From 27e760c52a91c80ec778e4faca4c9df373bde0e1 Mon Sep 17 00:00:00 2001 From: Martin Prokoph Date: Tue, 17 Sep 2024 14:15:55 +0200 Subject: [PATCH] Hide dolphin's grace effect icon --- src/main/java/eu/midnightdust/puddles/Puddles.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/eu/midnightdust/puddles/Puddles.java b/src/main/java/eu/midnightdust/puddles/Puddles.java index 31ffa47..75b1ce3 100755 --- a/src/main/java/eu/midnightdust/puddles/Puddles.java +++ b/src/main/java/eu/midnightdust/puddles/Puddles.java @@ -28,7 +28,7 @@ public class Puddles implements ModInitializer { Registry.register(Registries.ITEM, id("puddle"), new PolymerBlockItem(Puddle, new Item.Settings(), Items.POTION)); ServerTickEvents.END_WORLD_TICK.register(world -> world.getPlayers().forEach(player -> { if (player.getBlockStateAtPos().getBlock() instanceof PuddleBlock) { - player.addStatusEffect(new StatusEffectInstance(StatusEffects.DOLPHINS_GRACE, 5, 255, true, false, true)); + player.addStatusEffect(new StatusEffectInstance(StatusEffects.DOLPHINS_GRACE, 5, 255, true, false, falset)); if (world.random.nextInt(30) == 0) player.playSound(SoundEvents.ENTITY_PLAYER_SWIM, SoundCategory.BLOCKS, 0.5f, 1.2f); player.networkHandler.sendPacket(new ParticleS2CPacket(ParticleTypes.SPLASH, false, player.getBlockX() + 0.5f, player.getBlockY() + 0.1f, player.getBlockZ() + 0.5f, 0.5f, 0.1f, 0.5f, 1, 2)); }