- This makes overriding the screen less flexible, but out of all options, this was the best way to do it. Previously, the `@EnvType` annotation took care of keeping this out of the server code, but NeoForge decided to break perfectly functional behaviour once again, requiring me to remove the annotations 🫠
- alter: better test code in `common/src/test`, `neoforge/src/test` and `fabric/src/test`, run `Test Minecraft Client(:fabric)` or `Test Minecraft Client(:neoforge)` for testing
- Native support for NeoForge (& dropped support for regular Forge)
- Cleanup of some code -> Overview button is now added via callbacks instead of a mixin
- Unify client & server classes
- Minor breaking change only affecting mods using the hiding functionality