package net.puzzlemc.gui.screen;

import net.minecraft.client.MinecraftClient;
import net.minecraft.client.util.math.MatrixStack;

public class LoadingScreenBackgrond {
    public static void render(MinecraftClient client, MatrixStack matrices, int width, int height, float delta) {
//        if (client.world != null) {
//            LogManager.getLogManager().getLogger("Puzzle").info(client.world.getDimension().toString());
//        }
//        client.getTextureManager().bindTexture(new Identifier("minecraft","optifine/gui/loading/background0.png"));
//        DrawableHelper.drawTexture(matrices,0,0,width,height,0,0,width,height,width,height);
    }
}
