Puzzle 2.0.0 - Multiplatform & Cleaner code

- Removed intrusive branding (previously visible on Title screen and F3 menu)
- De-modularized: Previously, Puzzle was split into multiple modules which complicated the development process and was just unnecessary
- Experimental NeoForge support
- Many small improvements
- puzzle-splashscreen: Improved  background image blending
- puzzle-splashscreen: Added support for custom blend functions for full OptiFine parity
This commit is contained in:
Martin Prokoph
2024-09-06 18:44:27 +02:00
parent 651483af22
commit 35c613a536
80 changed files with 926 additions and 1063 deletions

View File

@@ -0,0 +1,25 @@
package net.puzzlemc.gui.compat;
import net.irisshaders.iris.api.v0.IrisApi;
import net.irisshaders.iris.api.v0.IrisApiConfig;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
import net.puzzlemc.gui.PuzzleApi;
import net.puzzlemc.gui.PuzzleGui;
import net.puzzlemc.gui.screen.widget.PuzzleWidget;
public class IrisCompat {
public static void init() {
PuzzleApi.addToGraphicsOptions(new PuzzleWidget(Text.of("Iris")));
PuzzleApi.addToGraphicsOptions(new PuzzleWidget(Text.translatable("iris.puzzle.option.enableShaders"), (button) -> button.setMessage(IrisApi.getInstance().getConfig().areShadersEnabled() ? PuzzleGui.YES : PuzzleGui.NO), (button) -> {
IrisApiConfig irisConfig = IrisApi.getInstance().getConfig();
irisConfig.setShadersEnabledAndApply(!irisConfig.areShadersEnabled());
}));
PuzzleApi.addToGraphicsOptions(new PuzzleWidget(Text.translatable("options.iris.shaderPackSelection.title"), (button) -> button.setMessage(Text.literal("").append(Text.translatable("iris.puzzle.option.open").formatted(Formatting.GOLD))), (button) -> {
MinecraftClient client = MinecraftClient.getInstance();
client.setScreen((Screen) IrisApi.getInstance().openMainIrisScreenObj(client.currentScreen));
}));
}
}