTexture(NativeImage.read(input)));
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keepBackground = true;
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} catch (Exception e) {
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LogManager.getLogger("Puzzle").error("Error occurred while loading custom splash background " + id.toString(), e);
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}
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});
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if (!keepBackground) {
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try {
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Files.delete(BACKGROUND_TEXTURE);
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} catch (Exception ignored) {}
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}
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keepBackground = false;
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}
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}
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});
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}
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@Environment(EnvType.CLIENT)
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public static class LogoTexture extends ResourceTexture {
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public LogoTexture() { super(LOGO); }
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public LogoTexture(Identifier logo) { super(logo); }
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protected TextureData loadTextureData(ResourceManager resourceManager) {
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MinecraftClient minecraftClient = MinecraftClient.getInstance();
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