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MidnightLib 0.2.6 - Code cleanup & compression
- MidnightHats is now more performant and has new types of special hats - Compress assets - Reduce filesize heavily
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@@ -8,23 +8,20 @@ import net.minecraft.entity.LivingEntity;
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public class WitchHatModel<T extends LivingEntity> extends SinglePartEntityModel<T> {
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private final ModelPart headwear;
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private final ModelPart bone;
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private final ModelPart bone2;
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private final ModelPart bone3;
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public WitchHatModel(ModelPart root) {
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headwear = root;
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root.setPivot(5.0F, -9.0F, -5.0F);
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bone = headwear.getChild("bone");
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ModelPart bone = headwear.getChild("bone");
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bone.setPivot(-8.5F, -0.1F, 1.5F);
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setRotationAngle(bone, -0.0524F, 0.0F, 0.0349F);
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bone2 = bone.getChild("bone2");
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ModelPart bone2 = bone.getChild("bone2");
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bone2.setPivot(1.5F, -4.0F, 1.5F);
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setRotationAngle(bone2, -0.1222F, 0.0F, 0.0698F);
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bone3 = bone2.getChild("bone3");
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ModelPart bone3 = bone2.getChild("bone3");
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bone3.setPivot(1.5F, -4.0F, 1.5F);
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setRotationAngle(bone3, -0.2618F, 0.0F, 0.1047F);
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}
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