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Puzzle 1.4.2 - Update to 1.19.3
Here's a little Christmas present for y'all! Puzzle now has 1.19.3 support.
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@@ -30,6 +30,7 @@ import java.nio.file.Files;
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import java.nio.file.Path;
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import java.nio.file.Paths;
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import java.nio.file.StandardCopyOption;
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import java.util.Objects;
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import java.util.Properties;
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public class PuzzleSplashScreen implements ClientModInitializer {
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@@ -138,9 +139,9 @@ public class PuzzleSplashScreen implements ClientModInitializer {
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protected TextureData loadTextureData(ResourceManager resourceManager) {
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MinecraftClient minecraftClient = MinecraftClient.getInstance();
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DefaultResourcePack defaultResourcePack = minecraftClient.getResourcePackProvider().getPack();
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DefaultResourcePack defaultResourcePack = minecraftClient.getDefaultResourcePack();
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try {
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InputStream inputStream = defaultResourcePack.open(ResourceType.CLIENT_RESOURCES, LOGO);
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InputStream inputStream = Objects.requireNonNull(defaultResourcePack.open(ResourceType.CLIENT_RESOURCES, LOGO)).get();
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TextureData var6;
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try {
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var6 = new TextureData(new TextureResourceMetadata(true, true), NativeImage.read(inputStream));
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@@ -87,7 +87,7 @@ public abstract class MixinSplashScreen extends Overlay {
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RenderSystem.enableBlend();
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RenderSystem.blendEquation(32774);
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RenderSystem.defaultBlendFunc();
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RenderSystem.setShader(GameRenderer::getPositionTexShader);
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RenderSystem.setShader(GameRenderer::getPositionTexProgram);
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RenderSystem.setShaderColor(1.0F, 1.0F, 1.0F, s);
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drawTexture(matrices, 0, 0, 0, 0, 0, width, height, width, height);
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RenderSystem.defaultBlendFunc();
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