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README.md
15
README.md
@@ -1,2 +1,15 @@
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# Nauticality
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<div align="center"> <h1>Nauticality</h1>
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Explore the oceans with submarines, fight against pirates and watch the beautiful glow fish!
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Explore the oceans with submarines, fight against pirates and watch the beautiful glow fish!
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Nauticality is TeamMidnightDust's submission for ModFest 1.17: BGDC
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The mod is focused on enhancing ocean exploration with new blocks, mobs, vehicles and structures.
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Use the new submarine to view the beautiful glow fish and loot pirate ships that spawn throughout the minecraft world.
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</div>
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@@ -37,7 +37,7 @@ public class SubmarineRenderer extends EntityRenderer<SubmarineEntity> implement
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matrixStack.push();
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matrixStack.push();
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matrixStack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(180F - yaw));
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matrixStack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(180F - yaw));
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matrixStack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(180F));
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matrixStack.multiply(Vec3f.POSITIVE_Y.getDegreesQuaternion(180F));
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matrixStack.multiply(Vec3f.POSITIVE_Z.getDegreesQuaternion((yaw - entity.prevRoll)*8));
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//matrixStack.multiply(Vec3f.POSITIVE_Z.getDegreesQuaternion((yaw - entity.prevRoll)*8));
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entity.prevRoll = yaw;
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entity.prevRoll = yaw;
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matrixStack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(180.0F + pitch));
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matrixStack.multiply(Vec3f.POSITIVE_X.getDegreesQuaternion(180.0F + pitch));
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matrixStack.translate(0.0D , -1.75D, -0.5D + (90 + entity.getPitch()) * 0.01f);
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matrixStack.translate(0.0D , -1.75D, -0.5D + (90 + entity.getPitch()) * 0.01f);
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